[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZjHroGGiAJ/springsettings.1153869.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7f8801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1261 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153869/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f928b0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f928b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153869/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153869/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51967a00,0x5144f8a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cae9ec60460d02a7c337aaac4596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f5eab590,00000000ca1f57d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={00000000ad7e2060,00000001205895d0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: DuneVI! [f=-000001] [0] Event [555,399.981873,4671]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4423,391.277496,1119]: 1 finished unit Recon Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2397, userid: 529075 [f=0000000] [0] AI, team: 1, elo:2061, userid: 460339 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [608,399.978638,4496]: 0 finished unit Rover Assembly [f=0000166] [166] Event [4400,249.000549,1656]: 1 finished unit Cloakbot Factory [f=0000270] [270] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000446] [446] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0000510] [510] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000616] [616] Event [360,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0000633] [633] Event [4390.3999,249.000549,1656]: 1 finished unit Conjurer [f=0000737] [737] Event [408,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000829] [829] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0000848] [848] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0000856] [856] Event [472,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0000974] [974] Event [552,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0001024] [1024] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0001234] [1234] Event [607.997925,400.623749,4478.00781]: 0 finished unit Mason [f=0001242] [1242] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0001320] [1320] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0001511] [1511] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001637] [1637] Event [984,392.234802,4376]: 0 finished unit Wind/Tidal Generator [f=0001710] [1710] Event [2621.53369,248.88707,2661.59766]: 1 lost unit Glaive [f=0001749] [1749] Event [840,399.978638,4296]: 0 finished unit Wind/Tidal Generator [f=0001762] [1762] Event [2755.38501,248.049438,2667.16406]: 1 lost unit Glaive [f=0001871] [1871] Event [920,397.329712,4408]: 0 finished unit Wind/Tidal Generator [f=0001943] [1943] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0002018] [2018] Event [2343.3894,221.893311,2734.41895]: 0 lost unit Scorcher [f=0002093] [2093] Event [4744,249.000549,1832]: 1 finished unit Solar Collector [f=0002181] [2181] Event [607.997925,399.978638,4478.00781]: 0 finished unit Mason [f=0002195] [2195] Event [4390.3999,249.000549,1656]: 1 finished unit Conjurer [f=0002407] [2407] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002555] [2555] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0002634] [2634] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0002852] [2852] Event [4856,249.000549,1816]: 1 finished unit Solar Collector [f=0002872] [2872] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0003106] [3106] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0003109] [3109] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003163] [3163] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003190] [3190] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0003421] [3421] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003507] [3507] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0003539] [3539] Event [4800,249.000549,1824]: 1 finished unit Lotus [f=0003570] [3570] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0003594] [3594] Event [856,399.946594,4376]: 0 finished unit Wind/Tidal Generator [f=0003617] [3617] Event [688,288.381958,3024]: 0 finished unit Radar Tower [f=0003687] [3687] Event [872,399.017334,4456]: 0 finished unit Wind/Tidal Generator [f=0003725] [3725] Event [4390.3999,249.000549,1656]: 1 finished unit Glaive [f=0003778] [3778] Event [808,399.967957,4504]: 0 finished unit