[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.80qEvoQYWJ/springsettings.1154181.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc04401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1130 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154181/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c5d1f0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c5d1f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154181/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154181/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x589ddf20,0x58eabf80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cdb4ed60d0b08fe4df6f0ee05fc8eb57 [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000110cb37e0,000000007908ea90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x74876e90,0x534eb580}]" [f=-000001] Allies: I choose: Seige! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [756,241.497192,1880]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5323,241.498779,2083]: 1 finished unit Guardian Commander [f=0000000] [0] Amnykon, team: 1, elo:2517, userid: 209059 [f=0000000] [0] PRO_Clopse, team: 0, elo:2370, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [912,241.492462,1856]: 0 finished unit Rover Assembly [f=0000013] [13] Event [5248,241.494751,2176]: 1 finished unit Hovercraft Platform [f=0000270] [270] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000503] [503] Event [5280,241.485596,2176]: 1 finished unit Quill [f=0000511] [511] Event [5320,241.485596,1976]: 1 finished unit Solar Collector [f=0000568] [568] Event [929.99231,241.485596,1855.97034]: 0 finished unit Mason [f=0000689] [689] Event [5105.78369,318.49054,2059.48022]: 1 finished unit Firefly [f=0000715] [715] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000753] [753] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0001258] [1258] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001315] [1315] Event [424,241.494751,1608]: 0 finished unit Solar Collector [f=0001422] [1422] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0001503] [1503] Event [616,241.339111,1992]: 0 finished unit Solar Collector [f=0001612] [1612] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0001682] [1682] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0001819] [1819] Event [5576,238.043213,2296]: 1 finished unit Solar Collector [f=0001972] [1972] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0002092] [2092] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0002159] [2159] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0002214] [2214] Event [688,241.45813,2016]: 0 finished unit Lotus [f=0002274] [2274] Event [5624,240.95459,2216]: 1 finished unit Solar Collector [f=0002308] [2308] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0002556] [2556] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0002638] [2638] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0002679] [2679] Event [648,241.439819,1880]: 0 finished unit Solar Collector [f=0002796] [2796] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0003078] [3078] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0003079] [3079] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0003121] [3121] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0003223] [3223] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0003340] [3340] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0003497] [3497] Event [736,241.485596,1872]: 0 finished unit Radar Tower [f=0003604] [3604] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0003631] [3631] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0003659] [3659] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0003775] [3775] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0003788] [3788] Event [5896,241.494751,3016]: 1 finished unit Solar Collector [f=0003830] [3830] Event [4214.45068,241.564087,1917.77661]: 1 lost unit Dagger [f=0003856] [3856] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0003862] [3862] Event [4092.67554,241.485596,2007.39209]: 1 lost unit Dagger [f=0003873] [3873] Event [3878.23389,241.485596,2019.14868]: 0 lost unit Scorcher [f=0003925] [3925] Event [3809.86206,241.485596,2073.53564]: 