[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Hdf2rdfmlT/springsettings.1156066.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5adc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5381 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1156066/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45107e70] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45107e70] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1156066/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1156066/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516f7420,0x5ad056f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af91f1607e2190401a492360572f8789 [f=-000001] Connection attempt from PRO_Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d7b6f760,00000000d78562e0}]" [f=-000001] Allies: I choose: Dr Dre! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000661bed80,00000000661c42d0}]" [f=-000001] [Game::ClientReadNet] added new player therxyy with number 2 to team 0 [f=-000001] > SPRINGIE:User therxyy|energysingu|5_5||False|MFG|Empire|US [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000cc1fd440,00000000d1aa86a0}]" [f=-000001] Dan. [f=-000001] Dregs [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1207,46.8854294,644]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4897,46.3348999,3474]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Dregs, team: 1, elo:3083, userid: 440239 [f=0000000] [0] DanWarior, team: 0, elo:2548, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4928,46.8866119,3600]: 1 finished unit Hovercraft Platform [f=0000024] [24] Event [1056,46.5093765,768]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000255] [255] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000316] [316] Event [4960,46.4632568,3600]: 1 finished unit Dagger [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000495] [495] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000756] [756] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000769] [769] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000966] [966] Event [4960,46.4632568,3600]: 1 finished unit Quill [f=0000974] [974] Event [1056,47.6489182,796]: 0 finished unit Kodachi [f=0001012] [1012] Event [1304,46.3875732,680]: 0 finished unit Solar Collector [f=0001186] [1186] Event [4936,46.52948,3272]: 1 finished unit Solar Collector [f=0001208] [1208] Event [1128,46.3544617,536]: 0 finished unit Solar Collector [f=0001390] [1390] Event [1128,47.5464783,664]: 0 finished unit Solar Collector [f=0001398] [1398] Event [4680,46.3544617,3496]: 1 finished unit Solar Collector [f=0001514] [1514] Event [1102.78296,74.286438,2216.65942]: 1 lost unit Dagger [f=0001630] [1630] Event [1152,46.846405,800]: 0 finished unit Lotus [f=0001630] [1630] Event [4664,46.3260803,3416]: 1 finished unit Solar Collector [f=0002154] [2154] Event [4880,46.3260803,3520]: 1 finished unit Lotus [f=0002223] [2223] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0002246] [2246] Event [1056,47.6489182,796]: 0 finished unit Welder [f=0002372] [2372] Event [2048,75.1000366,960]: 0 finished unit Radar Tower [f=0002738] [2738] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002816] [2816] Event [4352,68.8797913,3296]: 1 lost unit Radar Tower [f=0002831] [2831] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0003003] [3003] Event [1056,47.6489182,796]: 0 finished unit Kodachi [f=0003186] [3186] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0003244] [3244] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003482] [3482] Event [2416,75.0054321,1040]: 0 finished unit Lotus [f=0003544] [3544] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003607] [3607] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0003732] [3732] Event [4352,68.8797913,3296]: 1 finished unit Radar Tower [f=0003889] [3889] Event [392,17.1595154,2008]: 0 finished unit