[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fvk6NsZt0s/springsettings.1156667.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc27401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5185 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156667/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a2780] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a2780] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156667/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156667/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58f29e50,0x54d65f90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c985f260377fa6a3e3c222254596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010066de60,000000004844f750}]" [f=-000001] the first few captures didnt work [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={000000009bddef70,00000000664e5760}]" [f=-000001] was weird [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [1018,313.220978,3716]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5136,311.982788,471]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2569, userid: 529075 [f=0000000] [0] Subintroierunt, team: 0, elo:2476, userid: 492634 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4944,311.096954,464]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [1152,312.207031,3728]: 0 finished unit Tank Foundry [f=0000240] [240] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000410] [410] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0000480] [480] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000666] [666] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0000852] [852] Event [5288,310.733032,56]: 1 finished unit Solar Collector [f=0000944] [944] Event [1180,312.651978,3728]: 0 finished unit Blitz [f=0001076] [1076] Event [5288,310.302734,136]: 1 finished unit Solar Collector [f=0001202] [1202] Event [1344,335.882568,3776]: 0 finished unit Radar Tower [f=0001304] [1304] Event [5288,309.359741,216]: 1 finished unit Solar Collector [f=0001443] [1443] Event [936,313.589478,3784]: 0 finished unit Solar Collector [f=0001592] [1592] Event [5200,309.735107,336]: 1 finished unit Lotus [f=0001708] [1708] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0002259] [2259] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0002595] [2595] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0002730] [2730] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002960] [2960] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0003121] [3121] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003355] [3355] Event [4976,311.005859,464]: 1 finished unit Quill [f=0003471] [3471] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0003582] [3582] Event [216,313.058472,3064]: 0 finished unit Solar Collector [f=0003586] [3586] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0003933] [3933] Event [152,313.433838,2872]: 0 finished unit Solar Collector [f=0003986] [3986] Event [4976,311.005859,464]: 1 finished unit Quill [f=0004129] [4129] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0004242] [4242] Event [1180,313.971985,3728]: 0 finished unit Blitz [f=0004264] [4264] Event [136,312.994385,2968]: 0 finished unit Solar Collector [f=0004572] [4572] Event [5208,310.211182,200]: 1 finished unit Solar Collector [f=0004736] [4736] Event [224,313.131714,2896]: 0 finished unit Picket [f=0005128] [5128] Event [5208,311.447144,88]: 1 finished unit Solar Collector [f=0005142] [5142] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0005188] [5188] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0005210] [5210] Event [248,313.040161,2824]: 0 finished unit Solar Collector [f=0005247] [5247] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0005604] [5604] Event [5256,311.584473,424]: 1 finished unit Solar Collector [f=0005842] [5842] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0005935] [5935] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0006099] [6099] Event [5304,312.637329,520]: 