[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FnqcSdQUQS/springsettings.1156556.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f604401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5228 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156556/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ebf170] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ebf170] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Komediant was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156556/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156556/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514d6af0,0x511f0880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0157f2607219bade43c17e214596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000175f8e410,00000001159a8540}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000dbef7660,000000008fd166f0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [4705,188.67395,429]: 0 finished unit Engineer Commander [f=-000001] [0] Event [413,188.67749,4698]: 1 finished unit Engineer Commander [f=0000000] [0] GoogleFrog, team: 1, elo:2860, userid: 15114 [f=0000000] [0] RiposteR, team: 0, elo:2790, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4592,188.671875,512]: 0 finished unit Rover Assembly [f=0000012] [12] Event [464,188.671875,4576]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000343] [343] Event [312,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0000430] [430] Event [4592.02979,189.316971,529.99231]: 0 finished unit Mason [f=0000465] [465] Event [481.99234,189.316971,4575.97021]: 1 finished unit Mason [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000590] [590] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000605] [605] Event [4744,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0000635] [635] Event [481.99234,189.316971,4575.97021]: 1 finished unit Dart [f=0000684] [Game::ClientReadNet] added new player rifqifajarzain with number 2 to team 0 [f=0000684] > SPRINGIE:User rifqifajarzain|turretmissile|6_4||False|||ID [f=0000720] Connection attempt from rifqifajarzain [f=0000720] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000720] -> Connection established (given id 2) [f=0000735] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000735] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000795] [795] Event [456,188.671875,4856]: 1 finished unit Wind/Tidal Generator [f=0001006] [1006] Event [536,188.671875,4856]: 1 finished unit Wind/Tidal Generator [f=0001060] [1060] Event [4776,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001111] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0001127] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0001127] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000dd5fb4f0,00000000a9b77aa0}]" [f=0001165] [1165] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001297] [1297] Event [4808,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0001341] [1341] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0001451] [1451] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0001501] [1501] Event [4840,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0001806] [1806] Event [4112,186.741943,864]: 0 finished unit Radar Tower [f=0002023] [2023] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002057] [2057] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0002138] [2138] Event [4120,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0002163] [2163] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002211] [2211] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0002416] [2416] Event [4120,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0002465] [2465] Event [1096,188.179016,4424]: 1 finished unit Wind/Tidal Generator [f=0002510] [2510] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0002596] [2596] Event [1032,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0002684] [2684] Event [1628.18042,33.3849945,2226.22754]: 1 lost unit Dart [f=0002721] [2721] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002766] [2766] Event [481.99234,189.316971,4575.97021]: 1 finished unit Mason [f=0002989] [2989] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002990] [2990] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003141] [3141] Event [481.99234,189.316971,4575.97021]: 1 finished unit Mason [f=0003197] [3197] Event [4648,77.104187,1896]: 0 finished unit Solar Collector [f=0003571] [3571] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003573] [3573] Event [440,77.104187,3208]: 1 finished unit Solar Collector [f=0003645] [3645] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003650] [3650] Event [4560,77.104187,1632]: 0 finished unit Lotus [f=0003682] [3682] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0003683] [3683] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0003839] [3839] Event [4552,77.104187,1816]: 0 finished unit Solar Collector [f=0004141] [4141] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0004148] [4148] Event [632,77.104187,3176]: 1 finished unit Solar Collector [f=0004159] [4159] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004244] [4244] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004424] [4424] Event [1056,66.479187,3520]: 1 finished unit Lotus [f=0004443] [4443] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004606] [4606] Event [3032,77.104187,472]: 0 finished unit Solar Collector [f=0004616] [4616] Event [4592.02979,189.316971,529.99231]: 0 finished unit Mason [f=0004687] [4687] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0004702] [4702] Event [800,84.0716553,3136]: 1 finished unit Radar Tower [f=0004786] [4786] Event [1888,55.9527588,4176]: 1 finished unit Lotus [f=0005147] [5147] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0005222] [5222] Event [296,188.671875,4680]: 1 finished unit Solar Collector [f=0005235] [5235] Event [3360,77.104187,512]: 0 finished unit Lotus [f=0005448] [5448] Event [3792,162.986145,3008]: 0 finished unit Radar Tower [f=0005464] [5464] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005486] [5486] Event [832,81.104126,3232]: 1 finished unit Lotus [f=0005530] [5530] Event [481.99234,189.316971,4575.97021]: 1 finished unit Fencer [f=0005624] [5624] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005728] [5728] Event [4760,188.671875,488]: 0 finished unit Caretaker [f=0005822] [5822] Event [4592.02979,189.316971,529.99231]: 0 finished unit Dart [f=0005876] [5876] Event [481.99234,189.316971,4575.97021]: 1 finished unit Fencer [f=0006015] [6015] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006026] [6026] Event [481.99234,189.316971,4575.97021]: 1 finished unit Dart [f=0006135] [6135] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006160] [6160] Event [481.99234,189.316971,4575.97021]: 1 finished unit Dart [f=0006175] [6175] Event [4776,188.671875,568]: 0 finished unit Caretaker [f=0006306] [6306] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ripper [f=0006342] [6342] Event [4888,188.671875,552]: 0 finished unit Wind/Tidal Generator [f=0006470] [6470] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006495] [6495] Event [4888,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0006516] [6516] Event [3104,82.5619507,4384]: 1 finished unit Lotus [f=0006531] [6531] Event [1760,57.182312,3872]: 1 finished unit Lotus [f=0006549] [6549] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0006619] [6619] Event [3448,41.4730835,1464]: 0 finished unit Solar Collector [f=0006669] [6669] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006728] [6728] Event [4872,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0006749] [6749] Event [400,188.671875,4416]: 1 finished unit Rover Plate [f=0006750] [6750] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0006757] [6757] Event [2113.40552,22.3593388,3506.96143]: 1 lost unit Dart [f=0006883] [6883] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0006928] [6928] Event [1192.09106,23.9801311,2021.13123]: 0 lost unit Dart [f=0006963] [6963] Event [3792,170.565796,3056]: 0 finished unit Lotus [f=0006967] [6967] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007025] [7025] Event [4872,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0007155] [7155] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0007215] [7215] Event [1120,27.963562,2512]: 1 finished unit Lotus [f=0007328] [7328] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007387] [7387] Event [4872,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0007472] [7472] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0007503] [7503] Event [4096,27.963562,2992]: 0 finished unit Lotus [f=0007745] [7745] Event [2936,23.979187,4680]: 1 finished unit Solar Collector [f=0007838] [7838] Event [3504,45.4678345,1440]: 0 finished unit Lotus [f=0007901] [7901] Event [4856,185.766602,952]: 0 finished unit Wind/Tidal Generator [f=0007911] [7911] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ravager [f=0007941] [7941] Event [4224,31.3980103,3024]: 0 finished unit Lotus [f=0007993] [7993] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0008125] [8125] Event [4024,23.979187,3176]: 0 finished unit Solar Collector [f=0008155] [8155] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0008196] [8196] Event [4856,156.42334,1032]: 0 finished unit Wind/Tidal Generator [f=0008205] [8205] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ravager [f=0008350] [8350] Event [4152,27.0452881,3240]: 0 finished unit Solar Collector [f=0008461] [8461] Event [3232,149.637451,3872]: 1 lost unit Radar Tower [f=0008468] [8468] Event [4856,114.322815,1112]: 0 finished unit Wind/Tidal Generator [f=0008475] [8475] Event [1328,160.00824,2160]: 1 finished unit Lotus [f=0008510] [8510] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ravager [f=0008523] [8523] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0008588] [8588] Event [200,188.671875,4632]: 1 finished unit Solar Collector [f=0008608] [8608] Event [4128,27.963562,3088]: 0 finished unit Lotus [f=0008715] [8715] Event [2936,27.2320557,4792]: 1 finished unit Solar Collector [f=0008851] [8851] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ripper [f=0008885] [8885] Event [4856,114.032288,1192]: 0 finished unit Wind/Tidal Generator [f=0008975] [8975] Event [1328,166.24939,2048]: 1 finished unit Radar Tower [f=0008997] [8997] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0009097] [9097] Event [200,188.671875,4552]: 1 finished unit Solar Collector [f=0009109] [9109] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0009133] [9133] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ravager [f=0009140] [9140] Event [4840,106.893616,1272]: 0 finished unit Wind/Tidal Generator [f=0009321] [9321] Event [4592.02979,189.316971,529.99231]: 0 finished unit Mason [f=0009404] [9404] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0009406] [9406] Event [3200,64.0097046,3248]: 0 finished unit Lotus [f=0009487] [9487] Event [4840,95.6408691,1352]: 0 finished unit Wind/Tidal Generator [f=0009579] [9579] Event [200,188.671875,4472]: 1 finished unit Solar Collector [f=0009631] [9631] Event [4592.02979,189.316971,529.99231]: 0 finished unit Ravager [f=0009679] [9679] Event [1678.6499,22.651062,290.210876]: 0 lost unit Mason [f=0009705] [9705] Event [4592.02979,189.316971,529.99231]: 0 finished unit Dart [f=0009790] [9790] Event [4840,85.1974487,1432]: 0 finished unit Wind/Tidal Generator [f=0009891] [9891] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0009897] [9897] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009911] [9911] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0009912] [9912] Event [2960,66.3598633,3312]: 0 finished unit Lotus [f=0009965] [9965] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0010048] [10048] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010080] [10080] Event [4824,78.0535889,1512]: 0 finished unit Wind/Tidal Generator [f=0010185] [10185] Event [200,188.671875,4392]: 1 finished unit Solar Collector [f=0010196] [10196] Event [3216,166.021118,4624]: 1 finished unit Radar Tower [f=0010209] [10209] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010385] [10385] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010411] [10411] Event [4824,77.104187,1592]: 0 finished unit Wind/Tidal Generator [f=0010454] [10454] Event [4592.02979,189.316971,529.99231]: 0 finished unit Dart [f=0010467] [10467] Event [2800,49.1357422,3440]: 0 finished unit Lotus [f=0010478] [10478] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0010480] [10480] Event [3048,21.7327881,4792]: 1 finished unit Solar Collector [f=0010523] [10523] Event [2800,49.1357422,3440]: 0 lost unit Lotus [f=0010581] [10581] Event [2561.48047,51.0183487,3141.44238]: 1 lost unit Scorcher [f=0010598] [10598] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010669] [10669] Event [4824,77.104187,1672]: 0 finished unit Wind/Tidal Generator [f=0010703] [10703] Event [2960,66.3598633,3312]: 0 lost unit Lotus [f=0010728] [10728] Event [3016.46265,65.9024353,3378.90039]: 1 lost unit Scorcher [f=0010748] [10748] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010750] [10750] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010757] [10757] Event [2979.3728,59.2820358,3437.68774]: 1 lost unit Scorcher [f=0010778] [10778] Event [2970.60181,55.4270668,3491.84497]: 1 lost unit Scorcher [f=0010789] [10789] Event [3005.45728,54.718132,3537.8291]: 1 lost unit Scorcher [f=0010794] [10794] Event [2688,25.9039307,4048]: 1 finished unit Faraday [f=0010825] [10825] Event [2943.54346,53.6322632,3504.6521]: 1 lost unit Scorcher [f=0010832] [10832] Event [3022.92871,53.5536308,3596.24097]: 1 lost unit Scorcher [f=0010833] [10833] Event [200,188.671875,4312]: 1 finished unit Solar Collector [f=0010866] [10866] Event [3037.87402,57.3892975,3528.63184]: 0 lost unit Engineer Commander [f=0010873] [10873] Event [3006.53931,50.9409943,3575.03101]: 0 lost unit Scorcher [f=0010874] [10874] Event [2950.34058,48.2540665,3571.80933]: 1 lost unit Scorcher [f=0010883] [10883] Event [2986.66309,47.0677147,3626.74072]: 0 lost unit Scorcher [f=0010888] [10888] Event [2939.49341,45.7252579,3610.14038]: 0 lost unit Scorcher [f=0010918] [10918] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0010927] [10927] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010954] [10954] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0011006] [11006] Event [4808,77.104187,1752]: 0 finished unit Wind/Tidal Generator [f=0011130] [11130] Event [4592.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011202] [11202] Event [4592.02979,189.316971,529.99231]: 0 finished unit Dart [f=0011272] [11272] Event [2384,62.8631592,2048]: 0 finished unit Lotus [f=0011302] gg [f=0011306] [11306] Event [2271.44141,66.0836716,1984.01611]: 1 lost unit Scorcher [f=0011310] [11310] Event [3048,21.7327881,4792]: 1 lost unit Solar Collector [f=0011326] [11326] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0011332] [11332] Event [200,188.671875,4232]: 1 finished unit Solar Collector [f=0011352] [11352] Event [4808,77.104187,1832]: 0 finished unit Wind/Tidal Generator [f=0011355] [11355] Event [undefined]: RiposteR resigned [f=0011355] game_message: RiposteR has been destroyed! [f=0011355] game_message: GoogleFrog wins! [f=0011355] Submitting stats [f=0011355] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011355] Part| Total Time|Time of the last 0.5s [f=0011355] Draw 21794.99ms 29.61% [f=0011355] Lua::Callins::Synced 7009.27ms 14.36% [f=0011355] Lua::Callins::Unsynced 28744.29ms 36.59% [f=0011355] Lua::CollectGarbage::Synced 338.61ms 0.20% [f=0011355] Lua::CollectGarbage::Unsynced 909.79ms 0.70% [f=0011355] Misc::Profiler::AddTime 76.17ms 0.00% [f=0011355] Sim 34425.96ms 50.95% [f=0011355] [11355] Received game_message: RiposteR has been destroyed! [f=0011355] [11355] Received game_message: GoogleFrog wins! [f=0011356] [11356] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011356] [11356] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011356] [11356] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 2,2185,2100,2100,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.74463892,7.74463892,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,910,825,825,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 3,2310,2385,2385,2310,0.95932603,2.37434697,2.37434697,0.95932603,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11188984,10.2237806,10.2237806,9.11188984,1275,1275,1275,1275,8.79728889,8.35828972,8.35828972,8.79728889,0,40,40,0,0,0,0,0,1035,1070,1070,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 