[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Zzo4gjsFbM/springsettings.1157592.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f35f001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4942 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1157592/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460ae730] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460ae730] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1157592/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1157592/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a5e9e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c634f460210441735634ade73fd9a503 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LogicDaemon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LogicDaemon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000000072614c50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009253d2c0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Swarmhost! [f=-000001] > Game will be force started in 59 seconds [f=-000001] [0] Event [515,261.998291,766]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4744,262.001709,4435]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2675, userid: 460566 [f=0000000] [0] LogicDaemon, team: 1, elo:2095, userid: 232086 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [4640,261.995605,4256]: 1 finished unit Rover Assembly [f=0000021] [21] Event [504,261.995605,912]: 0 finished unit Cloakbot Factory [f=0000262] [262] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000300] [300] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000478] [478] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Mason [f=0000498] [498] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0000630] [630] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000711] [711] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0000751] [751] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000820] [820] Event [696,261.995605,696]: 0 finished unit Solar Collector [f=0001005] [1005] Event [552,261.995605,696]: 0 finished unit Solar Collector [f=0001115] [1115] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001204] [1204] Event [4568,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001232] [1232] Event [408,261.995605,680]: 0 finished unit Solar Collector [f=0001304] [1304] Event [4488,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0001419] [1419] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001516] [1516] Event [4648,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001560] [1560] Event [264,261.995605,680]: 0 finished unit Solar Collector [f=0001616] [1616] Event [4408,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [4728,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [4360,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [688,261.995605,912]: 0 finished unit Lotus [f=0001920] [1920] Event [4360,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0002030] [2030] Event [4360,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0002032] [2032] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0002082] [2082] Event [4128,261.049561,4448]: 1 finished unit Lotus [f=0002188] [2188] Event [4808,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002337] [2337] Event [4872,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0002482] [2482] Event [1152,253.804688,1152]: 0 finished unit Radar Tower [f=0002553] [2553] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0002691] [2691] Event [3413.20728,120.805191,4479.23877]: 1 lost unit Mason [f=0002800] [2800] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Badger [f=0002935] [2935] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0002948] [2948] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0002965] [2965] Event [3781.42188,196.564545,4646.91846]: 0 lost unit Glaive [f=0003060] [3060] Event [4448,259.92041,4112]: 1 finished unit Lotus [f=0003086] [3086] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0003222] [3222] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0003239] [3239] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003293] [3293] Event [4534.58936,195.418304,3775.88867]: 1 finished unit Claw [f=0003377] [3377] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0003613] [3613] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0003643] [3643] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003686] [3686] Event [3090.73901,60.5846329,4431.50293]: 1 finished unit Claw [f=0003856] [3856] Event [3195.51001,76.1961899,4470.7251]: 1 finished unit Claw [f=0003936] [3936] Event [1472,57.7536621,1744]: 0 finished unit Lotus [f=0004000] [4000] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0004025] [4025] Event [3210.62183,79.0957642,4421.77539]: 1 finished unit Claw [f=0004193] [4193] Event [3225.39185,82.4043732,4465.69043]: 1 finished unit Claw [f=0004195] [4195] Event [3195.51001,76.1961899,4470.7251]: 1 lost unit Claw [f=0004249] [4249] Event [1760,57.6865234,1456]: 0 finished unit Lotus [f=0004359] [4359] Event [3113.62866,61.4119263,4461.95898]: 1 finished unit Claw [f=0004360] [4360] Event [2530.32739,55.1463127,4450.88525]: 1 lost unit Dart [f=0004372] [4372] Event [2474.30933,62.4655647,4563.97461]: 0 lost unit Glaive [f=0004376] [4376] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Mason [f=0004380] [4380] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0004433] [4433] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0004527] [4527] Event [3162.34033,69.4983292,4289.94678]: 1 finished unit Claw [f=0004574] [4574] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004635] [4635] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0004696] [4696] Event [3162.57104,69.5862122,4390.46631]: 1 finished unit Claw [f=0004713] [4713] Event [1888,147.939209,1904]: 0 finished unit Radar Tower [f=0004862] [4862] Event [3101.52759,61.1106071,4397.42188]: 1 finished unit Claw [f=0004941] [4941] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0005028] [5028] Event [3051.57056,55.7521248,4364.53662]: 1 finished unit Claw [f=0005037] [5037] Event [3881.96313,60.1113434,3463.8374]: 0 lost unit Glaive [f=0005051] [5051] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Badger [f=0005109] [5109] Event [744,54.0244141,2200]: 0 finished unit Solar Collector [f=0005165] [5165] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0005186] [5186] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0005197] [5197] Event [3052.97388,56.0411949,4518.36572]: 1 finished unit Claw [f=0005200] [5200] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0005251] [5251] Event [4567.01367,139.508926,3503.66235]: 1 finished unit Claw [f=0005337] [5337] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0005355] [5355] Event [3000,54.0366211,4360]: 1 finished unit Solar Collector [f=0005360] [5360] Event [4479.61133,61.4464645,3095.21997]: 0 lost unit Glaive [f=0005367] [5367] Event [3129.45703,62.6044006,4379.11328]: 1 finished unit Claw [f=0005384] [5384] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0005473] [5473] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0005509] [5509] Event [344,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0005531] [5531] Event [3012.9082,54.0363464,4401.07764]: 1 finished unit Claw [f=0005760] [5760] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [784,55.0803223,2288]: 0 finished unit Lotus [f=0005839] [5839] Event [2872,54.0244141,4376]: 1 finished unit Solar Collector [f=0005841] [5841] Event [424,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0005863] [5863] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0006029] [6029] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0006054] [6054] Event [4024.20605,54.2915192,2788.28076]: 1 finished unit Claw [f=0006108] [6108] Event [2928,54.0406914,4368]: 1 finished unit Lotus [f=0006111] [6111] Event [2536,55.5319824,2632]: 0 finished unit Solar Collector [f=0006137] [6137] Event [504,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0006209] [6209] Event [504,261.995605,921.599976]: 0 finished unit Reaver [f=0006251] [6251] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0006420] [6420] Event [3653.77222,54.0355492,2768.41357]: 1 finished unit Claw [f=0006430] [6430] Event [3859.1875,55.1444054,2275.78223]: 1 finished unit Claw [f=0006442] [6442] Event [2672,55.5319824,2688]: 0 finished unit Lotus [f=0006588] [6588] Event [3675.62744,54.0324707,2755.46655]: 1 finished unit Claw [f=0006590] [6590] Event [2640,55.5380859,2576]: 0 finished unit Radar Tower [f=0006600] [6600] Event [3887.65283,55.7386169,2293.37378]: 1 finished unit Claw [f=0006672] [6672] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0006680] [6680] Event [584,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [2656,54.0305176,4320]: 1 finished unit Lotus [f=0006761] [6761] Event [3826.37158,54.0280342,2758.65308]: 1 finished unit Claw [f=0006765] [6765] Event [4061.14819,104.606667,2276.70386]: 1 finished unit Claw [f=0006898] [6898] Event [504,261.995605,921.599976]: 0 finished unit Reaver [f=0006940] [6940] Event [3520.35791,54.0311012,2763.25952]: 1 finished unit Claw [f=0007008] [7008] Event [664,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0007027] [7027] Event [3436.22729,57.6611671,3565.22559]: 1 finished unit Claw [f=0007047] [7047] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Badger [f=0007096] [7096] Event [2474.63867,62.4299278,4194.79004]: 1 finished unit Engineer Commander [f=0007111] [7111] Event [3643.24219,54.0209618,2700.52637]: 1 finished unit Claw [f=0007157] [7157] Event [2168,54,712]: 0 finished unit Solar Collector [f=0007191] [7191] Event [3411.99048,57.6484985,3634.93604]: 1 finished unit Claw [f=0007196] [7196] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0007278] [7278] Event [3613.16162,54.0253983,2684.12988]: 1 finished unit Claw [f=0007318] [7318] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0007320] [7320] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0007329] [7329] Event [712,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0007363] [7363] Event [3476.82007,57.7268906,3602.09033]: 1 finished unit Claw [f=0007446] [7446] Event [3572.79028,54.0236969,2768.94238]: 1 finished unit Claw [f=0007455] [7455] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0007530] [7530] Event [3422.46289,105.763916,3419.06494]: 1 finished unit Claw [f=0007611] [7611] Event [3531.50781,54.0297661,2677.34473]: 1 finished unit Claw [f=0007696] [7696] Event [3439.37646,57.6973381,3628.29053]: 1 finished unit Claw [f=0007778] [7778] Event [3514.41211,54.0239944,2643.72437]: 1 finished unit Claw [f=0007778] [7778] Event [744,254.268555,3896]: 0 finished unit Solar Collector [f=0007814] [7814] Event [2288,55.0925293,800]: 0 finished unit Lotus [f=0007831] [7831] Event [2728,55.5014648,2632]: 0 finished unit Gauss [f=0007845] [7845] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0007868] [7868] Event [3481.88135,57.7421379,3588.44873]: 1 finished unit Claw [f=0007870] [7870] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008000] [8000] Event [1008,259.053711,560]: 0 finished unit Lotus [f=0008030] [8030] Event [3760,54.0183105,2672]: 1 finished unit Radar Tower [f=0008033] [8033] Event [1568,253.291992,3984]: 1 finished unit Lotus [f=0008037] [8037] Event [3219.27344,54.0357704,2773.80518]: 1 finished unit Claw [f=0008061] [8061] Event [3388.86792,55.045845,2143.47632]: 1 finished unit Claw [f=0008079] [8079] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008202] [8202] Event [3138.48315,54.380661,2789.66235]: 1 finished unit Claw [f=0008230] [8230] Event [3368.12671,55.0944366,2183.37476]: 1 finished unit Claw [f=0008235] [8235] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0008292] [8292] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008372] [8372] Event [3192.65503,54.0234146,2766.41895]: 1 finished unit Claw [f=0008387] [8387] Event [880,254.268555,3952]: 0 finished unit Lotus [f=0008395] [8395] Event [3439.53906,55.1434555,2049.54102]: 1 finished unit Claw [f=0008414] [8414] Event [1539.91858,253.597824,4016.13159]: 1 finished unit Engineer Commander [f=0008434] [8434] Event [1328,253.029541,3952]: 1 finished unit Lotus [f=0008503] [8503] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008539] [8539] Event [3220.58496,54.0221329,2698.99121]: 1 finished unit Claw [f=0008570] [8570] Event [3439.72217,55.1141891,2189.46875]: 1 finished unit Claw [f=0008610] [8610] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Mason [f=0008707] [8707] Event [3216.42358,63.6175461,2774.06494]: 1 finished unit Claw [f=0008711] [8711] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008733] [8733] Event [3373.61035,55.1096497,2158.36084]: 1 finished unit Claw [f=0008772] [8772] Event [2974.83643,54.0253029,3315.16602]: 1 finished unit Claw [f=0008838] [8838] Event [880,254.268555,3952]: 0 lost unit Lotus [f=0008877] [8877] Event [3208.93359,55.2278137,2819.02979]: 1 finished unit Claw [f=0008886] [8886] Event [921.807434,254.829086,4035.95532]: 0 lost unit Glaive [f=0008903] [8903] Event [3448.31543,55.2656555,2119.49219]: 1 finished unit Claw [f=0008922] [8922] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0008935] [8935] Event [2974.64575,54.0244141,3257.78784]: 1 finished unit Claw [f=0008980] [8980] Event [1325.51074,128.945343,3808.9021]: 0 lost unit Glaive [f=0009033] [9033] Event [1378.3429,162.140594,3843.93799]: 0 lost unit Glaive [f=0009034] [9034] Event [3568,54.0183105,2736]: 1 finished unit Lotus [f=0009041] [9041] Event [1328,253.029541,3952]: 1 lost unit Lotus [f=0009047] [9047] Event [3270.22705,54.0065918,2770.41748]: 1 finished unit Claw [f=0009072] [9072] Event [3473.24023,55.2836304,2117.57813]: 1 finished unit Claw [f=0009104] [9104] Event [3095.35913,57.7141571,3277.49976]: 1 finished unit Claw [f=0009130] [9130] Event [4872,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0009156] [9156] Event [1568,253.291992,3984]: 1 lost unit Lotus [f=0009159] [9159] Event [1708.93359,113.494881,3829.93579]: 0 finished unit Engineer Commander [f=0009159] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009159] [9159] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009162] [9162] Event [1555.04211,253.719696,4059.0874]: 1 lost unit Dart [f=0009163] [9163] Event [1577.01624,253.035278,4070.62524]: 1 lost unit Dart [f=0009210] [9210] Event [1500.11768,254.311935,4130.24121]: 0 lost unit Glaive [f=0009211] [9211] Event [3214.09277,54.0205803,2706.97363]: 1 finished unit Claw [f=0009213] [9213] Event [3107.59351,54.0176964,2916.39868]: 1 lost unit Dart [f=0009243] [9243] Event [3418.34448,55.1337814,2198.75854]: 1 finished unit Claw [f=0009271] [9271] Event [1683.03662,232.075195,4112.36719]: 0 lost unit Glaive [f=0009272] [9272] Event [2879.41919,54.0220528,2892.3269]: 1 lost unit Dart [f=0009274] [9274] Event [2883.92822,54.0275192,3308.9458]: 1 finished unit Claw [f=0009298] [9298] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0009319] [9319] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0009325] [9325] Event [1816.55212,202.927063,4216.52197]: 0 lost unit Glaive [f=0009327] [9327] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Badger [f=0009375] [9375] Event [3117.28613,54.0188293,2762.9834]: 1 finished unit Claw [f=0009400] [9400] Event [3117.28613,54.0188293,2762.9834]: 1 lost unit Claw [f=0009407] [9407] Event [3435.76343,55.1268234,2075.47388]: 1 finished unit Claw [f=0009413] [9413] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0009423] [9423] Event [584,261.995605,840]: 0 finished unit Caretaker [f=0009468] [9468] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0009553] [9553] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0009582] [9582] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0009675] [9675] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0009707] [9707] Event [2663.60132,55.5250206,2744.33179]: 1 finished unit Claw [f=0009754] [9754] Event [3816,254.177002,840]: 0 finished unit Solar Collector [f=0009765] [9765] Event [664,261.995605,808]: 0 finished unit Storage [f=0009783] [9783] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0009873] [9873] Event [2663.60132,-944.47498,2744.33179]: 1 lost unit Claw [f=0009880] [9880] Event [2782.34229,55.5379906,2585.7854]: 1 finished unit Claw [f=0009896] [9896] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0009950] [9950] Event [1524.56982,254.192795,4134.93652]: 1 finished unit Claw [f=0010017] [10017] Event [2240,112.575439,4512]: 1 finished unit Lotus [f=0010047] [10047] Event [2781.95313,55.5424538,2562.86182]: 1 finished unit Claw [f=0010065] [10065] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0010096] [10096] Event [4872,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0010118] [10118] Event [1534.64661,253.14534,4041.41382]: 1 finished unit Claw [f=0010188] [10188] Event [1764.47156,214.425873,4183.94678]: 1 lost unit Dart [f=0010214] [10214] Event [1544,253.633789,4312]: 0 finished unit Stardust [f=0010216] [10216] Event [2763.04736,55.5450592,2666.02881]: 1 finished unit Claw [f=0010228] [10228] Event [1753.52319,216.508575,4179.71436]: 1 lost unit Scorcher [f=0010231] [10231] Event [2704.15625,55.5165405,2646.11963]: 1 finished unit Claw [f=0010245] [10245] Event [584,261.995605,776]: 0 finished unit Caretaker [f=0010276] [10276] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0010286] [10286] Event [1688.73401,229.862686,4106.55762]: 1 lost unit Scorcher [f=0010291] [10291] Event [1586.35327,247.453247,3986.52246]: 1 finished unit Claw [f=0010298] [10298] Event [1708.14258,226.350143,4067.50659]: 1 lost unit Scorcher [f=0010301] [10301] Event [1755.36438,216.19696,4072.32788]: 1 lost unit Scorcher [f=0010327] [10327] Event [1703.34497,227.672256,4141.85986]: 1 lost unit Dart [f=0010337] [10337] Event [1679.37329,232.24263,4237.41748]: 1 lost unit Dart [f=0010342] [10342] Event [1677.37585,232.809158,4151.44189]: 1 lost unit Dart [f=0010348] [10348] Event [1678.45959,232.863327,4142.53564]: 1 lost unit Dart [f=0010358] [10358] Event [4872,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0010361] [10361] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0010374] [10374] Event [1654.58728,237.667099,4285.56885]: 1 lost unit Dart [f=0010377] [10377] Event [2660.49902,55.5436592,2658.80322]: 1 finished unit Claw [f=0010384] [10384] Event [2763.04736,-944.45496,2666.02881]: 1 lost unit Claw [f=0010384] [10384] Event [1556.83911,253.561462,4148.41357]: 1 lost unit Scorcher [f=0010394] [10394] Event [504,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0010394] [10394] Event [1457.94788,254.193954,4220.29395]: 1 lost unit Scorcher [f=0010399] [10399] Event [2704.15625,-944.48346,2646.11963]: 1 lost unit Claw [f=0010412] [10412] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0010428] [10428] Event [3968,254.10376,912]: 0 finished unit Lotus [f=0010432] [10432] Event [2647.69873,54.0547028,2948.64429]: 1 finished unit Claw [f=0010454] [10454] Event [1754.59521,216.392303,4128.64502]: 1 lost unit Dart [f=0010455] [10455] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0010460] [10460] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0010462] [10462] Event [1533.77344,253.943329,4153.70947]: 1 finished unit Claw [f=0010498] [10498] Event [504,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0010499] [10499] Event [2892.44653,54.0155983,3084.13599]: 1 finished unit Claw [f=0010535] [10535] Event [3214.09277,54.0205803,2706.97363]: 1 lost unit Claw [f=0010582] [10582] Event [3105.54077,54.0232391,2971.84424]: 1 finished unit Claw [f=0010582] [10582] Event [3358.32739,54.025692,2852.93677]: 0 lost unit Glaive [f=0010597] [10597] Event [4872,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0010631] [10631] Event [1558.01831,253.849304,4279.22461]: 1 finished unit Claw [f=0010639] [10639] Event [3328,57.7353516,3840]: 1 finished unit Picket [f=0010645] [10645] Event [3626.48755,54.0181923,2763.92188]: 0 lost unit Glaive [f=0010669] [10669] Event [2978.57983,54.0246506,2938.7229]: 1 finished unit Claw [f=0010688] [10688] Event [2978.57983,54.0246506,2938.7229]: 1 lost unit Claw [f=0010690] [10690] Event [3568,54.0183105,2736]: 1 lost unit Lotus [f=0010728] [10728] Event [3070.94629,55.5402641,2815.18799]: 1 finished unit Claw [f=0010749] [10749] Event [3070.94629,55.5402641,2815.18799]: 1 lost unit Claw [f=0010760] [10760] Event [488,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0010762] [10762] Event [3760,54.0183105,2672]: 1 lost unit Radar Tower [f=0010763] [10763] Event [3661.04639,130.104736,2517.66895]: 1 finished unit Claw [f=0010795] [10795] Event [1469.59351,254.204666,4176.48828]: 1 finished unit Claw [f=0010802] [10802] Event [1469.59351,254.204666,4176.48828]: 1 lost unit Claw [f=0010850] [10850] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0010853] [10853] Event [1272,254.177002,4424]: 0 finished unit Solar Collector [f=0010871] [10871] Event [4053.3877,54.0285263,2842.57617]: 1 lost unit Badger [f=0010876] [10876] Event [3648,55.1047363,2512]: 1 lost unit Lotus [f=0010896] [10896] Event [4872,261.995605,4472]: 1 finished unit Wind/Tidal Generator [f=0010914] [10914] Event [488,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0010922] [10922] Event [1984,167.500977,4384]: 1 lost unit Picket [f=0010932] [10932] Event [2574.83936,55.5075684,2698.1377]: 1 finished unit Claw [f=0010948] [10948] Event [3766.60962,50.836441,2639.35571]: 1 finished unit Claw [f=0010957] [10957] Event [2672,55.5319824,2688]: 0 lost unit Lotus [f=0010959] [10959] Event [1533.2168,306.058533,4197.10449]: 1 finished unit Claw [f=0011016] [11016] Event [4237.97363,73.101532,3178.8811]: 1 lost unit Scorcher [f=0011055] [11055] Event [2612.07227,55.6321526,2638.96411]: 1 finished unit Claw [f=0011072] [11072] Event [3927.23511,54.1313629,2836.90918]: 0 lost unit Glaive [f=0011089] [11089] Event [2640,55.756134,2576]: 0 lost unit Radar Tower [f=0011102] [11102] Event [2827.86841,55.2873039,2629.50342]: 1 finished unit Claw [f=0011120] [11120] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0011137] [11137] Event [1584.21423,252.108521,4175.15625]: 1 finished unit Claw [f=0011157] [11157] Event [3804.6394,54.0279541,2984.96387]: 0 lost unit Glaive [f=0011166] [11166] Event [504,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0011223] [11223] Event [2717.6709,55.7434425,2576.04346]: 1 finished unit Claw [f=0011250] [11250] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Badger [f=0011257] [11257] Event [4360,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0011266] [11266] Event [2732.5918,56.4117279,2590.2373]: 1 finished unit Claw [f=0011270] [11270] Event [1480,254.091553,4360]: 0 finished unit Stinger [f=0011289] [11289] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011298] [11298] Event [1558.41626,293.853607,4194.34473]: 1 finished unit Claw [f=0011397] [11397] Event [2795.97339,55.5316315,2635.20728]: 1 finished unit Claw [f=0011433] [11433] Event [2632.80176,53.3637962,2618.79443]: 1 finished unit Claw [f=0011468] [11468] Event [1360,254.189209,4256]: 0 finished unit Lotus [f=0011471] [11471] Event [1558.27271,253.820496,4241.96387]: 1 finished unit Claw [f=0011536] [11536] Event [216,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0011545] [11545] Event [3152,82.0273438,4000]: 1 finished unit Picket [f=0011576] [11576] Event [3085.79077,57.6589241,3181.87549]: 0 lost unit Glaive [f=0011602] [11602] Event [4360,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0011636] [11636] Event [3127.29297,57.7402306,3096.302]: 1 finished unit Claw [f=0011639] [11639] Event [1536.91479,254.192856,4249.25879]: 1 finished unit Claw [f=0011642] [11642] Event [3210.82837,54.4658127,3047.27856]: 1 finished unit Claw [f=0011660] [11660] Event [2866.06348,54.0185623,3473.73706]: 1 lost unit Scorcher [f=0011664] [11664] Event [1384,254.189209,4200]: 0 finished unit Caretaker [f=0011694] [11694] Event [2973.75513,54.0322304,3618.60059]: 0 lost unit Glaive [f=0011711] [11711] Event [3073.4834,57.706768,3637.00854]: 1 lost unit Badger [f=0011728] [11728] Event [504,261.995605,921.599976]: 0 finished unit Reaver [f=0011739] [11739] Event [4344,254.177002,1352]: 0 finished unit Solar Collector [f=0011740] [11740] Event [2013.401,160.90834,4229.45166]: 1 lost unit Badger [f=0011743] [11743] Event [216,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0011779] [11779] Event [3176.09961,91.4468613,3750.99829]: 0 lost unit Glaive [f=0011782] [11782] Event [3053.03564,54.8652496,3751.52759]: 1 lost unit Badger [f=0011790] [11790] Event [2328.16162,73.6163559,3926.81616]: 0 lost unit Glaive [f=0011812] [11812] Event [1572.05908,252.885178,4051.74658]: 1 finished unit Claw [f=0011819] [11819] Event [1572.05908,252.885178,4051.74658]: 1 lost unit Claw [f=0011821] [11821] Event [216,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0011830] [11830] Event [2770.42993,54.0220184,3386.9187]: 1 finished unit Claw [f=0011842] [11842] Event [4360,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0011958] [11958] Event [3328,57.7353516,3840]: 1 lost unit Picket [f=0011993] [11993] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Ripper [f=0012091] [12091] Event [216,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0012134] [12134] Event [504,261.995605,921.599976]: 0 finished unit Knight [f=0012136] [12136] Event [3258.00293,77.5993958,3897.28857]: 0 lost unit Glaive [f=0012141] [12141] Event [3152,82.0273438,4000]: 1 lost unit Picket [f=0012161] [12161] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0012270] [12270] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0012289] [12289] Event [2976,54.0244141,4112]: 1 finished unit Picket [f=0012351] [12351] Event [3216,93.3310547,3728]: 1 lost unit Lotus [f=0012361] [12361] Event [216,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0012408] [12408] Event [4448,254.067139,1456]: 0 finished unit Lotus [f=0012412] [12412] Event [3258.83667,76.3953018,3870.47583]: 0 lost unit Glaive [f=0012554] [12554] Event [504,261.995605,921.599976]: 0 finished unit Scythe [f=0012557] [12557] Event [3216,93.3310547,3728]: 1 finished unit Lotus [f=0012593] [12593] Event [1768,55.1779785,3400]: 0 finished unit Solar Collector [f=0012616] [12616] Event [216,261.995605,216]: 0 finished unit Wind/Tidal Generator [f=0012731] [12731] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Ripper [f=0012824] [12824] Event [504,261.995605,921.599976]: 0 finished unit Scythe [f=0012886] [12886] Event [120,261.995605,216]: 0 finished unit Wind/Tidal Generator [f=0012912] [12912] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0013064] [13064] Event [2689.39453,54.6611786,2598.9856]: 1 finished unit Claw [f=0013094] [13094] Event [504,261.995605,921.599976]: 0 finished unit Scythe [f=0013095] [13095] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Mason [f=0013111] [13111] Event [120,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0013122] [13122] Event [3536,57.7841797,3632]: 1 finished unit Picket [f=0013233] [13233] Event [2685.74585,53.7283783,2642.79858]: 1 finished unit Claw [f=0013251] [13251] Event [1904,55.0925293,3392]: 0 finished unit Lotus [f=0013324] [13324] Event [504,261.995605,921.599976]: 0 finished unit Reaver [f=0013336] [13336] Event [136,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0013358] [13358] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0013405] [13405] Event [2818.02832,55.5220337,2668.1582]: 1 finished unit Claw [f=0013412] [13412] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0013483] [13483] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Mason [f=0013545] [13545] Event [4296,249.587158,4040]: 1 finished unit Caretaker [f=0013549] [13549] Event [3216,147.548584,3216]: 1 finished unit Radar Tower [f=0013570] [13570] Event [2761.80688,55.61269,2566.17578]: 1 finished unit Claw [f=0013576] [13576] Event [136,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0013583] [13583] Event [2240,112.575439,4512]: 1 lost unit Lotus [f=0013603] [13603] Event [504,261.995605,921.599976]: 0 finished unit Scythe [f=0013605] [13605] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0013710] [13710] Event [4144,257.253174,4096]: 1 finished unit Radar Tower [f=0013730] [13730] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Dart [f=0013738] [13738] Event [2699.84399,52.0882683,2683.55371]: 1 finished unit Claw [f=0013743] [13743] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0013793] [13793] Event [3304,55.1779785,1864]: 0 finished unit Solar Collector [f=0013820] [13820] Event [2176,126.296143,4384]: 0 finished unit Picket [f=0013856] [13856] Event [3110.66504,54.012207,3000.23218]: 0 lost unit Glaive [f=0013861] [13861] Event [136,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0013869] [13869] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0013873] [13873] Event [504,261.995605,921.599976]: 0 finished unit Scythe [f=0013877] [13877] Event [248,453.810791,4936]: 0 finished unit Solar Collector [f=0013914] [13914] Event [3011.6062,54.0177078,2903.62378]: 1 finished unit Claw [f=0013932] [13932] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0013998] [13998] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014026] [14026] Event [152,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0014095] [14095] Event [2192,122.817139,4208]: 0 finished unit Picket [f=0014110] [14110] Event [2760.09155,55.6001968,2546.2522]: 1 finished unit Claw [f=0014127] [14127] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0014157] [14157] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014165] [14165] Event [4472,49.5361176,2952]: 1 finished unit Metal Extractor [f=0014200] [14200] Event [152,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0014254] [14254] Event [4856,453.908447,312]: 0 finished unit Solar Collector [f=0014272] [14272] Event [2656,54.0305176,4320]: 1 lost unit Lotus [f=0014280] [14280] Event [2845.51855,54.0215759,2972.31006]: 1 finished unit Claw [f=0014303] [14303] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014322] [14322] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0014368] [14368] Event [3011.6062,54.0177078,2903.62378]: 1 lost unit Claw [f=0014428] [14428] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014435] [14435] Event [432,453.77417,4896]: 0 finished unit Lotus [f=0014454] [14454] Event [2793.41309,53.9777832,2856.21948]: 1 finished unit Claw [f=0014457] [14457] Event [3440,55.1413574,1936]: 0 finished unit Lotus [f=0014517] [14517] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0014563] [14563] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014578] [14578] Event [3048,54.5187988,3160]: 1 lost unit Stinger [f=0014622] [14622] Event [2816.80957,54.0881805,3049.23657]: 1 finished unit Claw [f=0014698] [14698] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014712] [14712] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0014779] [14779] Event [4304,54.0244141,2928]: 1 finished unit Lotus [f=0014791] [14791] Event [2979.42871,54.0235405,2979.86572]: 1 finished unit Claw [f=0014802] [14802] Event [2979.42871,54.0235405,2979.86572]: 1 lost unit Claw [f=0014833] [14833] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0014844] [14844] Event [3096,57.692627,3480]: 1 finished unit Caretaker [f=0014866] [14866] Event [4864,453.761963,384]: 0 finished unit Lotus [f=0014878] [14878] Event [3216,147.548584,3216]: 1 lost unit Radar Tower [f=0014882] [14882] Event [448,453.822998,4624]: 0 finished unit Radar Tower [f=0014988] [14988] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0015005] [15005] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0015198] [15198] Event [4944,453.908447,400]: 0 finished unit Radar Tower [f=0015209] [15209] Event [2987.71729,54.3305244,3504.3645]: 1 lost unit Engineer Commander [f=0015213] [15213] Event [504,261.995605,921.599976]: 0 finished unit Reaver [f=0015216] [15216] Event [3006.14868,44.9342155,3578.02002]: 0 lost unit Scythe [f=0015224] [15224] Event [3023.43579,47.2544518,3620.11865]: 0 lost unit Scythe [f=0015243] [15243] Event [3105.86304,60.2585526,3289.854]: 1 lost unit Ripper [f=0015243] [15243] Event [2921.64453,44.1353912,3581.54443]: 0 lost unit Scythe [f=0015260] [15260] Event [2929.27368,38.6879654,3526.75415]: 0 lost unit Scythe [f=0015301] [15301] Event [2897.07471,54.0194473,3121.27881]: 1 finished unit Claw [f=0015301] [15301] Event [3101.80347,57.9608421,3214.30981]: 1 lost unit Ripper [f=0015313] [15313] Event [2897.07471,54.0194473,3121.27881]: 1 lost unit Claw [f=0015344] [15344] Event [2984,54.0305176,4280]: 1 finished unit Stinger [f=0015344] [Game::ClientReadNet] added new player solar7k with number 2 to team 0 [f=0015344] > SPRINGIE:User solar7k|striderdante|0_0||False|||BY [f=0015366] Connection attempt from solar7k [f=0015366] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015366] -> Connection established (given id 2) [f=0015424] [15424] Event [4622.00781,262.640717,4256.02979]: 1 finished unit Scorcher [f=0015445] gg [f=0015477] [15477] Event [3016.198,56.2538986,3258.36865]: 1 finished unit Claw [f=0015483] [15483] Event [undefined]: LogicDaemon resigned [f=0015483] game_message: LogicDaemon has been destroyed! [f=0015483] game_message: DanWarior wins! [f=0015483] Submitting stats [f=0015483] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015483] Part| Total Time|Time of the last 0.5s [f=0015483] Draw 28104.64ms 14.46% [f=0015483] Lua::Callins::Synced 8443.13ms 19.64% [f=0015483] Lua::Callins::Unsynced 37309.76ms 19.54% [f=0015483] Lua::CollectGarbage::Synced 431.91ms 0.00% [f=0015483] Lua::CollectGarbage::Unsynced 1197.98ms 0.20% [f=0015483] Misc::Profiler::AddTime 101.60ms 0.00% [f=0015483] Sim 43194.35ms 74.78% [f=0015483] [15483] Received game_message: LogicDaemon has been destroyed! [f=0015483] [15483] Received game_message: DanWarior wins! [f=0015484] [15484] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015484] [15484] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015484] [15484] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015484] [15484] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.34666681,5.21066713,5.34666681,5.21066713,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015484] [15484] Game