[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6HPn2fCFXn/springsettings.1155797.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f313c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5502 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155797/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c3f030] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c3f030] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155797/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155797/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5143f4c0,0x5115c940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 84eaf06026690117da9bac8b4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000012226bf30,000000010f95af00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000048305820,000000013a66edd0}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] glhf [f=-000001] [0] Event [4653,188.682617,381]: 0 finished unit Engineer Commander [f=-000001] [0] Event [431,188.672729,4658]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2771, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2160, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4480,188.671875,528]: 0 finished unit Rover Assembly [f=0000009] [9] Event [328,188.671875,4512]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000424] [424] Event [4480.02979,189.316971,545.99231]: 0 finished unit Mason [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000481] [481] Event [328.01474,188.671875,4502.3999]: 1 finished unit Conjurer [f=0000591] [591] Event [4760,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000782] [782] Event [360,188.671875,4776]: 1 finished unit Solar Collector [f=0000799] [799] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0000812] [812] Event [4840,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0000943] [943] Event [4872,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0001018] [1018] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0001064] [1064] Event [4840,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0001400] [1400] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0001411] [1411] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0001544] [1544] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001700] [1700] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001788] [1788] Event [4200,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0001996] [1996] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0002029] [2029] Event [944,188.671875,4432]: 1 finished unit Radar Tower [f=0002029] [2029] Event [4136,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0002260] [2260] Event [944,188.671875,4528]: 1 finished unit Radar Tower [f=0002313] [2313] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002379] [2379] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002462] [2462] Event [3396.81421,56.5620155,1105.91455]: 1 lost unit Glaive [f=0002494] [2494] Event [1032,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0002569] [2569] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002781] [2781] Event [4632,77.104187,1944]: 0 finished unit Solar Collector [f=0003101] [3101] Event [4416,77.3583984,1856]: 0 finished unit Lotus [f=0003159] [3159] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0003172] [3172] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003192] [3192] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003279] [3279] Event [944,188.671875,4528]: 1 finished unit Sparrow [f=0003424] [3424] Event [4456,77.104187,1928]: 0 finished unit Solar Collector [f=0003574] [3574] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0003619] [3619] Event [4480.02979,189.316971,545.99231]: 0 finished unit Mason [f=0003720] [3720] Event [549.658386,188.671875,4270.03906]: 1 lost unit Glaive [f=0003767] [3767] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003803] [3803] Event [483.637787,140.502182,4085.89868]: 1 lost unit Glaive [f=0003988] [3988] Event [289.118195,188.671875,4469.7168]: 0 lost unit Scorcher [f=0004017] [4017] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0004062] [4062] Event [328.01474,188.650665,4502.3999]: 1 finished unit Glaive [f=0004080] [4080] Event [316.606995,188.664398,4461.94189]: 0 lost unit Scorcher [f=0004083] [4083] Event [496,77.104187,3344]: 1 finished unit Lotus [f=0004408] [4408] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0004625] [4625] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0004667] [4667] Event [3032,77.104187,504]: 0 finished unit Solar Collector [f=0004798] [4798] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0004839] [4839] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0004854] [4854] Event [1088,144.99939,4688]: 1 lost unit Lotus [f=0004962] [4962] Event [1032,188.671875,4440]: 1 lost unit Wind/Tidal Generator [f=0004988] [4988] Event [944,188.808441,4432]: 1 lost unit Radar Tower [f=0005002] [5002] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005050] [5050] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0005079] [5079] Event [952,188.818817,4344]: 1 lost unit Metal Extractor [f=0005098] [5098] Event [835.682556,188.671875,4264.00244]: 0 lost unit Scorcher [f=0005146] [5146] Event [3064,77.104187,616]: 0 finished unit Solar Collector [f=0005186] [5186] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0005205] [5205] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005260] [5260] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0005456] [5456] Event [3528,45.1046753,1480]: 0 finished unit Solar Collector [f=0005677] [5677] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005766] [5766] Event [3072,78.0484009,720]: 0 finished unit Lotus [f=0005828] [5828] Event [4480.02979,189.316971,545.99231]: 0 finished unit Mason [f=0005860] [5860] Event [4008,23.979187,3128]: 0 finished unit Solar Collector [f=0005976] [5976] Event [1184,124.921875,4704]: 1 finished unit Lotus [f=0006036] [6036] Event [3440,38.2254028,1552]: 0 finished unit Lotus [f=0006041] [6041] Event [4136,26.2515259,3208]: 0 finished unit Solar Collector [f=0006125] [6125] Event [328.01474,188.671875,4502.3999]: 1 finished unit Conjurer [f=0006223] [6223] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0006270] [6270] Event [4144,27.963562,3088]: 0 finished unit Lotus [f=0006326] [6326] Event [2354.47437,21.4185257,935.977661]: 0 lost unit Mason [f=0006345] [6345] Event [952,187.658386,4344]: 1 finished unit Metal Extractor [f=0006387] [6387] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0006395] [6395] Event [984,184.116821,4616]: 1 finished unit Wind/Tidal Generator [f=0006492] [6492] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0006611] [6611] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0006727] [6727] Event [809.273804,78.4425735,3339.76611]: 1 lost unit Glaive [f=0006767] [6767] Event [482.897186,77.104187,3660.51416]: 0 lost unit Scorcher [f=0006785] [6785] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0006786] [6786] Event [496,77.104187,3344]: 1 lost unit Lotus [f=0006868] [6868] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0006899] [6899] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0006940] [6940] Event [351.658417,77.104187,3398.90649]: 1 lost unit Glaive [f=0006941] [6941] Event [552,188.671875,4616]: 1 finished unit Caretaker [f=0006949] [6949] Event [3296,55.5273438,1168]: 0 finished unit Lotus [f=0006992] [6992] Event [380.159668,77.104187,3493.15112]: 1 lost unit Glaive [f=0007005] [7005] Event [3616,40.9646606,3200]: 0 finished unit Lotus [f=0007010] [7010] Event [441.17868,77.104187,3492.89478]: 1 lost unit Glaive [f=0007042] [7042] Event [389.177887,77.104187,3556.56396]: 1 lost unit Glaive [f=0007050] [7050] Event [4480.02979,189.316971,545.99231]: 0 finished unit Mason [f=0007313] [7313] Event [626.255798,188.671875,4269.09473]: 0 lost unit Scorcher [f=0007317] [7317] Event [576,188.671875,4416]: 1 lost unit Lotus [f=0007335] [7335] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0007366] [7366] Event [689.249878,188.671875,4350.2373]: 0 lost unit Scorcher [f=0007369] [7369] Event [3007.28027,38.8714409,860.166748]: 1 lost unit Glaive [f=0007391] [7391] Event [558.979797,188.694962,4282.62451]: 0 lost unit Scorcher [f=0007412] [7412] Event [4480.02979,189.316971,545.99231]: 0 finished unit Mason [f=0007468] [7468] Event [3093.43433,90.4249725,801.312561]: 1 lost unit Glaive [f=0007471] [7471] Event [3164.52759,77.104187,743.256897]: 