[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2S2pW59FcL/springsettings.1155469.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc52401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155469/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 285ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d6db90] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d6db90] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 774ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155469/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (303ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155469/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b69da0,0x53267480}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e357f060d0b8f116df9ce138bf54ffe2 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fa0f0970,00000000f31c0e40}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000000061912020,000000005f231770}]" [f=-000001] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=-000001] > SPRINGIE:User Galamesh|gunshiptrans|5_6|donator_1|False|TheGBC|Dynasty|CA [f=-000001] Connection attempt from Galamesh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000000f547bd30,000000012f63d1b0}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 3 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x5d47eb80,0x93ab8660}]" [f=-000001] [0] Event [5338,191.230957,2413]: 0 finished unit Engineer Commander [f=-000001] [0] Event [700,185.895386,3879]: 1 finished unit Recon Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2619, userid: 529075 [f=0000000] [0] captaine, team: 1, elo:1983, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5216,191.216797,2416]: 0 finished unit Tank Foundry [f=0000063] [63] Event [800,185.536865,3936]: 1 finished unit Rover Assembly [f=0000270] [270] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000413] [413] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000514] [514] Event [817.99231,188.454468,3935.97046]: 1 finished unit Mason [f=0000525] [525] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000677] [677] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0000780] [780] Event [5496,192.387695,2504]: 0 finished unit Solar Collector [f=0000833] [833] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001073] [1073] Event [664,182.44043,4008]: 1 finished unit Solar Collector [f=0001157] [1157] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001356] [1356] Event [5368,193.751953,2600]: 0 finished unit Solar Collector [f=0001358] [1358] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001568] [1568] Event [744,188.241211,3544]: 1 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [5424,193.913086,2528]: 0 finished unit Lotus [f=0001652] [1652] Event [688,183.740234,4112]: 1 finished unit Lotus [f=0001823] [1823] Event [824,184.621094,3544]: 1 finished unit Wind/Tidal Generator [f=0002057] [2057] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0002119] [2119] Event [600,185.910156,3928]: 1 finished unit Solar Collector [f=0002572] [2572] Event [896,186.801758,3376]: 1 finished unit Lotus [f=0002598] [2598] Event [600,185.791992,3848]: 1 finished unit Solar Collector [f=0002600] [2600] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0002776] [2776] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002963] [2963] Event [728,188.456055,3464]: 1 finished unit Solar Collector [f=0003099] [3099] Event [817.99231,188.454468,3935.97046]: 1 finished unit Mason [f=0003182] [3182] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003287] [3287] Event [448,185.727539,3840]: 1 finished unit Lotus [f=0003373] [3373] Event [4280,102.271484,1592]: 0 finished unit Solar Collector [f=0003600] [3600] Event [4144,91.8837891,1600]: 0 finished unit Lotus [f=0003653] [3653] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0003673] [3673] Event [928,187.790039,4096]: 1 finished unit Lotus [f=0003737] [3737] Event [504,185.695313,3784]: 1 finished unit Solar Collector [f=0003900] [3900] Event [4080,85.9111328,1568]: 0 finished unit Lotus [f=0004063] [4063] Event [488,188.294922,3704]: 1 finished unit Solar Collector [f=0004218] [4218] Event [736,190.754883,3312]: 1 finished unit Lotus [f=0004336] [4336] Event [472,188.574219,3624]: 1 finished unit Solar Collector [f=0004362] [4362] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0004431] [4431] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0004578] [4578] Event [1101.6803,180.698303,3341.31177]: 1 finished unit Recon Commander [f=0004797] [4797] Event [960,186.737305,3792]: 1 finished unit Lotus [f=0004861] [4861] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0004920] [4920] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0005100] [5100] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0005312] [5312] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0005378] [5378] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0005600] [5600] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0005628] [5628] Event [1632,145.304688,4432]: 1 finished unit Radar Tower [f=0005795] [5795] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0005822] [5822] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005882] [5882] Event [3568,224.463867,816]: 0 finished unit Radar Tower [f=0006052] [6052] Event [448,185.727539,3840]: 1 lost unit Lotus [f=0006055] [6055] Event [2000,98.0498047,4464]: 1 finished unit Lotus [f=0006184] [6184] Event [5544,189.927734,2328]: 0 finished unit Solar Collector [f=0006196] [6196] Event [543.582092,196.685837,3474.64429]: 0 lost unit Kodachi [f=0006214] [6214] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0006249] [6249] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0006287] [6287] Event [2144,173.277344,3104]: 1 finished unit Lotus [f=0006314] [6314] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0006420] [6420] Event [472,188.574219,3624]: 1 lost unit Solar Collector [f=0006554] [6554] Event [488,188.07077,3704]: 1 lost unit Solar Collector [f=0006555] [6555] Event [5576,186.780273,2200]: 0 finished unit Solar Collector [f=0006631] [6631] Event [2080,178.895508,2992]: 1 finished unit Lotus [f=0006698] [6698] Event [504,185.695313,3784]: 1 lost unit Solar Collector [f=0006732] [6732] Event [2840,124.980469,600]: 0 finished unit Solar Collector [f=0006733] [6733] Event [817.99231,188.454468,3935.97046]: 1 finished unit Mason [f=0006930] [6930] Event [5496,183.020508,2120]: 0 finished unit Solar Collector [f=0007017] [7017] Event [2824,107.75,440]: 0 finished unit Solar Collector [f=0007036] [7036] Event [1920,183.063477,2912]: 1 finished unit Lotus [f=0007126] [7126] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0007290] [7290] Event [5416,182.945313,2120]: 0 finished unit Solar Collector [f=0007317] [7317] Event [2824,106.686523,312]: 0 finished unit Solar Collector [f=0007367] [7367] Event [568,185.935242,3704]: 1 finished unit Metal Extractor [f=0007491] [7491] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0007573] [7573] Event [2824,106.804688,216]: 0 finished unit Solar Collector [f=0007619] [7619] Event [1952,183.009766,3040]: 1 finished unit Radar Tower [f=0007621] [7621] Event [520,181.882141,3784]: 1 finished unit Solar Collector [f=0007681] [7681] Event [5336,183.03125,2088]: 0 finished unit Solar Collector [f=0007777] [7777] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0007838] [7838] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0007870] [7870] Event [488,184.356171,3704]: 1 finished unit Solar Collector [f=0007877] [7877] Event [2808,115.838867,72]: 0 finished unit Solar Collector [f=0007967] [7967] Event [5416,188.112305,2280]: 0 finished unit Solar Collector [f=0008063] [8063] Event [5576,128.47168,3896]: 0 finished unit Solar Collector [f=0008130] [8130] Event [456,185.181732,3624]: 1 finished unit Solar Collector [f=0008204] [8204] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0008280] [8280] Event [5400,191.28125,2408]: 0 finished unit Solar Collector [f=0008310] [8310] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0008390] [8390] Event [5672,111.97168,3896]: 0 finished unit Solar Collector [f=0008410] [8410] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0008452] [8452] Event [1992,182.730469,2936]: 1 finished unit Stardust [f=0008569] [8569] Event [448,183.041992,4128]: 1 finished unit Lotus [f=0008595] [8595] Event [2720,121.961914,672]: 0 finished unit Lotus [f=0008624] [8624] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0008716] [8716] Event [5608,191.453125,2536]: 0 finished unit Solar Collector [f=0008792] [8792] Event [5768,99.8330078,3912]: 0 