[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rpdpgi0YWi/springsettings.1156981.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21b401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5054 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156981/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d6f900] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d6f900] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 563ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156981/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156981/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d3ac10,0x53663f60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 762cf360f858255f20b94255017610c6 [f=-000001] Connection attempt from RegonWarrior12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RegonWarrior12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TeSparg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TeSparg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[Game::Load][lua{Rules,Gaia}={00000000f26cb700,0000000104489c50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeSparg" string="[Game::Load][lua{Rules,Gaia}={00000000b85754f0,00000000b0e6a7f0}]" [f=-000001] Allies: I choose: Commander! [f=-000001] Allies: I choose: ParticleDeath! [f=-000001] hello [f=-000001] hi [f=-000001] are you new? [f=-000001] gl hf [f=-000001] yeah [f=-000001] Allies: I choose: ParticleDeath! [f=-000001] how new? do i just attack and kill or do you want to learn? [f=-000001] [0] Event [5402,188.81604,2306]: 0 finished unit Strike Commander [f=-000001] [0] Event [792,186.554688,3580]: 1 finished unit Guardian Commander [f=0000000] [0] TeSparg, team: 0, elo:1822, userid: 526278 [f=0000000] [0] RegonWarrior12, team: 1, elo:1772, userid: 418145 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [5296,191.227539,2400]: 0 finished unit Rover Assembly [f=0000061] [61] Event [960,181.798584,3616]: 1 finished unit Rover Assembly [f=0000212] [212] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Dart [f=0000299] [299] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000345] [345] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000479] [479] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0000591] [591] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Mason [f=0000659] [659] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000689] [689] Event [688.522339,268.226837,3660.85522]: 1 finished unit Firefly [f=0000765] [765] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000877] [877] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0001210] [1210] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0001451] [1451] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001541] [1541] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001662] [1662] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0001804] [1804] Event [5528,187.833008,2264]: 0 finished unit Solar Collector [f=0001936] [1936] Event [600,185.910156,3928]: 1 finished unit Solar Collector [f=0001990] [1990] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0002237] [2237] Event [3182.54321,58.782608,4143.64453]: 1 lost unit Scorcher [f=0002382] [2382] Event [520,185.738281,3768]: 1 finished unit Solar Collector [f=0002432] [2432] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0002483] [2483] Event [3071.65503,54.4017143,4237.38379]: 1 lost unit Mason [f=0002595] [2595] Event [5560,191.152344,2360]: 0 finished unit Solar Collector [f=0002743] [2743] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0002794] [2794] Event [488,277.895508,3336]: 1 finished unit Wind/Tidal Generator [f=0002828] [2828] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002835] [2835] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0003012] [3012] Event [552,265.391602,3288]: 1 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0003239] [3239] Event [488,290.37793,3240]: 1 finished unit Wind/Tidal Generator [f=0003399] [3399] Event [5496,192.387695,2504]: 0 finished unit Solar Collector [f=0003434] [3434] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0003478] [3478] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003609] [3609] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0003809] [3809] Event [4240,176.661133,3168]: 