[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0OmfFfOau6/springsettings.1154057.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f86fc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1195 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1154057/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464989a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464989a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 655ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RandomHuman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1154057/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1154057/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ac7580,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3e57ed604699957b553d8847bf54ffe2 [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000067ef84b0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player claud3 with number 2 to team 0 [f=-000001] > SPRINGIE:User claud3|vehraid|4_3||False|||AU [f=-000001] Connection attempt from claud3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[Game::Load][lua{Rules,Gaia}={00000000cf205000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000482560d0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [591,175.501709,463]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4530,172.877686,4523]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2553, userid: 460566 [f=0000000] [0] Zlodeiko, team: 1, elo:1971, userid: 412999 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [4384,173.995728,4592]: 1 finished unit Tank Foundry [f=0000040] [40] Event [480,178.522552,576]: 0 finished unit Tank Foundry [f=0000270] [270] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000443] [443] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000510] [510] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000641] [641] Event [4356,177.123642,4592]: 1 finished unit Welder [f=0000700] [700] Event [744,173.875122,536]: 0 finished unit Solar Collector [f=0000823] [823] Event [480,180.489685,604]: 0 finished unit Kodachi [f=0001019] [1019] Event [632,175.819244,424]: 0 finished unit Solar Collector [f=0001354] [1354] Event [520,175.819244,328]: 0 finished unit Solar Collector [f=0001482] [1482] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [4356,177.123642,4592]: 1 finished unit Kodachi [f=0001641] [1641] Event [592,170.228119,592]: 0 finished unit Lotus [f=0001813] [1813] Event [624,173.931885,528]: 0 finished unit Radar Tower [f=0001929] [1929] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0002270] [2270] Event [480,180.489685,604]: 0 finished unit Welder [f=0002557] [2557] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [4808,174.002838,4760]: 1 finished unit Solar Collector [f=0002740] [2740] Event [4356,177.123642,4592]: 1 finished unit Kodachi [f=0002857] [2857] Event [744,175.890198,680]: 0 finished unit Solar Collector [f=0003008] [3008] Event [4728,171.994873,4760]: 1 finished unit Solar Collector [f=0003188] [3188] Event [4908.74414,179.328506,4365.89209]: 1 lost unit Kodachi [f=0003254] [3254] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003300] [3300] Event [4648,175.819244,4760]: 1 finished unit Solar Collector [f=0003401] [3401] Event [744,177.642761,776]: 0 finished unit Solar Collector [f=0003502] [3502] Event [4725.14795,163.381668,4576.66162]: 1 lost unit Kodachi [f=0003581] [3581] Event [480,180.489685,604]: 0 finished unit Kodachi [f=0003594] [3594] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0003637] [3637] Event [3168,175.634766,4624]: 1 finished unit Lotus [f=0003788] [3788] Event [4356,177.123642,4592]: 1 lost unit Kodachi [f=0003798] [3798] Event [4356,177.123642,4592]: 1 lost unit Kodachi [f=0003812] [3812] Event [4356,177.123642,4592]: 1 lost unit Kodachi [f=0004034] [4034] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0004061] [4061] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0004088] [4088] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0004320] [4320] Event [2064,175.819244,1312]: 0 finished unit Lotus [f=0004350] [4350] Event [4356,177.123642,4592]: 1 finished unit Kodachi [f=0004491] [4491] Event [480,180.489685,604]: 0 finished unit Kodachi [f=0004513] блть раньше с глэйвами такая хня была терь с кодачи) [f=0004710] [4710] Event [2480,175.563812,1104]: 0 finished unit Lotus [f=0004779] она и счас с ними есть [f=0004784] [4784] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004950] [4950] Event [2288,174.180237,912]: 0 finished unit Lotus [f=0005090] микрить нада [f=0005102] [5102] Event [2192,172.35672,1008]: 0 finished unit Radar Tower [f=0005144] ну это гг [f=0005155] [5155] Event [4356,177.123642,4592]: 1 finished unit Kodachi [f=0005332] угу [f=0005403] [5403] Event [480,180.489685,604]: 0 finished unit Welder [f=0005414] [5414] Event [4376,180.612854,4376]: 1 finished unit Metal Extractor [f=0005463] [5463] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0005592] [5592] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0005945] [5945] Event [864,177.635651,2176]: 0 finished unit Lotus [f=0006013] [6013] Event [480,180.489685,604]: 0 finished unit Kodachi [f=0006075] [6075] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0006143] [6143] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0006227] [6227] Event [2672,179.395294,2000]: 0 finished unit Radar Tower [f=0006585] [6585] Event [2720,177.706604,2224]: 0 finished unit Lotus [f=0006642] [6642] Event [360,175.94696,584]: 0 finished unit Caretaker [f=0006676] [6676] Event [4728,169.430603,4696]: 1 finished unit Metal Extractor [f=0006737] [6737] Event [1184,177.394409,2032]: 0 finished unit Lotus [f=0006969] [Game::ClientReadNet] added new player katastrophe with number 3 to team 0 [f=0006969] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0006988] Connection attempt from katastrophe [f=0006988] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006988] -> Connection established (given id 3) [f=0007001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0007001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007031] [7031] Event [480,180.489685,604]: 0 finished unit Kodachi [f=0007117] [7117] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0007362] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0007379] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0007379] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={000000006445de50,0000000000000000}]" [f=0007386] [7386] Event [328,175.819244,328]: 0 finished unit Solar Collector [f=0007445] [7445] Event [4356,177.123642,4592]: 1 finished unit Ogre [f=0007567] [7567] Event [2704,183.120361,3808]: 1 finished unit Lotus [f=0007650] [7650] Event [4623.35303,171.919998,4422.07959]: 0 lost unit Kodachi [f=0007665] [7665] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0007681] [7681] Event [1328,175.826355,1808]: 0 finished unit Lotus [f=0007826] [7826] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0008030] [8030] Event [4356,177.123642,4592]: 1 finished unit Welder [f=0008070] [8070] Event [3184,173.988647,2816]: 0 finished unit Lotus [f=0008113] Spectator katastrophe left the game: normal quit [f=0008113] [8113] Event [undefined]: katastrophe quit [f=0008164] [8164] Event [312,175.826355,488]: 0 finished unit Solar Collector [f=0008231] [8231] Event [1040,172.172241,1792]: 0 finished unit Radar Tower [f=0008406] [8406] Event [480,180.489685,604]: 0 finished unit Blitz [f=0008588] [8588] Event [280,174.180237,648]: 