[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SA9rfvh3yb/springsettings.1157119.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f325401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1157119/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611a5e0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611a5e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] dcssparta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1157119/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1157119/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53362a50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4258f3604c0e6f429a3f28482c9ceb70 [f=-000001] Connection attempt from RegonWarrior12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RegonWarrior12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from lexus4eck [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lexus4eck changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lexus4eck" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lexus4eck" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[Game::Load][lua{Rules,Gaia}={00000000f7c42000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lexus4eck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lexus4eck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lexus4eck" string="[Game::Load][lua{Rules,Gaia}={00000000c4d35180,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Commander! [f=-000001] [0] Event [4878,100.004272,249]: 0 finished unit Guardian Commander [f=-000001] [0] Event [368,211.796265,1713]: 1 finished unit Guardian Commander [f=0000000] [0] RegonWarrior12, team: 1, elo:1949, userid: 418145 [f=0000000] [0] lexus4eck, team: 0, elo:1500, userid: 536074 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [488,211.792023,1768]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000461] [461] Event [500,211.792023,1768]: 1 finished unit Convict [f=0000660] [660] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4937.0249,177,176.327423]: 0 finished unit Firefly [f=0000689] [689] Event [265.657745,288.792023,1765.39417]: 1 finished unit Firefly [f=0000694] [694] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0000816] [816] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0001209] [1209] Event [152,211.792023,1848]: 1 finished unit Solar Collector [f=0001313] [1313] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0001410] [1410] Event [4768,100,152]: 0 finished unit Cloakbot Factory [f=0001792] [1792] Event [232,211.792023,1832]: 1 finished unit Solar Collector [f=0001897] [1897] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0001988] [1988] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002132] [2132] Event [5016,100,168]: 0 finished unit Solar Collector [f=0002176] [2176] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0002416] [2416] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0002707] [2707] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0003024] [3024] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0003026] [3026] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0003179] [3179] Event [4720,100,336]: 0 finished unit Lotus [f=0003316] [3316] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0003676] [3676] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0003881] [3881] Event [500,211.792023,1768]: 1 finished unit Convict [f=0003940] [3940] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0004123] [4123] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0004291] [4291] Event [4818.33691,186.784363,854.933838]: 0 lost unit Firefly [f=0004351] [4351] Event [500,211.792023,1768]: 1 finished unit Bandit [f=0004426] [4426] Event [4960,100,288]: 0 finished unit Radar Tower [f=0004619] [4619] Event [4842.66357,177,300.108948]: 0 finished unit Firefly [f=0004748] [4748] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0004959] [4959] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0005208] [5208] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0005295] [5295] Event [500,211.792023,1768]: 1 finished unit Convict [f=0005420] [5420] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0005433] [5433] Event [2200,304.956085,1080]: 1 finished unit Solar Collector [f=0005631] [5631] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0005644] [5644] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [2200,304.956085,1000]: 1 finished unit Wind/Tidal Generator [f=0005841] [5841] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0005856] [5856] Event [2232,304.956085,936]: 1 finished unit Wind/Tidal Generator [f=0006044] [6044] Event [2296,304.956085,920]: 1 finished unit Wind/Tidal Generator [f=0006051] [6051] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0006102] [6102] Event [4440.36426,187.786072,697.658569]: 0 lost unit Firefly [f=0006104] [6104] Event [1016,247.81546,1944]: 1 finished unit Wind/Tidal Generator [f=0006144] [6144] Event [4526.89014,100,580.745544]: 1 lost unit Bandit [f=0006215] [6215] Event [1088,100,2832]: 1 finished unit Lotus [f=0006250] [6250] Event [2280,304.956085,1128]: 1 finished unit Wind/Tidal Generator [f=0006259] [6259] Event [4761.5332,100,393.187408]: 1 lost unit Bandit [f=0006260] [6260] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0006263] [6263] Event [4770.41064,100.000008,419.049744]: 1 lost unit Bandit [f=0006308] [6308] Event [4720,100,336]: 0 lost unit Lotus [f=0006316] [6316] Event [500,211.792023,1768]: 1 finished unit Thug [f=0006340] [6340] Event [4669.17871,100,521.074036]: 1 lost unit Bandit [f=0006349] [6349] Event [4707.57471,100.5476,428.37619]: 0 lost unit Conjurer [f=0006419] [6419] Event [4829.24219,177.146149,288.659821]: 0 finished unit Firefly [f=0006432] [6432] Event [2344,304.956085,1112]: 1 finished unit Wind/Tidal Generator [f=0006475] [6475] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0006488] [6488] Event [968,251.542023,1992]: 1 finished unit Wind/Tidal Generator [f=0006515] [6515] Event [4523.10498,99.5000763,574.030273]: 0 lost unit Conjurer [f=0006552] [6552] Event [4454.47705,187.202728,715.986877]: 0 lost unit Firefly [f=0006605] [6605] Event [2360,304.956085,1048]: 1 finished unit Wind/Tidal Generator [f=0006767] [6767] Event [1064,232.90921,1944]: 1 finished unit Wind/Tidal Generator [f=0006781] those are the builders [f=0006814] [6814] Event [500,211.792023,1768]: 1 finished unit Convict [f=0006817] [6817] Event [920,100,2792]: 1 finished unit Solar Collector [f=0006832] [6832] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0006869] [6869] Event [4829.24219,177.146149,288.659821]: 0 finished unit Firefly [f=0006903] [6903] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0006931] they dont fight [f=0006996] [6996] Event [904,265.206085,2008]: 1 finished unit Wind/Tidal Generator [f=0007280] [7280] Event [1128,227.94046,1928]: 1 finished unit Wind/Tidal Generator [f=0007336] [7336] Event [728,100,2840]: 1 finished unit Solar Collector [f=0007347] [7347] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0007357] [7357] Event [500,211.792023,1768]: 1 finished unit Thug [f=0007504] [7504] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0007520] [7520] Event [1176,219.245148,1960]: 1 finished unit Wind/Tidal Generator [f=0007737] [7737] Event [500,211.792023,1768]: 1 finished unit Convict [f=0007846] [7846] Event [808,100,3112]: 1 finished unit Solar Collector [f=0007849] [7849] Event [1192,250.299835,2056]: 1 finished unit Wind/Tidal Generator [f=0007992] [7992] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0008027] [8027] Event [216,211.792023,200]: 1 finished unit Solar Collector [f=0008089] [8089] Event [1240,241.604523,2088]: 1 finished unit Wind/Tidal Generator [f=0008115] [8115] Event [500,211.792023,1768]: 1 finished unit Thug [f=0008289] [8289] Event [4784,100,464]: 0 finished unit Lotus [f=0008354] [8354] Event [3520,193.15921,1376]: 1 finished unit Lotus [f=0008449] [8449] Event [312,211.792023,376]: 1 finished unit Solar Collector [f=0008456] [8456] Event [500,211.792023,1768]: 1 finished unit Convict [f=0008670] [8670] Event [4758.3999,100,152]: 0 finished unit Conjurer [f=0008744] [8744] Event [3600,186.948273,1488]: 1 finished unit Lotus [f=0008798] [8798] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0008879] [8879] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0008905] [8905] Event [120,246.573273,1544]: 1 finished unit Wind/Tidal Generator [f=0008954] [8954] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0008997] [8997] Event [500,211.792023,1768]: 1 finished unit Thug [f=0009085] [9085] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0009130] [9130] Event [168,245.331085,1496]: 1 finished unit Wind/Tidal Generator [f=0009134] [9134] Event [3696,180.737335,1568]: 1 finished unit Lotus [f=0009198] [9198] Event [824,211.792023,728]: 1 finished unit Solar Collector [f=0009313] [9313] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0009400] [9400] Event [232,242.84671,1432]: 1 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [328,100,3848]: 1 finished unit Solar Collector [f=0009536] [9536] Event [360,211.792023,1880]: 1 finished unit Caretaker [f=0009551] [9551] Event [500,211.792023,1768]: 1 finished unit Thug [f=0009592] [9592] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0009640] [9640] Event [264,250.299835,1384]: 1 finished unit Wind/Tidal Generator [f=0009700] [9700] Event [4112.57324,100,1158.2843]: 1 finished unit Guardian Commander [f=0009748] [9748] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0009819] [9819] Event [4697.57227,190.012726,592.04834]: 1 lost unit Firefly [f=0009910] [9910] Event [440,211.792023,1896]: 1 finished unit Caretaker [f=0009920] [9920] Event [4880.85059,185.324722,897.494568]: 0 lost unit Firefly [f=0009923] [9923] Event [328,235.393585,1320]: 1 finished unit Wind/Tidal Generator [f=0009976] [9976] Event [500,211.792023,1768]: 1 finished unit Thug [f=0010037] [10037] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0010131] [10131] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0010139] [10139] Event [4112.57324,177,1158.2843]: 1 finished unit Firefly [f=0010209] [10209] Event [344,246.573273,1256]: 1 finished unit Wind/Tidal Generator [f=0010212] [10212] Event [344,211.792023,1960]: 1 finished unit Caretaker [f=0010229] [10229] Event [4728.24365,177.25441,439.45224]: 0 finished unit Firefly [f=0010368] [10368] Event [500,211.792023,1768]: 1 finished unit Thug [f=0010372] [10372] Event [4717.40039,188.031219,540.654541]: 1 lost unit Firefly [f=0010379] [10379] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0010383] [10383] Event [4331.53662,188.395325,1103.77429]: 0 lost unit Firefly [f=0010564] [10564] Event [500,211.792023,1768]: 1 finished unit Convict [f=0010633] [10633] Event [360,251.542023,1192]: 1 finished unit Wind/Tidal Generator [f=0010679] [10679] Event [4113.479,177,1152.88184]: 1 finished unit Firefly [f=0010709] [10709] Event [4728.24365,177.25441,439.45224]: 0 finished unit Firefly [f=0010724] [10724] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0010859] [10859] Event [4332.98682,186.058197,1106.6178]: 0 lost unit Firefly [f=0010868] [10868] Event [500,211.792023,1768]: 1 finished unit Thug [f=0011065] [11065] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0011093] [11093] Event [4184,100,1048]: 1 finished unit Stinger [f=0011161] [11161] Event [376,240.362335,1096]: 1 finished unit Wind/Tidal Generator [f=0011189] [11189] Event [4728.24365,177.25441,439.45224]: 0 finished unit Firefly [f=0011284] [11284] Event [1480,304.956085,1480]: 1 finished unit Wind/Tidal Generator [f=0011412] [11412] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0011420] [11420] Event [4601.24512,189.723846,708.846252]: 0 lost unit Firefly [f=0011473] [11473] Event [500,211.792023,1768]: 1 finished unit Racketeer [f=0011641] [11641] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0011647] [11647] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0011688] [11688] Event [4173.35938,100,1251.82947]: 1 finished unit Guardian Commander [f=0011709] [11709] Event [376,229.182648,968]: 1 finished unit Wind/Tidal Generator [f=0011729] [11729] Event [4728.24365,177.25441,439.45224]: 0 finished unit Firefly [f=0011738] [11738] Event [4708.64502,188.7146,576.918274]: 1 lost unit Firefly [f=0011740] [11740] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0011754] [11754] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0011901] [11901] Event [500,211.792023,1768]: 1 finished unit Racketeer [f=0011999] [11999] Event [4320.11426,180,1307.26929]: 1 finished unit Firefly [f=0012073] [12073] Event [360,216.765625,856]: 1 finished unit Wind/Tidal Generator [f=0012081] [12081] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0012099] [12099] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0012114] [12114] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0012126] [12126] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012139] [12139] Event [4641.43994,187.805069,759.606384]: 0 lost unit Firefly [f=0012147] [12147] Event [4666.49121,188.070084,643.956665]: 1 lost unit Firefly [f=0012255] [12255] Event [4688,99.9568176,432]: 0 finished unit Lotus [f=0012286] [12286] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012317] [12317] Event [296,273.901398,840]: 1 finished unit Wind/Tidal Generator [f=0012389] [12389] Event [4356.57324,180,920.475586]: 1 finished unit Firefly [f=0012414] [12414] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0012449] [12449] Event [4728.62988,177.285706,440.149414]: 0 finished unit Firefly [f=0012452] [12452] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012523] [12523] Event [4587.28955,185.524902,386.967041]: 1 lost unit Firefly [f=0012539] [12539] Event [4574.1748,100,371.786957]: 0 lost unit Glaive [f=0012546] [12546] Event [4513.95508,185.550354,587.019409]: 0 lost unit Firefly [f=0012552] [12552] Event [4653.2041,100.509201,416.336273]: 0 lost unit Glaive [f=0012557] [12557] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0012581] [12581] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0012614] [12614] Event [4575.86963,100,341.342712]: 0 lost unit Glaive [f=0012617] [12617] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012651] [12651] Event [200,244.088898,712]: 1 finished unit Wind/Tidal Generator [f=0012684] [12684] Event [4717.87744,100,570.632446]: 0 lost unit Glaive [f=0012696] [12696] Event [4675.43457,100.495697,405.922668]: 0 lost unit Glaive [f=0012699] [12699] Event [4688,99.9568176,432]: 0 lost unit Lotus [f=0012709] [12709] Event [4679.64404,97.858017,379.52179]: 0 lost unit Glaive [f=0012716] [12716] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0012772] [12772] Event [4728.73047,175.037018,440.659241]: 0 lost unit Firefly [f=0012779] [12779] Event [4721.63428,180,655.134644]: 1 finished unit Firefly [f=0012781] [12781] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012786] [12786] Event [4703.65088,96.4081726,408.132874]: 0 lost unit Glaive [f=0012794] [12794] Event [4738.00928,99.0300217,418.213409]: 0 lost unit Glaive [f=0012800] [12800] Event [4711.8501,97.0981598,383.129089]: 0 lost unit Glaive [f=0012821] [12821] Event [4734.48926,98.3022537,394.177002]: 0 lost unit Glaive [f=0012864] [12864] Event [4469.70508,100,490.567108]: 0 lost unit Glaive [f=0012921] [12921] Event [136,252.78421,664]: 1 finished unit Wind/Tidal Generator [f=0012946] [12946] Event [500,211.792023,1768]: 1 finished unit Thug [f=0012968] [12968] Event [4728.44482,175.014832,441.046051]: 0 lost unit Firefly [f=0012995] [12995] Event [4873.31934,192.153778,407.109497]: 1 lost unit Firefly [f=0013017] [13017] Event [4758.3999,100,152]: 0 finished unit Glaive [f=0013033] [13033] Event [4784,100,464]: 0 lost unit Lotus [f=0013039] [13039] Event [4728.34082,97.4791412,441.18689]: 0 lost unit Guardian Commander [f=0013050] [13050] Event [4729.70215,86.3186111,383.335938]: 0 lost unit Glaive [f=0013056] [13056] Event [4704.12207,87.5115738,369.79184]: 0 lost unit Glaive [f=0013078] [13078] Event [4560,100,288]: 0 lost unit Lotus [f=0013111] [13111] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013122] [13122] Event [4585.65381,97.0894012,466.869659]: 0 lost unit Glaive [f=0013132] [13132] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0013169] [13169] Event [4723.46387,182.514847,671.978394]: 1 finished unit Firefly [f=0013206] [13206] Event [56,260.237335,600]: 1 finished unit Wind/Tidal Generator [f=0013277] [13277] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013277] [13277] Event [4726.80273,99.9051514,264.275208]: 0 lost unit Conjurer [f=0013295] [13295] Event [4816.23584,101.727585,263.217651]: 0 lost unit Conjurer [f=0013316] [13316] Event [4560,100,88]: 0 lost unit Fusion Reactor [f=0013336] [13336] Event [4788.59863,101.736191,258.280365]: 0 lost unit Conjurer [f=0013358] [13358] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0013393] [13393] Event [4960,100,288]: 0 lost unit Radar Tower [f=0013442] [13442] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013472] [13472] Event [4616.30273,101.68792,278.451172]: 0 lost unit Conjurer [f=0013476] [13476] Event [4872,100.605774,248]: 0 lost unit Metal Extractor [f=0013559] [13559] Event [4706.92139,167.109497,368.847656]: 1 finished unit Firefly [f=0013577] [13577] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0013607] [13607] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013628] [13628] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013659] [13659] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013676] [13676] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013691] [13691] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013706] [13706] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013731] [13731] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013752] [13752] Event [4758.3999,100,152]: 0 lost unit Glaive [f=0013756] [13756] Event [4768,100,152]: 0 lost unit Cloakbot Factory [f=0013771] [13771] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013782] [13782] Event [4873.93506,96.4219208,129.025803]: 0 lost unit Conjurer [f=0013852] [13852] Event [4853.56934,97.0982742,75.7776413]: 0 lost unit Conjurer [f=0013860] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013860] [13860] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013885] [13885] Event [4668.75293,100.381462,43.4109459]: 0 lost unit Conjurer [f=0013936] [13936] Event [500,211.792023,1768]: 1 finished unit Thug [f=0013966] [13966] Event [4777.6875,97.6549911,33.0127449]: 0 lost unit Conjurer [f=0013974] [13974] Event [4811.60254,99.6084366,23.2178478]: 0 lost unit Conjurer [f=0014101] [14101] Event [500,211.792023,1768]: 1 finished unit Thug [f=0014200] [14200] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0014214] [14214] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0014214] game_message: lexus4eck has been destroyed! [f=0014214] [14214] Event [undefined]: lexus4eck resigned [f=0014214] game_message: RegonWarrior12 wins! [f=0014214] Submitting stats [f=0014214] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014214] Part| Total Time|Time of the last 0.5s [f=0014214] Draw 14859.73ms 40.28% [f=0014214] Lua::Callins::Synced 9034.25ms 10.77% [f=0014214] Lua::Callins::Unsynced 21376.02ms 49.95% [f=0014214] Lua::CollectGarbage::Synced 283.71ms 0.80% [f=0014214] Lua::CollectGarbage::Unsynced 742.00ms 0.70% [f=0014214] Misc::Profiler::AddTime 63.12ms 0.00% [f=0014214] Sim 34045.04ms 41.87% [f=0014214] [14214] Event [5016,100,168]: 0 lost unit Solar Collector [f=0014214] [14214] Received game_message: lexus4eck has been destroyed! [f=0014214] [14214] Received game_message: RegonWarrior12 wins! [f=0014215] [14215] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014215] [14215] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014215] [14215] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 2,1275,2065,2065,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.16426659,5.16426659,4.66666651,0,0,0,0,0,0,0,0,0,790,790,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 3,1365,2350,2350,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5.12435007,7.73715067,7.73715067,5.12435007,0,75,75,0,0,0,0,0,90,1000,1000,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 4,1365,2495,2495,1365,0,0.32218847,0.32218847,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,6.86525011,8.75422859,8.75422859,6.86525011,0,150,150,0,0,0,0,0,90,1070,1070,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 5,2065,2565,2565,2065,0,2.37393236,2.37393236,0,0,0,0,0,0,0,0,0,12.8206482,0,0,12.8206482,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,6.86525011,8.86953259,8.86953259,6.86525011,0,150,150,0,0,0,0,0,790,1140,1140,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 6,2135,2805,2805,2135,0,6.63910294,6.63910294,0,0,0,0,0,0,0,0,0,45.797699,0,0,45.797699,0,0,0,0,0,0,0,0,8.26666641,11.8666668,11.8666668,8.26666641,1275,1275,1275,1275,6.86525011,9.88789368,9.88789368,6.86525011,0,300,300,0,0,0,0,0,860,1230,1230,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 7,2135,2880,2880,2135,0,8.98436451,8.98436451,0,0,0,0,0,0,0,0,0,148.776672,0,0,148.776672,0,0,0,0,0,0,0,0,10,12,12,10,1275,1275,1275,1275,6.86525011,10.7550993,10.7550993,6.86525011,0,375,375,0,0,0,0,0,860,1230,1230,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 