0 finished unit Lotus [f=0003889] [3889] Event [5432,191.839844,2600]: 0 finished unit Solar Collector [f=0003953] [3953] Event [977.99231,180.99295,3615.97046]: 1 finished unit Fencer [f=0004321] [4321] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0004369] [4369] Event [5384,188.563477,2680]: 0 finished unit Solar Collector [f=0004439] [4439] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004731] [4731] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0004876] [4876] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Badger [f=0004982] [4982] Event [5616,283.008789,2928]: 0 finished unit Radar Tower [f=0005062] [5062] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005171] [5171] Event [5122.85693,183.285538,1722.10974]: 0 finished unit Claw [f=0005408] [5408] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005410] [5410] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0005621] [5621] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0005644] [5644] Event [2096,176.145508,2992]: 1 finished unit Lotus [f=0005864] [5864] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0005895] [5895] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0005947] [5947] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0006010] [6010] Event [1944,188.037109,3144]: 1 finished unit Solar Collector [f=0006026] [6026] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0006278] [6278] Event [4283.24463,103.569717,1607.77405]: 0 finished unit Strike Commander [f=0006278] game_message: Morph complete: ParticleDeath lvl 1 -> ParticleDeath lvl 2 [f=0006278] [6278] Received game_message: Morph complete: ParticleDeath lvl 1 -> ParticleDeath lvl 2 [f=0006304] [6304] Event [1848,185.598633,3112]: 1 finished unit Solar Collector [f=0006324] [6324] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006325] [6325] Event [3853.9978,188.466797,4628.87598]: 0 lost unit Dart [f=0006456] [6456] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0006457] [6457] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0006496] [6496] Event [1936,181.183594,3008]: 1 finished unit Radar Tower [f=0006605] [6605] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ravager [f=0006622] [6622] Event [3640.7395,185.503006,4710.57959]: 1 lost unit Scorcher [f=0006658] [6658] Event [3710.33667,188.293472,4661.72461]: 0 lost unit Scorcher [f=0006711] [6711] Event [5984,158.399414,3616]: 0 finished unit Lotus [f=0006737] [6737] Event [3487.60254,183.011993,4606.45947]: 0 lost unit Scorcher [f=0006758] [6758] Event [3447.8374,187.873001,4748.91943]: 1 lost unit Fencer [f=0006779] [6779] Event [4192,100.423828,1664]: 0 finished unit Lotus [f=0006851] [6851] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0006915] [6915] Event [2032,90.6699219,4512]: 1 finished unit Lotus [f=0006959] [6959] Event [3317.39819,145.505157,5056.93799]: 0 lost unit Scorcher [f=0007062] [7062] Event [4304,122.703125,1728]: 0 finished unit Lotus [f=0007073] [7073] Event [3094.05176,163.795303,5104.08301]: 0 lost unit Scorcher [f=0007159] [7159] Event [5976,187.188477,3480]: 0 finished unit Solar Collector [f=0007230] [7230] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0007341] [7341] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Mason [f=0007385] [7385] Event [4248,98.1357422,1576]: 0 finished unit Solar Collector [f=0007386] [7386] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0007538] [7538] Event [1616,137.935547,4512]: 1 finished unit Lotus [f=0007548] no way you are new you micro [f=0007616] [7616] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0007673] [7673] Event [3914.18433,137.710617,3162.31006]: 0 finished unit Claw [f=0007729] [7729] Event [4328,109.264648,1592]: 0 finished unit Solar Collector [f=0007750] [7750] Event [4008.14697,189.579102,3497.23193]: 1 lost unit Scorcher [f=0007844] [7844] Event [4063.41162,186.540451,3602.37793]: 0 finished unit Claw [f=0007995] [7995] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0008101] [8101] Event [1928,189.949219,3304]: 1 finished unit Solar Collector [f=0008385] [8385] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0008386] [8386] Event [1816,186.329102,3272]: 1 finished unit Solar Collector [f=0008509] [8509] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0008541] [8541] Event [5785.9248,150.924469,3615.32324]: 1 lost unit Scorcher [f=0008559] [8559] Event [3712,313.967773,2224]: 0 finished unit Radar Tower [f=0008591] [8591] Event [5984,158.399414,3616]: 0 lost unit Lotus [f=0008679] [8679] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0008715] [8715] Event [1704,182.923828,3256]: 1 finished unit Solar Collector [f=0008739] [8739] Event [5652.16406,188.642822,3274.85815]: 0 lost unit Mason [f=0008775] [8775] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0008815] [8815] Event [3767.25732,256.720337,2133.3584]: 0 finished unit Strike Commander [f=0008815] game_message: Morph complete: ParticleDeath lvl 2 -> ParticleDeath lvl 3 [f=0008815] [8815] Received game_message: Morph complete: ParticleDeath lvl 2 -> ParticleDeath lvl 3 [f=0008910] [8910] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0008920] [8920] Event [3680,310.680664,2240]: 0 finished unit Picket [f=0008974] [8974] Event [5750.28467,121.41095,3779.22632]: 1 lost unit Scorcher [f=0008975] [8975] Event [5758.00195,128.572601,3751.89966]: 0 finished unit Claw [f=0008994] [8994] Event [5768.37012,136.391357,3711.85791]: 1 lost unit Scorcher [f=0009062] [9062] Event [1896,190.991211,3400]: 1 finished unit Solar Collector [f=0009124] [9124] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0009141] [9141] Event [5990.34131,193.316788,3412.69556]: 0 finished unit Claw [f=0009176] [9176] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0009182] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=0009182] > SPRINGIE:User Jack500|chickens|5_3||False|||CA [f=0009195] Connection attempt from Jack500 [f=0009195] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009195] -> Connection established (given id 2) [f=0009204] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009204] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009252] [9252] Event [888,188.230469,3800]: 1 finished unit Caretaker [f=0009301] [9301] Event [1784,187.199219,3400]: 1 finished unit Solar Collector [f=0009410] [9410] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0009434] [9434] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ravager [f=0009615] [9615] Event [1640,179.905273,3368]: 1 finished unit Solar Collector [f=0009668] [9668] Event [5149.10156,198.17981,4331.44092]: 1 lost unit Scorcher [f=0009720] [9720] Event [5170.22705,200.846542,4312.37988]: 0 finished unit Claw [f=0009729] [9729] Event [952,187.74707,3816]: 1 finished unit Caretaker [f=0009756] [9756] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0009789] [9789] Event [5192,191.227539,2536]: 0 finished unit Caretaker [f=0009793] [9793] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Mason [f=0009991] [9991] Event [1080,187.693359,3816]: 1 finished unit Caretaker [f=0009993] [9993] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0010039] [10039] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0010125] [10125] Event [840,188.294922,3864]: 1 finished unit Solar Collector [f=0010176] [10176] Event [2096,188.907227,3216]: 1 finished unit Lotus [f=0010190] [10190] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Badger [f=0010245] [10245] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0010382] [10382] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0010447] [10447] Event [744,188.1875,3512]: 1 finished unit Solar Collector [f=0010571] [10571] Event [5256,191.227539,2536]: 0 finished unit Caretaker [f=0010575] [10575] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0010694] [10694] Event [728,188.917969,3400]: 1 finished unit Solar Collector [f=0010785] [10785] Event [1872,188.348633,2896]: 1 finished unit Lotus [f=0010785] [10785] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0010798] [10798] Event [2816,106.375,416]: 1 finished unit Lotus [f=0010870] [10870] Event [840,188.316406,3352]: 1 finished unit Solar Collector [f=0010944] [10944] Event [977.99231,180.99295,3615.97046]: 1 finished unit Mason [f=0010954] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0010978] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0010978] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000065b590e0,0000000067434410}]" [f=0011049] [11049] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0011065] [11065] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0011164] [11164] Event [920,190.15332,3960]: 1 finished unit Solar Collector [f=0011166] [11166] Event [5256,185.383789,2760]: 0 finished unit Solar Collector [f=0011173] [11173] Event [2848.19849,146.003784,2889.79346]: 1 lost unit Firefly [f=0011283] [11283] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0011332] [11332] Event [1032,191.227539,3960]: 1 finished unit Wind/Tidal Generator [f=0011489] [11489] Event [2110.63257,316.187531,3424.71826]: 1 finished unit Firefly [f=0011490] [11490] Event [2168,294.685547,3544]: 1 finished unit Wind/Tidal Generator [f=0011497] [11497] Event [4989.4248,217.487839,1070.27881]: 0 finished unit Claw [f=0011524] [11524] Event [4979.30664,199.802444,1317.3811]: 0 finished unit Claw [f=0011531] [11531] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0011546] [11546] Event [2784,110.435547,544]: 1 finished unit Lotus [f=0011615] [11615] Event [1128,191.227539,3960]: 1 finished unit Wind/Tidal Generator [f=0011698] [11698] Event [2560,222.283203,5248]: 1 finished unit Lotus [f=0011739] [11739] Event [977.99231,180.99295,3615.97046]: 1 finished unit Scorcher [f=0011793] [11793] Event [1224,191.216797,3944]: 1 finished unit Wind/Tidal Generator [f=0011796] [11796] Event [2152,283.65332,3624]: 1 finished unit Wind/Tidal Generator [f=0011802] [11802] Event [5112,188.445313,2792]: 0 finished unit Solar Collector [f=0012026] [12026] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0012056] [12056] Event [5976,187.188477,3480]: 0 lost unit Solar Collector [f=0012069] [12069] Event [2152,276.166016,3672]: 1 finished unit Wind/Tidal Generator [f=0012148] [12148] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ripper [f=0012178] [12178] Event [1272,190.851563,3912]: 1 finished unit Wind/Tidal Generator [f=0012205] [12205] Event [4174.5752,180.292282,3285.15918]: 0 finished unit Strike Commander [f=0012205] game_message: Morph complete: ParticleDeath lvl 3 -> ParticleDeath lvl 4 [f=0012205] [12205] Received game_message: Morph complete: ParticleDeath lvl 3 -> ParticleDeath lvl 4 [f=0012297] [12297] Event [5616,283.008789,2928]: 0 lost unit Radar Tower [f=0012343] [12343] Event [2152,269.699219,3752]: 1 finished unit Wind/Tidal Generator [f=0012355] [12355] Event [4968,188.198242,2808]: 0 finished unit Solar Collector [f=0012381] [12381] Event [5486.8916,214.679367,2890.90942]: 0 finished unit Claw [f=0012382] [12382] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0012391] [12391] Event [5449.73926,196.180206,2807.3147]: 0 finished unit Claw [f=0012495] [12495] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0012504] [12504] Event [5278.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0012516] [12516] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ravager [f=0012549] [12549] Event [5690.021,191.687454,2572.73999]: 0 finished unit Claw [f=0012554] [12554] Event [5705.47949,192.005264,2482.98779]: 0 finished unit Claw [f=0012572] [12572] Event [2152,257.367188,3800]: 1 finished unit Wind/Tidal Generator [f=0012615] [12615] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0012641] [12641] Event [2704,123.648438,688]: 1 finished unit Lotus [f=0012690] [12690] Event [5498.34131,182.930161,2126.07666]: 1 lost unit Scorcher [f=0012737] [12737] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0012745] [12745] Event [4487.18164,134.57782,1634.77148]: 1 lost unit Scorcher [f=0012747] nice lie bro i was relaxing for half the game ty for that [f=0012793] [12793] Event [5485.23486,179.941772,2150.7627]: 1 lost unit Scorcher [f=0012793] [12793] Event [5475.0874,180.726791,2129.01318]: 1 lost unit Scorcher [f=0012800] [12800] Event [4304,122.703125,1728]: 0 lost unit Lotus [f=0012806] [12806] Event [2608,223.282227,5488]: 1 finished unit Lotus [f=0012807] [12807] Event [undefined]: TeSparg resigned [f=0012807] game_message: TeSparg has been destroyed! [f=0012807] game_message: RegonWarrior12 wins! [f=0012807] Submitting stats [f=0012807] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012807] Part| Total Time|Time of the last 0.5s [f=0012807] Draw 28367.93ms 25.40% [f=0012807] Lua::Callins::Synced 6471.71ms 15.00% [f=0012807] Lua::Callins::Unsynced 33746.90ms 29.60% [f=0012807] Lua::CollectGarbage::Synced 412.33ms 