[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NamyoBELqe/springsettings.1155056.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f717401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5775 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1155056/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44945190] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44945190] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CementGoblin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1155056/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1155056/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x585f95a0,0x580bdc80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e463ef60058137b0ea5722504596f592 [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001064184e0,0000000108abdbd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={0000000118d3e200,000000009f45bc60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5429,241.483154,2205]: 0 finished unit Strike Commander [f=-000001] [0] Event [529,241.487976,2996]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2504, userid: 529075 [f=0000000] [0] jimfuori10, team: 0, elo:1786, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000009] [9] Event [5328,241.485596,2248]: 0 finished unit Cloakbot Factory [f=0000014] [14] Event [640,241.485596,2976]: 1 finished unit Rover Assembly [f=0000286] [286] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000433] [433] Event [657.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0000556] [556] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000558] [558] Event [657.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0000734] [734] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000810] [810] Event [488,241.467285,3128]: 1 finished unit Solar Collector [f=0000859] [859] Event [5318.3999,241.47644,2248]: 0 finished unit Conjurer [f=0001060] [1060] Event [5576,240.963745,2216]: 0 finished unit Solar Collector [f=0001282] [1282] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001400] [1400] Event [5496,241.47644,2104]: 0 finished unit Solar Collector [f=0001543] [1543] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0001548] [1548] Event [392,241.47644,3000]: 1 finished unit Solar Collector [f=0001579] [1579] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0001620] [1620] Event [5480,241.485596,1896]: 0 finished unit Solar Collector [f=0001740] [1740] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0001750] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [f=0001750] > SPRINGIE:User dyth68|bomberriot|6_6|dev_content,donator_2|False|DBus|Federation|GB [f=0001763] Connection attempt from dyth68 [f=0001763] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001763] -> Connection established (given id 2) [f=0001769] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001769] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001933] [1933] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0001943] [1943] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0002059] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0002059] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0002059] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000757eb1c0,00000000aaea6070}]" [f=0002324] [2324] Event [5392,241.485596,1792]: 0 finished unit Lotus [f=0002353] [2353] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002392] [2392] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0002434] [2434] Event [5088,241.494751,448]: 0 finished unit Lotus [f=0002669] [2669] Event [376,241.485596,2872]: 1 finished unit Solar Collector [f=0002869] [dyth68] Allies: !predict [f=0002869] > Team jimfuori10 has a 1.6% chance to win [f=0002869] > Team PRO_Clopse has a 98.4% chance to win [f=0002905] [2905] Event [424,241.494751,2760]: 1 finished unit Solar Collector [f=0002982] [2982] Event [4743.79834,241.494751,411.177765]: 1 lost unit Dart [f=0003141] [3141] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0003152] [3152] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003254] [3254] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0003347] [3347] Event [5536,241.485596,1152]: 0 finished unit Lotus [f=0003456] [3456] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0003623] [3623] Event [4276.61475,241.494751,993.754333]: 0 lost unit Glaive [f=0003652] [3652] Event [4225.37109,241.494751,1022.98193]: 0 lost unit Glaive [f=0003689] [3689] Event [4144,241.47644,2080]: 0 finished unit Lotus [f=0003792] [3792] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0003795] [3795] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0003806] [3806] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0003982] [3982] Event [5063.73682,241.494751,492.144653]: 1 lost unit Scorcher [f=0004010] [4010] Event [5088,241.494751,448]: 0 lost unit Lotus [f=0004054] [4054] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0004067] [4067] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0004366] [4366] Event [2960,255.964661,3184]: 1 finished unit Radar Tower [f=0004370] [4370] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0004450] [4450] Event [5318.3999,241.47644,2248]: 0 finished unit Reaver [f=0004471] [4471] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0004653] [4653] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0004696] [4696] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0004776] [4776] Event [5696,241.485596,1216]: 0 finished unit Lotus [f=0004789] [4789] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0004877] [4877] Event [5663.98145,236.009354,2382.69995]: 0 lost unit Glaive [f=0004951] [4951] Event [5698.28564,241.462128,2585.21704]: 0 lost unit Glaive [f=0004979] [4979] Event [5318.3999,241.47644,2248]: 0 finished unit Ronin [f=0004993] [4993] Event [657.99231,241.485596,2975.97046]: 1 finished unit Scorcher [f=0005102] [5102] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005186] [5186] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0005307] [5307] Event [657.99231,241.485596,2975.97046]: 1 finished unit Mason [f=0005426] [5426] Event [657.99231,241.485596,2975.97046]: 1 finished unit Dart [f=0005472] [5472] Event [5318.3999,241.47644,2248]: 0 finished unit Ronin [f=0005677] [5677] Event [536,241.485596,2744]: 1 finished unit Solar Collector [f=0005679] [5679] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0005748] [5748] Event [4144,241.47644,2080]: 0 lost unit Lotus [f=0005790] [5790] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0005811] [5811] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0005920] [5920] Event [648,241.485596,2712]: 1 finished unit Solar Collector [f=0005965] [5965] Event [5318.3999,241.47644,2248]: 0 finished unit Ronin [f=0006014] [6014] Event [5648,235.974121,2416]: 0 finished unit Lotus [f=0006161] [6161] Event [776,241.47644,2728]: 1 finished unit Solar Collector [f=0006206] [6206] Event [264,241.439819,2776]: 1 finished unit Solar Collector [f=0006415] [6415] Event [888,241.494751,2760]: 1 finished unit Solar Collector [f=0006479] [6479] Event [5640,235.123596,2280]: 0 finished unit Metal Extractor [f=0006481] [6481] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0006532] [6532] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0006615] [6615] Event [5273.31299,241.367767,1024.00562]: 1 lost unit Scorcher [f=0006669] [6669] Event [296,241.247559,2632]: 1 finished unit Solar Collector [f=0006684] [6684] Event [5536,241.485596,1152]: 0 lost unit Lotus [f=0006734] [6734] Event [5696,241.485596,1216]: 0 lost unit Lotus [f=0006925] [6925] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007031] [7031] Event [5318.3999,241.47644,2248]: 0 finished unit Knight [f=0007065] [7065] Event [3296,241.494751,2608]: 1 finished unit Lotus [f=0007149] [7149] Event [312,241.485596,2504]: 1 finished unit Solar Collector [f=0007309] [7309] Event [2037.42078,241.47644,1949.14551]: 0 lost unit Glaive [f=0007318] [7318] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007329] [7329] Event [2309.40576,239.802094,1990.2074]: 1 lost unit Dart [f=0007339] [7339] Event [2084.56201,241.386063,1990.72046]: 0 lost unit Glaive [f=0007390] [7390] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0007578] [7578] Event [3312,241.47644,2528]: 1 lost unit Lotus [f=0007628] [7628] Event [328,241.485596,2424]: 1 finished unit Solar Collector [f=0007688] [7688] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007956] [7956] Event [3753.58643,243.326324,1481.31787]: 0 lost unit Ronin [f=0007980] [7980] Event [616,241.494751,2808]: 1 finished unit Caretaker [f=0008020] [8020] Event [5608,242.126007,1240]: 0 finished unit Stardust [f=0008038] [8038] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008047] [8047] Event [3615.53198,240.485001,1093.09204]: 0 lost unit Ronin [f=0008175] [8175] Event [3216,238.840179,2400]: 1 finished unit Lotus [f=0008266] [8266] Event [536,241.485596,2840]: 1 finished unit Caretaker [f=0008281] [8281] Event [3450.68677,241.494751,2213.82422]: 0 lost unit Ronin [f=0008326] [8326] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008377] [8377] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0008419] [8419] Event [5318.3999,241.47644,2248]: 0 finished unit Knight [f=0008483] [8483] Event [552,241.485596,2936]: 1 finished unit Caretaker [f=0008546] [8546] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008577] [8577] Event [5880,238.227234,1208]: 0 finished unit Metal Extractor [f=0008617] [8617] Event [4208.98633,237.46843,2767.64355]: 1 lost unit Scorcher [f=0008648] [8648] Event [5238.20947,241.332031,1326.45007]: 1 lost unit Scorcher [f=0008667] [8667] Event [5239.71143,240.258728,1337.76538]: 1 lost unit Scorcher [f=0008684] [8684] Event [5290.07617,241.47644,1420.1123]: 1 lost unit Scorcher [f=0008734] [8734] Event [5294.54639,241.485596,1570.01794]: 1 lost unit Scorcher [f=0008754] [8754] Event [4414.1958,241.494751,2964.35645]: 1 lost unit Scorcher [f=0008755] [8755] Event [1000,241.494751,2824]: 1 finished unit Solar Collector [f=0008759] [8759] Event [5334.17432,241.485596,1511.26489]: 1 lost unit Scorcher [f=0008777] [8777] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008805] [8805] Event [3328,241.421509,2320]: 1 finished unit Lotus [f=0008891] [8891] Event [1016,241.494751,2728]: 1 finished unit Solar Collector [f=0009066] [9066] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0009091] [9091] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0009104] [9104] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0009234] [9234] Event [4338.20898,241.494751,2976.40527]: 0 lost unit Knight [f=0009240] [9240] Event [3328,241.421509,2320]: 1 lost unit Lotus [f=0009263] [9263] Event [3554.48682,241.494751,2258.34351]: 0 lost unit Reaver [f=0009299] [9299] Event [1208,241.485596,2616]: 1 finished unit Solar Collector [f=0009339] [9339] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0009409] [9409] Event [3136,238.647461,2240]: 1 finished unit Lotus [f=0009470] [9470] Event [657.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0009528] [9528] Event [5318.3999,241.47644,2248]: 0 finished unit Knight [f=0009531] [9531] Event [657.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0009663] [9663] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0009820] [9820] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0009974] [9974] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010050] [10050] Event [5749.14063,241.445831,2586.39551]: 1 lost unit Scorcher [f=0010054] [10054] Event [3344,241.494751,2048]: 1 finished unit Lotus [f=0010066] [10066] Event [5566.55225,240.295807,2479.36694]: 0 lost unit Glaive [f=0010122] [10122] Event [5648,235.974121,2416]: 0 lost unit Lotus [f=0010125] [10125] Event [5032,241.485596,712]: 0 finished unit Stardust [f=0010136] [10136] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010179] [10179] Event [5318.3999,241.47644,2248]: 0 finished unit Reaver [f=0010191] [10191] Event [5640,235.123596,2280]: 0 lost unit Metal Extractor [f=0010369] [10369] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0010390] [10390] Event [5318.3999,241.47644,2248]: 0 finished unit Glaive [f=0010392] [10392] Event [5724.98096,238.554413,2024.31396]: 1 lost unit Scorcher [f=0010392] [10392] Event [5749.82178,238.074905,2027.08521]: 1 lost unit Scorcher [f=0010409] [10409] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0010427] [10427] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010511] [10511] Event [3601.7002,241.494751,2237.44434]: 1 lost unit Scorcher [f=0010556] [10556] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0010590] [10590] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010602] [10602] Event [3766.84497,241.485596,2021.0011]: 1 lost unit Scorcher [f=0010677] [10677] Event [5318.3999,241.47644,2248]: 0 finished unit Ronin [f=0010714] [10714] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010779] [10779] Event [5328,241.47644,2248]: 0 lost unit Cloakbot Factory [f=0010784] [10784] Event [5271.60107,238.335129,2270.86597]: 1 lost unit Scorcher [f=0010784] [10784] Event [5270.88086,238.253922,2236.95996]: 1 lost unit Scorcher [f=0010845] [10845] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010847] [10847] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0010891] [10891] Event [3344,241.494751,2048]: 1 lost unit Lotus [f=0010898] [10898] Event [undefined]: jimfuori10 resigned [f=0010898] game_message: jimfuori10 has been destroyed! [f=0010898] game_message: PRO_Clopse wins! [f=0010898] Submitting stats [f=0010898] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010898] Part| Total Time|Time of the last 0.5s [f=0010898] Draw 18574.63ms 11.24% [f=0010898] Lua::Callins::Synced 4871.37ms 21.89% [f=0010898] Lua::Callins::Unsynced 26169.24ms 17.91% [f=0010898] Lua::CollectGarbage::Synced 326.12ms 0.10% [f=0010898] Lua::CollectGarbage::Unsynced 882.53ms 0.40% [f=0010898] Misc::Profiler::AddTime 78.42ms 0.00% [f=0010898] Sim 24334.93ms 78.01% [f=0010898] [10898] Received game_message: jimfuori10 has been destroyed! [f=0010898] [10898] Received game_message: PRO_Clopse wins! [f=0010899] [10899] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010899] [10899] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010899] [10899] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.97266626,5.27866602,5.27866602,4.97266626,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 3,2275,2385,2385,2275,0,0.45692506,0.45692506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,7.90699863,8.85546017,8.85546017,7.90699863,0,40,40,0,0,0,0,0,1000,1070,1070,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 4,2345,2475,2475,2345,4.058074,4.30796528,4.30796528,4.058074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,10,10,9.0666666,1275,1275,1275,1275,9.86053848,9.99973583,9.99973583,9.86053848,0,40,40,0,0,0,0,0,1070,1160,1160,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 5,2615,2670,2670,2615,7.37399721,5.58648062,5.58648062,7.37399721,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,10.9333334,10.9333334,12.2666664,1275,1275,1275,1275,9.81106186,11.970233,11.970233,9.81106186,130,165,165,130,0,0,0,0,1210,1230,1230,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 6,2680,2795,2795,2680,17.631691,6.33992052,6.33992052,17.631691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1275,1275,1275,1275,10.2738457,11.9352293,11.9352293,10.2738457,195,290,290,195,0,0,0,0,1210,1230,1230,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 7,2860,3080,3080,2860,36.7341156,7.43020248,7.43020248,36.7341156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,14,12,12,14,1275,1275,1275,1275,10.8634949,13.4876833,13.4876833,10.8634949,195,415,415,195,0,0,0,0,1210,1390,1390,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010899] [10899] Game End Stats Values: 8,2860,3235,3235,2860,59.3286629,8.49283504,8.49283504,59.3286629,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,0,39.9999962,180,0,0,180,14,14.9333334,14.9333334,14,1275,1275,1275,1275,11.0963011,14.2508402,14.2508402,11.0963011,195,500,500,195,40,0,0,40,1210,1460,1460,1210,0,40,40,0,0,0,0,0,0,39.9999962,39.9999962,0 [f=0010899] [10899] Game End Stats Values: 9,3040,3450,3450,3040,75.2876129,9.94590092,9.94590092,75.2876129,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,0,39.9999962,270,0,0,270,14,16,16,14,1275,1275,1275,1275,12.1839294,16.265873,16.265873,12.1839294,195,625,625,195,40,0,0,40,1300,1550,1550,1300,0,40,40,0,0,0,0,0,0,39.9999962,39.9999962,0 [f=0010899] [10899] Game End Stats Values: 10,2975,3540,3540,2975,76.6073837,10.7941599,10.7941599,76.6073837,0,0,0,0,0,0,0,0,0,0,0,0,196.12027,219.999939,219.999939,196.12027,270,0,0,270,14,16,16,14,1275,1275,1275,1275,11.9729834,17.6025505,17.6025505,11.9729834,130,625,625,130,165,220,220,165,1300,1640,1640,1300,220,165,165,220,0,0,0,0,219.999939,198.854675,198.854675,219.999939 [f=0010899] [10899] Game End Stats Values: 11,3185,3845,3845,3185,83.5463486,12.2980423,12.2980423,83.5463486,0,0,0,0,0,0,0,0,0,0,0,0,264.47998,309.999878,309.999878,264.47998,270,0,0,270,14,16,16,14,1275,1330,1330,1275,14.3365946,18.8702621,18.8702621,14.3365946,340,875,875,340,165,310,310,165,1300,1640,1640,1300,310,165,165,310,0,0,0,0,309.999878,267.214325,267.214325,309.999878 [f=0010899] [10899] Game End Stats Values: 