[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0PHcG2EAGa/springsettings.1155936.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17c001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5456 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155936/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460e4ec0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460e4ec0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155936/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155936/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53df8960,0x53906990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8925f160e2e49e7e1b4877574596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f93d1090,00000000d6f8c430}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000d807b210,00000000cc1f9fc0}]" [f=-000001] Allies: I choose: RollingOut! [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [5151,11.8007202,3810]: 0 finished unit Recon Commander [f=-000001] [0] Event [1162,11.8001709,2167]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2617, userid: 529075 [f=0000000] [0] therxyy, team: 1, elo:2493, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1200,11.796875,2264]: 1 finished unit Cloakbot Factory [f=0000075] [75] Event [5040,11.796875,3632]: 0 finished unit Rover Assembly [f=0000158] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000178] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000970c3ac0,000000008fdb0b30}]" [f=0000271] [271] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000431] [431] Event [1209.59998,11.796875,2264]: 1 finished unit Conjurer [f=0000461] [461] Event [1272,11.796875,2024]: 1 finished unit Solar Collector [f=0000502] [502] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000770] [770] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0000847] [847] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000942] [942] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000968] [968] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0001118] [1118] Event [5096,11.796875,3880]: 0 finished unit Solar Collector [f=0001297] [1297] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0001337] [1337] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Mason [f=0001391] [1391] Event [1080,11.796875,2072]: 1 finished unit Solar Collector [f=0001463] [1463] Event [5080,11.796875,3976]: 0 finished unit Solar Collector [f=0001653] [1653] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0001760] [1760] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0001966] [1966] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0002127] [2127] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0002250] [2250] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0002277] [2277] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0002349] [2349] Event [5114.7627,12.7890625,2905.86133]: 1 lost unit Glaive [f=0002434] [2434] Event [5050.771,13.7630072,2760.25952]: 1 lost unit Glaive [f=0002511] [2511] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0002671] [2671] Event [104,17.7771301,2904]: 1 finished unit Solar Collector [f=0002683] [2683] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0002757] [2757] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0002864] [2864] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0002966] [2966] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0003165] [3165] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0003315] [3315] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0003374] [3374] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0003409] [3409] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0003569] [3569] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0003609] [3609] Event [4968,11.796875,3928]: 0 finished unit Solar Collector [f=0003721] [3721] Event [3710.51904,11.796875,2307.45435]: 1 lost unit Glaive [f=0003747] [3747] Event [3663.76123,11.796875,2300.7124]: 1 lost unit Glaive [f=0003764] [3764] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0003820] [3820] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0003968] [3968] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0004096] [4096] Event [4224,22.5830383,2944]: 1 lost unit Lotus [f=0004124] [4124] Event [4231.85303,16.7993317,2702.89355]: 0 lost unit Scorcher [f=0004132] [4132] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0004193] [4193] Event [3987.2478,15.7243109,2890.47681]: 0 lost unit Scorcher [f=0004231] [4231] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0004262] [4262] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0004270] [4270] Event [3948.88647,13.7871637,2810.59888]: 0 lost unit Scorcher [f=0004292] [4292] Event [3860.26196,12.7890625,2821.35034]: 0 lost unit Scorcher [f=0004435] [4435] Event [5824,11.796875,2864]: 0 finished unit Lotus [f=0004482] [4482] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0004587] [4587] Event [776,87.1992493,4280]: 1 finished unit Solar Collector [f=0004590] [4590] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0004691] [4691] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0004716] [4716] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0004758] [4758] Event [1193.24939,11.796875,2031.25366]: 1 lost unit Glaive [f=0004852] [4852] Event [1024.15564,17.41786,1879.71606]: 1 lost unit Glaive [f=0004872] [4872] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0004889] [4889] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0005033] [5033] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0005124] [5124] Event [1106.83374,15.2858286,1924.28955]: 0 lost unit Scorcher [f=0005142] [5142] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0005224] [5224] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0005380] [5380] Event [5413.31348,11.796875,2807.14429]: 0 lost unit Scorcher [f=0005548] [5548] Event [4800,17.75,2784]: 1 lost unit Lotus [f=0005590] [5590] Event [4848.64355,17.4350262,2792.20923]: 1 lost unit Glaive [f=0005613] [5613] Event [4675.36279,22.4075089,2933.03735]: 0 lost unit Scorcher [f=0005617] [5617] Event [4878.99609,16.4822712,2888.75122]: 1 lost unit Glaive [f=0005624] [5624] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0005634] [5634] Event [4807.73096,17.4424915,2941.11646]: 1 lost unit Glaive [f=0005634] [5634] Event [4726.89551,21.6001396,2889.16821]: 1 lost unit Glaive [f=0005649] [5649] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0005654] [5654] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0005955] [5955] Event [5602.08984,11.796875,2688.27197]: 1 lost unit Glaive [f=0006038] [6038] Event [5707.0127,11.796875,2840.15845]: 1 lost unit Glaive [f=0006045] [6045] Event [5713.55518,11.796875,2783.76074]: 1 lost unit Glaive [f=0006136] [6136] Event [5524.86328,11.796875,2683.91821]: 1 lost unit Glaive [f=0006143] [6143] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0006377] [6377] Event [5022.00781,11.796875,3632.02954]: 0 finished unit Scorcher [f=0006617] [6617] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0006667] [6667] Event [4800,17.3081665,3008]: 1 finished unit Lotus [f=0006668] [6668] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0006728] [6728] Event [4778.59766,18.6275558,2819.75659]: 1 finished unit Engineer Commander [f=0006752] [6752] Event [6576,87.1992493,880]: 0 finished unit Lotus [f=0006806] [6806] Event [1209.59998,11.796875,2264]: 1 finished unit Conjurer [f=0006890] [6890] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0007096] [7096] Event [4800,17.3081665,3008]: 1 lost unit Lotus [f=0007133] [7133] Event [1209.59998,11.796875,2264]: 1 finished unit Glaive [f=0007191] [7191] Event [4731.47852,16.8210526,2760.41577]: 1 lost unit Glaive [f=0007193] [7193] Event [4786.24023,15.798955,2724.95142]: 1 lost unit Glaive [f=0007221] [7221] Event [4755.86133,17.0139999,2764.93604]: 1 lost unit Glaive [f=0007236] [7236] Event [undefined]: therxyy resigned [f=0007236] game_message: therxyy