[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TUbI3WBOGH/springsettings.1154978.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7b8c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154978/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4678e6f0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4678e6f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154978/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (402ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154978/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53498f10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a74aef60ec1ab7662fd660f24596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011f3d48d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x55ef60a0,(nil)}]" [f=-000001] Allies: I choose: Seige! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5063,-15.99762,6810]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1694,-23.57069,3347]: 1 finished unit Guardian Commander [f=0000000] [0] RiposteR, team: 0, elo:2763, userid: 535154 [f=0000000] [0] Amnykon, team: 1, elo:2524, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000076] [76] Event [1744,-1,3536]: 1 finished unit Hovercraft Platform [f=0000225] [225] Event [4832,0,6832]: 0 finished unit Shipyard [f=0000490] [490] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000495] [495] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000533] [533] Event [1712,0,3536]: 1 finished unit Quill [f=0000615] [615] Event [1752,0,3320]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1640.05566,32.22715,3409.71533]: 1 finished unit Firefly [f=0000782] [782] Event [1712,0,3536]: 1 finished unit Dagger [f=0000810] [810] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000811] [811] Event [4832,0,6840]: 0 finished unit Hunter [f=0001038] [1038] Event [4832,-2,6840]: 0 finished unit Cutter [f=0001046] [1046] Event [1712,0,3536]: 1 finished unit Dagger [f=0001050] [1050] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001178] [1178] Event [5192,0,6952]: 0 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001356] [1356] Event [5256,0,6872]: 0 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [5320,0,6792]: 0 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [1544,0,2840]: 1 finished unit Wind/Tidal Generator [f=0001657] [1657] Event [1712,0,3536]: 1 finished unit Dagger [f=0001711] [1711] Event [5256,0,6696]: 0 finished unit Wind/Tidal Generator [f=0001889] [1889] Event [5176,0,6664]: 0 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [5096,0,6616]: 0 finished unit Wind/Tidal Generator [f=0002136] [2136] Event [4832,0,6840]: 0 finished unit Mariner [f=0002222] [2222] Event [5016,0,6584]: 0 finished unit Wind/Tidal Generator [f=0002631] [2631] Event [5040,-5,6816]: 0 finished unit Lotus [f=0002704] [2704] Event [1712,0,3536]: 1 finished unit Claymore [f=0002819] [2819] Event [1496,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002911] [2911] Event [4832,0,6840]: 0 finished unit Hunter [f=0002917] [2917] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0002985] [2985] Event [5048,0,6504]: 0 finished unit Wind/Tidal Generator [f=0003024] [3024] Event [1470.72888,-2,2615.6416]: 0 lost unit Cutter [f=0003097] [3097] Event [1356.08789,0,2506.69604]: 0 lost unit Hunter [f=0003144] [3144] Event [5128,0,6536]: 0 finished unit Wind/Tidal Generator [f=0003155] [3155] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0003181] [3181] Event [1416,0,2872]: 1 finished unit Wind/Tidal Generator [f=0003331] [3331] Event [5208,0,6552]: 0 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [1464,0,2792]: 1 finished unit Wind/Tidal Generator [f=0003451] [3451] Event [1712,0,3536]: 1 finished unit Dagger [f=0003520] [3520] Event [5288,0,6584]: 0 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [1712,0,3536]: 1 finished unit Dagger [f=0003735] [3735] Event [5368,0,6616]: 0 finished unit Wind/Tidal Generator [f=0003940] [3940] Event [3320,-1,7144]: 0 finished unit Urchin [f=0003999] [3999] Event [5448,0,6632]: 0 finished unit Wind/Tidal Generator [f=0004079] [4079] Event [1712,0,3536]: 1 finished unit Dagger [f=0004112] [4112] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [4832,0,6840]: 0 finished unit Corsair [f=0004342] [4342] Event [1288,0,3048]: 1 finished unit Wind/Tidal Generator [f=0004481] [4481] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0004584] [4584] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0004595] [4595] Event [1240,0,3128]: 1 finished unit Wind/Tidal Generator [f=0004671] [4671] Event [5160,-1,6376]: 0 finished unit Urchin [f=0004685] [4685] Event [1712,0,3536]: 1 finished unit Dagger [f=0004699] [4699] Event [4535.23877,15.2723675,5876.68408]: 1 lost unit Firefly [f=0004753] [4753] Event [4832,0,6840]: 0 finished unit Hunter [f=0004845] [4845] Event [1160,0,3080]: 1 finished unit Wind/Tidal Generator [f=0004946] [4946] Event [1712,0,3536]: 1 finished unit Dagger [f=0004977] [4977] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0005009] [5009] Event [3768.25,2.57419586,5290.75781]: 1 finished unit Firefly [f=0005085] [5085] Event [1208,0,3000]: 1 finished unit Wind/Tidal Generator [f=0005199] [5199] Event [4832,0,6840]: 0 finished unit Hunter [f=0005427] [5427] Event [4952,0,6712]: 0 finished unit Caretaker [f=0005542] [5542] Event [4832,0,6840]: 0 finished unit Hunter [f=0005606] [5606] Event [3248,0,7232]: 0 finished unit Radar Tower [f=0005859] [5859] Event [4832,0,6840]: 0 finished unit Hunter [f=0005863] [5863] Event [1712,0,3536]: 1 finished unit Claymore [f=0005893] [5893] Event [2952,0,6904]: 0 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [5376,-5,6384]: 0 finished unit Lotus [f=0006123] [6123] Event [4832,0,6840]: 0 finished unit Hunter [f=0006131] [6131] Event [1712,0,3536]: 1 finished unit Dagger [f=0006164] [6164] Event [3208,0,7416]: 0 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0006308] [6308] Event [4832,0,6840]: 0 finished unit Hunter [f=0006402] [6402] Event [3656,0,7176]: 0 finished unit Wind/Tidal Generator [f=0006464] [6464] Event [1032,0,4536]: 1 finished unit Wind/Tidal Generator [f=0006507] [6507] Event [4832,0,6840]: 0 finished unit Hunter [f=0006541] [6541] Event [2140.48438,0,3357.60815]: 0 lost unit Hunter [f=0006734] [6734] Event [984,0,4616]: 1 finished unit Wind/Tidal Generator [f=0006881] [6881] Event [4832,0,6840]: 0 finished unit Mariner [f=0006974] [6974] Event [904,0,4568]: 1 finished unit Wind/Tidal Generator [f=0006981] [6981] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0007048] [7048] Event [1712,0,3536]: 1 finished unit Claymore [f=0007230] [7230] Event [3816,-1,5544]: 1 finished unit Urchin [f=0007290] [7290] Event [1712,0,3536]: 1 finished unit Dagger [f=0007409] [7409] Event [952,0,4488]: 1 finished unit Wind/Tidal Generator [f=0007547] [7547] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0007636] [7636] Event [3120,-5,7072]: 0 finished unit Lotus [f=0007680] [7680] Event [1712,0,3536]: 1 finished unit Quill [f=0007984] [7984] Event [1712,0,3536]: 1 finished unit Quill [f=0007986] [7986] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0008310] [8310] Event [4120,-1,5432]: 1 finished unit Urchin [f=0008328] [8328] Event [1712,0,3536]: 1 finished unit Dagger [f=0008354] [8354] Event [792,0,4984]: 1 finished unit Wind/Tidal Generator [f=0008417] [8417] Event [2864.76392,0,6647.46436]: 1 lost unit Dagger [f=0008417] [8417] Event [2840.97754,0,6640.9668]: 1 lost unit Dagger [f=0008481] [8481] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0008611] [8611] Event [1712,0,3536]: 1 finished unit Quill [f=0008624] [8624] Event [744,0,5064]: 1 finished unit Wind/Tidal Generator [f=0008628] [8628] Event [2952,0,6904]: 0 lost unit Wind/Tidal Generator [f=0008635] [8635] Event [3456,-5,7216]: 0 finished unit Lotus [f=0008720] [8720] Event [4832,0,6840]: 0 finished unit Siren [f=0008861] [8861] Event [1712,0,3536]: 1 finished unit Quill [f=0008864] [8864] Event [664,0,5016]: 1 finished unit Wind/Tidal Generator [f=0008913] [8913] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0009056] [9056] Event [4832,0,6840]: 0 finished unit Hunter [f=0009085] [9085] Event [2366.73047,0,3181.88062]: 1 lost unit Dagger [f=0009104] [9104] Event [712,0,4936]: 1 finished unit Wind/Tidal Generator [f=0009134] [9134] Event [5896,0,5448]: 0 finished unit Stinger [f=0009194] [9194] Event [2216.59351,0.13201305,3174.52344]: 1 lost unit Dagger [f=0009201] [9201] Event [2250.89526,1.23388171,3170.33057]: 1 lost unit Dagger [f=0009204] [9204] Event [2229.22656,0,3189.46484]: 1 lost unit Dagger [f=0009256] [9256] Event [4832,0,6840]: 0 finished unit Hunter [f=0009274] [9274] Event [2400.05347,2.08602619,2991.39331]: 1 lost unit Dagger [f=0009295] [9295] Event [1712,0,3536]: 1 finished unit Claymore [f=0009337] [9337] Event [2269.39453,0,2687.63867]: 0 lost unit Hunter [f=0009350] [9350] Event [2235.85034,0,2787.84277]: 1 lost unit Dagger [f=0009437] [9437] Event [4832,0,6840]: 0 finished unit Hunter [f=0009444] [9444] Event [3328,0,6944]: 0 finished unit Picket [f=0009451] [9451] Event [1784,0,3800]: 1 finished unit Caretaker [f=0009493] [9493] Event [1712,0,3536]: 1 finished unit Dagger [f=0009500] [9500] Event [2235.21851,0,3064.77539]: 0 lost unit Corsair [f=0009617] [9617] Event [4832,0,6840]: 0 finished unit Hunter [f=0009676] [9676] Event [2808,-1,4328]: 1 lost unit Metal Extractor [f=0009695] [9695] Event [1712,0,3536]: 1 finished unit Quill [f=0009722] [9722] Event [1464,0,2792]: 1 lost unit Wind/Tidal Generator [f=0009784] [9784] Event [1416,0,2872]: 1 lost unit Wind/Tidal Generator [f=0009797] [9797] Event [4832,0,6840]: 0 finished unit Hunter [f=0009846] [9846] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0009861] [9861] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0009871] [9871] Event [1160,0,3080]: 1 lost unit Wind/Tidal Generator [f=0009877] [9877] Event [2395.85522,0,4405.94092]: 1 lost unit Dagger [f=0009938] [9938] Event [1712,0,3536]: 1 finished unit Quill [f=0009951] [9951] Event [1240,0,3128]: 1 lost unit Wind/Tidal Generator [f=0009972] [9972] Event [5864,0,5224]: 0 finished unit Wind/Tidal Generator [f=0009977] [9977] Event [4832,0,6840]: 0 finished unit Hunter [f=0010013] [10013] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0010023] [10023] Event [1224,-1,3064]: 1 lost unit Metal Extractor [f=0010085] [10085] Event [1288,0,5240]: 1 finished unit