[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.20vTWGS5gH/springsettings.1153248.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92c801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1519 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153248/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450288d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450288d0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 579ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153248/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153248/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51613340,0x5156d620}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0a97eb6065bfe1af86b89531939337a8 [f=-000001] Connection attempt from Najarn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Najarn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RandomX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RandomX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[Game::Load][lua{Rules,Gaia}={0x4fb0ba70,0x91b6d7c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[Game::Load][lua{Rules,Gaia}={0000000098e621c0,0000000096e84660}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Charger! [f=-000001] [0] Event [4734,46.3306885,3378]: 0 finished unit Strike Commander [f=-000001] [0] Event [1313,46.3917122,674]: 1 finished unit Engineer Commander [f=0000000] [0] RandomX, team: 0, elo:1857, userid: 396891 [f=0000000] [0] Najarn, team: 1, elo:1736, userid: 461802 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4584,46.2858734,3416]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [1448,46.3260803,744]: 1 finished unit Shieldbot Factory [f=0000297] [297] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000375] [375] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0000621] [621] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0000674] [674] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000780] [780] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000863] [863] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0000900] [900] Event [4824,46.425415,3432]: 0 finished unit Solar Collector [f=0001100] [1100] Event [4560,46.3213501,3416]: 0 finished unit Pyro [f=0001126] [1126] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0001262] [1262] Event [4936,47.2059021,3432]: 0 finished unit Solar Collector [f=0001333] [1333] Event [1304,46.3923035,664]: 1 finished unit Solar Collector [f=0001586] [1586] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0001716] [1716] Event [1112,47.5370178,648]: 1 finished unit Solar Collector [f=0001835] [1835] Event [5048,47.541748,3432]: 0 finished unit Solar Collector [f=0001872] [1872] Event [4560,46.3213501,3416]: 0 finished unit Constable [f=0001943] [1943] Event [1000,46.3260803,792]: 1 finished unit Solar Collector [f=0002164] [2164] Event [888,50.5880127,920]: 1 finished unit Solar Collector [f=0002441] [2441] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002469] [2469] Event [2044.60522,60.5624542,1528.93518]: 1 lost unit Bandit [f=0002558] [2558] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0002672] [2672] Event [1963.08093,220.18602,1130.37695]: 0 lost unit Pyro [f=0002961] [2961] Event [4304,74.0404663,3456]: 0 finished unit Lotus [f=0003087] [3087] Event [5000,46.3686523,3544]: 0 finished unit Solar Collector [f=0003168] [3168] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0003407] [3407] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0003417] [3417] Event [4560,46.3213501,3416]: 0 finished unit Placeholder [f=0003644] [3644] Event [1256,46.3260803,872]: 1 finished unit Caretaker [f=0003647] [3647] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0003797] [3797] Event [4880,46.340271,3264]: 0 finished unit Lotus [f=0003845] [3845] Event [1448,46.3156738,756]: 1 finished unit Convict [f=0003984] [3984] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0004129] [4129] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0004465] [4465] Event [4808,47.0025024,3640]: 0 finished unit Caretaker [f=0004505] [4505] Event [4544,47.1065674,3728]: 0 finished unit Lotus [f=0004713] [4713] Event [4560,46.3213501,3416]: 0 finished unit Pyro [f=0005065] [5065] Event [360,17.7886353,2056]: 1 finished unit Solar Collector [f=0005071] [5071] Event [5008,46.5436707,3648]: 0 finished unit Lotus [f=0005110] [5110] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0005246] [5246] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0005381] [5381] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0005504] [5504] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0005590] [5590] Event [4520,49.8737488,3624]: 0 finished unit Caretaker [f=0005590] [5590] Event [328,17.1595154,2248]: 1 finished unit Solar Collector [f=0005632] [5632] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0005685] [5685] Event [4560,46.3213501,3416]: 0 finished unit Constable [f=0006122] [6122] Event [328,21.2700806,2440]: 1 finished unit Solar Collector [f=0006271] [6271] Event [2144.5188,72.6167221,3527.44141]: 1 lost unit Bandit [f=0006364] [6364] Event [1989.39343,71.2702332,3554.30835]: 1 lost unit Bandit [f=0006379] [6379] Event [3792,75.4973755,3168]: 0 finished unit Radar Tower [f=0006436] [6436] Event [4560,46.3213501,3416]: 0 finished unit Placeholder [f=0006477] [6477] Event [1963.23657,73.6022491,3609.68164]: 0 lost unit Placeholder [f=0006684] [6684] Event [328,73.6100159,2632]: 1 finished unit Solar Collector [f=0006992] [6992] Event [2800,73.0755005,1152]: 1 finished unit Radar Tower [f=0007014] [7014] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0007149] [7149] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0007230] [7230] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0007284] [7284] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0007371] [7371] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0007419] [7419] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0007420] [7420] Event [2472,74.286438,920]: 1 finished unit Solar Collector [f=0007540] [7540] Event [3456,74.4283447,3232]: 0 lost unit Lotus [f=0007547] [7547] Event [3359.44385,75.4684601,3432.8374]: 1 lost unit Bandit [f=0007554] [7554] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0007652] [7652] Event [3574.0542,75.5021057,3491.73853]: 0 lost unit Placeholder [f=0007690] [7690] Event [2312,75.5021057,952]: 1 finished unit Solar Collector [f=0007787] [7787] Event [3792,75.4973755,3168]: 0 lost unit Radar Tower [f=0007891] [7891] Event [3875.10986,75.5021057,3414.37378]: 1 lost unit Bandit [f=0008061] [8061] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0008065] [8065] Event [2088,74.8067627,904]: 1 finished unit Solar Collector [f=0008277] [8277] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0008295] [8295] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0008406] [8406] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0008530] [8530] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0008646] [8646] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0008659] [8659] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0008784] [8784] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0008788] [8788] Event [4560,46.3213501,3416]: 0 finished unit Firewalker [f=0008860] [8860] Event [1912,74.286438,888]: 1 finished unit Solar Collector [f=0008914] [8914] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0009039] [9039] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0009090] [9090] Event [4174.02344,37.9482994,2353.20264]: 1 lost unit Bandit [f=0009169] [9169] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0009210] [9210] Event [1752,60.1146851,792]: 1 finished unit Solar Collector [f=0009294] [9294] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0009424] [9424] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0009500] [9500] Event [376,74.286438,2808]: 1 finished unit Solar Collector [f=0009508] [9508] Event [1624,46.3260803,664]: 1 finished unit Solar Collector [f=0009552] [9552] Event [3412.17358,72.5907593,2937.16235]: 1 lost unit Bandit [f=0009711] [9711] Event [3847.93945,75.7653961,3108.46997]: 1 lost unit Bandit [f=0009727] [9727] Event [1512,46.3260803,584]: 1 finished unit Solar Collector [f=0009730] [9730] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0009782] [9782] Event [4015.25269,75.4969635,3153.44751]: 1 lost unit Bandit [f=0009784] [9784] Event [4043.51611,75.4669952,3145.96216]: 1 lost unit Bandit [f=0009809] [9809] Event [4117.73242,74.395134,3159.99365]: 1 lost unit Bandit [f=0009819] [9819] Event [4127.22656,245.231644,3343.36206]: 0 lost unit Constable [f=0009833] [9833] Event [4317.62354,74.1637726,3008.15356]: 1 lost unit Bandit [f=0009843] [9843] Event [4111.43164,74.2867737,3265.64404]: 1 lost unit Bandit [f=0009844] [9844] Event [4320.49805,71.8446655,3010.01245]: 1 lost unit Bandit [f=0009847] [9847] Event [4301.73584,75.4645081,3079.17505]: 1 lost unit Bandit [f=0009858] [9858] Event [4369.18799,74.0059967,3075.59766]: 1 lost