[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3FIjuS8zS6/springsettings.1155929.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60fc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5456 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155929/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a6f800] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a6f800] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155929/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155929/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51281540,0x50bac740}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a720f160ace56e789ac27e8b275d2964 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010e6c74f0,000000010d25c4f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ca473160,00000000cc1f71d0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [4636,399.982483,462]: 0 finished unit Engineer Commander [f=-000001] [0] Event [507,399.981873,4692]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2630, userid: 529075 [f=0000000] [0] therxyy, team: 1, elo:2461, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [4576,399.978638,592]: 0 finished unit Rover Assembly [f=0000007] [7] Event [504,399.978638,4528]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000312] [312] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000403] [403] Event [328,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0000450] [450] Event [4576.02979,400.623749,609.99231]: 0 finished unit Mason [f=0000480] [480] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000493] [493] Event [376,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0000582] [582] Event [4504,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0000609] [609] Event [504.01474,399.978638,4518.3999]: 1 finished unit Conjurer [f=0000694] [694] Event [4456,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000721] [721] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000789] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0000789] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0000805] Connection attempt from cabinboy [f=0000805] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000805] -> Connection established (given id 2) [f=0000810] [810] Event [4408,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0000810] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000810] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000925] [925] Event [392,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0001166] [1166] Event [424,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0001261] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0001281] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0001281] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000009696dbb0,000000005e701c60}]" [f=0001418] [1418] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0001564] [1564] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001684] [1684] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0001690] [1690] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001711] [1711] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0001773] [1773] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002030] [2030] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0002231] [2231] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0002289] [2289] Event [824,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0002347] [2347] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002363] [2363] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002456] [2456] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0002476] [2476] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002476] [2476] Event [4064.58203,229.15416,1751.83582]: 1 lost unit Glaive [f=0002696] [2696] Event [1448,249.064636,4232]: 1 finished unit Solar Collector [f=0002749] [2749] Event [3472,249.000549,848]: 0 finished unit Lotus [f=0002766] [2766] Event [904,397.917175,4424]: 1 finished unit Wind/Tidal Generator [f=0002836] [2836] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0002865] [2865] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003051] [3051] Event [1376,249.726868,4224]: 1 finished unit Lotus [f=0003122] [3122] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0003200] [3200] Event [4496,291.45813,2112]: 0 finished unit Lotus [f=0003258] [3258] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003273] [3273] Event [3601.10474,190.432877,1745.94299]: 1 lost unit Glaive [f=0003330] [3330] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0003536] [3536] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0003572] [3572] Event [4464,292.248535,2096]: 0 finished unit Radar Tower [f=0003651] [3651] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0003742] [3742] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0003948] [3948] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0004006] [4006] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004044] [4044] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0004099] [4099] Event [1840,246.533203,4256]: 1 finished unit Radar Tower [f=0004154] [4154] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0004318] [4318] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0004436] [4436] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0004471] [4471] Event [312,249.01123,3208]: 1 finished unit Solar Collector [f=0004566] [4566] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0004620] [4620] Event [1968,160.165405,1216]: 0 finished unit Lotus [f=0004767] [4767] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0004935] [4935] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0005050] [5050] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0005085] [5085] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005139] [5139] Event [504.01474,399.978638,4518.3999]: 1 finished unit Conjurer [f=0005318] [5318] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0005325] [5325] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005441] [5441] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0005466] [5466] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0005745] [5745] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005745] [5745] Event [4952,249.000549,1656]: 0 finished unit Wind/Tidal Generator [f=0005832] [5832] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0005874] [5874] Event [3550.46704,249.000549,917.345703]: 1 lost unit Glaive [f=0005889] [5889] Event [3589.24976,249.000549,1077.54138]: 1 lost unit Glaive [f=0005906] [5906] Event [504.01474,399.978638,4518.3999]: 1 finished unit Reaver [f=0005954] [5954] Event [3391.36597,249.000549,906.7724]: 1 lost unit Glaive [f=0005972] [5972] Event [3472,249.000549,848]: 0 lost unit Lotus [f=0005985] [5985] Event [4904,249.000549,1608]: 0 finished unit Wind/Tidal Generator [f=0006054] [6054] Event [3214.53589,241.209503,838.058594]: 0 lost unit Scorcher [f=0006061] [6061] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0006075] [6075] Event [368,249.061081,3184]: 1 finished unit Lotus [f=0006140] [6140] Event [3026.27832,229.24472,742.941895]: 0 lost unit Scorcher [f=0006213] [6213] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0006240] [6240] Event [4888,249.246216,1544]: 0 finished unit Wind/Tidal Generator [f=0006363] [6363] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0006479] shit [f=0006498] [6498] Event [3209.77881,156.566589,4029.25024]: 0 lost unit Scorcher [f=0006510] [6510] Event [4872,253.903198,1480]: 0 finished unit Wind/Tidal Generator [f=0006513] [6513] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0006546] [6546] Event [3306.06787,162.767258,3963.05713]: 1 lost unit Engineer Commander [f=0006546] [6546] Event [3283.91919,162.527405,3953.96753]: 0 lost unit Scorcher [f=0006546] [6546] Event [3302.89307,160.467804,3985.7417]: 0 lost unit Scorcher [f=0006547] [6547] Event [3268.37134,159.888275,3976.10376]: 0 lost unit Scorcher [f=0006553] [6553] Event [3271.46973,153.438965,4005.36133]: 0 lost unit Scorcher [f=0006556] [6556] Event [3247.73706,152.301758,3981.59106]: 0 lost unit Scorcher [f=0006565] [6565] Event [3234.55884,151.717087,3983.00244]: 0 lost unit Scorcher [f=0006648] [6648] Event [432,249.000549,3408]: 1 finished unit Lotus [f=0006669] [6669] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0006723] [6723] Event [2894.93188,166.153717,1261.68884]: 1 lost unit Glaive [f=0006780] [6780] Event [4872,266.026306,1416]: 0 finished unit Wind/Tidal Generator [f=0006797] [6797] Event [2729.0542,155.80777,1351.46899]: 0 lost unit Scorcher [f=0006932] [6932] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0007050] [7050] Event [4856,282.4646,1352]: 0 finished unit Wind/Tidal Generator [f=0007145] [7145] Event [4576.02979,400.623749,609.99231]: 0 finished unit Mason [f=0007212] [7212] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0007320] [7320] Event [4840,298.165894,1288]: 0 finished unit Wind/Tidal Generator [f=0007409] [7409] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0007488] [7488] Event [312,399.978638,4600]: 1 finished unit Storage [f=0007492] [7492] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0007500] [7500] Event [4416,286.138916,2032]: 0 lost unit Lotus [f=0007528] [7528] Event [4464,292.248535,2096]: 0 lost unit Radar Tower [f=0007543] [7543] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0007544] [7544] Event [4856,282.4646,1352]: 0 lost unit Wind/Tidal Generator [f=0007586] [7586] Event [4496,290.12146,2112]: 0 lost unit Lotus [f=0007587] [7587] Event [4840,297.922546,1288]: 0 lost unit Wind/Tidal Generator [f=0007605] [7605] Event [4824,314.828491,1224]: 0 finished unit Wind/Tidal Generator [f=0007667] [7667] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0007755] [7755] Event [1200,249.000549,1296]: 0 finished unit Lotus [f=0007767] [7767] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0007785] [7785] Event [4872,253.907471,1480]: 0 lost unit Wind/Tidal Generator [f=0007796] [7796] Event [4824,314.558594,1224]: 0 lost unit Wind/Tidal Generator [f=0007825] [7825] Event [4782.89795,290.985443,1314.28979]: 0 lost unit Mason [f=0007875] [7875] Event [4801.38574,389.120941,934.369507]: 1 lost unit Glaive [f=0007894] [7894] Event [4395.23096,399.978638,608.001221]: 0 lost unit Mason [f=0007972] [7972] Event [4456,399.978638,392]: 0 lost unit Wind/Tidal Generator [f=0007973] [7973] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0007995] [7995] Event [1312,248.754883,1328]: 0 finished unit Lotus [f=0007997] [7997] Event [4408,400.080566,456]: 0 lost unit Wind/Tidal Generator [f=0008002] [8002] Event [4576.02979,400.623749,609.99231]: 0 finished unit Scorcher [f=0008025] [8025] Event [4628.08447,399.978638,671.333069]: 1 lost unit Glaive [f=0008035] [8035] Event [4563.11426,399.978638,685.338867]: 0 lost unit Scorcher [f=0008037] [8037] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008040] [8040] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008086] [8086] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008097] [8097] Event [4178.28564,393.911377,435.37851]: 1 lost unit Glaive [f=0008100] [8100] Event [4235.95605,397.090271,528.85144]: 0 lost unit Scorcher [f=0008147] [8147] Event [1264,249.000549,1184]: 0 finished unit Radar Tower [f=0008155] [8155] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008160] [8160] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008179] [8179] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0008211] [8211] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008220] [8220] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008248] [8248] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008251] [8251] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008273] [8273] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008280] [8280] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008285] factory went idel [f=0008295] [8295] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008335] [8335] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008340] [8340] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008370] [8370] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008384] [8384] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0008385] [8385] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008427] [8427] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008430] [8430] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008460] [8460] Event [4576.02979,400.623749,609.99231]: 0 lost unit Scorcher [f=0008461] [8461] Event [4576,399.978638,592]: 0 lost unit Rover Assembly [f=0008537] [8537] Event [4200,399.775696,824]: 0 lost unit Metal Extractor [f=0008553] game_message: PRO_Clopse has been destroyed! [f=0008553] [8553] Event [undefined]: PRO_Clopse resigned [f=0008553] game_message: therxyy wins! [f=0008553] Submitting stats [f=0008553] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008553] Part| Total Time|Time of the last 0.5s [f=0008553] Draw 18041.48ms 19.74% [f=0008553] Lua::Callins::Synced 4188.09ms 21.14% [f=0008553] Lua::Callins::Unsynced 23728.81ms 26.62% [f=0008553] Lua::CollectGarbage::Synced 232.85ms 