12,3185,3970,3970,3185,88.5527344,12.7660618,12.7660618,88.5527344,0,0,0,0,0,0,0,0,0,0,0,0,275.41748,526.870178,526.870178,275.41748,360,0,0,360,13.6000004,16,16,13.6000004,1275,1330,1330,1275,12.5375376,18.8012028,18.8012028,12.5375376,340,1000,1000,340,165,465,465,165,1210,1640,1640,1210,476.666656,165,165,476.666656,0,0,0,0,531.157837,282.49826,282.49826,531.157837 [f=0010899] [10899] Game End Stats Values: 13,3275,4305,4305,3275,100.941376,14.5929012,14.5929012,100.941376,0,0,0,0,0,0,0,0,0,0,0,0,278.151855,541.171448,541.171448,278.151855,360,0,0,360,12.9333334,16,16,12.9333334,1275,1330,1330,1275,10.4159098,20.1157894,20.1157894,10.4159098,430,1125,1125,430,165,530,530,165,1210,1850,1850,1210,541.666626,165,165,541.666626,0,0,0,0,545.459106,287.96701,287.96701,545.459106 [f=0010899] [10899] Game End Stats Values: 14,3250,4505,4505,3250,113.837189,16.0897331,16.0897331,113.837189,0,0,0,0,0,0,0,0,0,0,0,0,352.369446,721.171692,721.171692,352.369446,270,0,0,270,14,16.5333328,16.5333328,14,1275,1330,1330,1275,12.8497181,21.3177891,21.3177891,12.8497181,585,1165,1165,585,165,710,710,165,1120,2010,2010,1120,721.666626,165,165,721.666626,36.0000076,0,0,36.0000076,725.459351,415.100372,415.100372,725.459351 [f=0010899] [10899] Game End Stats Values: 15,3430,4715,4715,3430,119.101929,18.1361237,18.1361237,119.101929,0,0,0,0,0,0,0,0,0,0,0,0,352.369446,721.171692,721.171692,352.369446,360,0,0,360,14,20.1333332,20.1333332,14,1275,1330,1330,1275,10.0459862,23.4964256,23.4964256,10.0459862,675,1165,1165,675,165,710,710,165,1120,2220,2220,1120,721.666626,165,165,721.666626,72.1667633,0,0,72.1667633,725.459351,415.100372,415.100372,725.459351 [f=0010899] [10899] Game End Stats Values: 16,3340,4945,4945,3340,127.20536,24.4098644,24.4098644,127.20536,0,0,0,0,0,0,0,0,0,0,0,0,476.081696,901.171509,901.171509,476.081696,180,0,0,180,14,25.4666672,25.4666672,14,1275,1330,1330,1275,9.0592289,24.8492489,24.8492489,9.0592289,675,1165,1165,675,290,890,890,290,1210,2450,2450,1210,901.666626,290,290,901.666626,72.1667633,0,0,72.1667633,905.459167,597.446472,597.446472,905.459167 [f=0010899] [10899] Game End Stats Values: 17,3690,5105,5105,3690,146.49704,41.912735,41.912735,146.49704,0,0,0,0,0,0,0,0,0,75.3013306,75.3013306,0,509.284302,901.171509,901.171509,509.284302,180,90,90,180,14,28,28,14,1275,1330,1330,1275,10.876111,26.8218613,26.8218613,10.876111,1025,1165,1165,1025,290,890,890,290,1210,2520,2520,1210,901.666626,415,415,901.666626,72.1667633,0,0,72.1667633,905.459167,638.641479,638.641479,905.459167 [f=0010899] [10899] Game End Stats Values: 18,3560,5170,5170,3560,152.747528,63.1681099,63.1681099,152.747528,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,744.290955,1025.23657,1025.23657,744.290955,180,90,90,180,14,30,30,14,1275,1330,1330,1275,10.0066977,26.0010262,26.0010262,10.0066977,895,1250,1250,895,500.500183,1020,1020,500.500183,1210,2500,2500,1210,1031.66663,625.500183,625.500183,1031.66663,72.1667633,0,0,72.1667633,1035.45898,887.925049,887.925049,1035.45898 [f=0010899] [10899] Game End Stats Values: 19,3600,5600,5600,3600,167.482651,73.3731537,73.3731537,167.482651,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,776.924866,1255.43042,1255.43042,776.924866,400,90,90,400,14,31.8666668,31.8666668,14,1275,1330,1330,1275,10.5723419,24.0403328,24.0403328,10.5723419,715,1500,1500,715,500.500183,1200,1200,500.500183,1210,2680,2680,1210,1211.66663,625.500183,625.500183,1211.66663,72.1667633,0,0,72.1667633,1265.65283,928.004822,928.004822,1265.65283 [f=0010899] [10899] Game End Stats Values: 20,3860,6390,6390,3860,176.791855,73.3731537,73.3731537,176.791855,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,836.820679,1295.24036,1295.24036,836.820679,400,180,180,400,14,32,32,14,1275,1330,1330,1275,12.6106195,23.972002,23.972002,12.6106195,975,1750,1750,975,500.500183,1290,1290,500.500183,1210,3130,3130,1210,1301.66663,625.500183,625.500183,1301.66663,113.166138,0,0,113.166138,1305.46277,1008.5376,1008.5376,1305.46277 [f=0010899] [10899] Game End Stats Values: 21,3950,5870,5870,3950,187.387711,77.1588287,77.1588287,187.387711,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,1475.47144,1468.13977,1468.13977,1475.47144,400,270,270,400,14,33.2000008,33.2000008,14,1275,1330,1330,1275,16.2853718,25.9073792,25.9073792,16.2853718,975,1000,1000,975,1375.50024,1290,1290,1375.50024,1300,3270,3270,1300,1301.66663,1500.50024,1500.50024,1301.66663,173.333954,0,0,173.333954,1484.38464,1668.04089,1668.04089,1484.38464 [f=0010899] [10899] Game End Stats Values: 