[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Sd3QUUeAF9/springsettings.1154844.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb12001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5757 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154844/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4645fdd0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4645fdd0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 487ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154844/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (284ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154844/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5429ece0,0x54b09970}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0611ef60a7d6f6eabbb1d33f52e76435 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f6e98710,00000000f95fbbc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={00000000f2e70060,0000000072629200}]" [f=-000001] [Game::ClientReadNet] added new player Steel_Blue with number 2 to team 0 [f=-000001] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_7|donator_0|True|AtoSen||US [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: RollingOut! [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000ecf749c0,00000000eb4794e0}]" [f=-000001] [0] Event [794,190.075439,3733]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5362,190.151123,2335]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2531, userid: 529075 [f=0000000] [0] Heldenstein, team: 1, elo:1670, userid: 249807 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [896,187.604736,3776]: 0 finished unit Rover Assembly [f=0000006] [6] Event [5192,191.222168,2440]: 1 finished unit Spider Factory [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000270] [270] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000335] [335] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0000428] [428] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0000431] [431] Event [5480,189.616211,2328]: 1 finished unit Solar Collector [f=0000504] [504] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0000510] [510] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000520] [520] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0000611] [611] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0000632] [632] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0000691] [691] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000697] [697] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0000859] [859] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001062] [1062] Event [5480,191.667969,2536]: 1 finished unit Solar Collector [f=0001137] [1137] Event [536,270.397461,3320]: 0 finished unit Wind/Tidal Generator [f=0001388] [1388] Event [913.99231,186.959152,3775.97046]: 0 finished unit Mason [f=0001469] [1469] Event [5288,191.367188,2536]: 1 finished unit Solar Collector [f=0001633] [1633] Event [800,186.833984,3616]: 0 finished unit Lotus [f=0002097] [2097] Event [5156,191.085739,2440]: 1 finished unit Recluse [f=0002101] [2101] Event [520,281.494141,3240]: 0 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [488,292.837891,3160]: 0 finished unit Wind/Tidal Generator [f=0002437] [2437] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0002452] [2452] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [424,293.084961,3096]: 0 finished unit Wind/Tidal Generator [f=0002760] [2760] Event [384,317.373047,3184]: 0 finished unit Lotus [f=0002853] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0002854] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0002875] Connection attempt from izirayd [f=0002875] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002875] -> Connection established (given id 3) [f=0002888] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0002888] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002892] [2892] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0002985] [2985] Event [5156,191.085739,2440]: 1 finished unit Redback [f=0003015] [3015] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0003150] [3150] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0003164] [3164] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003305] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0003310] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0003310] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000defb7070,00000000d24e5b40}]" [f=0003499] [3499] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0003542] [3542] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0003694] [3694] Event [5156,191.085739,2440]: 