0 finished unit Solar Collector [f=0008844] [8844] Event [2752,177.713684,3232]: 0 finished unit Picket [f=0008953] [8953] Event [4356,177.123642,4592]: 1 finished unit Blitz [f=0009013] [9013] Event [3241.06909,172.422852,3678.34082]: 1 finished unit Recon Commander [f=0009013] [9013] Event [3241.06909,172.422852,3678.34082]: 1 lost unit Recon Commander [f=0009180] [9180] Event [3184,172.946243,2816]: 0 lost unit Lotus [f=0009226] [9226] Event [4888,164.392944,3928]: 1 finished unit Metal Extractor [f=0009314] [9314] Event [2704,183.120361,3808]: 1 lost unit Lotus [f=0009366] [9366] Event [3832,179.537201,4840]: 1 finished unit Solar Collector [f=0009403] [9403] Event [264,177.62854,808]: 0 finished unit Solar Collector [f=0009413] [9413] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0009466] [9466] Event [2824,173.995728,3896]: 1 lost unit Metal Extractor [f=0009483] [9483] Event [3206.68896,172.426804,2818.71924]: 0 finished unit Engineer Commander [f=0009483] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009483] [9483] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009652] [9652] Event [3912,183.113251,4824]: 1 finished unit Solar Collector [f=0009678] [9678] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0009709] [9709] Event [480,180.489685,604]: 0 finished unit Blitz [f=0009722] [9722] Event [3516.76318,172.736008,2578.39771]: 0 lost unit Kodachi [f=0009773] [9773] Event [3555.5769,181.221634,2726.66821]: 1 lost unit Blitz [f=0009785] [9785] Event [232,179.210815,968]: 0 finished unit Solar Collector [f=0009795] [9795] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0009823] [9823] Event [3046.21338,172.178848,4712.53467]: 0 lost unit Kodachi [f=0009866] [9866] Event [4356,177.123642,4592]: 1 finished unit Blitz [f=0009873] [9873] Event [3355.13696,174.765549,2833.77466]: 1 lost unit Kodachi [f=0009936] [9936] Event [3992,177.898193,4808]: 1 finished unit Solar Collector [f=0010106] [10106] Event [3562.10083,176.654709,2633.49707]: 1 lost unit Ogre [f=0010222] [10222] Event [4008,184.929657,4728]: 1 finished unit Solar Collector [f=0010276] [10276] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0010294] [10294] Event [264,174.180237,1080]: 0 finished unit Solar Collector [f=0010340] [10340] Event [480,180.489685,604]: 0 finished unit Blitz [f=0010488] гг) [f=0010561] [10561] Event [undefined]: Zlodeiko resigned [f=0010561] game_message: Zlodeiko has been destroyed! [f=0010561] game_message: DanWarior wins! [f=0010561] Submitting stats [f=0010561] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010561] Part| Total Time|Time of the last 0.5s [f=0010561] Draw 17772.20ms 27.50% [f=0010561] Lua::Callins::Synced 3806.17ms 7.30% [f=0010561] Lua::Callins::Unsynced 25221.25ms 37.90% [f=0010561] Lua::CollectGarbage::Synced 300.83ms 2.70% [f=0010561] Lua::CollectGarbage::Unsynced 887.87ms 0.60% [f=0010561] Misc::Profiler::AddTime 68.20ms 0.00% [f=0010561] Sim 21215.29ms 51.30% [f=0010561] [10561] Received game_message: Zlodeiko has been destroyed! [f=0010561] [10561] Received game_message: DanWarior wins! [f=0010562] [10562] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,2725,3810,2725,3810,8.54339027,73.851059,8.54339027,73.851059,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,871.683472,112.441559,871.683472,90,180,90,180,14,18,14,18,1275,1330,1275,1330,7.13830519,16.9051647,7.13830519,16.9051647,175,525,175,525,0,639.333374,0,639.333374,1185,1775,1185,1775,639.333374,0,639.333374,0,0,0,0,0,877.066162,134.091949,877.066162,134.091949 [f=0010562] [10562] Game End Stats Values: 