[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.t1my5nVl3D/springsettings.1153429.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f624c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1436 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153429/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4592fb00] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4592fb00] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 478ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 550ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153429/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153429/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521af140,0x51c9ad30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19f1eb60a95f7cab11c14ac952e76435 [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x6d871620,0x72001eb0}]" [f=-000001] Allies: I choose: ./jam.sh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000095950ee0,0000000095fd1d50}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [422,399.981567,4724]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4733,399.981567,326]: 1 finished unit Recon Commander [f=0000000] [0] xdacc, team: 1, elo:2673, userid: 525294 [f=0000000] [0] DanWarior, team: 0, elo:2539, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [520,399.978638,4624]: 0 finished unit Cloakbot Factory [f=0000033] [33] Event [4720,399.978638,448]: 1 finished unit Rover Assembly [f=0000255] [255] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000337] [337] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0000383] [383] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000467] [467] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0000495] [495] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000541] [541] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0000597] [597] Event [456,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0000622] gl hf [f=0000687] [687] Event [376,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000784] [784] Event [312,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [232,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0000928] [928] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0000986] [986] Event [4712,399.978638,216]: 1 finished unit Wind/Tidal Generator [f=0001009] [1009] Event [360,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0001188] [1188] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0001248] [1248] Event [4776,399.967957,264]: 1 finished unit Wind/Tidal Generator [f=0001528] [1528] Event [4840,399.967957,328]: 1 finished unit Wind/Tidal Generator [f=0001656] [1656] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0001673] [1673] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001787] [1787] Event [952,397.233582,4360]: 0 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [888,399.967957,4280]: 0 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0002072] [2072] Event [3959.09082,308.974762,730.209229]: 0 lost unit Glaive [f=0002146] [2146] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0002170] [2170] Event [4861.82666,249.000549,1701.26794]: 0 lost unit Glaive [f=0002190] [2190] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0002373] [2373] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0002385] [2385] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0002571] [2571] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002750] [2750] Event [736,386.253357,4000]: 0 finished unit Radar Tower [f=0002804] [2804] Event [1368,249.000549,4104]: 0 finished unit Solar Collector [f=0002865] [2865] Event [1076.68384,195.050751,3066.24072]: 1 lost unit Scorcher [f=0002882] [2882] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0003046] [3046] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0003050] [3050] Event [1424,255.911255,4352]: 0 finished unit Lotus [f=0003154] [3154] Event [4152,396.453857,776]: 1 finished unit Wind/Tidal Generator [f=0003258] [3258] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0003305] [3305] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003604] [3604] Event [4720.02979,400.623749,465.99234]: 1 finished unit Ripper [f=0003741] [3741] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003897] [3897] Event [1800,248.648071,4312]: 0 finished unit Stardust [f=0003945] [3945] Event [3720,250.869751,840]: 1 finished unit Wind/Tidal Generator [f=0003969] [3969] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003972] [3972] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0004149] [4149] Event [3784,249.01123,968]: 1 finished unit Wind/Tidal Generator [f=0004180] [4180] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0004231] [4231] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0004328] [4328] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004556] [4556] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0004593] [4593] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0004619] [4619] Event [3600,249.000549,896]: 1 finished unit Lotus [f=0004704] [4704] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0004999] [4999] Event [4496,249.000549,1840]: 1 finished unit Lotus [f=0005141] [5141] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0005190] [5190] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0005251] [5251] Event [4744,249.000549,1848]: 1 finished unit Wind/Tidal Generator [f=0005309] [5309] Event [520.014709,399.978638,4614.3999]: 0 finished unit Scythe [f=0005343] [5343] Event [768,255.39856,3168]: 0 finished unit Lotus [f=0005536] [5536] Event [4840,249.000549,1816]: 1 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0005610] [5610] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0005679] [5679] Event [3320.61792,159.088501,2123.85718]: 0 lost unit Glaive [f=0005783] [5783] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0005970] [5970] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0005971] [5971] Event [4592,284.611511,2128]: 1 finished unit Radar Tower [f=0005977] [5977] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005992] [5992] Event [600,399.978638,4664]: 0 finished unit Caretaker [f=0005995] [5995] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0005997] [5997] Event [768,248.968506,3424]: 0 finished unit Lotus [f=0006143] [6143] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0006187] [6187] Event [3248,167.417908,3872]: 0 finished unit Lotus [f=0006345] [6345] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0006412] [6412] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0006420] [6420] Event [3104,156.832886,3968]: 0 finished unit Lotus [f=0006490] [6490] Event [672,288.68103,2976]: 0 finished unit Radar Tower [f=0006560] [6560] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0006605] [6605] Event [3249.89136,248.981003,3056.52148]: 0 lost unit Glaive [f=0006613] [6613] Event [3256,159.172058,4120]: 0 finished unit Solar Collector [f=0006638] [6638] Event [3260.96484,238.740204,2853.13135]: 1 lost unit Scorcher [f=0006748] [6748] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0006772] [6772] Event [1776,175.140381,1248]: 1 finished unit Lotus [f=0006792] [6792] Event [3320,158.969116,4008]: 0 finished unit Solar Collector [f=0006835] [6835] Event [3028.43384,211.34343,3330.95898]: 0 lost unit Glaive [f=0006861] [6861] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0006878] [6878] Event [3072.69043,215.868607,3324.46143]: 0 lost unit Glaive [f=0006884] [6884] Event [264,249.000549,3320]: 0 finished unit Solar Collector [f=0006982] [6982] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0007112] [7112] Event [3212.91943,181.983612,3722.75854]: 1 lost unit Scorcher [f=0007188] [7188] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0007250] [7250] Event [1839.98572,161.00415,1151.23096]: 1 finished unit Recon Commander [f=0007319] [7319] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0007320] [7320] Event [408,249.000549,3320]: 0 finished unit Solar Collector [f=0007323] [7323] Event [1824,174.67041,1280]: 1 finished unit Picket [f=0007403] [7403] Event [3378.61377,244.350525,3326.0188]: 1 lost unit Fencer [f=0007448] [7448] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0007524] [7524] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0007564] [7564] Event [3468.0979,207.020889,3739.7041]: 0 lost unit Engineer Commander [f=0007592] [7592] Event [3523.92993,220.933411,3643.427]: 1 lost unit Ripper [f=0007609] [7609] Event [3248,168.181305,3872]: 0 lost unit Lotus [f=0007663] [7663] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0007668] [7668] Event [1768,154.141235,1048]: 1 finished unit Solar Collector [f=0007800] [7800] Event [4600,399.978638,440]: 1 finished unit Caretaker [f=0007825] [7825] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0007839] [7839] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0007850] [7850] Event [3385.25317,248.98111,3198.55981]: 0 lost unit Glaive [f=0007978] [7978] Event [4720.02979,400.623749,465.99234]: 1 finished unit Ripper [f=0008026] [8026] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0008075] [8075] Event [3604.97119,249.316574,764.269104]: 0 lost unit Glaive [f=0008139] [8139] Event [3703.80054,249.000549,980.374146]: 1 lost unit Fencer [f=0008153] [8153] Event [3720,250.869751,840]: 1 lost unit Wind/Tidal Generator [f=0008178] [8178] Event [3600,249.000854,896]: 1 lost unit Lotus [f=0008182] [8182] Event [3784,249.01123,968]: 1 lost unit Wind/Tidal Generator [f=0008199] [8199] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0008244] [8244] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0008252] [8252] Event [1880,161.59668,984]: 1 finished unit Solar Collector [f=0008283] [8283] Event [600,399.978638,4616]: 0 finished unit Storage [f=0008298] [8298] Event [3720,249.260101,920]: 1 lost unit Metal Extractor [f=0008315] [8315] Event [3856.33911,268.906616,807.662659]: 0 lost unit Glaive [f=0008350] [8350] Event [4584,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0008484] [8484] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0008553] [8553] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0008652] [8652] Event [4404.86523,249.000549,1852.55664]: 0 lost unit Glaive [f=0008658] [8658] Event [4520,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0008690] [8690] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0008747] [8747] Event [4496,249.000549,1840]: 1 lost unit Lotus [f=0008771] [8771] Event [2851.3269,178.501205,3455.33618]: 0 lost unit Glaive [f=0008826] [8826] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0008845] [8845] Event [4744,249.000549,1848]: 1 lost unit Wind/Tidal Generator [f=0008863] [8863] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0008937] [8937] Event [4840,249.289703,1816]: 1 lost unit Wind/Tidal Generator [f=0008947] [8947] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0009003] [9003] Event [4456,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0009050] [9050] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009065] [9065] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0009132] [9132] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0009200] [9200] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0009228] [9228] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0009276] [9276] Event [4392,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0009319] [9319] Event [4864.73584,263.669525,2057.26147]: 0 lost unit Scythe [f=0009341] [9341] Event [520.014709,399.978638,4614.3999]: 0 finished unit Glaive [f=0009473] [9473] Event [1848,158.659363,1128]: 1 finished unit Solar Collector [f=0009483] [9483] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0009512] [9512] Event [4328,399.957275,584]: 1 finished unit Wind/Tidal Generator [f=0009602] [9602] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0009692] [9692] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0009735] [9735] Event [4264,399.34845,664]: 1 finished unit Wind/Tidal Generator [f=0009791] [9791] Event [464,154.18396,2032]: 0 finished unit Lotus [f=0009841] [9841] Event [4736,156.352234,3168]: 1 finished unit Lotus [f=0009947] [9947] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0010010] [10010] Event [4200,398.387146,744]: 1 finished unit Wind/Tidal Generator [f=0010108] [10108] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0010185] [10185] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0010386] [10386] Event [520.014709,399.978638,4614.3999]: 0 finished unit Reaver [f=0010508] [10508] Event [3320,158.969116,4008]: 0 lost unit Solar Collector [f=0010577] [10577] Event [4720.02979,400.623749,465.99234]: 1 finished unit Ripper [f=0010602] [10602] Event [3229.29541,224.275192,3367.92065]: 0 lost unit Ronin [f=0010603] [10603] Event [3447.45337,239.300949,3445.09448]: 1 lost unit Fencer [f=0010652] [10652] Event [3412.77222,248.952576,3238.73535]: 0 lost unit Glaive [f=0010669] [10669] Event [1360,248.957825,1520]: 1 finished unit Radar Tower [f=0010709] [10709] Event [3608.41724,248.825348,3354.36279]: 1 lost unit Fencer [f=0010775] [10775] Event [3675.39136,248.355164,3413.26538]: 1 lost unit Fencer [f=0010801] [10801] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0010858] [10858] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0010920] [10920] Event [4792,161.735535,2952]: 1 finished unit Solar Collector [f=0011035] [11035] Event [4527.55029,160.69249,3023.48535]: 0 lost unit Glaive [f=0011101] [11101] Event [4920,246.969757,1800]: 1 finished unit Metal Extractor [f=0011117] [11117] Event [4736,156.352234,3168]: 1 lost unit Lotus [f=0011134] [11134] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0011151] [11151] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0011163] [11163] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0011185] [11185] Event [1392,248.423767,1632]: 1 finished unit Lotus [f=0011208] [11208] Event [4707.88867,155.872559,2995.06006]: 1 lost unit Mason [f=0011229] [11229] Event [592,152.934265,2192]: 0 finished unit Lotus [f=0011253] [11253] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0011397] [11397] Event [4872,246.817169,1816]: 1 finished unit Wind/Tidal Generator [f=0011437] [11437] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0011675] [11675] Event [1472,248.413086,1712]: 1 finished unit Lotus [f=0011698] [11698] Event [4776,247.765808,1864]: 1 finished unit Wind/Tidal Generator [f=0011702] [11702] Event [1672,249.000549,4328]: 0 finished unit Geothermal Generator [f=0011703] [11703] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0011834] [11834] Event [520.014709,399.978638,4614.3999]: 0 finished unit Reaver [f=0011919] [11919] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0011996] [11996] Event [456,155.860901,2328]: 0 finished unit Solar Collector [f=0011999] [11999] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0012039] [12039] Event [3408.02441,197.151138,3720.35278]: 0 lost unit Glaive [f=0012121] [12121] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0012143] [12143] Event [1544,249.01123,4264]: 0 finished unit Solar Collector [f=0012151] [12151] Event [520.014709,399.978638,4614.3999]: 0 finished unit Ronin [f=0012151] [12151] Event [3235.43335,193.834961,3666.55225]: 0 lost unit Glaive [f=0012235] [12235] Event [3182.86841,185.795334,3672.45093]: 0 lost unit Ronin [f=0012261] [12261] Event [3144.94409,185.50206,3641.15918]: 0 lost unit Ronin [f=0012311] [12311] Event [3336,186.865997,3768]: 0 lost unit Caretaker [f=0012316] [12316] Event [520.014709,399.978638,4614.3999]: 0 finished unit Sling [f=0012330] [12330] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0012375] [12375] Event [3296,200.7164,3664]: 0 lost unit Lotus [f=0012423] [12423] Event [3720,247.229309,920]: 1 finished unit Metal Extractor [f=0012439] [12439] Event [344,155.593872,2232]: 0 finished unit Solar Collector [f=0012495] [12495] Event [520.014709,399.978638,4614.3999]: 0 finished unit Sling [f=0012520] [12520] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0012619] [12619] Event [1480,249.000549,4152]: 0 finished unit Solar Collector [f=0012663] [12663] Event [3784,252.761078,872]: 1 finished unit Wind/Tidal Generator [f=0012705] [12705] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0012707] [12707] Event [3079.29883,168.031631,3736.22607]: 0 lost unit Ronin [f=0012742] [12742] Event [3291.49658,210.825623,3583.40845]: 0 lost unit Glaive [f=0012748] [12748] Event [3305.23022,205.729813,3635.448]: 0 lost unit Glaive [f=0012792] [12792] Event [4791.55859,167.037201,4647.83203]: 0 lost unit Glaive [f=0012811] [12811] Event [3176.14063,195.32576,3591.63306]: 0 lost unit Conjurer [f=0012821] [12821] Event [3377.13745,227.954926,3468.6001]: 1 lost unit Fencer [f=0012845] [12845] Event [4720.02979,400.623749,465.99234]: 1 finished unit Ripper [f=0012918] [12918] Event [3864,257.082703,856]: 1 finished unit Wind/Tidal Generator [f=0012933] [12933] Event [1304,248.904419,4152]: 0 finished unit Wind/Tidal Generator [f=0012944] [12944] Event [3030.69116,158.025864,3841.04297]: 0 lost unit Conjurer [f=0012993] [12993] Event [3067.82544,191.426132,3527.01074]: 1 lost unit Scorcher [f=0013044] [13044] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0013127] [13127] Event [3104,156.832886,3968]: 0 lost unit Lotus [f=0013158] [13158] Event [3944,257.35321,824]: 1 finished unit Wind/Tidal Generator [f=0013162] [13162] Event [3035.54663,161.730789,3780.88965]: 0 lost unit Ronin [f=0013162] [13162] Event [3013.36475,161.035004,3771.1001]: 0 lost unit Ronin [f=0013172] [13172] Event [1272,252.108765,4232]: 0 finished unit Wind/Tidal Generator [f=0013221] [13221] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0013419] [13419] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0013442] [13442] Event [1224,269.711304,4312]: 0 finished unit Wind/Tidal Generator [f=0013458] [13458] Event [4024,325.862122,808]: 1 finished unit Wind/Tidal Generator [f=0013614] [13614] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0013712] [13712] Event [1192,299.746704,4392]: 0 finished unit Wind/Tidal Generator [f=0013791] [13791] Event [1904,239.868164,4256]: 0 finished unit Radar Tower [f=0013803] [13803] Event [4104,388.357544,776]: 1 finished unit Wind/Tidal Generator [f=0013824] [13824] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0014027] [14027] Event [1112,336.169434,4408]: 0 finished unit Wind/Tidal Generator [f=0014080] [14080] Event [520.014709,399.978638,4614.3999]: 0 finished unit Phantom [f=0014135] [14135] Event [280,166.915894,456]: 0 lost unit Metal Extractor [f=0014162] [14162] Event [4552,399.978638,520]: 1 finished unit Caretaker [f=0014180] [14180] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0014189] [14189] Event [322.263702,162.999023,481.688629]: 0 lost unit Conjurer [f=0014241] [14241] Event [4584,161.680756,2776]: 1 finished unit Metal Extractor [f=0014309] [14309] Event [3256,159.172058,4120]: 0 lost unit Solar Collector [f=0014327] [14327] Event [1032,375.444031,4408]: 0 finished unit Wind/Tidal Generator [f=0014334] [14334] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0014401] [14401] Event [592,152.934265,2192]: 0 lost unit Lotus [f=0014429] [14429] Event [520.014709,399.978638,4614.3999]: 0 finished unit Reaver [f=0014497] [14497] Event [952,393.954468,4408]: 0 finished unit Wind/Tidal Generator [f=0014499] [14499] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0014502] [14502] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0014575] [14575] Event [4696,155.646515,2840]: 1 finished unit Solar Collector [f=0014658] [14658] Event [4512,399.978638,640]: 1 finished unit Rover Plate [f=0014681] [14681] Event [2892.98926,178.912292,3490.47217]: 0 lost unit Ronin [f=0014695] [14695] Event [3029.39648,206.155991,3376.12598]: 1 lost unit Scorcher [f=0014716] [14716] Event [3019.74829,200.479385,3415.84155]: 1 lost unit Scorcher [f=0014752] [14752] Event [2967.13599,187.585922,3480.38818]: 0 lost unit Ronin [f=0014754] [14754] Event [3156.3728,223.75441,3315.29102]: 1 lost unit Fencer [f=0014766] [14766] Event [2955.4729,182.922256,3508.48877]: 0 lost unit Ronin [f=0014797] [14797] Event [520.014709,399.978638,4614.3999]: 0 finished unit Reaver [f=0014804] [14804] Event [2996.55493,209.895401,3316.19287]: 0 lost unit Ronin [f=0014807] [14807] Event [2980.88623,203.48671,3358.82544]: 0 lost unit Reaver [f=0014820] [14820] Event [2967.5896,174.143219,3588.61865]: 1 lost unit Scorcher [f=0014850] [14850] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0014875] [14875] Event [3196.25342,218.578995,3397.0022]: 1 lost unit Fencer [f=0014877] [14877] Event [4720.02979,400.623749,465.99234]: 1 finished unit Ripper [f=0014928] [14928] Event [3048.41821,227.672943,3206.06738]: 0 lost unit Reaver [f=0014953] [14953] Event [2969.99341,211.179428,3205.44409]: 0 lost unit Conjurer [f=0015000] [15000] Event [520.014709,399.978638,4614.3999]: 0 finished unit Conjurer [f=0015026] [15026] Event [undefined]: DanWarior resigned [f=0015026] game_message: DanWarior has been destroyed! [f=0015026] game_message: xdacc wins! [f=0015026] Submitting stats [f=0015026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015026] Part| Total Time|Time of the last 0.5s [f=0015026] Draw 16469.41ms 23.80% [f=0015026] Lua::Callins::Synced 8805.01ms 16.30% [f=0015026] Lua::Callins::Unsynced 21630.67ms 28.80% [f=0015026] Lua::CollectGarbage::Synced 319.06ms 0.60% [f=0015026] Lua::CollectGarbage::Unsynced 724.76ms 0.50% [f=0015026] Misc::Profiler::AddTime 66.20ms 0.00% [f=0015026] Sim 39982.62ms 61.90% [f=0015026] [15026] Received game_message: DanWarior has been destroyed! [f=0015026] [15026] Received