[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pH64yvbMkY/springsettings.1154406.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d6001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1061 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154406/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44de9410] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44de9410] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 480ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 549ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154406/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (456ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154406/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fea6e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ce03ee60bf7e2072d8985c7152e76435 [f=-000001] Connection attempt from shepp [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: shepp changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Swarmed [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Swarmed changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Swarmed" string="[Game::Load][lua{Rules,Gaia}={00000000647539a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shepp" string="[Game::Load][lua{Rules,Gaia}={000000005bf9db70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [1543,272.998779,1003]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6578,272.994995,6925]: 1 finished unit Strike Commander [f=0000000] [0] Swarmed, team: 0, elo:1489, userid: 538149 [f=0000000] [0] shepp, team: 1, elo:1500, userid: 528357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1528,272.993896,1168]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000420] [420] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000459] [459] Event [1528,272.993896,1177.59998]: 0 finished unit Conjurer [f=0000480] [480] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0000739] [739] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0000856] [856] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0001109] [1109] Event [6536,272.993896,7064]: 1 finished unit Solar Collector [f=0001120] [1120] Event [1736,272.993896,984]: 0 finished unit Solar Collector [f=0001335] [1335] Event [1736,272.993896,904]: 0 finished unit Solar Collector [f=0001470] [1470] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0001624] [1624] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0001713] [1713] Event [1736,272.993896,824]: 0 finished unit Solar Collector [f=0001827] [1827] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0001829] [1829] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0001975] [1975] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002047] [2047] Event [6616,272.993896,7064]: 1 finished unit Solar Collector [f=0002126] [2126] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002299] [2299] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002472] [2472] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002504] [2504] Event [6480,272.993896,6912]: 1 finished unit Lotus [f=0002645] [2645] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002797] [2797] Event [6384,272.993896,7072]: 1 finished unit Lotus [f=0002819] [2819] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0002991] [2991] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0003212] [3212] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0003527] [3527] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0003607] [3607] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0003633] [3633] Event [6456,272.993896,7128]: 1 finished unit Stardust [f=0003823] [3823] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0004094] [4094] Event [6688,272.993896,7088]: 1 finished unit Lotus [f=0004189] [4189] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0004198] [4198] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0004356] [4356] Event [1096,133.388184,2760]: 0 finished unit Wind/Tidal Generator [f=0004365] [4365] Event [6376,272.993896,7168]: 1 finished unit Cloakbot Factory [f=0004507] [4507] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0004516] [4516] Event [1096,133.388184,2680]: 0 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [1096,133.388184,2600]: 0 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [1112,133.388184,2520]: 0 finished unit Wind/Tidal Generator [f=0004828] [4828] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0004962] [4962] Event [1112,133.388184,2440]: 0 finished unit Wind/Tidal Generator [f=0005118] [5118] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0005140] [5140] Event [1112,133.388184,2360]: 0 finished unit Wind/Tidal Generator [f=0005144] [5144] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0005330] [5330] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0005424] [5424] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0005537] [5537] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0005710] [5710] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0005735] [5735] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0005819] [5819] Event [6624,272.993896,6896]: 1 finished unit Lotus [f=0005943] [5943] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0005993] [5993] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0006140] [6140] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0006282] [6282] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0006348] [6348] Event [1528,272.993896,1177.59998]: 0 finished unit Ronin [f=0006567] [6567] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0006815] [6815] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0006853] [6853] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0006885] [6885] Event [6560,244.630859,6384]: 1 finished unit Picket [f=0007135] [7135] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0007262] [7262] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0007421] [7421] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0007706] [7706] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0007712] [7712] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0007785] [7785] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0007992] [7992] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0008162] [8162] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0008277] [8277] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0008280] [8280] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0008562] [8562] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0008613] [8613] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0008848] [8848] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0009062] [9062] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0009131] [9131] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Ronin [f=0009341] [9341] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0009393] [9393] Event [1528,272.993896,1177.59998]: 0 finished unit Gremlin [f=0009548] [9548] Event [6597.74658,141.643524,6137.10449]: 0 lost unit Glaive [f=0009552] [9552] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0009762] [9762] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0009794] [9794] Event [6936,237.855957,6440]: 1 finished unit Stinger [f=0009834] [9834] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0009972] [9972] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0010182] [10182] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0010278] [10278] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0010392] [10392] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0010603] [10603] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0010728] [10728] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0010813] [10813] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0011014] [11014] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0011186] [11186] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0011265] [11265] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0011594] [11594] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0011642] [11642] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0011924] [11924] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0012047] [12047] Event [3792,32.9975586,3456]: 0 finished unit Tank Foundry [f=0012093] [12093] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0012255] [12255] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0012551] [12551] Event [1528,272.993896,1177.59998]: 0 finished unit Reaver [f=0012585] [12585] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0012921] [12921] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0013278] [13278] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0013404] [13404] Event [1528,272.993896,1177.59998]: 0 finished unit Knight [f=0013634] [13634] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0013881] [13881] Event [6248,272.993896,7176]: 1 finished unit Shieldbot Factory [f=0013956] [13956] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0014163] [14163] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0014365] [14365] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Glaive [f=0014554] [14554] Event [1528,272.993896,1177.59998]: 0 finished unit Knight [f=0014844] [14844] Event [3792,34.3175583,3484]: 0 finished unit Emissary [f=0015035] [15035] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0015243] [15243] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0015246] [15246] Event [4896,32.9975586,4512]: 0 finished unit Advanced Radar [f=0015891] [15891] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0016138] [16138] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0016528] [16528] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0016938] [16938] Event [6560,244.630859,6384]: 1 lost unit Picket [f=0017002] [17002] Event [3792,34.3175583,3484]: 0 finished unit Emissary [f=0017089] [17089] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0017744] [17744] Event [6832,272.993896,6816]: 1 finished unit Newton [f=0017792] [17792] Event [6756.15137,175.113602,6199.55615]: 1 lost unit Ronin [f=0018027] [18027] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0018075] [18075] Event [6016,133.388184,5568]: 0 finished unit Cornea [f=0018228] [18228] Event [6639.12451,264.062622,6498.11719]: 1 lost unit Ronin [f=0018679] [18679] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0018679] [18679] Event [7086.16797,133.388184,5588.62451]: 1 lost unit Glaive [f=0018686] [18686] Event [7074.6665,133.357697,5595.37744]: 1 lost unit Glaive [f=0018687] [18687] Event [7092.40283,133.337219,5578.78271]: 1 lost unit Glaive [f=0018700] [18700] Event [6120,133.388184,5528]: 0 finished unit Stardust [f=0018707] [18707] Event [7050.25391,133.388184,5577.46484]: 1 lost unit Glaive [f=0018721] [18721] Event [7060.12305,133.388184,5532.25732]: 1 lost unit Glaive [f=0018739] [18739] Event [7085.55762,133.069748,5581.46631]: 1 lost unit Glaive [f=0018751] [18751] Event [7039.6748,133.388184,5674.21436]: 1 lost unit Glaive [f=0018931] [18931] Event [6745.89648,260.758789,6491.39893]: 1 lost unit Ronin [f=0019105] [19105] Event [3792,34.3175583,3484]: 0 finished unit Emissary [f=0019134] [19134] Event [6758.58301,251.517792,6440.57373]: 1 lost unit Ronin [f=0019134] [19134] Event [6783.65283,249.892471,6440.33447]: 1 lost unit Ronin [f=0019142] [19142] Event [6734.31543,255.64653,6453.5127]: 1 lost unit Ronin [f=0019276] [19276] Event [6733.50635,153.211075,6119.88037]: 1 lost unit Glaive [f=0019305] [19305] Event [6739.67676,148.771774,6097.40674]: 1 lost unit Glaive [f=0019342] [19342] Event [6672.11719,133.479401,5922.51611]: 1 lost unit Glaive [f=0019385] [19385] Event [6543.12354,133.388184,5896.93945]: 1 lost unit Glaive [f=0019395] [19395] Event [6427.82275,133.388184,5821.34473]: 1 lost unit Glaive [f=0019412] [19412] Event [6555.10596,133.429657,5910.40234]: 1 lost unit Glaive [f=0019423] [19423] Event [6547.8457,133.169388,5904.91162]: 1 lost unit Glaive [f=0019471] [19471] Event [6581.1792,133.390915,5982.85498]: 1 lost unit Ronin [f=0019478] [19478] Event [6615.11719,133.42041,5947.28418]: 1 lost unit Ronin [f=0019484] [19484] Event [6557.43701,133.258011,5987.03076]: 1 lost unit Ronin [f=0019489] [19489] Event [6608.71826,133.452774,5970.64307]: 1 lost unit Ronin [f=0019500] [19500] Event [6631.85059,133.390549,5927.41748]: 1 lost unit Ronin [f=0019505] [19505] Event [6629.74756,133.223129,5944.73682]: 1 lost unit Ronin [f=0019527] [19527] Event [6774.37939,137.695938,5996.74023]: 1 lost unit Ronin [f=0019552] [19552] Event [6657.35938,133.487671,5905.09229]: 0 lost unit Reaver [f=0019567] [19567] Event [6781.90625,142.249939,6057.41992]: 1 lost unit Reaver [f=0019587] [19587] Event [6634.52637,132.903,5949.28711]: 0 lost unit Reaver [f=0019593] [19593] Event [6805.61914,140.513046,6035.15186]: 1 lost unit Reaver [f=0019596] [19596] Event [6734.80078,134.126678,5921.40527]: 0 lost unit Reaver [f=0019611] [19611] Event [6747.24951,142.43869,6055.27734]: 1 lost unit Reaver [f=0019634] [19634] Event [6752.5835,145.756989,6088.18213]: 1 lost unit Reaver [f=0019770] [19770] Event [6528,257.393311,6432]: 1 lost unit Aegis [f=0019801] [19801] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0019876] [19876] Event [6859.04395,181.299896,6243.00391]: 0 lost unit Reaver [f=0019919] [19919] Event [6936,237.855957,6440]: 1 lost unit Stinger [f=0019962] [19962] Event [1528,272.993896,1177.59998]: 0 finished unit Gremlin [f=0019969] [19969] Event [6680,269.905518,6584]: 1 lost unit Desolator [f=0019977] [19977] Event [6461.61621,268.994751,6522.83447]: 1 lost unit Convict [f=0019995] [19995] Event [6640.8335,245.066223,6397.72168]: 0 lost unit Reaver [f=0019999] [19999] Event [6757.31885,269.35144,6591.7417]: 1 lost unit Convict [f=0020015] [20015] Event [6841.37305,188.458344,6259.23877]: 0 lost unit Reaver [f=0020032] [20032] Event [6967.8291,259.106506,6547.46582]: 1 lost unit Reaver [f=0020112] [20112] Event [6531.64014,271.142365,6611.38867]: 0 lost unit Glaive [f=0020119] [20119] Event [6657.24805,272.782745,6697.57129]: 0 lost unit Glaive [f=0020130] [20130] Event [6446.21729,273.292969,6620.81543]: 0 lost unit Glaive [f=0020165] [20165] Event [6630.23193,272.993896,6749.34375]: 0 lost unit Glaive [f=0020168] [20168] Event [6731.21729,226.590637,6318.5791]: 0 lost unit Reaver [f=0020181] [20181] Event [6442.9082,272.987793,6691.13135]: 0 lost unit Glaive [f=0020184] [20184] Event [6711.28467,270.173126,6600.40137]: 0 lost unit Reaver [f=0020193] [20193] Event [6638.06689,272.85849,6749.24805]: 0 lost unit Glaive [f=0020194] [20194] Event [6800.01123,234.331833,6374.34033]: 0 lost unit Reaver [f=0020195] [20195] Event [6832,272.993896,6816]: 1 lost unit Newton [f=0020216] [20216] Event [6780.51318,268.126404,6579.79639]: 0 lost unit Reaver [f=0020219] [20219] Event [6689.57568,273.280182,6789.26367]: 0 lost unit Glaive [f=0020224] [20224] Event [6789.33545,271.972473,6768.38965]: 1 lost unit Reaver [f=0020231] [20231] Event [6685.89063,273.250366,6772.50781]: 0 lost unit Glaive [f=0020259] [20259] Event [6642.87646,272.996582,6799.27148]: 0 lost unit Glaive [f=0020305] [20305] Event [6624,272.993896,6896]: 1 lost unit Lotus [f=0020313] [20313] Event [6711.41455,271.625061,6656.10059]: 0 lost unit Reaver [f=0020365] [20365] Event [6696.39209,270.862823,6616.47656]: 0 lost unit Reaver [f=0020392] [20392] Event [6480,272.993896,6912]: 1 lost unit Lotus [f=0020445] [20445] Event [6600,272.993896,6984]: 1 lost unit Metal Extractor [f=0020458] [20458] Event [6638.62793,273.089417,6817.43604]: 0 lost unit Reaver [f=0020481] [20481] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0020524] [20524] Event [6664.05176,273.233734,6816.3418]: 0 lost unit Knight [f=0020525] [20525] Event [1528,272.993896,1177.59998]: 0 finished unit Sling [f=0020550] [20550] Event [6595.6543,272.940857,6700.76318]: 0 lost unit Ronin [f=0020619] [20619] Event [6625.65234,273.128052,6786.8999]: 0 lost unit Ronin [f=0020626] [20626] Event [6755.36475,272.312042,6805.95996]: 0 lost unit Ronin [f=0020635] [20635] Event [6699.20313,272.975922,6714.45264]: 0 lost unit Ronin [f=0020650] [20650] Event [6680.74707,273.000854,6771.18066]: 0 lost unit Ronin [f=0020652] [20652] Event [6699.49854,273.309418,6745.5083]: 0 lost unit Ronin [f=0020667] [20667] Event [6749.12598,272.828278,6708.49805]: 0 lost unit Ronin [f=0020672] [20672] Event [6776.39307,271.924408,6838.79443]: 1 lost unit Glaive [f=0020712] [20712] Event [6688,272.993896,7088]: 1 lost unit Lotus [f=0020721] [20721] Event [6616,272.966797,7064]: 1 lost unit Solar Collector [f=0020804] [20804] Event [6676.6958,264.414551,6527.26465]: 1 lost unit Glaive [f=0020874] [20874] Event [6672.64893,253.470688,6434.2832]: 1 lost unit Glaive [f=0020940] [20940] Event [6756.89209,214.045715,6309.25439]: 1 lost unit Glaive [f=0021131] [21131] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0021397] [21397] Event [6369.15625,248.935791,6274.0542]: 1 lost unit Ronin [f=0021693] [21693] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0022100] [22100] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0022207] [22207] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0022590] [22590] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0022716] [22716] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0022989] [22989] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0023292] [23292] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0023764] [23764] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0023917] [23917] Event [6600.41211,273.355499,6751.03613]: 1 lost unit Reaver [f=0024184] [24184] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0024479] [24479] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0025470] [25470] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0026314] [26314] Event [1256,272.993896,1128]: 0 finished unit Solar Collector [f=0026643] [26643] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0027064] [27064] Event [1256,272.993896,1256]: 0 finished unit Solar Collector [f=0027333] [27333] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0027446] [27446] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0027525] [27525] Event [1256,272.56665,1336]: 0 finished unit Solar Collector [f=0027901] [27901] Event [6008,133.388184,5720]: 0 finished unit Solar Collector [f=0028013] [28013] Event [1256,271.571777,1416]: 0 finished unit Solar Collector [f=0028115] [28115] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0028389] [28389] Event [6000,133.388184,5856]: 0 finished unit Radar Tower [f=0028472] [28472] Event [1256,269.466064,1496]: 0 finished unit Solar Collector [f=0028549] [28549] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0028870] [28870] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0028952] [28952] Event [3792,34.3175583,3484]: 0 finished unit Emissary [f=0028955] [28955] Event [1272,263.795898,1576]: 0 