[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ww6dndvBHh/springsettings.1155872.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd64401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5480 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155872/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a97990] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a97990] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155872/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155872/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512deb80,0x51c853c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6409f160320ded0b344dbdc348b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000122aff6f0,0000000124d255e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f93d4510,000000010d2fd000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: RollingOut! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: RollingOut! [f=-000001] [0] Event [4675,399.982605,426]: 0 finished unit Engineer Commander [f=-000001] [0] Event [432,399.984497,4736]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 0, elo:2821, userid: 535154 [f=0000000] [0] PRO_Clopse, team: 1, elo:2640, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000005] [5] Event [4584,399.978638,544]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [560,399.978638,4640]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000428] [428] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000449] [449] Event [559.997925,400.623749,4622.00781]: 1 finished unit Mason [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000577] [577] Event [4584,399.978638,553.599976]: 0 finished unit Conjurer [f=0000582] [582] Event [4696,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4728,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000876] [876] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000916] [916] Event [4776,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0001075] [1075] Event [559.997925,399.978638,4622.00781]: 1 finished unit Scorcher [f=0001299] [1299] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001353] [1353] Event [4808,399.978638,552]: 0 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001388] [1388] Event [360,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0001526] [1526] Event [408,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [4808,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0001630] [1630] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0001783] [1783] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0001866] [1866] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0001884] [1884] Event [4192,395.951843,912]: 0 finished unit Radar Tower [f=0001969] [1969] Event [968,384.2453,4568]: 1 finished unit Wind/Tidal Generator [f=0002113] [2113] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0002146] [2146] Event [4264,399.914551,888]: 0 finished unit Wind/Tidal Generator [f=0002320] [2320] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0002393] [2393] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002470] [2470] Event [4280,399.978638,808]: 0 finished unit Wind/Tidal Generator [f=0002585] [2585] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002695] [2695] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0002708] [2708] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002767] [2767] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0002943] [2943] Event [4808,249.000549,1848]: 0 finished unit Solar Collector [f=0003022] [3022] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003110] [3110] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0003145] [3145] Event [3745.79688,249.000549,1159.61975]: 1 lost unit Scorcher [f=0003172] [3172] Event [1616,249.000549,4224]: 1 finished unit Lotus [f=0003229] [3229] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0003286] [3286] Event [1709.31702,249.000549,4484.87988]: 0 lost unit Glaive [f=0003294] [3294] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003354] [3354] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0003619] [3619] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0003690] [3690] Event [688,261.679077,3168]: 1 finished unit Lotus [f=0003696] [3696] Event [4640,249.000549,1680]: 0 finished unit Lotus [f=0003719] [3719] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0003767] [3767] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003920] [3920] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0003997] [3997] Event [559.997925,400.623749,4622.00781]: 1 finished unit Mason [f=0004096] [4096] Event [672,287.47406,3024]: 1 finished unit Radar Tower [f=0004135] [4135] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0004293] [4293] Event [3744,253.636169,832]: 0 finished unit Lotus [f=0004344] [4344] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0004378] [4378] Event [559.997925,400.623749,4622.00781]: 1 finished unit Mason [f=0004553] [4553] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0004595] [4595] Event [2462.81055,164.256317,1142.39429]: 0 lost unit Glaive [f=0004742] [4742] Event [3656,249.299622,824]: 0 finished unit Solar Collector [f=0004762] [4762] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0004927] [4927] Event [3152,157.035828,4000]: 1 finished unit Lotus [f=0004964] [4964] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0005010] [5010] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005170] [5170] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0005286] [5286] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0005374] [5374] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005383] [5383] Event [328,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005598] [5598] Event [2829.60913,183.581787,1085.11694]: 1 lost unit Scorcher [f=0005618] [5618] Event [296,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0005643] [5643] Event [2593.51367,164.660858,1182.11951]: 0 lost unit Glaive [f=0005814] [5814] Event [4584,399.978638,553.599976]: 0 finished unit Reaver [f=0005896] [5896] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005900] [5900] Event [296,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0006072] [6072] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0006127] [6127] Event [280,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0006204] [6204] Event [4584,399.978638,553.599976]: 0 finished unit Conjurer [f=0006367] [6367] Event [280,399.967957,4360]: 1 finished unit Wind/Tidal Generator [f=0006417] [6417] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0006431] [6431] Event [3664,239.985657,3680]: 1 finished unit Radar Tower [f=0006499] [6499] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0006517] [6517] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0006565] [6565] Event [4640,249.000549,1680]: 0 lost unit Lotus [f=0006614] [6614] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0006614] [6614] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0006652] [6652] Event [280,398.707581,4296]: 1 finished unit Wind/Tidal Generator [f=0006809] [6809] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0006827] [6827] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0006832] [6832] Event [3744,248.103333,3664]: 1 finished unit Lotus [f=0006862] [6862] Event [4846.47461,249.000549,1661.28259]: 1 lost unit Scorcher [f=0006869] [6869] Event [4789.86328,249.000549,1730.47754]: 0 lost unit Glaive [f=0006899] [6899] Event [4662.76221,249.191696,1597.80518]: 1 lost unit Scorcher [f=0006900] [6900] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006920] [6920] Event [264,395.246887,4232]: 1 finished unit Wind/Tidal Generator [f=0007004] [7004] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0007012] [7012] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0007176] [7176] Event [264,388.710022,4168]: 1 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0007237] [7237] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007305] [7305] Event [3792,249.000549,3568]: 1 finished unit Lotus [f=0007394] [7394] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0007402] [7402] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0007408] [7408] Event [4696,399.978638,504]: 0 finished unit Caretaker [f=0007433] wtf [f=0007575] [7575] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0007779] [7779] Event [4696,399.978638,600]: 0 finished unit Caretaker [f=0007792] [7792] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0007832] [7832] Event [4734.50098,204.111893,2849.302]: 0 finished unit Engineer Commander [f=0007832] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007832] [7832] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007862] [7862] Event [4584,399.978638,553.599976]: 0 finished unit Reaver [f=0007866] [7866] Event [568,253.636169,3176]: 1 finished unit Solar Collector [f=0007890] [7890] Event [1460.27625,180.939041,2470.54321]: 0 lost unit Glaive [f=0007912] [7912] Event [4824,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0007925] [7925] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0007971] [7971] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008007] [8007] Event [4824,399.572754,792]: 0 finished unit Wind/Tidal Generator [f=0008075] [8075] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008120] [8120] Event [4840,395.994568,872]: 0 finished unit Wind/Tidal Generator [f=0008176] [8176] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008182] [8182] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0008222] [8222] Event [4840,387.898254,952]: 0 finished unit Wind/Tidal Generator [f=0008239] [8239] Event [2111.56372,234.478714,1995.77612]: 0 lost unit Glaive [f=0008259] [8259] Event [2095.05371,245.867081,2047.04382]: 0 lost unit Glaive [f=0008286] [8286] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008330] [8330] Event [440,253.305054,3112]: 1 finished unit Solar