Solar Collector [f=0004214] [4214] Event [4960,46.4632568,3600]: 1 finished unit Quill [f=0004245] [4245] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0004268] [4268] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004532] [4532] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004611] [4611] Event [5832,18.3657227,1992]: 1 finished unit Solar Collector [f=0004660] [4660] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004890] [4890] Event [3008,12.4009094,1680]: 0 finished unit Lotus [f=0005026] [5026] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005075] [5075] Event [1056,47.6489182,796]: 0 finished unit Blitz [f=0005145] [5145] Event [5192,46.3213501,3480]: 1 finished unit Solar Collector [f=0005198] [5198] Event [248,18.1907043,2088]: 0 finished unit Solar Collector [f=0005325] [5325] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005325] [5325] Event [5704,17.1500549,2040]: 1 finished unit Solar Collector [f=0005388] [5388] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0005388] [5388] Event [2760,15.929657,1640]: 0 lost unit Metal Extractor [f=0005592] [5592] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005693] [5693] Event [5776,17.9526157,2016]: 1 finished unit Lotus [f=0005706] [5706] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0005895] [5895] Event [2760,8.6769352,1640]: 0 finished unit Metal Extractor [f=0005964] [5964] Event [1056,47.6489182,796]: 0 finished unit Welder [f=0006062] [6062] Event [1955.83435,16.8342323,2302.18604]: 0 lost unit Kodachi [f=0006133] [6133] Event [5760,17.1689758,1872]: 1 finished unit Lotus [f=0006142] [6142] Event [408,17.1169434,2248]: 0 finished unit Solar Collector [f=0006170] [6170] Event [2297.42725,4.1858201,2364.5813]: 1 lost unit Bolas [f=0006257] [6257] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0006386] [6386] Event [2447.84082,-8.1750088,2522.44995]: 0 lost unit Kodachi [f=0006423] [6423] Event [5624,16.3837585,1848]: 1 finished unit Solar Collector [f=0006437] [6437] Event [3568,75.4689941,3296]: 1 finished unit Lotus [f=0006495] [6495] Event [1056,47.6489182,796]: 0 finished unit Kodachi [f=0006573] [6573] Event [304,16.308075,2368]: 0 finished unit Lotus [f=0006709] [6709] Event [5032,47.5464783,3448]: 1 finished unit Caretaker [f=0006797] [6797] Event [3680,74.286438,3248]: 1 finished unit Radar Tower [f=0006874] [6874] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0006996] [6996] Event [5192,46.3639221,3592]: 1 finished unit Solar Collector [f=0007026] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=0007026] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_7|donator_2|False|PRO||NL [f=0007038] Connection attempt from nr1_rANDY_FAN [f=0007038] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007038] -> Connection established (given id 3) [f=0007045] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0007045] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007216] [7216] Event [544,21.2558899,2128]: 0 finished unit Lotus [f=0007234] [7234] Event [1056,47.6489182,796]: 0 finished unit Kodachi [f=0007240] [7240] Event [2769.12744,0,2032.92944]: 1 lost unit Scalpel [f=0007383] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0007388] [7388] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0007389] [7389] Event [5608,18.1386719,1928]: 1 finished unit Solar Collector [f=0007396] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0007396] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d05cf8b0,00000000c4959bf0}]" [f=0007450] [7450] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0007603] [7603] Event [3768,75.3885803,3176]: 1 finished unit Solar Collector [f=0007624] [7624] Event [2760,8.6769352,1640]: 0 lost unit Metal Extractor [f=0007687] [7687] Event [2544.46167,48.4637718,1234.79529]: 0 finished unit Engineer Commander [f=0007687] [7687] Event [2544.46167,48.4637718,1234.79529]: 