[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CoCT8UyhkZ/springsettings.1154778.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f444001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5746 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154778/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dc4980] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dc4980] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154778/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154778/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513fc6e0,0x50f0a8a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f1f0ee600ee862d6c4624d35e2511be5 [f=-000001] Connection attempt from PRO_Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d5acc6f0,00000000baeebb90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000000067747c30,00000000f3eeb370}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] Allies: I choose: MC Ren! [f=-000001] back in action [f=-000001] Hey hey [f=-000001] Yeah I think so [f=-000001] feeling a lot better? [f=-000001] Partially [f=-000001] still having many issues but a lot are improved now so testing the water here [f=-000001] glhf [f=-000001] thanks for asking [f=-000001] you too [f=-000001] [0] Event [4704,46.3306885,3398]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1148,47.3490601,620]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Dregs, team: 1, elo:2954, userid: 440239 [f=0000000] [0] Steel_Blue, team: 0, elo:2833, userid: 249489 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1224,46.625267,520]: 1 finished unit Amphbot Factory [f=0000011] [11] Event [4744,46.3260803,3320]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000302] [302] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0000505] [505] Event [1224,46.3327026,556]: 1 finished unit Conch [f=0000510] [510] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000570] [570] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1148,124.338348,620]: 1 finished unit Firefly [f=0000696] [696] Event [1128,46.3544617,520]: 1 finished unit Wind/Tidal Generator [f=0000745] [745] Event [4808,46.3686523,3416]: 0 finished unit Solar Collector [f=0000934] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0000935] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0000936] [936] Event [1128,47.4282227,760]: 1 finished unit Solar Collector [f=0000951] Connection attempt from cabinboy [f=0000951] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000951] -> Connection established (given id 2) [f=0000961] [961] Event [4744.05518,46.3260803,3284]: 0 finished unit Conch [f=0000965] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000965] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001325] [1325] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001399] [1399] Event [1224,46.3327026,556]: 1 finished unit Duck [f=0001485] [1485] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001578] [1578] Event [1416,46.3450012,680]: 1 finished unit Solar Collector [f=0001670] [1670] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001804] [1804] Event [1400,46.3781128,520]: 1 finished unit Solar Collector [f=0001831] [1831] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0001964] [1964] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0001994] [1994] Event [1224,46.3327026,556]: 1 finished unit Duck [f=0002078] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0002108] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0002108] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000709d55b0,00000000774f8fa0}]" [f=0002230] [2230] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0002245] [2245] Event [1224,46.3327026,556]: 1 finished unit Duck [f=0002285] [2285] Event [1114.06641,162.108093,1673.12915]: 1 lost unit Firefly [f=0002355] [2355] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002446] [2446] Event [1048,46.3450012,792]: 1 finished unit Solar Collector [f=0002609] [2609] Event [1100.98889,123.32608,870.588806]: 1 finished unit Firefly [f=0002684] [2684] Event [3592,74.286438,3112]: 0 finished unit Solar Collector [f=0002758] [2758] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0002829] [2829] Event [1224,46.3327026,556]: 1 finished unit Conch [f=0002978] [2978] Event [2731.08252,-12.690253,2329.44824]: 0 lost unit Duck [f=0003001] [3001] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0003256] [3256] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0003277] [3277] Event [1224,46.3327026,556]: 1 finished unit Archer [f=0003590] [3590] Event [2946.03101,-8.9455986,1846.43018]: 1 lost unit Duck [f=0003606] [3606] Event [3071.99756,-5.9700646,1813.94031]: 0 lost unit Duck [f=0003611] [3611] Event [3088.38086,-4.2471409,1792.58044]: 0 lost unit Duck [f=0003650] [3650] Event [1224,46.3327026,556]: 1 finished unit Archer [f=0003764] [3764] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003861] [3861] Event [2913.32129,-9.3147297,1850.57422]: 1 lost unit Conch [f=0003899] [3899] Event [3171.66382,-7.8676543,1829.3335]: 0 lost unit Duck [f=0004039] [4039] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0004152] [4152] Event [3384,0,2040]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004282] [4282] Event [2932.77222,-12.692932,2137.53369]: 0 lost unit Duck [f=0004300] [4300] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0004367] [4367] Event [3304,0,2008]: 0 finished unit Wind/Tidal Generator [f=0004399] [4399] Event [1224,46.3327026,556]: 1 finished unit Archer [f=0004559] [4559] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0004738] [4738] Event [3304,0,2008]: 0 lost unit Wind/Tidal Generator [f=0004764] [4764] Event [4744.05518,46.3260803,3284]: 0 finished unit Conch [f=0004778] [4778] Event [2800,-5,1952]: 0 finished unit Lotus [f=0004844] [4844] Event [3384,0,2040]: 0 lost unit Wind/Tidal Generator [f=0004942] [4942] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0004944] [4944] Event [2888,0,1960]: 0 finished unit Wind/Tidal Generator [f=0004946] [4946] Event [1224,46.3327026,556]: 1 finished unit Buoy [f=0005037] [5037] Event [2840,0,2008]: 0 finished unit Wind/Tidal Generator [f=0005084] [5084] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0005095] [5095] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0005127] [5127] Event [2792,0,2056]: 0 finished unit Wind/Tidal Generator [f=0005258] [5258] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0005405] [5405] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0005467] [5467] Event [1224,46.3327026,556]: 1 finished unit Buoy [f=0005625] [5625] Event [3592,74.286438,3112]: 0 lost unit Solar Collector [f=0005653] [5653] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0005812] [5812] Event [4744.05518,46.3260803,3284]: 0 finished unit Buoy [f=0005934] [5934] Event [3944,75.5021057,3160]: 0 lost unit Solar Collector [f=0005941] [5941] Event [5785.40771,52.2686653,1569.67761]: 1 lost unit Duck [f=0005975] [5975] Event [1224,46.3327026,556]: 1 finished unit Buoy [f=0006011] [6011] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0006102] [6102] Event [3192,0,1960]: 0 finished unit Wind/Tidal Generator [f=0006150] [6150] Event [2786.43481,86.8250427,2167.99536]: 1 lost unit Firefly [f=0006278] [6278] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0006306] [6306] Event [4263.67871,75.5021057,2758.36133]: 0 lost unit Duck [f=0006348] [6348] Event [1224,46.3327026,556]: 1 finished unit Archer [f=0006350] [6350] Event [2792,0,2056]: 0 lost unit Wind/Tidal Generator [f=0006389] [6389] Event [5756.58398,78.3606491,497.323761]: 0 lost unit Duck [f=0006437] [6437] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0006446] [6446] Event [2576,-5,1984]: 1 lost unit Lotus [f=0006479] [6479] Event [2536.52832,64.3514557,2016.98572]: 1 finished unit Firefly [f=0006507] [6507] Event [2800,-5,1952]: 0 lost unit Lotus [f=0006565] [6565] Event [2676.94458,-12.691668,2015.28052]: 0 lost unit Duck [f=0006592] [6592] Event [2607.46533,-12.692932,2183.11621]: 1 lost unit Archer [f=0006604] [6604] Event [2725.34546,-12.673223,2056.45044]: 0 lost unit Duck [f=0006615] [6615] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0006648] [6648] Event [2674.04541,15.9060154,1945.95178]: 1 lost unit Firefly [f=0006762] [6762] Event [3787.64355,15.9377728,2251.66211]: 0 lost unit Duck [f=0006788] [6788] Event [2537.4231,64.3070679,2153.44385]: 1 lost unit Firefly [f=0006811] [6811] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0006834] [6834] Event [3208,0,2024]: 0 lost unit Wind/Tidal Generator [f=0007017] [7017] Event [2939.03101,-0.3867262,2374.52686]: 0 lost unit Engineer Commander [f=0007025] [7025] Event [4744.05518,46.3260803,3284]: 0 finished unit Duck [f=0007067] [7067] Event [2840,0,2008]: 0 lost unit Wind/Tidal Generator [f=0007108] [7108] Event [1224,46.3327026,556]: 1 finished unit Buoy [f=0007158] [7158] Event [2888,0,1960]: 0 lost unit Wind/Tidal Generator [f=0007162] [7162] Event [3198.71265,16.4635429,2476.90527]: 0 lost unit Duck [f=0007183] [7183] Event [2593.75806,-12.692932,2276.92969]: 1 finished unit Guardian Commander [f=0007236] [7236] Event [undefined]: Steel_Blue resigned [f=0007245] game_message: Steel_Blue has been destroyed! [f=0007245] game_message: PRO_Dregs wins! [f=0007245] Submitting stats [f=0007245] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007245] Part| Total Time|Time of the last 0.5s [f=0007245] Draw 19810.22ms 34.40% [f=0007245] Lua::Callins::Synced 4884.28ms 10.00% [f=0007245] Lua::Callins::Unsynced 26553.90ms 43.20% [f=0007245] Lua::CollectGarbage::Synced 314.21ms 0.10% [f=0007245] Lua::CollectGarbage::Unsynced 934.90ms 0.70% [f=0007245] Misc::Profiler::AddTime 74.27ms 0.10% [f=0007245] Sim 21790.06ms 44.50% [f=0007245] [7245] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007245] [7245] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007245] [7245] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007245] [7245] Game End Stats Values: 2,2145,2065,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.19999981,5.19999981,5.4666667,80,0,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007245] [7245] Game End Stats Values: 3,2305,2340,2340,2305,0.96743852,0.1936499,0.1936499,0.96743852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.12620544,8.12620544,8.53333378,1275,1275,1275,1275,8.66449547,8.3462429,8.3462429,8.66449547,80,0,0,80,0,0,0,0,950,1065,1065,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007245] [7245] Game End Stats Values: 4,2455,2500,2500,2455,10.6878433,2.97473574,2.97473574,10.6878433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.1831369,10.1831369,10,1275,1275,1275,1275,9.64802742,9.18540573,9.18540573,9.64802742,80,0,0,80,0,0,0,0,1100,1225,1225,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007245] [7245] Game End Stats Values: 