12,2725,3990,2725,3990,8.54339027,77.6234665,8.54339027,77.6234665,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,871.683472,112.441559,871.683472,90,270,90,270,14,18,14,18,1275,1330,1275,1330,7.00466108,17.8140316,7.00466108,17.8140316,175,525,175,525,0,639.333374,0,639.333374,1185,1865,1185,1865,639.333374,0,639.333374,0,0,0,0,0,877.066162,134.091949,877.066162,134.091949 [f=0010562] [10562] Game End Stats Values: 13,2900,4135,2900,4135,8.54339027,80.1806259,8.54339027,80.1806259,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,871.683472,112.441559,871.683472,90,360,90,360,14,18,14,18,1275,1385,1275,1385,7.00466108,19.2030983,7.00466108,19.2030983,350,525,350,525,0,639.333374,0,639.333374,1185,1865,1185,1865,639.333374,0,639.333374,0,0,0,0,0,877.066162,134.091949,877.066162,134.091949 [f=0010562] [10562] Game End Stats Values: 14,3080,4410,3080,4410,8.54339027,85.8439484,8.54339027,85.8439484,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,871.683472,112.441559,871.683472,90,360,90,360,14,18,14,18,1275,1385,1275,1385,11.3108854,20.8802605,11.3108854,20.8802605,350,525,350,525,0,639.333374,0,639.333374,1365,2140,1365,2140,639.333374,0,639.333374,0,31.75,0,31.75,0,877.066162,134.091949,877.066162,134.091949 [f=0010562] [10562] Game End Stats Values: 15,3170,4820,3170,4820,8.54339027,86.6331787,8.54339027,86.6331787,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,871.683472,112.441559,871.683472,90,450,90,450,14,18,14,18,1275,1440,1275,1440,16.3985558,21.8917599,16.3985558,21.8917599,350,700,350,700,0,639.333374,0,639.333374,1455,2230,1455,2230,640.333374,0,640.333374,0,103.5,0,103.5,0,877.066162,134.091949,877.066162,134.091949 [f=0010562] [10562] Game End Stats Values: 16,3260,5180,3260,5180,8.78672123,88.3218689,8.78672123,88.3218689,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,914.382263,112.441559,914.382263,90,630,90,630,14,18,14,18,1275,1440,1275,1440,13.8185081,23.1545219,13.8185081,23.1545219,350,700,350,700,0,639.333374,0,639.333374,1545,2410,1545,2410,640.333374,0,640.333374,0,106.25,0,106.25,0,919.764954,134.091949,919.764954,134.091949 [f=0010562] [10562] Game End Stats Values: 17,3350,5355,3350,5355,12.3872671,88.785347,12.3872671,88.785347,0,0,0,0,0,0,0,0,0,0,0,0,112.441559,914.382263,112.441559,914.382263,90,630,90,630,14,18,14,18,1275,1440,1275,1440,15.3969812,23.0728397,15.3969812,23.0728397,350,875,350,875,0,639.333374,0,639.333374,1635,2410,1635,2410,640.333374,0,640.333374,0,106.25,0,106.25,0,919.764954,134.091949,919.764954,134.091949 [f=0010562] [10562] Game End Stats Values: 18,3940,5425,3940,5425,16.7658386,89.2901306,16.7658386,89.2901306,0,0,0,0,0,0,0,0,0,0,0,0,280.961243,1110.45496,280.961243,1110.45496,180,630,180,630,14,18.9333324,14,18.9333324,1275,1440,1275,1440,17.3198643,23.0755939,17.3198643,23.0755939,850,875,850,875,0,639.333374,0,639.333374,1635,2480,1635,2480,640.333374,0,640.333374,0,106.25,0,106.25,0,1115.83765,302.611633,1115.83765,302.611633 [f=0010562] [10562] Game End Stats Values: 19,4035,5520,4035,5520,30.5762196,90.5995865,30.5762196,90.5995865,0,0,0,0,0,0,0,0,0,0,0,0,287.441193,1231.04773,287.441193,1231.04773,180,810,180,810,14,20,14,20,1275,1440,1275,1440,16.8795013,24.8666096,16.8795013,24.8666096,850,700,850,700,175,729.333374,175,729.333374,1730,2570,1730,2570,730.333374,175,730.333374,175,106.25,0,106.25,0,1242.25427,315.6521,1242.25427,315.6521 [f=0010562] [10562] Game End Stats Values: 20,4035,5945,4035,5945,39.0994644,92.3492889,39.0994644,92.3492889,0,0,0,0,0,0,0,0,0,73.9649658,0,73.9649658,287.441193,1321.77173,287.441193,1321.77173,180,810,180,810,14,21.4666672,14,21.4666672,1275,1495,1275,1495,15.5915174,25.1632462,15.5915174,25.1632462,850,1000,850,1000,175,729.333374,175,729.333374,1730,2640,1730,2640,730.333374,175,730.333374,175,106.25,0,106.25,0,1332.97827,315.6521,1332.97827,315.6521 [f=0010562] [10562] Game End Stats Values: 