1 finished unit Hermit [f=0003722] [3722] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003864] [3864] Event [360,278.540039,3032]: 0 finished unit Wind/Tidal Generator [f=0003957] [3957] Event [296,298.638672,3032]: 0 finished unit Wind/Tidal Generator [f=0004011] [4011] Event [4280,101.487305,1528]: 1 finished unit Solar Collector [f=0004084] [4084] Event [1968,224.388672,5296]: 0 finished unit Lotus [f=0004107] [4107] Event [232,323.420898,3032]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [4328,224.023438,1384]: 1 finished unit Wind/Tidal Generator [f=0004184] [4184] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0004317] [4317] Event [296,331.670898,3160]: 0 finished unit Wind/Tidal Generator [f=0004372] [4372] Event [4376,297.961914,1288]: 1 finished unit Wind/Tidal Generator [f=0004518] [4518] Event [4264,318.962891,1272]: 1 finished unit Wind/Tidal Generator [f=0004533] [4533] Event [5156,191.085739,2440]: 1 finished unit Venom [f=0004542] [4542] Event [2163.44556,292.12326,3596.72681]: 1 lost unit Flea [f=0004550] [4550] Event [1896,223.056641,5272]: 0 finished unit Solar Collector [f=0004557] [4557] Event [376,311.411133,3256]: 0 finished unit Wind/Tidal Generator [f=0004730] [4730] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0004797] [4797] Event [424,266.498047,3368]: 0 finished unit Wind/Tidal Generator [f=0005029] [5029] Event [2056,224.420898,5384]: 0 finished unit Solar Collector [f=0005065] [5065] Event [5156,191.085739,2440]: 1 finished unit Weaver [f=0005111] [5111] Event [913.99231,186.959152,3775.97046]: 0 finished unit Mason [f=0005124] [5124] Event [472,281.751953,3320]: 0 finished unit Wind/Tidal Generator [f=0005158] [5158] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0005172] [5172] Event [4168,337.761719,1240]: 1 finished unit Wind/Tidal Generator [f=0005217] [5217] Event [552,221.026367,3416]: 0 finished unit Wind/Tidal Generator [f=0005246] [5246] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0005337] [5337] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0005397] [5397] Event [4072,376.208008,1224]: 1 finished unit Wind/Tidal Generator [f=0005427] [5427] Event [5156,191.085739,2440]: 1 finished unit Flea [f=0005440] [5440] Event [696,188.832031,3448]: 0 finished unit Solar Collector [f=0005503] [5503] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0005636] [5636] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0005717] [5717] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0005780] [5780] Event [648,191.216797,3608]: 0 finished unit Solar Collector [f=0005810] [5810] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006013] [6013] Event [913.99231,186.959152,3775.97046]: 0 finished unit Mason [f=0006259] [6259] Event [2248,228.073242,5320]: 0 finished unit Solar Collector [f=0006264] [6264] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0006265] [6265] Event [1872,115.473633,4432]: 0 finished unit Lotus [f=0006383] [6383] Event [5080,188.456055,2792]: 1 finished unit Caretaker [f=0006408] [6408] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0006456] [6456] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0006518] [6518] Event [5156,191.085739,2440]: 1 finished unit Recluse [f=0006656] [6656] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0006708] [6708] Event [3896,221.713867,840]: 1 finished unit Solar Collector [f=0006760] [6760] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0006766] [6766] Event [1569.04126,204.529541,1912.66675]: 1 lost unit Recluse [f=0006849] [6849] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006907] [6907] Event [4072,348.686523,1112]: 1 finished unit Wind/Tidal Generator [f=0006918] [6918] Event [3054.57715,53.0214462,1884.01575]: 1 lost unit Flea [f=0006961] [6961] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0007011] [7011] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0007073] [7073] Event [4072,261.0625,1000]: 1 finished unit Wind/Tidal Generator [f=0007237] [7237] Event [4136,227.793945,904]: 1 finished unit Wind/Tidal Generator [f=0007242] [7242] Event [5156,191.085739,2440]: 1 finished unit Redback [f=0007296] [7296] Event [2376,227.12793,5368]: 0 lost unit Metal Extractor [f=0007303] [7303] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0007332] [7332] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0007504] [7504] Event [5156,191.085739,2440]: 1 finished unit Hermit [f=0007507] [7507] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0007525] [7525] Event [3557.32446,225.858658,937.564941]: 0 lost unit Dart [f=0007577] [7577] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0007604] [7604] Event [3660.47778,229.707504,968.316284]: 0 lost unit Scorcher [f=0007623] [7623] Event [3619.97998,228.604446,981.272339]: 0 lost unit Scorcher [f=0007647] [7647] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0007655] [7655] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0007657] [7657] Event [3739.14233,225.963669,936.118225]: 0 lost unit Scorcher [f=0007716] [7716] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0007725] [7725] Event [3367.17407,56.7281265,1776.03491]: 0 lost unit Dart [f=0007794] [7794] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007854] [7854] Event [2173.84961,226.80365,5382.3877]: 1 lost unit Venom [f=0007863] [7863] Event [5156,191.085739,2440]: 1 finished unit Venom [f=0007936] [7936] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0008041] [8041] Event [913.99231,186.314056,3775.97046]: 0 finished unit Dart [f=0008106] [8106] Event [2048,89.9501953,4496]: 0 finished unit Lotus [f=0008111] [8111] Event [1880,185.942383,3112]: 0 finished unit Solar Collector [f=0008154] [8154] Event [3768,227.009766,776]: 1 lost unit Metal Extractor [f=0008173] [8173] Event [3808,343.841797,1200]: 1 finished unit Picket [f=0008220] [8220] Event [3974.59473,225.867172,720.804993]: 0 lost unit Dart [f=0008236] [8236] Event [4248,187.693359,2936]: 1 finished unit Solar Collector [f=0008260] [8260] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0008269] [8269] Event [5156,191.085739,2440]: 1 finished unit Weaver [f=0008272] [8272] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0008284] [8284] Event [4136,228.372406,904]: 1 lost unit Wind/Tidal Generator [f=0008299] [8299] Event [913.99231,186.314056,3775.97046]: 0 finished unit Mason [f=0008309] [8309] Event [4072,261.295349,1000]: 1 lost unit Wind/Tidal Generator [f=0008383] [8383] Event [1968,224.388672,5296]: 0 lost unit Lotus [f=0008413] [8413] Event [4376,297.961914,1288]: 1 lost unit Wind/Tidal Generator [f=0008435] [8435] Event [4072,349.011536,1112]: 1 lost unit Wind/Tidal Generator [f=0008450] [8450] Event [2248,228.073242,5320]: 0 lost unit Solar Collector [f=0008503] [8503] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0008527] [8527] Event [4168,337.761719,1240]: 1 lost unit Wind/Tidal Generator [f=0008593] [8593] Event [4264,319.541199,1272]: 1 lost unit Wind/Tidal Generator [f=0008645] [8645] Event [4376,188.466797,2792]: 1 finished unit Solar Collector [f=0008649] [8649] Event [4328,224.03183,1384]: 1 lost unit Wind/Tidal Generator [f=0008656] [8656] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0008686] [8686] Event [2379.10205,244.839828,5134.05078]: 1 lost unit Hermit [f=0008702] [8702] Event [1952,188.123047,3216]: 0 finished unit Lotus [f=0008719] [8719] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0008735] [8735] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0008746] [8746] Event [2128,81.9902344,4656]: 0 finished unit Lotus [f=0008840] [8840] Event [4280,101.676819,1528]: 1 lost unit Solar Collector [f=0008923] [8923] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0008930] [8930] Event [4487.63086,188.335022,2018.13965]: 0 lost unit Scorcher [f=0009030] [9030] Event [5156,191.085739,2440]: 1 finished unit Recluse [f=0009033] [Game::ClientReadNet] added new player RiposteR with number 4 to team 0 [f=0009034] > SPRINGIE:User RiposteR|shipaa|4_6|donator_2|False|||US [f=0009050] Connection attempt from RiposteR [f=0009050] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009050] -> Connection established (given id 4) [f=0009055] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009055] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009087] [9087] Event [4646.54248,189.812454,1369.33008]: 0 lost unit Scorcher [f=0009111] [9111] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0009112] [9112] Event [3896,221.713867,840]: 1 lost unit Solar Collector [f=0009160] [9160] Event [4660.36621,204.464432,1301.77454]: 0 lost unit Scorcher [f=0009197] [9197] Event [3826.28247,255.000824,1015.44714]: 0 lost unit Scorcher [f=0009304] [9304] Event [3808,343.841797,1200]: 1 lost unit Picket [f=0009313] [9313] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0009322] [9322] Event [1984,182.161133,2976]: 0 finished unit Lotus [f=0009352] [9352] Event [4536,188.445313,2696]: 1 finished unit Solar Collector [f=0009436] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0009439] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0009439] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000199897ea0,0000000199fbb680}]" [f=0009479] [9479] Event [4420.49316,188.466797,2842.29663]: 