End Stats Values: 3,2275,2355,2275,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8,8.13333321,1275,1275,1275,1275,7.44800043,8.12800121,7.44800043,8.12800121,0,130,0,130,0,0,0,0,1000,950,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015484] [15484] Game End Stats Values: 4,2435,2560,2435,2560,0,3.13954973,0,3.13954973,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.33866215,11.6000004,8.33866215,11.6000004,1275,1275,1275,1275,9.89599895,9.28930378,9.89599895,9.28930378,0,195,0,195,0,0,0,0,1160,1090,1160,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015484] [15484] Game End Stats Values: 5,2630,2630,2630,2630,0.5550524,11.8721981,0.5550524,11.8721981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5716591,14.9333334,12.5716591,14.9333334,1275,1275,1275,1275,12.6530027,9.66217613,12.6530027,9.66217613,0,195,0,195,0,0,0,0,1355,1160,1355,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015484] [15484] Game End Stats Values: 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[15484] Game End Stats Values: 35,4885,12160,4885,12160,1245.95117,1170.66357,1245.95117,1170.66357,0,0,0,0,0,0,0,0,168.494751,0,168.494751,0,5066.7627,6884.29199,5066.7627,6884.29199,650,2440,650,2440,50.8268547,91.3691406,50.8268547,91.3691406,55,1725,55,1725,24.5014648,53.0459747,24.5014648,53.0459747,1330,2515,1330,2515,2535,5456.7002,2535,5456.7002,2850,5480,2850,5480,5976.7002,2600,5976.7002,2600,271.981415,504.802856,271.981415,504.802856,7308.85107,5393.6792,7308.85107,5393.6792 [f=0015484] [15484] Game End Stats Values: 36,5220,12160,5220,12160,1286.34192,1264.64844,1286.34192,1264.64844,0,0,0,0,0,0,0,0,206.636429,0,206.636429,0,5094.30225,6940.59619,5094.30225,6940.59619,1100,2440,1100,2440,46.6644325,91.7113113,46.6644325,91.7113113,55,1725,55,1725,24.8043957,53.1064148,24.8043957,53.1064148,1215,2515,1215,2515,2535,5696.7002,2535,5696.7002,2850,5480,2850,5480,6216.7002,2600,6216.7002,2600,277.580933,504.802856,277.580933,504.802856,7365.15527,5421.21875,7365.15527,5421.21875 [f=0015485] [15485] Event [3046.54004,54.4364929,3942.44067]: 1 lost unit Mason [f=0015489] [15489] Event [4448,54.0244141,2768]: 1 finished unit Lotus [f=0015593] [15593] Event [504,261.995605,921.599976]: 0 finished unit Knight [f=0015601] Spectator LogicDaemon left the game: normal quit [f=0015601] [15601] Event [undefined]: LogicDaemon quit [f=0015607] Player DanWarior left the game: normal quit [f=0015607] [15607] Event [undefined]: DanWarior quit [f=0015717] [15717] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0015756] No clients connected, shutting down server [f=0015756] Server shutdown [f=0015756] [15756] all players disconnected [f=0015852] [15852] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0015857] [15857] Event [2136,54.0244141,824]: 0 finished unit Solar Collector [f=0015987] [15987] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0016122] [16122] Event [504,261.995605,921.599976]: 0 finished unit Sling [f=0016277] [16277] Event [504,261.995605,921.599976]: 0 finished unit Conjurer [f=0016321] [16321] Event [2136,54.0305176,936]: 0 finished unit Solar Collector [f=0016357] [16357] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016430] [16430] Event [1464,55.1169434,1432]: 0 finished unit Energy Pylon [f=0016432] [16432] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016507] [16507] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016582] [16582] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016672] [16672] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016747] [16747] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016818] [16818] Event [2072,54.0427246,1080]: 0 finished unit Solar Collector [f=0016837] [16837] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0016912] [16912] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0017002] [17002] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0017077] [17077] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0017152] [17152] Event [504,261.995605,921.599976]: 0 finished unit Glaive [f=0017358] [17358] Event [2056,54.7629395,1224]: 0 finished unit Solar Collector [f=0017758] Autoquit sending quit command. [f=0017758] [QuitAction] user exited to system [f=0017758] [SpringApp::Kill][1] fromRun=1 [f=0017758] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017758] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017758] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017758] [ThreadPool::SetThreadCount][2] workers=0 [f=0017758] [SpringApp::Kill][2] [f=0017758] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017758] [Game::KillLua][3] dtor=0 luaUI=0x530fc0b0 [f=0017758] Start widgetHandler:Shutdown [f=0017758] Shutdown - SaveOrderList Complete [f=0017758] Writing last game win data [f=0017758] Shutdown - SaveConfigData Complete [f=0017758] Shutdown Widget - Chili Highlight [f=0017758] Shutdown Widget - Save/Load API [f=0017758] Shutdown Widget - Draw After Chili [f=0017758] Shutdown Widget - EPIC Menu [f=0017758] Shutdown Widget - Chili Minimap [f=0017758] Shutdown Widget - Chili Widget Selector [f=0017758] Shutdown Widget - Local Team Colors [f=0017758] Shutdown Widget - Display Keys 2 [f=0017758] Shutdown Widget - Save Game Menu [f=0017758] Shutdown Widget - HealthBars [f=0017758] Shutdown Widget - Noises [f=0017758] Shutdown Widget - Unit Icons [f=0017758] Shutdown Widget - Win Counter [f=0017758] Shutdown Widget - SpringRTS Replay Stats [f=0017758] Shutdown Widget - BuildETA [f=0017758] Shutdown Widget - Modular Comm Info [f=0017758] Shutdown Widget - Music Player v2 [f=0017758] Shutdown Widget - State Reverse and