[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.D85VTPwbUH/springsettings.1154890.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff86401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5759 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154890/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45827850] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45827850] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154890/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154890/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e53560,0x59eb2de0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 192cef600d4befcdaf6fe9fa572f8789 [f=-000001] Connection attempt from PRO_Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000745d9860,0000000064ce8300}]" [f=-000001] Allies: I choose: Eazy E! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x60916430,0x5cb7bf70}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [0] Event [4870,46.3425903,3449]: 0 finished unit Recon Commander [f=-000001] [0] Event [1290,46.5034637,788]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Dregs, team: 0, elo:3004, userid: 440239 [f=0000000] [0] Amnykon, team: 1, elo:2475, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5000,47.5275574,3464]: 0 finished unit Amphbot Factory [f=0000061] [61] Event [1424,46.3260803,880]: 1 finished unit Hovercraft Platform [f=0000283] Good luck mate. [f=0000345] [345] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000407] thanks [f=0000487] [487] Event [4964,47.0204811,3464]: 0 finished unit Conch [f=0000531] [531] Event [1392,46.2806702,880]: 1 finished unit Quill [f=0000571] [571] Event [1240,46.3308105,920]: 1 finished unit Solar Collector [f=0000630] [630] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1455.38831,123.302307,800.010742]: 1 finished unit Firefly [f=0000787] [787] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0000811] [811] Event [4856,46.8274841,3336]: 0 finished unit Solar Collector [f=0001176] [1176] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001197] [1197] Event [5016,46.4490662,3624]: 0 finished unit Solar Collector [f=0001600] [1600] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0001621] [1621] Event [3774.53809,27.1841335,2608.12549]: 0 finished unit Recon Commander [f=0001621] game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0001621] [1621] Received game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0001627] [1627] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001792] [1792] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0001805] [1805] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0001823] [1823] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0002127] [2127] Event [5096,46.4396057,3496]: 0 finished unit Solar Collector [f=0002160] [2160] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0002268] [2268] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002355] [2355] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0002415] [2415] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0002463] [2463] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0002656] [2656] Event [4992,46.3450012,3552]: 0 finished unit Lotus [f=0002725] [2725] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0002828] [2828] Event [3045.70703,89.8750076,2078.67651]: 1 lost unit Firefly [f=0002836] [2836] Event [1416,46.4443359,536]: 1 finished unit Solar Collector [f=0002922] [2922] Event [4964,47.0204811,3464]: 0 finished unit Conch [f=0003149] [3149] Event [2924.80615,67.5265808,1852.81909]: 1 finished unit Firefly [f=0003281] [3281] Event [3241.64429,86.3510971,1993.14722]: 1 lost unit Firefly [f=0003289] [3289] Event [1336,46.8795166,584]: 1 finished unit Solar Collector [f=0003317] [3317] Event [4888,47.499176,3672]: 0 finished unit Solar Collector [f=0003416] [3416] Event [3255.91699,-12.692932,1979.44836]: 0 lost unit Duck [f=0003502] [3502] Event [3296.17798,-12.588968,1987.76331]: 0 lost unit Duck [f=0003525] [3525] Event [4964,47.0204811,3464]: 0 finished unit Archer [f=0003599] [3599] Event [3175.25049,64.3070679,2103.25317]: 1 finished unit Firefly [f=0003739] [3739] Event [1392,46.2806702,880]: 1 finished unit Claymore [f=0003757] [3757] Event [3242.30981,-12.78262,2001.58386]: 0 lost unit Duck [f=0003845] [3845] Event [3248,-5,2176]: 0 lost unit Lotus [f=0003993] [3993] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0004001] [4001] Event [3497.84058,68.0814819,2468.58569]: 0 lost unit Recon Commander [f=0004026] [4026] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0004285] [4285] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0004319] [4319] Event [3421.52588,85.2887726,2428.9126]: 1 finished unit Firefly [f=0004374] I got thtat? [f=0004442] [4442] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0004464] [4464] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004518] [4518] Event [4964,47.0204811,3464]: 0 finished unit Archer [f=0004521] [4521] Event [3977.59961,164.037247,2862.86963]: 1 lost unit Firefly [f=0004542] [4542] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0004690] [4690] Event [4936,46.8795166,3592]: 0 finished unit Storage [f=0004786] [4786] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0004829] [4829] Event [3358.2981,64.3070679,2081.78735]: 1 finished unit Firefly [f=0004892] [4892] Event [1112,46.3450012,536]: 1 finished unit Solar Collector [f=0005053] [5053] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0005053] [5053] Event [3218.94238,153.474365,2654.59204]: 1 lost unit Firefly [f=0005141] [5141] Event [5096,47.0403442,3416]: 0 finished unit Solar Collector [f=0005296] [5296] Event [3063.91479,71.1124802,2933.42969]: 0 lost unit Archer [f=0005326] [5326] Event [3421.48999,21.545002,2663.93433]: 1 lost unit Dagger [f=0005342] [5342] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0005369] [5369] Event [3160.52881,64.3117981,1982.86145]: 1 finished unit Firefly [f=0005439] [5439] Event [1392,46.2806702,880]: 1 finished unit Quill [f=0005586] [5586] Event [3615.97705,74.0666504,3009.47583]: 0 lost unit Archer [f=0005648] [5648] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0005762] [5762] Event [4964,47.0204811,3464]: 0 finished unit Buoy [f=0005826] [5826] Event [4037.81152,75.4729309,2852.17432]: 0 lost unit Conch [f=0005837] [5837] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0005895] [5895] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0005966] Holy shit claymore. [f=0006081] [6081] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0006120] [6120] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0006359] [6359] Event [4526.93311,46.3002205,3339.88354]: 1 lost unit Dagger [f=0006371] [6371] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0006389] [6389] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0006616] [6616] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0006625] [6625] Event [4964,47.0204811,3464]: 0 finished unit Buoy [f=0006661] [6661] Event [4514.59668,54.6388664,3134.46143]: 1 lost unit Claymore [f=0006800] [6800] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0006882] [6882] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0006966] [6966] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0007090] [7090] Event [1352,50.3278503,1016]: 1 finished unit Caretaker [f=0007114] [7114] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0007131] [7131] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0007264] [7264] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0007297] [7297] Event [4964,47.0204811,3464]: 0 finished unit Duck [f=0007343] [7343] Event [4163.96143,75.5021057,2903.42627]: 0 lost unit Duck [f=0007602] [7602] Event [4153.21533,161.098022,2742.49414]: 1 lost unit Firefly [f=0007669] [7669] Event [1392,46.2806702,880]: 1 finished unit Scalpel [f=0007717] [7717] Event [4964,47.0204811,3464]: 0 finished unit Archer [f=0007826] [7826] Event [4223.48438,21.8777504,2182.29834]: 0 lost unit Duck [f=0007838] [7838] Event [4220.87891,23.9819736,2206.88184]: 0 lost unit Duck [f=0007848] [7848] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0007911] [7911] Event [4188.18701,38.4070625,2343.12329]: 1 lost unit Dagger [f=0007912] [7912] Event [3952,15.6174622,2064]: 1 finished unit Lotus [f=0007919] [7919] Event [3967.98633,89.7100525,1996.30481]: 1 finished unit Firefly [f=0007966] [7966] Event [undefined]: PRO_Dregs resigned [f=0007966] game_message: PRO_Dregs has been destroyed! [f=0007966] game_message: Amnykon wins! [f=0007966] Submitting stats [f=0007966] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007966] Part| Total Time|Time of the last 0.5s [f=0007966] Draw 11918.61ms 18.36% [f=0007966] Lua::Callins::Synced 4985.50ms 15.37% [f=0007966] Lua::Callins::Unsynced 16309.43ms 25.15% [f=0007966] Lua::CollectGarbage::Synced 202.38ms 0.90% [f=0007966] Lua::CollectGarbage::Unsynced 558.86ms 0.40% [f=0007966] Misc::Profiler::AddTime 44.37ms 0.00% [f=0007966] Sim 25710.68ms 67.56% [f=0007966] [7966] Received game_message: PRO_Dregs has been destroyed! [f=0007966] [7966] Received game_message: Amnykon wins! [f=0007967] [7967] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007967] [7967] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007967] [7967] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,4.9333334,4.9333334,4.9333334,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 3,2340,2375,2340,2375,0,0.59288371,0,0.59288371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.13333321,9.19999981,8.13333321,1275,1275,1275,1275,7,8.10619164,7,8.10619164,80,0,80,0,0,0,0,0,985,1100,985,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 4,2430,2445,2430,2445,0,3.89347267,0,3.89347267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.5333338,10,10.5333338,1275,1275,1275,1275,7.5333333,9.22003841,7.5333333,9.22003841,80,0,80,0,0,0,0,0,1075,1170,1075,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 5,2600,2605,2600,2605,0,8.34636402,0,8.34636402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1355,1275,1355,9.53333378,9.29685879,9.53333378,9.29685879,160,80,160,80,0,0,0,0,1165,1170,1165,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 6,2670,2845,2670,2845,2.6897552,13.6380968,2.6897552,13.6380968,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,12.3999996,11.7333336,12.3999996,1275,1355,1275,1355,11.1793165,13.6105986,11.1793165,13.6105986,160,160,160,160,0,0,0,0,1235,1330,1235,1330,0,0,0,0,0,45.599968,0,45.599968,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 7,2910,3015,2910,3015,5.75954342,16.3543892,5.75954342,16.3543892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.333333,14,13.333333,14,1275,1355,1275,1355,12.9379864,18.5899181,12.9379864,18.5899181,240,240,240,240,0,0,0,0,1395,1330,1395,1330,0,10.0000038,0,10.0000038,0,139.200623,0,139.200623,0,0,0,0 [f=0007967] [7967] Game End Stats Values: 8,3060,3165,3060,3165,9.68333626,24.1483459,9.68333626,24.1483459,0,0,0,0,0,0,0,0,0,0,0,0,26.6830769,20,26.6830769,20,0,90,0,90,15.1999998,14,15.1999998,14,1275,1355,1275,1355,13.2615852,17.8307781,13.2615852,17.8307781,320,240,320,240,0,0,0,0,1465,1480,1465,1480,0,10.0000038,0,10.0000038,0,241.59906,0,241.59906,20,26.6830769,20,26.6830769 [f=0007967] [7967] Game End Stats Values: 9,3130,3275,3130,3275,18.5649929,27.0931034,18.5649929,27.0931034,0,0,0,0,0,0,0,0,0,0,0,0,669.516724,651.025085,669.516724,651.025085,0,90,0,90,17.2000008,15.0666666,17.2000008,15.0666666,1275,1355,1275,1355,13.5921106,12.5474262,13.5921106,12.5474262,320,280,320,280,160,0,160,0,1535,1550,1535,1550,0,170,0,170,0,254.132202,0,254.132202,653.691833,669.516724,653.691833,669.516724 [f=0007967] [7967] Game End Stats Values: 10,3600,1840,3600,1840,26.238409,33.8694534,26.238409,33.8694534,0,0,0,0,0,0,0,0,0,106.711494,0,106.711494,1731.94653,1207.29102,1731.94653,1207.29102,0,90,0,90,16.7999992,16,16.7999992,16,1275,0,1275,0,12.911561,11.4517565,12.911561,11.4517565,700,200,700,200,1647.26672,0,1647.26672,0,1625,1550,1625,1550,0,1657.26672,0,1657.26672,0,254.132202,0,254.132202,1292.41882,1731.94653,1292.41882,1731.94653 [f=0007967] [7967] Game End Stats Values: 11,3750,1930,3750,1930,36.3508797,44.9219704,36.3508797,44.9219704,0,0,0,0,0,0,0,0,0,107.680382,0,107.680382,1740.36755,1221.07996,1740.36755,1221.07996,0,90,0,90,18,10,18,10,1275,0,1275,0,20.4741688,8.73683453,20.4741688,8.73683453,780,200,780,200,1647.26672,0,1647.26672,0,1695,1640,1695,1640,0,1657.26672,0,1657.26672,72.3332977,254.132202,72.3332977,254.132202,1306.20776,1740.36755,1306.20776,1740.36755 [f=0007967] [7967] Game End Stats Values: 12,3980,2230,3980,2230,55.2019539,48.6966324,55.2019539,48.6966324,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,1740.36755,1227.29102,1740.36755,1227.29102,0,90,0,90,20.1777763,10,20.1777763,10,1275,0,1275,0,18.3456249,13.651825,18.3456249,13.651825,940,400,940,400,1647.26672,0,1647.26672,0,1765,1740,1765,1740,0,1657.26672,0,1657.26672,110.000313,312.382202,110.000313,312.382202,1312.41882,1740.36755,1312.41882,1740.36755 [f=0007967] [7967] Game End Stats Values: 13,4050,2100,4050,2100,78.1524582,50.7101364,78.1524582,50.7101364,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,1931.94653,1631.27966,1931.94653,1631.27966,0,90,0,90,22,10.9333334,22,10.9333334,1275,0,1275,0,20.3121738,17.634634,20.3121738,17.634634,940,200,940,200,1847.26672,80,1847.26672,80,1835,1810,1835,1810,80,1857.26672,80,1857.26672,161.333267,424.882202,161.333267,424.882202,1717.58777,1931.94653,1717.58777,1931.94653 [f=0007967] [7967] Game End Stats Values: 14,4325,2030,4325,2030,105.373932,55.8302193,105.373932,55.8302193,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,2281.94629,1683.71008,2281.94629,1683.71008,0,90,0,90,24,12,24,12,1275,0,1275,0,16.814764,15.6804304,16.814764,15.6804304,1020,280,1020,280,2197.2666,80,2197.2666,80,2030,1660,2030,1660,80,2210.59985,80,2210.59985,161.333267,494.382202,161.333267,494.382202,1796.6875,2281.94629,1796.6875,2281.94629 [f=0007967] [7967] Game End Stats Values: 15,4485,1940,4485,1940,132.897018,63.1022186,132.897018,63.1022186,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,2439.15356,1683.71008,2439.15356,1683.71008,0,90,0,90,25.8666668,12,25.8666668,12,1275,0,1275,0,16.8348713,9.68480015,16.8348713,9.68480015,1180,280,1180,280,2287.2666,80,2287.2666,80,2030,1570,2030,1570,80,2300.59985,80,2300.59985,161.333267,494.382202,161.333267,494.382202,1823.35681,2439.15356,1823.35681,2439.15356 [f=0007967] [7967] Game End Stats Values: 16,4355,2220,4355,2220,158.70871,68.9397964,158.70871,68.9397964,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,2483.95825,1839.51318,2483.95825,1839.51318,0,90,0,90,26,12,26,12,1275,0,1275,0,18.1874447,8.3891716,18.1874447,8.3891716,960,560,960,560,2287.2666,460,2287.2666,460,2120,1570,2120,1570,460,2300.59985,460,2300.59985,161.333267,494.382202,161.333267,494.382202,1979.15991,2483.95825,1979.15991,2483.95825 [f=0007967] [7967] Game End Stats Values: 17,4695,2460,4695,2460,192.335434,70.732254,192.335434,70.732254,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,2483.95825,1839.51318,2483.95825,1839.51318,0,90,0,90,26,12,26,12,1275,0,1275,0,19.2417793,8.1194973,19.2417793,8.1194973,1120,800,1120,800,2287.2666,460,2287.2666,460,2300,1570,2300,1570,460,2300.59985,460,2300.59985,161.333267,494.382202,161.333267,494.382202,1979.15991,2483.95825,1979.15991,2483.95825 [f=0007967] [7967] Game End Stats Values: 18,4775,2460,4775,2460,208.305237,72.0559311,208.305237,72.0559311,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,2593.47144,1966.82056,2593.47144,1966.82056,0,90,0,90,26,12,26,12,1275,0,1275,0,18.0646534,8.08824539,18.0646534,8.08824539,1200,800,1200,800,2367.2666,460,2367.2666,460,2300,1570,2300,1570,460,2380.59985,460,2380.59985,161.333267,494.382202,161.333267,494.382202,2106.46729,2593.47144,2106.46729,2593.47144 [f=0007967] [7967] Game End Stats Values: 19,5085,2500,5085,2500,211.04454,72.5453415,211.04454,72.5453415,0,0,0,0,0,0,0,0,0,113.740974,0,113.740974,3034.00391,2041.75159,3034.00391,2041.75159,90,90,90,90,26,12,26,12,1275,0,1275,0,17.2490273,8.04449177,17.2490273,8.04449177,1420,840,1420,840,2527.2666,540,2527.2666,540,2300,1570,2300,1570,540,2540.59985,540,2540.59985,161.333267,494.382202,161.333267,494.382202,2300.33398,3037.58862,2300.33398,3037.58862 [f=0007990] [7990] Event [4455.55371,75.4639282,2535.79614]: 0 lost unit Buoy [f=0008010] [8010] Event [4444.28223,74.6298904,2518.02319]: 0 lost unit Buoy [f=0008085] Spectator PRO_Dregs left the game: normal quit [f=0008085] [8085] Event [undefined]: PRO_Dregs quit [f=0008146] Player Amnykon left the game: normal quit [f=0008146] [8146] Event [undefined]: Amnykon quit [f=0008152] No clients connected, shutting down server [f=0008152] Server shutdown [f=0008152] [8152] all players disconnected [f=0008218] [8218] Event [1392,46.2806702,880]: 1 finished unit Scalpel [f=0008430] [8430] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0008779] [8779] Event [1392,46.2806702,880]: 1 finished unit Scalpel [f=0008929] [8929] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0009273] [9273] Event [1392,46.2806702,880]: 1 finished unit Scalpel [f=0009421] [9421] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0009768] [9768] Event [1392,46.2806702,880]: 1 finished unit Scalpel [f=0009916] [9916] Event [1392,46.2806702,880]: 1 finished unit Dagger [f=0010086] Autoquit sending quit command. [f=0010086] [QuitAction] user exited to system [f=0010086] [SpringApp::Kill][1] fromRun=1 [f=0010086] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010086] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010086] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010086] [ThreadPool::SetThreadCount][2] workers=0 [f=0010086] [SpringApp::Kill][2] [f=0010086] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010086] [Game::KillLua][3] dtor=0 luaUI=0x51c6e680 [f=0010086] Start widgetHandler:Shutdown [f=0010086] Shutdown - SaveOrderList Complete [f=0010086] Writing last game win data [f=0010086] Shutdown - SaveConfigData Complete [f=0010086] Shutdown Widget - Save/Load API [f=0010086] Shutdown Widget - Chili Highlight [f=0010086] Shutdown Widget - Draw After Chili [f=0010086] Shutdown Widget - EPIC Menu [f=0010086] Shutdown Widget - Chili Widget Selector [f=0010086] Shutdown Widget - Chili Minimap [f=0010086] Shutdown Widget - Local Team Colors [f=0010086] Shutdown Widget - Display Keys 2 [f=0010086] Shutdown Widget - Save Game Menu [f=0010086] Shutdown Widget - Unit Icons [f=0010086] Shutdown Widget - Noises [f=0010086] Shutdown Widget - HealthBars [f=0010086] Shutdown Widget - Win Counter [f=0010086] Shutdown Widget - BuildETA [f=0010086] Shutdown Widget - SpringRTS Replay Stats [f=0010086] Shutdown Widget - Modular Comm Info [f=0010086] Shutdown Widget - Stereo3D [f=0010086] Shutdown Widget - Showeco and Grid Drawer [f=0010086] Shutdown Widget - Point Tracker [f=0010086] Shutdown Widget - Missile Silo Range [f=0010086] Shutdown Widget - MetalFeatures (new) [f=0010086] Shutdown Widget - MinimapEvents [f=0010086] Shutdown Widget - Local Widgets Config [f=0010086] Shutdown Widget - Highlight Geos [f=0010086] Shutdown Widget - Grab Input [f=0010086] Input grabbing is disabled! [f=0010086] Shutdown Widget - Defense Range Zero-K [f=0010086] Shutdown Widget - Darkening [f=0010086] Shutdown Widget - Context Menu [f=0010086] Shutdown Widget - Chili Spectator Panels [f=0010086] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010086] Shutdown Widget - Chili Nuke Warning [f=0010086] Shutdown Widget - Chili EndGame Window [f=0010086] Shutdown Widget - Chili Economy Panel Default [f=0010086] Shutdown Widget - CameraShake [f=0010086] Shutdown Widget - State Reverse and Latency [f=0010086] Shutdown Widget - Music Player v2 [f=0010086] Shutdown Widget - Attack AoE [f=0010086] Shutdown Widget - Map Edge Extension [f=0010086] Shutdown Widget - Selection Send [f=0010086] Shutdown Widget - LupsManager [f=0010086] Shutdown Widget - Newton Firezone [f=0010086] Shutdown Widget - Chili Pro Console [f=0010086] Shutdown Widget - Persistent Build Height [f=0010086] Shutdown Widget - Lasso Terraform GUI [f=0010086] Shutdown Widget - Lups [f=0010086] Shutdown Widget - Chili Framework [f=0010086] Shutdown Widget - Mex Placement Handler [f=0010086] Shutdown Widget - Chili Core Selector [f=0010086] Shutdown Widget - Custom Markers [f=0010086] Shutdown Widget - Select Keys [f=0010086] Shutdown Widget - Pause Screen [f=0010086] Shutdown Widget - Text To Speech Control [f=0010086] Shutdown Widget - Layout Handler [f=0010086] End widgetHandler:Shutdown [f=0010086] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627594,74429986} {int,ext,rec}Allocs={11775586,0,0} {chunk,block}Bytes={74429986,0} [f=0010086] [Game::KillLua][1] dtor=0 luaGaia=0x59eb2de0 [f=0010086] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467190,64133811} {int,ext,rec}Allocs={11775587,0,0} {chunk,block}Bytes={64133811,0} [f=0010086] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467190,64133811} {int,ext,rec}Allocs={11775587,0,0} {chunk,block}Bytes={64133811,0} [f=0010086] [Game::KillLua][2] dtor=0 luaRules=0x51e53560 [f=0010086] Start gadgetHandler:Shutdown [f=0010086] Shutdown - StartSetup [f=0010086] Shutdown - UnitMorph [f=0010086] Shutdown - Carrier Drones [f=0010086] Shutdown - LupsNanoSpray [f=0010086] Shutdown - Missile Silo Controller [f=0010086] Shutdown - Modular Comm Info [f=0010086] Shutdown - Terrain Texture Handler [f=0010086] Shutdown - UnitCloakShield [f=0010086] Shutdown - Starlight Handler [f=0010086] End gadgetHandler:Shutdown [f=0010086] Start gadgetHandler:Shutdown [f=0010086] Shutdown - Save/Load [f=0010086] Shutdown - Teleport Throw [f=0010086] Shutdown - UnitMorph [f=0010086] Shutdown - Modular Comm Info [f=0010086] Shutdown - Retreat Command [f=0010086] Shutdown - Shockwaves [f=0010086] Shutdown - UnitCloakShield [f=0010086] Shutdown - Lups Cloak FX [f=0010086] Shutdown - Lups [f=0010086] Shutdown - Lups Shield [f=0010086] End gadgetHandler:Shutdown [f=0010086] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775624,0,0} {chunk,block}Bytes={0,0} [f=0010086] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775624,0,0} {chunk,block}Bytes={0,0} [f=0010086] [Game::KillLua][4] dtor=0 [f=0010086] [Game::~CGame][1] [f=0010086] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010086] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010086] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010086] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010086] [Game::KillLua][4] dtor=1 [f=0010086] [Game::KillMisc][1] [f=0010086] [Game::KillMisc][2] [f=0010086] [Game::KillMisc][3] [f=0010086] [Game::KillRendering][1] [f=0010086] [3DOParser::Kill] allocated 1 pieces [f=0010086] [S3OParser::Kill] allocated 296 pieces [f=0010086] [AssParser::Kill] allocated 0 pieces [f=0010086] [Game::KillInterface][1] [f=0010086] [Game::KillInterface][2] [f=0010086] [Game::KillSimulation][1] [f=0010086] [Game::KillSimulation][2] [f=0010086] [CCollisionHandler] dis-/continuous tests: 0/718121 [f=0010086] [Game::KillSimulation][3] [f=0010086] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010086] [~CPathCache(24x16)] cacheHits=53 hitPercentage=17% numHashColls=0 maxCacheSize=18 [f=0010086] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010086] [~CPathCache(48x32)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010086] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010086] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010086] [LosHandler::Kill] raycast instance cache-{hits,misses}={6629,7911}; shared=3%; cached=42% [f=0010086] [Game::KillSimulation][4] [f=0010086] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010086] [Game::~CGame][2] [f=0010086] [Game::~CGame][3] [f=0010086] [SpringApp::Kill][3] [f=0010086] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108115 bytes sent 99504 bytes recv'd [f=0010086] [SpringApp::Kill][4] font=0x45757aa0 [f=0010086] [SpringApp::Kill][5] [f=0010086] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x457c5800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1866ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=20ms file="luaui/widgets/mission_objectives.lua" indx=4748 inflSize=12kb readTime=17ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=13ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=9ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1850 inflSize=2kb readTime=9ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=8ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=6ms file="unittextures/tatex/corv2b00.bmp" indx=7635 inflSize=24kb readTime=6ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29970957 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x458f2bb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4590b400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457ce5a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff86401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]