1 lost unit Weaver [f=0009501] [9501] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0009507] [9507] Event [3848.34961,256.718903,1021.5639]: 0 lost unit Scorcher [f=0009658] [9658] Event [5080,188.456055,2792]: 1 lost unit Caretaker [f=0009664] [9664] Event [5072.58838,187.343979,2833.86401]: 0 lost unit Scorcher [f=0009691] [9691] Event [3924.58936,305.206146,1100.74109]: 1 finished unit Engineer Commander [f=0009702] [9702] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0009751] [9751] Event [5324.21191,183.779678,2855.69116]: 0 lost unit Scorcher [f=0009763] [9763] Event [5156,191.085739,2440]: 1 finished unit Redback [f=0009775] [9775] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0009960] [9960] Event [913.99231,186.314056,3775.97046]: 0 finished unit Mason [f=0010188] [10188] Event [913.99231,186.314056,3775.97046]: 0 finished unit Fencer [f=0010274] [10274] Event [4945.76172,201.571396,4737.77783]: 1 lost unit Weaver [f=0010316] [10316] Event [5156,191.085739,2440]: 1 finished unit Hermit [f=0010413] [10413] Event [913.99231,186.959152,3775.97046]: 0 finished unit Fencer [f=0010638] [10638] Event [913.99231,186.959152,3775.97046]: 0 finished unit Fencer [f=0010840] [10840] Event [4040,220.842773,872]: 1 finished unit Metal Extractor [f=0010863] [10863] Event [913.99231,186.959152,3775.97046]: 0 finished unit Fencer [f=0010866] [10866] Event [1698.8147,188.466797,3585.87378]: 0 lost unit Fencer [f=0011033] [11033] Event [4140.31445,190.365524,3549.73486]: 0 lost unit Dart [f=0011060] [11060] Event [1446.06885,188.670197,3889.54028]: 0 lost unit Fencer [f=0011070] [11070] Event [1714.42139,188.466797,3788.11792]: 1 lost unit Redback [f=0011073] [11073] Event [4117.93164,189.125092,3560.45996]: 0 lost unit Dart [f=0011088] [11088] Event [913.99231,186.314056,3775.97046]: 0 finished unit Fencer [f=0011096] Spectator RiposteR left the game: normal quit [f=0011096] [11096] Event [undefined]: RiposteR quit [f=0011211] [11211] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0011261] [11261] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0011313] [11313] Event [913.99231,186.959152,3775.97046]: 0 finished unit Fencer [f=0011324] [11324] Event [4248,187.825806,2936]: 1 lost unit Solar Collector [f=0011388] [11388] Event [4536,188.445313,2696]: 1 lost unit Solar Collector [f=0011400] [11400] Event [5156,191.085739,2440]: 1 finished unit Venom [f=0011420] [11420] Event [2104,220.305756,5272]: 0 finished unit Metal Extractor [f=0011538] [11538] Event [913.99231,186.959152,3775.97046]: 0 finished unit Fencer [f=0011602] [11602] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0011619] [11619] Event [1927.72424,196.99176,2323.77661]: 0 lost unit Mason [f=0011652] [11652] Event [3912,218.223572,824]: 1 finished unit Solar Collector [f=0011654] [11654] Event [4727.79492,187.754333,2530.91162]: 1 lost unit Venom [f=0011710] [11710] Event [4851.06396,191.212677,2368.07715]: 1 lost unit Hermit [f=0011718] [11718] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0011743] [11743] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0011759] [11759] Event [5156,191.085739,2440]: 1 lost unit Weaver [f=0011800] [11800] Event [5156,191.085739,2440]: 1 lost unit Weaver [f=0011805] [11805] Event [5156,191.085739,2440]: 1 lost unit Weaver [f=0011820] [11820] Event [5156,191.085739,2440]: 1 lost unit Weaver [f=0011853] [11853] Event [3784,224.7005,856]: 1 finished unit Wind/Tidal Generator [f=0011901] [11901] Event [5192,191.049789,2440]: 1 lost unit Spider Factory [f=0011916] [11916] Event [4034.11523,208.590164,5228.83984]: 0 lost unit Mason [f=0011931] [11931] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0011997] gg [f=0012006] [12006] Event [3945.32837,234.081451,928.977295]: 1 finished unit Engineer Commander [f=0012041] [12041] Event [1600.38245,209.641556,2947.26465]: 0 lost unit Fencer [f=0012047] [12047] Event [undefined]: Heldenstein resigned [f=0012047] game_message: Heldenstein has been destroyed! [f=0012047] game_message: PRO_Clopse wins! [f=0012047] Submitting stats [f=0012047] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012047] Part| Total Time|Time of the last 0.5s [f=0012047] Draw 23820.49ms 23.31% [f=0012047] Lua::Callins::Synced 6941.10ms 14.84% [f=0012047] Lua::Callins::Unsynced 28416.56ms 26.79% [f=0012047] Lua::CollectGarbage::Synced 444.16ms 0.10% [f=0012047] Lua::CollectGarbage::Unsynced 958.00ms 1.49% [f=0012047] Misc::Profiler::AddTime 78.10ms 0.00% [f=0012047] Sim 38575.74ms 61.16% [f=0012047] [12047] Received game_message: Heldenstein has been destroyed! [f=0012047] [12047] Received