[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q6wDeVOxew/springsettings.1153649.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1a801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1347 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153649/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459cc5c0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459cc5c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 552ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] antonioradu533 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153649/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (280ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153649/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5380db50,0x53cc4d60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a7fec60da296b2af09ad597bf54ffe2 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000012682bbb0,00000000d25cff60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={000000006924c9b0,00000000670a0f10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5418,191.45874,2417]: 0 finished unit Engineer Commander [f=-000001] [0] Event [814,185.571777,3589]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2775, userid: 535154 [f=0000000] [0] SentinelComanche, team: 1, elo:2510, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5248,191.189941,2384]: 0 finished unit Rover Assembly [f=0000009] [9] Event [984,180.96875,3608]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000288] [288] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0000343] [343] Event [728,188.43457,3496]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [712,188.606445,3560]: 1 finished unit Wind/Tidal Generator [f=0000457] [457] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000525] [525] Event [616,191.227539,3624]: 1 finished unit Wind/Tidal Generator [f=0000556] [556] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0000694] [694] Event [5528,189.250977,2312]: 0 finished unit Solar Collector [f=0001047] [1047] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001084] [1084] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001244] [1244] Event [5416,191.302734,2632]: 0 finished unit Solar Collector [f=0001449] [1449] Event [5496,191.334961,2536]: 0 finished unit Solar Collector [f=0001654] [1654] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0001772] [1772] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0002046] [2046] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0002134] [2134] Event [632,185.749023,3880]: 1 finished unit Wind/Tidal Generator [f=0002143] [2143] Event [2633.03638,114.392639,4023.92798]: 1 lost unit Duck [f=0002150] [2150] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0002285] [2285] Event [632,187.585938,3800]: 1 finished unit Wind/Tidal Generator [f=0002595] [2595] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002600] [2600] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002725] [2725] Event [5087.48242,205.746552,1133.08557]: 1 lost unit Duck [f=0002752] [2752] Event [768,189.992188,3680]: 1 finished unit Lotus [f=0002761] [2761] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0002851] [2851] Event [1020,180.23613,3608]: 1 finished unit Conch [f=0003014] [3014] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003349] [3349] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0003353] [3353] Event [1020,180.23613,3608]: 1 finished unit Archer [f=0003522] [3522] Event [4280,102.271484,1592]: 0 finished unit Solar Collector [f=0003792] [3792] Event [4040,81.2382813,1560]: 0 finished unit Solar Collector [f=0003975] [3975] Event [4072,96.5458984,1720]: 0 finished unit Solar Collector [f=0004083] [4083] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004125] [4125] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0004243] [4243] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004292] [4292] Event [4144,105.880859,1728]: 0 finished unit Lotus [f=0004292] [4292] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0004324] [4324] Event [1020,180.23613,3608]: 1 finished unit Archer [f=0004599] [4599] Event [4096,86.086586,1600]: 0 finished unit Lotus [f=0004636] [4636] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0004706] [4706] Event [1888,184.664063,3184]: 1 finished unit Lotus [f=0004766] [4766] Event [4256,185.716797,3008]: 0 finished unit Lotus [f=0004845] [4845] Event [1024,200.573242,4944]: 1 finished unit Lotus [f=0005035] [5035] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0005117] [5117] Event [4272,182.311523,3072]: 0 finished unit Radar Tower [f=0005133] [5133] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005232] [5232] Event [1020,180.23613,3608]: 1 finished unit Archer [f=0005415] [5415] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0005448] [5448] Event [1648,185.416016,3216]: 1 finished unit Lotus [f=0005527] [5527] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [4272,182.311523,3072]: 0 lost unit Radar Tower [f=0005771] [5771] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005970] [5970] Event [875.625061,188.260361,3346.68945]: 0 lost unit Scorcher [f=0005981] [5981] Event [5976,187.188477,3480]: 0 finished unit Solar Collector [f=0005987] [5987] Event [728,188.43457,3496]: 1 lost unit Wind/Tidal Generator [f=0005990] [5990] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0005992] [5992] Event [861.385315,187.17157,3384.56787]: 0 lost unit Scorcher [f=0006011] [6011] Event [712,188.065826,3560]: 1 lost unit Wind/Tidal Generator [f=0006016] [6016] Event [4320,183.901367,3056]: 0 finished unit Lotus [f=0006042] [6042] Event [616,191.45932,3624]: 1 lost unit Wind/Tidal Generator [f=0006060] [6060] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0006110] [6110] Event [568,189.783508,3704]: 1 lost unit Metal Extractor [f=0006146] [6146] Event [632,187.817108,3800]: 1 lost unit Wind/Tidal Generator [f=0006149] [6149] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0006149] [6149] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0006170] [6170] Event [632,185.953033,3880]: 1 lost unit Wind/Tidal Generator [f=0006224] [6224] Event [664,183.878479,3944]: 1 lost unit Metal Extractor [f=0006226] [6226] Event [695.828735,182.127609,4063.84082]: 0 lost unit Scorcher [f=0006245] [6245] Event [928,184.889648,3408]: 1 finished unit Lotus [f=0006265] [6265] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006576] [6576] Event [808,186.621735,3560]: 1 finished unit Solar Collector [f=0006589] [6589] Event [912.987793,192.53688,5024.06445]: 0 lost unit Scorcher [f=0006777] [6777] Event [4104,88.7685547,1528]: 0 finished unit Wind/Tidal Generator [f=0006818] [6818] Event [1936,96.8789063,4528]: 1 finished unit Lotus [f=0006869] [6869] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0006989] [6989] Event [4872.80615,227.040939,3554.16284]: 0 lost unit Scorcher [f=0007054] [7054] Event [5856,153.082031,3616]: 0 finished unit Lotus [f=0007238] [7238] Event [1020,180.23613,3608]: 1 finished unit Conch [f=0007245] [7245] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0007592] [7592] Event [5041.76221,209.728195,4246.12842]: 0 lost unit Ripper [f=0007620] [7620] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0007681] [7681] Event [1848,104.226563,4552]: 1 finished unit Solar Collector [f=0007785] [7785] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0007859] [7859] Event [5058.97559,217.962708,4172.0791]: 0 lost unit Mason [f=0007872] [7872] Event [568,185.953247,3704]: 1 finished unit Metal Extractor [f=0007908] ive never had this matvchup [f=0007968] guess easy win rfor you [f=0008021] [8021] Event [3976,222.895508,856]: 0 finished unit Solar Collector [f=0008023] [8023] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0008075] what? [f=0008079] [8079] Event [1020,180.23613,3608]: 1 finished unit Conch [f=0008256] [8256] Event [664,179.890442,3944]: 1 finished unit Metal Extractor [f=0008310] [8310] Event [4152,184.383881,3032]: 0 finished unit Metal Extractor [f=0008400] [8400] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0008445] [8445] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0008695] [8695] Event [3704,225.21582,760]: 0 finished unit Solar Collector [f=0008777] [8777] Event [1024,200.573242,4944]: 1 lost unit Lotus [f=0008809] [8809] Event [4184,178.831055,3176]: 0 finished unit Solar Collector [f=0008809] [8809] Event [904,191.230621,4984]: 1 lost unit Metal Extractor [f=0008846] [8846] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0008908] [8908] Event [5240,191.227539,2520]: 0 finished unit Caretaker [f=0008962] [8962] Event [840,187.918945,3720]: 1 finished unit Caretaker [f=0009045] [9045] Event [1776,157.357422,4720]: 1 lost unit Picket [f=0009073] [9073] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0009082] [9082] Event [1770.94678,124.015785,4648.9126]: 0 lost unit Scorcher [f=0009182] [9182] Event [616,182.314636,3832]: 1 finished unit Solar Collector [f=0009249] [9249] Event [1936,96.8789063,4528]: 1 lost unit Lotus [f=0009313] [9313] Event [4040,178.361267,3064]: 0 finished unit Solar Collector [f=0009356] [9356] Event [1890.29614,100.253296,4665.04053]: 1 lost unit Conch [f=0009405] [9405] Event [5336,192.301758,2504]: 