[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.smwaEtfapw/springsettings.1154836.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f245001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154836/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459b6710] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459b6710] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 786ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154836/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154836/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5369aba0,0x53cd4b90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 610cef60d738b3fe7f751fe12c9ceb70 [f=-000001] Connection attempt from Swarmed [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Swarmed changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={000000014b83c3c0,00000000ef3b4960}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[Game::Load][lua{Rules,Gaia}={0000000124005030,00000000f294bd90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=-000001] > SPRINGIE:User bloa|cloakskirm|5_6||False|Pirate||DE [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000011aa03e80,00000000c97f5e50}]" [f=-000001] [0] Event [715,26.1164551,563]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6558,26.119751,2597]: 1 finished unit Engineer Commander [f=0000000] [0] Heldenstein, team: 1, elo:1709, userid: 249807 [f=0000000] [0] Swarmed, team: 0, elo:1635, userid: 538149 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [736,26.3037071,408]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [6440,26.1159515,2696]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000292] [292] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0000480] [480] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0000498] [498] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0000526] [526] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000716] [716] Event [6504,26.1159515,2392]: 1 finished unit Solar Collector [f=0000771] [771] Event [568,26.1159515,616]: 0 finished unit Solar Collector [f=0000847] [847] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0000859] [859] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0000896] [896] Event [6648,26.1159515,2520]: 1 finished unit Solar Collector [f=0001163] [1163] Event [6760,26.1159515,2680]: 1 finished unit Solar Collector [f=0001187] [1187] Event [552,26.1159515,536]: 0 finished unit Solar Collector [f=0001190] [1190] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0001271] [1271] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0001477] [1477] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0001582] [1582] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0001683] [1683] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0001691] [1691] Event [6808,26.1159515,2872]: 1 finished unit Solar Collector [f=0001890] [1890] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0001992] [Game::ClientReadNet] added new player Bendeero with number 3 to team 0 [f=0001992] > SPRINGIE:User Bendeero|shieldshield|5_5||False|AtoSen||AT [f=0002005] Connection attempt from Bendeero [f=0002005] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002005] -> Connection established (given id 3) [f=0002012] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0002012] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002227] [2227] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0002277] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0002292] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0002292] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000becd15b0,0000000093826ff0}]" [f=0002504] [2504] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0002508] [2508] Event [6404,26.1159515,2696]: 1 finished unit Buoy [f=0002606] [2606] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0002662] [2662] Event [6140.31787,26.1159515,2446.82178]: 0 lost unit Glaive [f=0002702] [2702] Event [4503.01807,26.1159515,2884.35718]: 0 lost unit Glaive [f=0002744] [2744] Event [4762.18604,26.1159515,2528.80493]: 0 lost unit Glaive [f=0002811] [2811] Event [4878.48389,26.1159515,3084.69409]: 0 lost unit Glaive [f=0002899] [2899] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0003057] [3057] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0003087] [3087] Event [5239.99609,26.1159515,3880.35156]: 0 lost unit Glaive [f=0003256] [3256] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0003340] [3340] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0003344] [3344] Event [1928,40.0234375,968]: 0 finished unit Solar Collector [f=0003545] [3545] Event [6404,26.1159515,2696]: 1 finished unit Scallop [f=0003582] [3582] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0003636] [3636] Event [1848,41.4169006,920]: 0 finished unit Solar Collector [f=0003843] [3843] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0003904] [3904] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0003929] [3929] Event [1768,46.1854401,856]: 0 finished unit Solar Collector [f=0004013] [4013] Event [4735.44531,26.1159515,2022.578]: 0 lost unit Glaive [f=0004080] [4080] Event [5091.04346,-3.329417,2080.78784]: 1 lost unit Duck [f=0004123] [4123] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0004127] [4127] Event [6312,26.1159515,4424]: 1 finished unit Solar Collector [f=0004329] [4329] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0004398] [4398] Event [6376,26.1159515,4248]: 1 finished unit Solar Collector [f=0004535] [4535] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0004579] [4579] Event [6404,26.1159515,2696]: 1 finished unit Bulkhead [f=0004726] [4726] Event [6424,26.1159515,4056]: 1 finished unit Solar Collector [f=0004739] [4739] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0004865] [4865] Event [3496.4231,26.1159515,1793.91907]: 1 lost unit Duck [f=0004885] [4885] Event [3575.08032,26.1159515,1912.57861]: 0 lost unit Glaive [f=0004945] [4945] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0004980] [4980] Event [3947.13208,42.0623245,2053.95044]: 1 lost unit Duck [f=0005111] [5111] Event [6456,26.1159515,3864]: 1 finished unit Solar Collector [f=0005151] [5151] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0005190] [5190] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0005262] [5262] Event [6404,26.1159515,2696]: 1 finished unit Archer [f=0005354] [5354] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0005453] [5453] Event [6504,26.1159515,3672]: 1 finished unit Solar Collector [f=0005527] [5527] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0005560] [5560] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0005610] [5610] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0005766] [5766] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0005780] [5780] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0005801] [5801] Event [6584,34.6215057,3496]: 1 finished unit Solar Collector [f=0005972] [5972] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0006033] [6033] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0006146] [6146] Event [6616,26.0526123,3304]: 1 finished unit Solar Collector [f=0006179] [6179] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0006209] [6209] Event [6280,26.1159515,4568]: 1 lost unit Metal Extractor [f=0006237] [6237] Event [5114.6582,26.1159515,2767.10034]: 0 lost unit Glaive [f=0006260] [6260] Event [4910.52344,26.1159515,2636.5127]: 0 lost unit Glaive [f=0006312] [6312] Event [4933.09277,26.1159515,2668.09985]: 0 lost unit Glaive [f=0006335] [6335] Event [5076.18945,26.1159515,2585.39575]: 1 lost unit Scallop [f=0006385] [6385] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0006409] [6409] Event [6440,26.1159515,4440]: 1 lost unit Metal Extractor [f=0006418] [6418] Event [5069.99658,26.1159515,2818.13354]: 0 lost unit Glaive [f=0006463] [6463] Event [6251.61426,26.1159515,4399.19336]: 0 lost unit Glaive [f=0006480] [6480] Event [5126.99561,26.1406555,2775.33154]: 0 lost unit Glaive [f=0006492] [6492] Event [5119.66406,26.115984,2743.66431]: 1 lost unit Bulkhead [f=0006496] [6496] Event [6664,23.8357391,3112]: 1 finished unit Solar Collector [f=0006591] [6591] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0006730] [6730] Event [5016.08838,40.1730003,2293.6958]: 0 lost unit Glaive [f=0006783] [6783] Event [4879.66602,41.2934418,2290.06128]: 1 lost unit Buoy [f=0006797] [6797] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0007004] [7004] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0007005] [7005] Event [6616,26.1159515,2920]: 1 finished unit Solar Collector [f=0007091] [7091] Event [6404,26.1159515,2696]: 1 finished unit Buoy [f=0007153] [7153] Event [5608.52783,26.1159515,2865.9895]: 0 lost unit Glaive [f=0007207] [7207] Event [5629.62646,26.1159515,3203.58813]: 1 lost unit Duck [f=0007210] [7210] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0007213] [7213] Event [5964.5415,26.1159515,2799.99341]: 1 lost unit Duck [f=0007241] [7241] Event [5519.84961,26.1159515,3077.73389]: 0 lost unit Glaive [f=0007284] [7284] Event [5642.9541,26.1159515,2821.01733]: 0 lost unit Glaive [f=0007416] [7416] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0007622] [7622] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0007771] [7771] Event [6360,26.1159515,2952]: 1 finished unit Caretaker [f=0007995] [7995] Event [745.599976,26.1159515,408]: 0 finished unit Conjurer [f=0008204] [8204] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0008295] [8295] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0008317] [8317] Event [6404,26.1159515,2696]: 1 finished unit Scallop [f=0008351] [8351] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0008499] [8499] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0008559] [8559] Event [5652.33105,48.0341339,1843.52759]: 0 lost unit Glaive [f=0008697] [8697] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0008823] [8823] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0008844] [8844] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0008992] [8992] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009080] [9080] Event [6404,26.1159515,2696]: 1 finished unit Bulkhead [f=0009138] [9138] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009214] [9214] Event [5693.20264,26.1159515,3936.00903]: 1 finished unit Engineer Commander [f=0009287] [9287] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009437] [9437] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009587] [9587] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009655] [9655] Event [6404,26.1159515,2696]: 1 finished unit Archer [f=0009737] [9737] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0009757] [9757] Event [4765.63965,26.1159515,3012.58716]: 0 lost unit Glaive [f=0009772] [9772] Event [4620.02832,26.1159515,2879.69995]: 0 lost unit Glaive [f=0009795] [9795] Event [4855.78467,26.1159515,2753.56982]: 1 lost unit Buoy [f=0009807] [9807] Event [4664.20947,26.1159515,2768.60815]: 0 lost unit Glaive [f=0009843] [9843] Event [4624.71484,26.1159515,2637.92603]: 0 lost unit Glaive [f=0009860] [9860] Event [4463.60303,26.1159515,2600.93726]: 1 lost unit Archer [f=0009887] [9887] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010037] [10037] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010142] [10142] Event [4996.18115,34.6358719,2391.0752]: 1 lost unit Duck [f=0010143] [10143] Event [5029.37598,26.1159515,2629.25098]: 0 lost unit Glaive [f=0010187] [10187] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010208] [10208] Event [4958.66406,26.1159515,2755.44922]: 0 lost unit Glaive [f=0010212] [10212] Event [5146.86475,26.1159515,2659.1084]: 0 lost unit Glaive [f=0010281] [10281] Event [5356.97168,26.1159515,2697.54248]: 0 lost unit Glaive [f=0010308] [10308] Event [5512.00049,26.1159515,2589.51318]: 1 lost unit Archer [f=0010337] [10337] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010380] [10380] Event [5503.92285,25.7305813,2580.10522]: 0 lost unit Glaive [f=0010451] [10451] Event [5407.47607,26.1159515,2458.75244]: 0 lost unit Glaive [f=0010487] [10487] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010513] Spectator Bendeero left the game: normal quit [f=0010513] [10513] Event [undefined]: Bendeero quit [f=0010637] [10637] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010640] [10640] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0010723] [10723] Event [6440,26.1159515,2520]: 1 lost unit Metal Extractor [f=0010787] [10787] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0010798] [10798] Event [6632,25.283493,2344]: 1 lost unit Metal Extractor [f=0010890] [10890] Event [6847.42773,25.6562176,2572.979]: 0 lost unit Glaive [f=0010937] [10937] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011087] [11087] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011237] [11237] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011309] [11309] Event [352,26.1159515,2480]: 0 finished unit Hovercraft Platform [f=0011387] [11387] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011499] [11499] Event [6424,26.1159515,4056]: 1 lost unit Solar Collector [f=0011536] [11536] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011686] [11686] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011836] [11836] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0011999] [11999] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0012149] [12149] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0012222] [12222] Event [6288.9751,26.1159515,4312.05273]: 1 finished unit Engineer Commander [f=0012351] [12351] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0012509] [12509] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0012646] [12646] Event [6280,24.9555397,4568]: 1 finished unit Metal Extractor [f=0012660] [12660] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0012709] [12709] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0012794] [12794] Event [648,26.1159515,2744]: 0 finished unit Solar Collector [f=0012874] [12874] Event [5032.91357,26.1159515,3133.55713]: 1 lost unit Duck [f=0012899] [12899] Event [5059.61475,26.1159515,3005.10742]: 0 lost unit Glaive [f=0012922] [12922] Event [5138.51514,26.1159515,3019.58252]: 0 lost unit Glaive [f=0012945] [12945] Event [5174.6958,26.1159515,3014.96948]: 0 lost unit Glaive [f=0012965] [12965] Event [5319.66113,26.1159515,2874.63696]: 0 lost unit Glaive [f=0012969] [12969] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0012990] [12990] Event [5315.15967,26.1159515,2797.44092]: 1 lost unit Scallop [f=0013058] [13058] Event [5433.56055,26.1159515,2852.84497]: 1 lost unit Bulkhead [f=0013112] [13112] Event [728,26.1159515,2792]: 0 finished unit Solar Collector [f=0013114] [13114] Event [6440,24.9555397,4440]: 1 finished unit Metal Extractor [f=0013154] [13154] Event [6404,26.1159515,2696]: 1 finished unit Duck [f=0013187] [13187] Event [5309.73291,8.80298615,2281.42456]: 1 lost unit Duck [f=0013225] gg [f=0013271] [13271] Event [undefined]: Heldenstein resigned [f=0013271] game_message: Heldenstein has been destroyed! [f=0013271] game_message: Swarmed wins! [f=0013271] Submitting stats [f=0013271] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013271] Part| Total Time|Time of the last 0.5s [f=0013271] Draw 24914.61ms 19.84% [f=0013271] Lua::Callins::Synced 6713.85ms 17.15% [f=0013271] Lua::Callins::Unsynced 28327.98ms 23.83% [f=0013271] Lua::CollectGarbage::Synced 387.45ms 0.20% [f=0013271] Lua::CollectGarbage::Unsynced 969.24ms 0.40% [f=0013271] Misc::Profiler::AddTime 80.46ms 0.10% [f=0013271] Sim 36142.87ms 64.81% [f=0013271] [13271] Received game_message: Heldenstein has been destroyed! [f=0013271] [13271] Received game_message: Swarmed wins! [f=0013272] [13272] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013272] [13272] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013272] [13272] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013272] [13272] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013272] [13272] Game End Stats Values: 3,2420,2375,2375,2420,0.21441995,0,0,0.21441995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.66666698,8.66666698,8.39999962,1275,1275,1275,1275,8.74762821,8.46666622,8.46666622,8.74762821,195,80,80,195,0,0,0,0,950,1020,1020,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013272] [13272] Game End Stats Values: 4,2555,2525,2525,2555,2.64048171,4.37770319,4.37770319,2.64048171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,12.5333338,12.5333338,10.5333338,1275,1275,1275,1275,9.16173744,9.29184628,9.29184628,9.16173744,260,160,160,260,0,0,0,0,1020,1090,1090,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013272] [13272] Game End Stats Values: 5,2685,2675,2675,2685,6.8595233,14.6698828,14.6698828,6.8595233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14.2666664,14.2666664,12,1275,1275,1275,1275,9.28126907,9.68614578,9.68614578,9.28126907,390,240,240,390,0,0,0,0,1020,1160,1160,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013272] [13272] Game End Stats Values: 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31,5745,4135,4135,5745,200.220459,733.616028,733.616028,200.220459,0,0,0,0,0,0,0,0,534.161865,0,0,534.161865,3317.03955,2548.05371,2548.05371,3317.03955,0,0,0,0,21,32,32,21,1275,2155,2155,1275,21.0401726,8.85355377,8.85355377,21.0401726,1740,80,80,1740,3010,2145,2145,3010,2730,1900,1900,2730,2340,3010,3010,2340,0,132.068161,132.068161,0,3046.37061,3392.96265,3392.96265,3046.37061 [f=0013273] [13273] Event [6584,34.6215057,3496]: 1 lost unit Solar Collector [f=0013277] [13277] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0013285] gg [f=0013287] [13287] Event [6376,26.1159515,4248]: 1 lost unit Solar Collector [f=0013317] [13317] Event [6440,26.1159515,2696]: 1 lost unit Amphbot Factory [f=0013317] [13317] Event [6760,26.1159515,2680]: 1 lost unit Solar Collector [f=0013320] [13320] Event [6456,26.1159515,3864]: 1 lost unit Solar Collector [f=0013320] [13320] Event [6504,26.1159515,2392]: 1 lost unit Solar Collector [f=0013418] Spectator bloa left the game: normal quit [f=0013418] [13418] Event [undefined]: bloa quit [f=0013449] [13449] Event [808,26.1159515,2856]: 0 finished unit Solar Collector [f=0013493] [13493] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0013505] Player Swarmed left the game: normal quit [f=0013505] [13505] Event [undefined]: Swarmed quit [f=0013531] No clients connected, shutting down server [f=0013531] Server shutdown [f=0013531] [13531] all players disconnected [f=0013758] [13758] Event [888,26.1159515,2904]: 0 finished unit Solar Collector [f=0013776] [13776] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0013953] [13953] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0014057] [14057] Event [968,26.1159515,2952]: 0 finished unit Solar Collector [f=0014177] [14177] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0014353] [14353] Event [1048,26.1159515,3000]: 0 finished unit Solar Collector [f=0014359] [14359] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0014562] [14562] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0014627] [14627] Event [1128,26.1159515,3064]: 0 finished unit Solar Collector [f=0014719] [14719] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0014915] [14915] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0015072] [15072] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0015271] [15271] Event [745.599976,26.1159515,408]: 0 finished unit Ronin [f=0015420] [15420] Event [745.599976,26.1159515,408]: 0 finished unit Glaive [f=0015422] Autoquit sending quit command. [f=0015422] [QuitAction] user exited to system [f=0015422] [SpringApp::Kill][1] fromRun=1 [f=0015422] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015422] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015422] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015422] [ThreadPool::SetThreadCount][2] workers=0 [f=0015422] [SpringApp::Kill][2] [f=0015422] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015422] [Game::KillLua][3] dtor=0 luaUI=0x53733300 [f=0015422] Start widgetHandler:Shutdown [f=0015422] Shutdown - SaveOrderList Complete [f=0015422] Writing last game win data [f=0015422] Shutdown - SaveConfigData Complete [f=0015422] Shutdown Widget - Chili Highlight [f=0015422] Shutdown Widget - Save/Load API [f=0015422] Shutdown Widget - Draw After Chili [f=0015422] Shutdown Widget - EPIC Menu [f=0015422] Shutdown Widget - Chili Minimap [f=0015422] Shutdown Widget - Chili Widget Selector [f=0015422] Shutdown Widget - Local Team Colors [f=0015422] Shutdown Widget - Display Keys 2 [f=0015422] Shutdown Widget - Save Game Menu [f=0015422] Shutdown Widget - HealthBars [f=0015422] Shutdown Widget - Noises [f=0015422] Shutdown Widget - Unit Icons [f=0015422] Shutdown Widget - Win Counter [f=0015422] Shutdown Widget - SpringRTS Replay Stats [f=0015422] Shutdown Widget - BuildETA [f=0015422] Shutdown Widget - Modular Comm Info [f=0015422] Shutdown Widget - Music Player v2 [f=0015422] Shutdown Widget - State Reverse and Latency [f=0015422] Shutdown Widget - CameraShake [f=0015422] Shutdown Widget - Chili Economy Panel Default [f=0015422] Shutdown Widget - Chili EndGame Window [f=0015422] Shutdown Widget - Chili Nuke Warning [f=0015422] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015422] Shutdown Widget - Chili Spectator Panels [f=0015422] Shutdown Widget - Context Menu [f=0015422] Shutdown Widget - Darkening [f=0015422] Shutdown Widget - Defense Range Zero-K [f=0015422] Shutdown Widget - Grab Input [f=0015422] Input grabbing is disabled! [f=0015422] Shutdown Widget - Highlight Geos [f=0015422] Shutdown Widget - Local Widgets Config [f=0015422] Shutdown Widget - MinimapEvents [f=0015422] Shutdown Widget - MetalFeatures (new) [f=0015422] Shutdown Widget - Missile Silo Range [f=0015422] Shutdown Widget - Point Tracker [f=0015422] Shutdown Widget - Showeco and Grid Drawer [f=0015422] Shutdown Widget - Stereo3D [f=0015422] Shutdown Widget - Attack AoE [f=0015422] Shutdown Widget - UnitShapes [f=0015422] Shutdown Widget - Map Edge Extension [f=0015422] Shutdown Widget - Selection Send [f=0015422] Shutdown Widget - LupsManager [f=0015422] Shutdown Widget - Newton Firezone [f=0015422] Shutdown Widget - Chili Pro Console [f=0015422] Shutdown Widget - Persistent Build Height [f=0015422] Shutdown Widget - Lasso Terraform GUI [f=0015422] Shutdown Widget - Chili Framework [f=0015422] Shutdown Widget - Lups [f=0015422] Shutdown Widget - Custom Markers [f=0015422] Shutdown Widget - Chili Core Selector [f=0015422] Shutdown Widget - Mex Placement Handler [f=0015422] Shutdown Widget - Select Keys [f=0015422] Shutdown Widget - Pause Screen [f=0015422] Shutdown Widget - Layout Handler [f=0015422] Shutdown Widget - Text To Speech Control [f=0015422] End widgetHandler:Shutdown [f=0015422] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={554356,65641789} {int,ext,rec}Allocs={14840533,0,0} {chunk,block}Bytes={65641789,0} [f=0015422] [Game::KillLua][1] dtor=0 luaGaia=0x53cd4b90 [f=0015422] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343345,52717784} {int,ext,rec}Allocs={14840534,0,0} {chunk,block}Bytes={52717784,0} [f=0015422] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343345,52717784} {int,ext,rec}Allocs={14840534,0,0} {chunk,block}Bytes={52717784,0} [f=0015422] [Game::KillLua][2] dtor=0 luaRules=0x5369aba0 [f=0015422] Start gadgetHandler:Shutdown [f=0015422] Shutdown - StartSetup [f=0015422] Shutdown - UnitMorph [f=0015422] Shutdown - Carrier Drones [f=0015422] Shutdown - LupsNanoSpray [f=0015422] Shutdown - Missile Silo Controller [f=0015422] Shutdown - Modular Comm Info [f=0015422] Shutdown - Terrain Texture Handler [f=0015422] Shutdown - UnitCloakShield [f=0015422] Shutdown - Starlight Handler [f=0015422] End gadgetHandler:Shutdown [f=0015422] Start gadgetHandler:Shutdown [f=0015422] Shutdown - Save/Load [f=0015422] Shutdown - Teleport Throw [f=0015422] Shutdown - UnitMorph [f=0015422] Shutdown - Modular Comm Info [f=0015422] Shutdown - Retreat Command [f=0015422] Shutdown - Shockwaves [f=0015422] Shutdown - UnitCloakShield [f=0015422] Shutdown - Lups Cloak FX [f=0015422] Shutdown - Lups [f=0015422] Shutdown - Lups Shield [f=0015422] End gadgetHandler:Shutdown [f=0015422] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14840572,0,0} {chunk,block}Bytes={0,0} [f=0015422] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14840572,0,0} {chunk,block}Bytes={0,0} [f=0015422] [Game::KillLua][4] dtor=0 [f=0015422] [Game::~CGame][1] [f=0015422] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015422] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015422] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015422] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015422] [Game::KillLua][4] dtor=1 [f=0015422] [Game::KillMisc][1] [f=0015422] [Game::KillMisc][2] [f=0015422] [Game::KillMisc][3] [f=0015422] [Game::KillRendering][1] [f=0015422] [3DOParser::Kill] allocated 1 pieces [f=0015422] [S3OParser::Kill] allocated 381 pieces [f=0015422] [AssParser::Kill] allocated 0 pieces [f=0015422] [Game::KillInterface][1] [f=0015422] [Game::KillInterface][2] [f=0015422] [Game::KillSimulation][1] [f=0015422] [Game::KillSimulation][2] [f=0015422] [CCollisionHandler] dis-/continuous tests: 0/1465998 [f=0015422] [Game::KillSimulation][3] [f=0015422] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015422] [~CPathCache(28x20)] cacheHits=185 hitPercentage=33% numHashColls=0 maxCacheSize=54 [f=0015422] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015422] [~CPathCache(56x40)] cacheHits=342 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015422] [LosHandler::Kill] raycast instance cache-{hits,misses}={16750,12243}; shared=10%; cached=47% [f=0015422] [Game::KillSimulation][4] [f=0015422] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015422] [Game::~CGame][2] [f=0015422] [Game::~CGame][3] [f=0015422] [SpringApp::Kill][3] [f=0015422] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162253 bytes sent 249049 bytes recv'd [f=0015422] [SpringApp::Kill][4] font=0x458f8aa0 [f=0015422] [SpringApp::Kill][5] [f=0015422] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45965810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2038ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=53ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=38ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=28ms file="unitpics/spidercon.png" indx=6623 inflSize=11kb readTime=21ms file="luaui/configs/tipconfig.lua" indx=2958 inflSize=6kb readTime=15ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=14ms file="units/corcom1.lua" indx=6769 inflSize=5kb readTime=12ms file="scripts/amphsupport.lua" indx=5629 inflSize=15kb readTime=12ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=12ms file="luaui/widgets/autoquit.lua" indx=3862 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34983787 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45a56bd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a49400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459b9c30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f245001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]