1 lost unit Glaive [f=0007503] [7503] Event [3225.51172,77.104187,693.480652]: 1 lost unit Glaive [f=0007546] [7546] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0007631] [7631] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0007702] [7702] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0007842] [7842] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0007865] [7865] Event [3360,61.171875,928]: 0 finished unit Lotus [f=0007884] [7884] Event [2272,22.671814,3600]: 0 finished unit Radar Tower [f=0007932] [7932] Event [1211.53552,122.054726,4690.66504]: 0 lost unit Scorcher [f=0007933] [7933] Event [1184,124.921875,4704]: 1 lost unit Lotus [f=0008098] [8098] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0008110] [8110] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0008160] [8160] Event [2720,30.7287598,3776]: 0 finished unit Lotus [f=0008486] [8486] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0008498] [8498] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0008554] [8554] Event [2080,24.420166,3664]: 0 finished unit Lotus [f=0008630] [8630] Event [4504,188.671875,344]: 0 finished unit Caretaker [f=0008745] [8745] Event [2412.35181,30.6522598,3476.38574]: 1 lost unit Glaive [f=0008766] [8766] Event [2272,22.671814,3600]: 0 lost unit Radar Tower [f=0008772] [8772] Event [456,77.240448,3224]: 1 finished unit Solar Collector [f=0008791] [8791] Event [2439.99487,30.5989285,3523.35889]: 1 lost unit Glaive [f=0008823] [8823] Event [2657.66626,36.4204407,3608.8501]: 1 lost unit Glaive [f=0008871] [8871] Event [2269.19067,25.193037,3518.6228]: 1 lost unit Glaive [f=0008877] [8877] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009095] [9095] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0009195] [9195] Event [312,77.2244263,3336]: 1 finished unit Solar Collector [f=0009246] [9246] Event [2144,28.6276245,3824]: 0 finished unit Lotus [f=0009267] [9267] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009280] [9280] Event [4424,188.671875,360]: 0 finished unit Caretaker [f=0009426] [9426] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009510] [9510] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0009533] [9533] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0009575] [9575] Event [328.01474,188.671875,4502.3999]: 1 finished unit Glaive [f=0009577] [9577] Event [360,77.104187,3512]: 1 finished unit Solar Collector [f=0009591] [9591] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009704] [9704] Event [1672,45.3588867,3704]: 0 finished unit Solar Collector [f=0009755] [9755] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009772] [9772] Event [undefined]: mad_kraft resigned [f=0009772] game_message: mad_kraft has been destroyed! [f=0009772] game_message: Masper wins! [f=0009772] Submitting stats [f=0009772] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009772] Part| Total Time|Time of the last 0.5s [f=0009772] Draw 12339.48ms 21.99% [f=0009772] Lua::Callins::Synced 4092.68ms 11.84% [f=0009772] Lua::Callins::Unsynced 16264.37ms 28.26% [f=0009772] Lua::CollectGarbage::Synced 238.07ms 0.00% [f=0009772] Lua::CollectGarbage::Unsynced 528.97ms 0.80% [f=0009772] Misc::Profiler::AddTime 46.10ms 0.00% [f=0009772] Sim 26101.91ms 63.48% [f=0009772] [9772] Received game_message: mad_kraft has been destroyed! [f=0009772] [9772] Received game_message: Masper wins! [f=0009773] [9773] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009773] [9773] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009773] [9773] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009773] [9773] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009773] [9773] Game End Stats Values: 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16,3730,4925,3730,4925,12.2746649,348.597015,12.2746649,348.597015,0,0,0,0,0,0,0,0,75.3392639,211.444397,75.3392639,211.444397,666.717224,1325.33643,666.717224,1325.33643,180,360,180,360,11.3661833,34.3082199,11.3661833,34.3082199,1275,1275,1275,1275,16.0818405,33.304203,16.0818405,33.304203,690,750,690,750,370,505.599915,370,505.599915,1585,2540,1585,2540,505.599915,511.666656,505.599915,511.666656,35.9999924,26.1666393,35.9999924,26.1666393,1344.70557,682.112427,1344.70557,682.112427 [f=0009773] [9773] Game End Stats Values: 17,3445,5100,3445,5100,12.2854414,420.07901,12.2854414,420.07901,0,0,0,0,0,0,0,0,175.351074,389.092957,175.351074,389.092957,827.762512,1830.33069,827.762512,1830.33069,90,540,90,540,11.5294628,31.2038136,11.5294628,31.2038136,1275,1275,1275,1275,15.6673861,29.7654648,15.6673861,29.7654648,495,625,495,625,495,1035.59985,495,1035.59985,1585,2660,1585,2660,1035.59985,636.666626,1035.59985,636.666626,54.4000626,26.1666393,54.4000626,26.1666393,1855.38977,889.436462,1855.38977,889.436462 [f=0009773] [9773] Game End Stats Values: 18,3405,4845,3405,4845,12.3446131,497.046234,12.3446131,497.046234,0,0,0,0,0,0,0,0,307.464447,581.89032,307.464447,581.89032,989.337219,2179.57813,989.337219,2179.57813,90,540,90,540,11.2285204,29.4065266,11.2285204,29.4065266,1275,1275,1275,1275,17.0919456,30.1311474,17.0919456,30.1311474,365,250,365,250,870,1295.59985,870,1295.59985,1675,2780,1675,2780,1313.86658,1011.66663,1313.86658,1011.66663,122.994164,26.1666393,122.994164,26.1666393,2222.427,1059.28674,2222.427,1059.28674 [f=0009773] [9773] Game End Stats Values: 19,3380,5115,3380,5115,13.1268845,533.710876,13.1268845,533.710876,0,0,0,0,0,0,0,0,504.91037,642.4823,504.91037,642.4823,1114.33264,2269.57813,1114.33264,2269.57813,0,630,0,630,10.8541145,27.1705303,10.8541145,27.1705303,1275,1330,1275,1330,24.1632576,27.4443073,24.1632576,27.4443073,430,375,430,375,995,1385.59985,995,1385.59985,1675,2780,1675,2780,1403.86658,1136.66663,1403.86658,1136.66663,260.325714,26.1666393,260.325714,26.1666393,2312.427,1184.27893,2312.427,1184.27893 [f=0009773] [9773] Game End Stats Values: 20,3510,5330,3510,5330,13.1493044,559.945557,13.1493044,559.945557,0,0,0,0,0,0,0,0,736.16449,688.115112,736.16449,688.115112,1114.33264,2269.57813,1114.33264,2269.57813,0,720,0,720,10.4797106,24.9345303,10.4797106,24.9345303,1275,1330,1275,1330,25.7348442,26.7489815,25.7348442,26.7489815,560,500,560,500,995,1385.59985,995,1385.59985,1675,2780,1675,2780,1403.86658,1136.66663,1403.86658,1136.66663,412.493713,26.1666393,412.493713,26.1666393,2312.427,1184.27893,2312.427,1184.27893 [f=0009773] [9773] Game End Stats Values: 21,3320,5670,3320,5670,13.2019472,608.417908,13.2019472,608.417908,0,0,0,0,0,0,0,0,828.450195,767.577332,828.450195,767.577332,1201.31897,2529.58594,1201.31897,2529.58594,0,810,0,810,11.9833488,34.4033966,11.9833488,34.4033966,1275,1275,1275,1275,15.0035095,28.2314949,15.0035095,28.2314949,300,625,300,625,1050,1645.59985,1050,1645.59985,1745,2960,1745,2960,1663.86658,1191.66663,1663.86658,1191.66663,412.493713,26.167654,412.493713,26.167654,2572.43481,1299.96765,2572.43481,1299.96765 [f=0009773] [9773] Game End Stats Values: 22,3455,6190,3455,6190,13.2277727,630.123962,13.2277727,630.123962,0,0,0,0,0,0,0,0,883.076416,771.473511,883.076416,771.473511,1201.31897,2534.62134,1201.31897,2534.62134,0,900,0,900,15.3320532,37.8840218,15.3320532,37.8840218,1275,1275,1275,1275,15.0017223,26.4470711,15.0017223,26.4470711,365,875,365,875,1050,1645.59985,1050,1645.59985,1815,3140,1815,3140,1663.86658,1191.66663,1663.86658,1191.66663,412.493713,26.1678028,412.493713,26.1678028,2577.47021,1299.96765,2577.47021,1299.96765 [f=0009773] [9773] Game End Stats Values: 23,3590,6690,3590,6690,13.2455845,632.620789,13.2455845,632.620789,0,0,0,0,0,0,0,0,910.660889,771.473511,910.660889,771.473511,1201.31897,2660.55518,1201.31897,2660.55518,0,900,0,900,17.1922588,35.8868675,17.1922588,35.8868675,1275,1275,1275,1275,15.0016203,27.9542542,15.0016203,27.9542542,430,1125,430,1125,1050,1645.59985,1050,1645.59985,1885,3390,1885,3390,1663.86658,1191.66663,1663.86658,1191.66663,412.493713,26.1678028,412.493713,26.1678028,2703.40405,1299.96765,2703.40405,1299.96765 [f=0009780] [9780] Event [1064,23.979187,1928]: 1 lost unit Stardust [f=0009821] [9821] Event [3107.78882,361.678162,2595.3894]: 1 lost unit Sparrow [f=0009897] [9897] Event [1816,51.2213135,3848]: 0 finished unit Solar Collector [f=0009901] Player Masper left the game: normal quit [f=0009901] [9901] Event [undefined]: Masper quit [f=0009996] [9996] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010057] No clients connected, shutting down server [f=0010057] Server shutdown [f=0010057] [10057] all players