1 lost unit Dagger [f=0003944] [3944] Event [3763.68359,241.47644,2115.01343]: 1 lost unit Dagger [f=0003944] [3944] Event [3743.51465,241.485596,2090.47827]: 1 lost unit Dagger [f=0003974] [3974] Event [3610.82666,241.492813,2086.8645]: 1 lost unit Dagger [f=0003999] [3999] Event [3522.08521,241.494751,2097.84961]: 1 lost unit Dagger [f=0004016] [4016] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0004046] [4046] Event [3411.37988,241.48204,2131.10889]: 1 lost unit Dagger [f=0004111] [4111] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0004175] [4175] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0004194] [4194] Event [1088,241.485596,400]: 0 finished unit Lotus [f=0004232] [4232] Event [5944,241.494751,2936]: 1 finished unit Solar Collector [f=0004330] [4330] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0004376] [4376] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0004400] [4400] Event [3077.0603,329.985687,2884.65845]: 1 lost unit Firefly [f=0004631] [4631] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0004709] [4709] Event [1902.56519,318.494751,2910.78076]: 1 finished unit Firefly [f=0004712] [4712] Event [2275.48804,241.494751,2979.52612]: 0 lost unit Scorcher [f=0004734] [4734] Event [2345.54736,241.485596,2901.90381]: 1 lost unit Dagger [f=0004761] [4761] Event [2087.1626,241.494751,2937.76489]: 0 lost unit Scorcher [f=0004790] [4790] Event [1887.01709,241.494751,2892.14648]: 0 lost unit Scorcher [f=0004861] [4861] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0004876] [4876] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0004877] [4877] Event [1016,241.156006,376]: 0 finished unit Stardust [f=0004895] [4895] Event [2002.83899,241.494751,3026.104]: 0 lost unit Scorcher [f=0004947] [4947] Event [2088.13867,241.494751,3010.96777]: 1 lost unit Guardian Commander [f=0004947] [4947] Event [2110.31348,241.494751,2999.66187]: 0 lost unit Scorcher [f=0004949] [4949] Event [1987.13464,328.940277,2983.46216]: 1 lost unit Firefly [f=0005152] [5152] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0005213] [5213] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0005421] [5421] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0005500] [5500] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0005688] [5688] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0005726] [5726] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0005783] [5783] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0005962] [5962] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0006193] [6193] Event [1624,233.859253,152]: 0 finished unit Solar Collector [f=0006233] [6233] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0006324] [6324] Event [1614.31116,241.410583,2264.07373]: 1 lost unit Dagger [f=0006381] [6381] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0006418] [6418] Event [1310.90759,240.46637,2155.78735]: 0 lost unit Scorcher [f=0006431] [6431] Event [5864,241.009521,3944]: 1 finished unit Solar Collector [f=0006461] [6461] Event [1438.59155,237.573441,2078.8877]: 1 lost unit Dagger [f=0006574] [6574] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0006610] [6610] Event [1976,241.467285,184]: 0 finished unit Solar Collector [f=0006697] [6697] Event [1479.13843,241.485596,2316.7605]: 1 lost unit Dagger [f=0006723] [6723] Event [1408.73511,241.486496,2311.60352]: 1 lost unit Dagger [f=0006767] [6767] Event [1304.39465,241.253311,2235.97632]: 1 lost unit Dagger [f=0006840] [6840] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0006897] [6897] Event [5912,241.357422,3864]: 1 finished unit Solar Collector [f=0006901] [6901] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0006925] [6925] Event [929.99231,242.130692,1855.97034]: 0 lost unit Scorcher [f=0007165] [7165] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0007247] [7247] Event [712,241.485596,1768]: 0 finished unit Stardust [f=0007300] [7300] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0007440] [7440] Event [1260.34521,241.494751,1836.74133]: 0 lost unit Scorcher [f=0007452] [7452] Event [1361.65576,241.366653,1979.98462]: 1 lost unit Dagger [f=0007462] [7462] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0007597] [7597] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0007643] [7643] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0007748] [7748] Event [5280,241.485596,2176]: 1 finished unit Dagger [f=0007751] [7751] Event [undefined]: Amnykon resigned [f=0007751] game_message: Amnykon has been destroyed! [f=0007751] game_message: PRO_Clopse wins! [f=0007751] Submitting stats [f=0007751] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007751] Part| Total Time|Time of the last 0.5s [f=0007751] Draw 8794.70ms 19.80% [f=0007751] Lua::Callins::Synced 3275.12ms 13.20% [f=0007751] Lua::Callins::Unsynced 12668.17ms 28.80% [f=0007751] Lua::CollectGarbage::Synced 140.78ms 0.10% [f=0007751] Lua::CollectGarbage::Unsynced 425.77ms 0.30% [f=0007751] Misc::Profiler::AddTime 33.14ms 0.00% [f=0007751] Sim 16067.28ms 63.50% [f=0007751] [7751] Received game_message: Amnykon has been destroyed! [f=0007751] [7751] Received game_message: PRO_Clopse wins! [f=0007752] [7752] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007752] [7752] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007752] [7752] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.27866602,5.27866602,5.4316659,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 3,2275,2340,2340,2275,0,0.14894439,0.14894439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,9.46666622,8,1275,1275,1275,1275,8.05999851,7.30492878,7.30492878,8.05999851,0,80,80,0,0,0,0,0,1000,985,985,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 4,2345,2430,2430,2345,0,4.93131256,4.93131256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,9.58999825,7.91982412,7.91982412,9.58999825,0,80,80,0,0,0,0,0,1070,1075,1075,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 5,2540,2600,2600,2540,0,7.2685132,7.2685132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,10,10,11.0666666,1275,1275,1275,1275,9.58999825,10.5108137,10.5108137,9.58999825,125,160,160,125,0,0,0,0,1140,1165,1165,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 6,2845,2750,2750,2845,0,8.6374588,8.6374588,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,11.7333336,11.7333336,12,1275,1275,1275,1275,10.2019987,11.9762611,11.9762611,10.2019987,250,240,240,250,0,0,0,0,1230,1235,1235,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 7,3040,2980,2980,3040,0,15.3026848,15.3026848,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,13.7333336,13.7333336,12,1275,1275,1275,1275,11.8849993,12.3293476,12.3293476,11.8849993,375,400,400,375,0,0,0,0,1300,1305,1305,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 8,3130,3240,3240,3130,3.71222997,20.062851,20.062851,3.71222997,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.8666668,14,14,13.8666668,1275,1275,1275,1275,12.2854824,13.7323427,13.7323427,12.2854824,375,480,480,375,0,0,0,0,1390,1485,1485,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 9,3310,3320,3320,3310,5.1728158,21.6961689,21.6961689,5.1728158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,14,14,14,1330,1275,1275,1330,14.2773705,16.430891,16.430891,14.2773705,500,560,560,500,0,0,0,0,1390,1485,1485,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 10,3525,2910,2910,3525,6.35763311,25.4399052,25.4399052,6.35763311,0,0,0,0,0,0,0,0,0,0,0,0,697.098755,281.265594,281.265594,697.098755,90,0,0,90,14,14.9333334,14.9333334,14,1330,1275,1275,1330,15.4829903,17.489584,17.489584,15.4829903,625,80,80,625,730,125,125,730,1480,1555,1555,1480,125,730,730,125,0,0,0,0,286.904755,729.999817,729.999817,286.904755 [f=0007752] [7752] Game End Stats Values: 11,3615,2960,2960,3615,6.35763311,38.0228577,38.0228577,6.35763311,0,0,0,0,0,0,0,0,0,0,0,0,897.098877,314.598969,314.598969,897.098877,180,0,0,180,14,16.9333324,16.9333324,14,1330,1275,1275,1330,16.4750023,15.3248625,15.3248625,16.4750023,625,240,240,625,910,125,125,910,1480,1445,1445,1480,125,910,910,125,0,0,0,0,320.238129,929.999939,929.999939,320.238129 [f=0007752] [7752] Game End Stats Values: 12,3335,1765,1765,3335,6.52821875,47.1413116,47.1413116,6.52821875,0,0,0,0,0,0,0,0,0,0,0,0,2300.59326,725.002075,725.002075,2300.59326,400,0,0,400,14,18,18,14,1330,0,0,1330,16.4863758,12.492898,12.492898,16.4863758,125,320,320,125,2265,750,750,2265,1480,1445,1445,1480,750,2265,2265,750,0,0,0,0,749.998657,2345.15625,2345.15625,749.998657 [f=0007752] [7752] Game End Stats Values: 13,3460,1845,1845,3460,8.15857506,66.560112,66.560112,8.15857506,0,0,0,0,0,0,0,0,0,31.7140141,31.7140141,0,2300.59326,725.002075,725.002075,2300.59326,400,0,0,400,14,12.3999996,12.3999996,14,1330,0,0,1330,16.5836926,10.3795872,10.3795872,16.5836926,250,400,400,250,2265,750,750,2265,1480,1445,1445,1480,750,2265,2265,750,0,0,0,0,749.998657,2345.15625,2345.15625,749.998657 [f=0007752] [7752] Game End Stats Values: 14,3710,2095,2095,3710,8.90489769,86.3181305,86.3181305,8.90489769,0,0,0,0,0,0,0,0,0,41.2031746,41.2031746,0,2300.59326,725.002075,725.002075,2300.59326,400,0,0,400,14,12,12,14,1330,0,0,1330,16.5247574,10.6612024,10.6612024,16.5247574,500,560,560,500,2265,750,750,2265,1480,1535,1535,1480,750,2265,2265,750,0,0,0,0,749.998657,2345.15625,2345.15625,749.998657 [f=0007752] [7752] Game End Stats Values: 15,3780,2255,2255,3780,9.81522274,97.1336823,97.1336823,9.81522274,0,0,0,0,0,0,0,0,0,50.9857674,50.9857674,0,2326.16919,751.046326,751.046326,2326.16919,400,0,0,400,14.2666664,12,12,14.2666664,1330,0,0,1330,16.5356922,11.9010363,11.9010363,16.5356922,500,720,720,500,2265,750,750,2265,1550,1535,1535,1550,750,2265,2265,750,0,0,0,0,797.887146,2370.73218,2370.73218,797.887146 [f=0007752] [7752] Game End Stats Values: 16,3850,2085,2085,3850,11.261219,115.311409,115.311409,11.261219,0,0,0,0,0,0,0,0,0,61.1432228,61.1432228,0,2673.18359,984.423279,984.423279,2673.18359,400,0,0,400,16.3999996,13.1999998,13.1999998,16.3999996,1330,0,0,1330,16.5714016,12.3918495,12.3918495,16.5714016,500,480,480,500,2585,875,875,2585,1620,1605,1605,1620,875,2585,2585,875,0,0,0,0,1062.11316,2727.24121,2727.24121,1062.11316 [f=0007752] [7752] Game End Stats Values: 17,3940,2235,2235,3940,14.9928055,147.380356,147.380356,14.9928055,0,0,0,0,0,0,0,0,0,93.6329041,93.6329041,0,2703.42212,1044.61768,1044.61768,2703.42212,400,0,0,400,18,15.1999998,15.1999998,18,1330,0,0,1330,18.4067707,13.3179283,13.3179283,18.4067707,500,560,560,500,2665,917.666626,917.666626,2665,1710,1675,1675,1710,917.666626,2665,2665,917.666626,0,0,0,0,1130.00098,2758.21973,2758.21973,1130.00098 [f=0007752] [7752] Game End Stats Values: 18,4285,2325,2325,4285,22.9710636,177.428497,177.428497,22.9710636,0,0,0,0,0,0,0,0,0,97.7865982,97.7865982,0,2858.79688,1190.15857,1190.15857,2858.79688,620,0,0,620,18,16,16,18,1330,0,0,1330,19.3018837,13.1832075,13.1832075,19.3018837,625,560,560,625,2745,1042.66663,1042.66663,2745,1710,1765,1765,1710,1042.66663,2745,2745,1042.66663,0,0,0,0,1296.09424,2917.70996,2917.70996,1296.09424 [f=0007752] [7752] Game End Stats Values: 19,4285,2405,2405,4285,24.2326279,185.467712,185.467712,24.2326279,0,0,0,0,0,0,0,0,0,106.834435,106.834435,0,2858.79688,1190.15857,1190.15857,2858.79688,620,0,0,620,18,16,16,18,1330,0,0,1330,19.085392,14.9110565,14.9110565,19.085392,625,640,640,625,2745,1042.66663,1042.66663,2745,1710,1765,1765,1710,1042.66663,2745,2745,1042.66663,0,0,0,0,1296.09424,2917.70996,2917.70996,1296.09424 [f=0007782] [7782] Event [1928.92188,241.494751,1988.23975]: 1 lost unit Dagger [f=0007789] [7789] Event [1802.39893,241.485596,2370.89209]: 1 lost unit Dagger [f=0007860] [7860] Event [2032,241.531372,352]: 0 finished unit Lotus [f=0007885] Spectator Amnykon left the game: normal quit [f=0007885] [7885] Event [undefined]: Amnykon quit [f=0007914] [7914] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0007927] Player PRO_Clopse left the game: normal quit [f=0007927] [7927] Event [undefined]: PRO_Clopse quit [f=0007933] No clients connected, shutting down server [f=0007933] Server shutdown [f=0007933] [7933] all players disconnected [f=0008321] [8321] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0008400] [8400] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0008715] [8715] Event [2448,241.47644,512]: 0 finished unit Lotus [f=0008896] [8896] Event [792,241.494751,1800]: 0 finished unit Caretaker [f=0009015] [9015] Event [2592,241.485596,352]: 0 finished unit Lotus [f=0009092] [9092] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0009510] [9510] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0009554] [9554] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0009870] [9870] Event [2816,239.151001,880]: 0 finished unit Lotus [f=0010052] [10052] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0010200] [10200] Event [2992,241.485596,672]: 0 finished unit Lotus [f=0010395] [10395] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0010620] [10620] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0010851] [10851] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0011054] [11054] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0011276] [11276] Event [929.99231,242.130692,1855.97034]: 0 finished unit Scorcher [f=0011482] Autoquit sending quit command. [f=0011482] [QuitAction] user exited to system [f=0011482] [SpringApp::Kill][1] fromRun=1 [f=0011482] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011482] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011482] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011482] [ThreadPool::SetThreadCount][2] workers=0 [f=0011482] [SpringApp::Kill][2] [f=0011482] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011482] [Game::KillLua][3] dtor=0 luaUI=0x5933c2c0 [f=0011482] Start widgetHandler:Shutdown [f=0011482] Shutdown - SaveOrderList Complete [f=0011482] Writing last game win data [f=0011482] Shutdown - SaveConfigData Complete [f=0011482] Shutdown Widget - Chili Highlight [f=0011482] Shutdown Widget - Save/Load API [f=0011482] Shutdown Widget - Draw After Chili [f=0011482] Shutdown Widget - EPIC Menu [f=0011482] Shutdown Widget - Chili Minimap [f=0011482] Shutdown Widget - Chili Widget Selector [f=0011482] Shutdown Widget - Local Team Colors [f=0011482] Shutdown Widget - Display Keys 2 [f=0011482] Shutdown Widget - Save Game Menu [f=0011482] Shutdown Widget - HealthBars [f=0011482] Shutdown Widget - Noises [f=0011482] Shutdown Widget - Unit Icons [f=0011482] Shutdown Widget - Win Counter [f=0011482] Shutdown Widget - SpringRTS Replay Stats [f=0011482] Shutdown Widget - BuildETA [f=0011482] Shutdown Widget - Modular Comm Info [f=0011482] Shutdown Widget - Music Player v2 [f=0011482] Shutdown Widget - State Reverse and Latency [f=0011482] Shutdown Widget - CameraShake [f=0011482] Shutdown Widget - Chili Economy Panel Default [f=0011482] Shutdown Widget - Chili EndGame Window [f=0011482] Shutdown Widget - Chili Nuke Warning [f=0011482] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011482] Shutdown Widget - Chili Spectator Panels [f=0011482] Shutdown Widget - Context Menu [f=0011482] Shutdown Widget - Darkening [f=0011482] Shutdown Widget - Defense Range Zero-K [f=0011482] Shutdown Widget - Grab Input [f=0011482] Input grabbing is disabled! [f=0011482] Shutdown Widget - Highlight Geos [f=0011482] Shutdown Widget - Local Widgets Config [f=0011482] Shutdown Widget - MinimapEvents [f=0011482] Shutdown Widget - MetalFeatures (new) [f=0011482] Shutdown Widget - Missile Silo Range [f=0011482] Shutdown Widget - Point Tracker [f=0011482] Shutdown Widget - Showeco and Grid Drawer [f=0011482] Shutdown Widget - Stereo3D [f=0011482] Shutdown Widget - Attack AoE [f=0011482] Shutdown Widget - UnitShapes [f=0011482] Shutdown Widget - Map Edge Extension [f=0011482] Shutdown Widget - Selection Send [f=0011482] Shutdown Widget - LupsManager [f=0011482] Shutdown Widget - Newton Firezone [f=0011482] Shutdown Widget - Chili Pro Console [f=0011482] Shutdown Widget - Persistent Build Height [f=0011482] Shutdown Widget - Lasso Terraform GUI [f=0011482] Shutdown Widget - Chili Framework [f=0011482] Shutdown Widget - Lups [f=0011482] Shutdown Widget - Custom Markers [f=0011482] Shutdown Widget - Chili Core Selector [f=0011482] Shutdown Widget - Mex Placement Handler [f=0011482] Shutdown Widget - Select Keys [f=0011482] Shutdown Widget - Pause Screen [f=0011482] Shutdown Widget - Layout Handler [f=0011482] Shutdown Widget - Text To Speech Control [f=0011482] End widgetHandler:Shutdown [f=0011482] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640959,73477814} {int,ext,rec}Allocs={10163384,0,0} {chunk,block}Bytes={73477814,0} [f=0011482] [Game::KillLua][1] dtor=0 luaGaia=0x58eabf80 [f=0011482] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468721,62601460} {int,ext,rec}Allocs={10163385,0,0} {chunk,block}Bytes={62601460,0} [f=0011482] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468721,62601460} {int,ext,rec}Allocs={10163385,0,0} {chunk,block}Bytes={62601460,0} [f=0011482] [Game::KillLua][2] dtor=0 luaRules=0x589ddf20 [f=0011482] Start gadgetHandler:Shutdown [f=0011482] Shutdown - StartSetup [f=0011482] Shutdown - UnitMorph [f=0011482] Shutdown - Carrier Drones [f=0011482] Shutdown - LupsNanoSpray [f=0011482] Shutdown - Missile Silo Controller [f=0011482] Shutdown - Modular Comm Info [f=0011482] Shutdown - Terrain Texture Handler [f=0011482] Shutdown - UnitCloakShield [f=0011482] Shutdown - Starlight Handler [f=0011482] End gadgetHandler:Shutdown [f=0011482] Start gadgetHandler:Shutdown [f=0011482] Shutdown - Save/Load [f=0011482] Shutdown - Teleport Throw [f=0011482] Shutdown - UnitMorph [f=0011482] Shutdown - Modular Comm Info [f=0011482] Shutdown - Retreat Command [f=0011482] Shutdown - Shockwaves [f=0011482] Shutdown - UnitCloakShield [f=0011482] Shutdown - Lups Cloak FX [f=0011482] Shutdown - Lups [f=0011482] Shutdown - Lups Shield [f=0011482] End gadgetHandler:Shutdown [f=0011482] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10163417,0,0} {chunk,block}Bytes={0,0} [f=0011482] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10163417,0,0} {chunk,block}Bytes={0,0} [f=0011482] [Game::KillLua][4] dtor=0 [f=0011482] [Game::~CGame][1] [f=0011482] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011482] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011482] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011482] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011482] [Game::KillLua][4] dtor=1 [f=0011482] [Game::KillMisc][1] [f=0011482] [Game::KillMisc][2] [f=0011482] [Game::KillMisc][3] [f=0011482] [Game::KillRendering][1] [f=0011482] [3DOParser::Kill] allocated 1 pieces [f=0011482] [S3OParser::Kill] allocated 221 pieces [f=0011482] [AssParser::Kill] allocated 54 pieces [f=0011482] [Game::KillInterface][1] [f=0011482] [Game::KillInterface][2] [f=0011482] [Game::KillSimulation][1] [f=0011482] [Game::KillSimulation][2] [f=0011482] [CCollisionHandler] dis-/continuous tests: 0/17491 [f=0011482] [Game::KillSimulation][3] [f=0011482] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011482] [~CPathCache(24x16)] cacheHits=76 hitPercentage=25% numHashColls=0 maxCacheSize=27 [f=0011482] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011482] [~CPathCache(48x32)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011482] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011482] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011482] [LosHandler::Kill] raycast instance cache-{hits,misses}={3276,6262}; shared=10%; cached=25% [f=0011482] [Game::KillSimulation][4] [f=0011482] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011482] [Game::~CGame][2] [f=0011482] [Game::~CGame][3] [f=0011482] [SpringApp::Kill][3] [f=0011482] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120634 bytes sent 124791 bytes recv'd [f=0011482] [SpringApp::Kill][4] font=0x44b92aa0 [f=0011482] [SpringApp::Kill][5] [f=0011482] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44c03530) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2011ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=41ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=29ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/snd_text_to_speech.lua" indx=4772 inflSize=3kb readTime=21ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=21ms file="luaui/widgets/gfx_lups_manager.lua" indx=4615 inflSize=10kb readTime=20ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=19ms file="luaui/widgets/gui_havens.lua" indx=4684 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/widgets/gfx_xray_shader.lua" indx=4627 inflSize=6kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33260801 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44d314c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d30770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c10460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc04401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]