has been destroyed! [f=0007236] game_message: PRO_Clopse wins! [f=0007236] Submitting stats [f=0007236] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007236] Part| Total Time|Time of the last 0.5s [f=0007236] Draw 17028.98ms 10.36% [f=0007236] Lua::Callins::Synced 3418.08ms 35.16% [f=0007236] Lua::Callins::Unsynced 20565.31ms 15.74% [f=0007236] Lua::CollectGarbage::Synced 249.46ms 0.20% [f=0007236] Lua::CollectGarbage::Unsynced 707.51ms 0.60% [f=0007236] Misc::Profiler::AddTime 57.40ms 0.00% [f=0007236] Sim 16558.32ms 76.59% [f=0007236] [7236] Received game_message: therxyy has been destroyed! [f=0007236] [7236] Received game_message: PRO_Clopse wins! [f=0007237] [7237] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007237] [7237] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007237] [7237] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 2,2185,1975,2185,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,5.19999981,4.66666651,0,0,0,0,0,0,0,0,910,700,910,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 3,2320,2155,2320,2155,2.52615595,0,2.52615595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8,9.73333359,8,1275,1275,1275,1275,7.1684103,6.5999999,7.1684103,6.5999999,65,0,65,0,0,0,0,0,980,880,980,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 4,2475,2470,2475,2470,6.60026121,0.0006887,6.60026121,0.0006887,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.80000019,10,8.80000019,1275,1275,1275,1275,8.87160778,9.00004578,8.87160778,9.00004578,130,125,130,125,0,0,0,0,1070,1070,1070,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 5,2610,2665,2610,2665,12.8656788,4.19649076,12.8656788,4.19649076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,11.333333,11.6000004,11.333333,1275,1275,1275,1275,9.41769314,9.27972031,9.41769314,9.27972031,195,250,195,250,0,0,0,0,1140,1140,1140,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 6,2765,2665,2765,2665,20.3648281,11.815691,20.3648281,11.815691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,9.89994335,9.50794601,9.89994335,9.50794601,260,250,260,250,0,0,0,0,1230,1140,1230,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007237] [7237] Game End Stats Values: 7,2835,2880,2835,2880,25.4101028,20.1757259,25.4101028,20.1757259,0,0,0,0,0,0,0,0,0,0,0,0,109.918205,150.978241,109.918205,150.978241,0,0,0,0,12,12,12,12,1275,1275,1275,1275,11.3363514,9.55733585,11.3363514,9.55733585,260,375,260,375,0,130,0,130,1300,1230,1300,1230,130,0,130,0,0,0,0,0,150.978241,118.12133,150.978241,118.12133 [f=0007237] [7237] Game End Stats Values: 8,2965,3005,2965,3005,40.3368645,26.0379181,40.3368645,26.0379181,0,0,0,0,0,0,0,0,0,0,0,0,109.918205,150.978241,109.918205,150.978241,0,0,0,0,13.8666668,12,13.8666668,12,1275,1275,1275,1275,11.9951162,11.2574797,11.9951162,11.2574797,390,500,390,500,0,130,0,130,1300,1230,1300,1230,130,0,130,0,0,0,0,0,150.978241,118.12133,150.978241,118.12133 [f=0007237] [7237] Game End Stats Values: 9,3160,3220,3160,3220,55.786293,28.9380398,55.786293,28.9380398,0,0,0,0,0,0,0,0,0,0,0,0,109.918205,150.978241,109.918205,150.978241,0,0,0,0,14,12,14,12,1275,1275,1275,1275,12.0299625,12.2600079,12.0299625,12.2600079,585,625,585,625,0,130,0,130,1300,1320,1300,1320,130,0,130,0,0,0,0,0,150.978241,118.12133,150.978241,118.12133 [f=0007237] [7237] Game End Stats Values: 10,3160,3415,3160,3415,57.0005341,30.7296295,57.0005341,30.7296295,0,0,0,0,0,0,0,0,0,0,0,0,213.824463,275.043457,213.824463,275.043457,0,0,0,0,14,13.7333336,14,13.7333336,1275,1275,1275,1275,11.0809488,13.1194391,11.0809488,13.1194391,585,750,585,750,0,260,0,260,1300,1390,1300,1390,260,0,260,0,0,0,0,0,280.978241,227.496338,280.978241,227.496338 [f=0007237] [7237] Game End Stats Values: 11,3380,3130,3380,3130,63.8047028,34.5236244,63.8047028,34.5236244,0,0,0,0,0,0,0,0,0,0,0,0,595.946716,798.483276,595.946716,798.483276,0,90,0,90,14,14,14,14,1275,1275,1275,1275,12.9202766,13.2529316,12.9202766,13.2529316,715,375,715,375,500,294.800018,500,294.800018,1390,1390,1390,1390,294.800018,500,294.800018,500,0,0,0,0,852.865417,618.121216,852.865417,618.121216 [f=0007237] [7237] Game End Stats Values: 12,3360,3380,3360,3380,78.5926514,39.0096359,78.5926514,39.0096359,0,0,0,0,0,0,0,0,0,0,0,0,694.384216,1055.03772,694.384216,1055.03772,0,90,0,90,14.2666664,14,14.2666664,14,1275,1275,1275,1275,13.1858644,13.2990685,13.1858644,13.2990685,715,625,715,625,500,514.800049,500,514.800049,1370,1390,1370,1390,514.800049,500,514.800049,500,0,0,0,0,1125.07629,724.761841,1125.07629,724.761841 [f=0007237] [7237] Game End Stats Values: 13,3335,3255,3335,3255,89.8846664,43.3882065,89.8846664,43.3882065,0,0,0,0,0,0,0,0,0,0,0,0,855.822327,1221.88611,855.822327,1221.88611,0,90,0,90,14.5333338,14,14.5333338,14,1275,1275,1275,1275,10.2861347,13.2919044,10.2861347,13.2919044,780,500,780,500,750,604.800049,750,604.800049,1280,1390,1280,1390,604.800049,750,604.800049,750,0,0,0,0,1345.30457,887.261841,1345.30457,887.261841 [f=0007237] [7237] Game End Stats Values: 14,3140,3220,3140,3220,107.963943,51.7579308,107.963943,51.7579308,0,0,0,0,0,0,0,0,0,0,0,0,1124.60547,1479.95837,1124.60547,1479.95837,0,90,0,90,16,14,16,14,1275,1275,1275,1275,10.2052851,14.3579817,10.2052851,14.3579817,585,375,585,375,875,874.000061,875,874.000061,1280,1480,1280,1480,874.000061,1000,874.000061,1000,0,0,0,0,1613.80847,1180.0415,1613.80847,1180.0415 [f=0007237] [7237] Game End Stats Values: 15,2880,3345,2880,3345,127.475136,61.3091621,127.475136,61.3091621,0,0,0,0,0,0,0,0,0,0,0,0,1200.90295,1693.20349,1200.90295,1693.20349,0,90,0,90,16,14,16,14,1275,1275,1275,1275,10.3007469,15.6367493,10.3007469,15.6367493,325,500,325,500,875,1134,875,1134,1280,1480,1280,1480,1134,1000,1134,1000,0,0,0,0,1832.9884,1258.7467,1832.9884,1258.7467 [f=0007237] [7237] Game End Stats Values: 16,3290,3595,3290,3595,147.815231,62.199337,147.815231,62.199337,0,0,0,0,0,0,0,0,0,0,0,0,1200.90295,1693.20349,1200.90295,1693.20349,90,90,90,90,16,14,16,14,1505,1275,1505,1275,10.4893389,15.0593443,10.4893389,15.0593443,325,750,325,750,875,1134,875,1134,1370,1480,1370,1480,1134,1000,1134,1000,0,0,0,0,1832.9884,1258.7467,1832.9884,1258.7467 [f=0007237] [7237] Game End Stats Values: 17,3255,3810,3255,3810,159.542511,63.6156693,159.542511,63.6156693,0,0,0,0,0,0,0,0,0,0,0,0,2001.15979,2352.67578,2001.15979,2352.67578,0,180,0,180,16,14,16,14,1505,1275,1505,1275,14.1818228,15.0944223,14.1818228,15.0944223,260,875,260,875,875,1354,875,1354,1490,1480,1490,1480,1354,1000,1354,1000,36.1666489,0,36.1666489,0,2497.85083,2142.40625,2497.85083,2142.40625 [f=0007237] [7237] Game End Stats Values: 18,3190,3810,3190,3810,159.883804,63.6156693,159.883804,63.6156693,0,0,0,0,0,0,0,0,0,0,0,0,2186.52344,2661.50122,2186.52344,2661.50122,0,180,0,180,16,14,16,14,1505,1275,1505,1275,11.1706505,15,11.1706505,15,195,875,195,875,875,1419,875,1419,1490,1480,1490,1480,1419,1000,1419,1000,36.1666489,0,36.1666489,0,2806.67627,2345.07788,2806.67627,2345.07788 [f=0007252] [7252] Event [4753.63428,17.5282936,2784.71704]: 1 lost unit Glaive [f=0007259] [7259] Event [4617.07813,13.78125,2570.28857]: 1 lost unit Engineer Commander [f=0007262] [7262] Event [4880,15.8082581,2992]: 1 lost unit Lotus [f=0007265] [7265] Event [4695.11963,18.7417355,2791.75586]: 1 lost unit Glaive [f=0007287] [7287] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0007369] Spectator therxyy left the game: normal quit [f=0007369] [7369] Event [undefined]: therxyy quit [f=0007375] Spectator cabinboy left the game: normal quit [f=0007375] [7375] Event [undefined]: cabinboy quit [f=0007412] [7412] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0007494] No clients connected, shutting down server [f=0007494] Server shutdown [f=0007494] [7494] all players disconnected [f=0007673] [7673] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0008063] [8063] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0008311] [8311] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0008454] [8454] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0008845] [8845] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0008926] [8926] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0009236] [9236] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0009626] [9626] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0010017] [10017] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0010407] [10407] Event [5022.00781,12.4419765,3632.02954]: 0 finished unit Scorcher [f=0010704] Autoquit sending quit command. [f=0010704] [QuitAction] user exited to system [f=0010704] [SpringApp::Kill][1] fromRun=1 [f=0010704] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010704] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010704] [ThreadPool::SetThreadCount][2] workers=0 [f=0010704] [SpringApp::Kill][2] [f=0010704] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010704] [Game::KillLua][3] dtor=0 luaUI=0x54756e70 [f=0010704] Start widgetHandler:Shutdown [f=0010704] Shutdown - SaveOrderList Complete [f=0010704] Writing last game win data [f=0010704] Shutdown - SaveConfigData Complete [f=0010704] Shutdown Widget - Chili Highlight [f=0010704] Shutdown Widget - Save/Load API [f=0010704] Shutdown Widget - Draw After Chili [f=0010704] Shutdown Widget - EPIC Menu [f=0010704] Shutdown Widget - Chili Minimap [f=0010704] Shutdown Widget - Chili Widget Selector [f=0010704] Shutdown Widget - Local Team Colors [f=0010704] Shutdown Widget - Display Keys 2 [f=0010704] Shutdown Widget - Save Game Menu [f=0010704] Shutdown Widget - HealthBars [f=0010704] Shutdown Widget - Noises [f=0010704] Shutdown Widget - Unit Icons [f=0010704] Shutdown Widget - Win Counter [f=0010704] Shutdown Widget - SpringRTS Replay Stats [f=0010704] Shutdown Widget - BuildETA [f=0010704] Shutdown Widget - Modular Comm Info [f=0010704] Shutdown Widget - Music Player v2 [f=0010704] Shutdown Widget - State Reverse and Latency [f=0010704] Shutdown Widget - CameraShake [f=0010704] Shutdown Widget - Chili Economy Panel Default [f=0010704] Shutdown Widget - Chili EndGame Window [f=0010704] Shutdown Widget - Chili Nuke Warning [f=0010704] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010704] Shutdown Widget - Chili Spectator Panels [f=0010704] Shutdown Widget - Context Menu [f=0010704] Shutdown Widget - Darkening [f=0010704] Shutdown Widget - Defense Range Zero-K [f=0010704] Shutdown Widget - Grab Input [f=0010704] Input grabbing is disabled! [f=0010704] Shutdown Widget - Highlight Geos [f=0010704] Shutdown Widget - Local Widgets Config [f=0010704] Shutdown Widget - MinimapEvents [f=0010704] Shutdown Widget - MetalFeatures (new) [f=0010704] Shutdown Widget - Missile Silo Range [f=0010704] Shutdown Widget - Point Tracker [f=0010704] Shutdown Widget - Showeco and Grid Drawer [f=0010704] Shutdown Widget - Stereo3D [f=0010704] Shutdown Widget - Attack AoE [f=0010704] Shutdown Widget - Map Edge Extension [f=0010704] Shutdown Widget - Selection Send [f=0010704] Shutdown Widget - LupsManager [f=0010704] Shutdown Widget - Newton Firezone [f=0010704] Shutdown Widget - Chili Pro Console [f=0010704] Shutdown Widget - Persistent Build Height [f=0010704] Shutdown Widget - Lasso Terraform GUI [f=0010704] Shutdown Widget - Chili Framework [f=0010704] Shutdown Widget - Lups [f=0010704] Shutdown Widget - Custom Markers [f=0010704] Shutdown Widget - Chili Core Selector [f=0010704] Shutdown Widget - Mex Placement Handler [f=0010704] Shutdown Widget - Select Keys [f=0010704] Shutdown Widget - Pause Screen [f=0010704] Shutdown Widget - Layout Handler [f=0010704] Shutdown Widget - Text To Speech Control [f=0010704] End widgetHandler:Shutdown [f=0010704] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={719840,79028520} {int,ext,rec}Allocs={11818514,0,0} {chunk,block}Bytes={79028520,0} [f=0010704] [Game::KillLua][1] dtor=0 luaGaia=0x53906990 [f=0010704] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553059,68386773} {int,ext,rec}Allocs={11818515,0,0} {chunk,block}Bytes={68386773,0} [f=0010704] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553059,68386773} {int,ext,rec}Allocs={11818515,0,0} {chunk,block}Bytes={68386773,0} [f=0010704] [Game::KillLua][2] dtor=0 