[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ABjj6zPJjf/springsettings.1154173.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c0401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1129 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154173/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456e39c0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456e39c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154173/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154173/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5245a480,0x5260c440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 08afed60e1cf1646111024012c9ceb70 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000d0f67f90,00000000cd8d9ca0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000b21345d0,00000000da8f8060}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000101867410,00000000f89f1030}]" [f=-000001] lol [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [499,399.982727,4676]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4172,396.647156,748]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3054, userid: 352411 [f=0000000] [0] PRO_Clopse, team: 0, elo:2372, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000007] [7] Event [560,399.978638,4512]: 0 finished unit Tank Foundry [f=0000011] [11] Event [4272,399.620819,688]: 1 finished unit Rover Assembly [f=0000190] [190] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0000240] [240] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000321] [321] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0000353] [353] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000480] [480] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000492] [492] Event [4152,397.521973,856]: 1 finished unit Wind/Tidal Generator [f=0000555] [555] Event [560.042969,399.978638,4484]: 0 finished unit Kodachi [f=0000627] [627] Event [4136,395.973206,808]: 1 finished unit Wind/Tidal Generator [f=0001035] [1035] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001074] [1074] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0001137] [1137] Event [888,398.05603,4456]: 0 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0001227] [1227] Event [872,398.141479,4536]: 0 finished unit Wind/Tidal Generator [f=0001317] [1317] Event [840,399.72229,4600]: 0 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [792,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0001753] [1753] Event [728,399.978638,4600]: 0 finished unit Wind/Tidal Generator [f=0001795] [1795] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0001845] [1845] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0001880] [1880] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002064] [2064] Event [1862.35754,215.129333,1627.07642]: 1 lost unit Dart [f=0002185] [2185] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0002231] [2231] Event [332.046234,249.000549,3520.9873]: 1 lost unit Dart [f=0002314] [2314] Event [560.042969,399.978638,4484]: 0 finished unit Welder [f=0002390] [2390] Event [2459.17847,185.318466,926.889771]: 0 lost unit Kodachi [f=0002525] [2525] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0002779] [2779] Event [4888,399.786377,344]: 1 finished unit Wind/Tidal Generator [f=0002790] [2790] Event [560.042969,399.978638,4484]: 0 finished unit Kodachi [f=0002964] [2964] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0003019] [3019] Event [4808,399.946594,280]: 1 finished unit Wind/Tidal Generator [f=0003098] [3098] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0003257] [3257] Event [4728,399.957275,200]: 1 finished unit Wind/Tidal Generator [f=0003292] [3292] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0003475] [3475] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0003519] [3519] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003557] [3557] Event [4648,399.797058,136]: 1 finished unit Wind/Tidal Generator [f=0003624] [3624] Event [616,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [536,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0003772] [3772] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0003797] [3797] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0003812] [3812] Event [4584,399.850464,136]: 1 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [560.042969,401.298645,4484]: 0 finished unit Welder [f=0003865] [3865] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0003912] [3912] Event [456,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0004003] [4003] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0004052] [4052] Event [4568,399.978638,216]: 1 finished unit Wind/Tidal Generator [f=0004210] [4210] Event [4206.79102,226.566483,1914.82214]: 0 lost unit Kodachi [f=0004256] [4256] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0004292] [4292] Event [4536,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0004316] [4316] Event [560.042969,399.978638,4484]: 0 finished unit Kodachi [f=0004393] [4393] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0004395] [4395] Event [3690.37524,169.074905,2009.38452]: 1 lost unit Dart [f=0004434] [4434] Event [3668.18262,166.320801,2016.81567]: 1 lost unit Scorcher [f=0004537] [4537] Event [1808,170.547485,1232]: 1 finished unit Lotus [f=0004576] [4576] Event [4520,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0004602] [4602] Event [296,399.978638,4696]: 0 lost unit Metal Extractor [f=0004739] [4739] Event [439.354553,399.978638,4950.59082]: 1 lost unit Scorcher [f=0004781] [4781] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0004847] [4847] Event [4504,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0004883] [4883] Event [1968,159.268188,1200]: 1 finished unit Lotus [f=0004902] [4902] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0005038] [5038] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0005209] [5209] Event [296,397.947998,4696]: 0 finished unit Metal Extractor [f=0005251] [5251] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0005426] [5426] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0005510] [5510] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0005562] [5562] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0005670] [5670] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005803] [5803] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0005909] [5909] Event [4094.56763,248.585052,1489.7865]: 1 lost unit Dart [f=0005953] [5953] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0006108] [6108] Event [184,246.969757,3320]: 0 finished unit Metal Extractor [f=0006110] [6110] Event [4688,249.000549,1744]: 1 finished unit Lotus [f=0006250] [6250] Event [560.042969,399.978638,4484]: 0 finished unit Kodachi [f=0006272] [6272] Event [4344,399.978638,520]: 1 finished unit Caretaker [f=0006282] [6282] Event [4488,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0006319] [6319] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0006337] [6337] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006408] [6408] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0006612] [6612] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0006699] [6699] Event [560.042969,399.978638,4484]: 0 finished unit Kodachi [f=0006777] [6777] Event [512,249.000549,3312]: 0 finished unit Lotus [f=0006862] [6862] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0006972] [6972] Event [4440,399.978638,520]: 1 finished unit Caretaker [f=0006986] [6986] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0007046] [7046] Event [544,249.000549,3376]: 0 finished unit Lotus [f=0007052] [7052] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0007197] [7197] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0007257] [7257] Event [4904,399.957275,424]: 1 finished unit Wind/Tidal Generator [f=0007332] [7332] Event [3426.08228,218.725876,2844.74854]: 1 lost unit Scorcher [f=0007362] [7362] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0007377] [7377] Event [624,152.998352,2416]: 1 finished unit Lotus [f=0007489] [7489] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0007500] [7500] Event [4904,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0007568] [7568] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0007574] [7574] Event [3746.30737,248.346436,952.861206]: 1 lost unit Scorcher [f=0007582] [7582] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0007620] [7620] Event [3709.25415,249.253403,1009.3869]: 1 lost unit Scorcher [f=0007661] [7661] Event [4144,153.211975,2496]: 1 finished unit Lotus [f=0007692] [7692] Event [3888.35132,265.476166,820.927124]: 1 lost unit Scorcher [f=0007700] [7700] Event [4904,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [3771.61353,155.47995,2242.85181]: 0 lost unit Kodachi [f=0007714] [7714] Event [3926.46338,163.713287,2246.49902]: 1 lost unit Scorcher [f=0007893] [7893] Event [848,152.944946,2288]: 1 finished unit Lotus [f=0007900] [7900] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0007945] [7945] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0008029] [8029] Event [4054.52417,358.8349,688.598083]: 1 lost unit Scorcher [f=0008040] [8040] Event [4904,399.978638,664]: 1 finished unit Wind/Tidal Generator [f=0008103] [8103] Event [3157.84937,182.624023,2270.021]: 1 lost unit Dart [f=0008119] [8119] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0008124] [8124] Event [3142.38086,185.688568,2283.27246]: 0 lost unit Kodachi [f=0008170] [8170] Event [4344,399.978638,520]: 1 lost unit Caretaker [f=0008218] [8218] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0008250] [8250] Event [4376.28662,399.978638,346.708527]: 1 lost unit Scorcher [f=0008334] [8334] Event [4184.25098,398.386749,349.22403]: 1 lost unit Dart [f=0008390] [8390] Event [4053.71655,391.943787,329.851318]: 1 lost unit Dart [f=0008419] [8419] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0008426] [8426] Event [4103.32422,396.632172,306.38739]: 0 lost unit Kodachi [f=0008440] [8440] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0008644] [8644] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0008713] izirayd added point: [f=0008715] [8715] Event [4768,399.978638,560]: 1 finished unit Lotus [f=0008740] [8740] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0008944] [8944] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0008980] [8980] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0009105] [9105] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0009168] [9168] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0009266] [9266] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009356] [9356] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009446] [9446] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009450] [9450] Event [3184,162.611389,3888]: 0 finished unit Lotus [f=0009521] [9521] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0009536] [9536] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009565] [9565] Event [688,152.934265,2368]: 1 finished unit Lotus [f=0009624] [9624] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009714] [9714] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dart [f=0009780] [9780] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0009931] [9931] Event [4488,399.978638,632]: 1 finished unit Caretaker [f=0009932] [9932] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0009991] [9991] Event [344,399.978638,4424]: 0 finished unit Caretaker [f=0010032] [10032] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0010142] [10142] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0010157] [10157] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0010264] [10264] Event [4528.18555,154.301773,2926.71606]: 1 lost unit Dart [f=0010284] [10284] Event [4517.8457,153.934525,2898.26416]: 1 lost unit Dart [f=0010366] [10366] Event [376,399.978638,4520]: 0 finished unit Caretaker [f=0010372] [10372] Event [4600,399.978638,536]: 1 finished unit Caretaker [f=0010460] [10460] Event [4904,399.978638,744]: 1 finished unit Wind/Tidal Generator [f=0010461] [10461] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0010488] [10488] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0010565] [10565] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0010658] [10658] Event [4824,399.978638,728]: 1 finished unit Wind/Tidal Generator [f=0010735] [10735] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0010765] [10765] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0010791] [10791] Event [4824,399.102783,808]: 1 finished unit Wind/Tidal Generator [f=0011016] [11016] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0011034] [11034] Event [4824,394.456482,888]: 1 finished unit Wind/Tidal Generator [f=0011063] [11063] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0011097] [11097] Event [280,400.107727,4616]: 0 finished unit Wind/Tidal Generator [f=0011193] [11193] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0011204] [11204] Event [264,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0011212] [11212] Event [4400.7373,153.642563,4548.55078]: 1 lost unit Dart [f=0011219] [11219] Event [4840,385.559082,968]: 1 finished unit Wind/Tidal Generator [f=0011433] [11433] Event [264,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0011474] [11474] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0011490] [11490] Event [4840,369.718933,1048]: 1 finished unit Wind/Tidal Generator [f=0011645] [Game::ClientReadNet] added new player Steel_Blue with number 3 to team 0 [f=0011646] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_7|donator_0|True|AtoSen||US [f=0011653] [11653] Event [248,399.978638,4424]: 0 finished unit Wind/Tidal Generator [f=0011657] [11657] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011659] Connection attempt from Steel_Blue [f=0011659] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011659] -> Connection established (given id 3) [f=0011667] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0011667] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011670] [11670] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0011764] [11764] Event [4840,345.974731,1128]: 1 finished unit Wind/Tidal Generator [f=0011775] [11775] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0011862] [11862] Event [248,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0011996] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0011998] [11998] Event [4544,152.934265,4080]: 0 finished unit Lotus [f=0012013] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0012013] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={0000000133151cc0,00000000ec2a8610}]" [f=0012073] [12073] Event [4840,318.972778,1208]: 1 finished unit Wind/Tidal Generator [f=0012074] [12074] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0012083] [12083] Event [232,399.465942,4296]: 0 finished unit Wind/Tidal Generator [f=0012106] [12106] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0012139] [12139] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0012197] [12197] Event [4672,156.768799,2944]: 1 finished unit Lotus [f=0012313] [12313] Event [232,396.485901,4232]: 0 finished unit Wind/Tidal Generator [f=0012341] [12341] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0012381] [12381] Event [4736,157.655334,4016]: 0 finished unit Lotus [f=0012442] [12442] Event [4856,298.165894,1288]: 1 finished unit Wind/Tidal Generator [f=0012506] [12506] Event [4688,159.503174,4768]: 0 finished unit Lotus [f=0012523] [12523] Event [232,390.942383,4168]: 0 finished unit Wind/Tidal Generator [f=0012665] [12665] Event [3720,247.028503,920]: 1 finished unit Metal Extractor [f=0012715] [12715] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0012725] [12725] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0012733] [12733] Event [4856,278.29895,1368]: 1 finished unit Wind/Tidal Generator [f=0012758] [12758] Event [216,383.486938,4104]: 0 finished unit Wind/Tidal Generator [f=0012761] [12761] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0012799] [12799] Event [4544,153.553772,3696]: 0 finished unit Lotus [f=0012891] [12891] Event [4752,168.453979,4608]: 0 finished unit Lotus [f=0012898] [12898] Event [4528,161.062622,3040]: 1 finished unit Lotus [f=0012908] [12908] Event [216,369.78302,4040]: 0 finished unit Wind/Tidal Generator [f=0012973] [12973] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0013004] [13004] Event [4856,258.912659,1448]: 1 finished unit Wind/Tidal Generator [f=0013056] [13056] Event [200,357.723999,3992]: 0 finished unit Wind/Tidal Generator [f=0013106] [13106] Event [888,398.05603,4456]: 0 lost