0 finished unit Caretaker [f=0009442] [9442] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0009463] [9463] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0009492] [9492] Event [616,187.984131,3624]: 1 finished unit Solar Collector [f=0009530] [9530] Event [5256,188.832031,2664]: 0 finished unit Solar Collector [f=0009612] [9612] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0009632] [9632] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0009641] [9641] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0009716] [9716] Event [5304,184.84668,2744]: 0 finished unit Solar Collector [f=0009760] [9760] Event [4024,183.611328,2984]: 0 finished unit Solar Collector [f=0009841] [9841] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0009874] [9874] Event [5384,187.854492,2696]: 0 finished unit Wind/Tidal Generator [f=0009999] [9999] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0010068] [10068] Event [5336,192.226563,2616]: 0 finished unit Solar Collector [f=0010194] [10194] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0010235] [10235] Event [712,189.50528,3816]: 1 finished unit Solar Collector [f=0010384] [10384] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0010404] [10404] Event [5512,193.021484,2424]: 0 finished unit Solar Collector [f=0010441] [10441] Event [824,188.875,3800]: 1 finished unit Solar Collector [f=0010509] [10509] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0010574] [10574] Event [5400,192.387695,2456]: 0 finished unit Caretaker [f=0010623] [10623] Event [1776,119.586914,4640]: 1 finished unit Lotus [f=0010634] [10634] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0010672] [10672] Event [5560,192.366211,2504]: 0 finished unit Wind/Tidal Generator [f=0010742] [10742] Event [3616,326.836914,1280]: 0 finished unit Radar Tower [f=0010773] [10773] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0010846] [10846] Event [5424,192.649094,2576]: 0 finished unit Lotus [f=0010934] [10934] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0010993] [10993] Event [4704,186.415039,2912]: 0 finished unit Radar Tower [f=0011046] [11046] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0011093] [11093] Event [5640,193.730469,2456]: 0 finished unit Solar Collector [f=0011108] [11108] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0011162] [11162] Event [744,184.282318,3928]: 1 finished unit Solar Collector [f=0011191] [11191] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0011228] [11228] Event [5592,191.678711,2376]: 0 finished unit Wind/Tidal Generator [f=0011364] [11364] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0011433] [11433] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0011505] [11505] Event [5456,192.140625,2416]: 0 finished unit Lotus [f=0011584] [11584] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0011618] [11618] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0011770] [11770] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0011839] [11839] Event [2864,141.759766,960]: 0 finished unit Lotus [f=0011928] [11928] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0011974] [11974] Event [5416,184.019531,2184]: 0 finished unit Solar Collector [f=0012140] [12140] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0012156] [12156] Event [840,187.671875,3912]: 1 finished unit Solar Collector [f=0012163] [12163] Event [5464,187.381836,2264]: 0 finished unit Wind/Tidal Generator [f=0012170] [12170] Event [904,187.169189,4984]: 1 finished unit Metal Extractor [f=0012303] [12303] Event [1976,88.2305603,4600]: 1 finished unit Metal Extractor [f=0012304] [12304] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0012343] [12343] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0012358] [12358] Event [5544,186.415039,2216]: 0 finished unit Solar Collector [f=0012508] [12508] Event [4400,282.750977,4048]: 0 finished unit Radar Tower [f=0012546] [12546] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0012548] [12548] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0012596] [12596] Event [5496,183.106445,2136]: 0 finished unit Solar Collector [f=0012652] [12652] Event [992,202.094208,5040]: 1 finished unit Lotus [f=0012738] [12738] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0012747] [12747] Event [1968,93.7126465,4672]: 1 finished unit Lotus [f=0012917] [12917] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0012934] [12934] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0012994] [12994] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0013019] [13019] Event [2784,144.885742,1024]: 0 finished unit Picket [f=0013031] [13031] Event [840,184.724518,4984]: 1 finished unit Solar Collector [f=0013093] [13093] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0013100] [13100] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0013127] [13127] Event [2279.41675,132.996307,3101.39404]: 1 lost unit Archer [f=0013147] [13147] Event [2072,85.8499756,4584]: 1 finished unit Solar Collector [f=0013236] [13236] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0013240] [13240] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0013333] [13333] Event [2548.22998,67.4227905,3136.66431]: 0 lost unit Fencer [f=0013343] [13343] Event [928,184.889648,3408]: 1 lost unit Lotus [f=0013344] [13344] Event [1020,180.23613,3608]: 1 finished unit Duck [f=0013392] [13392] Event [824,185.654633,3464]: 1 lost unit Metal Extractor [f=0013419] [13419] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0013427] [13427] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0013437] [13437] Event [986.682861,180.23613,3622.55908]: 0 lost unit Scorcher [f=0013445] [13445] Event [893.101135,183.221741,3554.39038]: 0 lost unit Scorcher [f=0013456] [13456] Event [2529.24805,62.8598671,3065.95044]: 0 lost unit Fencer [f=0013471] [13471] Event [2275.1189,280.832245,3367.40527]: 1 lost unit Buoy [f=0013474] [13474] Event [2662.77075,72.6555099,3345.86816]: 1 lost unit Duck [f=0013548] [13548] Event [922.074463,183.460403,3679.55762]: 0 lost unit Scorcher [f=0013550] [13550] Event [944.789368,185.196426,3743.61743]: 0 lost unit Scorcher [f=0013572] [13572] Event [913.580566,186.208496,3744.22656]: 0 lost unit Scorcher [f=0013577] [13577] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0013620] [13620] Event [5176,197.672852,1144]: 0 finished unit Solar Collector [f=0013634] [13634] Event [2394.31323,152.101974,3273.63843]: 1 lost unit Buoy [f=0013653] [13653] Event [840,187.918945,3720]: 1 lost unit Caretaker [f=0013658] [13658] Event [873.750122,187.35788,3754.13818]: 0 lost unit Scorcher [f=0013678] [13678] Event [1006.56006,182.340775,3692.14795]: 0 lost unit Scorcher [f=0013712] [13712] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0013717] [13717] Event [3412.5542,75.8826218,3872.39648]: 0 lost unit Ripper [f=0013722] [13722] Event [3895.25171,91.941864,1792.67847]: 0 lost unit Scorcher [f=0013734] [13734] Event [3616,326.836914,1280]: 0 lost unit Radar Tower [f=0013744] [13744] Event [3670.50024,63.1357346,1755.54712]: 1 lost unit Archer [f=0013761] [13761] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0013784] [13784] Event [2605.11255,74.6721191,3264.90918]: 0 lost unit Fencer [f=0013842] [13842] Event [2572.21509,72.5464935,3204.76758]: 0 lost unit Fencer [f=0013849] [13849] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0013851] [13851] Event [2532.30688,79.9947662,3192.59106]: 1 lost unit Duck [f=0013964] [13964] Event [2659.37744,50.9590797,3068.07471]: 1 lost unit Archer [f=0014066] [14066] Event [5224,192.441406,1224]: 0 finished unit Solar Collector [f=0014113] [14113] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0014143] [14143] Event [3152.80786,24.2644157,2971.52148]: 0 lost unit Fencer [f=0014146] [14146] Event [2494.4812,66.4135361,2897.51636]: 0 lost unit Fencer [f=0014158] [14158] Event [2777.16919,48.2353249,3045.92456]: 1 lost unit Buoy [f=0014182] [14182] Event [2893.93872,47.988102,2938.17651]: 1 lost unit Buoy [f=0014231] [14231] Event [1010.84784,197.484192,4892.39795]: 0 lost unit Scorcher [f=0014271] [14271] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0014279] [14279] Event [992,202.094208,5040]: 1 lost unit Lotus [f=0014326] [14326] Event [2526.43286,65.7997742,2850.62061]: 0 lost unit Fencer [f=0014338] [14338] Event [2403.00098,94.2895126,3086.15479]: 1 lost unit Buoy [f=0014349] [14349] Event [1016.19861,200.384949,5024.9585]: 1 lost unit Conch [f=0014408] [14408] Event [872,181.303101,3704]: 1 finished unit Caretaker [f=0014440] [14440] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0014464] [14464] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0014507] [14507] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0014525] [14525] Event [5304,184.857422,1176]: 0 finished unit Solar Collector [f=0014541] [14541] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0014598] [14598] Event [2753.52905,56.9200897,2704.86938]: 0 lost unit Fencer [f=0014609] [14609] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0014675] [14675] Event [2770.55518,55.7188568,2352.78491]: 1 lost unit Buoy [f=0014688] [14688] Event [2208,188.466797,1120]: 0 finished unit Lotus [f=0014693] [14693] Event [824,178.080994,3720]: 1 finished unit