[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yN0UE7CdgR/springsettings.1155089.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f445001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5757 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155089/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45606030] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45606030] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 569ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Heldenstein was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155089/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (242ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155089/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53611e80,0x53ac92d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8b75ef60f0e7d9056dfaf2dcb27b7080 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000cc13e5c0,0000000108abceb0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001046c1a70,00000000f4ff2970}]" [f=-000001] Allies: I choose: WFH! [f=-000001] weird it was there, could find it last game [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] last 1 for me [f=-000001] then bed [f=-000001] [0] Event [807,189.126099,3713]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5411,191.28186,2403]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3086, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2533, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [960,183.49585,3712]: 0 finished unit Rover Assembly [f=0000006] [6] Event [5536,189.189209,2576]: 1 finished unit Rover Assembly [f=0000241] [241] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000270] [270] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000425] [425] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Mason [f=0000481] [481] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000511] [511] Event [977.99231,183.541,3711.97046]: 0 finished unit Mason [f=0000540] [540] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000635] [635] Event [5544,187.5,2248]: 1 finished unit Solar Collector [f=0000856] [856] Event [5416,185.458984,2216]: 1 finished unit Solar Collector [f=0000871] [871] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001182] [1182] Event [520,273.373047,3336]: 0 finished unit Wind/Tidal Generator [f=0001198] [1198] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001231] [1231] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0001347] [1347] Event [456,292.268555,3272]: 0 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Dart [f=0001437] [1437] Event [520,281.494141,3240]: 0 finished unit Wind/Tidal Generator [f=0001591] [1591] Event [5488,187.235031,2256]: 1 finished unit Lotus [f=0001727] [1727] Event [576,258.624023,3216]: 0 finished unit Lotus [f=0001893] [1893] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0001905] [1905] Event [456,300.733398,3208]: 0 finished unit Wind/Tidal Generator [f=0001958] [1958] Event [3041.15967,27.8790932,3093.03467]: 1 lost unit Dart [f=0001985] [1985] Event [1904,311.34668,4880]: 0 finished unit Radar Tower [f=0002247] [2247] Event [392,308.371094,3128]: 0 finished unit Wind/Tidal Generator [f=0002343] [2343] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002372] [2372] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0002426] [2426] Event [5560,191.152344,2360]: 1 finished unit Solar Collector [f=0002551] [2551] Event [336,281.827148,3024]: 0 finished unit Radar Tower [f=0002592] [2592] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Mason [f=0002726] [2726] Event [977.99231,183.541,3711.97046]: 0 finished unit Dart [f=0002785] [2785] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0002790] [2790] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002938] [2938] Event [5320,191.130859,2360]: 1 finished unit Solar Collector [f=0003192] [3192] Event [5520,193.354492,2432]: 1 finished unit Radar Tower [f=0003264] [3264] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0003422] [3422] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0003429] [3429] Event [4080,186.103516,3040]: 1 finished unit Lotus [f=0003431] [3431] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Fencer [f=0003550] [3550] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0003653] [3653] Event [384,181.40918,2832]: 0 finished unit Lotus [f=0003711] [3711] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Fencer [f=0003867] [3867] Event [328,325.118164,3160]: 0 finished unit Wind/Tidal Generator [f=0003967] [3967] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0003980] [3980] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Fencer [f=0004107] [4107] Event [392,307.694336,3256]: 0 finished unit Wind/Tidal Generator [f=0004257] [4257] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Fencer [f=0004332] [4332] Event [456,266.712891,3368]: 0 finished unit Wind/Tidal Generator [f=0004363] [4363] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0004496] [4496] Event [977.99231,183.541,3711.97046]: 0 finished unit Dart [f=0004532] [4532] Event [2625.74023,55.7893677,2898.85352]: 0 lost unit Scorcher [f=0004542] [4542] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0004620] [4620] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0004652] [4652] Event [2634.90308,53.2591476,2976.26001]: 0 lost unit Scorcher [f=0004721] [4721] Event [2624,63.1914063,2752]: 1 finished unit Lotus [f=0004864] [4864] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0004994] [4994] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0005036] [5036] Event [5480,191.18457,2376]: 1 finished unit Solar Collector [f=0005067] [5067] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0005223] [5223] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0005255] [5255] Event [977.99231,183.541,3711.97046]: 0 finished unit Mason [f=0005458] [5458] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0005460] [5460] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0005565] [5565] Event [2064,181.838867,2928]: 1 finished unit Lotus [f=0005597] [5597] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0005651] [5651] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0005822] [5822] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0006020] [6020] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0006149] [6149] Event [1760,210.735352,2832]: 1 finished unit Lotus [f=0006187] [6187] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0006226] [6226] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0006408] [6408] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0006423] [6423] Event [1244.73962,183.420212,3588.89575]: 0 lost unit Scorcher [f=0006544] [6544] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0006550] [6550] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0006667] [6667] Event [1664,179.59375,3376]: 1 finished unit Lotus [f=0006747] [6747] Event [977.99231,183.541,3711.97046]: 0 finished unit Scorcher [f=0006884] [6884] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Scorcher [f=0007000] [7000] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0007112] [7112] Event [1376,184.889648,3344]: 1 finished unit Lotus [f=0007127] [7127] Event [5265.66846,189.147293,2660.01416]: 1 lost unit Scorcher [f=0007194] [7194] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0007249] [7249] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0007268] [7268] Event [5518.00781,191.142181,2576.02954]: 1 lost unit Ripper [f=0007276] [7276] Event [5518.00781,191.142181,2576.02954]: 1 lost unit Ripper [f=0007284] [7284] Event [5508.71777,190.497086,2614.25073]: 0 lost unit Scorcher [f=0007381] [7381] Event [5520,193.354492,2432]: 1 lost unit Radar Tower [f=0007382] [7382] Event [4106.8418,183.569199,3320.21069]: 0 lost unit Dart [f=0007404] [7404] Event [977.99231,182.895905,3711.97046]: 0 finished unit Scorcher [f=0007408] [7408] Event [5443.62793,192.125565,2575.14087]: 0 lost unit Scorcher [f=0007433] [7433] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0007465] [7465] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007493] [7493] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007499] [7499] Event [4080,186.103516,3040]: 1 lost unit Lotus [f=0007501] [7501] Event [488,193.988281,3528]: 0 finished unit Solar Collector [f=0007506] [7506] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007516] [7516] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007536] [7536] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007539] [7539] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0007568] [7568] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007582] [7582] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007591] [7591] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007611] [7611] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007641] [7641] Event [1102.1571,182.121323,3660.88013]: 0 lost unit Scorcher [f=0007653] [7653] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0007694] [7694] Event [1137.78259,183.139877,3668.94751]: 0 lost unit Scorcher [f=0007808] [7808] Event [1054.01721,186.966873,3805.79028]: 0 lost unit Scorcher [f=0007841] [7841] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0007849] [7849] Event [977.99231,183.326523,3711.97046]: 0 lost unit Scorcher [f=0007868] [7868] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0007877] [7877] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0007910] [7910] Event [1112.15149,180.824753,3657.89209]: 1 lost unit Scorcher [f=0007937] [7937] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Ripper [f=0007946] [7946] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0007960] [7960] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0007969] [7969] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0007977] [7977] Event [5322.52197,183.693451,2783.89893]: 0 lost unit Scorcher [f=0007984] [7984] Event [1036.86023,184.167114,3755.73633]: 1 lost unit Scorcher [f=0007988] [7988] Event [977.99231,183.004807,3711.97046]: 0 lost unit Scorcher [f=0008006] [8006] Event [1098.42883,183.279373,3707.74487]: 0 lost unit Engineer Commander [f=0008006] [8006] Event [1065.42566,183.109451,3714.18213]: 1 lost unit Scorcher [f=0008006] [8006] Event [1101.98584,184.706635,3745.08594]: 1 lost unit Scorcher [f=0008007] [8007] Event [1123.72974,184.707291,3737.78491]: 1 lost unit Scorcher [f=0008011] [8011] Event [1106.91431,178.512054,3755.14453]: 1 lost unit Scorcher [f=0008028] [8028] Event [5460.43994,191.057419,2732.65112]: 0 lost unit Scorcher [f=0008031] [8031] Event [5447.47607,188.551361,2675.9165]: 0 lost unit Scorcher [f=0008056] [8056] Event [977.99231,179.286392,3711.97046]: 0 lost unit Scorcher [f=0008080] [8080] Event [488,188.294922,3704]: 0 finished unit Solar Collector [f=0008080] [8080] Event [977.99231,179.286392,3711.97046]: 0 lost unit Scorcher [f=0008083] [8083] Event [5286.04932,191.00618,2592.91479]: 1 lost unit Ripper [f=0008086] [8086] Event [977.99231,179.286392,3711.97046]: 0 lost unit Scorcher [f=0008140] [8140] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008154] [8154] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008163] [8163] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008180] [8180] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008230] [8230] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008245] [8245] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008250] [8250] Event [1408,181.280273,3568]: 1 finished unit Lotus [f=0008250] [8250] Event [5800,58.3681641,4376]: 0 finished unit Wind/Tidal Generator [f=0008253] [8253] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008272] [8272] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008302] [8302] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008318] [8318] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008347] [8347] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008363] [8363] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008390] [8390] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008407] [8407] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008418] [8418] Event [5520,189.29306,2432]: 1 finished unit Lotus [f=0008435] [8435] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008453] [8453] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008475] [8475] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008481] [8481] Event [5425.97217,192.716324,2829.61084]: 0 lost unit Scorcher [f=0008483] [8483] Event [5466.28076,202.291809,2828.21655]: 0 lost unit Scorcher [f=0008495] [8495] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008509] [8509] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008522] [8522] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008550] gg [f=0008551] [8551] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008568] [8568] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008596] [8596] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008614] [8614] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008631] [8631] Event [520,185.68457,3848]: 0 finished unit Solar Collector [f=0008641] [8641] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008660] [8660] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008683] [8683] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008690] [8690] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008706] [8706] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008716] [8716] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008723] gg [f=0008736] [8736] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008752] [8752] Event [977.99231,183.541,3711.97046]: 0 lost unit Scorcher [f=0008760] [8760] Event [960,182.895905,3712]: 0 lost unit Rover Assembly [f=0008772] [8772] Event [731.763977,189.077927,3811.2356]: 0 lost unit Scorcher [f=0008775] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0008776] [8776] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0008783] game_message: PRO_Clopse has been destroyed! [f=0008783] [8783] Event [undefined]: PRO_Clopse resigned [f=0008783] game_message: PRO_rANDY wins! [f=0008783] Submitting stats [f=0008783] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008783] Part| Total Time|Time of the last 0.5s [f=0008783] Draw 10829.21ms 34.47% [f=0008783] Lua::Callins::Synced 4597.45ms 9.09% [f=0008783] Lua::Callins::Unsynced 13427.85ms 38.36% [f=0008783] Lua::CollectGarbage::Synced 216.19ms 0.70% [f=0008783] Lua::CollectGarbage::Unsynced 450.89ms 0.30% [f=0008783] Misc::Profiler::AddTime 39.72ms 0.10% [f=0008783] Sim 26106.04ms 46.35% [f=0008783] [8783] Received game_message: PRO_Clopse has been destroyed! [f=0008783] [8783] Received game_message: PRO_rANDY wins! [f=0008784] [8784] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008784] [8784] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008784] [8784] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008784] [8784] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.62222242,5.33333349,5.33333349,5.62222242,0,0,0,0,0,0,0,0,790,910,910,790,4.33333349,0,0,4.33333349,0,0,0,0,0,0,0,0 [f=0008784] [8784] Game End Stats Values: 3,2365,2415,2415,2365,0,0.71641517,0.71641517,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,8.46666622,8.64776134,8.64776134,8.46666622,0,0,0,0,0,0,0,0,1090,1140,1140,1090,4.33333349,0,0,4.33333349,0,0,0,0,0,0,0,0 [f=0008784] [8784] Game End Stats Values: 4,2560,2505,2505,2560,0,4.14627123,4.14627123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.20734978,12,12,8.20734978,1275,1275,1275,1275,10.8666668,9.76198959,9.76198959,10.8666668,125,0,0,125,0,0,0,0,1160,1230,1230,1160,4.33333349,0,0,4.33333349,0,0,0,0,0,0,0,0 [f=0008784] [8784] Game End Stats Values: 5,2685,2635,2635,2685,0,8.11688614,8.11688614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,9.84589005,12,12,9.84589005,1275,1275,1275,1275,11,11.2647076,11.2647076,11,125,40,40,125,0,0,0,0,1195,1230,1230,1195,4.33333349,0,0,4.33333349,0,0,0,0,0,0,0,0 [f=0008784] [8784] Game End Stats Values: 6,2810,2720,2720,2810,0,9.87677383,9.87677383,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,9.11458302,9.11458302,40.0000038,90,90,90,90,12.7366943,12,12,12.7366943,1330,1275,1275,1330,11,11.1173258,11.1173258,11,125,125,125,125,40,0,0,40,1265,1230,1230,1265,4.33333349,40,40,4.33333349,0,0,0,0,9.11458302,40.0000038,40.0000038,9.11458302 [f=0008784] [8784] Game End Stats Values: 7,2990,3000,3000,2990,0,14.8082256,14.8082256,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,9.11458302,9.11458302,40.0000038,90,90,90,90,20.0565834,13.0666666,13.0666666,20.0565834,1385,1275,1275,1385,11,12.662097,12.662097,11,250,125,125,250,40,0,0,40,1265,1510,1510,1265,4.33333349,40,40,4.33333349,0,0,0,0,9.11458302,40.0000038,40.0000038,9.11458302 [f=0008784] [8784] Game End Stats Values: 8,3120,3160,3160,3120,0,21.7528954,21.7528954,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,9.11458302,9.11458302,40.0000038,90,90,90,90,20.3048782,14.8000002,14.8000002,20.3048782,1385,1275,1275,1385,12.4666662,14.9296436,14.9296436,12.4666662,290,125,125,290,40,0,0,40,1355,1670,1670,1355,4.33333349,40,40,4.33333349,0,0,0,0,9.11458302,40.0000038,40.0000038,9.11458302 [f=0008784] [8784] Game End Stats Values: 9,3425,3445,3445,3425,0,24.4892197,24.4892197,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,9.11458302,9.11458302,40.0000038,90,180,180,90,19.9560032,16,16,19.9560032,1385,1330,1330,1385,14.333333,15.1824207,15.1824207,14.333333,415,265,265,415,40,0,0,40,1535,1670,1670,1535,4.33333349,40,40,4.33333349,0,0,0,0,9.11458302,40.0000038,40.0000038,9.11458302 [f=0008784] [8784] Game End Stats Values: 10,3675,3725,3725,3675,0,26.7064438,26.7064438,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,9.11458302,9.11458302,40.0000038,180,180,180,180,19.6576157,16,16,19.6576157,1385,1330,1330,1385,17,15.1478157,15.1478157,17,540,545,545,540,40,0,0,40,1570,1670,1670,1570,4.33333349,40,40,4.33333349,0,0,0,0,9.11458302,40.0000038,40.0000038,9.11458302 [f=0008784] [8784] Game End Stats Values: 11,3910,3865,3865,3910,0,29.8420582,29.8420582,0,0,0,0,0,0,0,0,0,0,0,0,0,122.008636,172.533661,172.533661,122.008636,180,180,180,180,14.4140291,16,16,14.4140291,1385,1330,1330,1385,17,15.2090416,15.2090416,17,705,685,685,705,40,0,0,40,1640,1670,1670,1640,4.33333349,40,40,4.33333349,0,0,0,0,172.533661,122.008636,122.008636,172.533661 [f=0008784] [8784] Game End Stats Values: 12,3875,4080,4080,3875,0,32.0250015,32.0250015,0,0,0,0,0,0,0,0,0,0,0,0,0,425.501617,339.200653,339.200653,425.501617,180,270,270,180,14.6082716,16,16,14.6082716,1385,1330,1330,1385,18.333334,20.1055317,20.1055317,18.333334,580,810,810,580,40,250,250,40,1730,1670,1670,1730,254.333328,40,40,254.333328,0,86.0001831,86.0001831,0,339.200653,431.540741,431.540741,339.200653 [f=0008784] [8784] Game End Stats Values: 13,4120,4400,4400,4120,0,34.2844849,34.2844849,0,0,0,0,0,0,0,0,0,0,0,0,0,425.501617,339.200653,339.200653,425.501617,180,270,270,180,15.3332405,17.4666672,17.4666672,15.3332405,1385,1330,1330,1385,19,16.8572922,16.8572922,19,705,1060,1060,705,40,250,250,40,1850,1740,1740,1850,254.333328,40,40,254.333328,0,100.000237,100.000237,0,339.200653,431.540741,431.540741,339.200653 [f=0008784] [8784] Game End Stats Values: 14,4460,4740,4740,4460,0,35.7989845,35.7989845,0,0,0,0,0,0,0,0,0,0,0,0,0,425.501617,339.200653,339.200653,425.501617,180,360,360,180,15.467226,18,18,15.467226,1385,1330,1330,1385,20.6000004,15.1009665,15.1009665,20.6000004,955,1310,1310,955,40,250,250,40,1940,1740,1740,1940,254.333328,40,40,254.333328,0,100.000237,100.000237,0,339.200653,431.540741,431.540741,339.200653 [f=0008784] [8784] Game End Stats Values: 15,4675,4955,4955,4675,0,39.325119,39.325119,0,0,0,0,0,0,0,0,0,0,0,0,0,425.501617,339.200653,339.200653,425.501617,180,450,450,180,16.6210346,18,18,16.6210346,1385,1330,1330,1385,21.2666664,15.235075,15.235075,21.2666664,1080,1435,1435,1080,40,250,250,40,2030,1740,1740,2030,254.333328,40,40,254.333328,0,100.000237,100.000237,0,339.200653,431.540741,431.540741,339.200653 [f=0008784] [8784] Game End Stats Values: 16,4890,5170,5170,4890,0,43.4034767,43.4034767,0,0,0,0,0,0,0,0,0,0,0,0,0,425.501617,472.37616,472.37616,425.501617,180,540,540,180,16.9886208,18,18,16.9886208,1385,1330,1330,1385,24.333334,15.2718906,15.2718906,24.333334,1205,1560,1560,1205,40,375,375,40,2120,1740,1740,2120,379.333313,40,40,379.333313,0,100.000237,100.000237,0,478.419556,431.540741,431.540741,478.419556 [f=0008784] [8784] Game End Stats Values: 17,5015,5170,5170,5015,0,48.8021355,48.8021355,0,0,0,0,0,0,0,0,0,0,0,0,0,640.501526,647.789856,647.789856,640.501526,180,630,630,180,17.8007622,18,18,17.8007622,1385,1330,1330,1385,25,15.3599119,15.3599119,25,1330,1560,1560,1330,255,375,375,255,2120,1650,1650,2120,379.333313,255,255,379.333313,0,100.000237,100.000237,0,658.753845,646.54071,646.54071,658.753845 [f=0008784] [8784] Game End Stats Values: 18,4795,4935,4935,4795,0,54.3970108,54.3970108,0,0,0,0,0,0,0,0,0,91.6718445,0,0,91.6718445,1111.1145,1099.74023,1099.74023,1111.1145,180,540,540,180,18.670948,16.666666,16.666666,18.670948,1385,1275,1275,1385,24.2000008,13.2396584,13.2396584,24.2000008,1040,1560,1560,1040,593.166748,906,906,593.166748,2190,1560,1560,2190,910.333313,593.166748,593.166748,910.333313,0,100.000237,100.000237,0,1180.44092,1147.44434,1147.44434,1180.44092 [f=0008784] [8784] Game End Stats Values: 19,2965,4095,4095,2965,0,70.3941422,70.3941422,0,0,0,0,0,0,0,0,0,735.63739,0,0,735.63739,2041.15173,3271.84668,3271.84668,2041.15173,180,540,540,180,22.4999485,18.0000019,18.0000019,22.4999485,110,1275,1275,110,24.6000004,10.3331432,10.3331432,24.6000004,415,810,810,415,1673.16675,2950.86646,2950.86646,1673.16675,2260,1470,1470,2260,2965.53271,1673.16675,1673.16675,2965.53271,0,100.000237,100.000237,0,3462.12476,2146.28833,2146.28833,3462.12476 [f=0008784] [8784] Game End Stats Values: 