0.00% [f=0008553] Lua::CollectGarbage::Unsynced 809.39ms 0.90% [f=0008553] Misc::Profiler::AddTime 69.55ms 0.10% [f=0008553] Sim 20118.76ms 65.10% [f=0008553] [8553] Received game_message: PRO_Clopse has been destroyed! [f=0008553] [8553] Received game_message: therxyy wins! [f=0008553] rip [f=0008554] [8554] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008554] [8554] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008554] [8554] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 2,2100,2065,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.4666667,5.0666666,5.4666667,0,0,0,0,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 3,2345,2380,2345,2380,0.52699906,0,0.52699906,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2171545,9.78730774,11.2171545,9.78730774,1275,1275,1275,1275,7.56846619,8.73333359,7.56846619,8.73333359,0,0,0,0,0,0,0,0,1070,1105,1070,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 4,2480,2380,2480,2380,10.9058161,0,10.9058161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.354907,14.0963945,14.354907,14.0963945,1275,1275,1275,1275,9.69192314,9,9.69192314,9,65,0,65,0,0,0,0,0,1140,1105,1140,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 5,2700,2685,2700,2685,28.170578,0,28.170578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.4091358,15.0568514,17.4091358,15.0568514,1275,1275,1275,1275,10.1509838,10.0666666,10.1509838,10.0666666,195,125,195,125,0,0,0,0,1230,1285,1230,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 6,2765,2810,2765,2810,41.6875534,0,41.6875534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.9359264,13.9519472,15.9359264,13.9519472,1275,1275,1275,1275,11.7677984,13,11.7677984,13,260,250,260,250,0,0,0,0,1230,1285,1230,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008554] [8554] Game End Stats Values: 7,2960,2990,2960,2990,48.5584488,0,48.5584488,0,0,0,0,0,0,0,0,0,0,0,0,0,43.75,65,43.75,65,0,0,0,0,13.3981352,11.3738356,13.3981352,11.3738356,1275,1275,1275,1275,12.7913933,15.1333332,12.7913933,15.1333332,260,250,260,250,0,65,0,65,1425,1465,1425,1465,65,0,65,0,0,0,0,0,65,43.75,65,43.75 [f=0008554] [8554] Game End Stats Values: 8,3215,3205,3215,3205,67.7728577,0,67.7728577,0,0,0,0,0,0,0,0,0,0,0,0,0,43.75,65,43.75,65,90,90,90,90,17.3266582,11.8809776,17.3266582,11.8809776,1275,1275,1275,1275,14.280961,17,14.280961,17,390,375,390,375,0,65,0,65,1460,1465,1460,1465,65,0,65,0,0,0,0,0,65,43.75,65,43.75 [f=0008554] [8554] Game End Stats Values: 9,3280,3475,3280,3475,108.471603,0,108.471603,0,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,165.221893,95.703125,165.221893,90,180,90,180,22.0714855,14.0363455,22.0714855,14.0363455,1275,1330,1275,1330,15.7132483,17,15.7132483,17,455,500,455,500,0,130,0,130,1460,1465,1460,1465,130,0,130,0,0,0,0,0,165.221893,105.728592,165.221893,105.728592 [f=0008554] [8554] Game End Stats Values: 10,3500,3725,3500,3725,141.713013,0,141.713013,0,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,165.221893,95.703125,165.221893,90,180,90,180,22.2773838,14.1392508,22.2773838,14.1392508,1275,1330,1275,1330,15.216095,17,15.216095,17,585,750,585,750,0,130,0,130,1550,1465,1550,1465,130,0,130,0,0,0,0,0,165.221893,105.728592,165.221893,105.728592 [f=0008554] [8554] Game End Stats Values: 11,3755,3940,3755,3940,170.0289,0,170.0289,0,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,165.221893,95.703125,165.221893,90,180,90,180,23.0872021,14.543992,23.0872021,14.543992,1330,1330,1330,1330,16.8877277,18.8888874,16.8877277,18.8888874,715,875,715,875,0,130,0,130,1620,1555,1620,1555,130,0,130,0,0,23.1666508,0,23.1666508,165.221893,105.728592,165.221893,105.728592 [f=0008554] [8554] Game End Stats Values: 12,3885,4120,3885,4120,217.922012,0,217.922012,0,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,165.221893,95.703125,165.221893,90,270,90,270,24.9609489,14.5475302,24.9609489,14.5475302,1330,1330,1330,1330,18.192873,19.5111122,18.192873,19.5111122,845,875,845,875,0,130,0,130,1620,1645,1620,1645,130,0,130,0,0,26.1666393,0,26.1666393,165.221893,105.728592,165.221893,105.728592 [f=0008554] [8554] Game End Stats Values: 13,4250,4245,4250,4245,244.904984,0,244.904984,0,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,165.221893,95.703125,165.221893,90,270,90,270,23.9112892,13.9562778,23.9112892,13.9562778,1330,1330,1330,1330,18.1322002,20.8666668,18.1322002,20.8666668,910,1000,910,1000,0,130,0,130,1920,1645,1920,1645,130,0,130,0,0,26.1666393,0,26.1666393,165.221893,105.728592,165.221893,105.728592 [f=0008554] [8554] Game End Stats Values: 14,4405,4530,4405,4530,259.027405,0,259.027405,0,0,0,0,0,0,0,0,0,0,69.1664124,0,69.1664124,95.703125,220.669693,95.703125,220.669693,90,270,90,270,23.6664066,13.9471045,23.6664066,13.9471045,1330,1330,1330,1330,20.2081642,21,20.2081642,21,975,1250,975,1250,0,130,0,130,2010,1680,2010,1680,130,0,130,0,0,26.1666393,0,26.1666393,220.669693,105.728592,220.669693,105.728592 [f=0008554] [8554] Game End Stats Values: 15,4640,4260,4640,4260,271.230164,0,271.230164,0,0,0,0,0,0,0,0,0,0,317.992096,0,317.992096,386.614319,439.14563,386.614319,439.14563,180,180,180,180,18.8175488,12.5280609,18.8175488,12.5280609,1330,1330,1330,1330,21.8135147,21,21.8135147,21,1120,1000,1120,1000,340,325,340,325,2010,1750,2010,1750,325,340,325,340,0,26.1666393,0,26.1666393,458.97464,445.728973,458.97464,445.728973 [f=0008554] [8554] Game End Stats Values: 16,3585,3420,3585,3420,275.234192,0,275.234192,0,0,0,0,0,0,0,0,0,165.904984,572.984863,165.904984,572.984863,1302.87646,1830.98022,1302.87646,1830.98022,270,180,270,180,15.2727814,12.4051981,15.2727814,12.4051981,55,1330,55,1330,20.2669353,21,20.2669353,21,1250,125,1250,125,1215,1665,1215,1665,2010,1785,2010,1785,1665,1215,1665,1215,0,26.1666393,0,26.1666393,1959.34045,1394.55603,1959.34045,1394.55603 [f=0008554] [8554] Game End Stats Values: 17,3650,3485,3650,3485,275.234192,0,275.234192,0,0,0,0,0,0,0,0,0,276.238312,711.985046,276.238312,711.985046,1359.95459,1873.82703,1359.95459,1873.82703,270,180,270,180,11.2265892,13.2201929,11.2265892,13.2201929,55,1330,55,1330,18,21,18,21,1315,0,1315,0,1340,1665,1340,1665,2010,1975,2010,1975,1665,1340,1665,1340,0,26.1666393,0,26.1666393,2009.84644,1451.63416,2009.84644,1451.63416 [f=0008554] [8554] Game End Stats Values: 18,3880,3375,3880,3375,277.03595,0,277.03595,0,0,0,0,0,0,0,0,0,352.238251,792.585754,352.238251,792.585754,1762.44873,1981.9281,1762.44873,1981.9281,270,90,270,90,11.1998463,14.0151615,11.1998463,14.0151615,55,1275,55,1275,18.1201172,20.0666676,18.1201172,20.0666676,1445,125,1445,125,1657,1665,1657,1665,2110,1885,2110,1885,1665,1657,1665,1657,0,26.1666393,0,26.1666393,2176.02515,1894.51367,2176.02515,1894.51367 [f=0008554] [8554] Game End Stats Values: 19,3815,3085,3815,3085,287.298401,0,287.298401,0,0,0,0,0,0,0,0,0,352.238251,800.25177,352.238251,800.25177,2464.98657,2134.66333,2464.98657,2134.66333,270,270,270,270,14.9194689,17.3741665,14.9194689,17.3741665,55,1275,55,1275,18.684164,17.2666664,18.684164,17.2666664,1380,125,1380,125,2268.33325,1860,2268.33325,1860,2110,1415,2110,1415,1860,2272.16675,1860,2272.16675,0,26.1666393,0,26.1666393,2389.03052,2638.28711,2389.03052,2638.28711 [f=0008554] [8554] Game End Stats Values: 20,3945,1580,3945,1580,311.920166,0,311.920166,0,0,0,0,0,0,0,0,0,352.238251,892.484009,352.238251,892.484009,3202.54688,2134.66333,3202.54688,2134.66333,270,0,270,0,18.6390877,18.1930199,18.6390877,18.1930199,55,1275,55,1275,19.6414509,17,19.6414509,17,1510,0,1510,0,3163.66602,1860,3163.66602,1860,2110,305,2110,305,1860,3902.49951,1860,3902.49951,0,26.1666393,0,26.1666393,2692.27319,3375.84741,2692.27319,3375.84741 [f=0008554] [8554] Game End Stats Values: 21,3945,90,3945,90,313.789795,0,313.789795,0,0,0,0,0,0,0,0,0,352.238251,909.484009,352.238251,909.484009,3202.54688,2134.66333,3202.54688,2134.66333,270,0,270,0,18.6390877,18.193018,18.6390877,18.193018,55,0,55,0,19.8696423,17,19.8696423,17,1510,0,1510,0,3163.66602,1860,3163.66602,1860,2110,90,2110,90,1860,5392.49951,1860,5392.49951,0,26.1666393,0,26.1666393,2692.27319,3375.84741,2692.27319,3375.84741 [f=0008656] Player therxyy left the game: normal quit [f=0008656] [8656] Event [undefined]: therxyy quit [f=0008670] Spectator cabinboy left the game: normal quit [f=0008670] [8670] Event [undefined]: cabinboy quit [f=0008704] Spectator PRO_Clopse left the game: normal quit [f=0008704] [8704] Event [undefined]: PRO_Clopse quit [f=0008710] No clients connected, shutting down server [f=0008710] Server shutdown [f=0008710] [8710] all players disconnected [f=0008756] [8756] Event [504.01474,399.978638,4518.3999]: 1 finished unit Conjurer [f=0008954] [8954] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009110] [9110] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009260] [9260] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009428] [9428] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009576] [9576] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009726] [9726] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0009873] [9873] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010023] [10023] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010173] [10173] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010323] [10323] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010473] [10473] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010623] [10623] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010772] [10772] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0010922] [10922] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0011072] [11072] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0011222] [11222] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0011372] [11372] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0011522] [11522] Event [504.01474,399.978638,4518.3999]: 1 finished unit Glaive [f=0011575] Autoquit sending quit command. [f=0011575] [QuitAction] user exited to system [f=0011575] [SpringApp::Kill][1] fromRun=1 [f=0011575] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011575] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011575] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011575] [ThreadPool::SetThreadCount][2] workers=0 [f=0011575] [SpringApp::Kill][2] [f=0011575] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011575] [Game::KillLua][3] dtor=0 luaUI=0x539a4730 [f=0011575] Start widgetHandler:Shutdown [f=0011575] Shutdown - SaveOrderList Complete [f=0011575] Writing last game win data [f=0011575] Shutdown - SaveConfigData Complete [f=0011575] Shutdown Widget - Chili Highlight [f=0011575] Shutdown Widget - Save/Load API [f=0011575] Shutdown Widget - Draw After Chili [f=0011575] Shutdown Widget - EPIC Menu [f=0011575] Shutdown Widget - Chili Minimap [f=0011575] Shutdown Widget - Chili Widget Selector [f=0011575] Shutdown Widget - Local Team Colors [f=0011575] Shutdown Widget - Display Keys 2 [f=0011575] Shutdown Widget - Save Game Menu [f=0011575] Shutdown Widget - HealthBars [f=0011575] Shutdown Widget - Noises [f=0011575] Shutdown Widget - Unit Icons [f=0011575] Shutdown Widget - Win Counter [f=0011575] Shutdown Widget - SpringRTS Replay Stats [f=0011575] Shutdown Widget - BuildETA [f=0011575] Shutdown Widget - Modular Comm Info [f=0011575] Shutdown Widget - Music Player v2 [f=0011575] Shutdown Widget - State Reverse and Latency [f=0011575] Shutdown Widget - CameraShake [f=0011575] Shutdown Widget - Chili Economy Panel Default [f=0011575] Shutdown Widget - Chili EndGame Window [f=0011575] Shutdown Widget - Chili Nuke Warning [f=0011575] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011575] Shutdown Widget - Chili Spectator Panels [f=0011575] Shutdown Widget - Context Menu [f=0011575] Shutdown Widget - Darkening [f=0011575] Shutdown Widget - Defense Range Zero-K [f=0011575] Shutdown Widget - Grab Input [f=0011575] Input grabbing is disabled! [f=0011575] Shutdown Widget - Highlight Geos [f=0011575] Shutdown Widget - Local Widgets Config [f=0011575] Shutdown Widget - MinimapEvents [f=0011575] Shutdown Widget - MetalFeatures (new) [f=0011575] Shutdown Widget - Missile Silo Range [f=0011575] Shutdown Widget - Point Tracker [f=0011575] Shutdown Widget - Showeco and Grid Drawer [f=0011575] Shutdown Widget - Stereo3D [f=0011575] Shutdown Widget - Attack AoE [f=0011575] Shutdown Widget - Map Edge Extension [f=0011575] Shutdown Widget - Selection Send [f=0011575] Shutdown Widget - LupsManager [f=0011575] Shutdown Widget - Newton Firezone [f=0011575] Shutdown Widget - Chili Pro Console [f=0011575] Shutdown Widget - Persistent Build Height [f=0011575] Shutdown Widget - Lasso Terraform GUI [f=0011575] Shutdown Widget - Chili Framework [f=0011575] Shutdown Widget - Lups [f=0011575] Shutdown Widget - Custom Markers [f=0011575] Shutdown Widget - Chili Core Selector [f=0011575] Shutdown Widget - Mex Placement Handler [f=0011575] Shutdown Widget - Select Keys [f=0011575] Shutdown Widget - Pause Screen [f=0011575] Shutdown Widget - Layout Handler [f=0011575] Shutdown Widget - Text To Speech Control [f=0011575] End widgetHandler:Shutdown [f=0011575] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399528,57833760} {int,ext,rec}Allocs={12916615,0,0} {chunk,block}Bytes={57833760,0} [f=0011575] [Game::KillLua][1] dtor=0 