[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QlNRH0Z3DQ/springsettings.1153229.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe41c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1518 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153229/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4518c530] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4518c530] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RandomX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153229/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153229/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a3a4f0,0x51a33b80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9e92eb60a6a9c44d15763c3e5fdaa0bf [f=-000001] Connection attempt from pllq [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: pllq changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from antonioradu533 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: antonioradu533 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pllq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pllq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[Game::Load][lua{Rules,Gaia}={00000000e65fd5c0,000000010156e8b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pllq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pllq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pllq" string="[Game::Load][lua{Rules,Gaia}={00000000bb1e3e60,00000000b967aab0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Commander uno! [f=-000001] [0] Event [1165,188.209839,458]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4468,181.595825,3683]: 1 finished unit Recon Commander [f=0000000] [0] pllq, team: 1, elo:1533, userid: 268970 [f=0000000] [0] antonioradu533, team: 0, elo:1472, userid: 466338 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1320,190.375748,408]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000271] [271] Event [4256,74.7770691,3328]: 1 finished unit Rover Assembly [f=0000306] [306] Event [1356,192.80304,408]: 0 finished unit Duck [f=0000342] [342] Event [1240,194.089355,616]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [1288,192.937317,568]: 0 finished unit Wind/Tidal Generator [f=0000522] [522] Event [1240,192.845764,520]: 0 finished unit Wind/Tidal Generator [f=0000579] [579] Event [1356,192.80304,408]: 0 finished unit Duck [f=0000664] [664] Event [1192,193.082275,568]: 0 finished unit Wind/Tidal Generator [f=0000835] [835] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Mason [f=0001011] [1011] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001120] [1120] Event [1160,192.502441,248]: 0 finished unit Wind/Tidal Generator [f=0001206] [1206] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Mason [f=0001231] [1231] Event [4184,65.3051758,3016]: 1 finished unit Caretaker [f=0001285] [1285] Event [1112,190.75531,296]: 0 finished unit Wind/Tidal Generator [f=0001481] [1481] Event [1064,192.792358,248]: 0 finished unit Wind/Tidal Generator [f=0001681] [1681] Event [1112,191.144409,200]: 0 finished unit Wind/Tidal Generator [f=0001834] [1834] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0001880] [1880] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Scorcher [f=0002032] [2032] Event [1356,192.80304,408]: 0 finished unit Conch [f=0002062] [2062] Event [3160.90845,72.9465866,3153.52759]: 1 lost unit Mason [f=0002152] [2152] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0002306] [2306] Event [920,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0002331] [2331] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Scorcher [f=0002426] [2426] Event [2743.16846,77.1587906,2728.40869]: 1 lost unit Scorcher [f=0002427] [2427] Event [2723.06152,77.2129593,2915.8877]: 0 lost unit Duck [f=0002453] [2453] Event [968,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0002460] [2460] Event [1356,192.80304,408]: 0 finished unit Duck [f=0002609] [2609] Event [920,192.929688,232]: 0 finished unit Wind/Tidal Generator [f=0002756] [2756] Event [872,191.731873,280]: 0 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [1356,192.80304,408]: 0 finished unit Duck [f=0003045] [3045] Event [2905.06689,101.641747,4304.87207]: 0 lost unit Duck [f=0003102] [3102] Event [800,191.525879,336]: 0 finished unit Lotus [f=0003183] [3183] Event [1356,192.80304,408]: 0 finished unit Duck [f=0003209] [3209] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Scorcher [f=0003516] [3516] Event [1040,271.581116,704]: 0 finished unit Lotus [f=0003521] [3521] Event [1356,192.80304,408]: 0 finished unit Duck [f=0003686] [3686] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003862] [3862] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Scorcher [f=0003964] [3964] Event [3064,73.9080811,3032]: 1 finished unit Metal Extractor [f=0004016] [4016] Event [1456,192.922058,608]: 0 finished unit Lotus [f=0004205] [4205] Event [1356,192.80304,408]: 0 finished unit Archer [f=0004666] [4666] Event [4238.00781,76.5047913,3328.02954]: 1 finished unit Scorcher [f=0004729] [4729] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004803] [4803] Event [4184,65.3051758,3016]: 1 lost unit Caretaker [f=0004842] [4842] Event [3128,69.6691895,3048]: 1 finished unit Solar Collector [f=0004880] [4880] Event [4238.00781,76.5047913,3328.02954]: 1 lost unit Scorcher [f=0004987] [4987] Event [4238.00781,76.5047913,3328.02954]: 1 lost unit Scorcher [f=0005024] [5024] Event [392,192.830505,760]: 0 finished unit Solar Collector [f=0005235] [5235] Event [4238.00781,76.5047913,3328.02954]: 1 lost unit Scorcher [f=0005404] [5404] Event [400,192.799988,912]: 0 finished unit Lotus [f=0005417] [5417] Event [4256,75.8596878,3328]: 1 lost unit Rover Assembly [f=0005614] [5614] Event [1344,192.7771,624]: 0 finished unit Picket [f=0005634] [5634] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0005798] [5798] Event [1356,192.80304,408]: 0 finished unit Archer [f=0005861] [5861] Event [2384.71704,68.9199219,2426.20532]: 0 lost unit Duck [f=0005998] [5998] Event [3064,73.9080811,3032]: 1 lost unit Metal Extractor [f=0006109] [6109] Event [672,192.799988,1456]: 0 finished unit Lotus [f=0006125] [6125] Event [2464.7688,75.9451294,2455.86987]: 1 finished unit Recon Commander [f=0006236] [6236] Event [3128,69.6691895,3048]: 1 lost unit Solar Collector [f=0006245] [6245] Event [4360,192.937317,4664]: 1 finished unit Solar Collector [f=0006255] [6255] Event [1356,192.80304,408]: 0 finished unit Archer [f=0006316] [6316] Event [2968,71.6713715,2952]: 1 lost unit Solar Collector [f=0006559] [6559] Event [1356,192.80304,408]: 0 finished unit Archer [f=0006573] [6573] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006738] [6738] Event [4488,192.914429,4616]: 1 finished unit Solar Collector [f=0007145] [7145] Event [1356,192.80304,408]: 0 finished unit Archer [f=0007738] [7738] Event [1360,192.937317,544]: 0 finished unit Faraday [f=0007770] [7770] Event [1356,192.80304,408]: 0 finished unit Archer [f=0007885] [7885] Event [624.995361,192.888657,1486.42078]: 1 finished unit Recon Commander [f=0007885] [7885] Event [624.995361,192.888657,1486.42078]: 1 lost unit Recon Commander [f=0007902] [7902] Event [672,192.799988,1456]: 0 lost unit Lotus [f=0007988] [7988] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0008023] [8023] Event [648,192.944031,1384]: 0 lost unit Metal Extractor [f=0008192] [8192] Event [495.869019,192.937317,1004.435]: 1 lost unit Scorcher [f=0008234] [8234] Event [400,192.799988,912]: 0 lost unit Lotus [f=0008283] [8283] Event [376,191.127625,824]: 0 lost unit Metal Extractor [f=0008396] [8396] Event [1356,192.80304,408]: 0 finished unit Archer [f=0008570] [8570] Event [779.274902,197.025452,620.098694]: 1 lost unit Scorcher [f=0008626] [8626] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0008657] [8657] Event [747.302979,192.939026,574.493164]: 0 lost unit Conch [f=0008800] [8800] Event [1022.29254,262.881653,716.38269]: 1 lost unit Recon Commander [f=0008800] [8800] Event [1040,271.581116,704]: 0 lost unit Lotus [f=0008881] [8881] Event [392,192.830505,760]: 0 lost unit Solar Collector [f=0008985] [8985] Event [427.584717,190.196365,577.675598]: 1 lost unit Scorcher [f=0009000] [9000] Event [1356,192.80304,408]: 0 finished unit Archer [f=0009011] [9011] Event [592.208252,192.937317,714.652893]: 1 lost