Wind/Tidal Generator [f=0003902] [3902] Event [3864,247.70813,920]: 1 finished unit Solar Collector [f=0003966] [3966] Event [1488,249.000549,4208]: 0 finished unit Lotus [f=0004025] [4025] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0004312] [4312] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0004420] [4420] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0004437] [4437] Event [3848,268.386841,808]: 1 finished unit Solar Collector [f=0004635] [4635] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0004811] [4811] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0004897] [4897] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0005077] [5077] Event [4390.3999,249.000549,1656]: 1 finished unit Knight [f=0005085] [5085] Event [3856,256.753876,864]: 1 finished unit Lotus [f=0005089] [5089] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0005238] [5238] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0005355] [5355] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0005370] [5370] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0005482] [5482] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0005497] [5497] Event [4696,158.285522,2872]: 1 finished unit Solar Collector [f=0005584] [5584] Event [712,399.978638,4376]: 0 finished unit Caretaker [f=0005625] [5625] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0005682] [5682] Event [776,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0005772] [5772] Event [728,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0005909] [5909] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0005911] [5911] Event [4728,157.815552,2984]: 1 finished unit Solar Collector [f=0005915] [5915] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0005939] [5939] Event [680,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0005957] [5957] Event [480,153.521729,2192]: 0 finished unit Lotus [f=0006028] [6028] Event [3764.31494,229.220291,3273.08569]: 1 lost unit Glaive [f=0006064] [6064] Event [3822.99561,230.926529,3374.55664]: 1 lost unit Glaive [f=0006092] [6092] Event [3927.66357,211.965134,3307.58301]: 1 lost unit Glaive [f=0006092] [6092] Event [3862.43042,223.940063,3358.27197]: 0 lost unit Scorcher [f=0006102] [6102] Event [632,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0006140] [6140] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0006149] [6149] Event [3914.47339,188.907043,3050.71289]: 1 lost unit Glaive [f=0006177] [6177] Event [4021.68774,170.679504,2987.15137]: 1 lost unit Glaive [f=0006204] [6204] Event [3812.43823,185.345688,2903.08081]: 1 lost unit Ronin [f=0006210] [6210] Event [4390.3999,249.000549,1656]: 1 finished unit Sling [f=0006239] [6239] Event [3767.96802,185.345383,2852.58179]: 0 lost unit Scorcher [f=0006262] [6262] Event [4720,159.135269,2928]: 1 finished unit Lotus [f=0006356] [6356] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0006371] [6371] Event [3745.12549,186.678207,2840.00439]: 0 lost unit Scorcher [f=0006437] [6437] Event [3737.65674,207.432526,3035.1521]: 0 lost unit Scorcher [f=0006497] [6497] Event [3216,163.059998,3904]: 0 finished unit Lotus [f=0006537] [6537] Event [1064,366.856384,4376]: 0 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [4390.3999,249.000549,1656]: 1 finished unit Sling [f=0006544] [6544] Event [3827.04932,175.936584,2820.18311]: 1 lost unit Knight [f=0006571] [6571] Event [720,162.728882,1536]: 0 finished unit Radar Tower [f=0006592] [6592] Event [607.997925,400.623749,4478.00781]: 0 finished unit Mason [f=0006636] [6636] Event [1128,322.027588,4376]: 0 finished unit Wind/Tidal Generator [f=0006701] [6701] Event [4042.60352,157.703827,2599.37329]: 1 lost unit Ronin [f=0006701] [6701] Event [3964.04541,161.87384,2586.22803]: 0 lost unit Scorcher [f=0006792] [6792] Event [1192,299.746704,4392]: 0 finished unit Wind/Tidal Generator [f=0006806] [6806] Event [607.997925,400.623749,4478.00781]: 0 finished unit Mason [f=0006810] [6810] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0007016] [7016] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0007226] [7226] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0007339] [7339] Event [4712,399.978638,360]: 1 finished unit Solar Collector [f=0007420] [7420] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0007533] [7533] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0007564] [7564] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0007590] [7590] Event [4390.3999,249.000549,1656]: 1 finished unit Knight [f=0007620] [7620] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0007651] [7651] Event [3624.00439,249.08902,851.190613]: 0 lost unit Scorcher [f=0007660] [7660] Event [4202.80713,166.759567,3380.53833]: 0 lost unit Scorcher [f=0007714] [7714] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0007736] [7736] Event [4543.45068,153.343719,3290.98853]: 1 lost unit Recon Commander [f=0007741] [7741] Event [4504.36035,149.797455,3304.83398]: 0 lost unit Scorcher [f=0007745] [7745] Event [4510.96729,146.790588,3325.89575]: 0 lost unit Scorcher [f=0007749] [7749] Event [4501.69092,144.852356,3316.74121]: 0 lost unit Scorcher [f=0007849] [7849] Event [3732.76709,275.483551,668.428162]: 0 lost unit Scorcher [f=0007850] [7850] Event [3856,256.753876,864]: 1 lost unit Lotus [f=0007864] [7864] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0007884] [7884] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0008014] [8014] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0008058] [8058] Event [296,399.978638,4600]: 0 finished unit Wind/Tidal Generator [f=0008169] [8169] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0008172] [8172] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0008221] [8221] Event [312,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0008295] [8295] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0008341] [8341] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0008398] [8398] Event [312,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0008480] [8480] Event [4390.3999,249.000549,1656]: 1 finished unit Ronin [f=0008503] [8503] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0008556] [8556] Event [296,399.978638,4424]: 0 finished unit Wind/Tidal Generator [f=0008612] [8612] Event [3856,254.723129,864]: 1 finished unit Lotus [f=0008666] [8666] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0008730] [8730] Event [296,399.957275,4360]: 0 finished unit Wind/Tidal Generator [f=0008824] [8824] Event [4390.3999,249.000549,1656]: 1 finished unit Sling [f=0008837] [8837] Event [4720,159.135269,2928]: 1 lost unit Lotus [f=0008851] [8851] Event [607.997925,400.623749,4478.00781]: 0 finished unit Mason [f=0008910] [8910] Event [280,398.707581,4296]: 0 finished unit Wind/Tidal Generator [f=0008918] [8918] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0008942] [8942] Event [1072,237.635803,576]: 0 finished unit Radar Tower [f=0009016] [9016] Event [607.997925,399.978638,4478.00781]: 0 finished unit Mason [f=0009021] [9021] Event [4696,158.06427,2872]: 1 lost unit Solar Collector [f=0009071] [9071] Event [280,394.80896,4232]: 0 finished unit Wind/Tidal Generator [f=0009087] [9087] Event [4728,157.815552,2984]: 1 lost unit Solar Collector [f=0009186] [9186] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0009239] [9239] Event [3856,254.723129,864]: 1 lost unit Lotus [f=0009255] [9255] Event [264,388.710022,4168]: 0 finished unit Wind/Tidal Generator [f=0009281] [9281] Event [4840,153.819275,3032]: 1 lost unit Metal Extractor [f=0009304] [9304] Event [3904,271.280121,800]: 1 finished unit Lotus [f=0009348] [9348] Event [3654.73828,248.774506,937.236938]: 0 lost unit Scorcher [f=0009349] [9349] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0009392] [9392] Event [4390.3999,249.000549,1656]: 1 finished unit Conjurer [f=0009499] [9499] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0009501] [9501] Event [264,378.060913,4104]: 0 finished unit Wind/Tidal Generator [f=0009558] [9558] Event [2002.86267,215.756653,2589.57861]: 1 lost unit Ronin [f=0009562] [9562] Event [3693.68872,249.019302,859.328064]: 0 lost unit Scorcher [f=0009565] [9565] Event [1993.60876,220.459183,2519.67505]: 1 lost unit Ronin [f=0009597] [9597] Event [1987.35083,192.759445,2789.21362]: 0 lost unit Scorcher [f=0009599] [9599] Event [640,156.608582,432]: 0 finished unit Lotus [f=0009647] [9647] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0009666] [9666] Event [2085.75659,208.228836,2734.17456]: 0 lost unit Scorcher [f=0009728] [9728] Event [3848,268.386841,808]: 1 lost unit Solar Collector [f=0009754] [9754] Event [4600,399.978638,520]: 1 finished unit Solar Collector [f=0009771] [9771] Event [248,364.250183,4040]: 0 finished unit Wind/Tidal Generator [f=0009796] [9796] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0009822] [9822] Event [3904,270.750946,800]: 1 lost unit Lotus [f=0009913] [9913] Event [3936.26807,279.353455,787.311401]: 1 lost unit Conjurer [f=0009941] [9941] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0010030] [10030] Event [2462.44946,248.509842,2530.46167]: 0 lost unit Scorcher [f=0010041] [10041] Event [248,341.926575,3976]: 0 finished unit Wind/Tidal Generator [f=0010083] [10083] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0010120] [10120] Event [3864,247.70813,920]: 1 lost unit Solar Collector [f=0010173] [10173] Event [2978.09277,165.438324,2039.07568]: 1 lost unit Sling [f=0010231] [10231] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0010259] [10259] Event [448,158.755493,576]: 0 finished unit Lotus [f=0010311] [10311] Event [248,317.78717,3912]: 0 finished unit Wind/Tidal Generator [f=0010380] [10380] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0010400] [10400] Event [4488,399.978638,680]: 1 finished unit Solar Collector [f=0010533] [10533] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0010631] [10631] Event [1342.47375,210.738205,3379.53638]: 1 lost unit Ronin [f=0010740] [10740] Event [1262.40869,199.261673,3200.52539]: 1 lost unit Sling [f=0010759] [10759] Event [1223.32727,219.475708,3278.95264]: 1 lost unit Ronin [f=0010765] [10765] Event [1603.10022,159.320297,3167.24902]: 0 lost unit Scorcher [f=0010792] [10792] Event [607.997925,400.623749,4478.00781]: 0 finished unit Ravager [f=0010817] [10817] Event [1478.43921,157.832336,3033.21851]: 1 lost unit Knight [f=0010841] [10841] Event [1161.5603,180.199814,3002.44409]: 1 lost unit Sling [f=0010890] [10890] Event [undefined]: AI resigned [f=0010890] game_message: AI has been destroyed! [f=0010890] game_message: PRO_Clopse wins! [f=0010890] Submitting stats [f=0010890] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010890] Part| Total Time|Time of the last 0.5s [f=0010890] Draw 12271.68ms 18.40% [f=0010890] Lua::Callins::Synced 5638.50ms 18.00% [f=0010890] Lua::Callins::Unsynced 16361.71ms 24.20% [f=0010890] Lua::CollectGarbage::Synced 235.39ms 0.00% [f=0010890] Lua::CollectGarbage::Unsynced 573.84ms 2.70% [f=0010890] Misc::Profiler::AddTime 49.18ms 0.00% [f=0010890] Sim 28716.03ms 64.40% [f=0010890] [10890] Received game_message: AI has been destroyed! [f=0010890] [10890] Received game_message: PRO_Clopse wins! [f=0010891] [10891] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010891] [10891] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010891] [10891] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010891] [10891] Game End Stats Values: 2,1975,2190,1975,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,4.66666651,5.33333349,0,125,0,125,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010891] [10891] Game End Stats Values: 3,2250,2385,2250,2385,0,0.60547793,0,0.60547793,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.75086498,8,8.75086498,1275,1275,1275,1275,5,8.6403656,5,8.6403656,65,125,65,125,0,0,0,0,910,985,910,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010891] [10891] Game End Stats Values: 4,2470,2540,2470,2540,0,7.98589706,0,7.98589706,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.9476452,8,13.9476452,1275,1275,1275,1275,7.26666689,9.49202919,7.26666689,9.49202919,195,125,195,125,0,0,0,0,1000,1140,1000,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010891] [10891] Game End Stats Values: 5,2340,2700,2340,2700,0,21.6900063,0,21.6900063,0,0,0,0,0,0,0,0,0,0,0,0,95.703125,112.195648,95.703125,112.195648,0,0,0,0,8,17.3344383,8,17.3344383,1275,1275,1275,1275,9,10.9802742,9,10.9802742,65,125,65,125,0,130,0,130,1000,1300,1000,1300,130,0,130,0,0,0,0,0,130,103.90625,130,103.90625 [f=0010891] [10891] Game End Stats Values: 6,2620,2730,2620,2730,0.41045249,46.7116585,0.41045249,46.7116585,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,0,0,0,0,8.53333378,21.7821083,8.53333378,21.7821083,1275,1275,1275,1275,10.2273645,12.6681108,10.2273645,12.6681108,65,0,65,0,125,130,125,130,1280,1455,1280,1455,130,125,130,125,0,0,0,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 7,2685,2945,2685,2945,0.87496072,67.8060913,0.87496072,67.8060913,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,0,0,0,0,10,19.6210327,10,19.6210327,1275,1275,1275,1275,11.0309668,13.4729624,11.0309668,13.4729624,130,125,130,125,125,130,125,130,1280,1545,1280,1545,130,125,130,125,0,0,0,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 8,2910,3035,2910,3035,1.4987489,89.3157959,1.4987489,89.3157959,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,0,0,0,0,12.7333345,19.4171391,12.7333345,19.4171391,1275,1275,1275,1275,12.1083326,14.43398,12.1083326,14.43398,195,125,195,125,125,130,125,130,1440,1635,1440,1635,130,125,130,125,0.00133611,0,0.00133611,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 