[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NonTetrvHb/springsettings.1154959.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f967001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5762 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154959/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46880330] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46880330] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154959/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (242ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154959/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5326bc40,0x531398d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af42ef604900a5f8fc6a20a42c9ceb70 [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001471233e0,00000000e6cbcf80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000693705c0,00000000c1ee9510}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] yo [f=-000001] Allies: I choose: Reconnosance! [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] did you watch the replays of me earlier today on this map? [f=-000001] eh [f=-000001] what if I say yes [f=-000001] [0] Event [4628,399.991455,440]: 0 finished unit Engineer Commander [f=-000001] [0] Event [968,395.804993,4359]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2973, userid: 518109 [f=0000000] [0] Steel_Blue, team: 1, elo:2935, userid: 249489 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [864,399.644836,4440]: 1 finished unit Cloakbot Factory [f=0000125] [125] Event [4512,399.978638,368]: 0 finished unit Rover Assembly [f=0000275] no enthusiasm? [f=0000286] [286] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000301] no [f=0000353] [353] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000397] I didnt D: [f=0000468] [468] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0000492] [492] Event [856,399.967957,4360]: 1 finished unit Wind/Tidal Generator [f=0000523] I noticed a comment [f=0000525] [525] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000627] [627] Event [4712,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0000627] [627] Event [856,399.978638,4312]: 1 finished unit Wind/Tidal Generator [f=0000638] randy [f=0000669] they were heartstopers [f=0000717] [717] Event [4792,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0000902] [902] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0001035] didnt see them nice [f=0001157] [1157] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0001270] [1270] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0001293] [1293] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001322] I thought you meant like a gimmick [f=0001409] [1409] Event [4280,399.967957,872]: 0 finished unit Wind/Tidal Generator [f=0001495] he [f=0001509] [1509] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001563] [1563] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0001632] heh [f=0001682] [1682] Event [4232,399.316406,904]: 0 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [4512.02979,400.623749,385.99234]: 0 finished unit Dart [f=0001824] [1824] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0001988] [1988] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002149] [2149] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0002171] [2171] Event [1520,248.957825,3856]: 1 finished unit Radar Tower [f=0002289] [2289] Event [3783.7793,158.425552,2201.81348]: 0 lost unit Dart [f=0002290] [2290] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0002371] [2371] Event [296,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0002381] [2381] Event [3878.09399,154.581131,2423.94238]: 1 lost unit Glaive [f=0002596] [2596] Event [408,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0002633] [2633] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002634] [2634] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002948] [2948] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0002973] [2973] Event [3648,249.000549,944]: 0 finished unit Lotus [f=0002986] [2986] Event [3386.59131,249.000549,1038.74194]: 1 lost unit Glaive [f=0003075] [3075] Event [3408.58276,215.299744,2800.44043]: 0 lost unit Scorcher [f=0003075] [3075] Event [3355.99927,228.913834,2865.48828]: 1 lost unit Glaive [f=0003253] [3253] Event [3640,249.128723,824]: 0 finished unit Solar Collector [f=0003256] [3256] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0003399] [3399] Event [4448,252.16217,1920]: 0 finished unit Lotus [f=0003427] [3427] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0003591] [3591] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0003690] [3690] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0003855] [3855] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003937] [3937] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0003954] [3954] Event [4568,399.978638,216]: 0 finished unit Wind/Tidal Generator [f=0003985] [3985] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0004145] [4145] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0004176] [4176] Event [718.626343,266.340637,3142.06665]: 0 lost unit Scorcher [f=0004194] [4194] Event [4488,399.978638,200]: 0 finished unit