disconnected [f=0010104] [10104] Event [1856,41.0217285,3760]: 0 finished unit Lotus [f=0010238] [10238] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010300] [10300] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0010410] [10410] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010581] [10581] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010620] [10620] Event [4584,188.671875,376]: 0 finished unit Caretaker [f=0010744] [10744] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010780] [10780] Event [2216,22.651062,488]: 0 finished unit Solar Collector [f=0010909] [10909] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0011074] [11074] Event [4480.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0011320] [11320] Event [2136,23.979187,408]: 0 finished unit Solar Collector [f=0011649] [11649] Event [3752,66.479187,1128]: 0 finished unit Geothermal Generator [f=0011952] Autoquit sending quit command. [f=0011952] [QuitAction] user exited to system [f=0011952] [SpringApp::Kill][1] fromRun=1 [f=0011952] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011952] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011952] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011952] [ThreadPool::SetThreadCount][2] workers=0 [f=0011952] [SpringApp::Kill][2] [f=0011952] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011952] [Game::KillLua][3] dtor=0 luaUI=0x51d9ffd0 [f=0011952] Start widgetHandler:Shutdown [f=0011952] Shutdown - SaveOrderList Complete [f=0011952] Writing last game win data [f=0011952] Shutdown - SaveConfigData Complete [f=0011952] Shutdown Widget - Chili Highlight [f=0011952] Shutdown Widget - Save/Load API [f=0011952] Shutdown Widget - Draw After Chili [f=0011952] Shutdown Widget - EPIC Menu [f=0011952] Shutdown Widget - Chili Minimap [f=0011952] Shutdown Widget - Chili Widget Selector [f=0011952] Shutdown Widget - Local Team Colors [f=0011952] Shutdown Widget - Display Keys 2 [f=0011952] Shutdown Widget - Save Game Menu [f=0011952] Shutdown Widget - HealthBars [f=0011952] Shutdown Widget - Noises [f=0011952] Shutdown Widget - Unit Icons [f=0011952] Shutdown Widget - Win Counter [f=0011952] Shutdown Widget - SpringRTS Replay Stats [f=0011952] Shutdown Widget - BuildETA [f=0011952] Shutdown Widget - Modular Comm Info [f=0011952] Shutdown Widget - Music Player v2 [f=0011952] Shutdown Widget - State Reverse and Latency [f=0011952] Shutdown Widget - CameraShake [f=0011952] Shutdown Widget - Chili Economy Panel Default [f=0011952] Shutdown Widget - Chili EndGame Window [f=0011952] Shutdown Widget - Chili Nuke Warning [f=0011952] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011952] Shutdown Widget - Chili Spectator Panels [f=0011952] Shutdown Widget - Context Menu [f=0011952] Shutdown Widget - Darkening [f=0011952] Shutdown Widget - Defense Range Zero-K [f=0011952] Shutdown Widget - Grab Input [f=0011952] Input grabbing is disabled! [f=0011952] Shutdown Widget - Highlight Geos [f=0011952] Shutdown Widget - Local Widgets Config [f=0011952] Shutdown Widget - MinimapEvents [f=0011952] Shutdown Widget - MetalFeatures (new) [f=0011952] Shutdown Widget - Missile Silo Range [f=0011952] Shutdown Widget - Point Tracker [f=0011952] Shutdown Widget - Showeco and Grid Drawer [f=0011952] Shutdown Widget - Stereo3D [f=0011952] Shutdown Widget - Attack AoE [f=0011952] Shutdown Widget - Map Edge Extension [f=0011952] Shutdown Widget - Selection Send [f=0011952] Shutdown Widget - LupsManager [f=0011952] Shutdown Widget - Newton Firezone [f=0011952] Shutdown Widget - Chili Pro Console [f=0011952] Shutdown Widget - Persistent Build Height [f=0011952] Shutdown Widget - Lasso Terraform GUI [f=0011952] Shutdown Widget - Chili Framework [f=0011952] Shutdown Widget - Lups [f=0011952] Shutdown Widget - Custom Markers [f=0011952] Shutdown Widget - Chili Core Selector [f=0011952] Shutdown Widget - Mex Placement Handler [f=0011952] Shutdown Widget - Select Keys [f=0011952] Shutdown Widget - Pause Screen [f=0011952] Shutdown Widget - Layout Handler [f=0011952] Shutdown Widget - Text To Speech Control [f=0011952] End widgetHandler:Shutdown [f=0011952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591131,72648637} {int,ext,rec}Allocs={11196955,0,0} {chunk,block}Bytes={72648637,0} [f=0011952] [Game::KillLua][1] dtor=0 