5,2635,2650,2650,2635,11.2563753,5.9004631,5.9004631,11.2563753,0,0,0,0,0,0,0,0,0,0,0,0,22.9429417,0,0,22.9429417,0,0,0,0,10,11.6505861,11.6505861,10,1275,1275,1275,1275,10.6379023,11.0617151,11.0617151,10.6379023,80,80,80,80,0,0,0,0,1280,1295,1295,1280,0,0,0,0,0,0,0,0,0,22.9429417,22.9429417,0 [f=0007245] [7245] Game End Stats Values: 6,2865,2880,2880,2865,14.9576683,17.8273582,17.8273582,14.9576683,0,0,0,0,0,0,0,0,0,0,0,0,37.3884964,42.6666679,42.6666679,37.3884964,0,0,0,0,11.6000004,14.774416,14.774416,11.6000004,1275,1275,1275,1275,13.2467527,11.795126,11.795126,13.2467527,240,240,240,240,0,0,0,0,1350,1365,1365,1350,0,0,0,0,0,0,0,0,42.6666679,37.3884964,37.3884964,42.6666679 [f=0007245] [7245] Game End Stats Values: 7,3025,2950,2950,3025,16.0801411,32.095768,32.095768,16.0801411,0,0,0,0,0,0,0,0,0,0,0,0,42.9429398,49.7777786,49.7777786,42.9429398,0,0,0,0,12,16.418911,16.418911,12,1275,1275,1275,1275,14.408164,11.9512291,11.9512291,14.408164,240,240,240,240,0,0,0,0,1510,1435,1435,1510,0,0,0,0,0,0,0,0,49.7777786,42.9429398,42.9429398,49.7777786 [f=0007245] [7245] Game End Stats Values: 8,3105,3100,3100,3105,25.1709099,53.2113647,53.2113647,25.1709099,0,0,0,0,0,0,0,0,0,0,0,0,193.367081,139.710938,139.710938,193.367081,0,0,0,0,13.8666668,17.4283657,17.4283657,13.8666668,1275,1275,1275,1275,15.6060505,19.0077457,19.0077457,15.6060505,320,240,240,320,0,80,80,0,1510,1585,1585,1510,80,0,0,80,0,106.25,106.25,0,139.710938,193.367081,193.367081,139.710938 [f=0007245] [7245] Game End Stats Values: 9,3185,3220,3220,3185,49.3071365,56.5830841,56.5830841,49.3071365,0,0,0,0,0,0,0,0,0,0,0,0,313.321289,197.493164,197.493164,313.321289,0,0,0,0,14,17.1852207,17.1852207,14,1275,1275,1275,1275,16.6090832,13.4747801,13.4747801,16.6090832,400,360,360,400,80,80,80,80,1510,1585,1585,1510,80,80,80,80,0,132.75,132.75,0,197.493164,326.79718,326.79718,197.493164 [f=0007245] [7245] Game End Stats Values: 10,3025,3360,3360,3025,79.5396118,77.1587296,77.1587296,79.5396118,0,0,0,0,0,0,0,0,55.5419617,0,0,55.5419617,363.736084,346.415833,346.415833,363.736084,0,0,0,0,14,17.1356564,17.1356564,14,1275,1275,1275,1275,17.0154991,13.4383783,13.4383783,17.0154991,240,560,560,240,230,320,320,230,1510,1525,1525,1510,320,230,230,320,0,132.75,132.75,0,361.694153,377.211975,377.211975,361.694153 [f=0007245] [7245] Game End Stats Values: 11,3095,3650,3650,3095,94.5440369,80.0990295,80.0990295,94.5440369,0,0,0,0,0,0,0,0,87.5447083,0,0,87.5447083,432.162415,446.023621,446.023621,432.162415,0,0,0,0,15.0399971,16.7737026,16.7737026,15.0399971,1275,1275,1275,1275,16.0002956,14.5293531,14.5293531,16.0002956,240,760,760,240,230,400,400,230,1580,1615,1615,1580,400,230,230,400,0,132.75,132.75,0,461.301941,445.638306,445.638306,461.301941 [f=0007245] [7245] Game End Stats Values: 12,3380,4020,4020,3380,105.060295,82.0142899,82.0142899,105.060295,0,0,0,0,0,0,0,0,104.874237,0,0,104.874237,524.211731,536.590027,536.590027,524.211731,90,0,0,90,15.7599983,16.8072777,16.8072777,15.7599983,1275,1275,1275,1275,15.7010832,16.727684,16.727684,15.7010832,320,1040,1040,320,230,470,470,230,1695,1705,1705,1695,470,230,230,470,0,132.75,132.75,0,553.10022,537.687622,537.687622,553.10022 [f=0007245] [7245] Game End Stats Values: 13,3520,4020,4020,3520,107.087845,90.5668869,90.5668869,107.087845,0,0,0,0,0,0,0,0,104.874237,0,0,104.874237,609.080566,738.82373,738.82373,609.080566,90,0,0,90,14.7733355,18.0891838,18.0891838,14.7733355,1275,1275,1275,1275,13.9351702,17.5701733,17.5701733,13.9351702,480,1040,1040,480,230,560,560,230,1675,1705,1705,1675,560,230,230,560,0,132.75,132.75,0,757.17041,622.556458,622.556458,757.17041 [f=0007245] [7245] Game End Stats Values: 