Wind/Tidal Generator [f=0004377] [4377] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0004515] [4515] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004620] [4620] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0004657] [4657] Event [4408,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0004765] [4765] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0004772] [4772] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0004860] [4860] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004944] [4944] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0004951] [4951] Event [312,249.000549,3240]: 1 finished unit Solar Collector [f=0005031] [5031] Event [4344,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0005121] [5121] Event [2427.66089,198.602783,4218.8252]: 0 lost unit Scorcher [f=0005132] [5132] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0005156] [5156] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0005280] [5280] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0005297] [5297] Event [3312,164.181519,3952]: 1 finished unit Lotus [f=0005453] [5453] Event [1888,168.037415,1264]: 0 lost unit Lotus [f=0005468] [5468] Event [873.599976,394.80896,4440]: 1 finished unit Sling [f=0005521] [5521] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005538] [5538] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0005547] [5547] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0005649] [5649] Event [1712.03955,194.020447,1333.33374]: 1 lost unit Reaver [f=0005703] [5703] Event [248,249.000549,3384]: 1 finished unit Solar Collector [f=0005782] [5782] Event [3176,160.388336,4120]: 1 finished unit Metal Extractor [f=0005881] [5881] Event [873.599976,394.80896,4440]: 1 finished unit Sling [f=0005923] [5923] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0005985] [5985] Event [1768,161.830292,1144]: 0 finished unit Metal Extractor [f=0006106] [6106] Event [4656,155.519104,2896]: 0 finished unit Lotus [f=0006156] [6156] Event [864.533264,188.28566,2918.06152]: 0 lost unit Scorcher [f=0006187] [6187] Event [4408,399.978638,312]: 0 finished unit Caretaker [f=0006288] [6288] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0006311] [6311] Event [1864,158.48114,1128]: 0 finished unit Solar Collector [f=0006381] [6381] Event [480,249.000549,3344]: 1 finished unit Lotus [f=0006415] [6415] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0006476] [6476] Event [3312,156.790161,4208]: 1 finished unit Lotus [f=0006557] [6557] Event [4568,154.023743,2936]: 0 finished unit Solar Collector [f=0006589] [6589] Event [4792,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0006596] [6596] Event [2040,159.214783,1096]: 0 finished unit Solar Collector [f=0006609] [6609] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0006614] [6614] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0006635] [6635] Event [776,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0006666] [6666] Event [1520,248.957825,3856]: 1 lost unit Radar Tower [f=0006681] [6681] Event [4656,155.519104,2896]: 0 lost unit Lotus [f=0006742] [6742] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0006844] [6844] Event [4696,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0006859] [6859] Event [696,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0006887] [6887] Event [815.778931,249.000549,3610.56616]: 0 lost unit Scorcher [f=0006927] [6927] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0006942] [6942] Event [1920,163.487244,1232]: 0 finished unit Lotus [f=0006970] [6970] Event [4792,249.000549,1864]: 0 finished unit Solar Collector [f=0007002] [7002] Event [4600,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0007035] [7035] Event [4471.24609,152.952408,2547.96191]: 0 lost unit Mason [f=0007060] [7060] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0007076] [7076] Event [4568,154.023743,2936]: 0 lost unit Solar Collector [f=0007114] [7114] Event [616,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0007166] [7166] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0007217] [7217] Event [4504,399.978638,760]: 0 finished unit Wind/Tidal Generator [f=0007237] [7237] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0007384] [7384] Event [536,399.978638,4360]: 1 finished unit Wind/Tidal Generator [f=0007391] [7391] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0007450] [7450] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0007504] [7504] Event [4408,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0007653] [7653] Event [456,399.946594,4360]: 1 finished unit Wind/Tidal Generator [f=0007657] [7657] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007727] [7727] Event [1648,248.423767,1888]: 0 finished unit Radar Tower [f=0007742] [7742] Event [1648,248.423767,1888]: 0 lost unit Radar Tower [f=0007771] [7771] Event [4512.02979,400.623749,385.99234]: 0 finished unit Ripper [f=0007803] [7803] Event [4312,399.957275,936]: 0 finished unit Wind/Tidal Generator [f=0007830] [7830] Event [464,152.464294,2480]: 1 finished unit Radar Tower [f=0007908] [7908] Event [376,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0007951] [7951] Event [4448,252.16217,1920]: 