Collector [f=0008331] [8331] Event [1980.10632,249.000549,2146.3457]: 0 lost unit Glaive [f=0008355] [8355] Event [1941.89026,248.987045,2141.30371]: 1 lost unit Scorcher [f=0008379] [8379] Event [4856,374.674988,1032]: 0 finished unit Wind/Tidal Generator [f=0008410] [8410] Event [1622.52222,240.152557,2025.88037]: 0 lost unit Glaive [f=0008421] [8421] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008436] [8436] Event [440,399.978638,4520]: 1 finished unit Caretaker [f=0008436] [8436] Event [1584.72302,238.333786,2010.15161]: 0 lost unit Glaive [f=0008506] [8506] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0008522] [8522] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0008550] [8550] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0008656] [8656] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0008818] [8818] Event [4856,352.415466,1112]: 0 finished unit Wind/Tidal Generator [f=0008837] [8837] Event [3986.00562,243.629471,4556.25488]: 0 lost unit Glaive [f=0008858] [8858] Event [424,399.978638,4424]: 1 finished unit Caretaker [f=0008873] [8873] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0008896] [8896] Event [3811.50293,249.000549,4481.95898]: 0 lost unit Glaive [f=0008924] [8924] Event [264,378.060913,4104]: 1 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [3666.7356,248.988174,4364.00537]: 0 lost unit Glaive [f=0008986] [8986] Event [4584,399.978638,553.599976]: 0 finished unit Reaver [f=0009030] [9030] Event [3701.90967,249.000549,4385.87451]: 0 lost unit Glaive [f=0009046] [9046] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009112] [9112] Event [3191.6189,236.432388,857.293396]: 0 lost unit Glaive [f=0009115] [9115] Event [3720.26001,244.510803,4143.41895]: 0 lost unit Glaive [f=0009125] [9125] Event [3191.83789,233.859207,927.585022]: 0 lost unit Glaive [f=0009149] [9149] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0009210] [9210] Event [3131.54272,224.312943,912.902893]: 1 lost unit Scorcher [f=0009212] [9212] Event [3131.89722,225.708771,887.827087]: 1 lost unit Scorcher [f=0009230] [9230] Event [3775.87891,248.36264,3725.22339]: 0 lost unit Glaive [f=0009247] [9247] Event [3801.91235,248.995361,3659.8894]: 0 lost unit Glaive [f=0009249] [9249] Event [440,399.978638,4632]: 1 finished unit Caretaker [f=0009300] [9300] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009305] [9305] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0009320] [9320] Event [4872,323.181152,1192]: 0 finished unit Wind/Tidal Generator [f=0009344] [9344] Event [4776,165.548706,2888]: 0 finished unit Stardust [f=0009416] [9416] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009476] [9476] Event [4568,154.023743,2872]: 0 finished unit Solar Collector [f=0009499] [9499] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0009521] [9521] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009573] such bs [f=0009599] [9599] Event [520,159.234772,2360]: 1 finished unit Metal Extractor [f=0009611] [9611] Event [4696,153.479004,3048]: 0 finished unit Solar Collector [f=0009624] watch replay [f=0009626] [9626] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009665] [9665] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0009718] [9718] Event [1956.52917,189.736618,1495.1969]: 0 lost unit Conjurer [f=0009768] [9768] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009799] [9799] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0009845] [9845] Event [4872,301.637268,1272]: 0 finished unit Wind/Tidal Generator [f=0009877] [9877] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0009888] [9888] Event [4752,162.077332,2960]: 0 finished unit Lotus [f=0009954] [9954] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0009985] [9985] Event [4584,399.978638,553.599976]: 0 finished unit Conjurer [f=0010015] [10015] Event [1756.72656,174.495529,1227.00024]: 0 lost unit Glaive [f=0010075] [10075] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0010075] [10075] Event [1582.30359,215.537521,1379.98523]: 1 lost unit Scorcher [f=0010153] [10153] Event [4888,282.923889,1352]: 0 finished unit Wind/Tidal Generator [f=0010165] [10165] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0010354] [10354] Event [4584,399.978638,553.599976]: 0 finished unit Reaver [f=0010395] [10395] Event [559.997925,400.623749,4622.00781]: 1 finished unit Ripper [f=0010436] [10436] Event [280,345.985413,3992]: 1 finished unit Wind/Tidal Generator [f=0010449] [10449] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0010457] [10457] Event [4888,262.266541,1432]: 0 finished unit Wind/Tidal Generator [f=0010538] [10538] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0010559] [10559] Event [296,158.006439,2104]: 1 finished unit Metal Extractor [f=0010614] [10614] Event [559.997925,400.623749,4622.00781]: 1 finished unit Ripper [f=0010694] [10694] Event [4584,399.978638,553.599976]: 0 finished unit Conjurer [f=0010712] [10712] Event [264,309.477234,3880]: 