luaRules=0x53df8960 [f=0010704] Start gadgetHandler:Shutdown [f=0010704] Shutdown - StartSetup [f=0010704] Shutdown - UnitMorph [f=0010704] Shutdown - Carrier Drones [f=0010704] Shutdown - LupsNanoSpray [f=0010704] Shutdown - Missile Silo Controller [f=0010704] Shutdown - Modular Comm Info [f=0010704] Shutdown - Terrain Texture Handler [f=0010704] Shutdown - UnitCloakShield [f=0010704] Shutdown - Starlight Handler [f=0010704] End gadgetHandler:Shutdown [f=0010704] Start gadgetHandler:Shutdown [f=0010704] Shutdown - Save/Load [f=0010704] Shutdown - Teleport Throw [f=0010704] Shutdown - UnitMorph [f=0010704] Shutdown - Modular Comm Info [f=0010704] Shutdown - Retreat Command [f=0010704] Shutdown - Shockwaves [f=0010704] Shutdown - UnitCloakShield [f=0010704] Shutdown - Lups Cloak FX [f=0010704] Shutdown - Lups [f=0010704] Shutdown - Lups Shield [f=0010704] End gadgetHandler:Shutdown [f=0010704] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11818547,0,0} {chunk,block}Bytes={0,0} [f=0010704] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11818547,0,0} {chunk,block}Bytes={0,0} [f=0010704] [Game::KillLua][4] dtor=0 [f=0010704] [Game::~CGame][1] [f=0010704] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010704] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010704] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010704] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010704] [Game::KillLua][4] dtor=1 [f=0010704] [Game::KillMisc][1] [f=0010704] [Game::KillMisc][2] [f=0010704] [Game::KillMisc][3] [f=0010704] [Game::KillRendering][1] [f=0010704] [3DOParser::Kill] allocated 1 pieces [f=0010704] [S3OParser::Kill] allocated 217 pieces [f=0010704] [AssParser::Kill] allocated 21 pieces [f=0010704] [Game::KillInterface][1] [f=0010704] [Game::KillInterface][2] [f=0010704] [Game::KillSimulation][1] [f=0010704] [Game::KillSimulation][2] [f=0010704] [CCollisionHandler] dis-/continuous tests: 0/202001 [f=0010704] [Game::KillSimulation][3] [f=0010704] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010704] [~CPathCache(28x20)] cacheHits=31 hitPercentage=41% numHashColls=0 maxCacheSize=20 [f=0010704] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010704] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010704] [LosHandler::Kill] raycast instance cache-{hits,misses}={2722,5620}; shared=5%; cached=28% [f=0010704] [Game::KillSimulation][4] [f=0010704] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010704] [Game::~CGame][2] [f=0010704] [Game::~CGame][3] [f=0010704] [SpringApp::Kill][3] [f=0010704] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112881 bytes sent 158622 bytes recv'd [f=0010704] [SpringApp::Kill][4] font=0x46070aa0 [f=0010704] [SpringApp::Kill][5] [f=0010704] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x460df100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2333ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=55ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=35ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=23ms file="luaui/widgets/gui_chili_share.lua" indx=4667 inflSize=49kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=15ms file="icons/kbotbuilder.png" indx=1042 inflSize=1kb readTime=13ms file="anims/cursorfight_10.png" indx=38 inflSize=0kb readTime=12ms file="units/tiptest.lua" indx=6936 inflSize=0kb readTime=12ms file="icons/hoverspecial.png" indx=1028 inflSize=1kb readTime=11ms file="luaui/widgets/unit_resurrect_congregate.lua" indx=4802 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29686236 bytes cached in 2773 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x461d8220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461d7e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460f15d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f17c001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]