4,2470,2545,2545,2470,3.2305479,7.83487701,7.83487701,3.2305479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.87749195,11.3778448,11.3778448,9.87749195,1275,1275,1275,1275,9.8180809,9.36403465,9.36403465,9.8180809,0,165,165,0,0,0,0,0,1195,1105,1105,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 5,2630,2545,2545,2630,4.41542768,10.2559242,10.2559242,4.41542768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72778702,9.46698952,9.46698952,9.72778702,1275,1275,1275,1275,11.0789919,9.1614027,9.1614027,11.0789919,125,165,165,125,0,0,0,0,1230,1105,1105,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 6,2845,2850,2850,2845,5.43833303,13.5589304,13.5589304,5.43833303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.765029,9.9767313,9.9767313,10.765029,1330,1275,1275,1330,11.0681934,10.1535339,10.1535339,11.0681934,250,290,290,250,0,0,0,0,1265,1285,1285,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011356] [11356] Game End Stats Values: 7,3005,2880,2880,3005,6.8283062,16.0727425,16.0727425,6.8283062,0,0,0,0,0,0,0,0,0,0,0,0,40,9.11458302,9.11458302,40,0,0,0,0,13.7693825,11.6584234,11.6584234,13.7693825,1330,1275,1275,1330,11.0926647,13.1675873,13.1675873,11.0926647,375,250,250,375,40,0,0,40,1300,1355,1355,1300,0,40,40,0,0,0,0,0,9.11458302,40,40,9.11458302 [f=0011356] [11356] Game End Stats Values: 8,3185,3210,3210,3185,10.0628757,18.2894535,18.2894535,10.0628757,0,0,0,0,0,0,0,0,0,0,0,0,40,9.11458302,9.11458302,40,0,0,0,0,14.4659014,13.3877287,13.3877287,14.4659014,1330,1275,1275,1330,13.4823036,13.6811132,13.6811132,13.4823036,375,250,250,375,40,0,0,40,1480,1685,1685,1480,0,40,40,0,0,0.00001833,0.00001833,0,9.11458302,40,40,9.11458302 [f=0011356] [11356] Game End Stats Values: 9,3345,3280,3280,3345,13.2290096,18.7435169,18.7435169,13.2290096,0,0,0,0,0,0,0,0,0,0,0,0,40,9.11458302,9.11458302,40,0,0,0,0,16.6339149,18.6610851,18.6610851,16.6339149,1330,1275,1275,1330,15.2110767,15.0302715,15.0302715,15.2110767,375,250,250,375,40,0,0,40,1640,1755,1755,1640,0,40,40,0,0,0.00076833,0.00076833,0,9.11458302,40,40,9.11458302 [f=0011356] [11356] Game End Stats Values: 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12,4035,4140,4140,4035,68.7889786,40.1436157,40.1436157,68.7889786,0,0,0,0,0,0,0,0,0,0,0,0,63.7433167,29.8562546,29.8562546,63.7433167,90,180,180,90,21.8127575,21.3102226,21.3102226,21.8127575,1330,1330,1330,1330,21.3320484,19.6162128,19.6162128,21.3320484,625,625,625,625,40,0,0,40,1990,2005,2005,1990,0,40,40,0,0,0.00234001,0.00234001,0,29.8562546,63.7433167,63.7433167,29.8562546 [f=0011356] [11356] Game End Stats Values: 13,4125,4335,4335,4125,123.783897,53.7667236,53.7667236,123.783897,0,0,0,0,0,0,0,0,0,0,0,0,96.031601,45.4690247,45.4690247,96.031601,180,180,180,180,26.3460426,22.8215427,22.8215427,26.3460426,1330,1330,1330,1330,22.6663303,19.9082069,19.9082069,22.6663303,625,750,750,625,40,0,0,40,1990,2075,2075,1990,0,40,40,0,0,0.00234001,0.00234001,0,53.0745354,96.031601,96.031601,53.0745354 [f=0011356] [11356] Game End Stats Values: 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26,7320,7970,7970,7320,671.919617,180.156265,180.156265,671.919617,0,0,0,0,0,0,0,0,86.6018143,0,0,86.6018143,1482.65063,2142.75269,2142.75269,1482.65063,720,890,890,720,40.7164879,35.771244,35.771244,40.7164879,110,1440,1440,110,28.1462402,30.1016464,30.1016464,28.1462402,3100,2405,2405,3100,958.5,1740,1740,958.5,3390,3235,3235,3390,2490,1083.5,1083.5,2490,0,0.00234001,0.00234001,0,2898.26074,1812.76245,1812.76245,2898.26074 [f=0011356] [11356] Game End Stats Values: 27,7445,7970,7970,7445,694.811401,184.766586,184.766586,694.811401,0,0,0,0,0,0,0,0,89.7456818,0,0,89.7456818,1587.51318,2195.71509,2195.71509,1587.51318,810,890,890,810,39.3443794,35.0807838,35.0807838,39.3443794,110,1440,1440,110,27.7229595,30.1525803,30.1525803,27.7229595,3100,2405,2405,3100,1153.5,1740,1740,1153.5,3425,3235,3235,3425,2490,1278.5,1278.5,2490,0,0.00234001,0.00234001,0,2955.35107,1919.22607,1919.22607,2955.35107 [f=0011386] [11386] Event [3439.4834,48.0407219,3162.28833]: 0 lost unit Ripper [f=0011393] [11393] Event [2384,62.8631592,2048]: 0 lost unit Lotus [f=0011399] gg [f=0011501] Spectator RiposteR left the game: normal quit [f=0011501] [11501] Event [undefined]: RiposteR quit [f=0011638] No clients connected, shutting down server [f=0011638] Server