9,3155,3410,3155,3410,2.25976872,108.010925,2.25976872,108.010925,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,90,0,90,0,15.8333254,18.5505867,15.8333254,18.5505867,1275,1275,1275,1275,13.5842381,17.9796772,13.5842381,17.9796772,260,375,260,375,125,130,125,130,1530,1760,1530,1760,130,125,130,125,0.00388332,0,0.00388332,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 10,3290,3750,3290,3750,8.72918034,125.630333,8.72918034,125.630333,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,90,90,90,90,14.2333374,22.3875751,14.2333374,22.3875751,1275,1330,1275,1330,15.4313898,18.1746273,15.4313898,18.1746273,325,500,325,500,125,130,125,130,1600,1830,1600,1830,130,125,130,125,0.00503334,0,0.00503334,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 11,3450,3875,3450,3875,9.94987106,169.130722,9.94987106,169.130722,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,155.496048,116.796875,155.496048,90,90,90,90,14.1333332,30.9567585,14.1333332,30.9567585,1275,1330,1275,1330,15.7480459,19.9000244,15.7480459,19.9000244,325,625,325,625,125,130,125,130,1760,1830,1760,1830,130,125,130,125,0.00503334,0,0.00503334,0,173.3004,125,173.3004,125 [f=0010891] [10891] Game End Stats Values: 12,3540,4090,3540,4090,11.0808029,215.72905,11.0808029,215.72905,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,182.413559,116.796875,182.413559,90,90,90,90,16,31.333086,16,31.333086,1275,1330,1275,1330,17.0753975,21.3065548,17.0753975,21.3065548,325,750,325,750,125,130,125,130,1850,1920,1850,1920,130,125,130,125,0.00503334,0,0.00503334,0,200.217911,125,200.217911,125 [f=0010891] [10891] Game End Stats Values: 13,4070,4395,4070,4395,16.1091042,227.240631,16.1091042,227.240631,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,182.413559,116.796875,182.413559,180,90,180,90,16,27.4636192,16,27.4636192,1275,1330,1275,1330,19.3352222,20.3007736,19.3352222,20.3007736,765,875,765,875,125,130,125,130,1850,2100,1850,2100,130,125,130,125,0.00503334,0,0.00503334,0,200.217911,125,200.217911,125 [f=0010891] [10891] Game End Stats Values: 14,4230,4895,4230,4895,21.8578358,232.463364,21.8578358,232.463364,0,0,0,0,0,0,0,0,0,0,0,0,116.796875,182.413559,116.796875,182.413559,180,90,180,90,17.333334,27.4246635,17.333334,27.4246635,1275,1330,1275,1330,19.3832493,23.3481808,19.3832493,23.3481808,855,1125,855,1125,125,130,125,130,1920,2350,1920,2350,130,125,130,125,0.00503334,0,0.00503334,0,200.217911,125,200.217911,125 [f=0010891] [10891] Game End Stats Values: 15,4165,5020,4165,5020,30.7716866,257.620514,30.7716866,257.620514,0,0,0,0,0,0,0,0,0,0,0,0,494.952362,638.453735,494.952362,638.453735,270,180,270,180,19.4666672,31.7689018,19.4666672,31.7689018,1275,1330,1275,1330,19.5942574,26.1438103,19.5942574,26.1438103,630,1000,630,1000,375,545,375,545,1990,2510,1990,2510,545,375,545,375,0.00503334,0,0.00503334,0,693.614014,519.561768,693.614014,519.561768 [f=0010891] [10891] Game End Stats Values: 16,3825,5105,3825,5105,50.3811111,282.868378,50.3811111,282.868378,0,0,0,0,0,0,0,0,0,0,0,0,723.821655,998.305176,723.821655,998.305176,270,270,270,270,20,34.2125816,20,34.2125816,1275,1385,1275,1385,20.3072929,26.6831913,20.3072929,26.6831913,290,750,290,750,750,985,750,985,1990,2700,1990,2700,985,750,985,750,0.00503334,0,0.00503334,0,1074.90808,750,1074.90808,750 [f=0010891] [10891] Game End Stats Values: 17,3915,5385,3915,5385,76.1431351,308.917847,76.1431351,308.917847,0,0,0,0,0,0,0,0,0,0,0,0,723.821655,998.305176,723.821655,998.305176,270,270,270,270,20,29.3022861,20,29.3022861,1275,1385,1275,1385,22.3174686,26.7366314,22.3174686,26.7366314,290,875,290,875,750,985,750,985,2080,2855,2080,2855,985,750,985,750,0.00503334,0,0.00503334,0,1074.90808,750,1074.90808,750 [f=0010891] [10891] Game End Stats Values: 18,4245,5850,4245,5850,94.6721497,316.369873,94.6721497,316.369873,0,0,0,0,0,0,0,0,0,0,0,0,984.89093,1988.2146,984.89093,1988.2146,270,270,270,270,21.2000008,24.4194965,21.2000008,24.4194965,1275,1385,1275,1385,21.9686031,25.4968014,21.9686031,25.4968014,640,1250,640,1250,750,1075,750,1075,2060,2945,2060,2945,1075,750,1075,750,0.00503334,0,0.00503334,0,2064.81763,1014.38641,2064.81763,1014.38641 [f=0010891] [10891] Game End Stats Values: 