0 lost unit Lotus [f=0007953] [7953] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0007983] [7983] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0008039] [8039] Event [941.762634,394.80896,4478.36035]: 0 lost unit Scorcher [f=0008040] [8040] Event [1792,248.936462,2016]: 0 finished unit Lotus [f=0008047] [8047] Event [3171.48657,177.033829,2235.03076]: 0 lost unit Scorcher [f=0008134] [8134] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0008152] [8152] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0008163] [8163] Event [344,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0008182] [8182] Event [4615.6582,249.302246,1840.62708]: 0 lost unit Mason [f=0008267] [8267] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0008378] [8378] Event [4512.02979,400.623749,385.99234]: 0 finished unit Ripper [f=0008418] [8418] Event [344,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0008524] [8524] Event [928,399.743652,4304]: 1 finished unit Radar Tower [f=0008610] [8610] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0008655] [8655] Event [1792,248.936462,2016]: 0 lost unit Lotus [f=0008673] [8673] Event [344,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [4759.41797,294.780945,1298.31458]: 0 lost unit Mason [f=0008749] [8749] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0008799] [8799] Event [4692.75439,346.869781,1141.27112]: 0 lost unit Ripper [f=0008812] [8812] Event [1270.09595,249.000549,3928.35962]: 0 lost unit Scorcher [f=0008942] [8942] Event [344,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0008994] [8994] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0009013] [9013] Event [4696,399.978638,584]: 0 lost unit Wind/Tidal Generator [f=0009045] [9045] Event [4792,399.978638,488]: 0 lost unit Wind/Tidal Generator [f=0009056] [9056] Event [4838.16797,399.978638,681.075989]: 1 lost unit Reaver [f=0009197] [9197] Event [472,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0009247] [9247] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0009263] [9263] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0009422] [9422] Event [488,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0009501] [9501] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0009516] [9516] Event [1660.18835,191.234268,3591.48853]: 0 lost unit Scorcher [f=0009522] [9522] Event [1821.57251,229.089798,1728.77527]: 0 lost unit Engineer Commander [f=0009573] [9573] Event [1708.11584,168.011276,3375.81885]: 0 lost unit Scorcher [f=0009581] [9581] Event [4592,158.937073,4608]: 1 finished unit Lotus [f=0009647] [9647] Event [520,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0009773] [9773] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0009856] [9856] Event [3806.03223,230.147522,1492.25696]: 1 lost unit Reaver [f=0009932] [9932] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0009937] [9937] Event [536,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0009940] [9940] Event [4576,168.016052,4704]: 1 finished unit Lotus [f=0010017] [10017] Event [1920,163.487244,1232]: 0 lost unit Lotus [f=0010056] [10056] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0010086] [10086] Event [1768,161.830292,1144]: 0 lost unit Metal Extractor [f=0010135] [10135] Event [4195.7334,210.598038,4570.04102]: 0 lost unit Scorcher [f=0010155] [10155] Event [3179.27783,172.628311,3767.37085]: 0 lost unit Scorcher [f=0010169] [10169] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0010202] [10202] Event [552,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0010213] [10213] Event [2040,159.250031,1096]: 0 lost unit Solar Collector [f=0010239] [10239] Event [3305.55518,161.305679,3978.24927]: 0 lost unit Scorcher [f=0010316] [10316] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0010319] [10319] Event [1864,158.48114,1128]: 0 lost unit Solar Collector [f=0010386] [10386] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0010399] [10399] Event [3312,164.187469,3952]: 1 lost unit Lotus [f=0010489] [10489] Event [1440,247.825623,1536]: 1 finished unit Radar Tower [f=0010640] [10640] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0010664] [10664] Event [3312,155.621185,4208]: 1 lost unit Lotus [f=0010766] [10766] Event [3189.43457,157.55426,3976.4895]: 0 lost unit Ripper [f=0010769] [10769] Event [3384,162.550659,3992]: 1 lost unit Metal Extractor [f=0010906] [10906] Event [792,399.978638,4552]: 1 finished unit Caretaker [f=0011073] [11073] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0011122] [11122] Event [760,399.978638,4488]: 1 finished unit Caretaker [f=0011158] [11158] Event [2032.12378,159.789734,1256.59961]: 1 lost unit Reaver [f=0011208] [11208] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0011359] [11359] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0011386] [11386] Event [680,399.978638,4488]: 1 finished unit Caretaker [f=0011514] [11514] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0011594] [11594] Event [3242.90918,171.225586,3828.3418]: 1 lost unit Reaver [f=0011636] [11636] Event [3308.29028,162.354889,3944.79492]: 1 lost unit Reaver [f=0011638] [11638] Event [4296,399.978638,312]: 0 finished unit Storage [f=0011719] [11719] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0011731] [11731] Event [328,397.457886,4280]: 1 finished unit Wind/Tidal Generator [f=0011763] [11763] Event [408,397.479248,4280]: 1 finished unit Wind/Tidal Generator [f=0011838] [11838] Event [488,398.301697,4280]: 1 finished unit Wind/Tidal Generator [f=0011869] [11869] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0011921] [11921] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0011943] [11943] Event [568,399.594116,4280]: 1 finished unit Wind/Tidal Generator [f=0012081] [12081] Event [648,399.967957,4280]: 1 finished unit Wind/Tidal Generator [f=0012104] [12104] Event [3769.11108,248.761185,4002.68042]: 0 lost unit Fencer [f=0012152] [12152] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0012235] [12235] Event [2304.54175,227.719757,2653.9104]: 0 lost unit Fencer [f=0012238] [12238] Event [728,399.978638,4280]: 1 finished unit Wind/Tidal Generator [f=0012243] [12243] Event [2306.80615,196.636261,2890.23047]: 1 lost unit Reaver [f=0012264] [12264] Event [2569.43652,248.134262,2665.2334]: 0 lost unit Fencer [f=0012288] [12288] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0012299] [12299] Event [2346.18188,230.92218,2657.70557]: 0 lost unit Fencer [f=0012317] [12317] Event [728,399.978638,4200]: 1 finished unit Wind/Tidal Generator [f=0012365] [12365] Event [2416.68921,248.886124,2330.0603]: 0 lost unit Fencer [f=0012374] [12374] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0012515] [12515] Event [648,399.754333,4200]: 1 finished unit Wind/Tidal Generator [f=0012580] [12580] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0012679] [12679] Event [3176,160.388336,4120]: 1 lost unit Metal Extractor [f=0012732] [12732] Event [568,397.297668,4200]: 1 finished unit Wind/Tidal Generator [f=0012786] [12786] Event [4920,246.969757,1800]: 0 finished unit Metal Extractor [f=0012847] [12847] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0012861] [12861] Event [4696,246.969757,1896]: 0 finished unit Metal Extractor [f=0012861] [12861] Event [488,393.719482,4200]: 1 finished unit Wind/Tidal Generator [f=0012923] [12923] Event [4512.02979,400.623749,385.99234]: 0 finished unit Fencer [f=0013000] [13000] Event [408,391.19873,4200]: 1 finished unit Wind/Tidal Generator [f=0013023] [13023] Event [3069.48657,158.655334,4009.59351]: 0 lost unit Fencer [f=0013086] [13086] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0013127] [13127] Event [328,390.760803,4200]: 1 finished unit Wind/Tidal Generator [f=0013141] [13141] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0013256] [13256] Event [328,378.434753,4120]: 1 finished unit Wind/Tidal Generator [f=0013351] [13351] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0013372] [13372] Event [408,380.036926,4120]: 1 finished unit Wind/Tidal Generator [f=0013404] [13404] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0013459] [13459] Event [488,385.665894,4120]: 1 finished unit Wind/Tidal Generator [f=0013507] [13507] Event [3384,160.688324,3992]: 1 finished unit Metal Extractor [f=0013561] [13561] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0013584] [13584] Event [873.599976,394.80896,4440]: 1 finished unit Conjurer [f=0013605] [13605] Event [568,393.527222,4120]: 1 finished unit Wind/Tidal Generator [f=0013648] [13648] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0013686] [13686] Event [648,399.284363,4120]: 1 finished unit Wind/Tidal Generator [f=0013730] [13730] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0013755] [13755] Event [728,399.914551,4120]: 1 finished unit Wind/Tidal Generator [f=0013807] [13807] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0013855] [13855] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0013872] [13872] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0013885] [13885] Event [2402.45605,164.705536,1683.92566]: 0 lost unit Fencer [f=0013915] [13915] Event [4368,249.269104,1856]: 0 finished unit Lotus [f=0013940] [13940] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014008] [14008] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014040] [14040] Event [2967.31934,213.190155,2392.76489]: 0 lost unit Fencer [f=0014061] [14061] Event [2048.01709,205.070755,1691.47986]: 1 lost unit Sling [f=0014075] [14075] Event [464,152.464294,2480]: 1 lost unit Radar Tower [f=0014077] [14077] Event [3176,158.700409,4120]: 1 finished unit Metal Extractor [f=0014077] [14077] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014140] [14140] Event [1962.14417,228.756775,1844.08459]: 1 lost unit Sling [f=0014144] [14144] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014145] [14145] Event [2839.89404,220.780991,2407.33203]: 1 lost unit Reaver [f=0014183] [14183] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0014213] [14213] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014286] [14286] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014428] [14428] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0014429] [14429] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0014438] [14438] Event [1440,247.825623,1536]: 1 lost unit Radar Tower [f=0014460] [14460] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0014512] [14512] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014536] [14536] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0014573] [14573] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014634] [14634] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014652] [14652] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0014684] [14684] Event [4648,249.219666,1800]: 0 finished unit Solar Collector [f=0014701] [14701] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014752] [14752] Event [3590.17676,223.939743,3037.12524]: 0 lost unit Scorcher [f=0014760] [14760] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0014765] [14765] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014825] [14825] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014855] [14855] Event [1171.74414,167.169952,2312.15649]: 0 lost unit Scorcher [f=0014882] [14882] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0014913] [14913] Event [1232.58337,168.276611,2337.02148]: 0 lost unit Scorcher [f=0014943] [14943] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015020] [15020] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015040] [15040] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0015080] [15080] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015086] [15086] Event [1086.30444,208.199707,3162.48975]: 1 lost unit Glaive [f=0015122] [15122] Event [936.662231,152.93515,2489.53418]: 0 lost unit Fencer [f=0015146] [15146] Event [852.404297,213.356293,3060.30981]: 0 lost unit Scorcher [f=0015213] [15213] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0015285] [15285] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015285] [15285] Event [4808,249.000549,1720]: 0 finished unit Solar Collector [f=0015347] [15347] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015385] [15385] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0015407] [15407] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015418] [15418] Event [4840,151.747284,3032]: 0 finished unit Metal Extractor [f=0015465] [15465] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015471] [15471] Event [4098.73584,155.837341,2415.23901]: 0 lost unit Scorcher [f=0015532] [15532] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015606] [15606] Event [4512.02979,400.623749,385.99234]: 0 finished unit Scorcher [f=0015629] [15629] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015706] [15706] Event [3272,160.041656,4136]: 1 finished unit Solar Collector [f=0015725] [15725] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015818] [15818] Event [4512.02979,400.623749,385.99234]: 0 finished unit Mason [f=0015820] [15820] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015920] [15920] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0015976] [15976] Event [2947.75781,222.679153,776.508667]: 1 lost unit Glaive [f=0015996] [15996] Event [3384,154.520874,4072]: 1 finished unit Solar Collector [f=0016010] [16010] Event [3077.29907,242.09729,661.231567]: 0 lost unit Scorcher [f=0016016] [16016] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016042] [16042] Event [4368,249.269104,1856]: 0 lost unit Lotus [f=0016101] !resign [f=0016102] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0016102] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0016102] > Poll: Resign team 1? [END:SUCCESS] [f=0016102] [16102] Event [undefined]: Masper resigned [f=0016102] game_message: Masper has been destroyed! [f=0016102] game_message: Steel_Blue wins! [f=0016102] Submitting stats [f=0016102] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016102] Part| Total Time|Time of the last 0.5s [f=0016102] Draw 18476.84ms 15.00% [f=0016102] Lua::Callins::Synced 10425.89ms 21.62% [f=0016102] Lua::Callins::Unsynced 24682.46ms 20.73% [f=0016102] Lua::CollectGarbage::Synced 342.94ms 0.20% [f=0016102] Lua::CollectGarbage::Unsynced 797.11ms 0.59% [f=0016102] Misc::Profiler::AddTime 76.34ms 0.10% [f=0016102] Sim 46489.05ms 72.95% [f=0016102] [16102] Received game_message: Masper has been destroyed! [f=0016102] [16102] Received game_message: Steel_Blue wins! [f=0016102] > Team 1 resigned [f=0016103] [16103] Game End Stats Header: 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[f=0016103] [16103] Game End Stats Values: 25,6085,2830,6085,2830,186.020462,641.126709,186.020462,641.126709,0,0,0,0,0,0,0,0,548.388794,860.457703,548.388794,860.457703,5434.00537,2776.95288,5434.00537,2776.95288,270,90,270,90,36.0379448,21.1805687,36.0379448,21.1805687,1440,0,1440,0,30.9162617,13.4718237,30.9162617,13.4718237,1460,700,1460,700,5156.6001,1330,5156.6001,1330,2915,2040,2915,2040,1565.33325,5168.6001,1565.33325,5168.6001,86.1355896,132.104218,86.1355896,132.104218,2987.83423,5477.31641,2987.83423,5477.31641 [f=0016103] [16103] Game End Stats Values: 26,6445,2970,6445,2970,222.932816,694.846619,222.932816,694.846619,0,0,0,0,0,0,0,0,548.388794,875.511536,548.388794,875.511536,5471.0127,3147.28296,5471.0127,3147.28296,270,90,270,90,43.6896095,26.0136185,43.6896095,26.0136185,1440,0,1440,0,25.4608212,13.803546,25.4608212,13.803546,1460,840,1460,840,5156.6001,1540,5156.6001,1540,3275,2040,3275,2040,1775.33325,5168.6001,1775.33325,5168.6001,86.1355896,140.271133,86.1355896,140.271133,3358.16431,5514.32373,3358.16431,5514.32373 [f=0016103] [16103] Game End Stats Values: 27,6415,3210,6415,3210,238.60228,739.753479,238.60228,739.753479,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,5582.03467,3495.552,5582.03467,3495.552,270,90,270,90,43.6523781,25.9901047,43.6523781,25.9901047,1440,0,1440,0,28.1113052,17.5715694,28.1113052,17.5715694,1250,980,1250,980,5156.6001,1960,5156.6001,1960,3455,2140,3455,2140,2195.33325,5168.6001,2195.33325,5168.6001,147.635178,204.439758,147.635178,204.439758,3706.43335,5625.3457,3706.43335,5625.3457 [f=0016103] [16103] Game End Stats Values: 28,7010,3210,7010,3210,241.596344,761.12738,241.596344,761.12738,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,5759.04688,3771.26099,5759.04688,3771.26099,270,90,270,90,41.7933769,22.7492294,41.7933769,22.7492294,1440,0,1440,0,23.1996059,11.4249296,23.1996059,11.4249296,1670,980,1670,980,5296.6001,1960,5296.6001,1960,3630,2140,3630,2140,2195.33325,5308.6001,2195.33325,5308.6001,147.635178,204.439758,147.635178,204.439758,3982.14233,5802.35791,3982.14233,5802.35791 [f=0016103] [16103] Game End Stats Values: 29,7415,2790,7415,2790,275.126343,792.053284,275.126343,792.053284,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6156.17725,3946.4585,6156.17725,3946.4585,270,90,270,90,46.4465942,22.4056416,46.4465942,22.4056416,1440,0,1440,0,26.9686642,12.0617247,26.9686642,12.0617247,1880,560,1880,560,5856.6001,1960,5856.6001,1960,3825,2140,3825,2140,2405.33325,5868.6001,2405.33325,5868.6001,147.635178,204.439758,147.635178,204.439758,4180.41064,6214.32568,4180.41064,6214.32568 [f=0016103] [16103] Game End Stats Values: 30,7640,2970,7640,2970,331.249878,833.460449,331.249878,833.460449,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6296.18213,4041.97388,6296.18213,4041.97388,270,90,270,90,54.2866402,24.2032337,54.2866402,24.2032337,1440,0,1440,0,30.486002,17.2160244,30.486002,17.2160244,2090,560,2090,560,5996.6001,2050,5996.6001,2050,3840,2320,3840,2320,2495.33325,6008.6001,2495.33325,6008.6001,207.470032,252.607895,207.470032,252.607895,4275.92578,6354.33057,4275.92578,6354.33057 [f=0016103] [16103] Game End Stats Values: 31,8200,3220,8200,3220,399.57016,866.276062,399.57016,866.276062,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6333.18945,4084.14478,6333.18945,4084.14478,270,90,270,90,60.367115,24.626194,60.367115,24.626194,1440,0,1440,0,35.3547173,18.0766201,35.3547173,18.0766201,2510,810,2510,810,5996.6001,2050,5996.6001,2050,3980,2320,3980,2320,2495.33325,6008.6001,2495.33325,6008.6001,318.133057,275.940125,318.133057,275.940125,4318.09717,6391.33789,4318.09717,6391.33789 [f=0016103] [16103] Game End Stats Values: 32,8840,3420,8840,3420,486.00827,902.354858,486.00827,902.354858,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6436.18164,4268.95947,6436.18164,4268.95947,270,180,270,180,71.8618164,26.3797607,71.8618164,26.3797607,1440,0,1440,0,37.4403191,16.4052505,37.4403191,16.4052505,2835,920,2835,920,6136.6001,2050,6136.6001,2050,4295,2320,4295,2320,2495.33325,6148.6001,2495.33325,6148.6001,422.46167,275.940125,422.46167,275.940125,4502.91211,6494.33008,4502.91211,6494.33008 [f=0016103] [16103] Game End Stats Values: 33,8790,3405,8790,3405,585.320374,948.204712,585.320374,948.204712,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6576.18066,4634.86035,6576.18066,4634.86035,270,180,270,180,77.0444412,27.1312923,77.0444412,27.1312923,1385,0,1385,0,38.1985588,17.0566578,38.1985588,17.0566578,2750,905,2750,905,6276.6001,2515,6276.6001,2515,4385,2320,4385,2320,2960.33325,6288.6001,2960.33325,6288.6001,508.123108,275.940125,508.123108,275.940125,4868.81299,6634.3291,4868.81299,6634.3291 [f=0016103] [16103] Game End Stats Values: 34,9245,3690,9245,3690,676.126709,986.774597,676.126709,986.774597,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,6806.58789,4809.99658,6806.58789,4809.99658,270,180,270,180,68.5404434,24.9176674,68.5404434,24.9176674,1330,0,1330,0,36.9870949,20.6602039,36.9870949,20.6602039,3350,1030,3350,1030,6401.6001,2699.5,6401.6001,2699.5,4295,2480,4295,2480,3144.83325,6413.6001,3144.83325,6413.6001,586.465271,312.104584,586.465271,312.104584,5053.1084,6864.73633,5053.1084,6864.73633 [f=0016103] [16103] Game End Stats Values: 35,9715,3370,9715,3370,745.196411,1017.10461,745.196411,1017.10461,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,7206.81543,5028.62695,7206.81543,5028.62695,270,180,270,180,62.0374069,24.28372,62.0374069,24.28372,1330,0,1330,0,34.4379501,18.0664482,34.4379501,18.0664482,3820,640,3820,640,6916.6001,2764.5,6916.6001,2764.5,4295,2550,4295,2550,3209.83325,6928.6001,3209.83325,6928.6001,659.140808,312.104584,659.140808,312.104584,5297.01514,7267.69824,5297.01514,7267.69824 [f=0016103] [16103] Game End Stats Values: 36,10175,3585,10175,3585,828.411377,1070.38684,828.411377,1070.38684,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,7331.81543,5055.9458,7331.81543,5055.9458,270,180,270,180,66.6607437,27.6438217,66.6607437,27.6438217,1330,0,1330,0,31.1032162,23.1854725,31.1032162,23.1854725,4210,765,4210,765,7041.6001,2764.5,7041.6001,2764.5,4365,2640,4365,2640,3209.83325,7053.6001,3209.83325,7053.6001,662.641235,351.435516,662.641235,351.435516,5440.09766,7392.69824,5440.09766,7392.69824 [f=0016103] [16103] Game End Stats Values: 37,10375,3490,10375,3490,918.662842,1130.90662,918.662842,1130.90662,0,0,0,0,0,0,0,0,548.388794,910.242065,548.388794,910.242065,7557.75195,5499.55469,7557.75195,5499.55469,270,90,270,90,75.0400009,29.7301044,75.0400009,29.7301044,1330,0,1330,0,32.5209618,25.5016537,32.5209618,25.5016537,4340,640,4340,640,7256.6001,2829.5,7256.6001,2829.5,4435,2760,4435,2760,3274.83325,7268.6001,3274.83325,7268.6001,662.641235,376.267334,662.641235,376.267334,5890.146,7624.10352,5890.146,7624.10352 [f=0016104] [16104] Event [3385.21484,249.000549,658.388733]: 1 lost unit Glaive [f=0016143] [16143] Event [3326.34399,249.000549,663.028992]: 1 lost unit Glaive [f=0016147] [16147] Event [3439.69141,249.000549,640.350525]: 0 lost unit Scorcher [f=0016238] [16238] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0016287] Player Steel_Blue left the game: normal quit [f=0016287] [16287] Event [undefined]: Steel_Blue quit [f=0016315] [16315] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016350] Spectator Masper left the game: normal quit [f=0016350] [16350] Event [undefined]: Masper quit [f=0016356] No clients connected, shutting down server [f=0016356] Server shutdown [f=0016356] [16356] all players disconnected [f=0016397] [16397] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016483] [16483] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016569] [16569] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016653] [16653] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016737] [16737] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016820] [16820] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016827] [16827] Event [4584,159.992828,2776]: 1 finished unit Metal Extractor [f=0016889] [16889] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0016957] [16957] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017028] [17028] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017284] [17284] Event [873.599976,394.80896,4440]: 1 finished unit Reaver [f=0017364] [17364] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017487] [17487] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017531] [17531] Event [4840,150.059357,3032]: 1 finished unit Metal Extractor [f=0017586] [17586] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017619] [17619] Event [4712,155.2948,4904]: 1 finished unit Solar Collector [f=0017657] [17657] Event [472,157.70874,408]: 1 finished unit Stinger [f=0017662] [17662] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017725] [17725] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017786] [17786] Event [873.599976,394.80896,4440]: 1 finished unit Glaive [f=0017834] Autoquit sending quit command. [f=0017834] [QuitAction] user exited to system [f=0017834] [SpringApp::Kill][1] fromRun=1 [f=0017834] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017834] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017834] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017834] [ThreadPool::SetThreadCount][2] workers=0 [f=0017834] [SpringApp::Kill][2] [f=0017834] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017834] [Game::KillLua][3] dtor=0 luaUI=0x53304910 [f=0017834] Start widgetHandler:Shutdown [f=0017834] Shutdown - SaveOrderList Complete [f=0017834] Writing last game win data [f=0017834] Shutdown - SaveConfigData Complete [f=0017834] Shutdown Widget - Chili Highlight [f=0017834] Shutdown Widget - Save/Load API [f=0017834] Shutdown Widget - Draw After Chili [f=0017834] Shutdown Widget - EPIC Menu [f=0017834] Shutdown Widget - Chili Minimap [f=0017834] Shutdown Widget - Chili Widget Selector [f=0017834] Shutdown Widget - Local Team Colors [f=0017834] Shutdown Widget - Display Keys 2 [f=0017834] Shutdown Widget - Save Game Menu [f=0017834] Shutdown Widget - HealthBars [f=0017834] Shutdown Widget - Noises [f=0017834] Shutdown Widget - Unit Icons [f=0017834] Shutdown Widget - Win Counter [f=0017834] Shutdown Widget - SpringRTS Replay Stats [f=0017834] Shutdown Widget - BuildETA [f=0017834] Shutdown Widget - Modular Comm Info [f=0017834] Shutdown Widget - Music Player v2 [f=0017834] Shutdown Widget - State Reverse and Latency [f=0017834] Shutdown Widget - CameraShake [f=0017834] Shutdown Widget - Chili Economy Panel Default [f=0017834] Shutdown Widget - Chili EndGame Window [f=0017834] Shutdown Widget - Chili Nuke Warning [f=0017834] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017834] Shutdown Widget - Chili Spectator Panels [f=0017834] Shutdown Widget - Context Menu [f=0017834] Shutdown Widget - Darkening [f=0017834] Shutdown Widget - Defense Range Zero-K [f=0017834] Shutdown Widget - Grab Input [f=0017834] Input grabbing is disabled! [f=0017834] Shutdown Widget - Highlight Geos [f=0017834] Shutdown Widget - Local Widgets Config [f=0017834] Shutdown Widget - MinimapEvents [f=0017834] Shutdown Widget - MetalFeatures (new) [f=0017834] Shutdown Widget - Missile Silo Range [f=0017834] Shutdown Widget - Point Tracker [f=0017834] Shutdown Widget - Showeco and Grid Drawer [f=0017834] Shutdown Widget - Stereo3D [f=0017834] Shutdown