14,3720,4300,4300,3720,109.289024,99.5641479,99.5641479,109.289024,0,0,0,0,0,0,0,0,104.874237,0,0,104.874237,609.080566,902.174988,902.174988,609.080566,90,0,0,90,15.0666685,18.3027649,18.3027649,15.0666685,1275,1275,1275,1275,12.4800777,17.5998192,17.5998192,12.4800777,840,1320,1320,840,230,720,720,230,1515,1705,1705,1515,720,230,230,720,0,132.75,132.75,0,922.358154,622.556458,622.556458,922.358154 [f=0007245] [7245] Game End Stats Values: 15,3845,4500,4500,3845,110.194145,105.169212,105.169212,110.194145,0,0,0,0,0,0,0,0,104.874237,0,0,104.874237,795.650574,1110.31189,1110.31189,795.650574,90,0,0,90,14.000001,17.7059345,17.7059345,14.000001,1275,1275,1275,1275,11.0603418,17.3736687,17.3736687,11.0603418,1000,1520,1520,1000,310,790,790,310,1480,1705,1705,1480,790,310,310,790,0,132.75,132.75,0,1130.495,809.126465,809.126465,1130.495 [f=0007245] [7245] Game End Stats Values: 16,3560,4420,4420,3560,111.036819,107.374954,107.374954,111.036819,0,0,0,0,0,0,0,0,104.874237,0,0,104.874237,1299.13892,1756.51282,1756.51282,1299.13892,0,0,0,0,13.7259312,17.5157948,17.5157948,13.7259312,1275,1275,1275,1275,11.0191441,17.1470509,17.1470509,11.0191441,840,1440,1440,840,518.666626,1235,1235,518.666626,1445,1705,1705,1445,1235,598.666626,598.666626,1235,0,132.75,132.75,0,1791.15344,1386.64111,1386.64111,1791.15344 [f=0007245] [7245] Game End Stats Values: 17,2215,4930,4930,2215,112.644203,112.90258,112.90258,112.644203,0,0,0,0,0,0,0,0,233.940216,0,0,233.940216,1505.21533,2920.67163,2920.67163,1505.21533,0,0,0,0,10.0628071,17.900198,17.900198,10.0628071,0,1505,1505,0,9.73945141,17.3685093,17.3685093,9.73945141,840,1720,1720,840,518.666626,2764.80005,2764.80005,518.666626,1375,1705,1705,1375,2764.80005,598.666626,598.666626,2764.80005,1.89190257,132.75,132.75,1.89190257,2957.96753,1654.53284,1654.53284,2957.96753 [f=0007245] [7245] Game End Stats Values: 18,2215,4930,4930,2215,112.644203,113.762444,113.762444,112.644203,0,0,0,0,0,0,0,0,239.606888,0,0,239.606888,1505.21533,2920.67163,2920.67163,1505.21533,0,0,0,0,5.19999981,18.1227455,18.1227455,5.19999981,0,1505,1505,0,8,17.4299297,17.4299297,8,840,1720,1720,840,518.666626,2764.80005,2764.80005,518.666626,1375,1705,1705,1375,2764.80005,598.666626,598.666626,2764.80005,1.89190257,132.75,132.75,1.89190257,2957.96753,1654.53284,1654.53284,2957.96753 [f=0007245] [7245] Received game_message: Steel_Blue has been destroyed! [f=0007245] [7245] Received game_message: PRO_Dregs wins! [f=0007254] [7254] Event [4895.43604,74.286438,216.000793]: 0 lost unit Duck [f=0007267] [7267] Event [2507.93799,64.3070679,2261.927]: 1 finished unit Firefly [f=0007293] [7293] Event [4840.37061,51.0885963,1039.64807]: 0 lost unit Duck [f=0007294] [7294] Event [3192,0,1960]: 0 lost unit Wind/Tidal Generator [f=0007374] Player PRO_Dregs left the game: normal quit [f=0007374] [7374] Event [undefined]: PRO_Dregs quit [f=0007415] Spectator cabinboy left the game: normal quit [f=0007415] [7415] Event [undefined]: cabinboy quit [f=0007454] Spectator Steel_Blue left the game: normal quit [f=0007454] [7454] Event [undefined]: Steel_Blue quit [f=0007460] No clients connected, shutting down server [f=0007460] Server shutdown [f=0007460] [7460] all players disconnected [f=0007646] [7646] Event [1224,46.3327026,556]: 1 finished unit Buoy [f=0008028] [8028] Event [1224,46.3327026,556]: 1 finished unit Archer [f=0009244] Autoquit sending quit command. [f=0009244] [QuitAction] user exited to system [f=0009244] [SpringApp::Kill][1] fromRun=1 [f=0009244] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009244] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009244] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009244] [ThreadPool::SetThreadCount][2] workers=0 [f=0009244] [SpringApp::Kill][2] [f=0009244] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009244] [Game::KillLua][3] dtor=0 luaUI=0x50f9e940 [f=0009244] Start widgetHandler:Shutdown [f=0009244] Shutdown - SaveOrderList Complete [f=0009244] Writing last game win data [f=0009244] Shutdown - SaveConfigData Complete [f=0009244] Shutdown Widget - Chili Highlight [f=0009244] Shutdown Widget - Save/Load API [f=0009244] Shutdown Widget - Draw After Chili [f=0009244] Shutdown Widget - EPIC Menu [f=0009244] Shutdown Widget - Chili Minimap [f=0009244] Shutdown Widget - Chili Widget Selector [f=0009244] Shutdown Widget - Local Team Colors [f=0009244] Shutdown Widget - Display Keys 2 [f=0009244] Shutdown Widget - Save Game Menu [f=0009244] Shutdown Widget - HealthBars [f=0009244] Shutdown Widget - Noises [f=0009244] Shutdown Widget - Unit Icons [f=0009244] Shutdown Widget - Win Counter [f=0009244] Shutdown Widget - SpringRTS Replay Stats [f=0009244] Shutdown Widget - BuildETA [f=0009244] Shutdown Widget - Modular Comm Info [f=0009244] Shutdown Widget - Music Player v2 [f=0009244] Shutdown Widget - State Reverse and Latency [f=0009244] Shutdown Widget - CameraShake [f=0009244] Shutdown Widget - Chili Economy Panel Default [f=0009244] Shutdown Widget - Chili EndGame Window [f=0009244] Shutdown Widget - Chili Nuke Warning [f=0009244] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009244] Shutdown Widget - Chili Spectator Panels [f=0009244] Shutdown Widget - Context Menu [f=0009244] Shutdown Widget - Darkening [f=0009244] Shutdown Widget - Defense Range Zero-K [f=0009244] Shutdown Widget - Grab Input [f=0009244] Input grabbing is disabled! [f=0009244] Shutdown Widget - Highlight Geos [f=0009244] Shutdown Widget - Local Widgets Config [f=0009244] Shutdown Widget - MinimapEvents [f=0009244] Shutdown Widget - MetalFeatures (new) [f=0009244] Shutdown Widget - Missile Silo Range [f=0009244] Shutdown Widget - Point Tracker [f=0009244] Shutdown Widget - Showeco and Grid Drawer [f=0009244] Shutdown Widget - Stereo3D [f=0009244] Shutdown Widget - Attack AoE [f=0009244] Shutdown Widget - Map Edge Extension [f=0009244] Shutdown Widget - Selection Send [f=0009244] Shutdown Widget - LupsManager [f=0009244] Shutdown Widget - Newton Firezone [f=0009244] Shutdown Widget - Chili Pro Console [f=0009244] Shutdown Widget - Persistent Build Height [f=0009244] Shutdown Widget - Lasso Terraform GUI [f=0009244] Shutdown Widget - Chili Framework [f=0009244] Shutdown Widget - Lups [f=0009244] Shutdown Widget - Custom Markers [f=0009244] Shutdown Widget - Chili Core Selector [f=0009244] Shutdown Widget - Mex Placement Handler [f=0009244] Shutdown Widget - Select Keys [f=0009244] Shutdown Widget - Pause Screen [f=0009244] Shutdown Widget - Layout Handler [f=0009244] Shutdown Widget - Text To Speech Control [f=0009244] End widgetHandler:Shutdown [f=0009244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={475629,61068984} {int,ext,rec}Allocs={14254391,0,0} {chunk,block}Bytes={61068984,0} [f=0009244] [Game::KillLua][1] dtor=0 luaGaia=0x50f0a8a0 [f=0009244] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322499,51131577} {int,ext,rec}Allocs={14254392,0,0} {chunk,block}Bytes={51131577,0} [f=0009244] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322499,51131577} {int,ext,rec}Allocs={14254392,0,0} {chunk,block}Bytes={51131577,0} [f=0009244] [Game::KillLua][2] dtor=0 luaRules=0x513fc6e0 [f=0009244] Start gadgetHandler:Shutdown [f=0009244] Shutdown - StartSetup [f=0009244] Shutdown - UnitMorph [f=0009244] Shutdown - Carrier Drones [f=0009244] Shutdown - LupsNanoSpray [f=0009244] Shutdown - Missile Silo Controller [f=0009244] Shutdown - Modular Comm Info [f=0009244] Shutdown - Terrain Texture Handler [f=0009244] Shutdown - UnitCloakShield [f=0009244] Shutdown - Starlight Handler [f=0009244] End gadgetHandler:Shutdown [f=0009244] Start gadgetHandler:Shutdown [f=0009244] Shutdown - Save/Load [f=0009244] Shutdown - Teleport Throw [f=0009244] Shutdown - UnitMorph [f=0009244] Shutdown - Modular Comm Info [f=0009244] Shutdown - Retreat Command [f=0009244] Shutdown - Shockwaves [f=0009244] Shutdown - UnitCloakShield [f=0009244] Shutdown - Lups Cloak FX [f=0009244] Shutdown - Lups [f=0009244] Shutdown - Lups Shield [f=0009244] End gadgetHandler:Shutdown [f=0009244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14254430,0,0} {chunk,block}Bytes={0,0} [f=0009244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14254430,0,0} {chunk,block}Bytes={0,0} [f=0009244] [Game::KillLua][4] dtor=0 [f=0009244] [Game::~CGame][1] [f=0009244] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009244] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009244] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009244] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009244] [Game::KillLua][4] dtor=1 [f=0009244] [Game::KillMisc][1] [f=0009244] [Game::KillMisc][2] [f=0009244] [Game::KillMisc][3] [f=0009244] [Game::KillRendering][1] [f=0009244] [3DOParser::Kill] allocated 1 pieces [f=0009244] [S3OParser::Kill] allocated 200 pieces [f=0009244] [AssParser::Kill] allocated 0 pieces [f=0009244] [Game::KillInterface][1] [f=0009244] [Game::KillInterface][2] [f=0009244] [Game::KillSimulation][1] [f=0009244] [Game::KillSimulation][2] [f=0009244] [CCollisionHandler] dis-/continuous tests: 0/2189346 [f=0009244] [Game::KillSimulation][3] [f=0009244] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009244] [~CPathCache(24x16)] cacheHits=14 hitPercentage=20% numHashColls=0 maxCacheSize=11 [f=0009244] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009244] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009244] [LosHandler::Kill] raycast instance cache-{hits,misses}={1982,5681}; shared=2%; cached=24% [f=0009244] [Game::KillSimulation][4] [f=0009244] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009244] [Game::~CGame][2] [f=0009244] [Game::~CGame][3] [f=0009244] [SpringApp::Kill][3] [f=0009244] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 99465 bytes sent 139593 bytes recv'd [f=0009244] [SpringApp::Kill][4] font=0x44ce3aa0 [f=0009244] [SpringApp::Kill][5] [f=0009244] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44d524f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2060ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=27ms file="unitpics/levelterra.png" indx=6513 inflSize=0kb readTime=21ms file="luarules/utilities/istargetreachable.lua" indx=1924 inflSize=1kb readTime=20ms file="luaui/configs/unit_marker.lua" indx=2960 inflSize=1kb readTime=19ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=15ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=14ms file="bitmaps/cc/brightblueexplo.tga" indx=412 inflSize=64kb readTime=12ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=12ms file="luaui/widgets/mission_results.lua" indx=4749 inflSize=1kb readTime=11ms file="luaui/widgets/gfx_lups_smokesignal.lua" indx=4616 inflSize=3kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29952983 bytes cached in 2777 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44e8f000) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dba260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d609c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f444001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]