1 finished unit Wind/Tidal Generator [f=0010729] [10729] Event [4904,250.752258,1512]: 0 finished unit Wind/Tidal Generator [f=0010734] [10734] Event [4850.04639,161.444229,4207.42334]: 0 lost unit Glaive [f=0010778] [10778] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0010867] [10867] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0010888] [10888] Event [1054.30798,188.954178,1814.43286]: 0 lost unit Glaive [f=0010929] [10929] Event [1105.12146,198.147232,1804.75476]: 0 lost unit Glaive [f=0010968] [10968] Event [264,294.438171,3816]: 1 finished unit Wind/Tidal Generator [f=0010985] [10985] Event [3904,249.000549,4352]: 1 finished unit Radar Tower [f=0010998] [10998] Event [559.997925,400.623749,4622.00781]: 1 finished unit Ripper [f=0011001] [11001] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0011073] [11073] Event [4904,249.000549,1592]: 0 finished unit Wind/Tidal Generator [f=0011120] [11120] Event [4880,155.711365,3424]: 0 finished unit Lotus [f=0011129] [11129] Event [400,159.131622,2144]: 1 finished unit Lotus [f=0011130] [11130] Event [4584,399.978638,553.599976]: 0 finished unit Glaive [f=0011165] [11165] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0011172] [11172] Event [4773.24365,156.236435,3454.09229]: 1 lost unit Scorcher [f=0011227] [11227] Event [4820.45947,153.214767,3277.41528]: 1 lost unit Scorcher [f=0011237] [11237] Event [248,278.469849,3752]: 1 finished unit Wind/Tidal Generator [f=0011309] [11309] Event [4920.73438,153.088593,3273.09888]: 0 lost unit Engineer Commander [f=0011309] [11309] Event [4898.97852,153.280243,3285.25317]: 1 lost unit Scorcher [f=0011309] [11309] Event [4937.25586,153.333069,3245.22656]: 1 lost unit Scorcher [f=0011313] [11313] Event [4971.58203,150.705994,3280.00977]: 1 lost unit Scorcher [f=0011337] [11337] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0011353] [11353] Event [453.332184,154.363785,1924.0033]: 0 lost unit Glaive [f=0011367] [11367] Event [427.585968,153.565033,2011.03955]: 0 lost unit Glaive [f=0011385] [11385] Event [4920,249.008179,1672]: 0 finished unit Wind/Tidal Generator [f=0011402] [11402] Event [4584,399.978638,553.599976]: 0 finished unit Reaver [f=0011409] [11409] Event [undefined]: RiposteR resigned [f=0011409] game_message: RiposteR has been destroyed! [f=0011409] game_message: PRO_Clopse wins! [f=0011409] Submitting stats [f=0011409] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011409] Part| Total Time|Time of the last 0.5s [f=0011409] Draw 11400.54ms 10.24% [f=0011409] Lua::Callins::Synced 6472.78ms 28.23% [f=0011409] Lua::Callins::Unsynced 15841.15ms 16.10% [f=0011409] Lua::CollectGarbage::Synced 243.78ms 0.10% [f=0011409] Lua::CollectGarbage::Unsynced 559.91ms 1.19% [f=0011409] Misc::Profiler::AddTime 48.71ms 0.00% [f=0011409] Sim 29626.67ms 78.43% [f=0011409] [11409] Received game_message: RiposteR has been destroyed! [f=0011409] [11409] Received game_message: PRO_Clopse wins! [f=0011410] [11410] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011410] [11410] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011410] [11410] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 3,2275,2345,2275,2345,0,0.61638647,0,0.61638647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.07271481,8,9.07271481,1275,1275,1275,1275,6.86666679,8.77442551,6.86666679,8.77442551,0,0,0,0,0,0,0,0,1000,1070,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 4,2490,2445,2490,2445,0,5.87327051,0,5.87327051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.068325,8,12.068325,1275,1275,1275,1275,8.86666679,9.35045815,8.86666679,9.35045815,125,65,125,65,0,0,0,0,1090,1105,1090,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 5,2685,2670,2685,2670,2.33009434,15.7568741,2.33009434,15.7568741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3961935,16.0713863,10.3961935,16.0713863,1275,1275,1275,1275,11.1553392,11.3922405,11.1553392,11.3922405,250,130,250,130,0,0,0,0,1160,1265,1160,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 6,2720,2890,2720,2890,5.89905548,29.845705,5.89905548,29.845705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7732887,17.7842674,12.7732887,17.7842674,1275,1330,1275,1330,11.2379303,11.9392538,11.2379303,11.9392538,250,260,250,260,0,0,0,0,1195,1300,1195,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 7,3025,2990,3025,2990,11.3423986,52.5471725,11.3423986,52.5471725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.0481577,20.9254894,14.0481577,20.9254894,1275,1330,1275,1330,12.8295546,12.5134306,12.8295546,12.5134306,375,325,375,325,0,0,0,0,1375,1335,1375,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011410] [11410] Game End Stats Values: 8,2990,3215,2990,3215,12.1050835,77.9130554,12.1050835,77.9130554,0,0,0,0,0,0,0,0,0,0,0,0,140.649231,125,140.649231,125,0,0,0,0,13.9719992,22.6275215,13.9719992,22.6275215,1275,1330,1275,1330,15.4508457,14.4243917,15.4508457,14.4243917,250,390,250,390,45.166748,125,45.166748,125,1465,1495,1465,1495,125,45.166748,125,45.166748,0,0,0,0,125,149.912399,125,149.912399 [f=0011410] [11410] Game End Stats Values: 9,3205,3305,3205,3305,12.8526316,108.959991,12.8526316,108.959991,0,0,0,0,0,0,0,0,0,0,0,0,205.64978,125,205.64978,125,90,0,90,0,13.6483135,23.2111435,13.6483135,23.2111435,1275,1330,1275,1330,18.4009476,16.2697964,18.4009476,16.2697964,375,390,375,390,110.166748,125,110.166748,125,1465,1585,1465,1585,125,110.166748,125,110.166748,26.1333199,0,26.1333199,0,125,214.912949,125,214.912949 [f=0011410] [11410] Game End Stats Values: 10,3540,3615,3540,3615,14.2077761,145.87001,14.2077761,145.87001,0,0,0,0,0,0,0,0,0,0,0,0,205.64978,125,205.64978,125,180,90,180,90,13.4283533,22.7016697,13.4283533,22.7016697,1275,1330,1275,1330,17.4725666,18.5273342,17.4725666,18.5273342,500,520,500,520,110.166748,125,110.166748,125,1585,1675,1585,1675,125,110.166748,125,110.166748,26.1333199,0,26.1333199,0,125,214.912949,125,214.912949 [f=0011410] [11410] Game End Stats Values: 11,3715,3835,3715,3835,16.4614201,173.461716,16.4614201,173.461716,0,0,0,0,0,0,0,0,0,0,0,0,206.173248,125,206.173248,125,180,180,180,180,11.6633425,18.6135597,11.6633425,18.6135597,1330,1330,1330,1330,17.1502419,18.839447,17.1502419,18.839447,500,650,500,650,110.166748,125,110.166748,125,1705,1675,1705,1675,125,110.166748,125,110.166748,26.1333199,0,26.1333199,0,125,215.436417,125,215.436417 [f=0011410] [11410] Game End Stats Values: 12,3805,3970,3805,3970,17.2629356,195.608078,17.2629356,195.608078,0,0,0,0,0,0,0,0,0,0,0,0,358.647919,231.640625,358.647919,231.640625,270,180,270,180,11.5593834,19.0394402,11.5593834,19.0394402,1330,1330,1330,1330,17.0534344,18.4764233,17.0534344,18.4764233,500,715,500,715,175.166748,125,175.166748,125,1705,1745,1705,1745,125,175.166748,125,175.166748,26.1333199,0,26.1333199,0,237.109375,367.911102,237.109375,367.911102 [f=0011410] [11410] Game End Stats Values: 13,4020,4190,4020,4190,17.5412827,238.320786,17.5412827,238.320786,0,0,0,0,0,0,0,0,0,0,0,0,372.383667,231.640625,372.383667,231.640625,270,180,270,180,12.3228512,22.1411095,12.3228512,22.1411095,1330,1330,1330,1330,17.285223,25.0497246,17.285223,25.0497246,500,845,500,845,175.166748,125,175.166748,125,1920,1835,1920,1835,125,175.166748,125,175.166748,26.1333199,59.13237,26.1333199,59.13237,237.109375,381.646851,237.109375,381.646851 [f=0011410] [11410] Game End Stats Values: 14,3930,4425,3930,4425,18.5812397,246.464691,18.5812397,246.464691,0,0,0,0,0,0,0,0,0,0,0,0,492.115448,340.234375,492.115448,340.234375,270,180,270,180,14.4404421,22.4403381,14.4404421,22.4403381,1330,1330,1330,1330,20.935997,20.9429245,20.935997,20.9429245,375,990,375,990,240.166748,250,240.166748,250,1955,1925,1955,1925,250,240.166748,250,240.166748,26.1333199,59.4657059,26.1333199,59.4657059,352.845886,510.536865,352.845886,510.536865 [f=0011410] [11410] Game End Stats Values: 15,4305,4545,4305,4545,21.4955578,304.910034,21.4955578,304.910034,0,0,0,0,0,0,0,0,123.411621,107.579407,123.411621,107.579407,511.770172,340.234375,511.770172,340.234375,270,180,270,180,16.6561928,22.1376896,16.6561928,22.1376896,1330,1330,1330,1330,23.7276211,24.8963547,23.7276211,24.8963547,500,990,500,990,240.166748,250,240.166748,250,2205,2045,2205,2045,250,240.166748,250,240.166748,26.1333199,59.4657059,26.1333199,59.4657059,352.845886,530.191528,352.845886,530.191528 [f=0011410] [11410] Game End Stats Values: 16,4250,4585,4250,4585,23.3461704,333.434692,23.3461704,333.434692,0,0,0,0,0,0,0,0,206.265533,176.270081,206.265533,176.270081,704.632568,617.629211,704.632568,617.629211,270,90,270,90,19.1650982,22.0412693,19.1650982,22.0412693,1385,1330,1385,1330,23.9233742,22.9016457,23.9233742,22.9016457,500,1120,500,1120,330.166748,430,330.166748,430,2095,2045,2095,2045,555,330.166748,555,330.166748,26.1333199,59.4657059,26.1333199,59.4657059,675.46936,785.094727,675.46936,785.094727 [f=0011410] [11410] Game End Stats Values: 17,4285,4715,4285,4715,28.021862,367.906281,28.021862,367.906281,0,0,0,0,0,0,0,0,208.474274,240.218048,208.474274,240.218048,940.200684,721.911682,940.200684,721.911682,360,90,360,90,27.6829739,25.3845787,27.6829739,25.3845787,1385,1330,1385,1330,21.3117104,23.0314369,21.3117104,23.0314369,375,1250,375,1250,485.166748,680,485.166748,680,2165,2045,2165,2045,805,485.166748,805,485.166748,26.1333199,59.4657059,26.1333199,59.4657059,804.999207,1039.11084,804.999207,1039.11084 [f=0011410] [11410] Game End Stats Values: 18,4590,5050,4590,5050,46.6019249,367.906281,46.6019249,367.906281,0,0,0,0,0,0,0,0,232.969421,240.218048,232.969421,240.218048,940.785889,721.911682,940.785889,721.911682,450,90,450,90,34.5558739,29.0043888,34.5558739,29.0043888,1385,1330,1385,1330,23.8386669,21.1333332,23.8386669,21.1333332,500,1315,500,1315,485.166748,680,485.166748,680,2255,2315,2255,2315,805,485.166748,805,485.166748,26.1333199,59.4657059,26.1333199,59.4657059,804.999207,1039.69604,804.999207,1039.69604 [f=0011410] [11410] Game End Stats Values: 