[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kxw7La2uPT/springsettings.1153218.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c2c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1549 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153218/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4633db80] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4633db80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 579ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153218/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153218/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a03b6c0,0x55e48550}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 468beb605ae40c9ebd5b89e048b97af0 [f=-000001] Connection attempt from ElmosMinion [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ElmosMinion changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[Game::Load][lua{Rules,Gaia}={000000011d213070,000000010d99ef50}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={000000005e1da530,0000000071b33410}]" [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [552,236.692871,2099]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5356,241.501953,2194]: 1 finished unit Engineer Commander [f=0000000] [0] ElmosMinion, team: 0, elo:1456, userid: 536014 [f=0000000] [0] R0B0L0VER, team: 1, elo:1205, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000042] [42] Event [5224,241.481018,2200]: 1 finished unit Shieldbot Factory [f=0000314] [314] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000689] [689] Event [562.41449,318.292419,1957.60828]: 0 finished unit Firefly [f=0000719] [719] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000735] [735] Event [448,237.459564,2016]: 0 finished unit Rover Assembly [f=0000747] [747] Event [5560,241.47644,2152]: 1 finished unit Solar Collector [f=0000855] [855] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0000908] [908] Event [5640,241.320801,2200]: 1 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [440,236.779785,2152]: 0 finished unit Solar Collector [f=0001176] [1176] Event [5480,241.494751,2056]: 1 finished unit Wind/Tidal Generator [f=0001180] [1180] Event [465.99234,238.241531,2015.97034]: 0 finished unit Mason [f=0001291] [1291] Event [520,236.532593,2152]: 0 finished unit Solar Collector [f=0001519] [1519] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0001566] [1566] Event [465.99234,238.241531,2015.97034]: 0 finished unit Mason [f=0001703] [1703] Event [465.99234,238.241531,2015.97034]: 0 finished unit Dart [f=0001784] [1784] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0001839] [1839] Event [465.99234,238.241531,2015.97034]: 0 finished unit Dart [f=0001975] [1975] Event [465.99234,238.241531,2015.97034]: 0 finished unit Dart [f=0002331] [2331] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0002690] [2690] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0002758] [2758] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0003131] [3131] Event [536,241.448975,1912]: 0 finished unit Energy Pylon [f=0003134] [3134] Event [4711.83447,237.850861,1946.74915]: 0 lost unit Dart [f=0003153] [3153] Event [4743.76367,237.848389,1918.22229]: 0 lost unit Dart [f=0003294] [3294] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0003381] [3381] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0003836] [3836] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0003937] [3937] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0004028] [4028] Event [5516.35205,241.47644,1955.90454]: 0 lost unit Dart [f=0004377] [4377] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0004492] [4492] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0004819] [4819] Event [5552,241.485596,2064]: 1 finished unit Lotus [f=0005042] [5042] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0005102] [5102] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0005601] [5601] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0005634] [5634] Event [5283.89209,241.485596,2121.19653]: 0 lost unit Scorcher [f=0005722] [5722] Event [5392.51465,241.485596,1821.69714]: 0 lost unit Scorcher [f=0006017] [6017] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0006131] [6131] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0006586] [6586] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0006659] [6659] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0006911] [6911] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0007053] [7053] Event [465.99234,238.241531,2015.97034]: 0 finished unit Mason [f=0007451] [7451] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0007692] [7692] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0007719] [7719] Event [904,241.485596,2040]: 0 lost unit Stinger [f=0007826] [7826] Event [1033.63672,329.050751,1975.40186]: 0 lost unit Firefly [f=0007908] [7908] Event [465.99234,238.241531,2015.97034]: 0 finished unit Mason [f=0008045] [8045] Event [712,241.47644,1896]: 0 lost unit Gunship Plant [f=0008129] [8129] Event [875.61322,318.485596,2158.63843]: 0 finished unit Firefly [f=0008232] [8232] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0008439] [8439] Event [656,241.467285,2216]: 0 lost unit Fusion Reactor [f=0008473] [8473] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0008478] [8478] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0008501] [8501] Event [877.399353,241.485596,2179.82104]: 1 lost unit Thug [f=0008580] [8580] Event [872.875549,241.510132,2222.97705]: 1 lost unit Thug [f=0008834] [8834] Event [661.545288,241.467285,2159.02563]: 1 lost unit Thug [f=0008834] [8834] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0008878] [8878] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0008951] [8951] Event [786.875,241.490494,1880.3009]: 1 lost unit Thug [f=0009012] [9012] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0009057] [9057] Event [817.587158,241.592148,1907.27649]: 1 lost unit Thug [f=0009171] [9171] Event [944.138794,241.370834,1694.47778]: 1 lost unit Thug [f=0009252] [9252] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0009257] [9257] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0009273] [9273] Event [5051.22949,236.290344,1168.4375]: 0 lost unit Scorcher [f=0009414] [9414] Event [848,241.485596,2000]: 0 finished unit Lotus [f=0009657] [9657] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0009792] [9792] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0010020] [10020] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0010060] [10060] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0010165] [10165] Event [3348.03369,241.494751,2036.95276]: 1 lost unit Bandit [f=0010258] [10258] Event [3168.66846,240.931717,2201.44409]: 0 lost unit Scorcher [f=0010559] [10559] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0010785] [10785] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0010863] [10863] Event [2585.51123,241.370041,2229.8374]: 0 lost unit Scorcher [f=0011074] [11074] Event [2220.09229,235.160706,2072.84644]: 1 lost unit Bandit [f=0011324] [11324] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0011509] [11509] Event [2174.57251,241.47644,1846.49121]: 0 lost unit Scorcher [f=0011550] [11550] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0011551] [11551] Event [664,241.55365,2200]: 0 finished unit Solar Collector [f=0011624] [11624] Event [2354.58228,240.67894,2024.93689]: 0 lost unit Scorcher [f=0011785] [11785] Event [2151.09985,241.583069,1864.93921]: 1 lost unit Bandit [f=0011828] [11828] Event [2218.5686,236.118591,2135.32373]: 0 lost unit Scorcher [f=0011878] [11878] Event [1144,241.485596,2104]: 0 finished unit Stinger [f=0012000] [12000] Event [1922.97888,241.494751,2061.3374]: 0 lost unit Scorcher [f=0012001] [12001] Event [2087.15161,241.45726,1969.61768]: 1 lost unit Bandit [f=0012066] [12066] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0012089] [12089] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0012244] [12244] Event [1679.73901,241.47644,2048.04443]: 1 lost unit Bandit [f=0012282] [12282] Event [1696.65588,241.485596,2009.17798]: 0 lost unit Scorcher [f=0012315] [12315] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0012345] [12345] Event [744,241.47644,2200]: 0 finished unit Solar