finished unit Solar Collector [f=0008889] [8889] Event [160,135.615234,4096]: 1 finished unit Lotus [f=0008940] [8940] Event [2672,135.15332,784]: 0 finished unit Lotus [f=0009000] [9000] Event [5656,192.634766,2424]: 0 finished unit Solar Collector [f=0009038] [9038] Event [336,168.980469,4016]: 1 finished unit Radar Tower [f=0009044] [9044] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0009180] [9180] Event [2528,123.208008,672]: 0 finished unit Lotus [f=0009284] [9284] Event [5656,188.692383,2312]: 0 finished unit Solar Collector [f=0009296] [9296] Event [5208,191.120117,2600]: 0 finished unit Caretaker [f=0009304] [9304] Event [5552,128.686523,4032]: 0 finished unit Lotus [f=0009312] [9312] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0009332] [9332] Event [2576,134.820313,736]: 0 finished unit Radar Tower [f=0009403] [9403] Event [2040,188.466797,3192]: 1 finished unit Solar Collector [f=0009464] [9464] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0009628] [9628] Event [5096,189.326172,2600]: 0 finished unit Caretaker [f=0009688] [9688] Event [1960,188.208984,3208]: 1 finished unit Solar Collector [f=0009832] [9832] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0009975] [9975] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0009987] [9987] Event [5288,191.270508,2600]: 0 finished unit Caretaker [f=0010034] [10034] Event [1880,187.145508,3240]: 1 finished unit Solar Collector [f=0010035] [10035] Event [5688,185.920898,2184]: 0 finished unit Solar Collector [f=0010310] [10310] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0010326] [10326] Event [5688,179.958984,2072]: 0 finished unit Solar Collector [f=0010348] [10348] Event [1800,185.104492,3256]: 1 finished unit Solar Collector [f=0010384] [10384] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0010418] [10418] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0010483] [10483] Event [4984,188.466797,2600]: 0 finished unit Caretaker [f=0010551] [10551] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0010572] [10572] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0010619] [10619] Event [5576,184.449219,1960]: 0 finished unit Solar Collector [f=0010739] [10739] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0010866] [10866] Event [1872,335.849609,928]: 0 finished unit Radar Tower [f=0010877] [10877] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0010929] [10929] Event [2080,84.9550781,4608]: 1 finished unit Lotus [f=0010944] [10944] Event [4032,188.477539,4832]: 0 finished unit Lotus [f=0010984] [10984] Event [5400,192.119141,1928]: 0 finished unit Solar Collector [f=0011159] [11159] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0011172] [11172] Event [2080,88.7900391,4688]: 1 finished unit Picket [f=0011343] [11343] Event [5240,186.060547,1944]: 0 finished unit Solar Collector [f=0011407] [11407] Event [2048,87.7910156,4544]: 1 finished unit Picket [f=0011484] [11484] Event [5188,192.33699,2416]: 0 finished unit Minotaur [f=0011579] [11579] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0011647] [11647] Event [1968,112.165039,4400]: 1 finished unit Picket [f=0011743] [11743] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0011875] [11875] Event [5832,147.52832,2024]: 0 finished unit Solar Collector [f=0011966] [11966] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0011997] [11997] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0011999] [11999] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0012037] [12037] Event [1536,145.519531,4496]: 1 finished unit Lotus [f=0012207] [12207] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0012257] [12257] Event [1712,131.930664,4464]: 1 finished unit Lotus [f=0012265] [12265] Event [5832,180.077148,2232]: 0 finished unit Solar Collector [f=0012419] [12419] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0012430] [12430] Event [64,138.214844,2432]: 1 finished unit Lotus [f=0012471] [12471] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0012495] [12495] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0012498] [12498] Event [1832,108.544922,4520]: 1 finished unit Storage [f=0012604] [12604] Event [3568,226.010742,1056]: 0 finished unit Lotus [f=0012623] [12623] Event [5816,181.194336,2344]: 0 finished unit Solar Collector [f=0012683] [12683] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0012775] [12775] Event [240,173.416992,2608]: 1 finished unit Lotus [f=0012839] [12839] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0012842] [12842] Event [3408,217.459961,1008]: 0 finished unit Lotus [f=0012976] [12976] Event [5784,189.938477,2456]: 0 finished unit Solar Collector [f=0012981] [12981] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0013083] [13083] Event [3472,224.571289,816]: 0 finished unit Lotus [f=0013099] [13099] Event [112,166.047852,2544]: 1 finished unit Radar Tower [f=0013119] [13119] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0013192] [13192] Event [696,186.533203,3864]: 1 finished unit Storage [f=0013256] [13256] Event [5736,191.592773,2552]: 0 finished unit Solar Collector [f=0013259] [13259] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0013322] [13322] Event [3344,223.948242,848]: 0 finished unit Lotus [f=0013379] [13379] Event [168,184.051758,2696]: 1 finished unit Solar Collector [f=0013438] [13438] Event [2032,224.345703,5376]: 0 finished unit Lotus [f=0013557] [13557] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0013562] [13562] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0013577] [13577] Event [776,188.509766,3832]: 1 finished unit Caretaker [f=0013638] [13638] Event [3456,227.761719,624]: 0 finished unit Lotus [f=0013818] [13818] Event [824,188.509766,3832]: 1 finished unit Caretaker [f=0013891] [13891] Event [1904,219.264648,5424]: 0 finished unit Picket [f=0014046] [14046] Event [872,188.456055,3832]: 1 finished unit Caretaker [f=0014063] [14063] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0014168] [14168] Event [5188,192.33699,2416]: 0 finished unit Emissary [f=0014308] [14308] Event [1920,223.905273,5264]: 0 finished unit Picket [f=0014581] [14581] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0014675] [14675] Event [2016,223.207031,5488]: 0 finished unit Lotus [f=0014709] [14709] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0014791] [14791] Event [1008,200.777344,4992]: 1 finished unit Lotus [f=0014919] [14919] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0015039] [15039] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0015041] [15041] Event [912,194.074219,5104]: 1 finished unit Lotus [f=0015048] [15048] Event [2000,227.375,5216]: 0 finished unit Lotus [f=0015159] [15159] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0015262] [15262] Event [992,202.485352,5072]: 1 finished unit Picket [f=0015278] [15278] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0015398] [15398] Event [817.99231,188.454468,3935.97046]: 1 finished unit Fencer [f=0015411] [15411] Event [832,185.641602,4928]: 1 finished unit Radar Tower [f=0015422] [15422] Event [2096,226.483398,5488]: 0 finished unit Lotus [f=0015583] [15583] Event [824,182.870117,5048]: 1 finished unit Solar Collector [f=0015628] [15628] Event [2291.09131,120.164688,3049.39648]: 0 lost unit Kodachi [f=0015650] [15650] Event [2144,173.277344,3104]: 1 lost unit Lotus [f=0015753] [15753] Event [5188,192.33699,2416]: 0 finished unit Cyclops [f=0015757] [15757] Event [840,187.865234,4840]: 1 finished unit Solar Collector [f=0015798] [15798] Event [2160,226.472656,5440]: 0 finished unit Lotus [f=0015890] [15890] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0015939] [15939] Event [744,174.416016,4936]: 1 finished unit Solar Collector [f=0015944] [15944] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016043] [16043] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0016053] [16053] Event [1920,223.905273,5264]: 0 lost unit Picket [f=0016062] [16062] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016100] [16100] Event [2080,178.895508,2992]: 1 lost unit Lotus [f=0016167] [16167] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016208] [16208] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0016215] [16215] Event [1904,219.264648,5424]: 0 lost unit Picket [f=0016261] [16261] Event [3016,58.1103516,2440]: 0 finished unit Caretaker [f=0016272] [16272] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016280] [16280] Event [2336,227.643555,5360]: 0 finished unit Lotus [f=0016345] [16345] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0016377] [16377] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016415] [16415] Event [2000,227.375,5216]: 0 lost unit Lotus [f=0016482] [16482] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016520] [16520] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0016587] [16587] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0016600] [16600] Event [2032,224.345703,5376]: 0 lost unit Lotus [f=0016693] [16693] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0016694] [16694] Event [2016,223.207031,5488]: 0 lost unit Lotus [f=0016723] [16723] Event [3032,50.4833984,2552]: 0 finished unit Caretaker [f=0016759] [16759] Event [1992,182.867279,2936]: 1 lost unit Stardust [f=0016769] [16769] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0016807] [16807] Event [3552,142.436523,5344]: 0 finished unit Lotus [f=0016836] [16836] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0016939] [16939] Event [2096,226.687408,5488]: 0 lost unit Lotus [f=0016969] [16969] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0017046] [17046] Event [1920,183.063477,2912]: 1 lost unit Lotus [f=0017047] [17047] Event [2295.70581,163.547073,2423.60181]: 1 lost unit Fencer [f=0017082] [17082] Event [2311.15527,169.064819,2360.68848]: 1 lost unit Fencer [f=0017096] [17096] Event [2274.31323,165.978699,2481.73828]: 1 lost unit Fencer [f=0017104] [17104] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0017115] [17115] Event [2259.93799,171.866913,2541.3811]: 1 lost unit Fencer [f=0017166] [17166] Event [2233.03345,183.405014,2599.10815]: 1 lost unit Fencer [f=0017174] [17174] Event [2379.57446,137.440826,2622.95972]: 0 lost unit Kodachi [f=0017191] [17191] Event [2214.68481,187.280579,2658.59863]: 1 lost unit Fencer [f=0017238] [17238] Event [2198.09985,184.030167,2718.86084]: 1 lost unit Fencer [f=0017239] [17239] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0017255] [17255] Event [3696,182.032227,5264]: 0 finished unit Lotus [f=0017260] [17260] Event [2179.77856,178.952835,2778.71606]: 1 lost unit Fencer [f=0017264] [17264] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017380] [17380] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0017382] [17382] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017382] [17382] Event [2164.39575,175.495865,2839.66626]: 1 lost unit Fencer [f=0017447] [17447] Event [3648,182.805664,5136]: 0 finished unit Lotus [f=0017487] [17487] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017591] [17591] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017614] [17614] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0017693] [17693] Event [3488,150.084961,5232]: 0 finished unit Lotus [f=0017696] [17696] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017801] [17801] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017883] [17883] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0017906] [17906] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0017933] [17933] Event [3728,189.422852,4928]: 0 finished unit Lotus [f=0018011] [18011] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018093] [18093] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0018116] [18116] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018117] [18117] Event [3568,177.821289,5120]: 0 finished unit Lotus [f=0018152] [18152] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0018183] [18183] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0018221] [18221] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018326] [18326] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018352] [18352] Event [2040,187.662811,3192]: 1 lost unit Solar Collector [f=0018365] [18365] Event [3664,185.040039,4752]: 0 finished unit Lotus [f=0018396] [18396] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0018431] [18431] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018436] [18436] Event [1800,185.104492,3256]: 1 lost unit Solar Collector [f=0018560] [18560] Event [3376,150.020508,5088]: 0 finished unit Lotus [f=0018560] [18560] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018637] [18637] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0018688] [18688] Event [1960,187.500519,3208]: 1 lost unit Solar Collector [f=0018716] [18716] Event [1880,187.164581,3240]: 1 lost unit Solar Collector [f=0018785] [18785] Event [3824,188.466797,4752]: 0 finished unit Lotus [f=0018792] [18792] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0018812] [18812] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0018929] [18929] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0018968] [18968] Event [3472,180.442383,4960]: 0 finished unit Lotus [f=0019066] [19066] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0019071] [19071] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0019078] [19078] Event [3439.67969,56.9254494,3294.38306]: 1 lost unit Scorcher [f=0019089] [19089] Event [3683.00952,86.9875793,3287.67358]: 0 lost unit Blitz [f=0019116] [19116] Event [3567.10889,60.7603493,3234.87134]: 1 lost unit Scorcher [f=0019156] [19156] Event [3619.85547,66.4189911,3171.00415]: 1 lost unit Scorcher [f=0019158] [19158] Event [3762.26489,99.4332123,3202.10352]: 0 lost unit Blitz [f=0019171] [19171] Event [1960,130.458984,4328]: 1 finished unit Gauss [f=0019217] [19217] Event [3808,188.499023,5088]: 0 finished unit Lotus [f=0019226] [19226] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0019226] [19226] Event [3767.00586,99.3033218,3175.53833]: 1 lost unit Scorcher [f=0019240] [19240] Event [3806.36377,125.04837,3297.8728]: 1 lost unit Scorcher [f=0019248] [19248] Event [3939.15039,151.165512,3236.06641]: 1 lost unit Scorcher [f=0019255] [19255] Event [3921.72754,153.647064,3280.43579]: 0 lost unit Kodachi [f=0019264] [19264] Event [3746.22363,107.17437,3300.19507]: 0 lost unit Blitz [f=0019267] [19267] Event [3789.83838,110.230988,3233.75684]: 0 lost unit Kodachi [f=0019273] [19273] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0019306] [19306] Event [3941.20801,146.021057,3122.86865]: 1 lost unit Scorcher [f=0019345] [19345] Event [3948.01831,150.246765,3095.63281]: 1 lost unit Scorcher [f=0019371] [19371] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0019385] [19385] Event [3328,165.081055,4928]: 0 finished unit Lotus [f=0019395] [19395] Event [4132.70264,182.742233,3287.4126]: 1 lost unit Scorcher [f=0019404] [19404] Event [4493.41113,200.300766,3137.73022]: 1 lost unit Scorcher [f=0019424] [19424] Event [4126.50244,183.345276,3318.2583]: 0 lost unit Kodachi [f=0019433] [19433] Event [4525.71533,191.497742,3043.66772]: 1 lost unit Scorcher [f=0019451] [19451] Event [817.99231,188.454468,3935.97046]: 1 finished unit Scorcher [f=0019464] [19464] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0019494] [19494] Event [4365.27246,186.163223,3095.1499]: 0 lost unit Blitz [f=0019504] Player captaine left the game: normal quit [f=0019504] [19504] Event [undefined]: captaine quit [f=0019506] [19506] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0019556] [19556] Event [4789.37354,187.157074,2836.59961]: 1 lost unit Scorcher [f=0019574] [19574] Event [4949.26416,192.550964,2986.27393]: 1 lost unit Scorcher [f=0019584] [19584] Event [4677.23291,183.212265,2760.18408]: 1 lost unit Scorcher [f=0019618] PRO_Clopse has forced a win due to dropped opposition. [f=0019618] game_message: captaine has been destroyed! [f=0019618] [19618] Event [undefined]: captaine resigned [f=0019618] game_message: PRO_Clopse wins! [f=0019618] Submitting stats [f=0019618] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019618] Part| Total Time|Time of the last 0.5s [f=0019618] Draw 40397.96ms 27.15% [f=0019618] Lua::Callins::Synced 14167.74ms 14.77% [f=0019618] Lua::Callins::Unsynced 48282.10ms 31.14% [f=0019618] Lua::CollectGarbage::Synced 671.13ms 2.20% [f=0019618] Lua::CollectGarbage::Unsynced 1703.17ms 1.20% [f=0019618] Misc::Profiler::AddTime 128.98ms 0.00% [f=0019618] Sim 71185.82ms 54.49% [f=0019618] [19618] Received game_message: captaine has been destroyed! [f=0019618] [19618] Received game_message: PRO_Clopse wins! [f=0019619] [19619] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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45,9785,19705,9785,19705,1212.16602,1460.60718,1212.16602,1460.60718,0,0,0,0,0,0,0,0,0,132.179413,0,132.179413,4645.02393,4349.32666,4645.02393,4349.32666,2150,2430,2150,2430,32.4748077,70,32.4748077,70,1575,1440,1575,1440,21.200985,48.4937134,21.200985,48.4937134,2790,9250,2790,9250,2815,4260,2815,4260,3270,6585,3270,6585,4405,3165,4405,3165,226.835556,0.00817779,226.835556,0.00817779,4726.17871,4757.375,4726.17871,4757.375 [f=0019622] [19622] Event [3904,188.466797,5104]: 0 finished unit