unit Bandit [f=0009875] [9875] Event [4390.86133,60.4787674,3273.4751]: 0 lost unit Firewalker [f=0009886] [9886] Event [4411.02539,64.9244003,3139.04126]: 1 lost unit Bandit [f=0009939] [9939] Event [4219.01465,74.286438,3499.14746]: 1 lost unit Bandit [f=0009962] [9962] Event [4560,46.3213501,3416]: 0 lost unit Skuttle [f=0009969] [9969] Event [4123.2666,74.286438,3227.25635]: 1 lost unit Bandit [f=0010012] [10012] Event [4548.60938,46.3256378,3493.7583]: 1 lost unit Bandit [f=0010025] [10025] Event [440,75.5021057,2984]: 1 finished unit Solar Collector [f=0010050] [10050] Event [4579.9624,46.5359917,3603.08179]: 1 lost unit Bandit [f=0010067] [10067] Event [4574.88428,46.8950615,3636.3042]: 1 lost unit Bandit [f=0010098] [10098] Event [4119.40576,74.2918701,3325.96216]: 1 lost unit Bandit [f=0010328] [10328] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0010464] [10464] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0010550] [10550] Event [504,75.7669983,3160]: 1 finished unit Solar Collector [f=0010599] [10599] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0010734] [10734] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0010773] [10773] Event [1800,71.5003357,696]: 1 finished unit Caretaker [f=0010838] [10838] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0010973] [10973] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011055] [11055] Event [1768,64.1448364,600]: 1 finished unit Caretaker [f=0011087] [11087] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011089] [11089] Event [616,75.5021057,3320]: 1 finished unit Solar Collector [f=0011214] [11214] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011236] [11236] Event [4560,46.3213501,3416]: 0 finished unit Skuttle [f=0011260] [11260] Event [1704,58.9084778,488]: 1 finished unit Caretaker [f=0011307] [11307] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011390] [11390] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011497] [11497] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011591] [11591] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011686] [11686] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011781] [11781] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0011837] [11837] Event [696,75.5021057,3496]: 1 finished unit Solar Collector [f=0011872] [11872] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012024] [12024] Event [1448,46.3156738,756]: 1 finished unit Convict [f=0012121] [12121] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012218] [12218] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012311] [12311] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012384] [12384] Event [3174.99023,22.1440678,2643.80493]: 0 lost unit Skuttle [f=0012393] [12393] Event [4088.12427,7.03140879,1327.70898]: 1 lost unit Bandit [f=0012404] [12404] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012465] [12465] Event [4148.34131,199.33609,1475.72876]: 0 lost unit Pyro [f=0012497] [12497] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012590] [12590] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012639] [12639] Event [4560,46.3213501,3416]: 0 finished unit Moderator [f=0012681] [12681] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012804] [12804] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0012850] [12850] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0012854] [12854] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0012915] [12915] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013021] [13021] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013044] [13044] Event [760,74.286438,1064]: 1 finished unit Solar Collector [f=0013107] [13107] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013194] [13194] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013306] [13306] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013414] [13414] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013521] [13521] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013543] [13543] Event [648,74.286438,1224]: 1 finished unit Solar Collector [f=0013609] [13609] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013629] [13629] Event [2861.32739,16.2834606,2607.6272]: 1 lost unit Bandit [f=0013695] [13695] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013807] [13807] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013916] [13916] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0013918] [13918] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0013929] [13929] Event [3458.50342,5.16717482,2317.38477]: 1 lost unit Bandit [f=0013967] [13967] Event [3710.28247,15.9007874,2232.18799]: 0 lost unit Moderator [f=0013997] [13997] Event [536,75.4973755,1368]: 1 finished unit Solar Collector [f=0014003] [14003] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014265] [14265] Event [3984,141.502106,3280]: 0 finished unit Radar Tower [f=0014337] [14337] Event [440,67.4985657,1528]: 1 finished unit Solar Collector [f=0014380] [14380] Event [4872,46.3308105,3560]: 0 finished unit Solar Collector [f=0014469] [14469] Event [4560,46.3213501,3416]: 0 finished unit Jack [f=0014573] [14573] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014633] [14633] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014654] [14654] Event [392,35.493866,1704]: 1 finished unit Solar Collector [f=0014692] [14692] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014752] [14752] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014812] [14812] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014872] [14872] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014923] [14923] Event [4864.58887,46.3260803,3232.00903]: 0 finished unit Strike Commander [f=0014923] game_message: Morph complete: Charger lvl 1 -> Charger lvl 2 [f=0014923] [14923] Received game_message: Morph complete: Charger lvl 1 -> Charger lvl 2 [f=0014932] [14932] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0014941] [14941] Event [4560,46.3213501,3416]: 0 finished unit Pyro [f=0014965] [14965] Event [344,17.5805054,1848]: 1 finished unit Solar Collector [f=0014979] [14979] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0014992] [14992] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015049] [15049] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015109] [15109] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015169] [15169] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015212] [15212] Event [4560,46.3213501,3416]: 0 finished unit Constable [f=0015228] [15228] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015288] [15288] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015325] [15325] Event [5088,46.8795166,3488]: 0 finished unit Lotus [f=0015329] [15329] Event [3753.13745,214.183609,2743.09961]: 0 lost unit Jack [f=0015348] [15348] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015364] [15364] Event [3752.61182,47.9526939,2801.52539]: 1 lost unit Bandit [f=0015408] [15408] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015421] [15421] Event [4289.47217,74.286438,3873.40356]: 1 lost unit Bandit [f=0015432] [15432] Event [3882.51709,70.359436,2807.78979]: 1 lost unit Bandit [f=0015468] [15468] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015499] [15499] Event [4534.24072,46.1398735,3858.64258]: 1 lost unit Bandit [f=0015528] [15528] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015541] [15541] Event [4544,47.1065674,3728]: 0 lost unit Lotus [f=0015578] [15578] Event [5214.20801,54.6486397,3720.677]: 1 lost unit Bandit [f=0015594] [15594] Event [3976.96167,75.4438248,2886.85986]: 1 lost unit Bandit [f=0015597] [15597] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015616] [15616] Event [5118.61963,47.7359428,3773.77515]: 1 lost unit Bandit [f=0015647] [15647] Event [5008,46.5436707,3648]: 0 lost unit Lotus [f=0015656] [15656] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0015670] [15670] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015672] [15672] Event [4334.49414,71.8004684,3195.7395]: 1 lost unit Bandit [f=0015680] [15680] Event [4808,47.0025024,3640]: 0 lost unit Caretaker [f=0015697] [15697] Event [4793.0708,46.6358566,3769.87207]: 1 lost unit Bandit [f=0015698] [15698] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0015742] [15742] Event [1448,46.3156738,756]: 1 finished unit Bandit [f=0015744] [15744] Event [3702.37793,39.9010315,2810.57593]: 1 lost unit Bandit [f=0015770] [15770] Event [4520,49.8737488,3624]: 0 lost unit Caretaker [f=0015849] [15849] Event [4560,46.3213501,3416]: 0 finished unit Placeholder [f=0015882] [15882] Event [4251.07324,74.286438,3618.70654]: 1 lost unit Bandit [f=0015920] [15920] Event [4304,74.0404663,3456]: 0 lost unit Lotus [f=0016015] [16015] Event [3984,141.502106,3280]: 0 lost unit Radar Tower [f=0016181] [16181] Event [4512.67529,131.287231,3392.85352]: 0 lost unit Constable [f=0016267] [16267] Event [4228.76563,78.4205704,3571.46582]: 1 lost unit Bandit [f=0016373] [16373] Event [4097.55322,74.0046768,3570.74829]: 1 lost unit Bandit [f=0016416] [16416] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0016852] [16852] Event [5080,75.3365479,488]: 1 finished unit Solar Collector [f=0016905] [16905] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0017137] [17137] Event [4408.61572,74.3094406,2939.39526]: 0 lost unit Placeholder [f=0017310] [17310] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0017317] [17317] Event [5256,76.2967834,504]: 1 finished unit Solar Collector [f=0017392] [17392] Event [4931.53467,47.4566574,3119.45581]: 1 lost unit Bandit [f=0017399] [17399] Event [4880,46.340271,3264]: 0 lost unit Lotus [f=0017421] [17421] Event [5077.79834,46.3719826,3297.20288]: 0 lost unit Constable [f=0017462] [17462] Event [5088,46.8511353,3360]: 0 lost unit Lotus [f=0017532] [17532] Event [4936,47.8583527,3352]: 0 lost unit Metal Extractor [f=0017564] [17564] Event [5088,46.8795166,3488]: 0 lost unit Lotus [f=0017705] [17705] Event [4630.89941,46.3260803,3573.28784]: 1 lost unit Bandit [f=0017754] [17754] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0017754] [17754] Event [4775.76318,46.4331856,3392.78442]: 0 lost unit Pyro [f=0017786] [17786] Event [5048,47.541748,3432]: 0 lost unit Solar Collector [f=0017788] [17788] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0017798] [17798] Event [4718.51807,44.5606842,3436.50073]: 1 lost unit Bandit [f=0017801] [17801] Event [4738.66943,43.6364288,3411.36499]: 1 lost unit Bandit [f=0017834] [17834] Event [4763.69824,43.8614235,3356.25488]: 1 lost unit Bandit [f=0017846] [17846] Event [4824,45.0166855,3432]: 0 lost unit Solar Collector [f=0017861] [17861] Event [5000,46.5544281,3544]: 0 lost unit Solar Collector [f=0017885] [17885] Event [4675.46143,46.6939697,3461.24023]: 1 lost unit Bandit [f=0017893] [17893] Event [4581.229,46.3260803,3504.88867]: 1 lost unit Bandit [f=0017908] [17908] Event [4655.91992,47.1967735,3482.80273]: 1 lost unit Bandit [f=0017925] [17925] Event [4560.08057,46.3708344,3511.43506]: 1 lost unit Bandit [f=0017934] [17934] Event [5432,75.5021057,520]: 1 finished unit Solar Collector [f=0017942] [17942] Event [4496.60303,49.3969078,3551.75635]: 1 lost unit Bandit [f=0017955] [17955] Event [4509.93066,48.0526428,3544.17358]: 1 lost unit Bandit [f=0018003] [18003] Event [4729.12793,47.1809158,3620.38403]: 1 lost unit Bandit [f=0018006] [18006] Event [4872,46.7410049,3560]: 0 lost unit Solar Collector [f=0018048] [18048] Event [4656.86768,47.0075645,3495.46143]: 1 lost unit Bandit [f=0018049] [18049] Event [4560,46.3213501,3416]: 0 lost unit Firewalker [f=0018072] [18072] Event [4560,46.4158401,3416]: 0 lost unit Firewalker [f=0018075] [18075] Event [4560,46.4158401,3416]: 0 lost unit Firewalker [f=0018083] [18083] Event [4679.20117,46.2383003,3472.70093]: 1 lost unit Bandit [f=0018086] [18086] Event [4698.64404,45.5447731,3448.76196]: 1 lost unit Bandit [f=0018135] [18135] Event [4663.37646,46.332943,3598.9541]: 1 lost unit Bandit [f=0018181] [18181] Event [4563.80371,48.0108757,3666.36621]: 0 lost unit Strike Commander [f=0018184] [18184] Event [4595.49316,45.1350594,3639.24121]: 1 lost unit Bandit [f=0018191] [18191] Event [4553.74609,39.0250778,3571.71094]: 1 lost unit Bandit [f=0018195] [18195] Event [4647.79443,37.8276787,3606.61768]: 1 lost unit Bandit [f=0018198] [18198] Event [4655.83447,41.1927986,3575.04248]: 1 lost unit Bandit [f=0018200] [18200] Event [4560,49.5935974,3416]: 0 lost unit Firewalker [f=0018200] [18200] Event [4584,49.5935974,3416]: 0 lost unit Jumpbot Factory [f=0018202] [18202] Event [4455.78418,51.8696709,3591.55493]: 1 lost unit Bandit [f=0018206] [18206] Event [4439.91309,55.1316681,3601.97803]: 1 lost unit Bandit [f=0018206] [18206] Event [4698.21729,43.9233932,3603.7583]: 1 lost unit Bandit [f=0018211] [18211] Event [4704.00977,48.500145,3542.31055]: 1 lost unit Bandit [f=0018225] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0018225] [18225] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0018276] [18276] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0018355] [18355] Event [4936,47.2059021,3432]: 0 lost unit Solar Collector [f=0018378] [18378] Event [undefined]: RandomX resigned [f=0018378] game_message: RandomX has been destroyed! [f=0018378] game_message: Najarn wins! [f=0018378] Submitting stats [f=0018378] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018378] Part| Total Time|Time of the last 0.5s [f=0018378] Draw 22978.09ms 33.90% [f=0018378] Lua::Callins::Synced 12407.00ms 17.90% [f=0018378] Lua::Callins::Unsynced 31678.42ms 