game_message: xdacc wins! [f=0015027] [15027] Game End Stats Header: 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[f=0015027] [15027] Game End Stats Values: 30,5520,7340,7340,5520,532.855896,555.815063,555.815063,532.855896,0,0,0,0,0,0,0,0,329.681732,0,0,329.681732,3027.26978,4097.14063,4097.14063,3027.26978,760,370,370,760,56.0522804,41.4720993,41.4720993,56.0522804,110,1615,1615,110,30.5117531,28.6028233,28.6028233,30.5117531,1160,2590,2590,1160,2537.3335,3673.66577,3673.66577,2537.3335,3490,2765,2765,3490,3803.66577,2662.3335,2662.3335,3803.66577,54.5001221,282.425171,282.425171,54.5001221,4465.63574,3137.21362,3137.21362,4465.63574 [f=0015027] [15027] Game End Stats Values: 31,5320,7535,7535,5320,645.96521,638.396912,638.396912,645.96521,0,0,0,0,0,0,0,0,380.796906,0,0,380.796906,3074.81689,4248.45654,4248.45654,3074.81689,670,370,370,670,56.9695396,42.7666473,42.7666473,56.9695396,110,1615,1615,110,27.5406246,26.5943375,26.5943375,27.5406246,980,2715,2715,980,2537.3335,3853.66577,3853.66577,2537.3335,3560,2835,2835,3560,4073.66577,2802.3335,2802.3335,4073.66577,54.5001221,288.591461,288.591461,54.5001221,4618.41748,3229.6665,3229.6665,4618.41748 [f=0015027] [15027] Game End Stats Values: 32,5410,7835,7835,5410,758.651245,736.071899,736.071899,758.651245,0,0,0,0,0,0,0,0,387.983368,0,0,387.983368,3074.81689,4276.46436,4276.46436,3074.81689,670,370,370,670,61.6847572,50.0117645,50.0117645,61.6847572,165,1615,1615,165,27.512413,29.8227844,29.8227844,27.512413,980,2980,2980,980,2537.3335,3853.66577,3853.66577,2537.3335,3595,2870,2870,3595,4073.66577,2802.3335,2802.3335,4073.66577,54.5001221,318.58963,318.58963,54.5001221,4646.42529,3229.6665,3229.6665,4646.42529 [f=0015027] [15027] Game End Stats Values: 33,6040,8350,8350,6040,869.288635,829.927185,829.927185,869.288635,0,0,0,0,0,0,0,0,464.813599,0,0,464.813599,3078.96289,4509.35254,4509.35254,3078.96289,670,370,370,670,65.4746323,53.7952271,53.7952271,65.4746323,165,1615,1615,165,27.3758316,27.7903557,27.7903557,27.3758316,1730,3105,3105,1730,2537.3335,4046.99902,4046.99902,2537.3335,3475,3260,3260,3475,4266.99902,2802.3335,2802.3335,4266.99902,54.5001221,318.58963,318.58963,54.5001221,4882.96143,3234.09155,3234.09155,4882.96143 [f=0015027] [15027] Game End Stats Values: 34,5835,8285,8285,5835,980.30188,867.988708,867.988708,980.30188,0,0,0,0,0,0,0,0,590.507324,0,0,590.507324,3553.26196,5136.00684,5136.00684,3553.26196,580,370,370,580,64.7905502,48.5090714,48.5090714,64.7905502,165,1615,1615,165,27.4008808,27.8707752,27.8707752,27.4008808,1580,2730,2730,1580,3052.3335,4706.99902,4706.99902,3052.3335,3510,3570,3570,3510,4926.99902,3317.3335,3317.3335,4926.99902,54.5001221,338.421753,338.421753,54.5001221,5598.5791,3817.88794,3817.88794,5598.5791 [f=0015027] [15027] Game End Stats Values: 35,5625,8510,8510,5625,1020.93219,883.955627,883.955627,1020.93219,0,0,0,0,0,0,0,0,602.971924,0,0,602.971924,3709.86768,5351.36963,5351.36963,3709.86768,580,370,370,580,61.702877,44.5843773,44.5843773,61.702877,165,1615,1615,165,26.7717075,31.1611862,31.1611862,26.7717075,1370,2955,2955,1370,3192.3335,5036.99902,5036.99902,3192.3335,3510,3570,3570,3510,5256.99902,3457.3335,3457.3335,5256.99902,54.5001221,354.754089,354.754089,54.5001221,5813.94189,4001.8125,4001.8125,5813.94189 [f=0015059] [15059] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0015109] [15109] Event [4512,399.978638,658]: 1 finished unit Fencer [f=0015138] [15138] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0015146] Spectator DanWarior left the game: normal quit [f=0015146] [15146] Event [undefined]: DanWarior quit [f=0015232] [15232] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0015313] No clients connected, shutting down server [f=0015313] Server shutdown [f=0015313] [15313] all players disconnected [f=0015428] [15428] Event [4512,399.978638,658]: 1 finished unit Fencer [f=0015545] [15545] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0015742] [15742] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0015806] [15806] Event [4840,151.747284,3032]: 1 finished unit Metal Extractor [f=0015892] [15892] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0015942] [15942] Event [304,165.730286,656]: 1 finished unit Lotus [f=0016096] [16096] Event [4512,399.978638,658]: 1 finished unit Fencer [f=0016241] [16241] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0016413] [16413] Event [3280,248.904419,3104]: 1 finished unit Radar Tower [f=0016557] [16557] Event [440,161.767578,248]: 1 finished unit Solar Collector [f=0016604] [16604] Event [4512,399.978638,658]: 1 finished unit Ripper [f=0016640] [16640] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0016720] [16720] Event [4688,156.731567,3120]: 1 finished unit Lotus [f=0016905] [16905] Event [344,160.48584,360]: 1 finished unit Solar Collector [f=0016969] [16969] Event [4512,399.978638,658]: 1 finished unit Badger [f=0016972] [16972] Event [4720.02979,400.623749,465.99234]: 1 finished unit Mason [f=0017144] [17144] Event [4720.02979,400.623749,465.99234]: 1 finished unit Scorcher [f=0017173] [17173] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0017281] [17281] Event [4720.02979,400.623749,465.99234]: 1 finished unit Fencer [f=0017396] [17396] Event [4512,399.978638,658]: 1 finished unit Fencer [f=0017456] Autoquit sending quit command. [f=0017456] [QuitAction] user exited to system [f=0017456] [SpringApp::Kill][1] fromRun=1 [f=0017456] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017456] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017456] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017456] [ThreadPool::SetThreadCount][2] workers=0 [f=0017456] [SpringApp::Kill][2] [f=0017456] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017456] [Game::KillLua][3] dtor=0 luaUI=0x51dd3f50 [f=0017456] Start widgetHandler:Shutdown [f=0017456] Shutdown - SaveOrderList Complete [f=0017456] Writing last game win data [f=0017456] Shutdown - SaveConfigData Complete [f=0017456] Shutdown Widget - Save/Load API [f=0017456] Shutdown Widget - Chili Highlight [f=0017456] Shutdown Widget - Draw After Chili [f=0017456] Shutdown Widget - EPIC Menu [f=0017456] Shutdown Widget - Chili Widget Selector [f=0017456] Shutdown Widget - Chili Minimap [f=0017456] Shutdown Widget - Local Team Colors [f=0017456] Shutdown Widget - Display Keys 2 [f=0017456] Shutdown Widget - Save Game Menu [f=0017456] Shutdown Widget - Unit Icons [f=0017456] Shutdown Widget - Noises [f=0017456] Shutdown Widget - HealthBars [f=0017456] Shutdown Widget - Win Counter [f=0017456] Shutdown Widget - BuildETA [f=0017456] Shutdown Widget - SpringRTS Replay Stats [f=0017456] Shutdown Widget - Modular Comm Info [f=0017456] Shutdown Widget - Stereo3D [f=0017456] Shutdown Widget - Showeco and Grid Drawer [f=0017456] Shutdown Widget - Point Tracker [f=0017456] Shutdown Widget - Missile Silo Range [f=0017456] Shutdown Widget - MetalFeatures (new) [f=0017456] Shutdown Widget - MinimapEvents [f=0017456] Shutdown Widget - Local Widgets Config [f=0017456] Shutdown Widget - Highlight Geos [f=0017456] Shutdown Widget - Grab Input [f=0017456] Input grabbing is disabled! [f=0017456] Shutdown Widget - Defense Range Zero-K [f=0017456] Shutdown Widget - Darkening [f=0017456] Shutdown Widget - Context Menu [f=0017456] Shutdown Widget - Chili Spectator Panels [f=0017456] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017456] Shutdown Widget - Chili Nuke Warning [f=0017456] Shutdown Widget - Chili EndGame Window [f=0017456] Shutdown Widget - Chili Economy Panel Default [f=0017456] Shutdown Widget - CameraShake [f=0017456] Shutdown Widget - State Reverse and Latency [f=0017456] Shutdown Widget - Music Player v2 [f=0017456] Shutdown Widget - Attack AoE [f=0017456] Shutdown Widget - Map Edge Extension [f=0017456] Shutdown Widget - Selection Send [f=0017456] Shutdown Widget - LupsManager [f=0017456] Shutdown Widget - Newton Firezone [f=0017456] Shutdown Widget - Chili Pro Console [f=0017456] Shutdown Widget - Persistent Build Height [f=0017456] Shutdown Widget - Lasso Terraform GUI [f=0017456] Shutdown Widget - Lups [f=0017456] Shutdown Widget - Chili Framework [f=0017456] Shutdown Widget - Mex Placement Handler [f=0017456] Shutdown Widget - Chili Core Selector [f=0017456] Shutdown Widget - Custom Markers [f=0017456] Shutdown Widget - Select Keys [f=0017456] Shutdown Widget - Pause Screen [f=0017456] Shutdown Widget - Text To Speech Control [f=0017456] Shutdown Widget - Layout Handler [f=0017456] End widgetHandler:Shutdown [f=0017456] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={642704,79234422} {int,ext,rec}Allocs={14053118,0,0} {chunk,block}Bytes={79234422,0} [f=0017456] [Game::KillLua][1] dtor=0 