1 finished unit Solar Collector [f=0006125] [6125] Event [1305.0105,313.598785,2822.93774]: 0 finished unit Engineer Commander [f=0006125] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0006125] [6125] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0006179] [6179] Event [968,313.388062,3656]: 0 finished unit Solar Collector [f=0006243] [6243] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0006346] [6346] Event [1180,313.971985,3728]: 0 finished unit Ogre [f=0006597] [6597] Event [5224,311.749268,600]: 1 finished unit Solar Collector [f=0006671] [6671] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0006723] [6723] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0006763] [6763] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0006973] [6973] Event [1144,313.66272,3608]: 0 finished unit Caretaker [f=0006985] [6985] Event [5768,308.343506,3576]: 1 finished unit Solar Collector [f=0007061] [7061] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0007165] [7165] Event [5880,308.343506,3576]: 1 finished unit Solar Collector [f=0007345] [7345] Event [5880,308.389282,3464]: 1 finished unit Solar Collector [f=0007469] [7469] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0007571] [7571] Event [2272,312.8479,2688]: 0 finished unit Picket [f=0007609] [7609] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0007635] [7635] Event [5632,308.187866,3520]: 1 finished unit Lotus [f=0007750] [7750] Event [5064,310.266113,312]: 1 finished unit Caretaker [f=0007831] [7831] Event [2248,313.15918,2744]: 0 finished unit Solar Collector [f=0007836] [7836] Event [1032,312.994385,3752]: 0 finished unit Stinger [f=0007976] [7976] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0008047] [8047] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0008100] [8100] Event [5456,308.554077,3696]: 1 finished unit Lotus [f=0008292] [8292] Event [5496,308.279419,3560]: 1 finished unit Solar Collector [f=0008299] [8299] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0008388] [8388] Event [4984,309.49707,312]: 1 finished unit Caretaker [f=0008394] [8394] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0008485] [8485] Event [5384,308.279419,3560]: 1 finished unit Solar Collector [f=0008547] [8547] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0008688] [8688] Event [5360,308.334351,3424]: 1 finished unit Radar Tower [f=0008688] [8688] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0008755] [8755] Event [5224,310.769653,696]: 1 finished unit Solar Collector [f=0008768] [8768] Event [1560,308.572388,952]: 1 lost unit Metal Extractor [f=0008782] [8782] Event [2256,312.078857,2192]: 0 finished unit Picket [f=0008844] [8844] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0008938] [8938] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0008941] [8941] Event [5128,310.440063,712]: 1 finished unit Solar Collector [f=0008961] [8961] Event [512,312.426758,928]: 1 finished unit Lotus [f=0009085] [9085] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0009238] [9238] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0009238] [9238] Event [2264,312.948608,2088]: 0 lost unit Metal Extractor [f=0009241] [9241] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0009295] [9295] Event [5048,311.00769,728]: 1 finished unit Solar Collector [f=0009369] [9369] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0009502] [9502] Event [1032,313.15918,3864]: 0 finished unit Storage [f=0009558] [9558] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0009582] [9582] Event [624,308.856201,1120]: 1 finished unit Lotus [f=0009761] [9761] Event [4968,311.941528,728]: 1 finished unit Solar Collector [f=0009777] [9777] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0009793] [9793] Event [2336,312.35321,2192]: 0 finished unit Picket [f=0009950] [9950] Event [1180,313.971985,3728]: 0 finished unit Welder [f=0009969] [9969] Event [3959.16284,310.93927,161.96875]: 1 lost unit Dagger [f=0010030] [10030] Event [4225.80811,312.583466,261.667938]: 1 lost unit Scalpel [f=0010103] [10103] Event [4412.60986,312.862518,191.427185]: 0 lost unit Blitz [f=0010136] [10136] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0010176] [10176] Event [4888,312.490845,728]: 1 finished unit Solar Collector [f=0010187] [10187] Event [768,312.078857,896]: 1 finished unit Lotus [f=0010264] [10264] Event [4451.20947,311.995972,368.205658]: 1 lost unit Scalpel [f=0010299] [10299] Event [4372.04492,314.997345,390.7435]: 0 lost unit Blitz [f=0010337] [10337] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0010529] [10529] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0010581] [10581] Event [2264,304.127808,2088]: 0 finished unit Metal Extractor [f=0010595] [10595] Event [3840,308.453369,3584]: 1 finished unit Radar Tower [f=0010720] [10720] Event [2160,311.044312,2256]: 0 finished unit Picket [f=0010798] [10798] Event [896,310.083008,1104]: 1 finished unit Lotus [f=0010831] [10831] Event [3856,308.31604,3744]: 1 finished unit Lotus [f=0010909] [10909] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0010989] [10989] Event [1874.90991,311.868256,1876.3125]: 1 lost unit Scalpel [f=0011031] [11031] Event [2264,304.127808,2088]: 0 lost unit Metal Extractor [f=0011078] [11078] Event [2416,311.264038,2224]: 0 finished unit Picket [f=0011151] [11151] Event [4976,311.005859,464]: 1 finished unit Quill [f=0011166] [11166] Event [3712,308.883667,3600]: 1 finished unit Lotus [f=0011207] [11207] Event [2264,299.053955,2088]: 0 finished unit Metal Extractor [f=0011323] [11323] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0011413] [11413] Event [1024,309.423828,896]: 1 finished unit Lotus [f=0011464] [11464] Event [3648,308.654785,3648]: 1 finished unit Lotus [f=0011554] [11554] Event [4976,311.005859,464]: 1 finished unit Quill [f=0011638] [11638] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0011653] [11653] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0011763] [11763] Event [3584,309.213257,3552]: 1 finished unit Lotus [f=0011798] [11798] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0012000] [12000] Event [3552,308.810425,3648]: 1 finished unit Lotus [f=0012164] [12164] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0012221] [12221] Event [224,313.131714,2896]: 0 lost unit Picket [f=0012302] [12302] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0012307] [12307] Event [3504,309.103394,3712]: 1 finished unit Lotus [f=0012307] [12307] Event [2968,311.428833,1752]: 0 finished unit Stinger [f=0012401] [12401] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0012412] [12412] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0012471] [12471] Event [3409.02075,311.756104,2103.40576]: 1 lost unit Scalpel [f=0012534] [12534] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0012543] [12543] Event [2904,310.394287,1672]: 0 finished unit Solar Collector [f=0012544] [12544] Event [248,312.710571,3144]: 0 lost unit Metal Extractor [f=0012589] [12589] Event [216,312.875244,3064]: 0 lost unit Solar Collector [f=0012601] [12601] Event [4880,311.117554,1024]: 1 finished unit Lotus [f=0012615] [12615] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0012686] [12686] Event [2636.85767,310.54306,1335.49988]: 1 lost unit Quill [f=0012730] [12730] Event [450.454834,312.775909,3574.96802]: 1 lost unit Dagger [f=0012733] [12733] Event [2766.93701,309.192444,1210.79163]: 1 lost unit Bolas [f=0012739] [12739] Event [446.217224,311.829041,3578.00366]: 1 lost unit Dagger [f=0012778] [12778] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0012864] [12864] Event [872,312.948608,3832]: 0 lost unit Metal Extractor [f=0012879] [12879] Event [629.148682,312.906403,3643.68018]: 1 lost unit Scalpel [f=0012913] [12913] Event [3016,312.747192,1672]: 0 finished unit Solar Collector [f=0012999] [12999] Event [1180,313.971985,3728]: 0 finished unit Emissary [f=0013014] [13014] Event [654.428711,312.934601,3688.54883]: 1 lost unit Scalpel [f=0013017] [13017] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0013069] [13069] Event [3288,303.324585,1112]: 1 lost unit Metal Extractor [f=0013162] [13162] Event [613.114014,313.44046,3693.70532]: 1 lost unit Scalpel [f=0013170] [13170] Event [1032,312.994385,3752]: 0 lost unit Stinger [f=0013210] [13210] Event [5072,309.634399,1152]: 1 finished unit Lotus [f=0013257] [13257] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0013338] [13338] Event [3112,313.314819,1784]: 0 finished unit Storage [f=0013449] [13449] Event [1032,313.15918,3864]: 0 lost unit Storage [f=0013456] [13456] Event [1255.75476,313.633087,3693.3623]: 0 lost unit Emissary [f=0013495] [13495] Event [1344,335.882568,3776]: 0 lost unit Radar Tower [f=0013498] [13498] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0013515] [13515] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0013676] [13676] Event [3280,312.234497,1488]: 0 finished unit Picket [f=0013738] [13738] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0013787] [13787] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013801] [13801] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013854] [13854] Event [1144,313.66272,3608]: 0 lost unit Caretaker [f=0013866] [13866] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013896] [13896] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013899] [13899] Event [5344,309.707642,1296]: 1 finished unit Lotus [f=0013936] [13936] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013971] [13971] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0013977] [13977] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0014071] [14071] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014131] [14131] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014176] [14176] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014211] [14211] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014217] [14217] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0014251] [14251] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014259] [14259] Event [3336,312.628174,1576]: 0 finished unit Stinger [f=0014287] [14287] Event [3884.92944,309.474426,1883.51147]: 1 lost unit Scalpel [f=0014296] [14296] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014331] [14331] Event [1180,313.971985,3728]: 0 lost unit Kodachi [f=0014362] [14362] Event [1152,312.651978,3728]: 0 lost unit Tank Foundry [f=0014385] [14385] Event [936,314.306641,3784]: 0 lost unit Solar Collector [f=0014412] [14412] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0014437] [14437] Event [3696,308.828735,2928]: 1 finished unit Radar Tower [f=0014457] [14457] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0014650] [14650] Event [1016,312.67395,3544]: 0 lost unit Metal Extractor [f=0014670] [14670] Event [3712,313.00354,3136]: 1 finished unit Lotus [f=0014696] [14696] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0014797] [14797] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0014828] [14828] Event [3798.52539,313.448029,1217.6864]: 1 lost unit Scalpel [f=0014900] [14900] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0014910] [14910] Event [3584,308.517456,2944]: 1 finished unit Lotus [f=0014948] [14948] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0015005] [15005] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015097] [15097] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015115] [15115] Event [3344,312.759705,1072]: 0 finished unit Picket [f=0015150] [15150] Event [3728,311.227417,2752]: 1 finished unit Lotus [f=0015162] [15162] Event [3656.0166,313.02182,898.655151]: 1 lost unit Quill [f=0015201] [15201] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015262] [15262] Event [3855.77197,314.004181,1509.95386]: 1 lost unit Dagger [f=0015262] [15262] Event [3672,313.186646,984]: 1 lost unit Stinger [f=0015292] [15292] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015362] [15362] Event [3601.67285,312.722351,1264.3313]: 1 lost unit Dagger [f=0015375] [15375] Event [3344,312.759705,1072]: 0 lost unit Picket [f=0015376] [15376] Event [3278.20581,311.042419,1283.28308]: 0 lost unit Ogre [f=0015389] [15389] Event [3559.40503,310.760254,1260.46545]: 1 lost unit Dagger [f=0015395] [15395] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015465] [15465] Event [3536,309.140015,2832]: 1 finished unit Lotus [f=0015499] [15499] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015524] [15524] Event [3111.10132,309.895569,1175.39966]: 1 lost unit Dagger [f=0015543] [15543] Event [3575.22437,313.278503,1171.59326]: 1 lost unit Scalpel [f=0015589] [15589] Event [3280,312.234497,1488]: 0 lost unit Picket [f=0015591] [15591] Event [3492.92676,313.783356,1654.71411]: 1 lost unit Dagger [f=0015592] [15592] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015678] [15678] Event [3399.61621,312.877533,1033.5343]: 1 lost unit Scalpel [f=0015683] [15683] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0015720] [15720] Event [3142.00269,313.286865,1628.95728]: 1 lost unit Dagger [f=0015724] [15724] Event [3193.73999,311.432159,1378.68567]: 0 lost unit Engineer Commander [f=0015735] [15735] Event [3728,310.632324,2656]: 1 finished unit Lotus [f=0015852] [15852] Event [3175.84912,315.161285,1740.56396]: 1 lost unit Dagger [f=0015858] [15858] Event [3352.27588,312.066864,1292.02368]: 1 lost unit Scalpel [f=0015893] [15893] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0015916] [15916] Event [3155.25391,315.852905,1613.37769]: 1 lost unit Dagger [f=0015920] [15920] Event [3336,315.054321,1576]: 0 lost unit Stinger [f=0015925] [15925] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0015933] [15933] Event [3195.04492,314.94989,1573.98682]: 0 lost unit Welder [f=0015963] [15963] Event [3244.3623,314.479919,1596.99878]: 1 lost unit Dagger [f=0016002] [16002] Event [3114.43945,312.010071,1197.28442]: 1 lost unit Scalpel [f=0016035] [16035] Event [3728,309.945679,2592]: 1 finished unit Lotus [f=0016050] [16050] Event [3072.3667,315.22229,1566.30383]: 0 lost unit Welder [f=0016098] [16098] Event [2799.75732,312.289154,2133.18408]: 1 lost unit Dagger [f=0016158] [16158] Event [2958.32397,309.07785,1575.88733]: 0 lost unit Welder [f=0016166] [16166] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0016166] [16166] Event [3022.66357,310.485168,1294.12415]: 1 lost unit Bolas [f=0016194] [16194] Event [3058.91528,307.411346,1475.49841]: 0 lost unit Welder [f=0016276] [16276] Event [3367.82178,311.132477,1397.00488]: 1 lost unit Scalpel [f=0016334] [16334] Event [3008,312.093811,1496]: 0 lost unit Cloakbot Factory [f=0016407] [16407] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0016411] [16411] Event [3304.30054,302.331299,1361.47839]: 1 lost unit Scalpel [f=0016424] [16424] Event [3112,313.2966,1784]: 0 lost unit Storage [f=0016425] [16425] Event [3920,309.194946,2448]: 1 finished unit Lotus [f=0016508] [16508] Event [2797.97974,311.681732,1401.24817]: 0 lost unit Welder [f=0016546] [16546] Event [2921.89404,310.59201,1294.67334]: 1 lost unit Scalpel [f=0016549] gg [f=0016581] [16581] Event [2924.92261,312.37796,1953.4502]: 1 lost unit Dagger [f=0016593] [16593] Event [undefined]: Subintroierunt resigned [f=0016593] game_message: Subintroierunt has been destroyed! [f=0016593] game_message: PRO_Clopse wins! [f=0016593] Submitting stats [f=0016593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016593] Part| Total Time|Time of the last 0.5s [f=0016593] Draw 14373.54ms 25.22% [f=0016593] Lua::Callins::Synced 6984.92ms 11.27% [f=0016593] Lua::Callins::Unsynced 20869.73ms 32.60% [f=0016593] Lua::CollectGarbage::Synced 329.09ms 1.00% [f=0016593] Lua::CollectGarbage::Unsynced 742.84ms 0.40% [f=0016593] Misc::Profiler::AddTime 62.66ms 0.00% [f=0016593] Sim 38455.01ms 56.43% [f=0016593] [16593] Received game_message: Subintroierunt has been destroyed! [f=0016593] [16593] Received game_message: PRO_Clopse