41.50% [f=0018378] Lua::CollectGarbage::Synced 511.73ms 0.20% [f=0018378] Lua::CollectGarbage::Unsynced 1105.10ms 0.40% [f=0018378] Misc::Profiler::AddTime 91.01ms 0.00% [f=0018378] Sim 60491.22ms 48.10% [f=0018378] [18378] Received game_message: RandomX has been destroyed! [f=0018378] [18378] Received game_message: Najarn wins! [f=0018379] [18379] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,8205,3715,8205,3715,1245.39526,301.490021,1245.39526,301.490021,0,0,0,0,0,0,0,0,120.902435,0,120.902435,0,3931.86523,1986.19873,3931.86523,1986.19873,0,360,0,360,51.5999985,16,51.5999985,16,1330,1275,1330,1275,29.487896,13.0719051,29.487896,13.0719051,2775,240,2775,240,3094.5,1725,3094.5,1725,4100,1840,4100,1840,2025,3094.5,2025,3094.5,0,366.455566,0,366.455566,2204.65552,4061.09082,2204.65552,4061.09082 [f=0018379] [18379] Game End Stats Values: 33,8420,3600,8420,3600,1385.76685,302.723175,1385.76685,302.723175,0,0,0,0,0,0,0,0,120.902435,0,120.902435,0,3958.94043,1986.19873,3958.94043,1986.19873,0,360,0,360,53.7333336,16,53.7333336,16,1330,1330,1330,1330,34.3581085,13.0822105,34.3581085,13.0822105,2850,0,2850,0,3334.5,1725,3334.5,1725,4240,1910,4240,1910,2025,3334.5,2025,3334.5,0,366.455566,0,366.455566,2206.57617,4088.16602,2206.57617,4088.16602 [f=0018379] [18379] Game End Stats Values: 34,8865,4200,8865,4200,1482.90955,303.61615,1482.90955,303.61615,0,0,0,0,0,0,0,0,123.989532,0,123.989532,0,3958.94043,1986.19873,3958.94043,1986.19873,0,360,0,360,56.6666679,17.8666668,56.6666679,17.8666668,1330,1330,1330,1330,31.4761734,13.4706335,31.4761734,13.4706335,3225,600,3225,600,3334.5,1725,3334.5,1725,4310,1910,4310,1910,2025,3334.5,2025,3334.5,0,372.789093,0,372.789093,2206.57617,4088.16602,2206.57617,4088.16602 [f=0018379] [18379] Game End Stats Values: 35,9625,4785,9625,4785,1561.76526,306.221252,1561.76526,306.221252,0,0,0,0,0,0,0,0,123.989532,0,123.989532,0,4515.02441,2020.71069,4515.02441,2020.71069,0,360,0,360,59.3333321,18,59.3333321,18,1330,1555,1330,1555,31.457056,18.4981155,31.457056,18.4981155,3825,820,3825,820,3334.5,1725,3334.5,1725,4470,2050,4470,2050,2025,3334.5,2025,3334.5,0,457.789124,0,457.789124,2327.65381,4644.25,2327.65381,4644.25 [f=0018379] [18379] Game End Stats Values: 36,9490,3825,9490,3825,1661.31287,307.437134,1661.31287,307.437134,0,0,0,0,0,0,0,0,123.989532,0,123.989532,0,5369.59766,2662.95679,5369.59766,2662.95679,0,270,0,270,60,17.6000004,60,17.6000004,1330,1555,1330,1555,33.6364594,17.8142567,33.6364594,17.8142567,3600,220,3600,220,4384.5,2475,4384.5,2475,4560,1780,4560,1780,2775,4384.5,2775,4384.5,0,532.78833,0,532.78833,3033.91846,5513.09619,3033.91846,5513.09619 [f=0018379] [18379] Game End Stats Values: 37,9415,3610,9415,3610,1825.31067,315.19342,1825.31067,315.19342,0,0,0,0,0,0,0,0,153.32077,0,153.32077,0,5775.68506,2800.09619,5775.68506,2800.09619,0,180,0,180,60,16.666666,60,16.666666,1330,1500,1330,1500,39.9332047,20.1613846,39.9332047,20.1613846,3525,470,3525,470,4849.5,2550,4849.5,2550,4560,1460,4560,1460,2850,4849.5,2850,4849.5,0,662.470825,0,662.470825,3206.64307,5921.90869,3206.64307,5921.90869 [f=0018379] [18379] Game End Stats Values: 38,9355,3610,9355,3610,1981.56946,331.244781,1981.56946,331.244781,0,0,0,0,0,0,0,0,586.134888,0,586.134888,0,5805.74609,3008.28906,5805.74609,3008.28906,0,180,0,180,60,18,60,18,1330,1500,1330,1500,40.2172775,13.2145777,40.2172775,13.2145777,3375,470,3375,470,4849.5,2700,4849.5,2700,4650,1460,4650,1460,3000,4849.5,3000,4849.5,0,674.972351,0,674.972351,3418.43506,5951.96973,3418.43506,5951.96973 [f=0018379] [18379] Game End Stats Values: 39,10045,3610,10045,3610,2049.31396,351.03833,2049.31396,351.03833,0,0,0,0,0,0,0,0,586.134888,0,586.134888,0,5859.09082,3008.28906,5859.09082,3008.28906,0,180,0,180,60.9333344,18,60.9333344,18,1330,1500,1330,1500,35.5163155,16.8306866,35.5163155,16.8306866,3995,470,3995,470,4849.5,2700,4849.5,2700,4720,1460,4720,1460,3000,4849.5,3000,4849.5,0,746.301331,0,746.301331,3418.43506,6005.31445,3418.43506,6005.31445 [f=0018379] [18379] Game End Stats Values: 40,10660,3040,10660,3040,2127.5083,366.188171,2127.5083,366.188171,0,0,0,0,0,0,0,0,586.134888,0,586.134888,0,6420.09033,3150.73389,6420.09033,3150.73389,0,90,0,90,62.7999992,18,62.7999992,18,1330,1500,1330,1500,36.2129517,12.2322102,36.2129517,12.2322102,4540,220,4540,220,5478.8335,2775,5478.8335,2775,4790,1230,4790,1230,3075,5478.8335,3075,5478.8335,0,746.301331,0,746.301331,3629.14746,6573.52686,3629.14746,6573.52686 [f=0018379] [18379] Game End Stats Values: 