Caretaker [f=0014695] [14695] Event [904,187.169189,4984]: 1 lost unit Metal Extractor [f=0014719] [14719] Event [896,191.704285,4880]: 1 lost unit Lotus [f=0014766] [14766] Event [2761.95093,59.2521667,2745.92871]: 0 lost unit Fencer [f=0014767] [14767] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0014889] [14889] Event [2657.01196,57.1900101,2785.76733]: 0 lost unit Fencer [f=0014890] [14890] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0014997] [14997] Event [5256,188.466797,1096]: 0 finished unit Solar Collector [f=0015047] [15047] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0015053] [15053] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0015122] [15122] Event [1888,335.602539,960]: 0 finished unit Radar Tower [f=0015182] [15182] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0015253] [15253] Event [1648,56.0048828,272]: 0 finished unit Lotus [f=0015394] [15394] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0015448] [15448] Event [4016,55.5429688,5696]: 0 finished unit Lotus [f=0015556] [15556] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0015556] [15556] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0015572] [15572] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0015714] [15714] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0015780] [15780] Event [1736,185.791992,1352]: 0 finished unit Solar Collector [f=0015791] [15791] Event [2192.27393,77.3589478,4694.07666]: 1 lost unit Conch [f=0015804] [15804] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0015843] [15843] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Mason [f=0015892] [15892] Event [1968,93.7126465,4672]: 1 lost unit Lotus [f=0015937] [15937] Event [1648,62.8691406,416]: 0 finished unit Lotus [f=0015941] [15941] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0015955] [15955] Event [1976,88.1255035,4600]: 1 lost unit Metal Extractor [f=0015966] [15966] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0015999] [15999] Event [1776,119.586914,4640]: 1 lost unit Lotus [f=0016013] [16013] Event [2018.66211,107.628052,4397.12988]: 1 lost unit Duck [f=0016020] [16020] Event [2042.6095,90.2643356,4521.61914]: 0 lost unit Scorcher [f=0016041] [16041] Event [1752,117.081131,4552]: 1 lost unit Metal Extractor [f=0016085] [16085] Event [1824.56287,122.743301,4424.91699]: 1 lost unit Duck [f=0016097] [16097] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0016101] [16101] Event [1020,180.23613,3608]: 1 finished unit Conch [f=0016114] [16114] Event [2210.17188,69.1813889,4478.61768]: 0 lost unit Scorcher [f=0016176] [16176] Event [3984,54.4042969,5776]: 0 finished unit Radar Tower [f=0016221] [16221] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0016226] [16226] Event [1924.80298,102.878677,4469.32861]: 1 lost unit Duck [f=0016250] [16250] Event [2072,85.8685913,4584]: 1 lost unit Solar Collector [f=0016352] [16352] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0016492] [16492] Event [4152,92.8076172,1608]: 0 finished unit Solar Collector [f=0016562] [16562] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ripper [f=0016617] [16617] Event [1784,62.3535156,360]: 0 finished unit Solar Collector [f=0016686] [16686] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0016728] [16728] Event [1020,180.23613,3608]: 1 finished unit Buoy [f=0016773] [16773] Event [undefined]: SentinelComanche resigned [f=0016773] game_message: SentinelComanche has been destroyed! [f=0016773] game_message: RiposteR wins! [f=0016773] Submitting stats [f=0016773] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016773] Part| Total Time|Time of the last 0.5s [f=0016773] Draw 23163.63ms 26.31% [f=0016773] Lua::Callins::Synced 10698.00ms 12.46% [f=0016773] Lua::Callins::Unsynced 27807.66ms 29.48% [f=0016773] Lua::CollectGarbage::Synced 446.08ms 2.67% [f=0016773] Lua::CollectGarbage::Unsynced 935.47ms 0.69% [f=0016773] Misc::Profiler::AddTime 85.07ms 0.00% [f=0016773] Sim 55560.63ms 56.08% [f=0016773] [16773] Received game_message: SentinelComanche has been destroyed! [f=0016773] [16773] Received game_message: RiposteR wins! [f=0016774] [16774] Game End Stats Header: 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Values: 30,7235,10020,7235,10020,155.960098,672.645996,155.960098,672.645996,0,0,0,0,0,0,0,0,325.250458,339.902222,325.250458,339.902222,1966.30176,2102.37964,1966.30176,2102.37964,630,820,630,820,24,58.7116585,24,58.7116585,1275,1440,1275,1440,25.04813,33.4264565,25.04813,33.4264565,2800,3505,2800,3505,1255,1143,1255,1143,2530,4255,2530,4255,1143,1255,1143,1255,268.482971,36.1666489,268.482971,36.1666489,2155.84741,2055.05396,2155.84741,2055.05396 [f=0016774] [16774] Game End Stats Values: 31,6635,9970,6635,9970,184.125244,774.52356,184.125244,774.52356,0,0,0,0,0,0,0,0,325.250458,339.902222,325.250458,339.902222,2781.27319,3368.37207,2781.27319,3368.37207,540,820,540,820,26.9333324,60.0172691,26.9333324,60.0172691,1275,1440,1275,1440,25.3221226,35.9251671,25.3221226,35.9251671,2400,3365,2400,3365,1785,1973,1785,1973,2420,4345,2420,4345,1973,1785,1973,1785,323.48465,36.1666489,323.48465,36.1666489,3441.32349,2930.02441,3441.32349,2930.02441 [f=0016774] [16774] Game End Stats Values: 32,5895,9210,5895,9210,240.53978,863.448914,240.53978,863.448914,0,0,0,0,0,0,0,0,602.456787,339.902222,602.456787,339.902222,3846.94531,4754.55566,3846.94531,4754.55566,540,820,540,820,26.7999992,55.3791084,26.7999992,55.3791084,1275,1385,1275,1385,25.1343174,37.5950241,25.1343174,37.5950241,1840,2500,1840,2500,2985,2713,2985,2713,2240,4505,2240,4505,2713,3110,2713,3110,395.483551,36.1666489,395.483551,36.1666489,4907.95898,4055.53076,4907.95898,4055.53076 [f=0016774] [16774] Game End Stats Values: 33,4615,8960,4615,8960,275.78476,937.654663,275.78476,937.654663,0,0,0,0,0,0,0,0,619.346924,339.902222,619.346924,339.902222,4384.12842,5618.6001,4384.12842,5618.6001,450,820,450,820,28,54.8199005,28,54.8199005,1275,1385,1275,1385,19.7763195,37.9470673,19.7763195,37.9470673,800,2180,800,2180,3530,3993,3530,3993,2090,4575,2090,4575,3993,3795,3993,3795,395.483551,36.1666489,395.483551,36.1666489,5788.6377,4672.71533,5788.6377,4672.71533 [f=0016774] [16774] Game End Stats Values: 34,4885,9425,4885,9425,291.539612,1033.78345,291.539612,1033.78345,0,0,0,0,0,0,0,0,619.346924,339.902222,619.346924,339.902222,4735.76465,5985.65771,4735.76465,5985.65771,450,910,450,910,27.4666672,61.3682938,27.4666672,61.3682938,1275,1385,1275,1385,17.5169888,42.2085838,17.5169888,42.2085838,800,2305,800,2305,3810,4363,3810,4363,2360,4825,2360,4825,4364.5,4075,4364.5,4075,395.483551,36.1666489,395.483551,36.1666489,6172.86426,5026.70557,6172.86426,5026.70557 [f=0016774] [16774] Game End Stats Values: 35,5165,9885,5165,9885,297.730438,1139.72803,297.730438,1139.72803,0,0,0,0,0,0,0,0,619.346924,339.902222,619.346924,339.902222,4801.77344,6039.21826,4801.77344,6039.21826,450,1000,450,1000,27.7333336,66.9484634,27.7333336,66.9484634,1275,1440,1275,1440,15.4127235,44.0629539,15.4127235,44.0629539,1080,2430,1080,2430,3950,4363,3950,4363,2360,5015,2360,5015,4364.5,4215,4364.5,4215,395.483551,36.1666489,395.483551,36.1666489,6235.38721,5092.71436,6235.38721,5092.71436 [f=0016774] [16774] Game End Stats Values: 36,5445,10570,5445,10570,313.689758,1230.63855,313.689758,1230.63855,0,0,0,0,0,0,0,0,619.346924,339.902222,619.346924,339.902222,4887.68945,6141.75146,4887.68945,6141.75146,450,1090,450,1090,27.333334,65.3850937,27.333334,65.3850937,1275,1440,1275,1440,21.0639534,43.5940285,21.0639534,43.5940285,1360,2935,1360,2935,3950,4363,3950,4363,2360,5105,2360,5105,4364.5,4215,4364.5,4215,471.152527,36.1666489,471.152527,36.1666489,6337.92041,5178.63037,6337.92041,5178.63037 [f=0016774] [16774] Game End Stats Values: 37,5205,11010,5205,11010,322.05246,1341.15723,322.05246,1341.15723,0,0,0,0,0,0,0,0,619.346924,339.902222,619.346924,339.902222,5173.80029,6772.05176,5173.80029,6772.05176,270,1180,270,1180,25.8666668,64.0278854,25.8666668,64.0278854,1275,1495,1275,1495,16.0686169,47.9679222,16.0686169,47.9679222,1480,2950,1480,2950,4200,5033,4200,5033,2180,5385,2180,5385,5034.5,4465,5034.5,4465,520.153259,36.1666489,520.153259,36.1666489,6986.7041,5609.84229,6986.7041,5609.84229 [f=0016774] [16774] Game End Stats Values: 38,5055,11655,5055,11655,348.996887,1451.75146,348.996887,1451.75146,0,0,0,0,0,0,0,0,682.345337,339.902222,682.345337,339.902222,5173.80029,6820.93359,5173.80029,6820.93359,270,1180,270,1180,25.333334,66.2674408,25.333334,66.2674408,1275,1495,1275,1495,24.1518536,48.3729362,24.1518536,48.3729362,1400,3455,1400,3455,4200,5183,4200,5183,2110,5525,2110,5525,5184.5,4465,5184.5,4465,672.477295,36.1666489,672.477295,36.1666489,7035.58594,5643.69922,7035.58594,5643.69922 [f=0016774] [16774] Game End Stats Values: 39,5335,11780,5335,11780,350.615479,1491.81726,350.615479,1491.81726,0,0,0,0,0,0,0,0,682.345337,339.902222,682.345337,339.902222,5173.80029,6843.62598,5173.80029,6843.62598,270,1180,270,1180,24,73.0930481,24,73.0930481,1275,1495,1275,1495,14.9903746,49.0131531,14.9903746,49.0131531,1680,3580,1680,3580,4200,5183,4200,5183,2110,5525,2110,5525,5184.5,4465,5184.5,4465,692.809387,36.1666489,692.809387,36.1666489,7058.27832,5643.69922,7058.27832,5643.69922 [f=0016779] [16779] Event [840,184.724518,4984]: 1 