[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0ZVVAaJP4O/springsettings.1156998.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c5001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5055 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156998/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d627b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d627b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 573ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 783ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156998/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156998/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5156f7b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9430f360c9c50dd893094918775ff29e [f=-000001] Connection attempt from Lord_Stronghold [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lord_Stronghold changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[Game::Load][lua{Rules,Gaia}={0000000079e55190,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006414cab0,0000000000000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Memento Mori! [f=-000001] gl hf [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4345,261.99939,4577]: 0 finished unit Engineer Commander [f=-000001] [0] Event [400,261.998352,292]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2588, userid: 460566 [f=0000000] [0] Lord_Stronghold, team: 1, elo:2145, userid: 402916 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [392,261.995605,432]: 1 finished unit Cloakbot Factory [f=0000028] [28] Event [4264,261.995605,4552]: 0 finished unit Spider Factory [f=0000255] [255] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000353] [353] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000433] [433] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0000570] [570] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000633] [633] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0000636] [636] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0000672] [672] Event [4392,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4392,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0000848] [848] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0000863] [863] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000994] [994] Event [4392,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0001202] [1202] Event [4408,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0001327] [1327] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001421] [1421] Event [4408,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0001496] [1496] Event [712,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0001631] [1631] Event [680,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001633] [1633] Event [4408,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0001671] [1671] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0001766] [1766] Event [664,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0001891] [1891] Event [4240,261.995605,4480]: 0 finished unit Lotus [f=0001917] [1917] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0001945] [1945] Event [680,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0002180] [2180] Event [664,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0002189] [2189] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0002201] [2201] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0002360] [2360] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0002395] [2395] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002420] [2420] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0002538] [2538] Event [3968,253.804688,3968]: 0 finished unit Radar Tower [f=0002630] [2630] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0002652] [2652] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0002762] [2762] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0002854] [2854] Event [4493.56641,59.1603775,3073.91895]: 1 lost unit Glaive [f=0002903] [2903] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0002905] [2905] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0002924] [2924] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003200] [3200] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003250] [3250] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003256] [3256] Event [4872,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003257] [3257] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0003280] [3280] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0003361] [3361] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0003373] [3373] Event [1152,250.716309,1168]: 1 finished unit Radar Tower [f=0003411] [3411] Event [4872,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0003533] [3533] Event [248,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0003534] [3534] Event [2210.93433,54.0177727,2149.771]: 0 lost unit Flea [f=0003601] [3601] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003645] [3645] Event [2704.07031,74.9077911,1145.21082]: 0 lost unit Flea [f=0003669] [3669] Event [4872,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0003684] [3684] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0003697] [3697] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0003777] [3777] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0003803] [3803] Event [248,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0003817] [3817] Event [4856,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0003889] [3889] Event [1794.18774,54.0294151,2178.17773]: 0 lost unit Flea [f=0003928] [3928] Event [3528,57.7353516,3656]: 0 finished unit Solar Collector [f=0004005] [4005] Event [4856,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0004113] [4113] Event [3624,57.717041,3528]: 0 finished unit Solar Collector [f=0004167] [4167] Event [1225.47046,203.017578,3756.57544]: 0 lost unit Flea [f=0004233] [4233] Event [232,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0004237] [4237] Event [4856,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0004240] [4240] Event [153.869553,61.4278793,1945.15234]: 0 lost unit Flea [f=0004301] [4301] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004446] [4446] Event [3344,57.7353516,3664]: 0 finished unit Lotus [f=0004448] [4448] Event [4808,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0004542] [4542] Event [232,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0004622] [4622] Event [4728,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0004628] [4628] Event [1593.83325,63.5642395,1596.46265]: 0 lost unit Flea [f=0004745] [4745] Event [3696,57.692627,3360]: 0 finished unit Lotus [f=0004812] [4812] Event [4648,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [1339.17444,88.9300308,3515.50342]: 1 lost unit Glaive [f=0004881] [4881] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0004907] [4907] Event [328,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0004911] [4911] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0005001] [5001] Event [4568,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005106] [5106] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0005137] [5137] Event [376,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0005177] [5177] Event [3216,147.548584,3216]: 0 finished unit Radar Tower [f=0005197] [5197] Event [4488,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005232] [5232] Event [424,261.995605,232]: 1 lost unit Wind/Tidal Generator [f=0005376] [5376] Event [4408,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005407] [5407] Event [1491.89172,57.6937294,1759.88611]: 0 lost unit Flea [f=0005413] [5413] Event [117.437073,261.995605,429.238129]: 0 lost unit Flea [f=0005462] [5462] Event [472,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0005491] [5491] Event [4464,261.995605,4224]: 0 finished unit Lotus [f=0005559] [5559] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0005652] [5652] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0005717] [5717] Event [520,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0005820] [5820] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0005910] [5910] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0005957] [5957] Event [568,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006000] [6000] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0006102] [6102] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0006165] [6165] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0006195] [6195] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006212] [6212] Event [616,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [3952,253.713135,1152]: 1 finished unit Radar Tower [f=0006313] [6313] Event [90.7012482,261.995605,820.604614]: 1 lost unit Glaive [f=0006316] [6316] Event [96.7162094,262.002472,800.819702]: 1 lost unit Glaive [f=0006345] [6345] Event [4219.23877,54.0421715,2909.12134]: 1 lost unit Glaive [f=0006453] [6453] Event [4344,261.995605,4552]: 0 finished unit Caretaker [f=0006467] [6467] Event [664,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0006623] [6623] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0006686] [6686] Event [4344,261.995605,4504]: 0 finished unit Storage [f=0006691] [6691] Event [2528,55.5258789,2640]: 0 finished unit Radar Tower [f=0006721] [6721] Event [712,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006796] [6796] Event [728,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [2560,55.5441895,2496]: 0 finished unit Lotus [f=0007075] [7075] Event [4352,54.0244141,2848]: 0 finished unit Lotus [f=0007080] [7080] Event [2144,54.0183105,2224]: 1 finished unit Picket [f=0007122] [7122] Event [2648,55.5380859,2568]: 0 finished unit Solar Collector [f=0007208] [7208] Event [4228,261.995605,4552]: 0 finished unit Redback [f=0007241] [7241] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0007378] [7378] Event [2496,55.5258789,2560]: 0 finished unit Picket [f=0007444] [7444] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [2496,55.5258789,2560]: 0 lost unit Picket [f=0007575] [7575] Event [2080,54.1037598,2304]: 1 finished unit Picket [f=0007614] [7614] Event [3952,253.713135,1152]: 1 lost unit Radar Tower [f=0007627] [7627] Event [3931.80005,254.014313,1029.55737]: 0 lost unit Flea [f=0007633] [7633] Event [2480,55.5014648,2624]: 0 finished unit Picket [f=0007748] [7748] Event [2144,54.0183105,2224]: 1 lost unit Picket [f=0007820] [7820] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0007886] [7886] Event [4228,261.995605,4552]: 0 finished unit Widow [f=0008033] [8033] Event [2480,55.5014648,2624]: 0 lost unit Picket [f=0008046] [8046] Event [822.924744,261.995605,176.772491]: 0 lost unit Flea [f=0008086] [8086] Event [992,260.439209,512]: 1 finished unit Lotus [f=0008105] [8105] Event [2464,55.5441895,2656]: 0 finished unit Picket [f=0008176] [8176] Event [2080,54.1037598,2304]: 1 lost unit Picket [f=0008292] [8292] Event [2816,55.2939453,4352]: 0 finished unit Lotus [f=0008295] [8295] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0008299] [8299] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0008328] [8328] Event [248,261.995605,552]: 1 lost unit Wind/Tidal Generator [f=0008330] [8330] Event [182.665665,262.06427,500.99527]: 0 lost unit Flea [f=0008383] [8383] Event [2432,55.5319824,2688]: 0 finished unit Picket [f=0008414] [8414] Event [2432,55.5319824,2688]: 0 lost unit Picket [f=0008462] [8462] Event [2560,55.5441895,2496]: 0 lost unit Lotus [f=0008479] [8479] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0008516] [8516] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0008528] [8528] Event [2464,55.5441895,2656]: 0 lost unit Picket [f=0008546] [8546] Event [2528,55.5258789,2640]: 0 lost unit Radar Tower [f=0008612] [8612] Event [4131.62695,254.165161,1155.11816]: 0 lost unit Weaver [f=0008660] [8660] Event [2568,55.7106628,2568]: 0 lost unit Metal Extractor [f=0008714] [8714] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0008777] [8777] Event [4165.65576,254.234528,1368.32092]: 1 lost unit Glaive [f=0008870] [8870] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008890] [8890] Event [616,261.995605,312]: 1 finished unit Caretaker [f=0008909] [8909] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0008913] [8913] Event [4099.31348,254.185577,1446.61255]: 1 lost unit Glaive [f=0009049] [9049] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0009183] [9183] Event [2624,55.5319824,2768]: 0 lost unit Lotus [f=0009192] [9192] Event [2737.04199,55.5297012,2726.53833]: 0 finished unit Engineer Commander [f=0009192] [9192] Event [2737.04199,55.5297012,2726.53833]: 0 lost unit Engineer Commander [f=0009192] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009192] [9192] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009290] [9290] Event [4048,254.244141,896]: 1 finished unit Picket [f=0009304] [9304] Event [2437.12134,56.2029381,2660.09009]: 1 lost unit Knight [f=0009331] [9331] Event [4228,261.995605,4552]: 0 finished unit Redback [f=0009497] [9497] Event [424,261.995605,152]: 1 finished unit Solar Collector [f=0009562] [9562] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0009620] [9620] Event [4048,254.244141,896]: 1 lost unit Picket [f=0009630] [9630] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0009688] [9688] Event [504,261.995605,152]: 1 finished unit Solar Collector [f=0009705] [9705] Event [2473.84717,55.5366783,2304.00391]: 1 lost unit Knight [f=0009712] [9712] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0009762] [9762] Event [2582.98022,51.1125374,2511.27783]: 1 lost unit Recon Commander [f=0009770] [9770] Event [2648,46.9092903,2568]: 0 lost unit Solar Collector [f=0009780] [9780] Event [2685.62915,45.7120399,2504.4939]: 0 lost unit Widow [f=0009792] [9792] Event [2358.87036,58.343235,2481.7478]: 1 lost unit Glaive [f=0009794] [9794] Event [2441.69238,52.9260864,2563.93433]: 0 lost unit Redback [f=0009836] [9836] Event [2517.61157,51.3726883,2662.98779]: 0 lost unit Engineer Commander [f=0009860] [9860] Event [2405.20459,49.9056778,2683.75366]: 1 lost unit Glaive [f=0009863] [9863] Event [2404.16895,52.9570656,2575.87622]: 1 lost unit Glaive [f=0009867] [9867] Event [2525.11401,37.6521721,2604.64478]: 1 lost unit Glaive [f=0010157] [10157] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0010182] [10182] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0010224] [10224] Event [171.740234,261.995605,826.87561]: 0 lost unit Flea [f=0010303] [10303] Event [584,261.995605,168]: 1 finished unit Solar Collector [f=0010566] [10566] Event [2624,55.5319824,2768]: 0 lost unit Lotus [f=0010607] [10607] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0010659] [10659] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0010665] [10665] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0010887] [10887] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0010894] [10894] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0010915] [10915] Event [664,261.995605,168]: 1 finished unit Solar Collector [f=0010960] [10960] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011020] [11020] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011034] [11034] Event [448,453.749756,4768]: 0 finished unit Lotus [f=0011080] [11080] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011140] [11140] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011200] [11200] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011254] [11254] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0011261] [11261] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011321] [11321] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011380] [11380] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011440] [11440] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011460] [11460] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0011500] [11500] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011777] [11777] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0011831] [11831] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011843] [11843] Event [608,254.280762,3808]: 0 finished unit Lotus [f=0011865] [11865] Event [1824,55.0620117,3216]: 0 finished unit Lotus [f=0011923] [11923] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0011981] [11981] Event [392,261.995605,441.600006]: 1 finished unit Knight [f=0012000] [12000] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012017] [12017] Event [568,261.995605,376]: 1 finished unit Storage [f=0012090] [12090] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012093] [12093] Event [3216,147.548584,3216]: 0 lost unit Radar Tower [f=0012113] [12113] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0012163] [12163] Event [4328,261.995605,4456]: 0 finished unit Caretaker [f=0012175] [12175] Event [1904,55.0925293,3392]: 0 finished unit Radar Tower [f=0012176] [12176] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012221] [12221] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0012226] [12226] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012269] [12269] Event [3398.14917,64.863739,3152.7168]: 1 lost unit Glaive [f=0012271] [12271] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012316] [12316] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012361] [12361] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012377] [12377] Event [392,261.995605,441.600006]: 1 finished unit Glaive [f=0012406] [12406] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0012602] [12602] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0012622] [12622] Event [1440,254.115967,4192]: 0 finished unit Lotus [f=0012705] [12705] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0012753] [12753] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0012764] [12764] Event [2834.85107,54.0061035,3038.82861]: 0 lost unit Flea [f=0012797] [12797] Event [2698.28784,54.0088997,3091.66504]: 0 lost unit Flea [f=0012830] [12830] Event [2581.1106,54.0374756,2979.98755]: 0 lost unit Flea [f=0012844] [12844] Event [2588.72021,54.0269165,2992.95728]: 0 lost unit Flea [f=0012864] [12864] Event [2527.24365,55.1954498,3103.29077]: 1 lost unit Knight [f=0012896] [12896] Event [2564.87573,54.0292244,3030.56836]: 0 lost unit Flea [f=0012903] [12903] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0012926] [12926] Event [2364.75928,54.0125694,2957.09741]: 0 lost unit Flea [f=0012929] [12929] Event [2374.38208,54.0262566,2983.20728]: 0 lost unit Flea [f=0012965] [12965] Event [2429.10962,54.547039,2929.73364]: 0 lost unit Flea [f=0012995] [12995] Event [2345.08105,54.031765,2935.43091]: 0 lost unit Flea [f=0013006] [13006] Event [720,255.635742,1040]: 1 finished unit Picket [f=0013013] [13013] Event [2315.03564,54.0196152,2984.2146]: 0 lost unit Flea [f=0013021] [13021] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0013031] [13031] Event [2365.11597,54.0427589,2929.3667]: 0 lost unit Flea [f=0013053] [13053] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013056] [13056] Event [2229.42139,54.0257874,2828.38184]: 1 lost unit Knight [f=0013068] [13068] Event [2072.00171,54.5058289,2880.88818]: 1 lost unit Glaive [f=0013079] [13079] Event [2322.39111,58.3098564,2771.04761]: 0 lost unit Flea [f=0013142] [13142] Event [2290.9624,57.9090805,2726.39868]: 0 lost unit Flea [f=0013145] [13145] Event [2224.2207,54.0290413,2754.49292]: 0 lost unit Flea [f=0013195] [13195] Event [2187.03442,54.0277328,2751.38623]: 0 lost unit Flea [f=0013197] [13197] Event [2248.14722,55.0160522,2654.97241]: 1 lost unit Knight [f=0013203] [13203] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013204] [13204] Event [2204.14575,54.0478096,2768.52271]: 0 lost unit Flea [f=0013209] [13209] Event [2199.7627,54.0305443,2781.48071]: 0 lost unit Flea [f=0013224] [13224] Event [2208.53247,54.0441284,2696.86694]: 0 lost unit Flea [f=0013256] [13256] Event [2109.28687,54.0358429,2615.49072]: 0 lost unit Flea [f=0013257] [13257] Event [2105.16479,54.0190315,2587.01563]: 0 lost unit Flea [f=0013271] [13271] Event [2100.34644,54.0228653,2565.68579]: 0 lost unit Flea [f=0013304] [13304] Event [2124.25635,54.0206184,2428.36108]: 0 lost unit Flea [f=0013334] [13334] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0013353] [13353] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013359] [13359] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0013474] [13474] Event [2371.14233,54.0173378,641.863647]: 0 lost unit Venom [f=0013517] [13517] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013650] [13650] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0013668] [13668] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013806] [13806] Event [4280,261.995605,4392]: 0 finished unit Caretaker [f=0013832] [13832] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0013889] [13889] Event [1296,253.713135,3984]: 0 finished unit Radar Tower [f=0013908] [13908] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0013983] [13983] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014077] [14077] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0014119] [14119] Event [2411.70239,58.0670128,2474.16943]: 1 lost unit Conjurer [f=0014133] [14133] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014283] [14283] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014287] [14287] Event [4228,261.995605,4552]: 0 finished unit Redback [f=0014307] [14307] Event [1824,55.0620117,3216]: 0 lost unit