Latency [f=0017758] Shutdown Widget - CameraShake [f=0017758] Shutdown Widget - Chili Economy Panel Default [f=0017758] Shutdown Widget - Chili EndGame Window [f=0017758] Shutdown Widget - Chili Nuke Warning [f=0017758] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017758] Shutdown Widget - Chili Spectator Panels [f=0017758] Shutdown Widget - Context Menu [f=0017758] Shutdown Widget - Darkening [f=0017758] Shutdown Widget - Defense Range Zero-K [f=0017758] Shutdown Widget - Grab Input [f=0017758] Input grabbing is disabled! [f=0017758] Shutdown Widget - Highlight Geos [f=0017758] Shutdown Widget - Local Widgets Config [f=0017758] Shutdown Widget - MinimapEvents [f=0017758] Shutdown Widget - MetalFeatures (new) [f=0017758] Shutdown Widget - Missile Silo Range [f=0017758] Shutdown Widget - Point Tracker [f=0017758] Shutdown Widget - Showeco and Grid Drawer [f=0017758] Shutdown Widget - Stereo3D [f=0017758] Shutdown Widget - Attack AoE [f=0017758] Shutdown Widget - Map Edge Extension [f=0017758] Shutdown Widget - Selection Send [f=0017758] Shutdown Widget - LupsManager [f=0017758] Shutdown Widget - Newton Firezone [f=0017758] Shutdown Widget - Chili Pro Console [f=0017758] Shutdown Widget - Persistent Build Height [f=0017758] Shutdown Widget - Lasso Terraform GUI [f=0017758] Shutdown Widget - Chili Framework [f=0017758] Shutdown Widget - Lups [f=0017758] Shutdown Widget - Custom Markers [f=0017758] Shutdown Widget - Chili Core Selector [f=0017758] Shutdown Widget - Mex Placement Handler [f=0017758] Shutdown Widget - Select Keys [f=0017758] Shutdown Widget - Pause Screen [f=0017758] Shutdown Widget - Layout Handler [f=0017758] Shutdown Widget - Text To Speech Control [f=0017758] End widgetHandler:Shutdown [f=0017758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384399,61203520} {int,ext,rec}Allocs={17897185,0,0} {chunk,block}Bytes={61203520,0} [f=0017758] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017758] [Game::KillLua][2] dtor=0 luaRules=0x52a5e9e0 [f=0017758] Start gadgetHandler:Shutdown [f=0017758] Shutdown - StartSetup [f=0017758] Shutdown - UnitMorph [f=0017758] Shutdown - Carrier Drones [f=0017758] Shutdown - LupsNanoSpray [f=0017758] Shutdown - Missile Silo Controller [f=0017758] Shutdown - Modular Comm Info [f=0017758] Shutdown - Terrain Texture Handler [f=0017758] Shutdown - UnitCloakShield [f=0017758] Shutdown - Starlight Handler [f=0017758] End gadgetHandler:Shutdown [f=0017758] Start gadgetHandler:Shutdown [f=0017758] Shutdown - Save/Load [f=0017758] Shutdown - Teleport Throw [f=0017758] Shutdown - UnitMorph [f=0017758] Shutdown - Modular Comm Info [f=0017758] Shutdown - Retreat Command [f=0017758] Shutdown - Shockwaves [f=0017758] Shutdown - UnitCloakShield [f=0017758] Shutdown - Lups Cloak FX [f=0017758] Shutdown - Lups [f=0017758] Shutdown - Lups Shield [f=0017758] End gadgetHandler:Shutdown [f=0017758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17897265,0,0} {chunk,block}Bytes={0,0} [f=0017758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17897265,0,0} {chunk,block}Bytes={0,0} [f=0017758] [Game::KillLua][4] dtor=0 [f=0017758] [Game::~CGame][1] [f=0017758] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017758] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017758] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017758] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017758] [Game::KillLua][4] dtor=1 [f=0017758] [Game::KillMisc][1] [f=0017758] [Game::KillMisc][2] [f=0017758] [Game::KillMisc][3] [f=0017758] [Game::KillRendering][1] [f=0017758] [3DOParser::Kill] allocated 1 pieces [f=0017758] [S3OParser::Kill] allocated 506 pieces [f=0017758] [AssParser::Kill] allocated 45 pieces [f=0017758] [Game::KillInterface][1] [f=0017758] [Game::KillInterface][2] [f=0017758] [Game::KillSimulation][1] [f=0017758] [Game::KillSimulation][2] [f=0017758] [CCollisionHandler] dis-/continuous tests: 58/1288784 [f=0017758] [Game::KillSimulation][3] [f=0017758] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017758] [~CPathCache(20x20)] cacheHits=82 hitPercentage=28% numHashColls=0 maxCacheSize=25 [f=0017758] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017758] [~CPathCache(40x40)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017758] [LosHandler::Kill] raycast instance cache-{hits,misses}={8662,13540}; shared=4%; cached=35% [f=0017758] [Game::KillSimulation][4] [f=0017758] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017758] [Game::~CGame][2] [f=0017758] [Game::~CGame][3] [f=0017758] [SpringApp::Kill][3] [f=0017758] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189621 bytes sent 197231 bytes recv'd [f=0017758] [SpringApp::Kill][4] font=0x45fe2aa0 [f=0017758] [SpringApp::Kill][5] [f=0017758] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46066000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2433ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=30ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=22ms file="icons/amphtorpraider.png" indx=941 inflSize=1kb readTime=20ms file="gamedata/resources.lua" indx=915 inflSize=6kb readTime=19ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=18ms file="luaui/widgets/gui_chili_cheats.lua" indx=4640 inflSize=19kb readTime=18ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=18ms file="objects3d/corgator_512.s3o" indx=5086 inflSize=79kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 36089369 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4614a7c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4613ad50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460b7ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f35f001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]