22,3480,6280,6280,3480,197.027252,91.3222046,91.3222046,197.027252,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,1685.26221,1849.8927,1849.8927,1685.26221,400,270,270,400,14,36.5333328,36.5333328,14,1275,1330,1330,1275,17.2909679,28.2822266,28.2822266,17.2909679,415,1250,1250,415,1465.50024,1850,1850,1465.50024,1390,3430,3430,1390,1861.66663,1590.50024,1590.50024,1861.66663,222.002106,0,0,222.002106,1866.13757,1878.63232,1878.63232,1866.13757 [f=0010899] [10899] Game End Stats Values: 23,3830,6690,6690,3830,199.228973,109.499641,109.499641,199.228973,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,1685.26221,1849.8927,1849.8927,1685.26221,400,270,270,400,14,38,38,14,1275,1330,1330,1275,17.9934311,29.1618309,29.1618309,17.9934311,765,1540,1540,765,1465.50024,1850,1850,1465.50024,1390,3550,3550,1390,1861.66663,1590.50024,1590.50024,1861.66663,277.168518,0,0,277.168518,1866.13757,1878.63232,1878.63232,1866.13757 [f=0010899] [10899] Game End Stats Values: 24,4015,6905,6905,4015,199.228973,128.246826,128.246826,199.228973,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,1878.74158,2259.37183,2259.37183,1878.74158,530,360,360,530,13.1999998,38,38,13.1999998,1275,1330,1330,1275,18.40131,29.1998119,29.1998119,18.40131,910,1665,1665,910,1590.50024,2095,2095,1590.50024,1300,3550,3550,1300,2106.6665,1715.50024,1715.50024,2106.6665,345.164368,0,0,345.164368,2279.41846,2114.62329,2114.62329,2279.41846 [f=0010899] [10899] Game End Stats Values: 25,3560,6585,6585,3560,201.347534,150.280884,150.280884,201.347534,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,2286.6001,3224.50732,3224.50732,2286.6001,530,360,360,530,10.9333334,38,38,10.9333334,1275,1330,1330,1275,17.1955547,32.4789352,32.4789352,17.1955547,1065,1165,1165,1065,1965.50024,2795,2795,1965.50024,690,3730,3730,690,2835.6665,2590.50024,2590.50024,2835.6665,395.327972,0,0,395.327972,3250.97461,2785.21631,2785.21631,3250.97461 [f=0010899] [10899] Game End Stats Values: 26,3560,6710,6710,3560,204.235962,153.099472,153.099472,204.235962,0,0,0,0,0,0,0,0,0,160.132843,160.132843,0,2350.23047,3267.51855,3267.51855,2350.23047,530,270,270,530,14,38,38,14,1275,1330,1330,1275,14.9021091,33.8183975,33.8183975,14.9021091,1065,1290,1290,1065,2055.50024,2795,2795,2055.50024,690,3820,3820,690,2835.6665,2680.50024,2680.50024,2835.6665,395.327972,0,0,395.327972,3293.98584,2848.84668,2848.84668,3293.98584 [f=0010946] [10946] Event [3631.05859,241.497681,2273.02783]: 0 lost unit Knight [f=0010963] [10963] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0010999] gg [f=0011011] Spectator jimfuori10 left the game: normal quit [f=0011011] [11011] Event [undefined]: jimfuori10 quit [f=0011021] Spectator dyth68 left the game: normal quit [f=0011021] [11021] Event [undefined]: dyth68 quit [f=0011141] Player PRO_Clopse left the game: normal quit [f=0011141] [11141] Event [undefined]: PRO_Clopse quit [f=0011147] No clients connected, shutting down server [f=0011147] Server shutdown [f=0011147] [11147] all players disconnected [f=0011168] [11168] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0011176] [11176] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0011302] [11302] Event [657.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0011361] [11361] Event [657.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0011480] [11480] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0011561] [11561] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0011584] [11584] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0011656] [11656] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0011700] [11700] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0011767] [11767] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0011887] [11887] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012007] [12007] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012127] [12127] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012247] [12247] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012269] [12269] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0012347] [12347] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0012367] [12367] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012405] [12405] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0012487] [12487] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012607] [12607] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0012723] [12723] Event [657.