[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NoXzmzixo9/springsettings.1156979.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1c7c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5054 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156979/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cf89a0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cf89a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RegonWarrior12 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156979/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156979/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52471be0,0x5c5b6540}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3e2bf360e3501752088efb292c9ceb70 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000021f0a9070,000000013d888710}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000014325d8a0,00000000fa1e1f90}]" [f=-000001] Allies: I choose: test! [f=-000001] yo [f=-000001] hi [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [415,188.682373,4668]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4760,188.677734,334]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2847, userid: 518109 [f=0000000] [0] bloa, team: 1, elo:2665, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [576,188.671875,4576]: 0 finished unit Tank Foundry [f=0000009] [9] Event [4704,188.671875,448]: 1 finished unit Rover Assembly [f=0000240] [240] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000447] [447] Event [4704.02979,189.316971,465.99234]: 1 finished unit Mason [f=0000480] [480] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000582] [582] Event [296,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0000590] [590] Event [4776,188.671875,216]: 1 finished unit Wind/Tidal Generator [f=0000709] [709] Event [248,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0000796] [796] Event [4840,188.32428,232]: 1 finished unit Wind/Tidal Generator [f=0000854] [854] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0000913] [913] Event [280,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0001029] [1029] Event [280,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0001048] [1048] Event [4632,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [4704.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0001627] [1627] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001654] [1654] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0001748] [1748] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0001932] [1932] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002200] [2200] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002342] [2342] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002506] [2506] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002599] [2599] Event [4704.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0002732] [2732] Event [472,77.104187,3304]: 0 finished unit Solar Collector [f=0002793] [2793] Event [4648,77.104187,1960]: 1 finished unit Solar Collector [f=0002843] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0002843] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0002859] [2859] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002859] Connection attempt from Anarchid [f=0002859] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002859] -> Connection established (given id 2) [f=0002869] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0002869] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002993] [2993] Event [4704.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0002998] [2998] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003040] [3040] Event [3000,77.104187,424]: 1 finished unit Solar Collector [f=0003181] [3181] Event [848,79.4958496,3312]: 0 finished unit Lotus [f=0003239] [3239] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0003244] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003247] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003247] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0xd8e85e20,0x9e7308e0}]" [f=0003270] [3270] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003426] [3426] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003460] [3460] Event [2984,77.1664429,600]: 1 finished unit Solar Collector [f=0003640] [3640] Event [3064,77.104187,264]: 1 finished unit Solar Collector [f=0003786] [3786] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0003807] [3807] Event [2040,77.104187,4696]: 0 finished unit