lost unit Solar Collector [f=0016803] [16803] Event [1848,104.226563,4552]: 1 lost unit Solar Collector [f=0016808] [16808] Event [1982.50671,193.356522,4018.98779]: 1 lost unit Buoy [f=0016879] Spectator SentinelComanche left the game: normal quit [f=0016879] [16879] Event [undefined]: SentinelComanche quit [f=0016899] Player RiposteR left the game: normal quit [f=0016899] [16899] Event [undefined]: RiposteR quit [f=0016900] [16900] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ravager [f=0016905] No clients connected, shutting down server [f=0016905] Server shutdown [f=0016905] [16905] all players disconnected [f=0016945] [16945] Event [4184,94.1074219,1480]: 0 finished unit Solar Collector [f=0017071] [17071] Event [2024,54.8232422,280]: 0 finished unit Solar Collector [f=0017123] [17123] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ravager [f=0017180] [17180] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0017334] [17334] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ravager [f=0017558] [17558] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ravager [f=0017667] [17667] Event [3464,102.572266,5560]: 0 finished unit Solar Collector [f=0017732] [17732] Event [4024,236.495117,936]: 0 finished unit Wind/Tidal Generator [f=0017769] [17769] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Ravager [f=0017880] [17880] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0017910] [17910] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Fencer [f=0018036] [18036] Event [5230.00781,191.574005,2384.02954]: 0 finished unit Scorcher [f=0018055] Autoquit sending quit command. [f=0018055] [QuitAction] user exited to system [f=0018055] [SpringApp::Kill][1] fromRun=1 [f=0018055] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018055] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018055] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018055] [ThreadPool::SetThreadCount][2] workers=0 [f=0018055] [SpringApp::Kill][2] [f=0018055] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018055] [Game::KillLua][3] dtor=0 luaUI=0x538a50d0 [f=0018055] Start widgetHandler:Shutdown [f=0018055] Shutdown - SaveOrderList Complete [f=0018055] Writing last game win data [f=0018055] Shutdown - SaveConfigData Complete [f=0018055] Shutdown Widget - Chili Highlight [f=0018055] Shutdown Widget - Save/Load API [f=0018055] Shutdown Widget - Draw After Chili [f=0018055] Shutdown Widget - EPIC Menu [f=0018055] Shutdown Widget - Chili Minimap [f=0018055] Shutdown Widget - Chili Widget Selector [f=0018055] Shutdown Widget - Local Team Colors [f=0018055] Shutdown Widget - Display Keys 2 [f=0018055] Shutdown Widget - Save Game Menu [f=0018055] Shutdown Widget - HealthBars [f=0018055] Shutdown Widget - Noises [f=0018055] Shutdown Widget - Unit Icons [f=0018055] Shutdown Widget - Win Counter [f=0018055] Shutdown Widget - SpringRTS Replay Stats [f=0018055] Shutdown Widget - BuildETA [f=0018055] Shutdown Widget - Modular Comm Info [f=0018055] Shutdown Widget - Music Player v2 [f=0018055] Shutdown Widget - State Reverse and Latency [f=0018055] Shutdown Widget - CameraShake [f=0018055] Shutdown Widget - Chili Economy Panel Default [f=0018055] Shutdown Widget - Chili EndGame Window [f=0018055] Shutdown Widget - Chili Nuke Warning [f=0018055] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018055] Shutdown Widget - Chili Spectator Panels [f=0018055] Shutdown Widget - Context Menu [f=0018055] Shutdown Widget - Darkening [f=0018055] Shutdown Widget - Defense Range Zero-K [f=0018055] Shutdown Widget - Grab Input [f=0018055] Input grabbing is disabled! [f=0018055] Shutdown Widget - Highlight Geos [f=0018055] Shutdown Widget - Local Widgets Config [f=0018055] Shutdown Widget - MinimapEvents [f=0018055] Shutdown Widget - MetalFeatures (new) [f=0018055] Shutdown Widget - Missile Silo Range [f=0018055] Shutdown Widget - Point Tracker [f=0018055] Shutdown Widget - Showeco and Grid Drawer [f=0018055] Shutdown Widget - Stereo3D [f=0018055] Shutdown Widget - Attack AoE [f=0018055] Shutdown Widget - Map Edge Extension [f=0018055] Shutdown Widget - Selection Send [f=0018055] Shutdown Widget - LupsManager [f=0018055] Shutdown Widget - Newton Firezone [f=0018055] Shutdown Widget - Chili Pro Console [f=0018055] Shutdown Widget - Persistent Build Height [f=0018055] Shutdown Widget - Lasso Terraform GUI [f=0018055] Shutdown Widget - Chili Framework [f=0018055] Shutdown Widget - Lups [f=0018055] Shutdown Widget - Custom Markers [f=0018055] Shutdown Widget - Chili Core Selector [f=0018055] Shutdown Widget - Mex Placement Handler [f=0018055] Shutdown Widget - Select Keys [f=0018055] Shutdown Widget - Pause Screen [f=0018055] Shutdown Widget - Layout Handler [f=0018055] Shutdown Widget - Text To Speech Control [f=0018055] End widgetHandler:Shutdown [f=0018055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539955,68282436} {int,ext,rec}Allocs={15683447,0,0} {chunk,block}Bytes={68282436,0} [f=0018055] [Game::KillLua][1] dtor=0 luaGaia=0x53cc4d60 [f=0018055] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307753,54348293} {int,ext,rec}Allocs={15683448,0,0} {chunk,block}Bytes={54348293,0} [f=0018055] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307753,54348293} {int,ext,rec}Allocs={15683448,0,0} {chunk,block}Bytes={54348293,0} [f=0018055] [Game::KillLua][2] dtor=0 luaRules=0x5380db50 [f=0018055] Start gadgetHandler:Shutdown [f=0018055] Shutdown - StartSetup [f=0018055] Shutdown - UnitMorph [f=0018055] Shutdown - Carrier Drones [f=0018055] Shutdown - LupsNanoSpray [f=0018055] Shutdown - Missile Silo Controller [f=0018055] Shutdown - Modular Comm Info [f=0018055] Shutdown - Terrain Texture Handler [f=0018055] Shutdown - UnitCloakShield [f=0018055] Shutdown - Starlight Handler [f=0018055] End gadgetHandler:Shutdown [f=0018055] Start gadgetHandler:Shutdown [f=0018055] Shutdown - Save/Load [f=0018055] Shutdown - Teleport Throw [f=0018055] Shutdown - UnitMorph [f=0018055] Shutdown - Modular Comm Info [f=0018055] Shutdown - Retreat Command [f=0018055] Shutdown - Shockwaves [f=0018055] Shutdown - UnitCloakShield [f=0018055] Shutdown - Lups Cloak FX [f=0018055] Shutdown - Lups [f=0018055] Shutdown - Lups Shield [f=0018055] End gadgetHandler:Shutdown [f=0018055] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15683480,0,0} {chunk,block}Bytes={0,0} [f=0018055] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15683480,0,0} {chunk,block}Bytes={0,0} [f=0018055] [Game::KillLua][4] dtor=0 [f=0018055] [Game::~CGame][1] [f=0018055] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018055] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018055] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018055] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018055] [Game::KillLua][4] dtor=1 [f=0018055] [Game::KillMisc][1] [f=0018055] [Game::KillMisc][2] [f=0018055] [Game::KillMisc][3] [f=0018055] [Game::KillRendering][1] [f=0018055] [3DOParser::Kill] allocated 1 pieces [f=0018055] [S3OParser::Kill] allocated 335 pieces [f=0018055] [AssParser::Kill] allocated 29 pieces [f=0018055] [Game::KillInterface][1] [f=0018055] [Game::KillInterface][2] [f=0018055] [Game::KillSimulation][1] [f=0018055] [Game::KillSimulation][2] [f=0018055] [CCollisionHandler] dis-/continuous tests: 0/814762 [f=0018055] [Game::KillSimulation][3] [f=0018055] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018055] [~CPathCache(24x24)] cacheHits=104 hitPercentage=32% numHashColls=0 maxCacheSize=15 [f=0018055] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018055] [~CPathCache(48x48)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018055] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018055] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018055] [LosHandler::Kill] raycast instance cache-{hits,misses}={6509,16948}; shared=4%; cached=24% [f=0018055] [Game::KillSimulation][4] [f=0018055] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018055] [Game::~CGame][2] [f=0018055] [Game::~CGame][3] [f=0018055] [SpringApp::Kill][3] [f=0018055] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191366 bytes sent 237127 bytes recv'd [f=0018055] [SpringApp::Kill][4] font=0x45904aa0 [f=0018055] [SpringApp::Kill][5] [f=0018055] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x446a97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1922ms file="unittextures/factoryveh2.png" indx=7219 inflSize=582kb readTime=30ms file="unitpics/spideremp.png" indx=6625 inflSize=11kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=19ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4638 inflSize=32kb readTime=16ms file="luarules/gadgets/lups_napalm.lua" indx=1710 inflSize=2kb readTime=14ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1847 inflSize=0kb readTime=14ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=13ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4654 inflSize=12kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32165999 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45a63500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a50df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45981980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc1a801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]