8,2135,3120,3120,2135,0,12.815588,12.815588,0,0,0,0,0,0,0,0,0,203.365448,0,0,203.365448,0,0,0,0,0,0,0,0,10,12,12,10,1275,1275,1275,1275,6.86525011,11.2272158,11.2272158,6.86525011,0,525,525,0,0,0,0,0,860,1320,1320,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014215] [14215] Game End Stats Values: 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[f=0014522] No clients connected, shutting down server [f=0014522] Server shutdown [f=0014522] [14522] all players disconnected [f=0014596] [14596] Event [500,211.792023,1768]: 1 finished unit Thug [f=0014761] [14761] Event [500,211.792023,1768]: 1 finished unit Thug [f=0014926] [14926] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015090] [15090] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015124] [15124] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0015255] [15255] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015406] [15406] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0015420] [15420] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015585] [15585] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015750] [15750] Event [500,211.792023,1768]: 1 finished unit Thug [f=0015783] [15783] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0015915] [15915] Event [500,211.792023,1768]: 1 finished unit Thug [f=0016080] [16080] Event [500,211.792023,1768]: 1 finished unit Thug [f=0016245] [16245] Event [500,211.792023,1768]: 1 finished unit Thug [f=0016410] [16410] Event [500,211.792023,1768]: 1 finished unit Thug [f=0016507] Autoquit sending quit command. [f=0016507] [QuitAction] user exited to system [f=0016507] [SpringApp::Kill][1] fromRun=1 [f=0016507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016507] [ThreadPool::SetThreadCount][2] workers=0 [f=0016507] [SpringApp::Kill][2] [f=0016507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016507] [Game::KillLua][3] dtor=0 luaUI=0x53167af0 [f=0016507] Start widgetHandler:Shutdown [f=0016507] Shutdown - SaveOrderList Complete [f=0016507] Writing last game win data [f=0016507] Shutdown - SaveConfigData Complete [f=0016507] Shutdown Widget - Chili Highlight [f=0016507] Shutdown Widget - Save/Load API [f=0016507] Shutdown Widget - Draw After Chili [f=0016507] Shutdown Widget - EPIC Menu [f=0016507] Shutdown Widget - Chili Minimap [f=0016507] Shutdown Widget - Chili Widget Selector [f=0016507] Shutdown Widget - Local Team Colors [f=0016507] Shutdown Widget - Display Keys 2 [f=0016507] Shutdown Widget - Save Game Menu [f=0016507] Shutdown Widget - HealthBars [f=0016507] Shutdown Widget - Noises [f=0016507] Shutdown Widget - Unit Icons [f=0016507] Shutdown Widget - Win Counter [f=0016507] Shutdown Widget - SpringRTS Replay Stats [f=0016507] Shutdown Widget - BuildETA [f=0016507] Shutdown Widget - Modular Comm Info [f=0016507] Shutdown Widget - Music Player v2 [f=0016507] Shutdown Widget - State Reverse and Latency [f=0016507] Shutdown Widget - CameraShake [f=0016507] Shutdown Widget - Chili Economy Panel Default [f=0016507] Shutdown Widget - Chili EndGame Window [f=0016507] Shutdown Widget - Chili Nuke Warning [f=0016507] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016507] Shutdown Widget - Chili Spectator Panels [f=0016507] Shutdown Widget - Context Menu [f=0016507] Shutdown Widget - Darkening [f=0016507] Shutdown Widget - Defense Range Zero-K [f=0016507] Shutdown Widget - Grab Input [f=0016507] Input grabbing is disabled! [f=0016507] Shutdown Widget - Highlight Geos [f=0016507] Shutdown Widget - Local Widgets Config [f=0016507] Shutdown Widget - MinimapEvents [f=0016507] Shutdown Widget - MetalFeatures (new) [f=0016507] Shutdown Widget - Missile Silo Range [f=0016507] Shutdown Widget - Point Tracker [f=0016507] Shutdown Widget - Showeco and Grid Drawer [f=0016507] Shutdown Widget - Stereo3D [f=0016507] Shutdown Widget - Attack AoE [f=0016507] Shutdown Widget - Map Edge Extension [f=0016507] Shutdown Widget - Selection Send [f=0016507] Shutdown Widget - LupsManager [f=0016507] Shutdown Widget - Newton Firezone [f=0016507] Shutdown Widget - Chili Pro Console [f=0016507] Shutdown Widget - Persistent Build Height [f=0016507] Shutdown Widget - Lasso Terraform GUI [f=0016507] Shutdown Widget - Chili Framework [f=0016507] Shutdown Widget - Lups [f=0016507] Shutdown Widget - Custom Markers [f=0016507] Shutdown Widget - Chili Core Selector [f=0016507] Shutdown Widget - Mex Placement Handler [f=0016507] Shutdown Widget - Select Keys [f=0016507] Shutdown Widget - Pause Screen [f=0016507] Shutdown Widget - Layout Handler [f=0016507] Shutdown Widget - Text To Speech Control [f=0016507] End widgetHandler:Shutdown [f=0016507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1901017,165883365} {int,ext,rec}Allocs={15203213,0,0} {chunk,block}Bytes={165883365,0} [f=0016507] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016507] [Game::KillLua][2] dtor=0 luaRules=0x53362a50 [f=0016507] Start gadgetHandler:Shutdown [f=0016507] Shutdown - StartSetup [f=0016507] Shutdown - UnitMorph [f=0016507] Shutdown - Carrier Drones [f=0016507] Shutdown - LupsNanoSpray [f=0016507] Shutdown - Missile Silo Controller [f=0016507] Shutdown - Modular Comm Info [f=0016507] Shutdown - Terrain Texture Handler [f=0016507] Shutdown - UnitCloakShield [f=0016507] Shutdown - Starlight Handler [f=0016507] End gadgetHandler:Shutdown [f=0016507] Start gadgetHandler:Shutdown [f=0016507] Shutdown - Save/Load [f=0016507] Shutdown - Teleport Throw [f=0016507] Shutdown - UnitMorph [f=0016507] Shutdown - Modular Comm Info [f=0016507] Shutdown - Retreat Command [f=0016507] Shutdown - Shockwaves [f=0016507] Shutdown - UnitCloakShield [f=0016507] Shutdown - Lups Cloak FX [f=0016507] Shutdown - Lups [f=0016507] Shutdown - Lups Shield [f=0016507] End gadgetHandler:Shutdown [f=0016507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15203257,0,0} {chunk,block}Bytes={0,0} [f=0016507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15203257,0,0} {chunk,block}Bytes={0,0} [f=0016507] [Game::KillLua][4] dtor=0 [f=0016507] [Game::~CGame][1] [f=0016507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016507] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016507] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016507] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016507] [Game::KillLua][4] dtor=1 [f=0016507] [Game::KillMisc][1] [f=0016507] [Game::KillMisc][2] [f=0016507] [Game::KillMisc][3] [f=0016507] [Game::KillRendering][1] [f=0016507] [3DOParser::Kill] allocated 1 pieces [f=0016507] [S3OParser::Kill] allocated 254 pieces [f=0016507] [AssParser::Kill] allocated 0 pieces [f=0016507] [Game::KillInterface][1] [f=0016507] [Game::KillInterface][2] [f=0016507] [Game::KillSimulation][1] [f=0016507] [Game::KillSimulation][2] [f=0016507] [CCollisionHandler] dis-/continuous tests: 0/150954 [f=0016507] [Game::KillSimulation][3] [f=0016507] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016507] [~CPathCache(20x16)] cacheHits=60 hitPercentage=18% numHashColls=0 maxCacheSize=14 [f=0016507] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016507] [~CPathCache(40x32)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016507] [LosHandler::Kill] raycast instance cache-{hits,misses}={8979,8574}; shared=4%; cached=47% [f=0016507] [Game::KillSimulation][4] [f=0016507] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016507] [Game::~CGame][2] [f=0016507] [Game::~CGame][3] [f=0016507] [SpringApp::Kill][3] [f=0016507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175051 bytes sent 123632 bytes recv'd [f=0016507] [SpringApp::Kill][4] font=0x46051aa0 [f=0016507] [SpringApp::Kill][5] [f=0016507] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x460be810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2089ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=37ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4747 inflSize=18kb readTime=23ms file="luaui/configs/zk_keys.lua" indx=2962 inflSize=5kb readTime=18ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=18ms file="unitpics/turretmissile.png" indx=6679 inflSize=10kb readTime=17ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="luarules/utilities/debugfunctions.lua" indx=1917 inflSize=0kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_8.tga" indx=437 inflSize=18kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 28530761 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x461b27d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463439d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460c32e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f325401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]