luaGaia=0x5115c940 [f=0011952] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413972,61505532} {int,ext,rec}Allocs={11196956,0,0} {chunk,block}Bytes={61505532,0} [f=0011952] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413972,61505532} {int,ext,rec}Allocs={11196956,0,0} {chunk,block}Bytes={61505532,0} [f=0011952] [Game::KillLua][2] dtor=0 luaRules=0x5143f4c0 [f=0011952] Start gadgetHandler:Shutdown [f=0011952] Shutdown - StartSetup [f=0011952] Shutdown - UnitMorph [f=0011952] Shutdown - Carrier Drones [f=0011952] Shutdown - LupsNanoSpray [f=0011952] Shutdown - Missile Silo Controller [f=0011952] Shutdown - Modular Comm Info [f=0011952] Shutdown - Terrain Texture Handler [f=0011952] Shutdown - UnitCloakShield [f=0011952] Shutdown - Starlight Handler [f=0011952] End gadgetHandler:Shutdown [f=0011952] Start gadgetHandler:Shutdown [f=0011952] Shutdown - Save/Load [f=0011952] Shutdown - Teleport Throw [f=0011952] Shutdown - UnitMorph [f=0011952] Shutdown - Modular Comm Info [f=0011952] Shutdown - Retreat Command [f=0011952] Shutdown - Shockwaves [f=0011952] Shutdown - UnitCloakShield [f=0011952] Shutdown - Lups Cloak FX [f=0011952] Shutdown - Lups [f=0011952] Shutdown - Lups Shield [f=0011952] End gadgetHandler:Shutdown [f=0011952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11196988,0,0} {chunk,block}Bytes={0,0} [f=0011952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11196988,0,0} {chunk,block}Bytes={0,0} [f=0011952] [Game::KillLua][4] dtor=0 [f=0011952] [Game::~CGame][1] [f=0011952] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011952] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011952] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011952] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011952] [Game::KillLua][4] dtor=1 [f=0011952] [Game::KillMisc][1] [f=0011952] [Game::KillMisc][2] [f=0011952] [Game::KillMisc][3] [f=0011952] [Game::KillRendering][1] [f=0011952] [3DOParser::Kill] allocated 1 pieces [f=0011952] [S3OParser::Kill] allocated 208 pieces [f=0011952] [AssParser::Kill] allocated 34 pieces [f=0011952] [Game::KillInterface][1] [f=0011952] [Game::KillInterface][2] [f=0011952] [Game::KillSimulation][1] [f=0011952] [Game::KillSimulation][2] [f=0011952] [CCollisionHandler] dis-/continuous tests: 0/31786 [f=0011952] [Game::KillSimulation][3] [f=0011952] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011952] [~CPathCache(20x20)] cacheHits=61 hitPercentage=29% numHashColls=0 maxCacheSize=17 [f=0011952] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011952] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011952] [LosHandler::Kill] raycast instance cache-{hits,misses}={5304,8078}; shared=2%; cached=38% [f=0011952] [Game::KillSimulation][4] [f=0011952] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011952] [Game::~CGame][2] [f=0011952] [Game::~CGame][3] [f=0011952] [SpringApp::Kill][3] [f=0011952] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126526 bytes sent 128656 bytes recv'd [f=0011952] [SpringApp::Kill][4] font=0x44b5caa0 [f=0011952] [SpringApp::Kill][5] [f=0011952] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44bca9d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1905ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4639 inflSize=16kb readTime=25ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4694 inflSize=62kb readTime=22ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unitpics/hoverminer.png" indx=6497 inflSize=11kb readTime=21ms file="luaui/configs/integral_menu_culling.lua" indx=2879 inflSize=5kb readTime=15ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=11ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=10ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=9ms file="luarules/utilities/clampposition.lua" indx=1915 inflSize=2kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31076220 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44cffb10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cfef20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c2bb00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f313c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]