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0012783] [12783] Event [657.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0012892] [12892] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013011] [13011] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013094] [13094] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0013131] [13131] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013251] [13251] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013371] [13371] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013491] [13491] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013611] [13611] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013724] [13724] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0013741] [13741] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013786] [13786] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0013852] [13852] Event [657.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0013892] Autoquit sending quit command. [f=0013892] [QuitAction] user exited to system [f=0013892] [SpringApp::Kill][1] fromRun=1 [f=0013892] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013892] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013892] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013892] [ThreadPool::SetThreadCount][2] workers=0 [f=0013892] [SpringApp::Kill][2] [f=0013892] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013892] [Game::KillLua][3] dtor=0 luaUI=0x5829e440 [f=0013892] Start widgetHandler:Shutdown [f=0013892] Shutdown - SaveOrderList Complete [f=0013892] Writing last game win data [f=0013892] Shutdown - SaveConfigData Complete [f=0013892] Shutdown Widget - Save/Load API [f=0013892] Shutdown Widget - Chili Highlight [f=0013892] Shutdown Widget - Draw After Chili [f=0013892] Shutdown Widget - EPIC Menu [f=0013892] Shutdown Widget - Chili Widget Selector [f=0013892] Shutdown Widget - Chili Minimap [f=0013892] Shutdown Widget - Local Team Colors [f=0013892] Shutdown Widget - Display Keys 2 [f=0013892] Shutdown Widget - Save Game Menu [f=0013892] Shutdown Widget - Unit Icons [f=0013892] Shutdown Widget - Noises [f=0013892] Shutdown Widget - HealthBars [f=0013892] Shutdown Widget - Win Counter [f=0013892] Shutdown Widget - BuildETA [f=0013892] Shutdown Widget - SpringRTS Replay Stats [f=0013892] Shutdown Widget - Modular Comm Info [f=0013892] Shutdown Widget - Stereo3D [f=0013892] Shutdown Widget - Showeco and Grid Drawer [f=0013892] Shutdown Widget - Point Tracker [f=0013892] Shutdown Widget - Missile Silo Range [f=0013892] Shutdown Widget - MetalFeatures (new) [f=0013892] Shutdown Widget - MinimapEvents [f=0013892] Shutdown Widget - Local Widgets Config [f=0013892] Shutdown Widget - Highlight Geos [f=0013892] Shutdown Widget - Grab Input [f=0013892] Input grabbing is disabled! [f=0013892] Shutdown Widget - Defense Range Zero-K [f=0013892] Shutdown Widget - Darkening [f=0013892] Shutdown Widget - Context Menu [f=0013892] Shutdown Widget - Chili Spectator Panels [f=0013892] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013892] Shutdown Widget - Chili Nuke Warning [f=0013892] Shutdown Widget - Chili EndGame Window [f=0013892] Shutdown Widget - Chili Economy Panel Default [f=0013892] Shutdown Widget - CameraShake [f=0013892] Shutdown Widget - State Reverse and Latency [f=0013892] Shutdown Widget - Music Player v2 [f=0013892] Shutdown Widget - Attack AoE [f=0013892] Shutdown Widget - Map Edge Extension [f=0013892] Shutdown Widget - Selection Send [f=0013892] Shutdown Widget - LupsManager [f=0013892] Shutdown Widget - Newton Firezone [f=0013892] Shutdown Widget - Chili Pro Console [f=0013892] Shutdown Widget - Persistent Build Height [f=0013892] Shutdown Widget - Lasso Terraform GUI [f=0013892] Shutdown Widget - Lups [f=0013892] Shutdown Widget - Chili Framework [f=0013892] Shutdown Widget - Mex Placement Handler [f=0013892] Shutdown Widget - Chili Core Selector [f=0013892] Shutdown Widget - Custom Markers [f=0013892] Shutdown Widget - Select Keys [f=0013892] Shutdown Widget - Pause Screen [f=0013892] Shutdown Widget - Text To Speech Control [f=0013892] Shutdown Widget - Layout Handler [f=0013892] End widgetHandler:Shutdown [f=0013892] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={629466,72048767} {int,ext,rec}Allocs={14693139,0,0} {chunk,block}Bytes={72048767,0} [f=0013892] [Game::KillLua][1] dtor=0 