41,10000,2430,10000,2430,2243.1062,371.00119,2243.1062,371.00119,0,0,0,0,0,0,0,0,586.134888,0,586.134888,0,8415.77539,3752.97168,8415.77539,3752.97168,0,0,0,0,64.1333313,10.666667,64.1333313,10.666667,1330,1500,1330,1500,38.7065048,8.52086735,38.7065048,8.52086735,3810,0,3810,0,5998.8335,3450,5998.8335,3450,4860,930,4860,930,4425,6088.8335,4425,6088.8335,0,746.301331,0,746.301331,5261.25244,8630.75684,5261.25244,8630.75684 [f=0018379] [18379] Game End Stats Values: 42,9645,90,9645,90,2363.32666,371.00119,2363.32666,371.00119,0,0,0,0,0,0,0,0,586.134888,430.196594,586.134888,430.196594,9777.00879,4242.86719,9777.00879,4242.86719,0,0,0,0,66,5.69230747,66,5.69230747,1330,0,1330,0,40.2477188,5.84615374,40.2477188,5.84615374,3455,0,3455,0,9070.85059,4425,9070.85059,4425,4860,90,4860,90,5400,9197.85059,5400,9197.85059,0,746.301331,0,746.301331,5901.07422,10021.1055,5901.07422,10021.1055 [f=0018512] Player Najarn left the game: normal quit [f=0018512] [18512] Event [undefined]: Najarn quit [f=0018628] Spectator RandomX left the game: normal quit [f=0018628] [18628] Event [undefined]: RandomX quit [f=0018634] No clients connected, shutting down server [f=0018634] Server shutdown [f=0018634] [18634] all players disconnected [f=0018746] [18746] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0019216] [19216] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0019685] [19685] Event [1448,46.3156738,756]: 1 finished unit Felon [f=0020138] Autoquit sending quit command. [f=0020138] [QuitAction] user exited to system [f=0020138] [SpringApp::Kill][1] fromRun=1 [f=0020138] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020138] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020138] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020138] [ThreadPool::SetThreadCount][2] workers=0 [f=0020138] [SpringApp::Kill][2] [f=0020138] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020138] [Game::KillLua][3] dtor=0 luaUI=0x51419b50 [f=0020138] Start widgetHandler:Shutdown [f=0020138] Shutdown - SaveOrderList Complete [f=0020138] Writing last game win data [f=0020138] Shutdown - SaveConfigData Complete [f=0020138] Shutdown Widget - Save/Load API [f=0020138] Shutdown Widget - Chili Highlight [f=0020138] Shutdown Widget - Draw After Chili [f=0020138] Shutdown Widget - EPIC Menu [f=0020138] Shutdown Widget - Chili Widget Selector [f=0020138] Shutdown Widget - Chili Minimap [f=0020138] Shutdown Widget - Local Team Colors [f=0020138] Shutdown Widget - Display Keys 2 [f=0020138] Shutdown Widget - Save Game Menu [f=0020138] Shutdown Widget - Unit Icons [f=0020138] Shutdown Widget - Noises [f=0020138] Shutdown Widget - HealthBars [f=0020138] Shutdown Widget - Win Counter [f=0020138] Shutdown Widget - BuildETA [f=0020138] Shutdown Widget - SpringRTS Replay Stats [f=0020138] Shutdown Widget - Modular Comm Info [f=0020138] Shutdown Widget - Stereo3D [f=0020138] Shutdown Widget - Showeco and Grid Drawer [f=0020138] Shutdown Widget - Point Tracker [f=0020138] Shutdown Widget - Missile Silo Range [f=0020138] Shutdown Widget - MetalFeatures (new) [f=0020138] Shutdown Widget - MinimapEvents [f=0020138] Shutdown Widget - Local Widgets Config [f=0020138] Shutdown Widget - Highlight Geos [f=0020138] Shutdown Widget - Grab Input [f=0020138] Input grabbing is disabled! [f=0020138] Shutdown Widget - Defense Range Zero-K [f=0020138] Shutdown Widget - Darkening [f=0020138] Shutdown Widget - Context Menu [f=0020138] Shutdown Widget - Chili Spectator Panels [f=0020138] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020138] Shutdown Widget - Chili Nuke Warning [f=0020138] Shutdown Widget - Chili EndGame Window [f=0020138] Shutdown Widget - Chili Economy Panel Default [f=0020138] Shutdown Widget - CameraShake [f=0020138] Shutdown Widget - State Reverse and Latency [f=0020138] Shutdown Widget - Music Player v2 [f=0020138] Shutdown Widget - Attack AoE [f=0020138] Shutdown Widget - UnitShapes [f=0020138] Shutdown Widget - Map Edge Extension [f=0020138] Shutdown Widget - Selection Send [f=0020138] Shutdown Widget - LupsManager [f=0020138] Shutdown Widget - Newton Firezone [f=0020138] Shutdown Widget - Chili Pro Console [f=0020138] Shutdown Widget - Persistent Build Height [f=0020138] Shutdown Widget - Lasso Terraform GUI [f=0020138] Shutdown Widget - Lups [f=0020138] Shutdown Widget - Chili Framework [f=0020138] Shutdown Widget - Mex Placement Handler [f=0020138] Shutdown Widget - Chili Core Selector [f=0020138] Shutdown Widget - Custom Markers [f=0020138] Shutdown Widget - Select Keys [f=0020138] Shutdown