unit Wind/Tidal Generator [f=0013175] [13175] Event [4328,399.638062,472]: 1 finished unit Caretaker [f=0013186] [13186] Event [4752,153.639221,3552]: 0 finished unit Lotus [f=0013207] [13207] Event [200,319.111633,3928]: 0 finished unit Wind/Tidal Generator [f=0013221] [13221] Event [4254.00781,398.363617,688.029663]: 1 finished unit Fencer [f=0013279] [13279] Event [4856,249.641418,1528]: 1 finished unit Wind/Tidal Generator [f=0013293] [13293] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0013360] [13360] Event [4254.00781,398.363617,688.029663]: 1 finished unit Fencer [f=0013461] [13461] Event [200,302.651978,3864]: 0 finished unit Wind/Tidal Generator [f=0013498] [13498] Event [4254.00781,398.363617,688.029663]: 1 finished unit Fencer [f=0013559] [13559] Event [4872,249.000549,1608]: 1 finished unit Wind/Tidal Generator [f=0013703] [13703] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0013711] [13711] Event [4584,161.680756,2776]: 1 finished unit Metal Extractor [f=0013751] [Game::ClientReadNet] added new player Inde_Irae with number 4 to team 0 [f=0013751] > SPRINGIE:User Inde_Irae|jumparty|7_6||False|TheGBC|Dynasty|BY [f=0013765] [13765] Event [4672,152.944946,3632]: 0 lost unit Picket [f=0013767] Connection attempt from Inde_Irae [f=0013767] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013767] -> Connection established (given id 4) [f=0013776] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0013776] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013801] [13801] Event [4640,153.130798,3568]: 0 lost unit Picket [f=0013831] [13831] Event [4872,249.000549,1688]: 1 finished unit Wind/Tidal Generator [f=0013838] [13838] Event [4544,153.17688,3536]: 0 lost unit Picket [f=0013855] [13855] Event [4679.62646,153.243713,3583.88843]: 0 lost unit Kodachi [f=0013859] [13859] Event [4634.08594,154.819275,3357.60889]: 1 lost unit Ripper [f=0013948] [13948] Event [4915.91406,153.121765,3276.39355]: 1 lost unit Dart [f=0013957] [13957] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0013960] [13960] Event [4752,152.473602,3552]: 0 lost unit Lotus [f=0014055] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0014066] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0014066] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={0000000132fe77a0,000000010e30df20}]" [f=0014099] [14099] Event [4872,249.000549,1768]: 1 finished unit Wind/Tidal Generator [f=0014101] [14101] Event [975.995972,382.154602,4528.4668]: 1 lost unit Dart [f=0014110] [14110] Event [4672,152.944946,3904]: 0 finished unit Lotus [f=0014219] [14219] Event [3435.20801,212.306168,3676.604]: 1 lost unit Dart [f=0014223] [14223] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0014233] [14233] Event [4642.13281,153.486328,3530.61865]: 1 lost unit Ripper [f=0014277] [14277] Event [3568.33154,216.216171,3766.71533]: 1 lost unit Dart [f=0014281] [14281] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0014284] [14284] Event [4763.69727,153.088348,3613.23975]: 1 lost unit Ripper [f=0014360] [14360] Event [4580.98389,153.266876,3708.20581]: 1 lost unit Ripper [f=0014391] [14391] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0014429] [14429] Event [4583.40186,152.935883,3841.19653]: 1 lost unit Ripper [f=0014445] [14445] Event [3904,249.000549,4128]: 0 finished unit Lotus [f=0014467] [14467] Event [184,291.479492,3800]: 0 finished unit Wind/Tidal Generator [f=0014509] [14509] Event [3709.32129,241.203827,3844.88062]: 1 lost unit Dart [f=0014529] [14529] Event [4544,153.553772,3696]: 0 lost unit Lotus [f=0014533] [14533] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ripper [f=0014581] [14581] Event [4507.21582,154.510437,3692.60327]: 0 lost unit Kodachi [f=0014633] [14633] Event [184,274.40033,3736]: 0 finished unit Wind/Tidal Generator [f=0014814] [14814] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0014817] [14817] Event [184,258.634949,3672]: 0 finished unit Wind/Tidal Generator [f=0014847] [14847] Event [4064,249.021912,4096]: 0 finished unit Lotus [f=0014884] [14884] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0014896] [14896] Event [3184,162.611389,3888]: 0 lost unit Lotus [f=0015024] [15024] Event [184,250.367737,3608]: 0 finished unit Wind/Tidal Generator [f=0015039] [15039] Event [3952,249.000549,3968]: 0 lost unit Lotus [f=0015181] [15181] Event [4048,249.876404,3840]: 0 lost unit Lotus [f=0015196] [15196] Event [184,249.000549,3544]: 0 finished unit Wind/Tidal Generator [f=0015254] [15254] Event [4312,399.978638,328]: 1 finished unit Gunship Plant [f=0015326] [15326] Event [575.312134,149.779465,2612.66602]: 0 lost unit Kodachi [f=0015345] [15345] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0015375] [15375] Event [624,152.998352,2416]: 1 lost unit Lotus [f=0015397] [15397] Event [168,249.000549,3480]: 0 finished unit Wind/Tidal Generator [f=0015411] [15411] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0015438] [15438] Event [688,150.774994,2368]: 1 lost unit Lotus [f=0015442] [15442] Event [520,161.347351,2360]: 1 lost unit Metal Extractor [f=0015530] [15530] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0015536] [15536] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0015540] [15540] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0015545] [15545] Event [4011.93066,249.000549,3980.02588]: 0 lost unit Welder [f=0015571] [15571] Event [848,152.450562,2288]: 1 lost unit Lotus [f=0015578] [15578] Event [168,249.302979,3416]: 0 finished unit Wind/Tidal Generator [f=0015683] [15683] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0015729] [15729] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0015763] [15763] Event [3904,249.000549,4128]: 0 lost unit Lotus [f=0015909] [15909] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0015930] [15930] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0015998] [15998] Event [4064,249.021912,4096]: 0 lost unit Lotus [f=0016124] [16124] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0016136] [16136] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0016171] [16171] Event [4112,249.118042,4256]: 0 lost unit Picket [f=0016199] Inde_Irae added point: zzz [f=0016284] [16284] Event [280,166.915894,456]: 1 lost unit Metal Extractor [f=0016315] [16315] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0016362] [16362] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0016402] [16402] Event [520,153.265381,232]: 1 lost unit Metal Extractor [f=0016525] [16525] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0016558] [16558] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0016876] [16876] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0016899] [16899] Event [1648,249.000549,464]: 1 finished unit Lotus [f=0016922] [16922] Event [520,159.316559,2360]: 0 finished unit Metal Extractor [f=0016936] [16936] Event [1208.99121,247.797974,668.354736]: 1 lost unit Scorcher [f=0016939] [16939] Event [1242.7511,249.082825,643.623047]: 1 lost unit Scorcher [f=0016940] [16940] Event [1183.61133,246.95639,698.290405]: 1 lost unit Scorcher [f=0016942] [16942] Event [1312.17761,249.000549,567.159485]: 1 lost unit Scorcher [f=0016943] [16943] Event [1214.70081,248.418198,564.937439]: 0 lost unit Kodachi [f=0016954] [16954] Event [1212.99536,248.705429,617.343506]: 0 lost unit Kodachi [f=0016965] [16965] Event [1367.18958,249.000549,643.112854]: 1 lost unit Scorcher [f=0016980] [16980] Event [4544,152.934265,4080]: 0 lost unit Lotus [f=0016982] [16982] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0017010] [17010] Event [1368.41345,249.000549,805.91333]: 1 lost unit Scorcher [f=0017036] [17036] Event [1258.25183,249.125305,652.828491]: 0 lost unit Kodachi [f=0017042] [17042] Event [1461.17908,248.989868,730.406982]: 1 lost unit Scorcher [f=0017059] [17059] Event [4688,159.503174,4768]: 0 lost unit Lotus [f=0017076] [17076] Event [4648,159.816635,4888]: 0 lost unit Metal Extractor [f=0017118] [17118] Event [560.042969,401.298645,4484]: 0 finished unit Welder [f=0017201] [17201] Event [1427.87549,249.000549,644.976379]: 0 lost unit Kodachi [f=0017282] [17282] Event [1648,246.683655,464]: 1 lost unit Lotus [f=0017317] [17317] Event [4762.55273,155.649704,3484.79395]: 1 lost unit Mason [f=0017339] [17339] Event [4752,168.453979,4608]: 0 lost unit Lotus [f=0017344] [17344] Event [560.042969,401.298645,4484]: 0 finished unit Welder [f=0017368] [17368] Event [1808,249.000549,352]: 1 lost unit Lotus [f=0017404] [17404] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0017576] [17576] Event [3784.47607,248.588364,4768.30273]: 0 lost unit Engineer Commander [f=0017632] [17632] Event [296,158.006439,2104]: 0 finished unit Metal Extractor [f=0017652] [17652] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0017703] [17703] Event [560.042969,401.298645,4484]: 0 finished unit Welder [f=0017865] [17865] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0017900] [17900] Event [4254.00781,398.363617,688.029663]: 1 finished unit Ravager [f=0017986] [17986] Event [560.042969,401.298645,4484]: 0 finished unit Welder [f=0018163] [18163] Event [1808,168.346252,1232]: 1 lost unit Lotus [f=0018209] [18209] Event [1768,160.932617,1144]: 1 lost unit Metal Extractor [f=0018267] [18267] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0018272] [18272] Event [1628.41248,214.28894,1415.96094]: 0 lost unit Kodachi [f=0018300] [18300] Event [1968,157.044678,1200]: 1 lost unit Lotus [f=0018381] [18381] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0018450] [18450] Event [2126.8064,171.270798,1485.98621]: 1 lost unit Scorcher [f=0018522] [18522] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0018539] [18539] Event [2080,163.4552,1040]: 1 finished unit Lotus [f=0018784] [18784] Event [1232.29822,163.438934,2561.97485]: 0 lost unit Kodachi [f=0018848] [18848] Event [4736,157.655334,4016]: 0 lost unit Lotus [f=0018854] [18854] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0018910] [18910] Event [560.042969,401.298645,4484]: 0 finished unit Kodachi [f=0018931] [18931] Event [886.380127,231.632813,3209.13672]: 0 lost unit Welder [f=0018943] [18943] Event [280,164.885101,456]: 0 finished unit Metal Extractor [f=0018981] [18981] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019033] [19033] Event [1180.62097,208.632751,3199.04346]: 0 lost unit Kodachi [f=0019110] [19110] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019111] [19111] Event [512,249.000549,3312]: 0 lost unit Lotus [f=0019133] [19133] Event [1368,247.012482,4168]: 0 lost unit Metal Extractor [f=0019134] [19134] Event [1358.91321,293.240051,4581.17432]: 1 lost unit Scorcher [f=0019146] [19146] Event [4800,163.690186,3936]: 0 lost unit Lotus [f=0019160] [19160] Event [4672,152.944946,3904]: 0 lost unit Lotus [f=0019184] [19184] Event [1368,246.602325,4168]: 0 lost unit Metal Extractor [f=0019200] [19200] Event [544,248.908539,3376]: 0 lost unit Lotus [f=0019230] [19230] Event [424,249.134521,3240]: 0 lost unit Metal Extractor [f=0019282] [19282] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019284] [19284] Event [184,246.969757,3320]: 0 lost unit Metal Extractor [f=0019305] [19305] Event [486.23938,249.101242,3422.22559]: 0 lost unit Kodachi [f=0019307] [19307] Event [168,249.596558,3416]: 0 lost unit Wind/Tidal Generator [f=0019335] [19335] Event [1768,156.890717,1144]: 1 finished unit Metal Extractor [f=0019338] [19338] Event [168,249.000549,3480]: 0 lost unit Wind/Tidal Generator [f=0019407] [19407] Event [184,248.730164,3544]: 0 lost unit Wind/Tidal Generator [f=0019422] [19422] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019425] [19425] Event [184,250.036926,3608]: 0 lost unit Wind/Tidal Generator [f=0019484] [19484] Event [364.087952,249.000549,3376.34546]: 0 lost unit Kodachi [f=0019543] [19543] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019580] [19580] Event [184,258.307495,3672]: 0 lost unit Wind/Tidal Generator [f=0019610] [19610] Event [520,151.234589,232]: 0 finished unit Metal Extractor [f=0019619] [19619] Event [184,274.072876,3736]: 0 lost unit Wind/Tidal Generator [f=0019623] [19623] Event [340.205536,248.023895,3501.01025]: 1 lost unit Ravager [f=0019660] [19660] Event [512.965637,249.255661,3475.18921]: 0 lost unit Kodachi [f=0019665] [19665] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019674] [19674] Event [379.125641,248.050354,3417.14087]: 1 lost unit Ravager [f=0019744] [19744] Event [330.555664,245.887405,3450.70996]: 1 lost unit Ravager [f=0019746] [19746] Event [369.808167,245.222153,3442.22583]: 1 lost unit Ravager [f=0019784] [19784] Event [248.909027,249.309677,3524.77222]: 1 lost unit Ravager [f=0019787] [19787] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019821] [19821] Event [337.612732,243.861038,3457.7124]: 1 lost unit Ravager [f=0019826] [19826] Event [399.02179,244.792572,3487.17114]: 1 lost unit Ravager [f=0019908] [19908] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0019911] [19911] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0019970] [19970] Event [1530.01904,248.756058,4065.95825]: 0 lost unit Kodachi [f=0020017] [20017] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0020050] [20050] Event [722.366577,250.407394,3225.70776]: 1 lost unit Ravager [f=0020121] [20121] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0020310] [20310] Event [1335.71045,244.672302,3822.01099]: 1 lost unit Ripper [f=0020359] [20359] Event [296,158.006439,2104]: 0 lost unit Metal Extractor [f=0020367] [20367] Event [1389.698,228.750198,3653.19116]: 1 lost unit Ripper [f=0020403] [20403] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0020441] [20441] Event [1583.97266,249.179672,3880.33423]: 1 lost unit Ripper [f=0020527] [20527] Event [520,159.316559,2360]: 0 lost unit Metal Extractor [f=0020594] [20594] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0020601] [20601] Event [424,247.103729,3240]: 0 finished unit Metal Extractor [f=0020754] [20754] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0020803] [20803] Event [1676.46887,242.369095,3922.46899]: 1 lost unit Ravager [f=0020863] [20863] Event [1439.46887,188.766418,3269.97681]: 0 lost unit Kodachi [f=0020913] [20913] Event [4254.00781,398.363617,688.029663]: 1 finished unit Mason [f=0020920] [20920] Event [3176,160.388336,4120]: 1 finished unit Metal Extractor [f=0020931] [20931] Event [184,245.584259,3320]: 0 finished unit Metal Extractor [f=0020933] [20933] Event [1643.47107,169.061005,3322.68921]: 0 lost unit Kodachi [f=0020964] [20964] Event [1852.81885,162.78627,3478.67505]: 1 lost unit Kodachi [f=0021041] [21041] Event [432,162.098694,464]: 0 lost unit Lotus [f=0021196] [21196] Event [544,158.520508,384]: 0 lost unit Lotus [f=0021198] [21198] Event [560.042969,401.298645,4484]: 0 finished unit Ogre [f=0021216] [21216] Event [438.616852,159.839264,312.591888]: 0 lost unit Welder [f=0021275] [21275] Event [280,164.885101,456]: 0 lost unit Metal Extractor [f=0021302] [21302] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0021412] [21412] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0021518] [21518] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0021607] [21607] Event [757.811157,246.77594,3395.77588]: 1 lost unit Ogre [f=0021621] [21621] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0021668] [21668] Event [1686.51367,171.563202,3390.74463]: 0 lost unit Kodachi [f=0021726] [21726] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0021831] [21831] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0021906] gg [f=0021953] [21953] Event [560.042969,401.298645,4484]: 0 finished unit Emissary [f=0021980] [Game::ClientReadNet] added new player Sab with number 5 to team 0 [f=0021980] > SPRINGIE:User Sab|roost|7_7||False|Mean|Federation|GB [f=0021991] gg [f=0022003] Connection attempt from Sab [f=0022003] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0022003] -> Connection established (given id 5) [f=0022010] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0022010] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022014] [22014] Event [2634.47314,157.783783,3347.95239]: 0 lost unit Kodachi [f=0022015] [22015] Event [338.399933,249.313339,3352.09717]: 0 lost unit Welder [f=0022027] game_message: PRO_Clopse has been destroyed! [f=0022027] [22027] Event [undefined]: PRO_Clopse resigned [f=0022027] game_message: izirayd wins! [f=0022027] Submitting stats [f=0022027] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022027] Part| Total Time|Time of the last 0.5s [f=0022027] Draw 38371.99ms 25.64% [f=0022027] Lua::Callins::Synced 17706.70ms 15.64% [f=0022027] Lua::Callins::Unsynced 