unit Scorcher [f=0009013] [9013] Event [1216,187.825623,400]: 0 finished unit Faraday [f=0009286] [9286] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0009628] [9628] Event [1356,192.80304,408]: 0 finished unit Archer [f=0010230] [10230] Event [1356,192.80304,408]: 0 finished unit Archer [f=0011046] [11046] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0011116] [11116] Event [undefined]: pllq resigned [f=0011116] game_message: pllq has been destroyed! [f=0011116] game_message: antonioradu533 wins! [f=0011116] Submitting stats [f=0011116] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011116] Part| Total Time|Time of the last 0.5s [f=0011116] Draw 13250.81ms 38.36% [f=0011116] Lua::Callins::Synced 4929.20ms 9.19% [f=0011116] Lua::Callins::Unsynced 15738.98ms 42.06% [f=0011116] Lua::CollectGarbage::Synced 227.77ms 0.00% [f=0011116] Lua::CollectGarbage::Unsynced 499.75ms 0.20% [f=0011116] Misc::Profiler::AddTime 43.79ms 0.10% [f=0011116] Sim 23578.83ms 23.68% [f=0011116] [11116] Received game_message: pllq has been destroyed! [f=0011116] [11116] Received game_message: antonioradu533 wins! [f=0011117] [11117] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,5155,2810,2810,5155,541.419373,53.2017937,53.2017937,541.419373,0,0,0,0,0,0,0,0,0,0,0,0,1941.46436,693.135254,693.135254,1941.46436,630,0,0,630,31.5670033,12,12,31.5670033,1275,1905,1905,1275,15.9240112,12,12,15.9240112,1640,375,375,1640,1477.96667,600,600,1477.96667,1610,530,530,1610,606,1496.6333,1496.6333,606,0,218.308334,218.308334,0,826.499268,1994.08325,1994.08325,826.499268 [f=0011117] [11117] Game End Stats Values: 21,4845,745,745,4845,579.893311,65.678978,65.678978,579.893311,0,0,0,0,0,0,0,0,0,285.21051,285.21051,0,4029.60278,1244.54761,1244.54761,4029.60278,540,0,0,540,31.0844479,10,10,31.0844479,1275,0,0,1275,13.5649261,12.2984791,12.2984791,13.5649261,1640,125,125,1640,3632.9668,910,910,3632.9668,1390,620,620,1390,916,3651.6333,3651.6333,916,0,218.308334,218.308334,0,1506.90491,4082.21704,4082.21704,1506.90491 [f=0011117] [11117] Game End Stats Values: 22,5305,710,710,5305,638.460693,75.0918732,75.0918732,638.460693,0,0,0,0,0,0,0,0,0,399.95694,399.95694,0,4032.61401,1256.50574,1256.50574,4032.61401,800,0,0,800,32.0933762,6.00000048,6.00000048,32.0933762,1275,0,0,1275,14.9045057,11.1608601,11.1608601,14.9045057,1840,0,0,1840,3757.9668,910,910,3757.9668,1390,710,710,1390,916,3776.6333,3776.6333,916,0,218.308334,218.308334,0,1529.49573,4085.22827,4085.22827,1529.49573 [f=0011117] [11117] Game End Stats Values: 23,5505,710,710,5505,698.283875,87.66922,87.66922,698.283875,0,0,0,0,0,0,0,0,0,562.867554,562.867554,0,4032.61401,1256.50574,1256.50574,4032.61401,800,0,0,800,31.1779842,6,6,31.1779842,1275,0,0,1275,14.9882154,12.8384895,12.8384895,14.9882154,2040,0,0,2040,3757.9668,910,910,3757.9668,1390,710,710,1390,916,3776.6333,3776.6333,916,0,218.308334,218.308334,0,1529.49573,4085.22827,4085.22827,1529.49573 [f=0011117] [11117] Game End Stats Values: 24,5705,710,710,5705,741.638306,95.16922,95.16922,741.638306,0,0,0,0,0,0,0,0,0,675.367554,675.367554,0,4032.61401,1256.50574,1256.50574,4032.61401,800,0,0,800,28.3046932,6.00000048,6.00000048,28.3046932,1275,0,0,1275,13.8902979,12.5,12.5,13.8902979,2240,0,0,2240,3757.9668,910,910,3757.9668,1390,710,710,1390,916,3776.6333,3776.6333,916,0,218.308334,218.308334,0,1529.49573,4085.22827,4085.22827,1529.49573 [f=0011117] [11117] Game End Stats Values: 25,5705,710,710,5705,800.207275,102.66922,102.66922,800.207275,0,0,0,0,0,0,0,0,0,787.867554,787.867554,0,4032.61401,1256.50574,1256.50574,4032.61401,800,0,0,800,28.3280945,6.00000048,6.00000048,28.3280945,1275,0,0,1275,14.9046154,12.5,12.5,14.9046154,2240,0,0,2240,3757.9668,910,910,3757.9668,1390,710,710,1390,916,3776.6333,3776.6333,916,0,218.308334,218.308334,0,1529.49573,4085.22827,4085.22827,1529.49573 [f=0011117] [11117] Game End Stats Values: 26,5705,620,620,5705,841.846436,108.16922,108.16922,841.846436,0,0,0,0,0,0,0,0,5.05340576,868.367554,868.367554,5.05340576,4138.21533,1256.50574,1256.50574,4138.21533,800,0,0,800,28.6090164,6.00000048,6.00000048,28.6090164,1275,0,0,1275,18.0580921,12.318182,12.318182,18.0580921,2240,0,0,2240,3847.9668,910,910,3847.9668,1390,620,620,1390,916,3866.6333,3866.6333,916,35.9999924,218.308334,218.308334,35.9999924,1529.49573,4190.82959,4190.82959,1529.49573 [f=0011165] [11165] Event [4162.8877,192.937317,4591.22363]: 1 lost unit Mason [f=0011175] [11175] Event [376,189.826813,824]: 0 finished unit Metal Extractor [f=0011222] Player antonioradu533 left the game: normal quit [f=0011222] [11222] Event [undefined]: antonioradu533 quit [f=0011402] No clients connected, shutting down server [f=0011402] Server shutdown [f=0011402] [11402] all players disconnected [f=0011440] [11440] Event [408,191.741028,760]: 0 finished unit Solar Collector [f=0011700] [11700] Event [368,191.768036,896]: 0 finished unit Lotus [f=0016084] Autoquit sending quit command. [f=0016084] [QuitAction] user exited to system [f=0016084] [SpringApp::Kill][1] fromRun=1 [f=0016084] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016084] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016084] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016084] [ThreadPool::SetThreadCount][2] workers=0 [f=0016084] [SpringApp::Kill][2] [f=0016084] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016084] [Game::KillLua][3] dtor=0 luaUI=0x518590c0 [f=0016084] Start widgetHandler:Shutdown [f=0016084] Shutdown - SaveOrderList Complete [f=0016084] Writing last game win data [f=0016084] Shutdown - SaveConfigData Complete [f=0016084] Shutdown Widget - Chili Highlight [f=0016084] Shutdown Widget - Save/Load API [f=0016084] Shutdown Widget - Draw After Chili [f=0016084] Shutdown Widget - EPIC Menu [f=0016084] Shutdown Widget - Chili Minimap [f=0016084] Shutdown Widget - Chili Widget Selector [f=0016084] Shutdown Widget - Local Team Colors [f=0016084] Shutdown Widget - Display Keys 2 [f=0016084] Shutdown Widget - Save Game Menu [f=0016084] Shutdown Widget - HealthBars [f=0016084] Shutdown Widget - Noises [f=0016084] Shutdown Widget - Unit Icons [f=0016084] Shutdown Widget - Win Counter [f=0016084] Shutdown Widget - SpringRTS Replay Stats [f=0016084] Shutdown Widget - BuildETA [f=0016084] Shutdown Widget - Modular Comm Info [f=0016084] Shutdown Widget - Music Player v2 [f=0016084] Shutdown Widget - State Reverse and Latency [f=0016084] Shutdown Widget - CameraShake [f=0016084] Shutdown Widget - Chili Economy Panel Default [f=0016084] Shutdown Widget - Chili EndGame Window [f=0016084] Shutdown Widget - Chili Nuke Warning [f=0016084] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016084] Shutdown Widget - Chili Spectator Panels [f=0016084] Shutdown Widget - Context Menu [f=0016084] Shutdown Widget - Darkening [f=0016084] Shutdown Widget - Defense Range Zero-K [f=0016084] Shutdown Widget - Grab Input [f=0016084] Input grabbing is disabled! [f=0016084] Shutdown Widget - Highlight Geos [f=0016084] Shutdown Widget - Local Widgets Config [f=0016084] Shutdown Widget - MinimapEvents [f=0016084] Shutdown Widget - MetalFeatures (new) [f=0016084] Shutdown Widget - Missile Silo Range [f=0016084] Shutdown Widget - Point Tracker [f=0016084] Shutdown Widget - Showeco and Grid Drawer [f=0016084] Shutdown Widget - Stereo3D [f=0016084] Shutdown Widget - Attack AoE [f=0016084] Shutdown Widget - Map Edge Extension [f=0016084] Shutdown Widget - Selection Send [f=0016084] Shutdown Widget - LupsManager [f=0016084] Shutdown Widget - Newton Firezone [f=0016084] Shutdown Widget - Chili Pro Console [f=0016084] Shutdown Widget - Persistent Build Height [f=0016084] Shutdown Widget - Lasso Terraform GUI [f=0016084] Shutdown Widget - Chili Framework [f=0016084] Shutdown Widget - Lups [f=0016084] Shutdown Widget - Custom Markers [f=0016084] Shutdown Widget - Chili Core Selector [f=0016084] Shutdown Widget - Mex Placement Handler [f=0016084] Shutdown Widget - Select Keys [f=0016084] Shutdown Widget - Pause Screen [f=0016084] Shutdown Widget - Layout Handler [f=0016084] Shutdown Widget - Text To Speech Control [f=0016084] End widgetHandler:Shutdown [f=0016084] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={567772,68538969} {int,ext,rec}Allocs={10158598,0,0} {chunk,block}Bytes={68538969,0} [f=0016084] [Game::KillLua][1] dtor=0 luaGaia=0x51a33b80 [f=0016084] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353085,55427940} {int,ext,rec}Allocs={10158599,0,0} {chunk,block}Bytes={55427940,0} [f=0016084] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353085,55427940} {int,ext,rec}Allocs={10158599,0,0} {chunk,block}Bytes={55427940,0} [f=0016084] [Game::KillLua][2] dtor=0 luaRules=0x51a3a4f0 [f=0016084] Start gadgetHandler:Shutdown [f=0016084] Shutdown - StartSetup [f=0016084] Shutdown - UnitMorph [f=0016084] Shutdown - Carrier Drones [f=0016084] Shutdown - LupsNanoSpray [f=0016084] Shutdown - Missile Silo Controller [f=0016084] Shutdown - Modular Comm Info [f=0016084] Shutdown - Terrain Texture Handler [f=0016084] Shutdown - UnitCloakShield [f=0016084] Shutdown - Starlight Handler [f=0016084] End gadgetHandler:Shutdown [f=0016084] Start gadgetHandler:Shutdown [f=0016084] Shutdown - Save/Load [f=0016084] Shutdown - Teleport Throw [f=0016084] Shutdown - UnitMorph [f=0016084] Shutdown - Modular Comm Info [f=0016084] Shutdown - Retreat Command [f=0016084] Shutdown - Shockwaves [f=0016084] Shutdown - UnitCloakShield [f=0016084] Shutdown - Lups Cloak FX [f=0016084] Shutdown - Lups [f=0016084] Shutdown - Lups Shield [f=0016084] End gadgetHandler:Shutdown [f=0016084] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10158631,0,0} {chunk,block}Bytes={0,0} [f=0016084] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10158631,0,0} {chunk,block}Bytes={0,0} [f=0016084] [Game::KillLua][4] dtor=0 [f=0016084] [Game::~CGame][1] [f=0016084] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016084] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016084] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016084] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016084] [Game::KillLua][4] dtor=1 [f=0016084] [Game::KillMisc][1] [f=0016084] [Game::KillMisc][2] [f=0016084] [Game::KillMisc][3] [f=0016084] [Game::KillRendering][1] [f=0016084] [3DOParser::Kill] allocated 19 pieces [f=0016084] [S3OParser::Kill] allocated 382 pieces [f=0016084] [AssParser::Kill] allocated 31 pieces [f=0016084] [Game::KillInterface][1] [f=0016084] [Game::KillInterface][2] [f=0016084] [Game::KillSimulation][1] [f=0016084] [Game::KillSimulation][2] [f=0016084] [CCollisionHandler] dis-/continuous tests: 0/1622977 [f=0016084] [Game::KillSimulation][3] [f=0016084] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016084] [~CPathCache(20x20)] cacheHits=29 hitPercentage=27% numHashColls=0 maxCacheSize=16 [f=0016084] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016084] [~CPathCache(40x40)] cacheHits=92 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016084] [LosHandler::Kill] raycast instance cache-{hits,misses}={2317,6365}; shared=5%; cached=22% [f=0016084] [Game::KillSimulation][4] [f=0016084] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016084] [Game::~CGame][2] [f=0016084] [Game::~CGame][3] [f=0016084] [SpringApp::Kill][3] [f=0016084] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168746 bytes sent 106373 bytes recv'd [f=0016084] [SpringApp::Kill][4] font=0x450bcaa0 [f=0016084] [SpringApp::Kill][5] [f=0016084] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4518c110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1995ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=28ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/mission_results.lua" indx=4749 inflSize=1kb readTime=21ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=16ms file="luaui/widgets/unit_waypoint_dragger_2.lua" indx=4818 inflSize=11kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=13ms file="objects3d/commrecon2.s3o" indx=5037 inflSize=114kb readTime=12ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=11ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=7ms file="scripts/shieldraid.lua" indx=5845 inflSize=4kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32490894 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4525d270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45278c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4518c430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe41c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]