luaGaia=0x580bdc80 [f=0013892] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435490,60072261} {int,ext,rec}Allocs={14693140,0,0} {chunk,block}Bytes={60072261,0} [f=0013892] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435490,60072261} {int,ext,rec}Allocs={14693140,0,0} {chunk,block}Bytes={60072261,0} [f=0013892] [Game::KillLua][2] dtor=0 luaRules=0x585f95a0 [f=0013892] Start gadgetHandler:Shutdown [f=0013892] Shutdown - StartSetup [f=0013892] Shutdown - UnitMorph [f=0013892] Shutdown - Carrier Drones [f=0013892] Shutdown - LupsNanoSpray [f=0013892] Shutdown - Missile Silo Controller [f=0013892] Shutdown - Modular Comm Info [f=0013892] Shutdown - Terrain Texture Handler [f=0013892] Shutdown - UnitCloakShield [f=0013892] Shutdown - Starlight Handler [f=0013892] End gadgetHandler:Shutdown [f=0013892] Start gadgetHandler:Shutdown [f=0013892] Shutdown - Save/Load [f=0013892] Shutdown - Teleport Throw [f=0013892] Shutdown - UnitMorph [f=0013892] Shutdown - Modular Comm Info [f=0013892] Shutdown - Retreat Command [f=0013892] Shutdown - Shockwaves [f=0013892] Shutdown - UnitCloakShield [f=0013892] Shutdown - Lups Cloak FX [f=0013892] Shutdown - Lups [f=0013892] Shutdown - Lups Shield [f=0013892] End gadgetHandler:Shutdown [f=0013892] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14693172,0,0} {chunk,block}Bytes={0,0} [f=0013892] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14693172,0,0} {chunk,block}Bytes={0,0} [f=0013892] [Game::KillLua][4] dtor=0 [f=0013892] [Game::~CGame][1] [f=0013892] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013892] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013892] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013892] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013892] [Game::KillLua][4] dtor=1 [f=0013892] [Game::KillMisc][1] [f=0013892] [Game::KillMisc][2] [f=0013892] [Game::KillMisc][3] [f=0013892] [Game::KillRendering][1] [f=0013892] [3DOParser::Kill] allocated 1 pieces [f=0013892] [S3OParser::Kill] allocated 285 pieces [f=0013892] [AssParser::Kill] allocated 56 pieces [f=0013892] [Game::KillInterface][1] [f=0013892] [Game::KillInterface][2] [f=0013892] [Game::KillSimulation][1] [f=0013892] [Game::KillSimulation][2] [f=0013892] [CCollisionHandler] dis-/continuous tests: 0/363509 [f=0013892] [Game::KillSimulation][3] [f=0013892] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013892] [~CPathCache(24x16)] cacheHits=55 hitPercentage=35% numHashColls=0 maxCacheSize=11 [f=0013892] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013892] [~CPathCache(48x32)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013892] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013892] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013892] [LosHandler::Kill] raycast instance cache-{hits,misses}={6774,8076}; shared=9%; cached=37% [f=0013892] [Game::KillSimulation][4] [f=0013892] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013892] [Game::~CGame][2] [f=0013892] [Game::~CGame][3] [f=0013892] [SpringApp::Kill][3] [f=0013892] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146834 bytes sent 159209 bytes recv'd [f=0013892] [SpringApp::Kill][4] font=0x4487baa0 [f=0013892] [SpringApp::Kill][5] [f=0013892] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x448e8ac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1943ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/localwidgets.lua" indx=4736 inflSize=2kb readTime=23ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=23ms file="luaui/images/commands/states/wrench_high.png" indx=3267 inflSize=0kb readTime=19ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4574 inflSize=33kb readTime=18ms file="gamedata/modularcomms/weapons/gaussrifle.lua" indx=880 inflSize=1kb readTime=16ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=15ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=14ms file="luaui/images/commands/states/divebomb_shield.png" indx=3218 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31771264 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x449d8670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b6d0f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x448f0700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f717401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]