Lotus [f=0014557] [14557] Event [4228,261.995605,4552]: 0 finished unit Venom [f=0014577] [14577] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014635] [14635] Event [744,261.995605,408]: 1 finished unit Caretaker [f=0014715] [14715] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014740] [14740] Event [2200.50732,54.0179253,2498.50342]: 1 lost unit Ronin [f=0014803] [14803] Event [2305.17627,58.4311905,2605.84448]: 1 lost unit Ronin [f=0014826] [14826] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0014854] [14854] Event [2449.98755,54.4957695,2937.61646]: 1 lost unit Glaive [f=0014860] [14860] Event [3032,54.3540039,4456]: 0 finished unit Solar Collector [f=0014884] [14884] Event [2332.64453,57.1435814,2832.10571]: 1 lost unit Ronin [f=0014945] [14945] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0015003] [15003] Event [2295.41504,54.4800758,2917.43042]: 1 lost unit Ronin [f=0015065] [15065] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0015074] [15074] Event [4228,261.995605,4552]: 0 finished unit Redback [f=0015096] [15096] Event [1808,53.4010925,3168]: 0 finished unit Lotus [f=0015190] [15190] Event [392,261.995605,441.600006]: 1 finished unit Ronin [f=0015240] [15240] Event [1706.69482,55.2792282,2744.96411]: 1 lost unit Ronin [f=0015305] [15305] Event [1808,53.4010925,3168]: 0 lost unit Lotus [f=0015389] [15389] Event [680,54.012207,2120]: 0 lost unit Solar Collector [f=0015406] [15406] Event [2324.84888,58.2040024,2761.93066]: 1 lost unit Ronin [f=0015446] [15446] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0015454] [15454] Event [2095.18164,55.1524849,3126.41895]: 0 lost unit Weaver [f=0015550] [15550] Event [2304.25684,55.1855507,3218.26782]: 1 lost unit Glaive [f=0015575] [15575] Event [1904,55.0925293,3392]: 0 lost unit Radar Tower [f=0015598] [15598] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0015643] [15643] Event [1784,55.2093353,3336]: 0 lost unit Metal Extractor [f=0015655] [15655] Event [1959.54102,53.682106,3399.24658]: 1 lost unit Ronin [f=0015731] [15731] Event [2116.36938,55.243988,3390.40015]: 1 lost unit Ronin [f=0015779] [15779] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0015847] [15847] Event [4360,249.664215,1288]: 0 finished unit Metal Extractor [f=0015902] [15902] Event [2144.10254,55.1487389,3148.17627]: 1 lost unit Ronin [f=0015957] [15957] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0016113] [16113] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0016187] [16187] Event [2032.36694,55.1280022,2916.57617]: 1 lost unit Ronin [f=0016195] [16195] Event [2080.39819,54.2206039,2899.39185]: 1 lost unit Knight [f=0016236] [16236] Event [1384,254.128174,4408]: 0 finished unit Solar Collector [f=0016271] [16271] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0016357] [16357] Event [1903.31116,55.1164894,2763.85181]: 1 lost unit Ronin [f=0016419] [16419] Event [392,261.995605,441.600006]: 1 finished unit Conjurer [f=0016561] [16561] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0016629] [16629] Event [859.35675,253.300613,3548.96436]: 1 lost unit Ronin [f=0016637] [16637] Event [3832,249.694733,776]: 0 finished unit Metal Extractor [f=0016696] [16696] Event [2210.25537,54.012207,2897.09009]: 1 lost unit Ronin [f=0016750] [16750] Event [608,254.280762,3808]: 0 lost unit Lotus [f=0016759] [16759] Event [2181.63696,54.0302887,3020.42529]: 1 lost unit Ronin [f=0016826] [16826] Event [4228,261.995605,4552]: 0 finished unit Crab [f=0016839] [16839] Event [1974.39331,54.0245514,2513.4231]: 1 lost unit Conjurer [f=0016915] [16915] Event [840,254.77301,3896]: 0 finished unit Solar Collector [f=0016980] [16980] Event [2000.95032,55.196167,3078.9585]: 1 lost unit Ronin [f=0017012] [17012] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0017174] [17174] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0017200] [17200] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017244] [17244] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017289] [17289] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017306] [17306] Event [1621.8064,55.1847153,2779.58447]: 1 lost unit Ronin [f=0017334] [17334] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017379] [17379] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017424] [17424] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017431] [17431] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0017435] [17435] Event [undefined]: Lord_Stronghold resigned [f=0017435] game_message: Lord_Stronghold has been destroyed! [f=0017435] game_message: DanWarior wins! [f=0017435] Submitting stats [f=0017435] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017435] Part| Total Time|Time of the last 0.5s [f=0017435] Draw 22202.61ms 29.80% [f=0017435] Lua::Callins::Synced 10202.59ms 12.10% [f=0017435] Lua::Callins::Unsynced 29466.30ms 37.10% [f=0017435] Lua::CollectGarbage::Synced 392.85ms 0.20% [f=0017435] Lua::CollectGarbage::Unsynced 923.16ms 0.70% [f=0017435] Misc::Profiler::AddTime 85.57ms 0.00% [f=0017435] Sim 48516.00ms 52.10% [f=0017435] [17435] Received game_message: Lord_Stronghold has been destroyed! [f=0017435] [17435] Received game_message: DanWarior wins! [f=0017436] [17436] Game End Stats Header: 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Game End Stats Values: 