0 lost unit Engineer Commander [f=0007687] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007687] [7687] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007738] [7738] Event [5064,46.3260803,3704]: 1 finished unit Caretaker [f=0007800] [7800] Event [480,16.539856,2240]: 0 finished unit Lotus [f=0007889] [7889] Event [1416,74.5276794,1880]: 0 finished unit Solar Collector [f=0007927] [7927] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0008035] [8035] Event [5032,46.3260803,3768]: 1 finished unit Solar Collector [f=0008105] [8105] Event [1536,75.4973755,1792]: 0 lost unit Radar Tower [f=0008187] [8187] Event [544,70.2752075,2528]: 0 finished unit Radar Tower [f=0008247] [8247] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0008417] [8417] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0008522] [8522] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0008547] [8547] Event [280,17.4527893,2200]: 0 finished unit Solar Collector [f=0008581] [8581] Event [1416,74.0146027,1880]: 0 lost unit Solar Collector [f=0008593] [8593] Event [4864,46.9741211,3744]: 1 finished unit Lotus [f=0008709] [8709] Event [1056,47.6489182,796]: 0 finished unit Blitz [f=0008925] [8925] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0008993] [8993] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0009027] [9027] Event [472,17.1074829,1896]: 0 finished unit Solar Collector [f=0009065] [9065] Event [4832,46.3450012,3808]: 1 finished unit Lotus [f=0009273] [9273] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0009306] [9306] Event [544,21.2558899,2128]: 0 lost unit Lotus [f=0009328] [9328] Event [814.750183,43.2639732,2181.44238]: 1 lost unit Bolas [f=0009345] [9345] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0009369] [9369] Event [968,46.3260803,776]: 0 finished unit Caretaker [f=0009381] [9381] Event [520,32.1779785,1784]: 0 finished unit Solar Collector [f=0009396] [9396] Event [2576,74.286438,3440]: 1 lost unit Radar Tower [f=0009401] [9401] Event [2505.18848,74.286438,3558.45435]: 0 lost unit Kodachi [f=0009441] [9441] Event [868.698425,57.3231087,2228.78613]: 1 lost unit Bolas [f=0009475] [9475] Event [956.655151,65.4292526,2189.02783]: 0 lost unit Blitz [f=0009550] [9550] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0009556] [9556] Event [1056,47.6489182,796]: 0 finished unit Blitz [f=0009630] [9630] Event [2474.19824,74.286438,3839.91113]: 0 lost unit Kodachi [f=0009647] [9647] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0009753] [9753] Event [968,46.3260803,840]: 0 finished unit Storage [f=0009754] [9754] Event [552,60.8762512,1672]: 0 finished unit Solar Collector [f=0009865] [9865] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0009995] [9995] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0010003] [10003] Event [1320,46.340271,792]: 0 finished unit Solar Collector [f=0010130] [10130] Event [5176,50.5123291,3720]: 1 finished unit Solar Collector [f=0010138] [10138] Event [600,74.182373,1560]: 0 finished unit Solar Collector [f=0010165] [10165] Event [1400,46.3260803,872]: 0 finished unit Solar Collector [f=0010274] [10274] Event [4112,15.972229,1952]: 1 finished unit Lotus [f=0010279] [10279] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0010409] [10409] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0010478] [10478] Event [5144,46.3260803,3352]: 1 finished unit Solar Collector [f=0010497] [10497] Event [648,74.9675903,1448]: 0 finished unit Solar Collector [f=0010616] [10616] Event [1056,47.6489182,796]: 0 finished unit Ogre [f=0010659] [10659] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0010728] [10728] Event [5080,46.3260803,3224]: 1 finished unit Solar Collector [f=0010856] [10856] Event [680,74.286438,1336]: 0 finished unit Solar Collector [f=0010869] [10869] Event [544,70.2752075,2528]: 0 lost unit Radar Tower [f=0010902] [10902] Event [1056,47.6489182,796]: 0 finished unit Welder [f=0011130] [11130] Event [2648,70.2250061,3592]: 1 finished unit Metal Extractor [f=0011148] [11148] Event [3664,-5,1664]: 1 finished unit Lotus [f=0011201] [11201] Event [728,74.286438,1224]: 0 finished unit Solar Collector [f=0011207] [11207] Event [4960,46.4632568,3600]: 1 finished unit Claymore [f=0011359] [11359] Event [1056,47.6489182,796]: 0 finished unit Blitz [f=0011375] [11375] Event [5128,46.3591919,3464]: 1 finished unit Caretaker [f=0011442] [11442] Event [776,74.286438,1112]: 0 finished unit Solar Collector [f=0011507] [11507] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0011789] [11789] Event [808,71.3158569,1000]: 0 finished unit Solar Collector [f=0011793] [11793] Event [1786.54822,51.4698944,1866.00366]: 0 lost unit Blitz [f=0011821] [11821] Event [2608,74.286438,3440]: 1 finished unit Radar Tower [f=0011868] [11868] Event [1056,47.6489182,796]: 0 finished unit Blitz [f=0011985] [11985] Event [856,50.1244507,888]: 0 finished unit Solar Collector [f=0011997] [11997] Event [2335.63403,11.8119907,1940.36389]: 1 lost unit Scalpel [f=0012026] [12026] Event [3008,12.4009094,1680]: 0 lost unit Lotus [f=0012068] [12068] Event [2149.98218,22.8377304,1710.79016]: 0 lost unit Ogre [f=0012094] [12094] Event [3007.75049,15.5256424,1611.53918]: 1 lost unit Bolas [f=0012233] [12233] Event [2572.16089,-8.1894236,1891.85498]: 0 lost unit Blitz [f=0012341] [12341] Event [904,46.3260803,776]: 0 finished unit Solar Collector [f=0012360] [12360] Event [2482.87671,14.8903618,1751.95703]: 0 lost unit Blitz [f=0012392] [12392] Event [2464,74.286438,3392]: 1 finished unit Lotus [f=0012454] [12454] Event [undefined]: DanWarior resigned [f=0012454] game_message: DanWarior has been destroyed! [f=0012454] game_message: PRO_Dregs wins! [f=0012454] Submitting stats [f=0012454] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012454] Part| Total Time|Time of the last 0.5s [f=0012454] Draw 26028.73ms 21.90% [f=0012454] Lua::Callins::Synced 5287.76ms 15.80% [f=0012454] Lua::Callins::Unsynced 34751.02ms 29.30% [f=0012454] Lua::CollectGarbage::Synced 396.44ms 0.20% [f=0012454] Lua::CollectGarbage::Unsynced 1216.34ms 0.50% [f=0012454] Misc::Profiler::AddTime 95.22ms 0.00% [f=0012454] Sim 35762.49ms 63.30% [f=0012454] [12454] Received game_message: DanWarior has been destroyed! [f=0012454] [12454] Received game_message: PRO_Dregs wins! [f=0012455] [12455] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012455] [12455] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012455] [12455] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012455] [12455] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012455] [12455] Game End Stats Values: 3,2245,2325,2325,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9,9,9,9,0,80,80,0,0,0,0,0,970,970,970,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012455] [12455] Game End Stats Values: 4,2560,2520,2520,2560,0.15619332,0.1734328,0.1734328,0.15619332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8.53333378,8.53333378,9.73333359,1275,1275,1275,1275,11.0104122,11.0115623,11.0115623,11.0104122,175,80,80,175,0,0,0,0,1110,1165,1165,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012455] [12455] Game End Stats Values: 5,2720,2580,2580,2720,4.73146915,1.98096347,1.98096347,4.73146915,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,51.4757385,51.4757385,80.0000076,90,0,0,90,13.6000004,12.1333332,12.1333332,13.6000004,1275,1275,1275,1275,11.3050184,11.1205015,11.1205015,11.3050184,175,0,0,175,80,0,0,80,1180,1305,1305,1180,0,80,80,0,0,0,0,0,51.4757385,80.0000076,80.0000076,51.4757385 [f=0012455] [12455] Game End Stats Values: 6,2905,2855,2855,2905,15.131917,3.42994547,3.42994547,15.131917,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,51.4757385,51.4757385,80.0000076,90,90,90,90,14,14,14,14,1275,1275,1275,1275,11.6933632,11.0965986,11.0965986,11.6933632,175,185,185,175,80,0,0,80,1365,1305,1305,1365,0,80,80,0,0,0,0,0,51.4757385,80.0000076,80.0000076,51.4757385 [f=0012455] [12455] Game End Stats Values: 7,2960,2855,2855,2960,20.1692219,8.75286102,8.75286102,20.1692219,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,51.4757385,51.4757385,80.0000076,90,90,90,90,14,14,14,14,1330,1275,1275,1330,11.3358192,11.3548603,11.3548603,11.3358192,175,185,185,175,80,0,0,80,1365,1305,1305,1365,0,80,80,0,0,0,0,0,51.4757385,80.0000076,80.0000076,51.4757385 [f=0012455] [12455] Game End Stats Values: 8,3225,3075,3075,3225,25.6144066,15.9129019,15.9129019,25.6144066,0,0,0,0,0,0,0,0,0,0,0,0,85.7354202,51.4757385,51.4757385,85.7354202,90,90,90,90,14,14,14,14,1330,1275,1275,1330,12.9630117,11.4773369,11.4773369,12.9630117,350,405,405,350,85.6666641,0,0,85.6666641,1455,1305,1305,1455,0,85.6666641,85.6666641,0,0,0,0,0,51.4757385,85.7354202,85.7354202,51.4757385 [f=0012455] [12455] Game End Stats Values: 9,3495,3165,3165,3495,27.9113274,21.8187408,21.8187408,27.9113274,0,0,0,0,0,0,0,0,0,0,0,0,85.7354202,212.807373,212.807373,85.7354202,180,90,90,180,14,14,14,14,1330,1275,1275,1330,14.6642399,12.9937239,12.9937239,14.6642399,350,405,405,350,85.6666641,0,0,85.6666641,1635,1395,1395,1635,2.66666698,85.6666641,85.6666641,2.66666698,0,0,0,0,212.807373,85.7354202,85.7354202,212.807373 [f=0012455] [12455] Game End Stats Values: 10,3565,3405,3405,3565,30.5811596,24.6845074,24.6845074,30.5811596,0,0,0,0,0,0,0,0,0,0,0,0,85.7354202,212.807373,212.807373,85.7354202,180,90,90,180,14.5333338,14,14,14.5333338,1330,1330,1330,1330,17.17799,13.1910515,13.1910515,17.17799,350,590,590,350,85.6666641,0,0,85.6666641,1705,1395,1395,1705,2.66666698,85.6666641,85.6666641,2.66666698,0,0,0,0,212.807373,85.7354202,85.7354202,212.807373 [f=0012455] [12455] Game End Stats Values: 11,3655,3620,3620,3655,32.0720558,26.0866909,26.0866909,32.0720558,0,0,0,0,0,0,0,0,0,0,0,0,85.7354202,212.807373,212.807373,85.7354202,180,90,90,180,16,14,14,16,1330,1330,1330,1330,18.0327263,13.8934793,13.8934793,18.0327263,350,590,590,350,85.6666641,0,0,85.6666641,1795,1610,1610,1795,2.66666698,85.6666641,85.6666641,2.66666698,0,0,0,0,212.807373,85.7354202,85.7354202,212.807373 [f=0012455] [12455] Game End Stats Values: 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29,5965,8065,8065,5965,281.724182,206.610886,206.610886,281.724182,0,0,0,0,0,0,0,0,771.074097,0,0,771.074097,1976.9563,4806.25977,4806.25977,1976.9563,360,810,810,360,46.476963,36,36,46.476963,1560,1440,1440,1560,30.1752129,32.0906334,32.0906334,30.1752129,300,2175,2175,300,1395.5,2993.5,2993.5,1395.5,3745,3640,3640,3745,2996.1665,1580.5,1580.5,2996.1665,304.25,79.2209549,79.2209549,304.25,4811.86914,2143.7085,2143.7085,4811.86914 [f=0012458] [12458] Event [408,17.1169434,2248]: 0 lost unit Solar Collector [f=0012501] [12501] Event [2890.31372,15.9901295,1428.33386]: 0 lost unit Engineer Commander [f=0012502] [12502] Event [424,16.6188774,2184]: 0 lost unit Metal Extractor [f=0012503] [12503] Event [480,16.4097176,2240]: 0 lost unit Lotus [f=0012560] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012560] [12560] Event [undefined]: nr1_rANDY_FAN quit [f=0012566] Spectator DanWarior left the game: normal quit [f=0012566] [12566] Event [undefined]: DanWarior quit [f=0012572] Player PRO_Dregs left the game: normal quit [f=0012572] [12572] Event [undefined]: PRO_Dregs quit [f=0012583] [12583] Event [4960,46.4632568,3600]: 1 finished unit Lance [f=0012690] No clients connected, shutting down server [f=0012690] Server shutdown [f=0012690] [12690] all players disconnected [f=0012787] [12787] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0013031] [13031] Event [4960,46.4632568,3600]: 1 finished unit Scalpel [f=0013038] [13038] Event [2544,74.286438,3280]: 1 finished unit Lotus [f=0014128] [14128] Event [4960,46.4632568,3600]: 