19,4875,5805,4875,5805,69.5661163,370.466095,69.5661163,370.466095,0,0,0,0,0,0,0,0,266.586182,240.218048,266.586182,240.218048,1074.74426,814.880432,1074.74426,814.880432,450,90,450,90,34.5728264,29.1595707,34.5728264,29.1595707,1385,1560,1385,1560,25.0642776,23.5306568,25.0642776,23.5306568,625,1590,625,1590,550.166748,680,550.166748,680,2415,2565,2415,2565,805,550.166748,805,550.166748,26.1333199,59.4657059,26.1333199,59.4657059,903.436707,1182.55664,903.436707,1182.55664 [f=0011410] [11410] Game End Stats Values: 20,5250,5845,5250,5845,106.047318,391.535675,106.047318,391.535675,0,0,0,0,0,0,0,0,400.395355,240.218048,400.395355,240.218048,1354.4707,1206.2085,1354.4707,1206.2085,450,90,450,90,35.6279144,36.0808716,35.6279144,36.0808716,1385,1560,1385,1560,27.4320793,24.4046421,27.4320793,24.4046421,750,1525,750,1525,875.166748,805,875.166748,805,2665,2670,2665,2670,930,875.166748,930,875.166748,26.1333199,59.4657059,26.1333199,59.4657059,1333.87048,1483.4989,1333.87048,1483.4989 [f=0011410] [11410] Game End Stats Values: 21,5410,5895,5410,5895,141.492935,433.501984,141.492935,433.501984,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,1567.56409,1783.68774,1567.56409,1783.68774,450,90,450,90,35.7061386,38.3894997,35.7061386,38.3894997,1385,1560,1385,1560,25.8519287,25.7977524,25.8519287,25.7977524,875,1540,875,1540,1070.16675,985,1070.16675,985,2700,2705,2700,2705,1110,1070.16675,1110,1070.16675,56.300148,59.4657059,56.300148,59.4657059,1915.46899,1738.02991,1915.46899,1738.02991 [f=0011410] [11410] Game End Stats Values: 22,5660,5890,5660,5890,147.014465,477.396729,147.014465,477.396729,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,1958.35364,2203.32227,1958.35364,2203.32227,450,310,450,310,35.7326126,37.9459076,35.7326126,37.9459076,1330,1560,1330,1560,22.0792179,25.9263172,22.0792179,25.9263172,1000,1280,1000,1280,1460.16675,1235,1460.16675,1235,2880,2740,2880,2740,1415,1460.16675,1415,1460.16675,62.3001938,59.4657059,62.3001938,59.4657059,2346.19507,2134.95044,2346.19507,2134.95044 [f=0011410] [11410] Game End Stats Values: 23,6125,6140,6125,6140,163.653702,538.963135,163.653702,538.963135,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,2210.24561,2203.32227,2210.24561,2203.32227,450,400,450,400,37.7852287,41.7678299,37.7852287,41.7678299,1330,1560,1330,1560,27.9316387,27.1044254,27.9316387,27.1044254,1375,1475,1375,1475,1670.16675,1235,1670.16675,1235,2970,2705,2970,2705,1415,1670.16675,1415,1670.16675,137.8022,59.4657059,137.8022,59.4657059,2346.19507,2386.84253,2346.19507,2386.84253 [f=0011410] [11410] Game End Stats Values: 24,6250,6295,6250,6295,192.655579,611.526123,192.655579,611.526123,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,2300.2522,2205.77124,2300.2522,2205.77124,450,400,450,400,40.2004051,43.1918335,40.2004051,43.1918335,1330,1560,1330,1560,29.1226368,25.9708672,29.1226368,25.9708672,1500,1475,1500,1475,1735.16675,1360,1735.16675,1360,2970,2860,2970,2860,1540,1735.16675,1540,1735.16675,199.974564,59.4657059,199.974564,59.4657059,2348.64404,2482.48755,2348.64404,2482.48755 [f=0011410] [11410] Game End Stats Values: 25,6890,6825,6890,6825,198.252975,691.968933,198.252975,691.968933,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,2365.25195,2222.17749,2365.25195,2222.17749,450,400,450,400,35.4467773,46.2311363,35.4467773,46.2311363,1330,1560,1330,1560,24.8287163,26.3628445,24.8287163,26.3628445,1980,1815,1980,1815,1800.16675,1360,1800.16675,1360,3130,3050,3130,3050,1540,1800.16675,1540,1800.16675,203.141327,59.4657059,203.141327,59.4657059,2383.1604,2547.4873,2383.1604,2547.4873 [f=0011410] [11410] Game End Stats Values: 26,7220,7015,7220,7015,235.890305,787.9505,235.890305,787.9505,0,0,0,0,0,0,0,0,415.074066,240.218048,415.074066,240.218048,3510.9436,2555.5498,3510.9436,2555.5498,540,490,540,490,43.1478767,55.1319084,43.1478767,55.1319084,1385,1560,1385,1560,29.2313786,27.3987732,29.2313786,27.3987732,2095,1880,2095,1880,1930.16675,1610,1930.16675,1610,3200,3085,3200,3085,1790,1930.16675,1790,1930.16675,229.308792,59.4657059,229.308792,59.4657059,2741.60083,3757.92163,2741.60083,3757.92163 [f=0011410] [11410] Game End Stats Values: 27,6970,5625,6970,5625,250.080963,825.336487,250.080963,825.336487,0,0,0,0,0,0,0,0,415.074066,241.373428,415.074066,241.373428,4147.55127,2885.01538,4147.55127,2885.01538,540,490,540,490,45.9132881,53.9667358,45.9132881,53.9667358,1385,55,1385,55,28.7706699,25.7309971,28.7706699,25.7309971,1845,1960,1845,1960,3565.16675,1985,3565.16675,1985,3200,3120,3200,3120,2165,3565.16675,2165,3565.16675,239.975296,59.4657059,239.975296,59.4657059,3078.19189,4442.68945,3078.19189,4442.68945 [f=0011416] [11416] Event [417.819,153.948639,2060.67163]: 0 lost unit Glaive [f=0011434] [11434] Event [1533.03552,248.876083,1712.18091]: 0 lost unit Glaive [f=0011436] [11436] Event [411.231903,153.577286,2036.4386]: 0 lost unit Glaive [f=0011446] [11446] Event [1476.41541,248.442169,1601.45593]: 0 lost unit Glaive [f=0011452] [11452] Event [391.827454,155.332153,2070.21558]: 0 lost unit Glaive [f=0011496] [11496] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0011509] [11509] Event [248,262.202454,3688]: 1 finished unit Wind/Tidal Generator [f=0011555] Spectator RiposteR left the game: normal quit [f=0011555] [11555] Event [undefined]: RiposteR quit [f=0011692] No clients connected, shutting down server [f=0011692] Server shutdown [f=0011692] [11692] all players disconnected [f=0011705] [11705] Event [496,153.297424,2208]: 1 finished unit Lotus [f=0011780] [11780] Event [232,252.087402,3624]: 1 finished unit Wind/Tidal Generator [f=0011789] [11789] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0011845] [11845] Event [4648,157.782135,4888]: 1 finished unit Metal Extractor [f=0012009] [12009] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0012048] [12048] Event [232,249.000549,3560]: 1 finished unit Wind/Tidal Generator [f=0012138] [12138] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0012329] [12329] Event [216,249.000549,3496]: 1 finished unit Wind/Tidal Generator [f=0012357] [12357] Event [512,156.907654,2016]: 1 finished unit Lotus [f=0012455] [12455] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0012469] [12469] Event [4840,162.535248,4664]: 1 finished unit Metal Extractor [f=0012587] [12587] Event [216,249.000549,3432]: 1 finished unit Wind/Tidal Generator [f=0012611] [12611] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0012747] [12747] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0012856] [12856] Event [200,249.000549,3368]: 1 finished unit Wind/Tidal Generator [f=0012886] [12886] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013019] [13019] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013131] [13131] Event [232,249.000549,3304]: 1 finished unit Wind/Tidal Generator [f=0013155] [13155] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013289] [13289] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013383] [13383] Event [296,249.000549,3272]: 1 finished unit Wind/Tidal Generator [f=0013422] [13422] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013551] [13551] Event [559.997925,400.623749,4622.00781]: 1 finished unit Scorcher [f=0013655] [13655] Event [360,249.000549,3240]: 1 finished unit Wind/Tidal Generator [f=0013677] Autoquit sending quit command. [f=0013677] [QuitAction] user exited to system [f=0013677] [SpringApp::Kill][1] fromRun=1 [f=0013677] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013677] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013677] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013677] [ThreadPool::SetThreadCount][2] workers=0 [f=0013677] [SpringApp::Kill][2] [f=0013677] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013677] [Game::KillLua][3] dtor=0 luaUI=0x50e82db0 [f=0013677] Start widgetHandler:Shutdown [f=0013677] Shutdown - SaveOrderList Complete [f=0013677] Writing last game win data [f=0013677] Shutdown - SaveConfigData Complete [f=0013677] Shutdown Widget - Save/Load API [f=0013677] Shutdown Widget - Chili Highlight [f=0013677] Shutdown Widget - Draw After Chili [f=0013677] Shutdown Widget - EPIC Menu [f=0013677] Shutdown Widget - Chili Widget Selector [f=0013677] Shutdown Widget - Chili Minimap [f=0013677] Shutdown Widget - Local Team Colors [f=0013677] Shutdown Widget - Display Keys 2 [f=0013677] Shutdown Widget - Save Game Menu [f=0013677] Shutdown Widget - Unit Icons [f=0013677] Shutdown Widget - Noises [f=0013677] Shutdown Widget - HealthBars [f=0013677] Shutdown Widget - Win Counter [f=0013677] Shutdown Widget - BuildETA [f=0013677] Shutdown Widget - SpringRTS Replay Stats [f=0013677] Shutdown Widget - Modular Comm Info [f=0013677] Shutdown Widget - Stereo3D [f=0013677] Shutdown Widget - Showeco and Grid Drawer [f=0013677] Shutdown Widget - Point Tracker [f=0013677] Shutdown Widget - Missile Silo Range [f=0013677] Shutdown Widget - MetalFeatures (new) [f=0013677] Shutdown Widget - MinimapEvents [f=0013677] Shutdown Widget - Local Widgets Config [f=0013677] Shutdown Widget - Highlight Geos [f=0013677] Shutdown Widget - Grab Input [f=0013677] Input grabbing is disabled! [f=0013677] Shutdown Widget - Defense Range Zero-K [f=0013677] Shutdown Widget - Darkening [f=0013677] Shutdown Widget - Context Menu [f=0013677] Shutdown Widget - Chili Spectator Panels [f=0013677] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013677] Shutdown Widget - Chili Nuke Warning [f=0013677] Shutdown Widget - Chili EndGame Window [f=0013677] Shutdown Widget - Chili Economy Panel Default [f=0013677] Shutdown Widget - CameraShake [f=0013677] Shutdown Widget - State Reverse and Latency [f=0013677] Shutdown Widget - Music Player v2 [f=0013677] Shutdown Widget - Attack AoE [f=0013677] Shutdown Widget - UnitShapes [f=0013677] Shutdown Widget - Map Edge Extension [f=0013677] Shutdown Widget - Selection Send [f=0013677] Shutdown Widget - LupsManager [f=0013677] Shutdown Widget - Newton Firezone [f=0013677] Shutdown Widget - Chili Pro Console [f=0013677] Shutdown Widget - Persistent Build Height [f=0013677] Shutdown Widget - Lasso Terraform GUI [f=0013677] Shutdown Widget - Lups [f=0013677] Shutdown Widget - Chili Framework [f=0013677] Shutdown Widget - Mex Placement Handler [f=0013677] Shutdown Widget - Chili Core Selector [f=0013677] Shutdown Widget - Custom Markers [f=0013677] Shutdown Widget - Select Keys [f=0013677] Shutdown Widget - Pause Screen [f=0013677] Shutdown Widget - Text To Speech Control [f=0013677] Shutdown Widget - Layout Handler [f=0013677] End widgetHandler:Shutdown [f=0013677] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603706,73161145} {int,ext,rec}Allocs={11687930,0,0} {chunk,block}Bytes={73161145,0} [f=0013677] [Game::KillLua][1] dtor=0 luaGaia=0x51c853c0 [f=0013677] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535785,67617528} {int,ext,rec}Allocs={11687932,0,0} {chunk,block}Bytes={67617528,0} [f=0013677] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535785,67617528} {int,ext,rec}Allocs={11687932,0,0} {chunk,block}Bytes={67617528,0} [f=0013677] [Game::KillLua][2] dtor=0 luaRules=0x512deb80 [f=0013677] Start gadgetHandler:Shutdown [f=0013677] Shutdown - StartSetup [f=0013677] Shutdown - UnitMorph [f=0013677] Shutdown - Carrier Drones [f=0013677] Shutdown - LupsNanoSpray [f=0013677] Shutdown - Missile Silo Controller [f=0013677] Shutdown - Modular Comm Info [f=0013677] Shutdown - Terrain Texture Handler [f=0013677] Shutdown - UnitCloakShield [f=0013677] Shutdown - Starlight Handler [f=0013677] End gadgetHandler:Shutdown [f=0013677] Start gadgetHandler:Shutdown [f=0013677] Shutdown - Save/Load [f=0013677] Shutdown - Teleport Throw [f=0013677] Shutdown - UnitMorph [f=0013677] Shutdown - Modular Comm Info [f=0013677] Shutdown - Retreat Command [f=0013677] Shutdown - Shockwaves [f=0013677] Shutdown - UnitCloakShield [f=0013677] Shutdown - Lups Cloak FX [f=0013677] Shutdown - Lups [f=0013677] Shutdown - Lups Shield [f=0013677] End gadgetHandler:Shutdown [f=0013677] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11687964,0,0} {chunk,block}Bytes={0,0} [f=0013677] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11687964,0,0} {chunk,block}Bytes={0,0} [f=0013677] [Game::KillLua][4] dtor=0 [f=0013677] [Game::~CGame][1] [f=0013677] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013677] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013677] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013677] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013677] [Game::KillLua][4] dtor=1 [f=0013677] [Game::KillMisc][1] [f=0013677] [Game::KillMisc][2] [f=0013677] [Game::KillMisc][3] [f=0013677] [Game::KillRendering][1] [f=0013677] [3DOParser::Kill] allocated 1 pieces [f=0013677] [S3OParser::Kill] allocated 286 pieces [f=0013677] [AssParser::Kill] allocated 21 pieces [f=0013677] [Game::KillInterface][1] [f=0013677] [Game::KillInterface][2] [f=0013677] [Game::KillSimulation][1] [f=0013677] [Game::KillSimulation][2] [f=0013677] [CCollisionHandler] dis-/continuous tests: 0/162354 [f=0013677] [Game::KillSimulation][3] [f=0013677] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013677] [~CPathCache(20x20)] cacheHits=174 hitPercentage=52% numHashColls=0 maxCacheSize=17 [f=0013677] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013677] [~CPathCache(40x40)] cacheHits=156 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013677] [LosHandler::Kill] raycast instance cache-{hits,misses}={12085,12403}; shared=11%; cached=38% [f=0013677] [Game::KillSimulation][4] [f=0013677] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013677] [Game::~CGame][2] [f=0013677] [Game::~CGame][3] [f=0013677] [SpringApp::Kill][3] [f=0013677] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144565 bytes sent 235226 bytes recv'd [f=0013677] [SpringApp::Kill][4] font=0x449cfaa0 [f=0013677] [SpringApp::Kill][5] [f=0013677] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a9cc80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2215ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=30ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=21ms file="luaui/widgets/gui_icon_sets.lua" indx=4689 inflSize=3kb readTime=16ms file="luaui/widgets/unit_shapes.lua" indx=4804 inflSize=23kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=16ms file="luaui/widgets/gui_attrition_counter.lua" indx=4633 inflSize=20kb readTime=15ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=14ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=13ms file="luarules/configs/target_priority_defs.lua" indx=1624 inflSize=12kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32237057 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44b2eb30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b53f50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a500a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd64401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]