game_message: PRO_Clopse wins! [f=0012048] [12048] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Collector [f=0012126] [12126] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0012323] Player PRO_Clopse left the game: normal quit [f=0012323] [12323] Event [undefined]: PRO_Clopse quit [f=0012327] [12327] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0012332] No clients connected, shutting down server [f=0012332] Server shutdown [f=0012332] [12332] all players disconnected [f=0012339] [12339] Event [888,187.05957,4088]: 0 finished unit Wind/Tidal Generator [f=0012364] [12364] Event [2376,223.066498,5368]: 0 finished unit Metal Extractor [f=0012516] [12516] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0012609] [12609] Event [952,187.349609,4136]: 0 finished unit Wind/Tidal Generator [f=0012636] [12636] Event [1856,188.477539,3344]: 0 finished unit Lotus [f=0012718] [12718] Event [913.99231,186.314056,3775.97046]: 0 finished unit Scorcher [f=0012879] [12879] Event [1016,188.445313,4184]: 0 finished unit Wind/Tidal Generator [f=0012906] [12906] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0012985] [12985] Event [913.99231,186.959152,3775.97046]: 0 finished unit Dart [f=0013147] [13147] Event [1080,188.123047,4232]: 0 finished unit Wind/Tidal Generator [f=0013170] [13170] Event [913.99231,186.314056,3775.97046]: 0 finished unit Mason [f=0013261] [13261] Event [913.99231,186.314056,3775.97046]: 0 finished unit Dart [f=0013428] [13428] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0013432] [13432] Event [1144,186.350586,4280]: 0 finished unit Wind/Tidal Generator [f=0013461] [13461] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0013662] [13662] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0013702] [13702] Event [1208,185.695313,4328]: 0 finished unit Wind/Tidal Generator [f=0013851] [13851] Event [913.99231,186.959152,3775.97046]: 0 finished unit Scorcher [f=0013972] [13972] Event [1272,183.557617,4376]: 0 finished unit Wind/Tidal Generator [f=0013978] Autoquit sending quit command. [f=0013978] [QuitAction] user exited to system [f=0013978] [SpringApp::Kill][1] fromRun=1 [f=0013978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013978] [ThreadPool::SetThreadCount][2] workers=0 [f=0013978] [SpringApp::Kill][2] [f=0013978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013978] [Game::KillLua][3] dtor=0 luaUI=0x540a3f40 [f=0013978] Start widgetHandler:Shutdown [f=0013978] Shutdown - SaveOrderList Complete [f=0013978] Writing last game win data [f=0013978] Shutdown - SaveConfigData Complete [f=0013978] Shutdown Widget - Chili Highlight [f=0013978] Shutdown Widget - Save/Load API [f=0013978] Shutdown Widget - Draw After Chili [f=0013978] Shutdown Widget - EPIC Menu [f=0013978] Shutdown Widget - Chili Minimap [f=0013978] Shutdown Widget - Chili Widget Selector [f=0013978] Shutdown Widget - Local Team Colors [f=0013978] Shutdown Widget - Display Keys 2 [f=0013978] Shutdown Widget - Save Game Menu [f=0013978] Shutdown Widget - HealthBars [f=0013978] Shutdown Widget - Noises [f=0013978] Shutdown Widget - Unit Icons [f=0013978] Shutdown Widget - Win Counter [f=0013978] Shutdown Widget - SpringRTS Replay Stats [f=0013978] Shutdown Widget - BuildETA [f=0013978] Shutdown Widget - Modular Comm Info [f=0013978] Shutdown Widget - Music Player v2 [f=0013978] Shutdown Widget - State Reverse and Latency [f=0013978] Shutdown Widget - CameraShake [f=0013978] Shutdown Widget - Chili Economy Panel Default [f=0013978] Shutdown Widget - Chili EndGame Window [f=0013978] Shutdown Widget - Chili Nuke Warning [f=0013978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013978] Shutdown Widget - Chili Spectator Panels [f=0013978] Shutdown Widget - Context Menu [f=0013978] Shutdown Widget - Darkening [f=0013978] Shutdown Widget - Defense Range Zero-K [f=0013978] Shutdown Widget - Grab Input [f=0013978] Input grabbing is disabled! [f=0013978] Shutdown Widget - Highlight Geos [f=0013978] Shutdown Widget - Local Widgets Config [f=0013978] Shutdown Widget - MinimapEvents [f=0013978] Shutdown Widget - MetalFeatures (new) [f=0013978] Shutdown Widget - Missile Silo Range [f=0013978] Shutdown Widget - Point Tracker [f=0013978] Shutdown Widget - Showeco and Grid Drawer [f=0013978] Shutdown Widget - Stereo3D [f=0013978] Shutdown Widget - Attack AoE [f=0013978] Shutdown Widget - Map Edge Extension [f=0013978] Shutdown Widget - Selection Send [f=0013978] Shutdown Widget - LupsManager [f=0013978] Shutdown Widget - Newton Firezone [f=0013978] Shutdown Widget - Chili Pro Console [f=0013978] Shutdown Widget - Persistent Build Height [f=0013978] Shutdown Widget - Lasso Terraform GUI [f=0013978] Shutdown Widget - Chili Framework [f=0013978] Shutdown Widget - Lups [f=0013978] Shutdown Widget - Custom Markers [f=0013978] Shutdown Widget - Chili Core Selector [f=0013978] Shutdown Widget - Mex Placement Handler [f=0013978] Shutdown Widget - Select Keys [f=0013978] Shutdown Widget - Pause Screen [f=0013978] Shutdown Widget - Layout Handler [f=0013978] Shutdown Widget - Text To Speech Control [f=0013978] End widgetHandler:Shutdown [f=0013978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594025,69775815} {int,ext,rec}Allocs={14771305,0,0} {chunk,block}Bytes={69775815,0} [f=0013978] [Game::KillLua][1] dtor=0 luaGaia=0x54b09970 [f=0013978] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398773,57712800} {int,ext,rec}Allocs={14771306,0,0} {chunk,block}Bytes={57712800,0} [f=0013978] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398773,57712800} {int,ext,rec}Allocs={14771306,0,0} {chunk,block}Bytes={57712800,0} [f=0013978] [Game::KillLua][2] dtor=0 luaRules=0x5429ece0 [f=0013978] Start gadgetHandler:Shutdown [f=0013978] Shutdown - StartSetup [f=0013978] Shutdown - UnitMorph [f=0013978] Shutdown - Carrier Drones [f=0013978] Shutdown - LupsNanoSpray [f=0013978] Shutdown - Missile Silo Controller [f=0013978] Shutdown - Modular Comm Info [f=0013978] Shutdown - Terrain Texture Handler [f=0013978] Shutdown - UnitCloakShield [f=0013978] Shutdown - Starlight Handler [f=0013978] End gadgetHandler:Shutdown [f=0013978] Start gadgetHandler:Shutdown [f=0013978] Shutdown - Save/Load [f=0013978] Shutdown - Teleport Throw [f=0013978] Shutdown - UnitMorph [f=0013978] Shutdown - Modular Comm Info [f=0013978] Shutdown - Retreat Command [f=0013978] Shutdown - Shockwaves [f=0013978] Shutdown - UnitCloakShield [f=0013978] Shutdown - Lups Cloak FX [f=0013978] Shutdown - Lups [f=0013978] Shutdown - Lups Shield [f=0013978] End gadgetHandler:Shutdown [f=0013978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14771338,0,0} {chunk,block}Bytes={0,0} [f=0013978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14771338,0,0} {chunk,block}Bytes={0,0} [f=0013978] [Game::KillLua][4] dtor=0 [f=0013978] [Game::~CGame][1] [f=0013978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013978] [Game::KillLua][4] dtor=1 [f=0013978] [Game::KillMisc][1] [f=0013978] [Game::KillMisc][2] [f=0013978] [Game::KillMisc][3] [f=0013978] [Game::KillRendering][1] [f=0013978] [3DOParser::Kill] allocated 1 pieces [f=0013978] [S3OParser::Kill] allocated 421 pieces [f=0013978] [AssParser::Kill] allocated 60 pieces [f=0013978] [Game::KillInterface][1] [f=0013978] [Game::KillInterface][2] [f=0013978] [Game::KillSimulation][1] [f=0013978] [Game::KillSimulation][2] [f=0013978] [CCollisionHandler] dis-/continuous tests: 0/1009216 [f=0013978] [Game::KillSimulation][3] [f=0013978] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013978] [~CPathCache(24x24)] cacheHits=73 hitPercentage=32% numHashColls=0 maxCacheSize=12 [f=0013978] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013978] [~CPathCache(48x48)] cacheHits=133 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013978] [LosHandler::Kill] raycast instance cache-{hits,misses}={4047,11944}; shared=5%; cached=20% [f=0013978] [Game::KillSimulation][4] [f=0013978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013978] [Game::~CGame][2] [f=0013978] [Game::~CGame][3] [f=0013978] [SpringApp::Kill][3] [f=0013978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149492 bytes sent 189713 bytes recv'd [f=0013978] [SpringApp::Kill][4] font=0x46393aa0 [f=0013978] [SpringApp::Kill][5] [f=0013978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46407850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2655ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="scripts/plateship.lua" indx=5810 inflSize=1kb readTime=23ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=20ms file="scripts/factorycloak.lua" indx=5733 inflSize=3kb readTime=19ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=18ms file="scripts/factoryshield.lua" indx=5738 inflSize=2kb readTime=18ms file="scripts/bomberriot.lua" indx=5640 inflSize=1kb readTime=17ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1853 inflSize=3kb readTime=16ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32547178 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x464f4880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464e7190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46410960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb12001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]