luaGaia=0x51c9ad30 [f=0017456] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574783,73690805} {int,ext,rec}Allocs={14053120,0,0} {chunk,block}Bytes={73690805,0} [f=0017456] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574783,73690805} {int,ext,rec}Allocs={14053120,0,0} {chunk,block}Bytes={73690805,0} [f=0017456] [Game::KillLua][2] dtor=0 luaRules=0x521af140 [f=0017456] Start gadgetHandler:Shutdown [f=0017456] Shutdown - StartSetup [f=0017456] Shutdown - UnitMorph [f=0017456] Shutdown - Carrier Drones [f=0017456] Shutdown - LupsNanoSpray [f=0017456] Shutdown - Missile Silo Controller [f=0017456] Shutdown - Modular Comm Info [f=0017456] Shutdown - Terrain Texture Handler [f=0017456] Shutdown - UnitCloakShield [f=0017456] Shutdown - Starlight Handler [f=0017456] End gadgetHandler:Shutdown [f=0017456] Start gadgetHandler:Shutdown [f=0017456] Shutdown - Save/Load [f=0017456] Shutdown - Teleport Throw [f=0017456] Shutdown - UnitMorph [f=0017456] Shutdown - Modular Comm Info [f=0017456] Shutdown - Retreat Command [f=0017456] Shutdown - Shockwaves [f=0017456] Shutdown - UnitCloakShield [f=0017456] Shutdown - Lups Cloak FX [f=0017456] Shutdown - Lups [f=0017456] Shutdown - Lups Shield [f=0017456] End gadgetHandler:Shutdown [f=0017456] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14053152,0,0} {chunk,block}Bytes={0,0} [f=0017456] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14053152,0,0} {chunk,block}Bytes={0,0} [f=0017456] [Game::KillLua][4] dtor=0 [f=0017456] [Game::~CGame][1] [f=0017456] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017456] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017456] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017456] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017456] [Game::KillLua][4] dtor=1 [f=0017456] [Game::KillMisc][1] [f=0017456] [Game::KillMisc][2] [f=0017456] [Game::KillMisc][3] [f=0017456] [Game::KillRendering][1] [f=0017456] [3DOParser::Kill] allocated 1 pieces [f=0017456] [S3OParser::Kill] allocated 465 pieces [f=0017456] [AssParser::Kill] allocated 30 pieces [f=0017456] [Game::KillInterface][1] [f=0017456] [Game::KillInterface][2] [f=0017456] [Game::KillSimulation][1] [f=0017456] [Game::KillSimulation][2] [f=0017456] [CCollisionHandler] dis-/continuous tests: 0/165409 [f=0017456] [Game::KillSimulation][3] [f=0017456] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017456] [~CPathCache(20x20)] cacheHits=52 hitPercentage=19% numHashColls=0 maxCacheSize=14 [f=0017456] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017456] [~CPathCache(40x40)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017456] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017456] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017456] [LosHandler::Kill] raycast instance cache-{hits,misses}={6778,16558}; shared=3%; cached=26% [f=0017456] [Game::KillSimulation][4] [f=0017456] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017456] [Game::~CGame][2] [f=0017456] [Game::~CGame][3] [f=0017456] [SpringApp::Kill][3] [f=0017456] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185659 bytes sent 184226 bytes recv'd [f=0017456] [SpringApp::Kill][4] font=0x45865aa0 [f=0017456] [SpringApp::Kill][5] [f=0017456] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x458d3100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2009ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luarules/gadgets/include/iterablemap.lua" indx=1700 inflSize=4kb readTime=19ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=18ms file="luaui/images/commands/bold/retreat.png" indx=3143 inflSize=5kb readTime=18ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=16ms file="luaui/widgets/gui_planetwars_info.lua" indx=4704 inflSize=16kb readTime=15ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=15ms file="unittextures/factpryvej2_flip.png" indx=7221 inflSize=650kb readTime=15ms file="luaui/widgets/cmd_guard_remove.lua" indx=4569 inflSize=2kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35492784 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x459ca0b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b6d040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458df1a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f624c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]