19,2970,5510,2970,5510,123.727394,323.574188,123.727394,323.574188,0,0,0,0,0,0,0,0,651.714722,0,651.714722,0,1446.42322,2459.35596,1446.42322,2459.35596,180,270,180,270,15.4666662,27.5041618,15.4666662,27.5041618,0,1385,0,1385,25.2143555,27.4802876,25.2143555,27.4802876,730,875,730,875,1500,2440,1500,2440,2060,2980,2060,2980,2440,1500,2440,1500,0.00503334,0,0.00503334,0,2562.22705,1499.99658,2562.22705,1499.99658 [f=0010891] [10891] Game End Stats Values: 20,3150,6045,3150,6045,149.782257,330.481934,149.782257,330.481934,0,0,0,0,0,0,0,0,756.769897,0,756.769897,0,1446.42322,2459.35596,1446.42322,2459.35596,180,270,180,270,16,32.9295425,16,32.9295425,0,1385,0,1385,20.1369953,28.3938484,20.1369953,28.3938484,910,1250,910,1250,1500,2440,1500,2440,2060,3140,2060,3140,2440,1500,2440,1500,36.1716843,0,36.1716843,0,2562.22705,1499.99658,2562.22705,1499.99658 [f=0010891] [10891] Game End Stats Values: 21,3160,6450,3160,6450,163.415497,350.757538,163.415497,350.757538,0,0,0,0,0,0,0,0,801.069824,0,801.069824,0,1518.03333,2709.04346,1518.03333,2709.04346,180,270,180,270,14.9333334,38.7566414,14.9333334,38.7566414,0,1440,0,1440,16.7755489,30.3517056,16.7755489,30.3517056,1010,1375,1010,1375,1500,2620,1500,2620,1970,3365,1970,3365,2620,1500,2620,1500,36.1716843,0,36.1716843,0,2828.40161,1600.00952,2828.40161,1600.00952 [f=0010891] [10891] Game End Stats Values: 22,3050,6765,3050,6765,163.415497,383.778473,163.415497,383.778473,0,0,0,0,0,0,0,0,847.069702,0,847.069702,0,1701.099,3055.35596,1701.099,3055.35596,180,270,180,270,10.666667,46.6245384,10.666667,46.6245384,0,1440,0,1440,13.4666662,33.1014061,13.4666662,33.1014061,1010,1500,1010,1500,1625,2940,1625,2940,1860,3555,1860,3555,2940,1625,2940,1625,36.1716843,33.4999619,36.1716843,33.4999619,3194.30029,1846.45789,3194.30029,1846.45789 [f=0010891] [10891] Game End Stats Values: 23,2780,6925,2780,6925,166.148102,421.796021,166.148102,421.796021,0,0,0,0,0,0,0,0,893.469116,0,893.469116,0,2163.11426,3522.47974,2163.11426,3522.47974,90,360,90,360,10.1333332,49.1940308,10.1333332,49.1940308,0,1440,0,1440,12.1821737,36.1345329,12.1821737,36.1345329,830,1500,830,1500,1875,3190,1875,3190,1860,3625,1860,3625,3280,2000,3280,2000,36.1716843,102.499603,36.1716843,102.499603,3709.93921,2329.99438,3709.93921,2329.99438 [f=0010891] [10891] Game End Stats Values: 24,2490,7335,2490,7335,166.254059,461.457977,166.254059,461.457977,0,0,0,0,0,0,0,0,921.74176,0,921.74176,0,2204.75488,3717.81641,2204.75488,3717.81641,90,450,90,450,10.1333332,50.4211578,10.1333332,50.4211578,0,1440,0,1440,12.0070639,34.9219246,12.0070639,34.9219246,730,1750,730,1750,2000,3480,2000,3480,1670,3695,1670,3695,3570,2125,3570,2125,36.1716843,152.166611,36.1716843,152.166611,3905.27588,2372.4502,3905.27588,2372.4502 [f=0010891] [10891] Game End Stats Values: 25,2280,7710,2280,7710,170.82135,514.905762,170.82135,514.905762,0,0,0,0,0,0,0,0,956.6427,0,956.6427,0,2375.08472,4103.98584,2375.08472,4103.98584,90,450,90,450,11.6000004,50.5024948,11.6000004,50.5024948,0,1440,0,1440,13.5378151,34.7187614,13.5378151,34.7187614,450,2125,450,2125,2125,3760,2125,3760,1740,3695,1740,3695,3850,2250,3850,2250,59.5051956,180.000793,59.5051956,180.000793,4294.38623,2579.2644,4294.38623,2579.2644 [f=0010891] [10891] Game End Stats Values: 26,1830,7710,1830,7710,170.82135,530.41864,170.82135,530.41864,0,0,0,0,0,0,0,0,971.6427,0,971.6427,0,2375.08472,4234.77832,2375.08472,4234.77832,90,450,90,450,12,46.2566032,12,46.2566032,0,1440,0,1440,16.3750286,32.3404541,16.3750286,32.3404541,0,2125,0,2125,2125,4210,2125,4210,1740,3695,1740,3695,4300,2250,4300,2250,72.3384323,180.000793,72.3384323,180.000793,4425.17871,2579.2644,4425.17871,2579.2644 [f=0010905] [10905] Event [4390.3999,249.000549,1656]: 1 finished unit Knight [f=0011069] [11069] Event [607.997925,399.978638,4478.00781]: 0 finished unit Ravager [f=0011098] Player PRO_Clopse left the game: normal quit [f=0011098] [11098] Event [undefined]: PRO_Clopse quit [f=0011150] [11150] Event [232,301.391602,3848]: 0 finished unit Wind/Tidal Generator [f=0011175] No clients connected, shutting down server [f=0011175] Server shutdown [f=0011175] [11175] all players disconnected [f=0011340] [11340] Event [607.997925,399.978638,4478.00781]: 0 finished unit Ravager [f=0011420] [11420] Event [232,287.046814,3784]: 0 finished unit Wind/Tidal Generator [f=0011497] [11497] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0011610] [11610] Event [607.997925,399.978638,4478.00781]: 0 finished unit Ravager [f=0011690] [11690] Event [216,270.074463,3720]: 0 finished unit Wind/Tidal Generator [f=0011798] [11798] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011912] [11912] Event [607.997925,399.978638,4478.00781]: 