Widget - Pause Screen [f=0020138] Shutdown Widget - Text To Speech Control [f=0020138] Shutdown Widget - Layout Handler [f=0020138] End widgetHandler:Shutdown [f=0020138] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={703019,76441918} {int,ext,rec}Allocs={18629804,0,0} {chunk,block}Bytes={76441918,0} [f=0020138] [Game::KillLua][1] dtor=0 luaGaia=0x5156d620 [f=0020138] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451585,61533295} {int,ext,rec}Allocs={18629805,0,0} {chunk,block}Bytes={61533295,0} [f=0020138] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451585,61533295} {int,ext,rec}Allocs={18629805,0,0} {chunk,block}Bytes={61533295,0} [f=0020138] [Game::KillLua][2] dtor=0 luaRules=0x51613340 [f=0020138] Start gadgetHandler:Shutdown [f=0020138] Shutdown - StartSetup [f=0020138] Shutdown - UnitMorph [f=0020138] Shutdown - Carrier Drones [f=0020138] Shutdown - LupsNanoSpray [f=0020138] Shutdown - Missile Silo Controller [f=0020138] Shutdown - Modular Comm Info [f=0020138] Shutdown - Terrain Texture Handler [f=0020138] Shutdown - UnitCloakShield [f=0020138] Shutdown - Starlight Handler [f=0020138] End gadgetHandler:Shutdown [f=0020138] Start gadgetHandler:Shutdown [f=0020138] Shutdown - Save/Load [f=0020138] Shutdown - Teleport Throw [f=0020138] Shutdown - UnitMorph [f=0020138] Shutdown - Modular Comm Info [f=0020138] Shutdown - Retreat Command [f=0020138] Shutdown - Shockwaves [f=0020138] Shutdown - UnitCloakShield [f=0020138] Shutdown - Lups Cloak FX [f=0020138] Shutdown - Lups [f=0020138] Shutdown - Lups Shield [f=0020138] End gadgetHandler:Shutdown [f=0020138] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18629837,0,0} {chunk,block}Bytes={0,0} [f=0020138] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18629837,0,0} {chunk,block}Bytes={0,0} [f=0020138] [Game::KillLua][4] dtor=0 [f=0020138] [Game::~CGame][1] [f=0020138] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020138] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020138] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020138] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020138] [Game::KillLua][4] dtor=1 [f=0020138] [Game::KillMisc][1] [f=0020138] [Game::KillMisc][2] [f=0020138] [Game::KillMisc][3] [f=0020138] [Game::KillRendering][1] [f=0020138] [3DOParser::Kill] allocated 1 pieces [f=0020138] [S3OParser::Kill] allocated 364 pieces [f=0020138] [AssParser::Kill] allocated 41 pieces [f=0020138] [Game::KillInterface][1] [f=0020138] [Game::KillInterface][2] [f=0020138] [Game::KillSimulation][1] [f=0020138] [Game::KillSimulation][2] [f=0020138] [CCollisionHandler] dis-/continuous tests: 0/1976209 [f=0020138] [Game::KillSimulation][3] [f=0020138] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020138] [~CPathCache(24x16)] cacheHits=69 hitPercentage=37% numHashColls=0 maxCacheSize=8 [f=0020138] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020138] [~CPathCache(48x32)] cacheHits=162 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020138] [LosHandler::Kill] raycast instance cache-{hits,misses}={17730,16795}; shared=15%; cached=36% [f=0020138] [Game::KillSimulation][4] [f=0020138] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020138] [Game::~CGame][2] [f=0020138] [Game::~CGame][3] [f=0020138] [SpringApp::Kill][3] [f=0020138] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211896 bytes sent 205264 bytes recv'd [f=0020138] [SpringApp::Kill][4] font=0x44f57aa0 [f=0020138] [SpringApp::Kill][5] [f=0020138] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44fcbc00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2426ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=37ms file="units/shieldskirm.lua" indx=6877 inflSize=3kb readTime=23ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="luaui/modfonts.lua" indx=3825 inflSize=13kb readTime=21ms file="luaui/configs/unit_state_defaults.lua" indx=2961 inflSize=1kb readTime=19ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=18ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=18ms file="luaui/widgets/gui_vertlineaid.lua" indx=4728 inflSize=5kb readTime=17ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=13ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33538499 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x450ba080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450cf170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fdb2d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f92c801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]