Solar Collector [f=0003911] [3911] Event [3101.67505,39.3360596,1192.0592]: 1 lost unit Scorcher [f=0004187] [4187] Event [2000,77.104187,4400]: 0 finished unit Lotus [f=0004350] [4350] Event [3248,74.468689,816]: 1 finished unit Lotus [f=0004362] [4362] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0004530] [4530] Event [4434.90381,77.104187,1840.00549]: 1 lost unit Scorcher [f=0004545] [4545] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0004560] [4560] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0004592] [4592] Event [4520,188.671875,424]: 1 finished unit Caretaker [f=0004671] [4671] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0004800] [4800] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0004801] [4801] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0004845] [4845] Event [4232,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0004848] [4848] Event [4691.05811,77.104187,1716.18323]: 0 lost unit Kodachi [f=0004981] [4981] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0005012] [5012] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005026] [5026] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0005049] [5049] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005076] [5076] Event [3752,66.479187,1112]: 1 lost unit Geothermal Generator [f=0005080] [5080] Event [4248,188.671875,840]: 1 finished unit Wind/Tidal Generator [f=0005289] [5289] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005305] [5305] Event [4296,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0005378] [5378] Event [984,27.963562,2072]: 0 finished unit Solar Collector [f=0005522] [5522] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005528] [5528] Event [1784,46.111145,3784]: 0 finished unit Solar Collector [f=0005661] [5661] Event [3744.57129,58.5183754,1527.12695]: 1 lost unit Fencer [f=0005685] [5685] Event [600,188.671875,4696]: 0 finished unit Caretaker [f=0005728] [5728] Event [3667.5332,45.4889755,1596.27588]: 0 lost unit Kodachi [f=0005763] [5763] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0005962] [5962] Event [4504,188.671875,664]: 1 finished unit Caretaker [f=0005967] [5967] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005994] [5994] Event [1904,32.819519,3664]: 0 finished unit Lotus [f=0006034] [6034] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006056] [6056] Event [1312,161.419373,2096]: 0 finished unit Radar Tower [f=0006163] [6163] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006410] [6410] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0006414] [6414] Event [312,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0006423] [6423] Event [3400,54.1992188,1304]: 1 finished unit Solar Collector [f=0006467] [6467] Event [1112,23.979187,1992]: 0 finished unit Solar Collector [f=0006477] [6477] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006653] [6653] Event [312,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0006690] [6690] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006699] [6699] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0006744] [6744] Event [3037.04663,28.5139332,2049.82056]: 0 lost unit Kodachi [f=0006879] [6879] Event [312,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0006893] [6893] Event [4568,75.9437561,1896]: 1 finished unit Metal Extractor [f=0006967] [6967] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006985] [6985] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0007050] [7050] Event [1200,26.3708496,1872]: 0 finished unit Lotus [f=0007137] [7137] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0007325] [7325] Event [1256,27.517395,1960]: 0 finished unit Solar Collector [f=0007339] [7339] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0007385] [7385] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0007388] [7388] Event [3367.35693,21.322937,2296.57275]: 0 lost unit Kodachi [f=0007440] [7440] Event [3322.44043,21.322937,2168.69067]: 1 lost unit Fencer [f=0007520] [7520] Event [3323.05273,21.322937,2241.85229]: 0 lost unit Kodachi [f=0007524] [7524] Event [3169.9707,22.651062,2019.88428]: 1 lost unit Fencer [f=0007624] [7624] Event [456,188.671875,4568]: 0 finished unit Caretaker [f=0007654] [7654] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0007713] [7713] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0007728] [7728] Event [4728,75.9437561,1912]: 1 finished unit Metal Extractor [f=0007748] [7748] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0007823] [7823] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0007963] [7963] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0008001] [8001] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008167] [8167] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008226] [8226] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008236] [8236] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0008327] [8327] Event [1792,50.116272,2064]: 0 finished unit Lotus [f=0008333] [8333] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008482] [8482] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0008498] [8498] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008567] [8567] Event [2920,27.0452881,4728]: 0 finished unit Solar Collector [f=0008663] [8663] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008683] [Game::ClientReadNet] added new player noobula with number 3 to team 0 [f=0008684] > SPRINGIE:User noobula|energyheavygeo|7_5|donator_0|False||Dynasty|CA [f=0008706] [8706] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0008708] Connection attempt from noobula [f=0008708] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008708] -> Connection established (given id 3) [f=0008716] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0008716] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008827] [8827] Event [4704.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0008829] [8829] Event [1352,33.5095215,1880]: 0 finished unit Solar Collector [f=0008947] [8947] Event [3016,21.3851929,4696]: 0 finished unit Solar Collector [f=0009001] [9001] Event [4664,77.382431,1848]: 1 finished unit Solar Collector [f=0009011] [9011] Event [1496,40.9646606,1832]: 0 finished unit Solar Collector [f=0009076] [9076] Event [4118.48193,64.6584549,1795.9541]: 0 lost unit Kodachi [f=0009160] [9160] Event [4085.07959,66.479187,1701.46423]: 1 lost unit Fencer [f=0009207] [9207] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0009275] [9275] Event [4317.72754,77.104187,1562.32202]: 1 lost unit Fencer [f=0009306] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0009316] [9316] Event [2800,25.2294922,4528]: 0 finished unit Lotus [f=0009330] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0009330] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000641bd820,00000000622aa2a0}]" [f=0009343] [9343] Event [4507.71191,77.104187,1505.23035]: 1 lost unit Fencer [f=0009360] [9360] Event [4571.44141,77.104187,1361.4679]: 0 lost unit Kodachi [f=0009370] [9370] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0009403] [9403] Event [4582.03223,77.104187,1512.69031]: 0 lost unit Kodachi [f=0009491] [9491] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0009617] [9617] Event [1904,32.819519,3664]: 0 lost unit Lotus [f=0009662] [9662] Event [3400,54.1992188,1304]: 1 lost unit Solar Collector [f=0009769] [9769] Event [2005.0155,23.7635326,3078.12354]: 1 lost unit Fencer [f=0009826] [9826] Event [2028.47046,22.7634239,3153.01196]: 1 lost unit Fencer [f=0009826] [9826] Event [576.042969,189.991882,4548]: 0 finished unit Ogre [f=0009830] [9830] Event [1996.40283,22.8634319,3126.39331]: 0 lost unit Kodachi [f=0009854] [9854] Event [4296,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0009854] [9854] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0009869] [9869] Event [2014.40137,22.651062,3218.04932]: 1 lost unit Fencer [f=0009878] [9878] Event [1968.31494,21.4212933,3222.86914]: 0 lost unit Kodachi [f=0009948] [9948] Event [2032.27979,21.9527721,3261.50073]: 1 lost unit Fencer [f=0009952] [9952] Event [2017.47437,21.322937,3349.31958]: 0 lost unit Kodachi [f=0009961] [9961] Event [3498.38599,48.1441727,1414.29089]: 0 lost unit Kodachi [f=0010068] [10068] Event [3545.14526,41.2168961,1542.55835]: 0 lost unit Kodachi [f=0010094] [10094] Event [1784,46.111145,3784]: 0 lost unit Solar Collector [f=0010128] [10128] Event [4328,188.671875,504]: 1 finished unit Wind/Tidal Generator [f=0010263] [10263] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0010365] [10365] Event [576.042969,189.991882,4548]: 0 finished unit Ogre [f=0010397] [10397] Event [4392,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0010629] [10629] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0010680] [10680] Event [2192,38.8998413,2800]: 0 finished unit Lotus [f=0010684] [10684] Event [1544.22839,23.9729862,3088.43408]: 1 lost unit Fencer [f=0010730] [10730] Event [2042.19788,62.2724876,4232.80322]: 1 lost