24,4165,4810,4165,4810,567.358398,748.805115,567.358398,748.805115,0,0,0,0,0,0,0,0,504.562256,0,504.562256,0,3483.51587,3606.15186,3483.51587,3606.15186,90,540,90,540,47.612175,50.0599556,47.612175,50.0599556,55,110,55,110,22.480402,29.0101604,22.480402,29.0101604,1465,1170,1465,1170,3263.19995,3114.16675,3263.19995,3114.16675,2555,2990,2555,2990,3179.16675,3463.19995,3179.16675,3463.19995,49.3134384,0,49.3134384,0,3765.84985,3629.82935,3765.84985,3629.82935 [f=0017436] [17436] Game End Stats Values: 25,4075,5180,4075,5180,645.55835,833.293518,645.55835,833.293518,0,0,0,0,0,0,0,0,511.15155,0,511.15155,0,3527.30762,3694.92871,3527.30762,3694.92871,90,540,90,540,48.0247002,48.3790894,48.0247002,48.3790894,55,110,55,110,20.2693195,28.4405518,20.2693195,28.4405518,1465,1450,1465,1450,3343.46655,3204.16675,3343.46655,3204.16675,2465,3080,2465,3080,3269.16675,3543.46655,3269.16675,3543.46655,49.3134384,0,49.3134384,0,3854.62671,3673.62109,3854.62671,3673.62109 [f=0017436] [17436] Game End Stats Values: 26,4495,5565,4495,5565,712.82605,903.46814,712.82605,903.46814,0,0,0,0,0,0,0,0,611.865601,0,611.865601,0,3527.30762,3694.92871,3527.30762,3694.92871,90,630,90,630,39.2400436,37.6659317,39.2400436,37.6659317,55,110,55,110,24.746727,29.1182957,24.746727,29.1182957,1815,1575,1815,1575,3343.46655,3204.16675,3343.46655,3204.16675,2535,3250,2535,3250,3359.5,3543.46655,3359.5,3543.46655,49.3134384,0,49.3134384,0,3854.62671,3673.62109,3854.62671,3673.62109 [f=0017436] [17436] Game End Stats Values: 27,4615,5780,4615,5780,779.911804,959.290466,779.911804,959.290466,0,0,0,0,0,0,0,0,629.862915,15.2709045,629.862915,15.2709045,3589.46973,3753.99121,3589.46973,3753.99121,90,630,90,630,38.9074516,36.6078949,38.9074516,36.6078949,55,110,55,110,18.8346138,29.113472,18.8346138,29.113472,1815,1700,1815,1700,3343.46655,3204.16675,3343.46655,3204.16675,2655,3340,2655,3340,3359.5,3543.46655,3359.5,3543.46655,51.8588943,0,51.8588943,0,3913.68921,3735.7832,3913.68921,3735.7832 [f=0017436] [17436] Game End Stats Values: 28,5130,6175,5130,6175,827.215881,965.441345,827.215881,965.441345,0,0,0,0,0,0,0,0,638.050903,15.2709045,638.050903,15.2709045,3680.90039,3829.56738,3680.90039,3829.56738,90,810,90,810,33.9195747,31.2481766,33.9195747,31.2481766,55,55,55,55,19.3713665,27.223381,19.3713665,27.223381,2230,1800,2230,1800,3398.46655,3204.16675,3398.46655,3204.16675,2755,3510,2755,3510,3359.5,3598.46655,3359.5,3598.46655,86.5585251,5.05000114,86.5585251,5.05000114,3989.26538,3827.21387,3989.26538,3827.21387 [f=0017436] [17436] Game End Stats Values: 29,5195,6560,5195,6560,859.618958,991.565125,859.618958,991.565125,0,0,0,0,0,0,0,0,638.050903,15.2709045,638.050903,15.2709045,3739.18945,4067.82983,3739.18945,4067.82983,90,810,90,810,32.1036644,29.4038773,32.1036644,29.4038773,55,110,55,110,21.5513172,28.2215767,21.5513172,28.2215767,2295,1950,2295,1950,3398.46655,3269.16675,3398.46655,3269.16675,2755,3690,2755,3690,3446.16675,3598.46655,3446.16675,3598.46655,151.391876,5.05000114,151.391876,5.05000114,4227.52783,3943.36084,4227.52783,3943.36084 [f=0017436] [17436] Game End Stats Values: 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34,5500,7975,5500,7975,1064.8645,1124.67065,1064.8645,1124.67065,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,4611.14893,5495.58936,4611.14893,5495.58936,190,810,190,810,25.6201401,22.5389709,25.6201401,22.5389709,55,165,55,165,16.958992,26.4825611,16.958992,26.4825611,2350,2960,2350,2960,4238.4668,4684.16699,4238.4668,4684.16699,2905,4040,2905,4040,4861.16699,4438.4668,4861.16699,4438.4668,375.554443,14.8500204,375.554443,14.8500204,5694.75537,4850.32031,5694.75537,4850.32031 [f=0017436] [17436] Game End Stats Values: 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36,5340,7970,5340,7970,1109.37878,1132.47888,1109.37878,1132.47888,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,5408.53223,6417.43652,5408.53223,6417.43652,190,810,190,810,30.0406971,29.2195625,30.0406971,29.2195625,55,110,55,110,22.5969524,27.2284546,22.5969524,27.2284546,1950,3200,1950,3200,4683.7168,5354.16699,4683.7168,5354.16699,3145,3850,3145,3850,5598.50049,4883.7168,5598.50049,4883.7168,375.554443,82.6000214,375.554443,82.6000214,6657.42871,5785.86475,6657.42871,5785.86475 [f=0017436] [17436] Game End Stats Values: 37,5170,8060,5170,8060,1163.01379,1133.19507,1163.01379,1133.19507,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,5408.53223,6718.61768,5408.53223,6718.61768,190,810,190,810,36.4762306,36.0336571,36.4762306,36.0336571,55,110,55,110,21.5223389,25.847744,21.5223389,25.847744,1420,3200,1420,3200,4683.7168,5884.16699,4683.7168,5884.16699,3505,3940,3505,3940,6128.50049,4883.7168,6128.50049,4883.7168,401.886169,82.6000214,401.886169,82.6000214,6959.6123,5785.86475,6959.6123,5785.86475 [f=0017436] [17436] Game End Stats Values: 38,5230,8130,5230,8130,1213.51611,1138.46753,1213.51611,1138.46753,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,5539.80566,7121.3252,5539.80566,7121.3252,190,810,190,810,39.3050499,40.6288834,39.3050499,40.6288834,55,110,55,110,24.1246014,27.4288387,24.1246014,27.4288387,1240,3200,1240,3200,4773.7168,6064.16699,4773.7168,6064.16699,3745,4010,3745,4010,6308.50049,4973.7168,6308.50049,4973.7168,473.048492,93.8500214,473.048492,93.8500214,7362.99756,5917.13818,7362.99756,5917.13818 [f=0017436] [17436] Game End Stats Values: 