wins! [f=0016594] [16594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,5575,10950,10950,5575,334.960632,565.237488,565.237488,334.960632,0,0,0,0,0,0,0,0,0,0,0,0,3967.84644,4445.41064,4445.41064,3967.84644,1600,1800,1800,1600,20.895998,44,44,20.895998,1505,1440,1440,1505,12.4683113,37.3000526,37.3000526,12.4683113,500,3790,3790,500,3185,3636.24194,3636.24194,3185,1970,3920,3920,1970,3640.08203,3570.34253,3570.34253,3640.08203,0,356.496979,356.496979,0,4853.84326,4136.8335,4136.8335,4853.84326 [f=0016594] [16594] Game End Stats Values: 36,3370,10610,10610,3370,354.14978,579.43634,579.43634,354.14978,0,0,0,0,0,0,0,0,0,0,0,0,4977.42627,6370.55811,6370.55811,4977.42627,1400,1980,1980,1400,21.9448624,44,44,21.9448624,0,1440,1440,0,12.960206,37.7390823,37.7390823,12.960206,0,3270,3270,0,4025,4336.24219,4336.24219,4025,1970,3920,3920,1970,5845.08203,4410.34277,4410.34277,5845.08203,5.25,356.496979,356.496979,5.25,6970.20068,5148.45801,5148.45801,6970.20068 [f=0016594] [16594] Game End Stats Values: 37,2180,10285,10285,2180,372.422333,599.712708,599.712708,372.422333,0,0,0,0,0,0,0,0,0,0,0,0,6025.52588,7853.61816,7853.61816,6025.52588,950,2070,2070,950,16.3058205,44,44,16.3058205,0,1440,1440,0,9.72957897,39.4159546,39.4159546,9.72957897,0,2765,2765,0,4890,5526.24219,5526.24219,4890,1230,4010,4010,1230,7035.08203,5355.34277,5355.34277,7035.08203,5.25,356.496979,356.496979,5.25,8571.18066,6268.47949,6268.47949,8571.18066 [f=0016594] [16594] Game End Stats Values: 38,1895,9855,9855,1895,384.41684,610.123657,610.123657,384.41684,0,0,0,0,0,0,0,0,102.213531,0,0,102.213531,6708.32568,8696.87402,8696.87402,6708.32568,950,2160,2160,950,14.2857141,44,44,14.2857141,0,1440,1440,0,9.21524811,39.6556358,39.6556358,9.21524811,0,2245,2245,0,5630,6510.55078,6510.55078,5630,945,4010,4010,945,8019.39063,6095.34277,6095.34277,8019.39063,5.25,356.496979,356.496979,5.25,9502.91113,6955.18994,6955.18994,9502.91113 [f=0016602] [16602] Event [2256,312.078857,2192]: 0 lost unit Picket [f=0016607] [16607] Event [152,313.433838,2872]: 0 lost unit Solar Collector [f=0016613] gg [f=0016631] [16631] Event [968,313.388062,3656]: 0 lost unit Solar Collector [f=0016637] [16637] Event [2968,311.493988,1752]: 0 lost unit Stinger [f=0016637] [16637] Event [248,313.25592,2824]: 0 lost unit Solar Collector [f=0016647] [16647] Event [4976,311.005859,464]: 1 finished unit Scalpel [f=0016680] [16680] Event [3712,308.370972,2384]: 1 finished unit Lotus [f=0016707] Player PRO_Clopse left the game: normal quit [f=0016707] [16707] Event [undefined]: PRO_Clopse quit [f=0016745] Spectator Subintroierunt left the game: normal quit [f=0016745] [16745] Event [undefined]: Subintroierunt quit [f=0016751] No clients connected, shutting down server [f=0016751] Server shutdown [f=0016751] [16751] all players disconnected [f=0016791] [16791] Event [4976,311.005859,464]: 1 finished unit Quill [f=0016838] [16838] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0016895] [16895] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0017044] [17044] Event [4976,311.005859,464]: 1 finished unit Quill [f=0017242] [17242] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0017392] [17392] Event [4976,311.005859,464]: 1 finished unit Quill [f=0017495] [17495] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0017527] [17527] Event [3832,307.47467,1416]: 1 finished unit Metal Extractor [f=0017602] [17602] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0017632] [17632] Event [4976,311.005859,464]: 1 finished unit Quill [f=0017840] [17840] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0017990] [17990] Event [4976,311.005859,464]: 1 finished unit Quill [f=0018094] [18094] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0018231] [18231] Event [4976,311.005859,464]: 1 finished unit Quill [f=0018305] [18305] Event [3288,297.969666,1112]: 1 finished unit Metal Extractor [f=0018351] [18351] Event [2312,307.762146,2744]: 1 finished unit Metal Extractor [f=0018440] [18440] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0018590] [18590] Event [4976,311.005859,464]: 1 finished unit Quill [f=0018694] [18694] Event [4976,311.005859,464]: 1 finished unit Dagger [f=0018831] [18831] Event [4976,311.005859,464]: 1 finished unit Quill [f=0019040] [19040] Event [4976,311.005859,464]: 1 finished unit Bolas [f=0019116] [19116] Event [2264,297.165222,2088]: 1 finished unit Metal Extractor [f=0019160] Autoquit sending quit command. [f=0019160] [QuitAction] user exited to system [f=0019160] [SpringApp::Kill][1] fromRun=1 [f=0019160] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019160] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019160] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019160] [ThreadPool::SetThreadCount][2] workers=0 [f=0019160] [SpringApp::Kill][2] [f=0019160] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019160] [Game::KillLua][3] dtor=0 luaUI=0x59885680 [f=0019160] Start widgetHandler:Shutdown [f=0019160] Shutdown - SaveOrderList Complete [f=0019160] Writing last game win data [f=0019160] Shutdown - SaveConfigData Complete [f=0019160] Shutdown Widget - Save/Load API [f=0019160] Shutdown Widget - Chili Highlight [f=0019160] Shutdown Widget - Draw After Chili [f=0019160] Shutdown Widget - EPIC Menu [f=0019160] Shutdown Widget - Chili Widget Selector [f=0019160] Shutdown Widget - Chili Minimap [f=0019160] Shutdown Widget - Local Team Colors [f=0019160] Shutdown Widget - Display Keys 2 [f=0019160] Shutdown Widget - Save Game Menu [f=0019160] Shutdown Widget - Unit Icons [f=0019160] Shutdown Widget - Noises [f=0019160] Shutdown Widget - HealthBars [f=0019160] Shutdown Widget - Win Counter [f=0019160] Shutdown Widget - BuildETA [f=0019160] Shutdown Widget - SpringRTS Replay Stats [f=0019160] Shutdown Widget - Modular Comm Info [f=0019160] Shutdown Widget - Stereo3D [f=0019160] Shutdown Widget - Showeco and Grid Drawer [f=0019160] Shutdown Widget - Point Tracker [f=0019160] Shutdown Widget - Missile Silo Range [f=0019160] Shutdown Widget - MetalFeatures (new) [f=0019160] Shutdown Widget - MinimapEvents [f=0019160] Shutdown Widget - Local Widgets Config [f=0019160] Shutdown Widget - Highlight Geos [f=0019160] Shutdown Widget - Grab Input [f=0019160] Input grabbing is disabled! [f=0019160] Shutdown Widget - Defense Range Zero-K [f=0019160] Shutdown Widget - Darkening [f=0019160] Shutdown Widget - Context Menu [f=0019160] Shutdown Widget - Chili Spectator Panels [f=0019160] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019160] Shutdown Widget - Chili Nuke Warning [f=0019160] Shutdown Widget - Chili EndGame Window [f=0019160] Shutdown Widget - Chili Economy Panel Default [f=0019160] Shutdown Widget - CameraShake [f=0019160] Shutdown Widget - State Reverse and Latency [f=0019160] Shutdown Widget - Music Player v2 [f=0019160] Shutdown Widget - Attack AoE [f=0019160] Shutdown Widget - Map Edge Extension [f=0019160] Shutdown Widget - Selection Send [f=0019160] Shutdown Widget - LupsManager [f=0019160] Shutdown Widget - Newton Firezone [f=0019160] Shutdown Widget - Chili Pro Console [f=0019160] Shutdown Widget - Persistent Build Height [f=0019160] Shutdown Widget - Lasso Terraform GUI [f=0019160] Shutdown Widget - Lups [f=0019160] Shutdown Widget - Chili Framework [f=0019160] Shutdown Widget - Mex Placement Handler [f=0019160] Shutdown Widget - Chili Core Selector [f=0019160] Shutdown Widget - Custom Markers [f=0019160] Shutdown Widget - Select Keys [f=0019160] Shutdown Widget - Pause Screen [f=0019160] Shutdown Widget - Text To Speech Control [f=0019160] Shutdown Widget - Layout Handler [f=0019160] End widgetHandler:Shutdown [f=0019160] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={752165,86097353} {int,ext,rec}Allocs={14418696,0,0} {chunk,block}Bytes={86097353,0} [f=0019160] [Game::KillLua][1] dtor=0 luaGaia=0x54d65f90 [f=0019160] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={685244,80617958} {int,ext,rec}Allocs={14418698,0,0} {chunk,block}Bytes={80617958,0} [f=0019160] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={685244,80617958} {int,ext,rec}Allocs={14418698,0,0} {chunk,block}Bytes={80617958,0} [f=0019160] [Game::KillLua][2] dtor=0 