0 finished unit Ravager [f=0011965] [11965] Event [216,256.007385,3656]: 0 finished unit Wind/Tidal Generator [f=0012138] [12138] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0012231] [12231] Event [200,249.56665,3592]: 0 finished unit Wind/Tidal Generator [f=0012304] [12304] Event [607.997925,399.978638,4478.00781]: 0 finished unit Ravager [f=0012440] [12440] Event [4840,151.788483,3032]: 0 finished unit Metal Extractor [f=0012467] [12467] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0012502] [12502] Event [607.997925,400.623749,4478.00781]: 0 finished unit Scorcher [f=0012503] [12503] Event [200,249.000549,3528]: 0 finished unit Wind/Tidal Generator [f=0012648] [12648] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0012769] [12769] Event [200,249.000549,3464]: 0 finished unit Wind/Tidal Generator [f=0012798] [12798] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0012812] [12812] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0012948] [12948] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0013039] [13039] Event [184,249.000549,3400]: 0 finished unit Wind/Tidal Generator [f=0013098] [13098] Event [607.997925,399.978638,4478.00781]: 0 finished unit Scorcher [f=0013196] Autoquit sending quit command. [f=0013196] [QuitAction] user exited to system [f=0013196] [SpringApp::Kill][1] fromRun=1 [f=0013196] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013196] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013196] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013196] [ThreadPool::SetThreadCount][2] workers=0 [f=0013196] [SpringApp::Kill][2] [f=0013196] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013196] [Game::KillLua][3] dtor=0 luaUI=0x519fefe0 [f=0013196] Start widgetHandler:Shutdown [f=0013196] Shutdown - SaveOrderList Complete [f=0013196] Writing last game win data [f=0013196] Shutdown - SaveConfigData Complete [f=0013196] Shutdown Widget - Save/Load API [f=0013196] Shutdown Widget - Chili Highlight [f=0013196] Shutdown Widget - Draw After Chili [f=0013196] Shutdown Widget - EPIC Menu [f=0013196] Shutdown Widget - Chili Widget Selector [f=0013196] Shutdown Widget - Chili Minimap [f=0013196] Shutdown Widget - Local Team Colors [f=0013196] Shutdown Widget - Display Keys 2 [f=0013196] Shutdown Widget - Save Game Menu [f=0013196] Shutdown Widget - Unit Icons [f=0013196] Shutdown Widget - Noises [f=0013196] Shutdown Widget - HealthBars [f=0013196] Shutdown Widget - Win Counter [f=0013196] Shutdown Widget - BuildETA [f=0013196] Shutdown Widget - SpringRTS Replay Stats [f=0013196] Shutdown Widget - Modular Comm Info [f=0013196] Shutdown Widget - Stereo3D [f=0013196] Shutdown Widget - Showeco and Grid Drawer [f=0013196] Shutdown Widget - Point Tracker [f=0013196] Shutdown Widget - Missile Silo Range [f=0013196] Shutdown Widget - MetalFeatures (new) [f=0013196] Shutdown Widget - MinimapEvents [f=0013196] Shutdown Widget - Local Widgets Config [f=0013196] Shutdown Widget - Highlight Geos [f=0013196] Shutdown Widget - Grab Input [f=0013196] Input grabbing is disabled! [f=0013196] Shutdown Widget - Defense Range Zero-K [f=0013196] Shutdown Widget - Darkening [f=0013196] Shutdown Widget - Context Menu [f=0013196] Shutdown Widget - Chili Spectator Panels [f=0013196] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013196] Shutdown Widget - Chili Nuke Warning [f=0013196] Shutdown Widget - Chili EndGame Window [f=0013196] Shutdown Widget - Chili Economy Panel Default [f=0013196] Shutdown Widget - CameraShake [f=0013196] Shutdown Widget - State Reverse and Latency [f=0013196] Shutdown Widget - Music Player v2 [f=0013196] Shutdown Widget - Attack AoE [f=0013196] Shutdown Widget - Map Edge Extension [f=0013196] Shutdown Widget - Selection Send [f=0013196] Shutdown Widget - LupsManager [f=0013196] Shutdown Widget - Newton Firezone [f=0013196] Shutdown Widget - Chili Pro Console [f=0013196] Shutdown Widget - Persistent Build Height [f=0013196] Shutdown Widget - Lasso Terraform GUI [f=0013196] Shutdown Widget - Lups [f=0013196] Shutdown Widget - Chili Framework [f=0013196] Shutdown Widget - Mex Placement Handler [f=0013196] Shutdown Widget - Chili Core Selector [f=0013196] Shutdown Widget - Custom Markers [f=0013196] Shutdown Widget - Select Keys [f=0013196] Shutdown Widget - Pause Screen [f=0013196] Shutdown Widget - Text To Speech Control [f=0013196] Shutdown Widget - Layout Handler [f=0013196] End widgetHandler:Shutdown [f=0013196] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600569,73153321} {int,ext,rec}Allocs={11445329,0,0} {chunk,block}Bytes={73153321,0} [f=0013196] [Game::KillLua][1] dtor=0 luaGaia=0x5144f8a0 [f=0013196] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532528,67600880} {int,ext,rec}Allocs={11445331,0,0} {chunk,block}Bytes={67600880,0} [f=0013196] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532528,67600880} {int,ext,rec}Allocs={11445331,0,0} {chunk,block}Bytes={67600880,0} [f=0013196] [Game::KillLua][2] dtor=0 luaRules=0x51967a00 [f=0013196] Start gadgetHandler:Shutdown [f=0013196] Shutdown - StartSetup [f=0013196] Shutdown - UnitMorph [f=0013196] Shutdown - Carrier Drones [f=0013196] Shutdown - LupsNanoSpray [f=0013196] Shutdown - Missile Silo Controller [f=0013196] Shutdown - Modular Comm Info [f=0013196] Shutdown - Terrain Texture Handler [f=0013196] Shutdown - UnitCloakShield [f=0013196] Shutdown - Starlight Handler [f=0013196] End gadgetHandler:Shutdown [f=0013196] Start gadgetHandler:Shutdown [f=0013196] Shutdown - Save/Load [f=0013196] Shutdown - Teleport Throw [f=0013196] Shutdown - UnitMorph [f=0013196] Shutdown - Modular Comm Info [f=0013196] Shutdown - Retreat Command [f=0013196] Shutdown - Shockwaves [f=0013196] Shutdown - UnitCloakShield [f=0013196] Shutdown - Lups Cloak FX [f=0013196] Shutdown - Lups [f=0013196] Shutdown - Lups Shield [f=0013196] End gadgetHandler:Shutdown [f=0013196] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11445363,0,0} {chunk,block}Bytes={0,0} [f=0013196] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11445363,0,0} {chunk,block}Bytes={0,0} [f=0013196] [Game::KillLua][4] dtor=0 [f=0013196] [Game::~CGame][1] [f=0013196] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013196] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013196] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013196] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013196] [Game::KillLua][4] dtor=1 [f=0013196] [Game::KillMisc][1] [f=0013196] [Game::KillMisc][2] [f=0013196] [Game::KillMisc][3] [f=0013196] [Game::KillRendering][1] [f=0013196] [3DOParser::Kill] allocated 1 pieces [f=0013196] [S3OParser::Kill] allocated 330 pieces [f=0013196] [AssParser::Kill] allocated 23 pieces [f=0013196] [Game::KillInterface][1] [f=0013196] [Game::KillInterface][2] [f=0013196] [Game::KillSimulation][1] [f=0013196] [Game::KillSimulation][2] [f=0013196] [CCollisionHandler] dis-/continuous tests: 0/201357 [f=0013196] [Game::KillSimulation][3] [f=0013196] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013196] [~CPathCache(20x20)] cacheHits=139 hitPercentage=34% numHashColls=0 maxCacheSize=73 [f=0013196] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013196] [~CPathCache(40x40)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013196] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013196] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013196] [LosHandler::Kill] raycast instance cache-{hits,misses}={6371,10331}; shared=4%; cached=34% [f=0013196] [Game::KillSimulation][4] [f=0013196] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013196] [Game::~CGame][2] [f=0013196] [Game::~CGame][3] [f=0013196] [SpringApp::Kill][3] [f=0013196] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139418 bytes sent 193372 bytes recv'd [f=0013196] [SpringApp::Kill][4] font=0x44ec6aa0 [f=0013196] [SpringApp::Kill][5] [f=0013196] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f349c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1938ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=59ms file="unitpics/cloakarty.png" indx=6396 inflSize=11kb readTime=23ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luarules/gadgets/unit_cloak_shield.lua" indx=1746 inflSize=25kb readTime=17ms file="objects3d/sphere.s3o" indx=5479 inflSize=101kb readTime=15ms file="luaui/widgets/gui_jumpjets.lua" indx=4693 inflSize=8kb readTime=13ms file="luaui/widgets/api_cluster_detection.lua" indx=3842 inflSize=25kb readTime=12ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=12ms file="luaui/widgets/api_draw_mouse_build.lua" indx=3843 inflSize=2kb readTime=12ms file="luaui/images/commands/bold/retreat.png" indx=3143 inflSize=5kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32217877 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4502b5c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45032e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f9e530) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7f8801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]