1.30% [f=0012807] Lua::CollectGarbage::Unsynced 1168.98ms 0.10% [f=0012807] Misc::Profiler::AddTime 88.02ms 0.00% [f=0012807] Sim 39130.36ms 59.40% [f=0012807] [12807] Received game_message: TeSparg has been destroyed! [f=0012807] [12807] Received game_message: RegonWarrior12 wins! [f=0012808] [12808] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012808] [12808] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012808] [12808] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012808] [12808] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.19999981,4.9333334,5.19999981,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012808] [12808] Game End Stats Values: 3,2400,2315,2400,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.4000001,7.9333334,7.4000001,7.9333334,125,40,125,40,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012808] [12808] Game End Stats Values: 4,2400,2440,2400,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.2000008,0,25.2000008,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9,9,9,9,125,165,125,165,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,25.2000008,0,25.2000008,0 [f=0012808] [12808] Game End Stats Values: 5,2615,2530,2615,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.2000008,0,25.2000008,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.9888868,9.9333334,10.9888868,9.9333334,250,165,250,165,0,0,0,0,1090,1090,1090,1090,0,0,0,0,11.7333279,0,11.7333279,0,25.2000008,0,25.2000008,0 [f=0012808] [12808] Game End Stats Values: 6,2560,2725,2560,2725,0.33488369,0.20344894,0.33488369,0.20344894,0,0,0,0,0,0,0,0,0,0,0,0,103.5467,186.5056,103.5467,186.5056,0,0,0,0,9.19999981,9.73333359,9.19999981,9.73333359,1275,1275,1275,1275,13.688983,11.0135632,13.688983,11.0135632,125,290,125,290,0,125,0,125,1160,1160,1160,1160,125,0,125,0,39.866745,0,39.866745,0,186.5056,108.546013,186.5056,108.546013 [f=0012808] [12808] Game End Stats Values: 7,2635,2795,2635,2795,3.13130713,0.42666274,3.13130713,0.42666274,0,0,0,0,0,0,0,0,0,0,0,0,111.50988,244.999969,111.50988,244.999969,0,0,0,0,11.1999998,10.2666664,11.1999998,10.2666664,1275,1275,1275,1275,11.1864271,11.0148802,11.1864271,11.0148802,250,290,250,290,0,245,0,245,1110,1230,1110,1230,245,0,245,0,39.866745,0,39.866745,0,244.999969,116.509193,244.999969,116.509193 [f=0012808] [12808] Game End Stats Values: 8,2830,3010,2830,3010,5.52892685,0.55648714,5.52892685,0.55648714,0,0,0,0,0,0,0,0,0,0,0,0,111.50988,244.999969,111.50988,244.999969,0,0,0,0,13.6792574,12,13.6792574,12,1275,1275,1275,1275,11.1598415,12.2086544,11.1598415,12.2086544,375,415,375,415,0,245,0,245,1180,1320,1180,1320,245,0,245,0,39.866745,0,39.866745,0,244.999969,116.509193,244.999969,116.509193 [f=0012808] [12808] Game End Stats Values: 9,2990,3295,2990,3295,11.1911879,2.46640086,11.1911879,2.46640086,0,0,0,0,0,0,0,0,0,0,0,0,111.50988,244.999969,111.50988,244.999969,0,0,0,0,14.7633076,12.666667,14.7633076,12.666667,1275,1275,1275,1275,11.3774853,13.5273275,11.3774853,13.5273275,500,540,500,540,0,245,0,245,1215,1480,1215,1480,245,0,245,0,39.866745,0,39.866745,0,244.999969,116.509193,244.999969,116.509193 [f=0012808] [12808] Game End Stats Values: 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30,8945,7445,8945,7445,264.707947,244.412506,264.707947,244.412506,0,0,0,0,0,0,0,0,126.199249,287.399017,126.199249,287.399017,1704.93066,1630.97839,1704.93066,1630.97839,900,280,900,280,47.8076134,23.4285717,47.8076134,23.4285717,1330,2915,1330,2915,34.2297974,14.3708296,34.2297974,14.3708296,2115,1980,2115,1980,1415,1635,1415,1635,4600,2270,4600,2270,1635,1416.66675,1635,1416.66675,389.293488,0,389.293488,0,1720.17957,1822.1593,1720.17957,1822.1593 [f=0012822] [12822] Event [2168,256.711914,3848]: 1 finished unit Wind/Tidal Generator [f=0012848] [12848] Event [4192,100.95163,1664]: 0 lost unit Lotus [f=0012851] [12851] Event [4328,108.721603,1592]: 0 lost unit Solar Collector [f=0012859] [12859] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ripper [f=0012937] [TeSparg (replay)] you good [f=0012955] [TeSparg (replay)] gg [f=0013015] [13015] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0013074] Spectator Jack500 left the game: normal quit [f=0013074] [13074] Event [undefined]: Jack500 quit [f=0013090] No clients connected, shutting down server [f=0013090] Server shutdown [f=0013090] [13090] all players disconnected [f=0013195] [13195] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ravager [f=0013230] [13230] Event [152,346.806641,3336]: 1 finished unit Wind/Tidal Generator [f=0013318] [13318] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0013455] [13455] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ripper [f=0013490] [13490] Event [2104,58.4648438,392]: 1 finished unit Solar Collector [f=0013614] [13614] Event [2608,221.660156,5600]: 1 finished unit Lotus [f=0013679] [13679] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ravager [f=0013915] [13915] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ripper [f=0014071] [14071] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0014157] [14157] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ravager [f=0014188] [14188] Event [1976,65.2216797,440]: 1 finished unit Solar Collector [f=0014349] [14349] Event [977.99231,180.99295,3615.97046]: 1 finished unit Ripper [f=0014454] Autoquit sending quit command. [f=0014454] [QuitAction] user exited to system [f=0014454] [SpringApp::Kill][1] fromRun=1 [f=0014454] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014454] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014454] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014454] [ThreadPool::SetThreadCount][2] workers=0 [f=0014454] [SpringApp::Kill][2] [f=0014454] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014454] [Game::KillLua][3] dtor=0 luaUI=0x53dd20c0 [f=0014454] Start widgetHandler:Shutdown [f=0014454] Shutdown - SaveOrderList Complete [f=0014454] Writing last game win data [f=0014454] Shutdown - SaveConfigData Complete [f=0014454] Shutdown Widget - Chili Highlight [f=0014454] Shutdown Widget - Save/Load API [f=0014454] Shutdown Widget - Draw After Chili [f=0014454] Shutdown Widget - EPIC Menu [f=0014454] Shutdown Widget - Chili Minimap [f=0014454] Shutdown Widget - Chili Widget Selector [f=0014454] Shutdown Widget - Local Team Colors [f=0014454] Shutdown Widget - Display Keys 2 [f=0014454] Shutdown Widget - Save Game Menu [f=0014454] Shutdown Widget - HealthBars [f=0014454] Shutdown Widget - Noises [f=0014454] Shutdown Widget - Unit Icons [f=0014454] Shutdown Widget - Win Counter [f=0014454] Shutdown Widget - SpringRTS Replay Stats [f=0014454] Shutdown Widget - BuildETA [f=0014454] Shutdown Widget - Modular Comm Info [f=0014454] Shutdown Widget - Music Player v2 [f=0014454] Shutdown Widget - State Reverse and Latency [f=0014454] Shutdown Widget - CameraShake [f=0014454] Shutdown Widget - Chili Economy Panel Default [f=0014454] Shutdown Widget - Chili EndGame Window [f=0014454] Shutdown Widget - Chili Nuke Warning [f=0014454] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014454] Shutdown Widget - Chili Spectator Panels [f=0014454] Shutdown Widget - Context Menu [f=0014454] Shutdown Widget - Darkening [f=0014454] Shutdown Widget - Defense Range Zero-K [f=0014454] Shutdown Widget - Grab Input [f=0014454] Input grabbing is disabled! [f=0014454] Shutdown Widget - Highlight Geos [f=0014454] Shutdown Widget - Local Widgets Config [f=0014454] Shutdown Widget - MinimapEvents [f=0014454] Shutdown Widget - MetalFeatures (new) [f=0014454] Shutdown Widget - Missile Silo Range [f=0014454] Shutdown Widget - Point Tracker [f=0014454] Shutdown Widget - Showeco and Grid Drawer [f=0014454] Shutdown Widget - Stereo3D [f=0014454] Shutdown Widget - Attack AoE [f=0014454] Shutdown Widget - Map Edge Extension [f=0014454] Shutdown Widget - Selection Send [f=0014454] Shutdown Widget - LupsManager [f=0014454] Shutdown Widget - Newton Firezone [f=0014454] Shutdown Widget - Chili Pro Console [f=0014454] Shutdown Widget - Persistent Build Height [f=0014454] Shutdown Widget - Lasso Terraform GUI [f=0014454] Shutdown Widget - Chili Framework [f=0014454] Shutdown Widget - Lups [f=0014454] Shutdown Widget - Custom Markers [f=0014454] Shutdown Widget - Chili Core Selector [f=0014454] Shutdown Widget - Mex Placement Handler [f=0014454] Shutdown Widget - Select Keys [f=0014454] Shutdown Widget - Pause Screen [f=0014454] Shutdown Widget - Layout Handler [f=0014454] Shutdown Widget - Text To Speech Control [f=0014454] End widgetHandler:Shutdown [f=0014454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={528576,66419065} {int,ext,rec}Allocs={17430055,0,0} {chunk,block}Bytes={66419065,0} [f=0014454] [Game::KillLua][1] dtor=0 luaGaia=0x53663f60 [f=0014454] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329016,54132114} {int,ext,rec}Allocs={17430056,0,0} {chunk,block}Bytes={54132114,0} [f=0014454] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329016,54132114} {int,ext,rec}Allocs={17430056,0,0} {chunk,block}Bytes={54132114,0} [f=0014454] [Game::KillLua][2] dtor=0 luaRules=0x53d3ac10 [f=0014454] Start gadgetHandler:Shutdown [f=0014454] Shutdown - StartSetup [f=0014454] Shutdown - UnitMorph [f=0014454] Shutdown - Carrier Drones [f=0014454] Shutdown - LupsNanoSpray [f=0014454] Shutdown - Missile Silo Controller [f=0014454] Shutdown - Modular Comm Info [f=0014454] Shutdown - Terrain Texture Handler [f=0014454] Shutdown - UnitCloakShield [f=0014454] Shutdown - Starlight Handler [f=0014454] End gadgetHandler:Shutdown [f=0014454] Start gadgetHandler:Shutdown [f=0014454] Shutdown - Save/Load [f=0014454] Shutdown - Teleport Throw [f=0014454] Shutdown - UnitMorph [f=0014454] Shutdown - Modular Comm Info [f=0014454] Shutdown - Retreat Command [f=0014454] Shutdown - Shockwaves [f=0014454] Shutdown - UnitCloakShield [f=0014454] Shutdown - Lups Cloak FX [f=0014454] Shutdown - Lups [f=0014454] Shutdown - Lups Shield [f=0014454] End gadgetHandler:Shutdown [f=0014454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17430094,0,0} {chunk,block}Bytes={0,0} [f=0014454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17430094,0,0} {chunk,block}Bytes={0,0} [f=0014454] [Game::KillLua][4] dtor=0 [f=0014454] [Game::~CGame][1] [f=0014454] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014454] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014454] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014454] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014454] [Game::KillLua][4] dtor=1 [f=0014454] [Game::KillMisc][1] [f=0014454] [Game::KillMisc][2] [f=0014454] [Game::KillMisc][3] [f=0014454] [Game::KillRendering][1] [f=0014454] [3DOParser::Kill] allocated 1 pieces [f=0014454] [S3OParser::Kill] allocated 353 pieces [f=0014454] [AssParser::Kill] allocated 120 pieces [f=0014454] [Game::KillInterface][1] [f=0014454] [Game::KillInterface][2] [f=0014454] [Game::KillSimulation][1] [f=0014454] [Game::KillSimulation][2] [f=0014454] [CCollisionHandler] dis-/continuous tests: 0/1340651 [f=0014454] [Game::KillSimulation][3] [f=0014454] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014454] [~CPathCache(24x24)] cacheHits=37 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0014454] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014454] [~CPathCache(48x48)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014454] [LosHandler::Kill] raycast instance cache-{hits,misses}={7331,12539}; shared=9%; cached=28% [f=0014454] [Game::KillSimulation][4] [f=0014454] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014454] [Game::~CGame][2] [f=0014454] [Game::~CGame][3] [f=0014454] [SpringApp::Kill][3] [f=0014454] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153124 bytes sent 155714 bytes recv'd [f=0014454] [SpringApp::Kill][4] font=0x45ca0aa0 [f=0014454] [SpringApp::Kill][5] [f=0014454] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45d0e510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1923ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1851 inflSize=2kb readTime=23ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4248 inflSize=12kb readTime=19ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=17ms file="luarules/gadgets/mex_placement.lua" indx=1717 inflSize=6kb readTime=14ms file="luaui/widgets/gui_persistent_build_spacing.lua" indx=4703 inflSize=16kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5525 inflSize=999kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="objects3d/strikecom_2.dae" indx=5527 inflSize=1000kb readTime=13ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33712324 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45e07780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45df98c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d6a8b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21b401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]