Widget - Attack AoE [f=0017834] Shutdown Widget - Map Edge Extension [f=0017834] Shutdown Widget - Selection Send [f=0017834] Shutdown Widget - LupsManager [f=0017834] Shutdown Widget - Newton Firezone [f=0017834] Shutdown Widget - Chili Pro Console [f=0017834] Shutdown Widget - Persistent Build Height [f=0017834] Shutdown Widget - Lasso Terraform GUI [f=0017834] Shutdown Widget - Chili Framework [f=0017834] Shutdown Widget - Lups [f=0017834] Shutdown Widget - Custom Markers [f=0017834] Shutdown Widget - Chili Core Selector [f=0017834] Shutdown Widget - Mex Placement Handler [f=0017834] Shutdown Widget - Select Keys [f=0017834] Shutdown Widget - Pause Screen [f=0017834] Shutdown Widget - Layout Handler [f=0017834] Shutdown Widget - Text To Speech Control [f=0017834] End widgetHandler:Shutdown [f=0017834] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534999,71303398} {int,ext,rec}Allocs={14475461,0,0} {chunk,block}Bytes={71303398,0} [f=0017834] [Game::KillLua][1] dtor=0 luaGaia=0x531398d0 [f=0017834] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466718,65733309} {int,ext,rec}Allocs={14475463,0,0} {chunk,block}Bytes={65733309,0} [f=0017834] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466718,65733309} {int,ext,rec}Allocs={14475463,0,0} {chunk,block}Bytes={65733309,0} [f=0017834] [Game::KillLua][2] dtor=0 luaRules=0x5326bc40 [f=0017834] Start gadgetHandler:Shutdown [f=0017834] Shutdown - StartSetup [f=0017834] Shutdown - UnitMorph [f=0017834] Shutdown - Carrier Drones [f=0017834] Shutdown - LupsNanoSpray [f=0017834] Shutdown - Missile Silo Controller [f=0017834] Shutdown - Modular Comm Info [f=0017834] Shutdown - Terrain Texture Handler [f=0017834] Shutdown - UnitCloakShield [f=0017834] Shutdown - Starlight Handler [f=0017834] End gadgetHandler:Shutdown [f=0017834] Start gadgetHandler:Shutdown [f=0017834] Shutdown - Save/Load [f=0017834] Shutdown - Teleport Throw [f=0017834] Shutdown - UnitMorph [f=0017834] Shutdown - Modular Comm Info [f=0017834] Shutdown - Retreat Command [f=0017834] Shutdown - Shockwaves [f=0017834] Shutdown - UnitCloakShield [f=0017834] Shutdown - Lups Cloak FX [f=0017834] Shutdown - Lups [f=0017834] Shutdown - Lups Shield [f=0017834] End gadgetHandler:Shutdown [f=0017834] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14475531,0,0} {chunk,block}Bytes={0,0} [f=0017834] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14475531,0,0} {chunk,block}Bytes={0,0} [f=0017834] [Game::KillLua][4] dtor=0 [f=0017834] [Game::~CGame][1] [f=0017834] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017834] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017834] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017834] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017834] [Game::KillLua][4] dtor=1 [f=0017834] [Game::KillMisc][1] [f=0017834] [Game::KillMisc][2] [f=0017834] [Game::KillMisc][3] [f=0017834] [Game::KillRendering][1] [f=0017834] [3DOParser::Kill] allocated 1 pieces [f=0017834] [S3OParser::Kill] allocated 365 pieces [f=0017834] [AssParser::Kill] allocated 23 pieces [f=0017834] [Game::KillInterface][1] [f=0017834] [Game::KillInterface][2] [f=0017834] [Game::KillSimulation][1] [f=0017834] [Game::KillSimulation][2] [f=0017834] [CCollisionHandler] dis-/continuous tests: 0/198748 [f=0017834] [Game::KillSimulation][3] [f=0017834] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017834] [~CPathCache(20x20)] cacheHits=102 hitPercentage=21% numHashColls=0 maxCacheSize=33 [f=0017834] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017834] [~CPathCache(40x40)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017834] [LosHandler::Kill] raycast instance cache-{hits,misses}={9880,17874}; shared=1%; cached=34% [f=0017834] [Game::KillSimulation][4] [f=0017834] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017834] [Game::~CGame][2] [f=0017834] [Game::~CGame][3] [f=0017834] [SpringApp::Kill][3] [f=0017834] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189218 bytes sent 288899 bytes recv'd [f=0017834] [SpringApp::Kill][4] font=0x467b3aa0 [f=0017834] [SpringApp::Kill][5] [f=0017834] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x468223f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2052ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4796 inflSize=20kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=21ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=19ms file="unitpics/striderantiheavy.png" indx=6643 inflSize=9kb readTime=17ms file="luarules/gadgets/dbg_size_changer.lua" indx=1681 inflSize=2kb readTime=16ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=14ms file="luaui/widgets/minimap_startbox_new.lua" indx=4744 inflSize=10kb readTime=14ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=13ms file="luaui/widgets/api_draw_mouse_build.lua" indx=3843 inflSize=2kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33406243 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4691cb60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46ac3760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46830670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f967001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]