[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cQrEeCoArB/springsettings.1153213.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe3a401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1549 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153213/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46356af0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46356af0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 839ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] R0B0L0VER was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153213/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (440ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153213/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53065f30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aa89eb604d4fc10c85329e19fa99294a [f=-000001] Connection attempt from ElmosMinion [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ElmosMinion changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from flogen [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: flogen changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flogen" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flogen" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElmosMinion" string="[Game::Load][lua{Rules,Gaia}={00000001110fc520,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flogen" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flogen" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flogen" string="[Game::Load][lua{Rules,Gaia}={00000000483237d0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: the butt! [f=-000001] [0] Event [1467,-16.000488,3024]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5083,-16.289795,6571]: 1 finished unit Engineer Commander [f=0000000] [0] flogen, team: 1, elo:1755, userid: 505360 [f=0000000] [0] ElmosMinion, team: 0, elo:1523, userid: 536014 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [5200,0,6432]: 1 finished unit Shipyard [f=0000255] [255] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000389] [389] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000556] [556] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1400.52222,60.2895813,2959.73462]: 0 finished unit Firefly [f=0000764] [764] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000884] [884] Event [1416,0,2920]: 0 finished unit Wind/Tidal Generator [f=0001004] [1004] Event [1336,0,3000]: 0 finished unit Wind/Tidal Generator [f=0001038] [1038] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001085] [1085] Event [5192,0,6431.98779]: 1 finished unit Corsair [f=0001256] [1256] Event [1400,0,2984]: 0 finished unit Wind/Tidal Generator [f=0001264] [1264] Event [5016,0,6600]: 1 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [1200,0,3216]: 0 finished unit Shipyard [f=0001481] [1481] Event [5112,0,6664]: 1 finished unit Wind/Tidal Generator [f=0001638] [1638] Event [1200,0,3208]: 0 finished unit Hunter [f=0001664] [1664] Event [5208,0,6712]: 1 finished unit Wind/Tidal Generator [f=0001838] [1838] Event [5304,0,6776]: 1 finished unit Wind/Tidal Generator [f=0001991] [1991] Event [5256,0,6856]: 1 finished unit Wind/Tidal Generator [f=0002096] [2096] Event [1200,-4,3208]: 0 finished unit Mistral [f=0002136] [2136] Event [5224,0,6936]: 1 finished unit Wind/Tidal Generator [f=0002284] [2284] Event [1200,0,3208]: 0 finished unit Hunter [f=0002289] [2289] Event [5192,-45,6431.98779]: 1 finished unit Seawolf [f=0002420] [2420] Event [1200,-2,3208]: 0 finished unit Cutter [f=0002542] [2542] Event [2689.69189,0,4335.46191]: 0 lost unit Hunter [f=0002555] [2555] Event [1200,-2,3208]: 0 finished unit Cutter [f=0002681] [2681] Event [2245.65967,0,3966.96997]: 0 lost unit Hunter [f=0002826] [2826] Event [4744,-1,6584]: 1 finished unit Urchin [f=0002918] [2918] Event [1200,-45,3208]: 0 finished unit Seawolf [f=0003028] [3028] Event [1617.46277,-2,3637.96484]: 0 lost unit Cutter [f=0003110] [3110] Event [5192,0,6431.98779]: 1 finished unit Mariner [f=0003140] [3140] Event [1645.15625,-2,4040.25439]: 0 lost unit Cutter [f=0003175] [3175] Event [1684.98767,89.0579529,4044.17334]: 0 lost unit Firefly [f=0003479] [3479] Event [1049.83545,61.0251999,3241.23633]: 0 finished unit Firefly [f=0003614] [3614] Event [1200,-4,3208]: 0 finished unit Mistral [f=0003629] [3629] Event [5160,-1,6248]: 1 finished unit Urchin [f=0003633] [3633] Event [2133.61328,-45,4532.27148]: 0 lost unit Seawolf [f=0003931] [3931] Event [1200,0,3208]: 0 finished unit Hunter [f=0004164] [4164] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0004167] [4167] Event [1200,-2,3208]: 0 finished unit Cutter [f=0004384] [4384] Event [5192,0,6431.98779]: 1 finished unit Corsair [f=0004543] [4543] Event [1200,-2,3208]: 0 finished unit Cutter [f=0004740] [4740] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0005107] [5107] Event [5192,-45,6431.98779]: 1 finished unit Seawolf [f=0005289] [5289] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0005739] [5739] Event [1200,-45,3208]: 0 finished unit Seawolf [f=0005792] [5792] Event [5192,0,6431.98779]: 1 finished unit Mariner [f=0005943] [5943] Event [5544,-1,5320]: 1 finished unit Urchin [f=0006218] [6218] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0006241] [6241] Event [2228.69336,-2,4903.31299]: 0 lost unit Cutter [f=0006303] [6303] Event [2280.42773,-2,4899.24512]: 0 lost unit Cutter [f=0006310] [6310] Event [2351.27246,0,4871.33496]: 0 lost unit Hunter [f=0006376] [6376] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0006402] [6402] Event [2155.81348,-4,4826.54883]: 0 lost unit Mistral [f=0006631] [6631] Event [5144,0,6792]: 1 finished unit Wind/Tidal Generator [f=0006659] [6659] Event [1938.23267,-4,4209.68506]: 0 lost unit Mistral [f=0006706] [6706] Event [1893.11328,-45,4297.70801]: 0 lost unit Seawolf [f=0006711] [6711] Event [1200,-4,3208]: 0 finished unit Mistral [f=0006966] [6966] Event [5736,-1,5160]: 1 finished unit Urchin [f=0006975] [6975] Event [5048,0,6792]: 1 finished unit Wind/Tidal Generator [f=0006979] [6979] Event [3688,-1,5416]: 1 finished unit Urchin [f=0007039] [7039] Event [1442.79236,89.1571426,3672.03027]: 0 lost unit Firefly [f=0007147] [7147] Event [1608,-1,3240]: 0 lost unit Metal Extractor [f=0007153] [7153] Event [5192,0,6431.98779]: 1 finished unit Corsair [f=0007180] [7180] Event [4952,0,6792]: 1 finished unit Wind/Tidal Generator [f=0007218] [7218] Event [1987.46252,-4,3118.55762]: 0 lost unit Mistral [f=0007349] [7349] Event [1100.76184,59.5436172,3323.67383]: 0 finished unit Firefly [f=0007424] [7424] Event [1480,-1,2856]: 0 lost unit Metal Extractor [f=0007455] [7455] Event [1200,0,3208]: 0 finished unit Mariner [f=0007481] [7481] Event [4856,0,6792]: 1 finished unit Wind/Tidal Generator [f=0007517] [7517] Event [3960,-1,5208]: 1 finished unit Urchin [f=0007570] [7570] Event [1356.10779,0,3305.50879]: 0 lost unit Mariner [f=0007606] [7606] Event [1200,0,3208]: 0 lost unit Hunter [f=0007656] [7656] Event [1647.14221,15.9310703,3114.04321]: 0 lost unit Firefly [f=0007664] [7664] Event [1416,0,2920]: 0 lost unit Wind/Tidal Generator [f=0007713] [7713] Event [4760,0,6792]: 1 finished unit Wind/Tidal Generator [f=0007726] [7726] Event [1200,0,3208]: 0 lost unit Hunter [f=0007751] [7751] Event [1200,0,3208]: 0 lost unit Hunter [f=0007806] [7806] Event [1200,0,3208]: 0 lost unit Hunter [f=0007835] [7835] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0007840] [7840] Event [1200,0,3208]: 0 lost unit Hunter [f=0007866] [7866] Event [1200,0,3208]: 0 lost unit Hunter [f=0007899] [7899] Event [1200,0,3208]: 0 lost unit Hunter [f=0007909] [7909] Event [4664,0,6792]: 1 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [1258.94507,56.6690598,3288.01025]: 0 finished unit Firefly [f=0008010] [8010] Event [5192,-45,6431.98779]: 1 finished unit Seawolf [f=0008084] [8084] Event [4568,0,6792]: 1 finished unit Wind/Tidal Generator [f=0008174] [8174] Event [1327.9032,0,3442.06567]: 1 lost unit Corsair [f=0008276] [8276] Event [4472,0,6792]: 1 finished unit Wind/Tidal Generator [f=0008293] [8293] Event [1200,0,3216]: 0 lost unit Shipyard [f=0008314] [8314] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0008471] [8471] Event [4376,0,6792]: 1 finished unit Wind/Tidal Generator [f=0008634] [8634] Event [5192,0,6431.98779]: 1 finished unit Mariner [f=0008666] [8666] Event [4280,0,6792]: 1 finished unit Wind/Tidal Generator [f=0008831] [8831] Event [4280,0,6888]: 1 finished unit Wind/Tidal Generator [f=0008876] [8876] Event [1181.16467,-39.883614,3375.41699]: 0 lost unit Guardian Commander [f=0008910] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0008910] [8910] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0008996] [8996] Event [4376,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009036] [9036] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0009160] [9160] Event [4472,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009256] [9256] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0009325] [9325] Event [4568,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009479] [9479] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0009490] [9490] Event [4664,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009615] [9615] Event [undefined]: ElmosMinion resigned [f=0009615] game_message: ElmosMinion has been destroyed! [f=0009615] game_message: flogen wins! [f=0009615] Submitting stats [f=0009615] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009615] Part| Total Time|Time of the last 0.5s [f=0009615] Draw 11074.69ms 32.80% [f=0009615] Lua::Callins::Synced 2551.06ms 5.38% [f=0009615] Lua::Callins::Unsynced 13922.51ms 37.89% [f=0009615] Lua::CollectGarbage::Synced 208.32ms 0.00% [f=0009615] Lua::CollectGarbage::Unsynced 448.16ms 0.10% [f=0009615] Misc::Profiler::AddTime 36.65ms 0.10% [f=0009615] Sim 22965.56ms 41.08% [f=0009615] [9615] Received game_message: ElmosMinion has been destroyed! [f=0009615] [9615] Received game_message: flogen wins! [f=0009616] [9616] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2580,2695,2695,2580,18.6419144,2.16341424,2.16341424,18.6419144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,13.2800007,13.2800007,11.6000013,1275,1275,1275,1275,9.20130634,11.0981874,11.0981874,9.20130634,320,240,240,320,0,0,0,0,985,1180,1180,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009616] [9616] Game End Stats Values: 7,2620,2915,2915,2620,21.2189903,8.94096375,8.94096375,21.2189903,0,0,0,0,0,0,0,0,0,0,0,0,78.257782,200.000031,200.000031,78.257782,0,0,0,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.17180443,11.4518366,11.4518366,9.17180443,360,460,460,360,0,200,200,0,985,1180,1180,985,200,0,0,200,0,0,0,0,200.000031,78.257782,78.257782,200.000031 [f=0009616] [9616] Game End Stats Values: 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10,2800,3355,3355,2800,35.5931664,43.7476501,43.7476501,35.5931664,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,549.044189,549.044189,297.915192,0,240,240,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.44545841,11.8814049,11.8814049,9.44545841,540,460,460,540,0,560,560,0,985,1380,1380,985,560,0,0,560,0,0,0,0,580,304.137421,304.137421,580 [f=0009616] [9616] Game End Stats Values: 11,2870,3685,3685,2870,41.8756676,57.8711891,57.8711891,41.8756676,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,549.044189,549.044189,297.915192,0,240,240,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.41883373,13.2749014,13.2749014,9.41883373,610,700,700,610,0,560,560,0,985,1470,1470,985,560,0,0,560,0,0,0,0,580,304.137421,304.137421,580 [f=0009616] [9616] Game End Stats Values: 12,2940,3775,3775,2940,48.0773849,59.8024445,59.8024445,48.0773849,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,549.044189,549.044189,297.915192,0,240,240,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.41344738,13.92875,13.92875,9.41344738,680,700,700,680,0,560,560,0,985,1560,1560,985,560,0,0,560,0,0,0,0,580,304.137421,304.137421,580 [f=0009616] [9616] Game End Stats Values: 13,2940,4085,4085,2940,55.2899857,60.7899971,60.7899971,55.2899857,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,549.044189,549.044189,297.915192,0,240,240,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.48083878,15.3325033,15.3325033,9.48083878,680,920,920,680,0,560,560,0,985,1650,1650,985,560,0,0,560,0,0,0,0,580,304.137421,304.137421,580 [f=0009616] [9616] Game End Stats Values: 14,3160,4285,4285,3160,63.2899551,61.6131058,61.6131058,63.2899551,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,549.044189,549.044189,297.915192,0,240,240,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.53333092,17.0548744,17.0548744,9.53333092,900,920,920,900,0,560,560,0,985,1850,1850,985,560,0,0,560,0,0,0,0,580,304.137421,304.137421,580 [f=0009616] [9616] Game End Stats Values: 15,3090,4495,4495,3090,70.1822586,62.6285553,62.6285553,70.1822586,0,0,0,0,0,0,0,0,0,0,0,0,297.915192,619.044189,619.044189,297.915192,0,360,360,0,11.6000013,15.1999979,15.1999979,11.6000013,1275,1275,1275,1275,9.45948696,17.2010288,17.2010288,9.45948696,830,920,920,830,0,630,630,0,985,1940,1940,985,630,0,0,630,0,0,0,0,650,304.137421,304.137421,650 [f=0009616] [9616] Game End Stats Values: 16,2570,4530,4530,2570,78.0066605,63.1855316,63.1855316,78.0066605,0,0,0,0,0,0,0,0,0,0,0,0,511.366333,1449.04431,1449.04431,511.366333,0,360,360,0,11.6000013,15.3599977,15.3599977,11.6000013,1275,1275,1275,1275,10.9882936,19.0371323,19.0371323,10.9882936,220,920,920,220,0,1460,1460,0,1075,1975,1975,1075,1460,0,0,1460,0,0,0,0,1480.00012,626.039307,626.039307,1480.00012 [f=0009616] [9616] Game End Stats Values: 17,2480,5080,5080,2480,83.858902,64.1877747,64.1877747,83.858902,0,0,0,0,0,0,0,0,0,0,0,0,712.205139,1647.07825,1647.07825,712.205139,0,600,600,0,11.6000013,16.8799992,16.8799992,11.6000013,1275,1275,1275,1275,11.2621508,19.0668163,19.0668163,11.2621508,220,1160,1160,220,0,1550,1550,0,985,2045,2045,985,1550,0,0,1550,0,0,0,0,1678.03406,826.878113,826.878113,1678.03406 [f=0009616] [9616] Game End Stats Values: 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20,1435,5330,5330,1435,87.5487518,76.961647,76.961647,87.5487518,0,0,0,0,0,0,0,0,0,0,0,0,913.933533,3640.36279,3640.36279,913.933533,0,720,720,0,9.29200363,24.2399979,24.2399979,9.29200363,1275,1275,1275,1275,6.44600105,22.3596382,22.3596382,6.44600105,0,900,900,0,240,2875.71265,2875.71265,240,160,2435,2435,160,2945.85938,480,480,2945.85938,0,0,0,0,3693.42847,1092.21936,1092.21936,3693.42847 [f=0009616] [9616] Game End Stats Values: 21,160,5195,5195,160,87.5487518,106.901237,106.901237,87.5487518,0,0,0,0,0,0,0,0,125.977737,0,0,125.977737,913.933533,4300.15234,4300.15234,913.933533,0,720,720,0,7.04978609,27.1199989,27.1199989,7.04978609,0,1275,1275,0,5.32489252,25.1737499,25.1737499,5.32489252,0,460,460,0,240,4150.71289,4150.71289,240,160,2740,2740,160,4254.21875,922.666626,922.666626,4254.21875,0,0,0,0,4386.78857,1235.98804,1235.98804,4386.78857 [f=0009616] [9616] Game End Stats Values: 22,160,5405,5405,160,87.5487518,144.925186,144.925186,87.5487518,0,0,0,0,0,0,0,0,185.977737,69.6546021,69.6546021,185.977737,913.933533,4300.15234,4300.15234,913.933533,0,720,720,0,4.40000057,30.3999996,30.3999996,4.40000057,0,1275,1275,0,4,25.5349312,25.5349312,4,0,600,600,0,240,4150.71289,4150.71289,240,160,2810,2810,160,4254.21875,922.666626,922.666626,4254.21875,0,0,0,0,4386.78857,1235.98804,1235.98804,4386.78857 [f=0009616] [9616] Game End Stats Values: 23,160,5510,5510,160,87.5487518,162.685501,162.685501,87.5487518,0,0,0,0,0,0,0,0,209.977737,130.001068,130.001068,209.977737,913.933533,4300.15234,4300.15234,913.933533,0,720,720,0,4.4000001,32.6000061,32.6000061,4.4000001,0,1275,1275,0,4,25.9600525,25.9600525,4,0,670,670,0,240,4150.71289,4150.71289,240,160,2845,2845,160,4254.21875,922.666626,922.666626,4254.21875,0,0,0,0,4386.78857,1235.98804,1235.98804,4386.78857 [f=0009655] [9655] Event [4760,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009699] [9699] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0009769] Spectator ElmosMinion left the game: normal quit [f=0009769] [9769] Event [undefined]: ElmosMinion quit [f=0009775] Player flogen left the game: normal quit [f=0009775] [9775] Event [undefined]: flogen quit [f=0009781] No clients connected, shutting down server [f=0009781] Server shutdown [f=0009781] [9781] all players disconnected [f=0009909] [9909] Event [4856,0,6888]: 1 finished unit Wind/Tidal Generator [f=0009919] [9919] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0010119] [10119] Event [4952,0,6888]: 1 finished unit Wind/Tidal Generator [f=0010139] [10139] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0010329] [10329] Event [5048,0,6888]: 1 finished unit Wind/Tidal Generator [f=0010359] [10359] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0010539] [10539] Event [5144,0,6888]: 1 finished unit Wind/Tidal Generator [f=0010579] [10579] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0010799] [10799] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011019] [11019] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011064] [11064] Event [4184,0,6824]: 1 finished unit Wind/Tidal Generator [f=0011239] [11239] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011273] [11273] Event [4088,0,6824]: 1 finished unit Wind/Tidal Generator [f=0011438] [11438] Event [4088,0,6920]: 1 finished unit Wind/Tidal Generator [f=0011459] [11459] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011603] [11603] Event [4184,0,6920]: 1 finished unit Wind/Tidal Generator [f=0011679] [11679] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011768] [11768] Event [4184,0,7016]: 1 finished unit Wind/Tidal Generator [f=0011899] [11899] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0011963] [11963] Event [4088,0,7016]: 1 finished unit Wind/Tidal Generator [f=0012119] [12119] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0012158] [12158] Event [4088,0,7112]: 1 finished unit Wind/Tidal Generator [f=0012323] [12323] Event [4184,0,7112]: 1 finished unit Wind/Tidal Generator [f=0012339] [12339] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0012533] [12533] Event [4184,0,7208]: 1 finished unit Wind/Tidal Generator [f=0012559] [12559] Event [5192,-2,6431.98779]: 1 finished unit Cutter [f=0012609] Autoquit sending quit command. [f=0012609] [QuitAction] user exited to system [f=0012609] [SpringApp::Kill][1] fromRun=1 [f=0012609] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012609] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012609] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012609] [ThreadPool::SetThreadCount][2] workers=0 [f=0012609] [SpringApp::Kill][2] [f=0012609] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012609] [Game::KillLua][3] dtor=0 luaUI=0x534d49e0 [f=0012609] Start widgetHandler:Shutdown [f=0012609] Shutdown - SaveOrderList Complete [f=0012609] Writing last game win data [f=0012609] Shutdown - SaveConfigData Complete [f=0012609] Shutdown Widget - Chili Highlight [f=0012609] Shutdown Widget - Save/Load API [f=0012609] Shutdown Widget - Draw After Chili [f=0012609] Shutdown Widget - EPIC Menu [f=0012609] Shutdown Widget - Chili Minimap [f=0012609] Shutdown Widget - Chili Widget Selector [f=0012609] Shutdown Widget - Local Team Colors [f=0012609] Shutdown Widget - Display Keys 2 [f=0012609] Shutdown Widget - Save Game Menu [f=0012609] Shutdown Widget - HealthBars [f=0012609] Shutdown Widget - Noises [f=0012609] Shutdown Widget - Unit Icons [f=0012609] Shutdown Widget - Win Counter [f=0012609] Shutdown Widget - SpringRTS Replay Stats [f=0012609] Shutdown Widget - BuildETA [f=0012609] Shutdown Widget - Modular Comm Info [f=0012609] Shutdown Widget - Music Player v2 [f=0012609] Shutdown Widget - State Reverse and Latency [f=0012609] Shutdown Widget - CameraShake [f=0012609] Shutdown Widget - Chili Economy Panel Default [f=0012609] Shutdown Widget - Chili EndGame Window [f=0012609] Shutdown Widget - Chili Nuke Warning [f=0012609] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012609] Shutdown Widget - Chili Spectator Panels [f=0012609] Shutdown Widget - Context Menu [f=0012609] Shutdown Widget - Darkening [f=0012609] Shutdown Widget - Defense Range Zero-K [f=0012609] Shutdown Widget - Grab Input [f=0012609] Input grabbing is disabled! [f=0012609] Shutdown Widget - Highlight Geos [f=0012609] Shutdown Widget - Local Widgets Config [f=0012609] Shutdown Widget - MinimapEvents [f=0012609] Shutdown Widget - MetalFeatures (new) [f=0012609] Shutdown Widget - Missile Silo Range [f=0012609] Shutdown Widget - Point Tracker [f=0012609] Shutdown Widget - Showeco and Grid Drawer [f=0012609] Shutdown Widget - Stereo3D [f=0012609] Shutdown Widget - Attack AoE [f=0012609] Shutdown Widget - UnitShapes [f=0012609] Shutdown Widget - Map Edge Extension [f=0012609] Shutdown Widget - Selection Send [f=0012609] Shutdown Widget - LupsManager [f=0012609] Shutdown Widget - Newton Firezone [f=0012609] Shutdown Widget - Chili Pro Console [f=0012609] Shutdown Widget - Persistent Build Height [f=0012609] Shutdown Widget - Lasso Terraform GUI [f=0012609] Shutdown Widget - Chili Framework [f=0012609] Shutdown Widget - Lups [f=0012609] Shutdown Widget - Custom Markers [f=0012609] Shutdown Widget - Chili Core Selector [f=0012609] Shutdown Widget - Mex Placement Handler [f=0012609] Shutdown Widget - Select Keys [f=0012609] Shutdown Widget - Pause Screen [f=0012609] Shutdown Widget - Layout Handler [f=0012609] Shutdown Widget - Text To Speech Control [f=0012609] End widgetHandler:Shutdown [f=0012609] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356709,53684686} {int,ext,rec}Allocs={9712964,0,0} {chunk,block}Bytes={53684686,0} [f=0012609] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012609] [Game::KillLua][2] dtor=0 luaRules=0x53065f30 [f=0012609] Start gadgetHandler:Shutdown [f=0012609] Shutdown - StartSetup [f=0012609] Shutdown - UnitMorph [f=0012609] Shutdown - Carrier Drones [f=0012609] Shutdown - LupsNanoSpray [f=0012609] Shutdown - Missile Silo Controller [f=0012609] Shutdown - Modular Comm Info [f=0012609] Shutdown - Terrain Texture Handler [f=0012609] Shutdown - UnitCloakShield [f=0012609] Shutdown - Starlight Handler [f=0012609] End gadgetHandler:Shutdown [f=0012609] Start gadgetHandler:Shutdown [f=0012609] Shutdown - Save/Load [f=0012609] Shutdown - Teleport Throw [f=0012609] Shutdown - UnitMorph [f=0012609] Shutdown - Modular Comm Info [f=0012609] Shutdown - Retreat Command [f=0012609] Shutdown - Shockwaves [f=0012609] Shutdown - UnitCloakShield [f=0012609] Shutdown - Lups Cloak FX [f=0012609] Shutdown - Lups [f=0012609] Shutdown - Lups Shield [f=0012609] End gadgetHandler:Shutdown [f=0012609] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9712995,0,0} {chunk,block}Bytes={0,0} [f=0012609] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9712995,0,0} {chunk,block}Bytes={0,0} [f=0012609] [Game::KillLua][4] dtor=0 [f=0012609] [Game::~CGame][1] [f=0012609] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012609] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012609] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012609] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012609] [Game::KillLua][4] dtor=1 [f=0012609] [Game::KillMisc][1] [f=0012609] [Game::KillMisc][2] [f=0012609] [Game::KillMisc][3] [f=0012609] [Game::KillRendering][1] [f=0012609] [3DOParser::Kill] allocated 1 pieces [f=0012609] [S3OParser::Kill] allocated 221 pieces [f=0012609] [AssParser::Kill] allocated 13 pieces [f=0012609] [Game::KillInterface][1] [f=0012609] [Game::KillInterface][2] [f=0012609] [Game::KillSimulation][1] [f=0012609] [Game::KillSimulation][2] [f=0012609] [CCollisionHandler] dis-/continuous tests: 0/42788 [f=0012609] [Game::KillSimulation][3] [f=0012609] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012609] [~CPathCache(32x32)] cacheHits=18 hitPercentage=32% numHashColls=0 maxCacheSize=6 [f=0012609] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012609] [~CPathCache(64x64)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012609] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012609] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012609] [LosHandler::Kill] raycast instance cache-{hits,misses}={3381,4677}; shared=0%; cached=42% [f=0012609] [Game::KillSimulation][4] [f=0012609] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012609] [Game::~CGame][2] [f=0012609] [Game::~CGame][3] [f=0012609] [SpringApp::Kill][3] [f=0012609] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133534 bytes sent 86950 bytes recv'd [f=0012609] [SpringApp::Kill][4] font=0x4628eaa0 [f=0012609] [SpringApp::Kill][5] [f=0012609] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x450337c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1835ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow.png" indx=4105 inflSize=27kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=15ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=11ms file="luarules/gadgets/weapon_area_damage.lua" indx=1845 inflSize=5kb readTime=10ms file="luaui/widgets/map_edge_extension.lua" indx=4740 inflSize=14kb readTime=9ms file="objects3d/shipriot_dead.s3o" indx=5463 inflSize=86kb readTime=8ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=8ms file="luaui/widgets/chili/skins/evolved/panel_0120.png" indx=4066 inflSize=7kb readTime=8ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=7ms file="scripts/nullscript.lua" indx=5794 inflSize=0kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30788228 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x464250c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465bfdd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46352ae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe3a401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]