unit Scorcher [f=0010734] [10734] Event [1368,66.479187,4040]: 0 finished unit Geothermal Generator [f=0010793] [10793] Event [1726.90662,21.322937,2976.29443]: 1 lost unit Fencer [f=0010861] [10861] Event [1952,25.6393433,2880]: 0 lost unit Lotus [f=0010874] [10874] Event [1916.31152,20.9881935,3113.67334]: 1 lost unit Fencer [f=0010905] [10905] Event [576.042969,189.991882,4548]: 0 finished unit Ogre [f=0010920] [10920] Event [1968,26.5576172,2864]: 0 lost unit Lotus [f=0010925] [10925] Event [4704.02979,189.316971,465.99234]: 1 finished unit Mason [f=0010952] [10952] Event [2152,31.7248535,3016]: 1 finished unit Stinger [f=0010962] [10962] Event [2192,38.8998413,2800]: 0 lost unit Lotus [f=0011080] [11080] Event [2152,30.5306435,3016]: 1 lost unit Stinger [f=0011253] [11253] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0011324] [11324] Event [1979.65845,19.3620758,3335.354]: 1 lost unit Fencer [f=0011405] [11405] Event [2004.24255,23.0569115,3569.93604]: 1 lost unit Fencer [f=0011492] [11492] Event [1900.94849,18.4329987,3140.39038]: 1 lost unit Ravager [f=0011574] [11574] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0011635] [11635] Event [2014.79309,27.056469,2868.10864]: 1 lost unit Fencer [f=0011684] [11684] Event [2617.90698,45.6806068,3323.58813]: 1 lost unit Engineer Commander [f=0011732] [11732] Event [1942.3429,21.4490757,3250.18872]: 0 lost unit Ogre [f=0011825] [11825] Event [1674.64539,29.0283127,3420.4126]: 0 lost unit Engineer Commander [f=0011853] [11853] Event [576.042969,189.991882,4548]: 0 finished unit Ogre [f=0011946] [11946] Event [1833.41833,22.374052,3171.77417]: 1 lost unit Ravager [f=0011984] [11984] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0012058] [12058] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0012107] [12107] Event [2020.98877,31.7924786,3800.1665]: 1 lost unit Fencer [f=0012115] [12115] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0012297] [12297] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0012461] [12461] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0012486] [12486] Event [3079.28833,28.8021469,4074.74927]: 1 lost unit Fencer [f=0012523] [12523] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0012627] [12627] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0012628] [12628] Event [456,188.671875,4440]: 0 finished unit Storage [f=0012834] [12834] Event [2984,21.4906502,4584]: 0 finished unit Metal Extractor [f=0012857] [12857] Event [4704.02979,189.316971,465.99234]: 1 finished unit Ravager [f=0013009] [13009] Event [376,24.0414429,360]: 0 finished unit Solar Collector [f=0013112] [13112] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0013181] [13181] Event [4704.02979,189.316971,465.99234]: 1 finished unit Mason [f=0013291] [13291] Event [424,188.671875,4616]: 0 finished unit Caretaker [f=0013394] [13394] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0013397] [13397] Event [536,29.291687,376]: 0 finished unit Solar Collector [f=0013450] [13450] Event [4440,188.671875,552]: 1 finished unit Storage [f=0013512] [13512] Event [3464,47.9549026,1384]: 1 finished unit Metal Extractor [f=0013568] [13568] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0013592] [13592] Event [2308.23901,46.4649925,2728.05396]: 1 lost unit Ravager [f=0013732] [13732] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0013828] [13828] Event [480,25.0842285,448]: 0 finished unit Lotus [f=0013893] [13893] Event [576.042969,189.991882,4548]: 0 finished unit Kodachi [f=0014074] [14074] Event [808,188.671875,4248]: 0 finished unit Energy Pylon [f=0014080] [14080] Event [1704,49.8118591,3784]: 0 finished unit Metal Extractor [f=0014132] [14132] Event [576.042969,189.991882,4548]: 0 finished unit Welder [f=0014195] [14195] Event [3968,66.479187,1296]: 1 finished unit Radar Tower [f=0014366] [14366] Event [4704.02979,189.316971,465.99234]: 1 finished unit Dominatrix [f=0014401] [14401] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0014464] [14464] Event [304,22.651062,560]: 0 finished unit Lotus [f=0014622] [14622] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0014651] [14651] Event [1872,33.4250641,3648]: 0 finished unit Radar Tower [f=0014671] [14671] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0014940] [14940] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0015035] [15035] Event [3464,45.7062531,1384]: 1 lost unit Metal Extractor [f=0015091] [15091] Event [560,66.479187,1216]: 0 finished unit