finished unit Solar Collector [f=0029072] [29072] Event [6424,133.161743,5816]: 0 lost unit Stardust [f=0029083] [29083] Event [6464.7124,133.388184,5865.13037]: 1 lost unit Glaive [f=0029155] [29155] Event [5880,132.887695,5288]: 0 finished unit Solar Collector [f=0029162] [29162] Event [6392.08398,133.206635,5916.78662]: 1 lost unit Glaive [f=0029219] [29219] Event [6469.05615,133.246567,5872.04688]: 0 lost unit Glaive [f=0029238] [29238] Event [6335.12695,132.87941,5922.44043]: 0 lost unit Glaive [f=0029260] [29260] Event [6397.23779,133.388184,5815.5249]: 0 lost unit Glaive [f=0029267] [29267] Event [6443.74756,133.392181,5824.83398]: 0 lost unit Glaive [f=0029270] [29270] Event [6530.14307,133.396484,5954.90186]: 1 lost unit Ronin [f=0029282] [29282] Event [6449.28027,133.358215,5908.27588]: 0 lost unit Glaive [f=0029335] [29335] Event [6248.01855,272.993896,7164]: 1 finished unit Convict [f=0029383] [29383] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0029420] [29420] Event [6512,272.993896,7336]: 1 finished unit Airplane Plant [f=0029420] [29420] Event [6391.07373,133.388184,5780.82568]: 1 lost unit Reaver [f=0029438] [29438] Event [6351.54346,133.388184,5799.14844]: 1 lost unit Reaver [f=0029443] [29443] Event [1272,251.546143,1656]: 0 finished unit Solar Collector [f=0029476] [29476] Event [6295.85352,133.388184,5822.53955]: 1 lost unit Reaver [f=0029491] [29491] Event [6269.84668,133.388184,5747.28076]: 1 lost unit Reaver [f=0029511] [29511] Event [6289.43896,133.419296,5741.11328]: 1 lost unit Reaver [f=0029606] [29606] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0029861] [29861] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0029904] [29904] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0029970] [29970] Event [6412.55273,133.066986,5900.54639]: 1 lost unit Strike Commander [f=0030116] [30116] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0030326] [30326] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0030536] [30536] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0030746] [30746] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0030875] [30875] Event [6376.01465,272.993896,7158.3999]: 1 finished unit Reaver [f=0030956] [30956] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0031114] [31114] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0031167] [31167] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0031377] [31377] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0031587] [31587] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0031639] [31639] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0031798] [31798] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0031861] [31861] Event [6412.20117,133.477982,5720.58008]: 1 lost unit Reaver [f=0032008] [32008] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0032164] [32164] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0032175] just kill me dude [f=0032218] [32218] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0032426] [32426] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0032638] [32638] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0032802] Player shepp left the game: normal quit [f=0032802] [32802] Event [undefined]: shepp quit [f=0032892] Swarmed has forced a win due to dropped opposition. [f=0032892] game_message: shepp has been destroyed! [f=0032892] [32892] Event [undefined]: shepp resigned [f=0032892] game_message: Swarmed wins! [f=0032892] Submitting stats [f=0032892] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032892] Part| Total Time|Time of the last 0.5s [f=0032892] Draw 34522.77ms 21.96% [f=0032892] Lua::Callins::Synced 16784.92ms 11.86% [f=0032892] Lua::Callins::Unsynced 36432.33ms 23.73% [f=0032892] Lua::CollectGarbage::Synced 554.76ms 0.10% [f=0032892] Lua::CollectGarbage::Unsynced 1369.22ms 0.20% [f=0032892] Misc::Profiler::AddTime 132.88ms 0.00% [f=0032892] Sim 86271.29ms 63.73% [f=0032892] [32892] Received game_message: shepp has been destroyed! [f=0032892] [32892] Received game_message: Swarmed wins! [f=0032893] [32893] Game End Stats Header: 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Values: 73,3620,11260,3620,11260,434.912872,362.200104,434.912872,362.200104,0,0,0,0,0,0,0,0,793.564331,4634.27832,793.564331,4634.27832,4250.87598,9331.08789,4250.87598,9331.08789,310,220,310,220,4,46.2283134,4,46.2283134,0,2150,0,2150,6,19.0082741,6,19.0082741,0,5690,0,5690,4014.59985,8088.49805,4014.59985,8088.49805,3310,3200,3310,3200,8368.49805,5119.93262,8368.49805,5119.93262,179.999588,8.00000095,179.999588,8.00000095,9687.76465,6555.20264,9687.76465,6555.20264 [f=0032893] [32893] Game End Stats Values: 