39,4840,9880,4840,9880,1282.64124,1162.92126,1282.64124,1162.92126,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,5766.64111,7501.12598,5766.64111,7501.12598,190,720,190,720,45.9056396,48.2844009,45.9056396,48.2844009,55,110,55,110,22.2105541,30.3908901,22.2105541,30.3908901,970,4800,970,4800,4863.7168,6454.16699,4863.7168,6454.16699,3625,4250,3625,4250,6698.50049,5063.7168,6698.50049,5063.7168,488.047577,137.350021,488.047577,137.350021,7783.08838,6164.61035,7783.08838,6164.61035 [f=0017436] [17436] Game End Stats Values: 40,4660,10200,4660,10200,1339.72302,1214.10645,1339.72302,1214.10645,0,0,0,0,0,0,0,0,638.050903,50.9218445,638.050903,50.9218445,5910.64111,7689.38379,5910.64111,7689.38379,190,720,190,720,44.8064156,48.8538475,44.8064156,48.8538475,55,110,55,110,20.3568287,41.2453804,20.3568287,41.2453804,880,4950,880,4950,4863.7168,6634.16699,4863.7168,6634.16699,3535,4420,3535,4420,6878.50049,5063.7168,6878.50049,5063.7168,488.047577,257.600037,488.047577,257.600037,7971.34619,6308.61035,7971.34619,6308.61035 [f=0017452] [17452] Event [394.0495,133.471771,2978.22119]: 1 lost unit Ronin [f=0017453] [17453] Event [392,261.995605,441.600006]: 1 finished unit Phantom [f=0017463] [17463] Event [1783.23474,55.2561569,2651.76172]: 1 lost unit Knight [f=0017469] [17469] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017484] [17484] Event [1589.60193,55.2323418,2583.89331]: 1 lost unit Knight [f=0017513] [17513] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017545] Player DanWarior left the game: normal quit [f=0017545] [17545] Event [undefined]: DanWarior quit [f=0017551] Spectator Lord_Stronghold left the game: normal quit [f=0017551] [17551] Event [undefined]: Lord_Stronghold quit [f=0017557] No clients connected, shutting down server [f=0017557] Server shutdown [f=0017557] [17557] all players disconnected [f=0017558] [17558] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017603] [17603] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017648] [17648] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017678] [17678] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0017693] [17693] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017738] [17738] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017739] [17739] Event [760,249.694733,3832]: 0 finished unit Metal Extractor [f=0017769] [17769] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017814] [17814] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0017843] [17843] Event [4228,261.995605,4552]: 0 finished unit Flea [f=0018017] [18017] Event [4480,452.864746,624]: 0 finished unit Radar Tower [f=0018078] [18078] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0018113] [18113] Event [912,254.164795,3776]: 0 finished unit Lotus [f=0018318] [18318] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0018381] [18381] Event [4768,453.835205,368]: 0 finished unit Lotus [f=0018693] [18693] Event [768,253.939575,3760]: 0 finished unit Picket [f=0018696] [18696] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0019094] [19094] Event [4228,261.995605,4552]: 0 finished unit Recluse [f=0019248] [19248] Event [3952,254.216522,736]: 0 finished unit Lotus [f=0019321] [19321] Event [4228,261.995605,4552]: 0 finished unit Weaver [f=0019466] [19466] Event [4228,261.995605,4552]: 0 finished unit Hermit [f=0019601] [19601] Event [4228,261.995605,4552]: 0 finished unit Hermit [f=0019736] [19736] Event [4228,261.995605,4552]: 0 finished unit Hermit [f=0019851] [19851] Event [4224,254.128174,1312]: 0 finished unit Lotus [f=0019856] Autoquit sending quit command. [f=0019856] [QuitAction] user exited to system [f=0019856] [SpringApp::Kill][1] fromRun=1 [f=0019856] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019856] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019856] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019856] [ThreadPool::SetThreadCount][2] workers=0 [f=0019856] [SpringApp::Kill][2] [f=0019856] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019856] [Game::KillLua][3] dtor=0 luaUI=0x5160c320 [f=0019856] Start widgetHandler:Shutdown [f=0019856] Shutdown - SaveOrderList Complete [f=0019856] Writing last game win data [f=0019856] Shutdown - SaveConfigData Complete [f=0019856] Shutdown Widget - Save/Load API [f=0019856] Shutdown Widget - Chili Highlight [f=0019856] Shutdown Widget - Draw After Chili [f=0019856] Shutdown Widget - EPIC Menu [f=0019856] Shutdown Widget - Chili Widget Selector [f=0019856] Shutdown Widget - Chili Minimap [f=0019856] Shutdown Widget - Local Team Colors [f=0019856] Shutdown Widget - Display Keys 2 [f=0019856] Shutdown Widget - Save Game Menu [f=0019856] Shutdown Widget - Unit Icons [f=0019856] Shutdown Widget - Noises [f=0019856] Shutdown Widget - HealthBars [f=0019856] Shutdown Widget - Win Counter [f=0019856] Shutdown Widget - BuildETA [f=0019856] Shutdown Widget - SpringRTS Replay Stats [f=0019856] Shutdown Widget - Modular Comm Info [f=0019856] Shutdown Widget - Stereo3D [f=0019856] Shutdown Widget - Showeco and Grid Drawer [f=0019856] Shutdown Widget - Point Tracker [f=0019856] Shutdown Widget - Missile Silo Range [f=0019856] Shutdown Widget - MetalFeatures (new) [f=0019856] Shutdown Widget - MinimapEvents [f=0019856] Shutdown Widget - Local Widgets Config [f=0019856] Shutdown Widget - Highlight Geos [f=0019856] Shutdown Widget - Grab Input [f=0019856] Input grabbing is disabled! [f=0019856] Shutdown Widget - Defense Range Zero-K [f=0019856] Shutdown Widget - Darkening [f=0019856] Shutdown Widget - Context Menu [f=0019856] Shutdown Widget - Chili Spectator Panels [f=0019856] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019856] Shutdown Widget - Chili Nuke Warning [f=0019856] Shutdown Widget - Chili EndGame Window [f=0019856] Shutdown Widget - Chili Economy Panel Default [f=0019856] Shutdown Widget - CameraShake [f=0019856] Shutdown Widget - State Reverse and Latency [f=0019856] Shutdown Widget - Music Player v2 [f=0019856] Shutdown Widget - Attack AoE [f=0019856] Shutdown Widget - Map Edge Extension [f=0019856] Shutdown Widget - Selection Send [f=0019856] Shutdown Widget - LupsManager [f=0019856] Shutdown Widget - Newton Firezone [f=0019856] Shutdown Widget - Chili Pro Console [f=0019856] Shutdown Widget - Persistent Build Height [f=0019856] Shutdown Widget - Lasso Terraform GUI [f=0019856] Shutdown Widget - Lups [f=0019856] Shutdown Widget - Chili Framework [f=0019856] Shutdown Widget - Mex Placement Handler [f=0019856] Shutdown Widget - Chili Core Selector [f=0019856] Shutdown Widget - Custom Markers [f=0019856] Shutdown Widget - Select Keys [f=0019856] Shutdown Widget - Pause Screen [f=0019856] Shutdown Widget - Text To Speech Control [f=0019856] Shutdown Widget - Layout Handler [f=0019856] End widgetHandler:Shutdown [f=0019856] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448119,60945142} {int,ext,rec}Allocs={15530612,0,0} {chunk,block}Bytes={60945142,0} [f=0019856] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019856] [Game::KillLua][2] dtor=0 luaRules=0x5156f7b0 [f=0019856] Start gadgetHandler:Shutdown [f=0019856] Shutdown - StartSetup [f=0019856] Shutdown - UnitMorph [f=0019856] Shutdown - Carrier Drones [f=0019856] Shutdown - LupsNanoSpray [f=0019856] Shutdown - Missile Silo Controller [f=0019856] Shutdown - Modular Comm Info [f=0019856] Shutdown - Terrain Texture Handler [f=0019856] Shutdown - UnitCloakShield [f=0019856] Shutdown - Starlight Handler [f=0019856] End gadgetHandler:Shutdown [f=0019856] Start gadgetHandler:Shutdown [f=0019856] Shutdown - Save/Load [f=0019856] Shutdown - Teleport Throw [f=0019856] Shutdown - UnitMorph [f=0019856] Shutdown - Modular Comm Info [f=0019856] Shutdown - Retreat Command [f=0019856] Shutdown - Shockwaves [f=0019856] Shutdown - UnitCloakShield [f=0019856] Shutdown - Lups Cloak FX [f=0019856] Shutdown - Lups [f=0019856] Shutdown - Lups Shield [f=0019856] End gadgetHandler:Shutdown [f=0019856] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15530740,0,0} {chunk,block}Bytes={0,0} [f=0019856] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15530740,0,0} {chunk,block}Bytes={0,0} [f=0019856] [Game::KillLua][4] dtor=0 [f=0019856] [Game::~CGame][1] [f=0019856] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019856] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019856] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019856] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019856] [Game::KillLua][4] dtor=1 [f=0019856] [Game::KillMisc][1] [f=0019856] [Game::KillMisc][2] [f=0019856] [Game::KillMisc][3] [f=0019856] [Game::KillRendering][1] [f=0019856] [3DOParser::Kill] allocated 22 pieces [f=0019856] [S3OParser::Kill] allocated 404 pieces [f=0019856] [AssParser::Kill] allocated 4 pieces [f=0019856] [Game::KillInterface][1] [f=0019856] [Game::KillInterface][2] [f=0019856] [Game::KillSimulation][1] [f=0019856] [Game::KillSimulation][2] [f=0019856] [CCollisionHandler] dis-/continuous tests: 0/1076919 [f=0019856] [Game::KillSimulation][3] [f=0019856] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019856] [~CPathCache(20x20)] cacheHits=47 hitPercentage=24% numHashColls=0 maxCacheSize=11 [f=0019856] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019856] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019856] [LosHandler::Kill] raycast instance cache-{hits,misses}={11599,20151}; shared=2%; cached=34% [f=0019856] [Game::KillSimulation][4] [f=0019856] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019856] [Game::~CGame][2] [f=0019856] [Game::~CGame][3] [f=0019856] [SpringApp::Kill][3] [f=0019856] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211196 bytes sent 204027 bytes recv'd [f=0019856] [SpringApp::Kill][4] font=0x44c98aa0 [f=0019856] [SpringApp::Kill][5] [f=0019856] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44d62500) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2243ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=21ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=18ms file="luaui/widgets/camera_recorder.lua" indx=3865 inflSize=8kb readTime=15ms file="weapons/atomic_blast.tdf" indx=7845 inflSize=0kb readTime=14ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=13ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=13ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=12ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="modularcommapi/api_modularcomms.lua" indx=4871 inflSize=8kb readTime=11ms file="units/amphaa.lua" indx=6705 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31634196 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44df8920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44df28c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d161f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4c5001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]