Lotus [f=0019628] [19628] Event [1853.44629,188.623886,3848.90747]: 1 lost unit Mason [f=0019643] [19643] Event [4834.45947,191.309067,2932.88843]: 1 lost unit Scorcher [f=0019656] [19656] Event [1768.96045,181.121094,3181.39722]: 1 lost unit Scorcher [f=0019667] [19667] Event [4830.25391,191.267746,3041.39697]: 1 lost unit Scorcher [f=0019678] [19678] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0019834] [19834] Event [3440,188.058594,4784]: 0 finished unit Lotus [f=0019924] No clients connected, shutting down server [f=0019924] Server shutdown [f=0019924] [19924] all players disconnected [f=0020014] [20014] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0020101] [20101] Event [3840,168.389648,5328]: 0 finished unit Lotus [f=0020149] [20149] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0020293] [20293] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0020419] [20419] Event [5188,192.33699,2416]: 0 finished unit Kodachi [f=0020476] [20476] Event [3872,162.320313,5344]: 0 finished unit Lotus [f=0020629] [20629] Event [5188,192.33699,2416]: 0 finished unit Welder [f=0020863] [20863] Event [5188,192.33699,2416]: 0 finished unit Blitz [f=0020980] Autoquit sending quit command. [f=0020980] [QuitAction] user exited to system [f=0020980] [SpringApp::Kill][1] fromRun=1 [f=0020980] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020980] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020980] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020980] [ThreadPool::SetThreadCount][2] workers=0 [f=0020980] [SpringApp::Kill][2] [f=0020980] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020980] [Game::KillLua][3] dtor=0 luaUI=0x52982610 [f=0020980] Start widgetHandler:Shutdown [f=0020980] Shutdown - SaveOrderList Complete [f=0020980] Writing last game win data [f=0020980] Shutdown - SaveConfigData Complete [f=0020980] Shutdown Widget - Chili Highlight [f=0020980] Shutdown Widget - Save/Load API [f=0020980] Shutdown Widget - Draw After Chili [f=0020980] Shutdown Widget - EPIC Menu [f=0020980] Shutdown Widget - Chili Minimap [f=0020980] Shutdown Widget - Chili Widget Selector [f=0020980] Shutdown Widget - Local Team Colors [f=0020980] Shutdown Widget - Display Keys 2 [f=0020980] Shutdown Widget - Save Game Menu [f=0020980] Shutdown Widget - HealthBars [f=0020980] Shutdown Widget - Noises [f=0020980] Shutdown Widget - Unit Icons [f=0020980] Shutdown Widget - Win Counter [f=0020980] Shutdown Widget - SpringRTS Replay Stats [f=0020980] Shutdown Widget - BuildETA [f=0020980] Shutdown Widget - Modular Comm Info [f=0020980] Shutdown Widget - Music Player v2 [f=0020980] Shutdown Widget - State Reverse and Latency [f=0020980] Shutdown Widget - CameraShake [f=0020980] Shutdown Widget - Chili Economy Panel Default [f=0020980] Shutdown Widget - Chili EndGame Window [f=0020980] Shutdown Widget - Chili Nuke Warning [f=0020980] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020980] Shutdown Widget - Chili Spectator Panels [f=0020980] Shutdown Widget - Context Menu [f=0020980] Shutdown Widget - Darkening [f=0020980] Shutdown Widget - Defense Range Zero-K [f=0020980] Shutdown Widget - Grab Input [f=0020980] Input grabbing is disabled! [f=0020980] Shutdown Widget - Highlight Geos [f=0020980] Shutdown Widget - Local Widgets Config [f=0020980] Shutdown Widget - MinimapEvents [f=0020980] Shutdown Widget - MetalFeatures (new) [f=0020980] Shutdown Widget - Missile Silo Range [f=0020980] Shutdown Widget - Point Tracker [f=0020980] Shutdown Widget - Showeco and Grid Drawer [f=0020980] Shutdown Widget - Stereo3D [f=0020980] Shutdown Widget - Attack AoE [f=0020980] Shutdown Widget - Map Edge Extension [f=0020980] Shutdown Widget - Selection Send [f=0020980] Shutdown Widget - LupsManager [f=0020980] Shutdown Widget - Newton Firezone [f=0020980] Shutdown Widget - Chili Pro Console [f=0020980] Shutdown Widget - Persistent Build Height [f=0020980] Shutdown Widget - Lasso Terraform GUI [f=0020980] Shutdown Widget - Chili Framework [f=0020980] Shutdown Widget - Lups [f=0020980] Shutdown Widget - Custom Markers [f=0020980] Shutdown Widget - Chili Core Selector [f=0020980] Shutdown Widget - Mex Placement Handler [f=0020980] Shutdown Widget - Select Keys [f=0020980] Shutdown Widget - Pause Screen [f=0020980] Shutdown Widget - Layout Handler [f=0020980] Shutdown Widget - Text To Speech Control [f=0020980] End widgetHandler:Shutdown [f=0020980] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530276,65077859} {int,ext,rec}Allocs={22961629,0,0} {chunk,block}Bytes={65077859,0} [f=0020980] [Game::KillLua][1] dtor=0 luaGaia=0x53267480 [f=0020980] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299529,51206779} {int,ext,rec}Allocs={22961630,0,0} {chunk,block}Bytes={51206779,0} [f=0020980] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299529,51206779} {int,ext,rec}Allocs={22961630,0,0} {chunk,block}Bytes={51206779,0} [f=0020980] [Game::KillLua][2] dtor=0 luaRules=0x52b69da0 [f=0020980] Start gadgetHandler:Shutdown [f=0020980] Shutdown - StartSetup [f=0020980] Shutdown - UnitMorph [f=0020980] Shutdown - Carrier Drones [f=0020980] Shutdown - LupsNanoSpray [f=0020980] Shutdown - Missile Silo Controller [f=0020980] Shutdown - Modular Comm Info [f=0020980] Shutdown - Terrain Texture Handler [f=0020980] Shutdown - UnitCloakShield [f=0020980] Shutdown - Starlight Handler [f=0020980] End gadgetHandler:Shutdown [f=0020980] Start gadgetHandler:Shutdown [f=0020980] Shutdown - Save/Load [f=0020980] Shutdown - Teleport Throw [f=0020980] Shutdown - UnitMorph [f=0020980] Shutdown - Modular Comm Info [f=0020980] Shutdown - Retreat Command [f=0020980] Shutdown - Shockwaves [f=0020980] Shutdown - UnitCloakShield [f=0020980] Shutdown - Lups Cloak FX [f=0020980] Shutdown - Lups [f=0020980] Shutdown - Lups Shield [f=0020980] End gadgetHandler:Shutdown [f=0020980] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22961662,0,0} {chunk,block}Bytes={0,0} [f=0020980] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22961662,0,0} {chunk,block}Bytes={0,0} [f=0020980] [Game::KillLua][4] dtor=0 [f=0020980] [Game::~CGame][1] [f=0020980] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020980] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020980] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020980] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020980] [Game::KillLua][4] dtor=1 [f=0020980] [Game::KillMisc][1] [f=0020980] [Game::KillMisc][2] [f=0020980] [Game::KillMisc][3] [f=0020980] [Game::KillRendering][1] [f=0020980] [3DOParser::Kill] allocated 1 pieces [f=0020980] [S3OParser::Kill] allocated 401 pieces [f=0020980] [AssParser::Kill] allocated 76 pieces [f=0020980] [Game::KillInterface][1] [f=0020980] [Game::KillInterface][2] [f=0020980] [Game::KillSimulation][1] [f=0020980] [Game::KillSimulation][2] [f=0020980] [CCollisionHandler] dis-/continuous tests: 0/1652366 [f=0020980] [Game::KillSimulation][3] [f=0020980] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020980] [~CPathCache(24x24)] cacheHits=53 hitPercentage=30% numHashColls=0 maxCacheSize=11 [f=0020980] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020980] [~CPathCache(48x48)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020980] [LosHandler::Kill] raycast instance cache-{hits,misses}={10776,17437}; shared=3%; cached=36% [f=0020980] [Game::KillSimulation][4] [f=0020980] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020980] [Game::~CGame][2] [f=0020980] [Game::~CGame][3] [f=0020980] [SpringApp::Kill][3] [f=0020980] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221455 bytes sent 258267 bytes recv'd [f=0020980] [SpringApp::Kill][4] font=0x44ca1aa0 [f=0020980] [SpringApp::Kill][5] [f=0020980] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44d0eda0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2153ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=56ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=22ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_tall.png" indx=4108 inflSize=6kb readTime=22ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=19ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=18ms file="unitpics/platehover.png" indx=6547 inflSize=9kb readTime=18ms file="luaui/widgets/gui_pausescreen.lua" indx=4701 inflSize=12kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 45438389 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44df9440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44df7a70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d1dea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc52401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]