74,3620,11390,3620,11390,434.912872,364.147675,434.912872,364.147675,0,0,0,0,0,0,0,0,823.564331,4634.27832,823.564331,4634.27832,4250.87598,9331.08789,4250.87598,9331.08789,310,220,310,220,4,45.3483849,4,45.3483849,0,2150,0,2150,6,19.1298409,6,19.1298409,0,5820,0,5820,4014.59985,8088.49805,4014.59985,8088.49805,3310,3200,3310,3200,8368.49805,5119.93262,8368.49805,5119.93262,179.999588,8.00000095,179.999588,8.00000095,9687.76465,6555.20264,9687.76465,6555.20264 [f=0032893] [32893] Game End Stats Values: 75,3620,11390,3620,11390,434.912872,364.689636,434.912872,364.689636,0,0,0,0,0,0,0,0,827.564331,4634.27832,827.564331,4634.27832,4250.87598,9331.08789,4250.87598,9331.08789,310,220,310,220,4,40.0434723,4,40.0434723,0,2150,0,2150,6,19.2709675,6,19.2709675,0,5820,0,5820,4014.59985,8088.49805,4014.59985,8088.49805,3310,3200,3310,3200,8368.49805,5119.93262,8368.49805,5119.93262,179.999588,8.00000095,179.999588,8.00000095,9687.76465,6555.20264,9687.76465,6555.20264 [f=0032904] [32904] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0033161] [33161] Event [5880,133.388184,5840]: 0 finished unit Cloakbot Factory [f=0033183] [33183] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0033202] No clients connected, shutting down server [f=0033202] Server shutdown [f=0033202] [33202] all players disconnected [f=0033262] [33262] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0033389] [33389] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0033596] [33596] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0033806] [33806] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0033807] [33807] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0034016] [34016] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0034227] [34227] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0034338] [34338] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0034437] [34437] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0034647] [34647] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0034857] [34857] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0034863] [34863] Event [3792,34.3175583,3484]: 0 finished unit Kodachi [f=0035067] [35067] Event [1528,272.993896,1177.59998]: 0 finished unit Glaive [f=0035176] Autoquit sending quit command. [f=0035176] [QuitAction] user exited to system [f=0035176] [SpringApp::Kill][1] fromRun=1 [f=0035176] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0035176] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035176] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035176] [ThreadPool::SetThreadCount][2] workers=0 [f=0035176] [SpringApp::Kill][2] [f=0035176] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0035176] [Game::KillLua][3] dtor=0 luaUI=0x5a033300 [f=0035176] Start widgetHandler:Shutdown [f=0035176] Shutdown - SaveOrderList Complete [f=0035176] Writing last game win data [f=0035176] Shutdown - SaveConfigData Complete [f=0035176] Shutdown Widget - Save/Load API [f=0035176] Shutdown Widget - Chili Highlight [f=0035176] Shutdown Widget - Draw After Chili [f=0035176] Shutdown Widget - EPIC Menu [f=0035176] Shutdown Widget - Chili Widget Selector [f=0035176] Shutdown Widget - Chili Minimap [f=0035176] Shutdown Widget - Local Team Colors [f=0035176] Shutdown Widget - Display Keys 2 [f=0035176] Shutdown Widget - Save Game Menu [f=0035176] Shutdown Widget - Unit Icons [f=0035176] Shutdown Widget - Noises [f=0035176] Shutdown Widget - HealthBars [f=0035176] Shutdown Widget - Win Counter [f=0035176] Shutdown Widget - BuildETA [f=0035176] Shutdown Widget - SpringRTS Replay Stats [f=0035176] Shutdown Widget - Modular Comm Info [f=0035176] Shutdown Widget - Stereo3D [f=0035176] Shutdown Widget - Showeco and Grid Drawer [f=0035176] Shutdown Widget - Point Tracker [f=0035176] Shutdown Widget - Missile Silo Range [f=0035176] Shutdown Widget - MetalFeatures (new) [f=0035176] Shutdown Widget - MinimapEvents [f=0035176] Shutdown Widget - Local Widgets Config [f=0035176] Shutdown Widget - Highlight Geos [f=0035176] Shutdown Widget - Grab Input [f=0035176] Input grabbing is disabled! [f=0035176] Shutdown Widget - Defense Range Zero-K [f=0035176] Shutdown Widget - Darkening [f=0035176] Shutdown Widget - Context Menu [f=0035176] Shutdown Widget - Chili Spectator Panels [f=0035176] Shutdown Widget - Chili Selections & CursorTip v2 [f=0035176] Shutdown Widget - Chili Nuke Warning [f=0035176] Shutdown Widget - Chili EndGame Window [f=0035176] Shutdown Widget - Chili Economy Panel Default [f=0035176] Shutdown Widget - CameraShake [f=0035176] Shutdown Widget - State Reverse and Latency [f=0035176] Shutdown Widget - Music Player v2 [f=0035176] Shutdown Widget - Attack AoE [f=0035176] Shutdown Widget - Map Edge Extension [f=0035176] Shutdown Widget - Selection Send [f=0035176] Shutdown Widget - LupsManager [f=0035176] Shutdown Widget - Newton Firezone [f=0035176] Shutdown Widget - Chili Pro Console [f=0035176] Shutdown Widget - Persistent Build Height [f=0035176] Shutdown Widget - Lasso Terraform GUI [f=0035176] Shutdown Widget - Lups [f=0035176] Shutdown Widget - Chili Framework [f=0035176] Shutdown Widget - Mex Placement Handler [f=0035176] Shutdown Widget - Chili Core Selector [f=0035176] Shutdown Widget - Custom Markers [f=0035176] Shutdown Widget - Select Keys [f=0035176] Shutdown Widget - Pause Screen [f=0035176] Shutdown Widget - Text To Speech Control [f=0035176] Shutdown Widget - Layout Handler [f=0035176] End widgetHandler:Shutdown [f=0035176] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={396446,57585557} {int,ext,rec}Allocs={17509232,0,0} {chunk,block}Bytes={57585557,0} [f=0035176] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0035176] [Game::KillLua][2] dtor=0 luaRules=0x51fea6e0 [f=0035176] Start gadgetHandler:Shutdown [f=0035176] Shutdown - StartSetup [f=0035176] Shutdown - UnitMorph [f=0035176] Shutdown - Carrier Drones [f=0035176] Shutdown - LupsNanoSpray [f=0035176] Shutdown - Missile Silo Controller [f=0035176] Shutdown - Modular Comm Info [f=0035176] Shutdown - Terrain Texture Handler [f=0035176] Shutdown - UnitCloakShield [f=0035176] Shutdown - Starlight Handler [f=0035176] End gadgetHandler:Shutdown [f=0035176] Start gadgetHandler:Shutdown [f=0035176] Shutdown - Save/Load [f=0035176] Shutdown - Teleport Throw [f=0035176] Shutdown - UnitMorph [f=0035176] Shutdown - Modular Comm Info [f=0035176] Shutdown - Retreat Command [f=0035176] Shutdown - Shockwaves [f=0035176] Shutdown - UnitCloakShield [f=0035176] Shutdown - Lups Cloak FX [f=0035176] Shutdown - Lups [f=0035176] Shutdown - Lups Shield [f=0035176] End gadgetHandler:Shutdown [f=0035176] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17509528,0,0} {chunk,block}Bytes={0,0} [f=0035176] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17509528,0,0} {chunk,block}Bytes={0,0} [f=0035176] [Game::KillLua][4] dtor=0 [f=0035176] [Game::~CGame][1] [f=0035176] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0035176] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0035176] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0035176] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0035176] [Game::KillLua][4] dtor=1 [f=0035176] [Game::KillMisc][1] [f=0035176] [Game::KillMisc][2] [f=0035176] [Game::KillMisc][3] [f=0035176] [Game::KillRendering][1] [f=0035176] [3DOParser::Kill] allocated 12 pieces [f=0035176] [S3OParser::Kill] allocated 524 pieces [f=0035176] [AssParser::Kill] allocated 51 pieces [f=0035176] [Game::KillInterface][1] [f=0035176] [Game::KillInterface][2] [f=0035176] [Game::KillSimulation][1] [f=0035176] [Game::KillSimulation][2] [f=0035176] [CCollisionHandler] dis-/continuous tests: 0/437620 [f=0035176] [Game::KillSimulation][3] [f=0035176] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035176] [~CPathCache(32x32)] cacheHits=113 hitPercentage=35% numHashColls=0 maxCacheSize=21 [f=0035176] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035176] [~CPathCache(64x64)] cacheHits=186 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0035176] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035176] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035176] [LosHandler::Kill] raycast instance cache-{hits,misses}={23974,16243}; shared=4%; cached=55% [f=0035176] [Game::KillSimulation][4] [f=0035176] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0035176] [Game::~CGame][2] [f=0035176] [Game::~CGame][3] [f=0035176] [SpringApp::Kill][3] [f=0035176] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 369323 bytes sent 277069 bytes recv'd [f=0035176] [SpringApp::Kill][4] font=0x44d23aa0 [f=0035176] [SpringApp::Kill][5] [f=0035176] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44d92d90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2097ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=40ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=29ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_6.tga" indx=435 inflSize=18kb readTime=17ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=15ms file="objects3d/corhlt_d.s3o" indx=5090 inflSize=100kb readTime=13ms file="bitmaps/pd/splashbase.tga" indx=569 inflSize=64kb readTime=11ms file="luaui/widgets/gui_ingame_guide.lua" indx=4692 inflSize=5kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 42354070 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x44e759f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e92210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44de55c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d6001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]