luaRules=0x58f29e50 [f=0019160] Start gadgetHandler:Shutdown [f=0019160] Shutdown - StartSetup [f=0019160] Shutdown - UnitMorph [f=0019160] Shutdown - Carrier Drones [f=0019160] Shutdown - LupsNanoSpray [f=0019160] Shutdown - Missile Silo Controller [f=0019160] Shutdown - Modular Comm Info [f=0019160] Shutdown - Terrain Texture Handler [f=0019160] Shutdown - UnitCloakShield [f=0019160] Shutdown - Starlight Handler [f=0019160] End gadgetHandler:Shutdown [f=0019160] Start gadgetHandler:Shutdown [f=0019160] Shutdown - Save/Load [f=0019160] Shutdown - Teleport Throw [f=0019160] Shutdown - UnitMorph [f=0019160] Shutdown - Modular Comm Info [f=0019160] Shutdown - Retreat Command [f=0019160] Shutdown - Shockwaves [f=0019160] Shutdown - UnitCloakShield [f=0019160] Shutdown - Lups Cloak FX [f=0019160] Shutdown - Lups [f=0019160] Shutdown - Lups Shield [f=0019160] End gadgetHandler:Shutdown [f=0019160] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14418729,0,0} {chunk,block}Bytes={0,0} [f=0019160] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14418729,0,0} {chunk,block}Bytes={0,0} [f=0019160] [Game::KillLua][4] dtor=0 [f=0019160] [Game::~CGame][1] [f=0019160] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019160] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019160] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019160] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019160] [Game::KillLua][4] dtor=1 [f=0019160] [Game::KillMisc][1] [f=0019160] [Game::KillMisc][2] [f=0019160] [Game::KillMisc][3] [f=0019160] [Game::KillRendering][1] [f=0019160] [3DOParser::Kill] allocated 1 pieces [f=0019160] [S3OParser::Kill] allocated 378 pieces [f=0019160] [AssParser::Kill] allocated 6 pieces [f=0019160] [Game::KillInterface][1] [f=0019160] [Game::KillInterface][2] [f=0019160] [Game::KillSimulation][1] [f=0019160] [Game::KillSimulation][2] [f=0019160] [CCollisionHandler] dis-/continuous tests: 0/796851 [f=0019160] [Game::KillSimulation][3] [f=0019160] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019160] [~CPathCache(24x16)] cacheHits=194 hitPercentage=51% numHashColls=0 maxCacheSize=9 [f=0019160] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019160] [~CPathCache(48x32)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019160] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019160] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019160] [LosHandler::Kill] raycast instance cache-{hits,misses}={6068,12083}; shared=4%; cached=29% [f=0019160] [Game::KillSimulation][4] [f=0019160] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019160] [Game::~CGame][2] [f=0019160] [Game::~CGame][3] [f=0019160] [SpringApp::Kill][3] [f=0019160] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203420 bytes sent 204577 bytes recv'd [f=0019160] [SpringApp::Kill][4] font=0x44fd2aa0 [f=0019160] [SpringApp::Kill][5] [f=0019160] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x43d777c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2136ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="luaui/widgets/gui_epicmenu.lua" indx=4681 inflSize=102kb readTime=27ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=23ms file="luaui/images/commands/states/wrench_med_other.png" indx=3272 inflSize=0kb readTime=20ms file="luarules/gadgets/cai/combathandler.lua" indx=1651 inflSize=1kb readTime=19ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=18ms file="icons/flag.png" indx=1002 inflSize=4kb readTime=17ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=14ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38395714 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x451355c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45127a70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45054e10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc27401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]