Radar Tower [f=0015211] [15211] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0015225] [15225] Event [744,77.104187,3544]: 0 finished unit Energy Pylon [f=0015256] [15256] Event [3968,66.479187,1296]: 1 lost unit Radar Tower [f=0015288] [15288] Event [2296,22.2671509,456]: 1 lost unit Metal Extractor [f=0015346] [15346] Event [3906.80688,62.8663521,1195.62781]: 1 lost unit Mason [f=0015383] [15383] Event [3784,66.479187,1128]: 1 lost unit Geothermal Generator [f=0015439] [15439] Event [4704.02979,189.316971,465.99234]: 1 finished unit Dominatrix [f=0015481] [15481] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0015727] [15727] Event [3248,72.9320068,816]: 1 lost unit Lotus [f=0015751] [15751] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0015889] [15889] Event [336.000244,25.2294941,503.023193]: 1 lost unit Mason [f=0015921] [15921] Event [4704.02979,189.316971,465.99234]: 1 finished unit Dominatrix [f=0015960] [15960] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0015979] [15979] Event [3500.08203,23.8186989,4722.02344]: 0 lost unit Welder [f=0015993] [15993] Event [2984,76.5104828,600]: 1 lost unit Solar Collector [f=0016021] [16021] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0016067] [16067] Event [2984,75.1841278,360]: 1 lost unit Metal Extractor [f=0016092] [16092] Event [2984,21.4906502,4584]: 0 lost unit Metal Extractor [f=0016169] [16169] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0016182] [16182] Event [3064,74.8726654,264]: 1 lost unit Solar Collector [f=0016202] [16202] Event [2800,25.2294922,4528]: 0 lost unit Lotus [f=0016218] [16218] Event [3000,76.5418243,424]: 1 lost unit Solar Collector [f=0016290] [16290] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0016335] [16335] Event [3016,21.3851929,4696]: 0 lost unit Solar Collector [f=0016403] [16403] Event [2920,27.0988274,4728]: 0 lost unit Solar Collector [f=0016482] [16482] Event [4568,75.9437561,1896]: 1 lost unit Metal Extractor [f=0016532] [16532] Event [4728,75.9437561,1912]: 1 lost unit Metal Extractor [f=0016534] [16534] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0016614] [16614] Event [4664,77.382431,1848]: 1 lost unit Solar Collector [f=0016714] [16714] Event [4648,77.2024536,1960]: 1 lost unit Solar Collector [f=0016788] [16788] Event [4704.02979,189.316971,465.99234]: 1 finished unit Dominatrix [f=0016799] [16799] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0016856] alright [f=0016887] gg [f=0016915] wp [f=0016982] gg [f=0017043] [17043] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0017045] [17045] Event [undefined]: bloa resigned [f=0017045] game_message: bloa has been destroyed! [f=0017045] game_message: Masper wins! [f=0017045] Submitting stats [f=0017045] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017045] Part| Total Time|Time of the last 0.5s [f=0017045] Draw 32735.10ms 26.80% [f=0017045] Lua::Callins::Synced 11574.28ms 14.10% [f=0017045] Lua::Callins::Unsynced 41585.69ms 33.50% [f=0017045] Lua::CollectGarbage::Synced 505.51ms 0.10% [f=0017045] Lua::CollectGarbage::Unsynced 1460.81ms 0.40% [f=0017045] Misc::Profiler::AddTime 111.41ms 0.00% [f=0017045] Sim 54253.66ms 57.70% [f=0017045] [17045] Received game_message: bloa has been destroyed! [f=0017045] [17045] Received game_message: Masper wins! [f=0017046] [17046] Game End Stats Header: 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30,4435,6705,4435,6705,560.264709,762.357544,560.264709,762.357544,0,0,0,0,0,0,0,0,112.291679,947.177002,112.291679,947.177002,4975.4707,5859.81104,4975.4707,5859.81104,90,450,90,450,26.7764034,56.4933014,26.7764034,56.4933014,0,55,0,55,24.1344948,40.0276337,24.1344948,40.0276337,1750,1500,1750,1500,4158.7998,5548.3999,4158.7998,5548.3999,2595,4700,2595,4700,5863.7334,4658.46631,5863.7334,4658.46631,513.657166,235.200989,513.657166,235.200989,6262.7085,5705.26123,6262.7085,5705.26123 [f=0017046] [17046] Game End Stats Values: 31,4655,7305,4655,7305,625.968628,856.860107,625.968628,856.860107,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5042.71289,5953.60059,5042.71289,5953.60059,90,450,90,450,29.019865,60.504715,29.019865,60.504715,0,55,0,55,20.3802471,41.8002701,20.3802471,41.8002701,1750,1850,1750,1850,4158.7998,5548.3999,4158.7998,5548.3999,2815,4950,2815,4950,5863.7334,4658.46631,5863.7334,4658.46631,513.657166,347.700989,513.657166,347.700989,6356.49805,5772.50342,6356.49805,5772.50342 [f=0017046] [17046] Game End Stats Values: 