49349.37ms 32.67% [f=0022027] Lua::CollectGarbage::Synced 629.50ms 0.00% [f=0022027] Lua::CollectGarbage::Unsynced 1695.74ms 0.89% [f=0022027] Misc::Profiler::AddTime 146.51ms 0.00% [f=0022027] Sim 71751.35ms 60.00% [f=0022027] [22027] Received game_message: PRO_Clopse has been destroyed! [f=0022027] [22027] Received game_message: izirayd wins! [f=0022028] [22028] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0022028] [22028] Game End Stats Values: 45,6390,12245,12245,6390,692.357422,1615.63269,1615.63269,692.357422,0,0,0,0,0,0,0,0,110.602196,0,0,110.602196,8087.6665,8446.28906,8446.28906,8087.6665,0,540,540,0,45.7107391,67.1195602,67.1195602,45.7107391,0,1275,1275,0,17.3417797,30.6740704,30.6740704,17.3417797,3225,5965,5965,3225,6679.1333,6823.8501,6823.8501,6679.1333,3165,4465,4465,3165,7368.3501,6950.1333,6950.1333,7368.3501,267.587158,915.834167,915.834167,267.587158,8865.83301,8490.14355,8490.14355,8865.83301 [f=0022028] [22028] Game End Stats Values: 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[f=0022028] [22028] Game End Stats Values: 48,5690,12240,12240,5690,780.09552,1810.04126,1810.04126,780.09552,0,0,0,0,0,0,0,0,222.989975,0,0,222.989975,9745.61426,10217.0918,10217.0918,9745.61426,0,540,540,0,29.5983562,47.7679863,47.7679863,29.5983562,0,1275,1275,0,25.0082264,31.048727,31.048727,25.0082264,2525,5540,5540,2525,8574.13281,7600.1001,7600.1001,8574.13281,3165,4885,4885,3165,8144.6001,8845.13281,8845.13281,8144.6001,422.035522,988.176331,988.176331,422.035522,10860.8564,10159.292,10159.292,10860.8564 [f=0022028] [22028] Game End Stats Values: 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[22068] Event [520,157.617035,2360]: 1 finished unit Metal Extractor [f=0022083] [22083] Event [4648,157.794495,4888]: 1 finished unit Metal Extractor [f=0022130] Spectator Steel_Blue left the game: normal quit [f=0022130] [22130] Event [undefined]: Steel_Blue quit [f=0022136] Spectator PRO_Clopse left the game: normal quit [f=0022136] [22136] Event [undefined]: PRO_Clopse quit [f=0022142] Spectator PRO_rANDY left the game: normal quit [f=0022142] [22142] Event [undefined]: PRO_rANDY quit [f=0022148] Spectator Inde_Irae left the game: normal quit [f=0022148] [22148] Event [undefined]: Inde_Irae quit [f=0022161] [22161] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0022206] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0022229] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0022229] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[Game::Load][lua{Rules,Gaia}={00000000fe3a3b70,000000011943a550}]" [f=0022238] No clients connected, shutting down server [f=0022238] Server shutdown [f=0022238] [22238] all players disconnected [f=0022281] [22281] Event [4312,420.978638,328]: 1 finished unit Harpy [f=0022372] [22372] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0022460] [22460] Event [4840,162.535248,4664]: 1 finished unit Metal Extractor [f=0022675] [22675] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0022709] [22709] Event [296,156.318512,2104]: 1 finished unit Metal Extractor [f=0022799] [22799] Event [4312,420.978638,328]: 1 finished unit Harpy [f=0022856] [22856] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0023103] [23103] Event [4254.00781,398.363617,688.029663]: 1 finished unit Scorcher [f=0023156] [23156] Event [4312,420.978638,328]: 1 finished unit Harpy [f=0023489] [23489] Event [4254.00781,398.363617,688.029663]: 1 finished unit Dominatrix [f=0023732] [23732] Event [4312,420.978638,328]: 1 finished unit Harpy [f=0023913] Autoquit sending quit command. [f=0023913] [QuitAction] user exited to system [f=0023913] [SpringApp::Kill][1] fromRun=1 [f=0023913] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023913] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023913] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023913] [ThreadPool::SetThreadCount][2] workers=0 [f=0023913] [SpringApp::Kill][2] [f=0023913] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023913] [Game::KillLua][3] dtor=0 luaUI=0x524f1ae0 [f=0023913] Start widgetHandler:Shutdown [f=0023913] Shutdown - SaveOrderList Complete [f=0023913] Writing last game win data [f=0023913] Shutdown - SaveConfigData Complete [f=0023913] Shutdown Widget - Save/Load API [f=0023913] Shutdown Widget - Chili Highlight [f=0023913] Shutdown Widget - Draw After Chili [f=0023913] Shutdown Widget - EPIC Menu [f=0023913] Shutdown Widget - Chili Widget Selector [f=0023913] Shutdown Widget - Chili Minimap [f=0023913] Shutdown Widget - Local Team Colors [f=0023913] Shutdown Widget - Display Keys 2 [f=0023913] Shutdown Widget - Save Game Menu [f=0023913] Shutdown Widget - Unit Icons [f=0023913] Shutdown Widget - Noises [f=0023913] Shutdown Widget - HealthBars [f=0023913] Shutdown Widget - Win Counter [f=0023913] Shutdown Widget - BuildETA [f=0023913] Shutdown Widget - SpringRTS Replay Stats [f=0023913] Shutdown Widget - Modular Comm Info [f=0023913] Shutdown Widget - Stereo3D [f=0023913] Shutdown Widget - Showeco and Grid Drawer [f=0023913] Shutdown Widget - Point Tracker [f=0023913] Shutdown Widget - Missile Silo Range [f=0023913] Shutdown Widget - MetalFeatures (new) [f=0023913] Shutdown Widget - MinimapEvents [f=0023913] Shutdown Widget - Local Widgets Config [f=0023913] Shutdown Widget - Highlight Geos [f=0023913] Shutdown Widget - Grab Input [f=0023913] Input grabbing is disabled! [f=0023913] Shutdown Widget - Defense Range Zero-K [f=0023913] Shutdown Widget - Darkening [f=0023913] Shutdown Widget - Context Menu [f=0023913] Shutdown Widget - Chili Spectator Panels [f=0023913] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023913] Shutdown Widget - Chili Nuke Warning [f=0023913] Shutdown Widget - Chili EndGame Window [f=0023913] Shutdown Widget - Chili Economy Panel Default [f=0023913] Shutdown Widget - CameraShake [f=0023913] Shutdown Widget - State Reverse and Latency [f=0023913] Shutdown Widget - Music Player v2 [f=0023913] Shutdown Widget - Attack AoE [f=0023913] Shutdown Widget - Map Edge Extension [f=0023913] Shutdown Widget - Selection Send [f=0023913] Shutdown Widget - LupsManager [f=0023913] Shutdown Widget - Newton Firezone [f=0023913] Shutdown Widget - Chili Pro Console [f=0023913] Shutdown Widget - Persistent Build Height [f=0023913] Shutdown Widget - Lasso Terraform GUI [f=0023913] Shutdown Widget - Lups [f=0023913] Shutdown Widget - Chili Framework [f=0023913] Shutdown Widget - Mex Placement Handler [f=0023913] Shutdown Widget - Chili Core Selector [f=0023913] Shutdown Widget - Custom Markers [f=0023913] Shutdown Widget - Select Keys [f=0023913] Shutdown Widget - Pause Screen [f=0023913] Shutdown Widget - Text To Speech Control [f=0023913] Shutdown Widget - Layout Handler [f=0023913] End widgetHandler:Shutdown [f=0023913] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1402589,128185182} {int,ext,rec}Allocs={23974645,0,0} {chunk,block}Bytes={128185182,0} [f=0023913] [Game::KillLua][1] dtor=0 luaGaia=0x5260c440 [f=0023913] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1334488,122628329} {int,ext,rec}Allocs={23974647,0,0} {chunk,block}Bytes={122628329,0} [f=0023913] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1334488,122628329} {int,ext,rec}Allocs={23974647,0,0} {chunk,block}Bytes={122628329,0} [f=0023913] [Game::KillLua][2] dtor=0 luaRules=0x5245a480 [f=0023913] Start gadgetHandler:Shutdown [f=0023913] Shutdown - StartSetup [f=0023913] Shutdown - UnitMorph [f=0023913] Shutdown - Carrier Drones [f=0023913] Shutdown - LupsNanoSpray [f=0023913] Shutdown - Missile Silo Controller [f=0023913] Shutdown - Modular Comm Info [f=0023913] Shutdown - Terrain Texture Handler [f=0023913] Shutdown - UnitCloakShield [f=0023913] Shutdown - Starlight Handler [f=0023913] End gadgetHandler:Shutdown [f=0023913] Start gadgetHandler:Shutdown [f=0023913] Shutdown - Save/Load [f=0023913] Shutdown - Teleport Throw [f=0023913] Shutdown - UnitMorph [f=0023913] Shutdown - Modular Comm Info [f=0023913] Shutdown - Retreat Command [f=0023913] Shutdown - Shockwaves [f=0023913] Shutdown - UnitCloakShield [f=0023913] Shutdown - Lups Cloak FX [f=0023913] Shutdown - Lups [f=0023913] Shutdown - Lups Shield [f=0023913] End gadgetHandler:Shutdown [f=0023913] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23974679,0,0} {chunk,block}Bytes={0,0} [f=0023913] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23974679,0,0} {chunk,block}Bytes={0,0} [f=0023913] [Game::KillLua][4] dtor=0 [f=0023913] [Game::~CGame][1] [f=0023913] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023913] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023913] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023913] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023913] [Game::KillLua][4] dtor=1 [f=0023913] [Game::KillMisc][1] [f=0023913] [Game::KillMisc][2] [f=0023913] [Game::KillMisc][3] [f=0023913] [Game::KillRendering][1] [f=0023913] [3DOParser::Kill] allocated 1 pieces [f=0023913] [S3OParser::Kill] allocated 443 pieces [f=0023913] [AssParser::Kill] allocated 29 pieces [f=0023913] [Game::KillInterface][1] [f=0023913] [Game::KillInterface][2] [f=0023913] [Game::KillSimulation][1] [f=0023913] [Game::KillSimulation][2] [f=0023913] [CCollisionHandler] dis-/continuous tests: 0/425578 [f=0023913] [Game::KillSimulation][3] [f=0023913] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023913] [~CPathCache(20x20)] cacheHits=312 hitPercentage=44% numHashColls=0 maxCacheSize=19 [f=0023913] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023913] [~CPathCache(40x40)] cacheHits=220 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023913] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023913] [LosHandler::Kill] raycast instance cache-{hits,misses}={19309,34067}; shared=2%; cached=34% [f=0023913] [Game::KillSimulation][4] [f=0023913] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023913] [Game::~CGame][2] [f=0023913] [Game::~CGame][3] [f=0023913] [SpringApp::Kill][3] [f=0023913] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 253055 bytes sent 478095 bytes recv'd [f=0023913] [SpringApp::Kill][4] font=0x45617aa0 [f=0023913] [SpringApp::Kill][5] [f=0023913] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45685500) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2273ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=62ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=49ms file="unitpics/plateshield.png" indx=6550 inflSize=11kb readTime=29ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=27ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="objects3d/commrecon.s3o" indx=5036 inflSize=114kb readTime=20ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=20ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=17ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41926985 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45776dd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457a1750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456e12c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4c0401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]