21,4335,6115,4335,6115,39.0994644,93.4082565,39.0994644,93.4082565,0,0,0,0,0,0,0,0,0,137.878876,0,137.878876,287.441193,1444.17188,287.441193,1444.17188,180,910,180,910,14,23.6000004,14,23.6000004,1275,1495,1275,1495,17.4232998,25.1171951,17.4232998,25.1171951,1150,1000,1150,1000,175,729.333374,175,729.333374,1730,2710,1730,2710,730.333374,175,730.333374,175,142.5,0,142.5,0,1455.37842,315.6521,1455.37842,315.6521 [f=0010562] [10562] Game End Stats Values: 22,4635,6005,4635,6005,39.105217,94.8925323,39.105217,94.8925323,0,0,0,0,0,0,0,0,0,211.649963,0,211.649963,717.766296,1717.58704,717.766296,1717.58704,90,820,90,820,14.1333332,24,14.1333332,24,1505,1495,1505,1495,15.8255472,25.1455517,15.8255472,25.1455517,1150,1000,1150,1000,355,819.333374,355,819.333374,1890,2690,1890,2690,820.333374,355,820.333374,355,142.5,0,142.5,0,1728.79358,745.977173,1728.79358,745.977173 [f=0010562] [10562] Game End Stats Values: 23,4530,6345,4530,6345,39.2890701,96.2994766,39.2890701,96.2994766,0,0,0,0,0,0,0,0,0,225.548889,0,225.548889,1143.88574,2196.32422,1143.88574,2196.32422,90,820,90,820,16.9333324,26.2666664,16.9333324,26.2666664,1505,1725,1505,1725,15.5701332,23.9376011,15.5701332,23.9376011,975,950,975,950,705,1384.33337,705,1384.33337,1960,2850,1960,2850,1385.33337,705,1385.33337,705,142.5,0,142.5,0,2227.06714,1190.58875,2227.06714,1190.58875 [f=0010562] [10562] Game End Stats Values: 24,4170,6805,4170,6805,47.0851936,96.5724411,47.0851936,96.5724411,0,0,0,0,0,0,0,0,0,267.447754,0,267.447754,1753.27148,2590.55566,1753.27148,2590.55566,90,820,90,820,20,28,20,28,1505,1725,1505,1725,17.5477028,27.0651112,17.5477028,27.0651112,475,1250,475,1250,705,1884.33337,705,1884.33337,2100,3010,2100,3010,1885.33337,705,1885.33337,705,142.5,28.000021,142.5,28.000021,2621.29858,1831.7926,2621.29858,1831.7926 [f=0010562] [10562] Game End Stats Values: 25,4170,6805,4170,6805,57.8412323,97.2783279,57.8412323,97.2783279,0,0,0,0,0,0,0,0,0,335.897949,0,335.897949,1753.27148,2590.55566,1753.27148,2590.55566,90,820,90,820,22,30,22,30,1505,1725,1505,1725,22.8724632,27.1394997,22.8724632,27.1394997,475,1250,475,1250,705,1884.33337,705,1884.33337,2100,3010,2100,3010,1885.33337,705,1885.33337,705,178.499451,28.000021,178.499451,28.000021,2621.29858,1831.7926,2621.29858,1831.7926 [f=0010673] Spectator Zlodeiko left the game: normal quit [f=0010673] [10673] Event [undefined]: Zlodeiko quit [f=0010679] Player DanWarior left the game: normal quit [f=0010679] [10679] Event [undefined]: DanWarior quit [f=0010761] [10761] Event [312,177.387329,1240]: 0 finished unit Solar Collector [f=0010787] Spectator claud3 left the game: normal quit [f=0010787] [10787] Event [undefined]: claud3 quit [f=0010793] No clients connected, shutting down server [f=0010793] Server shutdown [f=0010793] [10793] all players disconnected [f=0010870] [10870] Event [880,174.180237,2816]: 0 finished unit Lotus [f=0010996] [10996] Event [480,180.489685,604]: 0 finished unit Blitz [f=0011106] [11106] Event [344,175.883118,1400]: 0 finished unit Solar Collector [f=0011364] [11364] Event [1088,177.642761,2528]: 0 finished unit Lotus [f=0011486] [11486] Event [480,180.489685,604]: 0 finished unit Blitz [f=0011502] [11502] Event [392,179.537201,1560]: 0 finished unit Solar Collector [f=0011894] [11894] Event [440,177.642761,1720]: 0 finished unit Solar Collector [f=0011956] [11956] Event [480,180.489685,604]: 0 finished unit Blitz [f=0012180] [12180] Event [584,183.233887,1704]: 0 finished unit Solar Collector [f=0012250] [12250] Event [480,180.489685,604]: 0 finished unit Welder [f=0012525] [12525] Event [744,175.883118,1752]: 0 finished unit Solar Collector [f=0012915] [12915] Event [904,173.988647,1816]: 0 finished unit Solar Collector [f=0013021] [13021] Event [480,180.489685,604]: 0 finished unit Ogre [f=0013275] [13275] Event [1064,176.003723,1864]: 0 finished unit Solar Collector [f=0013799] [13799] Event [480,180.489685,604]: 0 finished unit Ogre [f=0013981] Autoquit sending quit command. [f=0013981] [QuitAction] user exited to system [f=0013981] [SpringApp::Kill][1] fromRun=1 [f=0013981] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013981] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013981] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013981] [ThreadPool::SetThreadCount][2] workers=0 [f=0013981] [SpringApp::Kill][2] [f=0013981] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013981] [Game::KillLua][3] dtor=0 luaUI=0x52b63e00 [f=0013981] Start widgetHandler:Shutdown [f=0013981] Shutdown - SaveOrderList Complete [f=0013981] Writing last game win data [f=0013981] Shutdown - SaveConfigData Complete [f=0013981] Shutdown Widget - Chili Highlight [f=0013981] Shutdown Widget - Save/Load API [f=0013981] Shutdown Widget - Draw After Chili [f=0013981] Shutdown Widget - EPIC Menu [f=0013981] Shutdown Widget - Chili Minimap [f=0013981] Shutdown Widget - Chili Widget Selector [f=0013981] Shutdown Widget - Local Team Colors [f=0013981] Shutdown Widget - Display Keys 2 [f=0013981] Shutdown Widget - Save Game Menu [f=0013981] Shutdown Widget - HealthBars [f=0013981] Shutdown Widget - Noises [f=0013981] Shutdown Widget - Unit Icons [f=0013981] Shutdown Widget - Win Counter [f=0013981] Shutdown Widget - SpringRTS Replay Stats [f=0013981] Shutdown Widget - BuildETA [f=0013981] Shutdown Widget - Modular Comm Info [f=0013981] Shutdown Widget - Music Player v2 [f=0013981] Shutdown Widget - State Reverse and Latency [f=0013981] Shutdown Widget - CameraShake [f=0013981] Shutdown Widget - Chili Economy Panel Default [f=0013981] Shutdown Widget - Chili EndGame Window [f=0013981] Shutdown Widget - Chili Nuke Warning [f=0013981] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013981] Shutdown Widget - Chili Spectator Panels [f=0013981] Shutdown Widget - Context Menu [f=0013981] Shutdown Widget - Darkening [f=0013981] Shutdown Widget - Defense Range Zero-K [f=0013981] Shutdown Widget - Grab Input [f=0013981] Input grabbing is disabled! [f=0013981] Shutdown Widget - Highlight Geos [f=0013981] Shutdown Widget - Local Widgets Config [f=0013981] Shutdown Widget - MinimapEvents [f=0013981] Shutdown Widget - MetalFeatures (new) [f=0013981] Shutdown Widget - Missile Silo Range [f=0013981] Shutdown Widget - Point Tracker [f=0013981] Shutdown Widget - Showeco and Grid Drawer [f=0013981] Shutdown Widget - Stereo3D [f=0013981] Shutdown Widget - Attack AoE [f=0013981] Shutdown Widget - UnitShapes [f=0013981] Shutdown Widget - Map Edge Extension [f=0013981] Shutdown Widget - Selection Send [f=0013981] Shutdown Widget - LupsManager [f=0013981] Shutdown Widget - Newton Firezone [f=0013981] Shutdown Widget - Chili Pro Console [f=0013981] Shutdown Widget - Persistent Build Height [f=0013981] Shutdown Widget - Lasso Terraform GUI [f=0013981] Shutdown Widget - Chili Framework [f=0013981] Shutdown Widget - Lups [f=0013981] Shutdown Widget - Custom Markers [f=0013981] Shutdown Widget - Chili Core Selector [f=0013981] Shutdown Widget - Mex Placement Handler [f=0013981] Shutdown Widget - Select Keys [f=0013981] Shutdown Widget - Pause Screen [f=0013981] Shutdown Widget - Layout Handler [f=0013981] Shutdown Widget - Text To Speech Control [f=0013981] End widgetHandler:Shutdown [f=0013981] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350426,56143296} {int,ext,rec}Allocs={13432581,0,0} {chunk,block}Bytes={56143296,0} [f=0013981] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013981] [Game::KillLua][2] dtor=0 luaRules=0x52ac7580 [f=0013981] Start