32,4495,7920,4495,7920,632.645996,922.743591,632.645996,922.743591,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5096.55908,6109.81201,5096.55908,6109.81201,90,540,90,540,21.36726,56.2865868,21.36726,56.2865868,0,55,0,55,18.1784916,42.2922325,18.1784916,42.2922325,1500,2375,1500,2375,4158.7998,5798.3999,4158.7998,5798.3999,2905,4950,2905,4950,6113.7334,4658.46631,6113.7334,4658.46631,513.657166,496.450989,513.657166,496.450989,6512.70947,5826.34961,6512.70947,5826.34961 [f=0017046] [17046] Game End Stats Values: 33,4970,8395,4970,8395,634.52301,975.610352,634.52301,975.610352,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5096.55908,6109.81201,5096.55908,6109.81201,90,540,90,540,18.0875721,53.7359619,18.0875721,53.7359619,55,55,55,55,18.1251354,41.5576324,18.1251354,41.5576324,1920,2375,1920,2375,4158.7998,5798.3999,4158.7998,5798.3999,2905,5425,2905,5425,6113.7334,4658.46631,6113.7334,4658.46631,513.657166,632.700989,513.657166,632.700989,6512.70947,5826.34961,6512.70947,5826.34961 [f=0017046] [17046] Game End Stats Values: 34,5060,9140,5060,9140,635.841553,1027.41248,635.841553,1027.41248,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5096.55908,6109.81201,5096.55908,6109.81201,90,630,90,630,17.6743088,53.4145546,17.6743088,53.4145546,55,110,55,110,18.8879013,40.6536369,18.8879013,40.6536369,1920,2975,1920,2975,4158.7998,5798.3999,4158.7998,5798.3999,2995,5425,2995,5425,6113.7334,4658.46631,6113.7334,4658.46631,513.657166,737.450989,513.657166,737.450989,6512.70947,5826.34961,6512.70947,5826.34961 [f=0017046] [17046] Game End Stats Values: 35,4495,9995,4495,9995,636.615356,1076.16516,636.615356,1076.16516,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5096.55908,6538.59424,5096.55908,6538.59424,90,630,90,630,17.3582783,53.1687737,17.3582783,53.1687737,0,165,0,165,19.1182575,44.0668831,19.1182575,44.0668831,1500,3575,1500,3575,4158.7998,5952.3999,4158.7998,5952.3999,2905,5625,2905,5625,6687.7334,4658.46631,6687.7334,4658.46631,513.657166,898.450989,513.657166,898.450989,7115.68311,5826.34961,7115.68311,5826.34961 [f=0017046] [17046] Game End Stats Values: 36,4705,10295,4705,10295,637.423096,1185.73157,637.423096,1185.73157,0,0,0,0,0,0,0,0,159.130661,947.177002,159.130661,947.177002,5172.85156,6806.70508,5172.85156,6806.70508,0,630,0,630,22.3235435,57.0302925,22.3235435,57.0302925,0,165,0,165,18.0538445,46.8877029,18.0538445,46.8877029,1920,3875,1920,3875,4158.7998,6211.06641,4158.7998,6211.06641,2785,5625,2785,5625,6946.3999,4658.46631,6946.3999,4658.46631,513.657166,1058.45093,513.657166,1058.45093,7383.79395,5902.64209,7383.79395,5902.64209 [f=0017046] [17046] Game End Stats Values: 37,4685,10530,4685,10530,641.396057,1315.12219,641.396057,1315.12219,0,0,0,0,0,0,0,0,159.130661,1211.35461,159.130661,1211.35461,5639.48193,7295.61084,5639.48193,7295.61084,0,630,0,630,26.683239,61.5466232,26.683239,61.5466232,0,165,0,165,16.93153,55.1293793,16.93153,55.1293793,2340,4475,2340,4475,4523.7998,6651.06641,4523.7998,6651.06641,2345,5260,2345,5260,7386.3999,5023.46631,7386.3999,5023.46631,513.657166,1310.45093,513.657166,1310.45093,7901.45996,6393.09424,7901.45996,6393.09424 [f=0017046] [17046] Game End Stats Values: 38,4365,10900,4365,10900,654.205505,1417.5542,654.205505,1417.5542,0,0,0,0,0,0,0,0,159.130661,1427.55444,159.130661,1427.55444,5764.87207,7615.05176,5764.87207,7615.05176,0,540,0,540,19.1542225,56.1649818,19.1542225,56.1649818,0,165,0,165,14.0539637,49.2121849,14.0539637,49.2121849,2340,5075,2340,5075,4753.7998,6971.06641,4753.7998,6971.06641,2025,5120,2025,5120,7706.3999,5253.46631,7706.3999,5253.46631,513.657166,1547.45093,513.657166,1547.45093,8236.29688,6715.16846,8236.29688,6715.16846 [f=0017046] [17046] Game End Stats Values: 39,4715,11500,4715,11500,658.987427,1479.11292,658.987427,1479.11292,0,0,0,0,0,0,0,0,159.130661,1446.75732,159.130661,1446.75732,6061.09033,8198.96484,6061.09033,8198.96484,0,540,0,540,10.6087351,51.6966782,10.6087351,51.6966782,0,165,0,165,10.3415651,38.2542114,10.3415651,38.2542114,2760,5675,2760,5675,4753.7998,7041.06641,4753.7998,7041.06641,1955,5120,1955,5120,7776.3999,5253.46631,7776.3999,5253.46631,513.657166,1645.20093,513.657166,1645.20093,8820.2334,7054.02783,8820.2334,7054.02783 [f=0017047] [17047] Event [2732.4563,39.7705917,3606.33252]: 1 lost unit Ravager [f=0017052] [17052] Event [2586.36914,27.963562,3799.37793]: 1 lost unit Ravager [f=0017058] [17058] Event [2767.57739,29.291687,3838.78589]: 1 lost unit Ravager [f=0017076] [17076] Event [2851.41284,43.7246361,3598.60156]: 1 lost unit Ravager [f=0017093] [17093] Event [2909.25806,54.4393921,3453.15015]: 1 lost unit Ravager [f=0017093] [17093] Event [4601.28955,112.67012,1128.3302]: 1 lost unit Ravager [f=0017158] [17158] Event [392,188.671875,4376]: 0 finished unit Caretaker [f=0017169] Spectator noobula left the game: normal quit [f=0017169] [17169] Event [undefined]: noobula quit [f=0017175] Spectator bloa left the game: normal quit [f=0017175] [17175] Event [undefined]: bloa quit [f=0017175] Spectator Anarchid left the game: normal quit [f=0017175] [17175] Event [undefined]: Anarchid quit [f=0017197] Player Masper left the game: normal quit [f=0017197] [17197] Event [undefined]: Masper quit [f=0017203] No clients connected, shutting down server [f=0017203] Server shutdown [f=0017203] [17203] all players disconnected [f=0017366] [17366] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0017414] [17414] Event [456,188.671875,4376]: 0 finished unit Caretaker [f=0017594] [17594] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0017795] [17795] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0017871] [17871] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0018121] [18121] Event [576.042969,189.991882,4548]: 0 finished unit Blitz [f=0018305] [18305] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0018915] Autoquit sending quit command. [f=0018915] [QuitAction] user exited to system [f=0018915] [SpringApp::Kill][1] fromRun=1 [f=0018915] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018915] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018915] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018915] [ThreadPool::SetThreadCount][2] workers=0 [f=0018915] [SpringApp::Kill][2] [f=0018915] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018915] [Game::KillLua][3] dtor=0 luaUI=0x52b0ce60 [f=0018915] Start widgetHandler:Shutdown [f=0018915] Shutdown - SaveOrderList Complete [f=0018915] Writing last game win data [f=0018915] Shutdown - SaveConfigData Complete [f=0018915] Shutdown Widget - Save/Load API [f=0018915] Shutdown Widget - Chili Highlight [f=0018915] Shutdown Widget - Draw After Chili [f=0018915] Shutdown Widget - EPIC Menu [f=0018915] Shutdown Widget - Chili Widget Selector [f=0018915] Shutdown Widget - Chili Minimap [f=0018915] Shutdown Widget - Local Team Colors [f=0018915] Shutdown Widget - Display Keys 2 [f=0018915] Shutdown Widget - Save Game Menu [f=0018915] Shutdown Widget - Unit Icons [f=0018915] Shutdown Widget - Noises [f=0018915] Shutdown Widget - HealthBars [f=0018915] Shutdown Widget - Win Counter [f=0018915] Shutdown Widget - BuildETA [f=0018915] Shutdown Widget - SpringRTS Replay Stats [f=0018915] Shutdown Widget - Modular Comm Info [f=0018915] Shutdown Widget - Stereo3D [f=0018915] Shutdown Widget - Showeco and Grid Drawer [f=0018915] Shutdown Widget - Point Tracker [f=0018915] Shutdown Widget - Missile Silo Range [f=0018915] Shutdown Widget - MetalFeatures (new) [f=0018915] Shutdown Widget - MinimapEvents [f=0018915] Shutdown Widget - Local Widgets Config [f=0018915] Shutdown Widget - Highlight Geos [f=0018915] Shutdown Widget - Grab Input [f=0018915] Input grabbing is disabled! [f=0018915] Shutdown Widget - Defense Range Zero-K [f=0018915] Shutdown Widget - Darkening [f=0018915] Shutdown Widget - Context Menu [f=0018915] Shutdown Widget - Chili Spectator Panels [f=0018915] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018915] Shutdown Widget - Chili Nuke Warning [f=0018915] Shutdown Widget - Chili EndGame Window [f=0018915] Shutdown Widget - Chili Economy Panel Default [f=0018915] Shutdown Widget - CameraShake [f=0018915] Shutdown Widget - State Reverse and Latency [f=0018915] Shutdown Widget - Music Player v2 [f=0018915] Shutdown Widget - Attack AoE [f=0018915] Shutdown Widget - Map Edge Extension [f=0018915] Shutdown Widget - Selection Send [f=0018915] Shutdown Widget - LupsManager [f=0018915] Shutdown Widget - Newton Firezone [f=0018915] Shutdown Widget - Chili Pro Console [f=0018915] Shutdown Widget - Persistent Build Height [f=0018915] Shutdown Widget - Lasso Terraform GUI [f=0018915] Shutdown Widget - Lups [f=0018915] Shutdown Widget - Chili Framework [f=0018915] Shutdown Widget - Mex Placement Handler [f=0018915] Shutdown Widget - Chili Core Selector [f=0018915] Shutdown Widget - Custom Markers [f=0018915] Shutdown Widget - Select Keys [f=0018915] Shutdown Widget - Pause Screen [f=0018915] Shutdown Widget - Text To Speech Control [f=0018915] Shutdown Widget - Layout Handler [f=0018915] End widgetHandler:Shutdown [f=0018915] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513481,62939628} {int,ext,rec}Allocs={20651338,0,0} {chunk,block}Bytes={62939628,0} [f=0018915] [Game::KillLua][1] dtor=0 luaGaia=0x5c5b6540 [f=0018915] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273081,48599903} {int,ext,rec}Allocs={20651339,0,0} {chunk,block}Bytes={48599903,0} [f=0018915] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273081,48599903} {int,ext,rec}Allocs={20651339,0,0} {chunk,block}Bytes={48599903,0} [f=0018915] [Game::KillLua][2] dtor=0 luaRules=0x52471be0 [f=0018915] Start gadgetHandler:Shutdown [f=0018915] Shutdown - StartSetup [f=0018915] Shutdown - UnitMorph [f=0018915] Shutdown - Carrier Drones [f=0018915] Shutdown - LupsNanoSpray [f=0018915] Shutdown - Missile Silo Controller [f=0018915] Shutdown - Modular Comm Info [f=0018915] Shutdown - Terrain Texture Handler [f=0018915] Shutdown - UnitCloakShield [f=0018915] Shutdown - Starlight Handler [f=0018915] End gadgetHandler:Shutdown [f=0018915] Start gadgetHandler:Shutdown [f=0018915] Shutdown - Save/Load [f=0018915] Shutdown - Teleport Throw [f=0018915] Shutdown - UnitMorph [f=0018915] Shutdown - Modular Comm Info [f=0018915] Shutdown - Retreat Command [f=0018915] Shutdown - Shockwaves [f=0018915] Shutdown - UnitCloakShield [f=0018915] Shutdown - Lups Cloak FX [f=0018915] Shutdown - Lups [f=0018915] Shutdown - Lups Shield [f=0018915] End gadgetHandler:Shutdown [f=0018915] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20651371,0,0} {chunk,block}Bytes={0,0} [f=0018915] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20651371,0,0} {chunk,block}Bytes={0,0} [f=0018915] [Game::KillLua][4] dtor=0 [f=0018915] [Game::~CGame][1] [f=0018915] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018915] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018915] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018915] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018915] [Game::KillLua][4] dtor=1 [f=0018915] [Game::KillMisc][1] [f=0018915] [Game::KillMisc][2] [f=0018915] [Game::KillMisc][3] [f=0018915] [Game::KillRendering][1] [f=0018915] [3DOParser::Kill] allocated 1 pieces [f=0018915] [S3OParser::Kill] allocated 350 pieces [f=0018915] [AssParser::Kill] allocated 67 pieces [f=0018915] [Game::KillInterface][1] [f=0018915] [Game::KillInterface][2] [f=0018915] [Game::KillSimulation][1] [f=0018915] [Game::KillSimulation][2] [f=0018915] [CCollisionHandler] dis-/continuous tests: 0/144755 [f=0018915] [Game::KillSimulation][3] [f=0018915] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018915] [~CPathCache(20x20)] cacheHits=91 hitPercentage=23% numHashColls=0 maxCacheSize=18 [f=0018915] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018915] [~CPathCache(40x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018915] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018915] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018915] [LosHandler::Kill] raycast instance cache-{hits,misses}={6817,14240}; shared=0%; cached=32% [f=0018915] [Game::KillSimulation][4] [f=0018915] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018915] [Game::~CGame][2] [f=0018915] [Game::~CGame][3] [f=0018915] [SpringApp::Kill][3] [f=0018915] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200830 bytes sent 279252 bytes recv'd [f=0018915] [SpringApp::Kill][4] font=0x45c85aa0 [f=0018915] [SpringApp::Kill][5] [f=0018915] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45cf3bc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2058ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=83ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=16ms file="unitpics/factoryship.png" indx=6473 inflSize=9kb readTime=15ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=15ms file="luaui/widgets/api_chili.lua" indx=3839 inflSize=11kb readTime=14ms file="luaui/widgets/unit_global_build_command.lua" indx=4792 inflSize=103kb readTime=13ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=12ms file="luaui/widgets/map_edge_extension.lua" indx=4740 inflSize=14kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40597124 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45deaab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f835f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d555f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1c7c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]