1 finished unit Lance [f=0014331] [14331] Event [4960,46.4632568,3600]: 1 finished unit Bolas [f=0014377] Autoquit sending quit command. [f=0014377] [QuitAction] user exited to system [f=0014377] [SpringApp::Kill][1] fromRun=1 [f=0014377] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014377] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014377] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014377] [ThreadPool::SetThreadCount][2] workers=0 [f=0014377] [SpringApp::Kill][2] [f=0014377] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014377] [Game::KillLua][3] dtor=0 luaUI=0x52052cc0 [f=0014377] Start widgetHandler:Shutdown [f=0014377] Shutdown - SaveOrderList Complete [f=0014377] Writing last game win data [f=0014377] Shutdown - SaveConfigData Complete [f=0014377] Shutdown Widget - Save/Load API [f=0014377] Shutdown Widget - Chili Highlight [f=0014377] Shutdown Widget - Draw After Chili [f=0014377] Shutdown Widget - EPIC Menu [f=0014377] Shutdown Widget - Chili Widget Selector [f=0014377] Shutdown Widget - Chili Minimap [f=0014377] Shutdown Widget - Local Team Colors [f=0014377] Shutdown Widget - Display Keys 2 [f=0014377] Shutdown Widget - Save Game Menu [f=0014377] Shutdown Widget - Unit Icons [f=0014377] Shutdown Widget - Noises [f=0014377] Shutdown Widget - HealthBars [f=0014377] Shutdown Widget - Win Counter [f=0014377] Shutdown Widget - BuildETA [f=0014377] Shutdown Widget - SpringRTS Replay Stats [f=0014377] Shutdown Widget - Modular Comm Info [f=0014377] Shutdown Widget - Stereo3D [f=0014377] Shutdown Widget - Showeco and Grid Drawer [f=0014377] Shutdown Widget - Point Tracker [f=0014377] Shutdown Widget - Missile Silo Range [f=0014377] Shutdown Widget - MetalFeatures (new) [f=0014377] Shutdown Widget - MinimapEvents [f=0014377] Shutdown Widget - Local Widgets Config [f=0014377] Shutdown Widget - Highlight Geos [f=0014377] Shutdown Widget - Grab Input [f=0014377] Input grabbing is disabled! [f=0014377] Shutdown Widget - Defense Range Zero-K [f=0014377] Shutdown Widget - Darkening [f=0014377] Shutdown Widget - Context Menu [f=0014377] Shutdown Widget - Chili Spectator Panels [f=0014377] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014377] Shutdown Widget - Chili Nuke Warning [f=0014377] Shutdown Widget - Chili EndGame Window [f=0014377] Shutdown Widget - Chili Economy Panel Default [f=0014377] Shutdown Widget - CameraShake [f=0014377] Shutdown Widget - State Reverse and Latency [f=0014377] Shutdown Widget - Music Player v2 [f=0014377] Shutdown Widget - Attack AoE [f=0014377] Shutdown Widget - UnitShapes [f=0014377] Shutdown Widget - Map Edge Extension [f=0014377] Shutdown Widget - Selection Send [f=0014377] Shutdown Widget - LupsManager [f=0014377] Shutdown Widget - Newton Firezone [f=0014377] Shutdown Widget - Chili Pro Console [f=0014377] Shutdown Widget - Persistent Build Height [f=0014377] Shutdown Widget - Lasso Terraform GUI [f=0014377] Shutdown Widget - Lups [f=0014377] Shutdown Widget - Chili Framework [f=0014377] Shutdown Widget - Mex Placement Handler [f=0014377] Shutdown Widget - Chili Core Selector [f=0014377] Shutdown Widget - Custom Markers [f=0014377] Shutdown Widget - Select Keys [f=0014377] Shutdown Widget - Pause Screen [f=0014377] Shutdown Widget - Text To Speech Control [f=0014377] Shutdown Widget - Layout Handler [f=0014377] End widgetHandler:Shutdown [f=0014377] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1365175,122257865} {int,ext,rec}Allocs={18868175,0,0} {chunk,block}Bytes={122257865,0} [f=0014377] [Game::KillLua][1] dtor=0 luaGaia=0x5ad056f0 [f=0014377] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1165945,109989034} {int,ext,rec}Allocs={18868176,0,0} {chunk,block}Bytes={109989034,0} [f=0014377] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1165945,109989034} {int,ext,rec}Allocs={18868176,0,0} {chunk,block}Bytes={109989034,0} [f=0014377] [Game::KillLua][2] dtor=0 