gadgetHandler:Shutdown [f=0013981] Shutdown - StartSetup [f=0013981] Shutdown - UnitMorph [f=0013981] Shutdown - Carrier Drones [f=0013981] Shutdown - LupsNanoSpray [f=0013981] Shutdown - Missile Silo Controller [f=0013981] Shutdown - Modular Comm Info [f=0013981] Shutdown - Terrain Texture Handler [f=0013981] Shutdown - UnitCloakShield [f=0013981] Shutdown - Starlight Handler [f=0013981] End gadgetHandler:Shutdown [f=0013981] Start gadgetHandler:Shutdown [f=0013981] Shutdown - Save/Load [f=0013981] Shutdown - Teleport Throw [f=0013981] Shutdown - UnitMorph [f=0013981] Shutdown - Modular Comm Info [f=0013981] Shutdown - Retreat Command [f=0013981] Shutdown - Shockwaves [f=0013981] Shutdown - UnitCloakShield [f=0013981] Shutdown - Lups Cloak FX [f=0013981] Shutdown - Lups [f=0013981] Shutdown - Lups Shield [f=0013981] End gadgetHandler:Shutdown [f=0013981] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13432613,0,0} {chunk,block}Bytes={0,0} [f=0013981] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13432613,0,0} {chunk,block}Bytes={0,0} [f=0013981] [Game::KillLua][4] dtor=0 [f=0013981] [Game::~CGame][1] [f=0013981] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013981] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013981] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013981] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013981] [Game::KillLua][4] dtor=1 [f=0013981] [Game::KillMisc][1] [f=0013981] [Game::KillMisc][2] [f=0013981] [Game::KillMisc][3] [f=0013981] [Game::KillRendering][1] [f=0013981] [3DOParser::Kill] allocated 1 pieces [f=0013981] [S3OParser::Kill] allocated 236 pieces [f=0013981] [AssParser::Kill] allocated 0 pieces [f=0013981] [Game::KillInterface][1] [f=0013981] [Game::KillInterface][2] [f=0013981] [Game::KillSimulation][1] [f=0013981] [Game::KillSimulation][2] [f=0013981] [CCollisionHandler] dis-/continuous tests: 0/66013 [f=0013981] [Game::KillSimulation][3] [f=0013981] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013981] [~CPathCache(20x20)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=3 [f=0013981] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013981] [~CPathCache(40x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013981] [LosHandler::Kill] raycast instance cache-{hits,misses}={635,5977}; shared=0%; cached=10% [f=0013981] [Game::KillSimulation][4] [f=0013981] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013981] [Game::~CGame][2] [f=0013981] [Game::~CGame][3] [f=0013981] [SpringApp::Kill][3] [f=0013981] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147571 bytes sent 153219 bytes recv'd [f=0013981] [SpringApp::Kill][4] font=0x463ccaa0 [f=0013981] [SpringApp::Kill][5] [f=0013981] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46439f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2257ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=60ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=45ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unitpics/subtacmissile.png" indx=6654 inflSize=8kb readTime=18ms file="luaui/widgets/gui_local_colors.lua" indx=4695 inflSize=9kb readTime=15ms file="luarules/configs/float_defs.lua" indx=1249 inflSize=5kb readTime=14ms file="unittextures/tatex/armv3c00.tga" indx=7543 inflSize=8kb readTime=13ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=12ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=11ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37763608 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4652e020) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46520df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4644c090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f86fc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]