shutdown [f=0011638] [11638] all players disconnected [f=0011718] [11718] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0011718] [11718] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0012110] [12110] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0012411] [12411] Event [1248,25.307312,2016]: 1 finished unit Faraday [f=0012461] [12461] Event [418,188.671875,4416]: 1 finished unit Ripper [f=0012502] [12502] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0012563] [12563] Event [2560,30.8273315,3632]: 1 finished unit Faraday [f=0012894] [12894] Event [481.99234,189.316971,4575.97021]: 1 finished unit Scorcher [f=0013144] Autoquit sending quit command. [f=0013144] [QuitAction] user exited to system [f=0013144] [SpringApp::Kill][1] fromRun=1 [f=0013144] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013144] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013144] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013144] [ThreadPool::SetThreadCount][2] workers=0 [f=0013144] [SpringApp::Kill][2] [f=0013144] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013144] [Game::KillLua][3] dtor=0 luaUI=0x51e33b70 [f=0013144] Start widgetHandler:Shutdown [f=0013144] Shutdown - SaveOrderList Complete [f=0013144] Writing last game win data [f=0013144] Shutdown - SaveConfigData Complete [f=0013144] Shutdown Widget - Save/Load API [f=0013144] Shutdown Widget - Chili Highlight [f=0013144] Shutdown Widget - Draw After Chili [f=0013144] Shutdown Widget - EPIC Menu [f=0013144] Shutdown Widget - Chili Widget Selector [f=0013144] Shutdown Widget - Chili Minimap [f=0013144] Shutdown Widget - Local Team Colors [f=0013144] Shutdown Widget - Display Keys 2 [f=0013144] Shutdown Widget - Save Game Menu [f=0013144] Shutdown Widget - Unit Icons [f=0013144] Shutdown Widget - Noises [f=0013144] Shutdown Widget - HealthBars [f=0013144] Shutdown Widget - Win Counter [f=0013144] Shutdown Widget - BuildETA [f=0013144] Shutdown Widget - SpringRTS Replay Stats [f=0013144] Shutdown Widget - Modular Comm Info [f=0013144] Shutdown Widget - Stereo3D [f=0013144] Shutdown Widget - Showeco and Grid Drawer [f=0013144] Shutdown Widget - Point Tracker [f=0013144] Shutdown Widget - Missile Silo Range [f=0013144] Shutdown Widget - MetalFeatures (new) [f=0013144] Shutdown Widget - MinimapEvents [f=0013144] Shutdown Widget - Local Widgets Config [f=0013144] Shutdown Widget - Highlight Geos [f=0013144] Shutdown Widget - Grab Input [f=0013144] Input grabbing is disabled! [f=0013144] Shutdown Widget - Defense Range Zero-K [f=0013144] Shutdown Widget - Darkening [f=0013144] Shutdown Widget - Context Menu [f=0013144] Shutdown Widget - Chili Spectator Panels [f=0013144] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013144] Shutdown Widget - Chili Nuke Warning [f=0013144] Shutdown Widget - Chili EndGame Window [f=0013144] Shutdown Widget - Chili Economy Panel Default [f=0013144] Shutdown Widget - CameraShake [f=0013144] Shutdown Widget - State Reverse and Latency [f=0013144] Shutdown Widget - Music Player v2 [f=0013144] Shutdown Widget - Attack AoE [f=0013144] Shutdown Widget - Map Edge Extension [f=0013144] Shutdown Widget - Selection Send [f=0013144] Shutdown Widget - LupsManager [f=0013144] Shutdown Widget - Newton Firezone [f=0013144] Shutdown Widget - Chili Pro Console [f=0013144] Shutdown Widget - Persistent Build Height [f=0013144] Shutdown Widget - Lasso Terraform GUI [f=0013144] Shutdown Widget - Lups [f=0013144] Shutdown Widget - Chili Framework [f=0013144] Shutdown Widget - Mex Placement Handler [f=0013144] Shutdown Widget - Chili Core Selector [f=0013144] Shutdown Widget - Custom Markers [f=0013144] Shutdown Widget - Select Keys [f=0013144] Shutdown Widget - Pause Screen [f=0013144] Shutdown Widget - Text To Speech Control [f=0013144] Shutdown Widget - Layout Handler [f=0013144] End widgetHandler:Shutdown [f=0013144] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1290363,118300669} {int,ext,rec}Allocs={15682075,0,0} {chunk,block}Bytes={118300669,0} [f=0013144] [Game::KillLua][1] dtor=0 luaGaia=0x511f0880 [f=0013144] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1102287,106588812} {int,ext,rec}Allocs={15682076,0,0} {chunk,block}Bytes={106588812,0} [f=0013144] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1102287,106588812} {int,ext,rec}Allocs={15682076,0,0} {chunk,block}Bytes={106588812,0} [f=0013144] [Game::KillLua][2] dtor=0 luaRules=0x514d6af0 [f=0013144] Start gadgetHandler:Shutdown [f=0013144] Shutdown - StartSetup [f=0013144] Shutdown - UnitMorph [f=0013144] Shutdown - Carrier Drones [f=0013144] Shutdown - LupsNanoSpray [f=0013144] Shutdown - Missile Silo Controller [f=0013144] Shutdown - Modular Comm Info [f=0013144] Shutdown - Terrain Texture Handler [f=0013144] Shutdown - UnitCloakShield [f=0013144] Shutdown - Starlight Handler [f=0013144] End gadgetHandler:Shutdown [f=0013144] Start gadgetHandler:Shutdown [f=0013144] Shutdown - Save/Load [f=0013144] Shutdown - Teleport Throw [f=0013144] Shutdown - UnitMorph [f=0013144] Shutdown - Modular Comm Info [f=0013144] Shutdown - Retreat Command [f=0013144] Shutdown - Shockwaves [f=0013144] Shutdown - UnitCloakShield [f=0013144] Shutdown - Lups Cloak FX [f=0013144] Shutdown - Lups [f=0013144] Shutdown - Lups Shield [f=0013144] End gadgetHandler:Shutdown [f=0013144] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15682108,0,0} {chunk,block}Bytes={0,0} [f=0013144] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15682108,0,0} {chunk,block}Bytes={0,0} [f=0013144] [Game::KillLua][4] dtor=0 [f=0013144] [Game::~CGame][1] [f=0013144] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013144] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013144] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013144] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013144] [Game::KillLua][4] dtor=1 [f=0013144] [Game::KillMisc][1] [f=0013144] [Game::KillMisc][2] [f=0013144] [Game::KillMisc][3] [f=0013144] [Game::KillRendering][1] [f=0013144] [3DOParser::Kill] allocated 19 pieces [f=0013144] [S3OParser::Kill] allocated 248 pieces [f=0013144] [AssParser::Kill] allocated 31 pieces [f=0013144] [Game::KillInterface][1] [f=0013144] [Game::KillInterface][2] [f=0013144] [Game::KillSimulation][1] [f=0013144] [Game::KillSimulation][2] [f=0013144] [CCollisionHandler] dis-/continuous tests: 0/84655 [f=0013144] [Game::KillSimulation][3] [f=0013144] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013144] [~CPathCache(20x20)] cacheHits=78 hitPercentage=30% numHashColls=0 maxCacheSize=12 [f=0013144] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013144] [~CPathCache(40x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013144] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013144] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013144] [LosHandler::Kill] raycast instance cache-{hits,misses}={7740,11341}; shared=8%; cached=32% [f=0013144] [Game::KillSimulation][4] [f=0013144] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013144] [Game::~CGame][2] [f=0013144] [Game::~CGame][3] [f=0013144] [SpringApp::Kill][3] [f=0013144] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139223 bytes sent 179202 bytes recv'd [f=0013144] [SpringApp::Kill][4] font=0x44df2aa0 [f=0013144] [SpringApp::Kill][5] [f=0013144] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44ecb050) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=3531ms file="anims/cursorreclamate_2.png" indx=133 inflSize=1kb readTime=198ms file="anims/cursorpatrol_8.png" indx=108 inflSize=1kb readTime=186ms file="anims/cursorpatrol_3.png" indx=103 inflSize=1kb readTime=163ms file="anims/cursorreclamate_11.png" indx=129 inflSize=1kb readTime=147ms file="luarules/gadgets/unit_cloak_shield.lua" indx=1746 inflSize=25kb readTime=32ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=31ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=25ms file="anims/cursormove_6.png" indx=71 inflSize=0kb readTime=24ms file="luaui/widgets/api_selectionsend.lua" indx=3857 inflSize=3kb readTime=24ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31698423 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44f453b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f44dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ec3180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f604401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]