luaRules=0x516f7420 [f=0014377] Start gadgetHandler:Shutdown [f=0014377] Shutdown - StartSetup [f=0014377] Shutdown - UnitMorph [f=0014377] Shutdown - Carrier Drones [f=0014377] Shutdown - LupsNanoSpray [f=0014377] Shutdown - Missile Silo Controller [f=0014377] Shutdown - Modular Comm Info [f=0014377] Shutdown - Terrain Texture Handler [f=0014377] Shutdown - UnitCloakShield [f=0014377] Shutdown - Starlight Handler [f=0014377] End gadgetHandler:Shutdown [f=0014377] Start gadgetHandler:Shutdown [f=0014377] Shutdown - Save/Load [f=0014377] Shutdown - Teleport Throw [f=0014377] Shutdown - UnitMorph [f=0014377] Shutdown - Modular Comm Info [f=0014377] Shutdown - Retreat Command [f=0014377] Shutdown - Shockwaves [f=0014377] Shutdown - UnitCloakShield [f=0014377] Shutdown - Lups Cloak FX [f=0014377] Shutdown - Lups [f=0014377] Shutdown - Lups Shield [f=0014377] End gadgetHandler:Shutdown [f=0014377] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18868208,0,0} {chunk,block}Bytes={0,0} [f=0014377] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18868208,0,0} {chunk,block}Bytes={0,0} [f=0014377] [Game::KillLua][4] dtor=0 [f=0014377] [Game::~CGame][1] [f=0014377] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014377] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014377] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014377] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014377] [Game::KillLua][4] dtor=1 [f=0014377] [Game::KillMisc][1] [f=0014377] [Game::KillMisc][2] [f=0014377] [Game::KillMisc][3] [f=0014377] [Game::KillRendering][1] [f=0014377] [3DOParser::Kill] allocated 19 pieces [f=0014377] [S3OParser::Kill] allocated 339 pieces [f=0014377] [AssParser::Kill] allocated 0 pieces [f=0014377] [Game::KillInterface][1] [f=0014377] [Game::KillInterface][2] [f=0014377] [Game::KillSimulation][1] [f=0014377] [Game::KillSimulation][2] [f=0014377] [CCollisionHandler] dis-/continuous tests: 0/1874219 [f=0014377] [Game::KillSimulation][3] [f=0014377] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014377] [~CPathCache(24x16)] cacheHits=6 hitPercentage=9% numHashColls=0 maxCacheSize=8 [f=0014377] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014377] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014377] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014377] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014377] [LosHandler::Kill] raycast instance cache-{hits,misses}={1586,9294}; shared=0%; cached=15% [f=0014377] [Game::KillSimulation][4] [f=0014377] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014377] [Game::~CGame][2] [f=0014377] [Game::~CGame][3] [f=0014377] [SpringApp::Kill][3] [f=0014377] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152700 bytes sent 171911 bytes recv'd [f=0014377] [SpringApp::Kill][4] font=0x45036aa0 [f=0014377] [SpringApp::Kill][5] [f=0014377] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x450a5850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2080ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=97ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/configs/lang/interface.en.json" indx=2900 inflSize=8kb readTime=19ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=13ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=12ms file="bitmaps/smoke/smoke09.tga" indx=586 inflSize=16kb readTime=12ms file="luarules/utilities/numberfunctions.lua" indx=1927 inflSize=5kb readTime=12ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4778 inflSize=4kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37758549 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4519af50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4519a010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450ad910) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5adc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]