20,2750,4275,4275,2750,13.6952639,91.9818573,91.9818573,13.6952639,0,0,0,0,0,0,0,0,873.33313,0,0,873.33313,2046.57056,3567.08569,3567.08569,2046.57056,180,720,720,180,23.2052841,18,18,23.2052841,110,1275,1275,110,22.9130173,13.265851,13.265851,22.9130173,165,810,810,165,1673.16675,3167.53345,3167.53345,1673.16675,2295,1470,1470,2295,3307.19971,1673.16675,1673.16675,3307.19971,0,150,150,0,3759.52588,2151.70728,2151.70728,3759.52588 [f=0008784] [8784] Game End Stats Values: 21,70,4275,4275,70,22.5942421,107.013184,107.013184,22.5942421,0,0,0,0,0,0,0,0,965.232544,0,0,965.232544,2121.44287,3909.76563,3909.76563,2121.44287,0,720,720,0,25.3040085,18,18,25.3040085,0,1275,1275,0,23.1123734,18.0789013,18.0789013,23.1123734,0,810,810,0,1673.16675,3201.2002,3201.2002,1673.16675,70,1470,1470,70,6155.7002,1673.16675,1673.16675,6155.7002,0,203.599182,203.599182,0,4114.62256,2226.57959,2226.57959,4114.62256 [f=0009031] Player PRO_rANDY left the game: normal quit [f=0009031] [9031] Event [undefined]: PRO_rANDY quit [f=0009066] No clients connected, shutting down server [f=0009066] Server shutdown [f=0009066] [9066] all players disconnected [f=0009070] [9070] Event [5360,193.354492,2512]: 1 finished unit Lotus [f=0009390] [9390] Event [5518.00781,191.142181,2576.02954]: 1 finished unit Ripper [f=0010958] Autoquit sending quit command. [f=0010958] [QuitAction] user exited to system [f=0010958] [SpringApp::Kill][1] fromRun=1 [f=0010958] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010958] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010958] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010958] [ThreadPool::SetThreadCount][2] workers=0 [f=0010958] [SpringApp::Kill][2] [f=0010958] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010958] [Game::KillLua][3] dtor=0 luaUI=0x53f6a9b0 [f=0010958] Start widgetHandler:Shutdown [f=0010958] Shutdown - SaveOrderList Complete [f=0010958] Writing last game win data [f=0010958] Shutdown - SaveConfigData Complete [f=0010958] Shutdown Widget - Save/Load API [f=0010958] Shutdown Widget - Chili Highlight [f=0010958] Shutdown Widget - Draw After Chili [f=0010958] Shutdown Widget - EPIC Menu [f=0010958] Shutdown Widget - Chili Widget Selector [f=0010958] Shutdown Widget - Chili Minimap [f=0010958] Shutdown Widget - Local Team Colors [f=0010958] Shutdown Widget - Display Keys 2 [f=0010958] Shutdown Widget - Save Game Menu [f=0010958] Shutdown Widget - Unit Icons [f=0010958] Shutdown Widget - Noises [f=0010958] Shutdown Widget - HealthBars [f=0010958] Shutdown Widget - Win Counter [f=0010958] Shutdown Widget - BuildETA [f=0010958] Shutdown Widget - SpringRTS Replay Stats [f=0010958] Shutdown Widget - Modular Comm Info [f=0010958] Shutdown Widget - Stereo3D [f=0010958] Shutdown Widget - Showeco and Grid Drawer [f=0010958] Shutdown Widget - Point Tracker [f=0010958] Shutdown Widget - Missile Silo Range [f=0010958] Shutdown Widget - MetalFeatures (new) [f=0010958] Shutdown Widget - MinimapEvents [f=0010958] Shutdown Widget - Local Widgets Config [f=0010958] Shutdown Widget - Highlight Geos [f=0010958] Shutdown Widget - Grab Input [f=0010958] Input grabbing is disabled! [f=0010958] Shutdown Widget - Defense Range Zero-K [f=0010958] Shutdown Widget - Darkening [f=0010958] Shutdown Widget - Context Menu [f=0010958] Shutdown Widget - Chili Spectator Panels [f=0010958] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010958] Shutdown Widget - Chili Nuke Warning [f=0010958] Shutdown Widget - Chili EndGame Window [f=0010958] Shutdown Widget - Chili Economy Panel Default [f=0010958] Shutdown Widget - CameraShake [f=0010958] Shutdown Widget - State Reverse and Latency [f=0010958] Shutdown Widget - Music Player v2 [f=0010958] Shutdown Widget - Attack AoE [f=0010958] Shutdown Widget - Map Edge Extension [f=0010958] Shutdown Widget - Selection Send [f=0010958] Shutdown Widget - LupsManager [f=0010958] Shutdown Widget - Newton Firezone [f=0010958] Shutdown Widget - Chili Pro Console [f=0010958] Shutdown Widget - Persistent Build Height [f=0010958] Shutdown Widget - Lasso Terraform GUI [f=0010958] Shutdown Widget - Lups [f=0010958] Shutdown Widget - Chili Framework [f=0010958] Shutdown Widget - Mex Placement Handler [f=0010958] Shutdown Widget - Chili Core Selector [f=0010958] Shutdown Widget - Custom Markers [f=0010958] Shutdown Widget - Select Keys [f=0010958] Shutdown Widget - Pause Screen [f=0010958] Shutdown Widget - Text To Speech Control [f=0010958] Shutdown Widget - Layout Handler [f=0010958] End widgetHandler:Shutdown [f=0010958] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={474891,61203632} {int,ext,rec}Allocs={9926004,0,0} {chunk,block}Bytes={61203632,0} [f=0010958] [Game::KillLua][1] dtor=0 luaGaia=0x53ac92d0 [f=0010958] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306627,50506493} {int,ext,rec}Allocs={9926005,0,0} {chunk,block}Bytes={50506493,0} [f=0010958] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306627,50506493} {int,ext,rec}Allocs={9926005,0,0} {chunk,block}Bytes={50506493,0} [f=0010958] [Game::KillLua][2] dtor=0 luaRules=0x53611e80 [f=0010958] Start gadgetHandler:Shutdown [f=0010958] Shutdown - StartSetup [f=0010958] Shutdown - UnitMorph [f=0010958] Shutdown - Carrier Drones [f=0010958] Shutdown - LupsNanoSpray [f=0010958] Shutdown - Missile Silo Controller [f=0010958] Shutdown - Modular Comm Info [f=0010958] Shutdown - Terrain Texture Handler [f=0010958] Shutdown - UnitCloakShield [f=0010958] Shutdown - Starlight Handler [f=0010958] End gadgetHandler:Shutdown [f=0010958] Start gadgetHandler:Shutdown [f=0010958] Shutdown - Save/Load [f=0010958] Shutdown - Teleport Throw [f=0010958] Shutdown - UnitMorph [f=0010958] Shutdown - Modular Comm Info [f=0010958] Shutdown - Retreat Command [f=0010958] Shutdown - Shockwaves [f=0010958] Shutdown - UnitCloakShield [f=0010958] Shutdown - Lups Cloak FX [f=0010958] Shutdown - Lups [f=0010958] Shutdown - Lups Shield [f=0010958] End gadgetHandler:Shutdown [f=0010958] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9926037,0,0} {chunk,block}Bytes={0,0} [f=0010958] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9926037,0,0} {chunk,block}Bytes={0,0} [f=0010958] [Game::KillLua][4] dtor=0 [f=0010958] [Game::~CGame][1] [f=0010958] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010958] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010958] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010958] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010958] [Game::KillLua][4] dtor=1 [f=0010958] [Game::KillMisc][1] [f=0010958] [Game::KillMisc][2] [f=0010958] [Game::KillMisc][3] [f=0010958] [Game::KillRendering][1] [f=0010958] [3DOParser::Kill] allocated 1 pieces [f=0010958] [S3OParser::Kill] allocated 214 pieces [f=0010958] [AssParser::Kill] allocated 56 pieces [f=0010958] [Game::KillInterface][1] [f=0010958] [Game::KillInterface][2] [f=0010958] [Game::KillSimulation][1] [f=0010958] [Game::KillSimulation][2] [f=0010958] [CCollisionHandler] dis-/continuous tests: 0/419365 [f=0010958] [Game::KillSimulation][3] [f=0010958] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010958] [~CPathCache(24x24)] cacheHits=33 hitPercentage=21% numHashColls=0 maxCacheSize=14 [f=0010958] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010958] [~CPathCache(48x48)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010958] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010958] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010958] [LosHandler::Kill] raycast instance cache-{hits,misses}={2189,7303}; shared=5%; cached=18% [f=0010958] [Game::KillSimulation][4] [f=0010958] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010958] [Game::~CGame][2] [f=0010958] [Game::~CGame][3] [f=0010958] [SpringApp::Kill][3] [f=0010958] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116293 bytes sent 125854 bytes recv'd [f=0010958] [SpringApp::Kill][4] font=0x45531aa0 [f=0010958] [SpringApp::Kill][5] [f=0010958] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x442d67c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2058ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=32ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=20ms file="objects3d/leveler_d.dae.lua" indx=5262 inflSize=0kb readTime=19ms file="unitpics/factorycloak.png" indx=6467 inflSize=11kb readTime=17ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=17ms file="unitpics/factoryamph.png" indx=6466 inflSize=10kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/headers/overdrive.lua" indx=2985 inflSize=0kb readTime=11ms file="luaui/configs/lang/pw_units.en.json" indx=2906 inflSize=4kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32324652 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x456da510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456da0c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455fc690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f445001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]