Collector [f=0012493] [12493] Event [1184,241.485596,2224]: 0 finished unit Lotus [f=0012508] [12508] Event [1498.51575,325.40683,2116.27661]: 0 lost unit Firefly [f=0012686] [12686] Event [1144,241.485596,2104]: 0 lost unit Stinger [f=0012706] [12706] Event [1040.08557,241.704803,2056.73291]: 1 lost unit Bandit [f=0012738] [12738] Event [1056,241.485596,2032]: 0 lost unit Picket [f=0012764] [12764] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0012809] [12809] Event [707.065735,318.467285,2089.87891]: 0 finished unit Firefly [f=0012826] [12826] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0012841] [12841] Event [848,241.485596,2000]: 0 lost unit Lotus [f=0012854] [12854] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0012950] [12950] Event [632,241.366577,1992]: 0 lost unit Gunship Plant [f=0013080] [13080] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0013184] [13184] Event [912,241.712341,2176]: 0 finished unit Picket [f=0013216] [13216] Event [912,241.712341,2176]: 0 lost unit Picket [f=0013266] [13266] Event [465.99234,238.241531,2015.97034]: 0 finished unit Scorcher [f=0013269] [13269] Event [692.867371,241.446182,2061.81665]: 1 lost unit Thug [f=0013348] [13348] Event [611.293396,241.497238,2228.43896]: 0 lost unit Guardian Commander [f=0013474] [13474] Event [728,240.213013,2120]: 0 lost unit Metal Extractor [f=0013609] [13609] Event [1489.91199,241.47644,2381.97119]: 0 lost unit Scorcher [f=0013619] [13619] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0013648] [13648] Event [1184,241.485596,2224]: 0 lost unit Lotus [f=0013810] [13810] Event [744,241.47644,2200]: 0 lost unit Solar Collector [f=0013814] [13814] Event [622.706055,235.93161,2117.41382]: 1 lost unit Thug [f=0013845] [13845] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0013861] [13861] Event [465.99234,238.241531,2015.97034]: 0 lost unit Scorcher [f=0013861] [13861] Event [448,237.596436,2016]: 0 lost unit Rover Assembly [f=0013861] [13861] Event [441.710663,237.596436,1991.04443]: 0 lost unit Scorcher [f=0013948] [13948] Event [693.592163,241.509521,1946.91504]: 1 lost unit Thug [f=0013949] [13949] Event [536,240.95871,1912]: 0 lost unit Energy Pylon [f=0013999] [13999] Event [520,231.771545,1832]: 0 lost unit Metal Extractor [f=0014092] [14092] Event [664,241.669617,2200]: 0 lost unit Solar Collector [f=0014127] [14127] Event [634.057617,241.598526,2023.90222]: 1 lost unit Thug [f=0014384] [14384] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0014551] [14551] Event [824.896973,243.228729,2080.88184]: 1 lost unit Thug [f=0014610] [14610] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0014782] [14782] Event [1152.06152,241.47644,1855.96216]: 1 lost unit Thug [f=0014831] [14831] Event [1177.44812,237.258682,2076.64502]: 0 lost unit Mason [f=0014959] [14959] Event [1248,241.550293,2064]: 0 lost unit Lotus [f=0015149] [15149] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0015375] [15375] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0015798] [15798] Event [3133.06567,241.463928,2117.50562]: 1 lost unit Bandit [f=0015860] [15860] Event [3102.60449,241.494751,1985.4906]: 0 lost unit Scorcher [f=0015914] [15914] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0016140] [16140] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0016535] [16535] Event [894.225891,241.914444,1921.7804]: 0 lost unit Scorcher [f=0016679] [16679] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0016905] [16905] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0016927] [16927] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0017253] [17253] Event [681.261536,241.095718,288.858154]: 0 lost unit Mason [f=0017273] gg [f=0017351] [17351] Event [776,241.485596,184]: 0 lost unit Jumpbot Factory [f=0017444] [17444] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0017652] [17652] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0017670] [17670] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0018209] [18209] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0018435] [18435] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0018755] [18755] Event [2424,241.494751,328]: 0 lost unit Metal Extractor [f=0018974] [18974] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0019089] [19089] Event [2488,238.876343,3368]: 0 finished unit Wind/Tidal Generator [f=0019200] [19200] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0019252] [19252] Event [2488,238.876343,3368]: 0 lost unit Wind/Tidal Generator [f=0019352] [19352] Event [3291.37207,240.679565,158.321793]: 0 lost unit Mason [f=0019434] [19434] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0019440] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0019440] [19440] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0019605] [19605] Event [2570.7002,241.494751,3681.24121]: 0 lost unit Mason [f=0019739] [19739] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0019739] game_message: ElmosMinion has been destroyed! [f=0019739] [19739] Event [undefined]: ElmosMinion resigned [f=0019739] game_message: R0B0L0VER wins! [f=0019739] Submitting stats [f=0019739] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019739] Part| Total Time|Time of the last 0.5s [f=0019739] Draw 21603.92ms 11.00% [f=0019739] Lua::Callins::Synced 19150.42ms 19.92% [f=0019739] Lua::Callins::Unsynced 30032.25ms 17.64% [f=0019739] Lua::CollectGarbage::Synced 422.17ms 1.88% [f=0019739] Lua::CollectGarbage::Unsynced 1024.34ms 0.50% [f=0019739] Misc::Profiler::AddTime 91.06ms 0.00% [f=0019739] Sim 54100.66ms 76.11% [f=0019739] [19739] Event [2424,240.560913,3384]: 0 lost unit Metal Extractor [f=0019739] [19739] Received game_message: ElmosMinion has been destroyed! [f=0019739] [19739] Received game_message: R0B0L0VER wins! [f=0019740] [19740] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019740] [19740] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019740] [19740] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 2,1975,1365,1975,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.12566614,4.66666651,5.12566614,0,0,0,0,0,0,0,0,700,90,700,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 3,2310,2155,2310,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8.53333378,8,1275,1275,1275,1275,6.83599901,8.05999851,6.83599901,8.05999851,175,0,175,0,0,0,0,0,860,880,860,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 4,2380,2415,2380,2415,5.52165127,0,5.52165127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4832945,9.0666666,11.4832945,9.0666666,1275,1275,1275,1275,7.66310978,9.58999825,7.66310978,9.58999825,175,0,175,0,0,0,0,0,930,1140,930,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 5,2645,2575,2645,2575,15.6186419,0,15.6186419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0104675,12,12.0104675,12,1275,1275,1275,1275,9.19213295,9.58999825,9.19213295,9.58999825,350,40,350,40,0,0,0,0,1020,1260,1020,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 6,2645,2655,2645,2655,28.3744411,0,28.3744411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8618326,12,12.8618326,12,1275,1275,1275,1275,10.4403868,9.58999825,10.4403868,9.58999825,350,120,350,120,0,0,0,0,1020,1260,1020,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 7,2820,2780,2820,2780,41.5323296,0,41.5323296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8483562,12,14.8483562,12,1275,1275,1275,1275,10.4671907,9.58999825,10.4671907,9.58999825,525,245,525,245,0,0,0,0,1020,1260,1020,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019740] [19740] Game End Stats Values: 8,2995,2940,2995,2940,57.3598289,0,57.3598289,0,0,0,0,0,0,0,0,0,0,0,0,0,73.3333359,0,73.3333359,0,0,0,0,0,14.3886528,12,14.3886528,12,1275,1275,1275,1275,10.6451674,9.58999825,10.6451674,9.58999825,700,205,700,205,40,0,40,0,1020,1460,1020,1460,0,40,0,40,0,0,0,0,1.82291675,73.3333359,1.82291675,73.3333359 [f=0019740] [19740] Game End Stats Values: 9,3170,3025,3170,3025,71.6960678,8.97659588,71.6960678,8.97659588,0,0,0,0,0,0,0,0,0,0,0,0,79.9999924,0,79.9999924,0,0,0,0,0,12.4349184,12,12.4349184,12,1275,1275,1275,1275,10.5457497,10.1884413,10.5457497,10.1884413,875,290,875,290,80,0,80,0,1020,1460,1020,1460,0,80,0,80,0,0,0,0,1.82291675,79.9999924,1.82291675,79.9999924 [f=0019740] [19740] Game End Stats Values: 