luaGaia=0x50bac740 [f=0011575] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331307,52268083} {int,ext,rec}Allocs={12916617,0,0} {chunk,block}Bytes={52268083,0} [f=0011575] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331307,52268083} {int,ext,rec}Allocs={12916617,0,0} {chunk,block}Bytes={52268083,0} [f=0011575] [Game::KillLua][2] dtor=0 luaRules=0x51281540 [f=0011575] Start gadgetHandler:Shutdown [f=0011575] Shutdown - StartSetup [f=0011575] Shutdown - UnitMorph [f=0011575] Shutdown - Carrier Drones [f=0011575] Shutdown - LupsNanoSpray [f=0011575] Shutdown - Missile Silo Controller [f=0011575] Shutdown - Modular Comm Info [f=0011575] Shutdown - Terrain Texture Handler [f=0011575] Shutdown - UnitCloakShield [f=0011575] Shutdown - Starlight Handler [f=0011575] End gadgetHandler:Shutdown [f=0011575] Start gadgetHandler:Shutdown [f=0011575] Shutdown - Save/Load [f=0011575] Shutdown - Teleport Throw [f=0011575] Shutdown - UnitMorph [f=0011575] Shutdown - Modular Comm Info [f=0011575] Shutdown - Retreat Command [f=0011575] Shutdown - Shockwaves [f=0011575] Shutdown - UnitCloakShield [f=0011575] Shutdown - Lups Cloak FX [f=0011575] Shutdown - Lups [f=0011575] Shutdown - Lups Shield [f=0011575] End gadgetHandler:Shutdown [f=0011575] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12916667,0,0} {chunk,block}Bytes={0,0} [f=0011575] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12916667,0,0} {chunk,block}Bytes={0,0} [f=0011575] [Game::KillLua][4] dtor=0 [f=0011575] [Game::~CGame][1] [f=0011575] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011575] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011575] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011575] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011575] [Game::KillLua][4] dtor=1 [f=0011575] [Game::KillMisc][1] [f=0011575] [Game::KillMisc][2] [f=0011575] [Game::KillMisc][3] [f=0011575] [Game::KillRendering][1] [f=0011575] [3DOParser::Kill] allocated 1 pieces [f=0011575] [S3OParser::Kill] allocated 219 pieces [f=0011575] [AssParser::Kill] allocated 23 pieces [f=0011575] [Game::KillInterface][1] [f=0011575] [Game::KillInterface][2] [f=0011575] [Game::KillSimulation][1] [f=0011575] [Game::KillSimulation][2] [f=0011575] [CCollisionHandler] dis-/continuous tests: 0/347370 [f=0011575] [Game::KillSimulation][3] [f=0011575] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011575] [~CPathCache(20x20)] cacheHits=108 hitPercentage=38% numHashColls=0 maxCacheSize=16 [f=0011575] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011575] [~CPathCache(40x40)] cacheHits=160 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011575] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011575] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011575] [LosHandler::Kill] raycast instance cache-{hits,misses}={13759,9087}; shared=7%; cached=54% [f=0011575] [Game::KillSimulation][4] [f=0011575] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011575] [Game::~CGame][2] [f=0011575] [Game::~CGame][3] [f=0011575] [SpringApp::Kill][3] [f=0011575] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122138 bytes sent 179527 bytes recv'd [f=0011575] [SpringApp::Kill][4] font=0x44991aa0 [f=0011575] [SpringApp::Kill][5] [f=0011575] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a00100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1988ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="unitpics/staticstorage.png" indx=6642 inflSize=9kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=18ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=16ms file="luaui/widgets/gui_darkening.lua" indx=4676 inflSize=3kb readTime=14ms file="luaui/images/commands/states/retreat_90.png" indx=3252 inflSize=3kb readTime=14ms file="luarules/utilities/vector.lua" indx=1941 inflSize=5kb readTime=10ms file="luarules/gadgets/unit_target_lookahead.lua" indx=1821 inflSize=1kb readTime=10ms file="luaui.lua" indx=1943 inflSize=1kb readTime=9ms file="luarules/gadgets/unit_prevent_lab_hax.lua" indx=1794 inflSize=13kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30232434 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44afa4f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b01c20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a0d450) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f60fc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]