Wind/Tidal Generator [f=0010092] [10092] Event [6232,0,5336]: 0 finished unit Wind/Tidal Generator [f=0010124] [10124] Event [1208,0,3000]: 1 lost unit Wind/Tidal Generator [f=0010156] [10156] Event [4832,0,6840]: 0 finished unit Hunter [f=0010171] [10171] Event [3216,-5,6912]: 0 finished unit Lotus [f=0010193] [10193] Event [1288,0,3048]: 1 lost unit Wind/Tidal Generator [f=0010239] [10239] Event [undefined]: Amnykon resigned [f=0010239] game_message: Amnykon has been destroyed! [f=0010239] game_message: RiposteR wins! [f=0010239] Submitting stats [f=0010239] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010239] Part| Total Time|Time of the last 0.5s [f=0010239] Draw 10712.90ms 17.73% [f=0010239] Lua::Callins::Synced 3274.49ms 12.45% [f=0010239] Lua::Callins::Unsynced 13294.37ms 22.61% [f=0010239] Lua::CollectGarbage::Synced 193.28ms 0.20% [f=0010239] Lua::CollectGarbage::Unsynced 431.30ms 0.30% [f=0010239] Misc::Profiler::AddTime 38.70ms 0.00% [f=0010239] Sim 22947.38ms 68.82% [f=0010239] [10239] Received game_message: Amnykon has been destroyed! [f=0010239] [10239] Received game_message: RiposteR wins! [f=0010240] [10240] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4265,4870,4265,4870,128.457199,246.480392,128.457199,246.480392,0,0,0,0,0,0,0,0,0,0,0,0,278.888855,142.660843,278.888855,142.660843,0,420,0,420,19.4400005,26.800005,19.4400005,26.800005,1275,1330,1275,1330,18.5375252,19.764183,18.5375252,19.764183,1240,940,1240,940,270,0,270,0,1750,2180,1750,2180,80,270,80,270,0,0,0,0,378.59375,278.888855,378.59375,278.888855 [f=0010240] [10240] Game End Stats Values: 17,4600,5160,4600,5160,146.238785,278.563232,146.238785,278.563232,0,0,0,0,0,0,0,0,0,0,0,0,278.888855,142.660843,278.888855,142.660843,0,420,0,420,21.5999966,27.2000046,21.5999966,27.2000046,1275,1330,1275,1330,18.1854382,19.9388599,18.1854382,19.9388599,1540,940,1540,940,270,0,270,0,1785,2470,1785,2470,80,270,80,270,0,0,0,0,378.59375,278.888855,378.59375,278.888855 [f=0010240] [10240] Game End Stats Values: 18,4835,5340,4835,5340,161.41925,318.541321,161.41925,318.541321,0,0,0,0,0,0,0,0,0,0,0,0,278.888855,142.660843,278.888855,142.660843,120,510,120,510,22.9599972,27.2000046,22.9599972,27.2000046,1275,1330,1275,1330,18.0120316,21.9318733,18.0120316,21.9318733,1620,940,1620,940,270,0,270,0,1820,2560,1820,2560,80,270,80,270,0,0,0,0,378.59375,278.888855,378.59375,278.888855 [f=0010240] [10240] Game End Stats Values: 19,5085,5430,5085,5430,179.298096,342.548645,179.298096,342.548645,0,0,0,0,0,0,0,0,0,0,0,0,278.888855,142.660843,278.888855,142.660843,120,510,120,510,23.6000023,27.2000046,23.6000023,27.2000046,1275,1330,1275,1330,18.1919231,22.8671513,18.1919231,22.8671513,1620,940,1620,940,270,0,270,0,2070,2650,2070,2650,80,270,80,270,0,0,0,0,378.59375,278.888855,378.59375,278.888855 [f=0010240] [10240] Game End Stats Values: 20,5250,5520,5250,5520,188.933151,365.834869,188.933151,365.834869,0,0,0,0,0,0,0,0,0,0,0,0,319.205414,255.018768,319.205414,255.018768,240,510,240,510,23.9999962,27.2000046,23.9999962,27.2000046,1275,1330,1275,1330,23.7645473,24.6857491,23.7645473,24.6857491,1540,940,1540,940,270,80,270,80,2195,2740,2195,2740,305.83313,270,305.83313,270,0,0,0,0,491.389343,319.205414,491.389343,319.205414 [f=0010240] [10240] Game End Stats Values: 21,5570,6265,5570,6265,200.426102,377.790985,200.426102,377.790985,0,0,0,0,0,0,0,0,0,0,0,0,356.060913,355.403534,356.060913,355.403534,240,600,240,600,25.9200039,26.3199997,25.9200039,26.3199997,1275,1330,1275,1330,19.7661972,25.9304085,19.7661972,25.9304085,1540,1540,1540,1540,305,80,305,80,2515,2795,2515,2795,305.83313,305,305.83313,305,0,0,0,0,591.77417,361.513062,591.77417,361.513062 [f=0010240] [10240] Game End Stats Values: 22,5345,7015,5345,7015,211.493164,389.745636,211.493164,389.745636,0,0,0,0,0,0,0,0,0,0,0,0,742.106384,988.111938,742.106384,988.111938,240,1150,240,1150,27.9999962,26,27.9999962,26,1275,1330,1275,1330,19.7378044,27.7969761,19.7378044,27.7969761,1280,1740,1280,1740,405,560,405,560,2550,2795,2550,2795,865.83313,405,865.83313,405,0,0,0,0,1245.55798,747.558533,1245.55798,747.558533 [f=0010240] [10240] Game End Stats Values: 23,5245,6885,5245,6885,240.0233,416.572388,240.0233,416.572388,0,0,0,0,0,0,0,0,0,0,0,0,849.559082,1542.9552,849.559082,1542.9552,240,1150,240,1150,27.920002,26,27.920002,26,1275,1330,1275,1330,21.4353428,28.7884521,21.4353428,28.7884521,980,1700,980,1700,735,835,735,835,2750,2705,2750,2705,1440.83313,735,1440.83313,735,20.333334,0,20.333334,0,1856.14343,926.811584,1856.14343,926.811584 [f=0010240] [10240] Game End Stats Values: 24,5210,7335,5210,7335,258.146912,424.348053,258.146912,424.348053,0,0,0,0,0,0,0,0,0,0,0,0,849.559082,1807.00793,849.559082,1807.00793,240,1240,240,1240,24,27.1999969,24,27.1999969,1275,1330,1275,1330,19.5102978,26.8146381,19.5102978,26.8146381,980,1900,980,1900,735,1030,735,1030,2715,2865,2715,2865,1635.83313,735,1635.83313,735,20.333334,0,20.333334,0,2132.6062,994.575867,2132.6062,994.575867 [f=0010243] [10243] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0010252] [10252] Event [1161.0553,0,5192.32959]: 1 lost unit Quill [f=0010254] [10254] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0010260] [10260] Event [1721.38635,0,5252.01123]: 1 lost unit Dagger [f=0010265] [10265] Event [1288,0,5240]: 1 lost unit Wind/Tidal Generator [f=0010287] [10287] Event [2490.03125,0,5890.0957]: 1 lost unit Claymore [f=0010362] [10362] Event [5656,0,5608]: 0 finished unit Wind/Tidal Generator [f=0010370] Spectator Amnykon left the game: normal quit [f=0010370] [10370] Event [undefined]: Amnykon quit [f=0010382] Player RiposteR left the game: normal quit [f=0010382] [10382] Event [undefined]: RiposteR quit [f=0010388] No clients connected, shutting down server [f=0010388] Server shutdown [f=0010388] [10388] all players disconnected [f=0010546] [10546] Event [4832,0,6840]: 0 finished unit Corsair [f=0010688] [10688] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0010725] [10725] Event [4832,0,6840]: 0 finished unit Hunter [f=0011115] [11115] Event [4832,0,6840]: 0 finished unit Corsair [f=0011296] [11296] Event [4832,0,6840]: 0 finished unit Hunter [f=0011685] [11685] Event [4832,0,6840]: 0 finished unit Corsair [f=0011866] [11866] Event [4832,0,6840]: 0 finished unit Hunter [f=0012172] [12172] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0012255] [12255] Event [4832,0,6840]: 0 finished unit Corsair [f=0012436] [12436] Event [4832,0,6840]: 0 finished unit Hunter [f=0012826] [12826] Event [4832,0,6840]: 0 finished unit Corsair [f=0012877] [12877] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0013006] [13006] Event [4832,0,6840]: 0 finished unit Hunter [f=0013110] Autoquit sending quit command. [f=0013110] [QuitAction] user exited to system [f=0013110] [SpringApp::Kill][1] fromRun=1 [f=0013110] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013110] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013110] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013110] [ThreadPool::SetThreadCount][2] workers=0 [f=0013110] [SpringApp::Kill][2] [f=0013110] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013110] [Game::KillLua][3] dtor=0 luaUI=0x532b1bf0 [f=0013110] Start widgetHandler:Shutdown [f=0013110] Shutdown - SaveOrderList Complete [f=0013110] Writing last game win data [f=0013110] Shutdown - SaveConfigData Complete [f=0013110] Shutdown Widget - Chili Highlight [f=0013110] Shutdown Widget - Save/Load API [f=0013110] Shutdown Widget - Draw After Chili [f=0013110] Shutdown Widget - EPIC Menu [f=0013110] Shutdown Widget - Chili Minimap [f=0013110] Shutdown Widget - Chili Widget Selector [f=0013110] Shutdown Widget - Local Team Colors [f=0013110] Shutdown Widget - Display Keys 2 [f=0013110] Shutdown Widget - Save Game Menu [f=0013110] Shutdown Widget - HealthBars [f=0013110] Shutdown Widget - Noises [f=0013110] Shutdown Widget - Unit Icons [f=0013110] Shutdown Widget - Win Counter [f=0013110] Shutdown Widget - SpringRTS Replay Stats [f=0013110] Shutdown Widget - BuildETA [f=0013110] Shutdown Widget - Modular Comm Info [f=0013110] Shutdown Widget - Music Player v2 [f=0013110] Shutdown Widget - State Reverse and Latency [f=0013110] Shutdown Widget - CameraShake [f=0013110] Shutdown Widget - Chili Economy Panel Default [f=0013110] Shutdown Widget - Chili EndGame Window [f=0013110] Shutdown Widget - Chili Nuke Warning [f=0013110] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013110] Shutdown Widget - Chili Spectator Panels [f=0013110] Shutdown Widget - Context Menu [f=0013110] Shutdown Widget - Darkening [f=0013110] Shutdown Widget - Defense Range Zero-K [f=0013110] Shutdown Widget - Grab Input [f=0013110] Input grabbing is disabled! [f=0013110] Shutdown Widget - Highlight Geos [f=0013110] Shutdown Widget - Local Widgets Config [f=0013110] Shutdown Widget - MinimapEvents [f=0013110] Shutdown Widget - MetalFeatures (new) [f=0013110] Shutdown Widget - Missile Silo Range [f=0013110] Shutdown Widget - Point Tracker [f=0013110] Shutdown Widget - Showeco and Grid Drawer [f=0013110] Shutdown Widget - Stereo3D [f=0013110] Shutdown Widget - Attack AoE [f=0013110] Shutdown Widget - UnitShapes [f=0013110] Shutdown Widget - Map Edge Extension [f=0013110] Shutdown Widget - Selection Send [f=0013110] Shutdown Widget - LupsManager [f=0013110] Shutdown Widget - Newton Firezone [f=0013110] Shutdown Widget - Chili Pro Console [f=0013110] Shutdown Widget - Persistent Build Height [f=0013110] Shutdown Widget - Lasso Terraform GUI [f=0013110] Shutdown Widget - Chili Framework [f=0013110] Shutdown Widget - Lups [f=0013110] Shutdown Widget - Custom Markers [f=0013110] Shutdown Widget - Chili Core Selector [f=0013110] Shutdown Widget - Mex Placement Handler [f=0013110] Shutdown Widget - Select Keys [f=0013110] Shutdown Widget - Pause Screen [f=0013110] Shutdown Widget - Layout Handler [f=0013110] Shutdown Widget - Text To Speech Control [f=0013110] End widgetHandler:Shutdown [f=0013110] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={613274,71789730} {int,ext,rec}Allocs={10410075,0,0} {chunk,block}Bytes={71789730,0} [f=0013110] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013110] [Game::KillLua][2] dtor=0 luaRules=0x53498f10 [f=0013110] Start gadgetHandler:Shutdown [f=0013110] Shutdown - StartSetup [f=0013110] Shutdown - UnitMorph [f=0013110] Shutdown - Carrier Drones [f=0013110] Shutdown - LupsNanoSpray [f=0013110] Shutdown - Missile Silo Controller [f=0013110] Shutdown - Modular Comm Info [f=0013110] Shutdown - Terrain Texture Handler [f=0013110] Shutdown - UnitCloakShield [f=0013110] Shutdown - Starlight Handler [f=0013110] End gadgetHandler:Shutdown [f=0013110] Start gadgetHandler:Shutdown [f=0013110] Shutdown - Save/Load [f=0013110] Shutdown - Teleport Throw [f=0013110] Shutdown - UnitMorph [f=0013110] Shutdown - Modular Comm Info [f=0013110] Shutdown - Retreat Command [f=0013110] Shutdown - Shockwaves [f=0013110] Shutdown - UnitCloakShield [f=0013110] Shutdown - Lups Cloak FX [f=0013110] Shutdown - Lups [f=0013110] Shutdown - Lups Shield [f=0013110] End gadgetHandler:Shutdown [f=0013110] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10410106,0,0} {chunk,block}Bytes={0,0} [f=0013110] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10410106,0,0} {chunk,block}Bytes={0,0} [f=0013110] [Game::KillLua][4] dtor=0 [f=0013110] [Game::~CGame][1] [f=0013110] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013110] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013110] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013110] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013110] [Game::KillLua][4] dtor=1 [f=0013110] [Game::KillMisc][1] [f=0013110] [Game::KillMisc][2] [f=0013110] [Game::KillMisc][3] [f=0013110] [Game::KillRendering][1] [f=0013110] [3DOParser::Kill] allocated 1 pieces [f=0013110] [S3OParser::Kill] allocated 321 pieces [f=0013110] [AssParser::Kill] allocated 13 pieces [f=0013110] [Game::KillInterface][1] [f=0013110] [Game::KillInterface][2] [f=0013110] [Game::KillSimulation][1] [f=0013110] [Game::KillSimulation][2] [f=0013110] [CCollisionHandler] dis-/continuous tests: 0/50007 [f=0013110] [Game::KillSimulation][3] [f=0013110] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013110] [~CPathCache(32x32)] cacheHits=26 hitPercentage=38% numHashColls=0 maxCacheSize=12 [f=0013110] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013110] [~CPathCache(64x64)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013110] [LosHandler::Kill] raycast instance cache-{hits,misses}={4338,9933}; shared=6%; cached=24% [f=0013110] [Game::KillSimulation][4] [f=0013110] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013110] [Game::~CGame][2] [f=0013110] [Game::~CGame][3] [f=0013110] [SpringApp::Kill][3] [f=0013110] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139053 bytes sent 129584 bytes recv'd [f=0013110] [SpringApp::Kill][4] font=0x466c2aa0 [f=0013110] [SpringApp::Kill][5] [f=0013110] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4672fd30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1890ms file="lups/loadconfig.lua" indx=4826 inflSize=1kb readTime=30ms file="unitpics/staticheavyradar.png" indx=6633 inflSize=10kb readTime=23ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=17ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=14ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=12ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=12ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=11ms file="luaui/images/commands/bold/recall_drones.png" indx=3138 inflSize=6kb readTime=11ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30604362 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x468585d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4684ca60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46741440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7b8c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]