10,3345,3110,3345,3110,83.7973938,19.0062408,83.7973938,19.0062408,0,0,0,0,0,0,0,0,0,0,0,0,119.999931,68.90625,119.999931,68.90625,0,0,0,0,12.3848162,12,12.3848162,12,1275,1275,1275,1275,9.45403671,10.2586432,9.45403671,10.2586432,1050,375,1050,375,120,0,120,0,1020,1460,1020,1460,0,120,0,120,0,0,0,0,70.7291718,119.999931,70.7291718,119.999931 [f=0019740] [19740] Game End Stats Values: 11,3520,3235,3520,3235,87.132164,29.2545967,87.132164,29.2545967,0,0,0,0,0,0,0,0,0,0,0,0,119.999931,68.90625,119.999931,68.90625,0,0,0,0,12.3777657,12,12.3777657,12,1275,1275,1275,1275,9.42990017,10.2732239,9.42990017,10.2732239,1225,500,1225,500,120,0,120,0,1020,1460,1020,1460,0,120,0,120,0,0,0,0,70.7291718,119.999931,70.7291718,119.999931 [f=0019740] [19740] Game End Stats Values: 12,3610,3235,3610,3235,99.6161041,39.7479019,99.6161041,39.7479019,0,0,0,0,0,0,0,0,0,0,0,0,119.999931,68.90625,119.999931,68.90625,90,0,90,0,12.4112091,12,12.4112091,12,1275,1275,1275,1275,10.4222612,10.2895536,10.4222612,10.2895536,1225,500,1225,500,120,0,120,0,1020,1460,1020,1460,0,120,0,120,0,0,0,0,70.7291718,119.999931,70.7291718,119.999931 [f=0019740] [19740] Game End Stats Values: 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41,5010,510,5010,510,689.316528,124.124847,689.316528,124.124847,0,0,0,0,0,0,0,0,2.42105103,724.799011,2.42105103,724.799011,7328.48535,2312.71436,7328.48535,2312.71436,90,0,90,0,10.4609032,2,10.4609032,2,1275,0,1275,0,10.1975374,8.12000084,10.1975374,8.12000084,2625,0,2625,0,6454.15479,2550,6454.15479,2550,1020,510,1020,510,2875,6938.82129,2875,6938.82129,0,487.170227,0,487.170227,3435.41333,7972.46094,3435.41333,7972.46094 [f=0019740] [19740] Game End Stats Values: 42,5260,510,5260,510,699.832703,124.124847,699.832703,124.124847,0,0,0,0,0,0,0,0,6.78353882,847.574158,6.78353882,847.574158,7328.48535,2312.71436,7328.48535,2312.71436,90,0,90,0,10.8676758,2,10.8676758,2,1275,0,1275,0,10.2910767,8.88500118,10.2910767,8.88500118,2875,0,2875,0,6454.15479,2550,6454.15479,2550,1020,510,1020,510,2875,6938.82129,2875,6938.82129,0,487.170227,0,487.170227,3435.41333,7972.46094,3435.41333,7972.46094 [f=0019740] [19740] Game End Stats Values: 43,5260,420,5260,420,726.497437,124.124847,726.497437,124.124847,0,0,0,0,0,0,0,0,32.2939148,943.964355,32.2939148,943.964355,7418.49268,2312.71436,7418.49268,2312.71436,90,0,90,0,14.6835747,2,14.6835747,2,1275,0,1275,0,11.3676548,8.4260006,11.3676548,8.4260006,2875,0,2875,0,6544.15479,2550,6544.15479,2550,1020,420,1020,420,2875,7028.82129,2875,7028.82129,0,487.170227,0,487.170227,3435.41333,8062.46826,3435.41333,8062.46826 [f=0019740] [19740] Game End Stats Values: 44,5510,420,5510,420,754.029907,128.65184,754.029907,128.65184,0,0,0,0,0,0,0,0,58.6730042,1031.84155,58.6730042,1031.84155,7704.04736,2312.71436,7704.04736,2312.71436,90,0,90,0,14.9720621,2.83006644,14.9720621,2.83006644,1275,0,1275,0,11.4255085,6.89179897,11.4255085,6.89179897,3125,0,3125,0,6579.15479,2550,6579.15479,2550,1020,420,1020,420,2875,7063.82129,2875,7063.82129,0,487.170227,0,487.170227,3444.62524,8353.43457,3444.62524,8353.43457 [f=0019740] [19740] Game End Stats Values: 45,5685,90,5685,90,776.743164,128.65184,776.743164,128.65184,0,0,0,0,0,0,0,0,76.0523071,1096.85681,76.0523071,1096.85681,7854.23877,2312.71436,7854.23877,2312.71436,90,0,90,0,14.6369877,2,14.6369877,2,1275,0,1275,0,11.3371744,5.00115299,11.3371744,5.00115299,3300,0,3300,0,6909.15479,2550,6909.15479,2550,1020,90,1020,90,2875,7393.82129,2875,7393.82129,0,487.170227,0,487.170227,3444.62524,8503.60254,3444.62524,8503.60254 [f=0019874] Player R0B0L0VER left the game: normal quit [f=0019874] [19874] Event [undefined]: R0B0L0VER quit [f=0019910] [ElmosMinion (replay)] darn could've recovered [f=0019965] [19965] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0020009] Spectator ElmosMinion left the game: normal quit [f=0020009] [20009] Event [undefined]: ElmosMinion quit [f=0020015] No clients connected, shutting down server [f=0020015] Server shutdown [f=0020015] [20015] all players disconnected [f=0020504] [20504] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0020730] [20730] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0021269] [21269] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0021495] [21495] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0022034] [22034] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0022260] [22260] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0022799] [22799] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0023025] [23025] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0023564] [23564] Event [5212,241.47644,2200]: 1 finished unit Thug [f=0023790] [23790] Event [5212,241.47644,2200]: 1 finished unit Bandit [f=0023814] Autoquit sending quit command. [f=0023814] [QuitAction] user exited to system [f=0023814] [SpringApp::Kill][1] fromRun=1 [f=0023814] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023814] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023814] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023814] [ThreadPool::SetThreadCount][2] workers=0 [f=0023814] [SpringApp::Kill][2] [f=0023814] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023814] [Game::KillLua][3] dtor=0 luaUI=0x5a0d7fc0 [f=0023814] Start widgetHandler:Shutdown [f=0023814] Shutdown - SaveOrderList Complete [f=0023814] Writing last game win data [f=0023814] Shutdown - SaveConfigData Complete [f=0023814] Shutdown Widget - Save/Load API [f=0023814] Shutdown Widget - Chili Highlight [f=0023814] Shutdown Widget - Draw After Chili [f=0023814] Shutdown Widget - EPIC Menu [f=0023814] Shutdown Widget - Chili Widget Selector [f=0023814] Shutdown Widget - Chili Minimap [f=0023814] Shutdown Widget - Local Team Colors [f=0023814] Shutdown Widget - Display Keys 2 [f=0023814] Shutdown Widget - Save Game Menu [f=0023814] Shutdown Widget - Unit Icons [f=0023814] Shutdown Widget - Noises [f=0023814] Shutdown Widget - HealthBars [f=0023814] Shutdown Widget - Win Counter [f=0023814] Shutdown Widget - BuildETA [f=0023814] Shutdown Widget - SpringRTS Replay Stats [f=0023814] Shutdown Widget - Modular Comm Info [f=0023814] Shutdown Widget - Stereo3D [f=0023814] Shutdown Widget - Showeco and Grid Drawer [f=0023814] Shutdown Widget - Point Tracker [f=0023814] Shutdown Widget - Missile Silo Range [f=0023814] Shutdown Widget - MetalFeatures (new) [f=0023814] Shutdown Widget - MinimapEvents [f=0023814] Shutdown Widget - Local Widgets Config [f=0023814] Shutdown Widget - Highlight Geos [f=0023814] Shutdown Widget - Grab Input [f=0023814] Input grabbing is disabled! [f=0023814] Shutdown Widget - Defense Range Zero-K [f=0023814] Shutdown Widget - Darkening [f=0023814] Shutdown Widget - Context Menu [f=0023814] Shutdown Widget - Chili Spectator Panels [f=0023814] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023814] Shutdown Widget - Chili Nuke Warning [f=0023814] Shutdown Widget - Chili EndGame Window [f=0023814] Shutdown Widget - Chili Economy Panel Default [f=0023814] Shutdown Widget - CameraShake [f=0023814] Shutdown Widget - State Reverse and Latency [f=0023814] Shutdown Widget - Music Player v2 [f=0023814] Shutdown Widget - Attack AoE [f=0023814] Shutdown Widget - Map Edge Extension [f=0023814] Shutdown Widget - Selection Send [f=0023814] Shutdown Widget - LupsManager [f=0023814] Shutdown Widget - Newton Firezone [f=0023814] Shutdown Widget - Chili Pro Console [f=0023814] Shutdown Widget - Persistent Build Height [f=0023814] Shutdown Widget - Lasso Terraform GUI [f=0023814] Shutdown Widget - Lups [f=0023814] Shutdown Widget - Chili Framework [f=0023814] Shutdown Widget - Mex Placement Handler [f=0023814] Shutdown Widget - Chili Core Selector [f=0023814] Shutdown Widget - Custom Markers [f=0023814] Shutdown Widget - Select Keys [f=0023814] Shutdown Widget - Pause Screen [f=0023814] Shutdown Widget - Text To Speech Control [f=0023814] Shutdown Widget - Layout Handler [f=0023814] End widgetHandler:Shutdown [f=0023814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1519266,135774660} {int,ext,rec}Allocs={16612869,0,0} {chunk,block}Bytes={135774660,0} [f=0023814] [Game::KillLua][1] dtor=0 luaGaia=0x55e48550 [f=0023814] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1279141,121463479} {int,ext,rec}Allocs={16612870,0,0} {chunk,block}Bytes={121463479,0} [f=0023814] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1279141,121463479} {int,ext,rec}Allocs={16612870,0,0} {chunk,block}Bytes={121463479,0} [f=0023814] [Game::KillLua][2] dtor=0 luaRules=0x5a03b6c0 [f=0023814] Start gadgetHandler:Shutdown [f=0023814] Shutdown - StartSetup [f=0023814] Shutdown - UnitMorph [f=0023814] Shutdown - Carrier Drones [f=0023814] Shutdown - LupsNanoSpray [f=0023814] Shutdown - Missile Silo Controller [f=0023814] Shutdown - Modular Comm Info [f=0023814] Shutdown - Terrain Texture Handler [f=0023814] Shutdown - UnitCloakShield [f=0023814] Shutdown - Starlight Handler [f=0023814] End gadgetHandler:Shutdown [f=0023814] Start gadgetHandler:Shutdown [f=0023814] Shutdown - Save/Load [f=0023814] Shutdown - Teleport Throw [f=0023814] Shutdown - UnitMorph [f=0023814] Shutdown - Modular Comm Info [f=0023814] Shutdown - Retreat Command [f=0023814] Shutdown - Shockwaves [f=0023814] Shutdown - UnitCloakShield [f=0023814] Shutdown - Lups Cloak FX [f=0023814] Shutdown - Lups [f=0023814] Shutdown - Lups Shield [f=0023814] End gadgetHandler:Shutdown [f=0023814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16612902,0,0} {chunk,block}Bytes={0,0} [f=0023814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16612902,0,0} {chunk,block}Bytes={0,0} [f=0023814] [Game::KillLua][4] dtor=0 [f=0023814] [Game::~CGame][1] [f=0023814] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023814] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023814] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023814] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023814] [Game::KillLua][4] dtor=1 [f=0023814] [Game::KillMisc][1] [f=0023814] [Game::KillMisc][2] [f=0023814] [Game::KillMisc][3] [f=0023814] [Game::KillRendering][1] [f=0023814] [3DOParser::Kill] allocated 1 pieces [f=0023814] [S3OParser::Kill] allocated 314 pieces [f=0023814] [AssParser::Kill] allocated 23 pieces [f=0023814] [Game::KillInterface][1] [f=0023814] [Game::KillInterface][2] [f=0023814] [Game::KillSimulation][1] [f=0023814] [Game::KillSimulation][2] [f=0023814] [CCollisionHandler] dis-/continuous tests: 0/302217 [f=0023814] [Game::KillSimulation][3] [f=0023814] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023814] [~CPathCache(24x16)] cacheHits=42 hitPercentage=22% numHashColls=0 maxCacheSize=21 [f=0023814] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023814] [~CPathCache(48x32)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023814] [LosHandler::Kill] raycast instance cache-{hits,misses}={5652,11765}; shared=1%; cached=32% [f=0023814] [Game::KillSimulation][4] [f=0023814] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023814] [Game::~CGame][2] [f=0023814] [Game::~CGame][3] [f=0023814] [SpringApp::Kill][3] [f=0023814] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 249800 bytes sent 157345 bytes recv'd [f=0023814] [SpringApp::Kill][4] font=0x46274aa0 [f=0023814] [SpringApp::Kill][5] [f=0023814] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x462eac00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2951ms file="scripts/scriptreload.lua" indx=5838 inflSize=3kb readTime=540ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=42ms file="luaui/widgets/gui_attrition_counter.lua" indx=4633 inflSize=20kb readTime=28ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=24ms file="unitpics/pw_gaspowerstation.png" indx=6562 inflSize=10kb readTime=23ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=22ms file="objects3d/armestor_dead.s3o" indx=4933 inflSize=24kb readTime=19ms file="effects/explosions.lua" indx=657 inflSize=52kb readTime=18ms file="objects3d/factoryveh.dae" indx=5190 inflSize=303kb readTime=16ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1653 inflSize=7kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33280934 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x463cb870) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465675b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4633fd00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c2c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]