[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RMmVMWuvBJ/springsettings.1153189.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9a801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1545 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153189/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bcfc60] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bcfc60] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153189/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153189/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5253fc10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff7eeb609d5ab042ad32fa75b27b7080 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player floomby with number 2 to team 0 [f=-000001] > SPRINGIE:User floomby|turretaaclose|6_7||False|||US [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Masper with number 3 to team 0 [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f580eaa0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000db59a5e0,0000000000000000}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={00000000e8b7bec0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001ab3ed150,0000000000000000}]" [f=-000001] [0] Event [4700,261.999878,4707]: 0 finished unit Engineer Commander [f=-000001] [0] Event [347,261.995667,745]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3257, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:3121, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4776,261.995605,4512]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [496,261.995605,808]: 1 finished unit Cloakbot Factory [f=0000233] glhf [f=0000240] [240] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000291] [291] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0000298] gl [f=0000383] [383] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000449] [449] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Conjurer [f=0000615] [615] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000667] [667] Event [505.600006,261.995605,808]: 1 finished unit Conjurer [f=0000717] [717] Event [4440,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0000814] [814] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000916] [916] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0001065] [1065] Event [904,261.995605,856]: 1 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001114] [1114] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001234] [1234] Event [4376,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0001332] [1332] Event [4904,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [4376,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0001539] [1539] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0001565] [1565] Event [4904,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0001610] [1610] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001617] [1617] Event [4376,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [968,261.995605,952]: 1 finished unit Wind/Tidal Generator [f=0001802] [1802] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Conjurer [f=0001829] [1829] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0001840] [1840] Event [4904,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0002042] [2042] Event [1048,253.829102,1080]: 1 finished unit Wind/Tidal Generator [f=0002192] [2192] Event [4904,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0002288] [2288] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0002301] [2301] Event [3984,253.694824,4000]: 0 finished unit Radar Tower [f=0002380] [2380] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002484] [2484] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0002516] [2516] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0002547] [2547] Event [4904,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0002597] [2597] Event [280,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002678] [2678] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0002824] [2824] Event [360,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0002859] [2859] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0002860] [2860] Event [4904,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0002925] [2925] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0003048] [3048] Event [440,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003130] [3130] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003203] [3203] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0003244] [3244] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0003274] [3274] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003326] [3326] Event [520,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0003380] [3380] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0003467] [3467] Event [4808,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0003652] [3652] Event [600,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0003709] [3709] Event [4744,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0003720] [3720] Event [3472,104.305176,3472]: 0 finished unit Lotus [f=0003726] [3726] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0003783] [3783] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0003823] [3823] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003951] [3951] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0003959] [3959] Event [680,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0004030] [4030] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004135] [4135] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0004170] [4170] Event [680,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0004171] [4171] Event [505.600006,261.995605,808]: 1 finished unit Conjurer [f=0004337] [4337] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0004377] [4377] Event [3043.25244,54.2666054,3647.4624]: 1 lost unit Glaive [f=0004387] [4387] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0004392] [4392] Event [1904,105.751709,1824]: 1 finished unit Radar Tower [f=0004457] [4457] Event [600,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0004636] [4636] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0004751] [4751] Event [520,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0004756] [4756] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0004813] [4813] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0004876] [4876] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0004922] [4922] Event [3975.04834,54.9800072,2798.44385]: 0 lost unit Glaive [f=0004992] [4992] Event [440,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0004995] [4995] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0005026] [5026] Event [2624,54.0244141,3728]: 0 finished unit Radar Tower [f=0005037] [5037] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0005115] [5115] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0005185] [5185] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0005254] [5254] Event [360,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0005318] [5318] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0005343] [5343] Event [2362.48926,55.5239792,2780.90869]: 1 finished unit Recon Commander [f=0005375] [5375] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0005444] [5444] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0005479] [5479] Event [280,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0005563] [5563] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0005612] [5612] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0005709] [5709] Event [200,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0005819] [5819] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0005820] [5820] Event [2512,55.5075684,2752]: 1 finished unit Lotus [f=0005899] [5899] Event [312,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0005975] [5975] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0006026] [6026] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0006104] [6104] Event [4728,261.995605,4728]: 0 finished unit Caretaker [f=0006117] [6117] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0006169] [6169] Event [392,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0006177] [6177] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0006272] [6272] Event [4680,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006334] [6334] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0006386] [6386] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0006407] [6407] Event [4600,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006556] [6556] Event [2656,55.5380859,2656]: 1 finished unit Lotus [f=0006561] [6561] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0006602] [6602] Event [4520,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006655] [6655] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0006687] [6687] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0006719] [Game::ClientReadNet] added new player cabinboy with number 4 to team 0 [f=0006719] > SPRINGIE:User cabinboy|roost|6_6||False|||US [f=0006734] Connection attempt from cabinboy [f=0006734] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006734] -> Connection established (given id 4) [f=0006806] [6806] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0006828] [6828] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0006837] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0006837] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006872] [6872] Event [4392,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0006912] [6912] Event [552,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [5057.76465,61.4018898,3534.10571]: 1 lost unit Glaive [f=0006968] [6968] Event [5045.21387,61.4082336,3516.04419]: 1 lost unit Glaive [f=0007005] [7005] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0007039] [7039] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007043] [7043] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007101] [7101] Event [4376,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0007143] [7143] Event [505.600006,261.995605,808]: 1 finished unit Conjurer [f=0007181] [7181] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007184] [7184] Event [3158.24121,67.6921005,3522.54199]: 0 lost unit Imp [f=0007185] [7185] Event [632,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0007257] [7257] Event [3167.93994,58.2216034,3546.79321]: 1 lost unit Glaive [f=0007290] [7290] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007297] [7297] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0007310] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0007330] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0007330] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000008e3d2d90,0000000000000000}]" [f=0007356] [7356] Event [3135.9104,58.1561012,3545.42993]: 1 lost unit Glaive [f=0007435] [7435] Event [2833.97412,54.1645393,3673.32715]: 0 lost unit Glaive [f=0007440] [7440] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0007461] [7461] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007462] [7462] Event [3162.62012,57.6928444,3582.16895]: 1 lost unit Glaive [f=0007463] [7463] Event [712,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0007467] [7467] Event [2768,55.5258789,2576]: 1 finished unit Lotus [f=0007476] [7476] Event [2751.73828,54.0182838,3455.7063]: 0 lost unit Glaive [f=0007487] [7487] Event [2745.21753,54.1826248,3440.52344]: 0 lost unit Glaive [f=0007510] [7510] Event [2827.55444,54.5519524,3466.12305]: 0 lost unit Glaive [f=0007514] [7514] Event [3110.23755,57.6629257,3568.12988]: 1 lost unit Glaive [f=0007516] [7516] Event [3152.86304,79.1138916,3501.78711]: 1 lost unit Glaive [f=0007528] [7528] Event [2943.9104,54.0319633,3459.05322]: 1 lost unit Reaver [f=0007533] [7533] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0007546] [7546] Event [3116.02246,58.665741,3530.95044]: 1 lost unit Glaive [f=0007562] [7562] Event [3151.66626,83.3121033,3477.13354]: 1 lost unit Glaive [f=0007575] [7575] Event [3120.00488,60.7762909,3409.1814]: 1 lost unit Glaive [f=0007596] [7596] Event [3092.20215,57.7758293,3451.78589]: 1 lost unit Glaive [f=0007602] [7602] Event [3123.73047,62.5196037,3475.26904]: 1 lost unit Glaive [f=0007613] [7613] Event [3146.33569,78.6211395,3410.76636]: 1 lost unit Glaive [f=0007617] [7617] Event [2803.56006,55.2449532,3390.98022]: 1 lost unit Glaive [f=0007618] [7618] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0007634] [7634] Event [3135.05518,69.1418457,3453.57153]: 1 lost unit Glaive [f=0007637] [7637] Event [2766.10303,54.0254707,3408.92261]: 1 lost unit Glaive [f=0007660] [7660] Event [2744.47729,54.0157204,3396.80713]: 1 lost unit Glaive [f=0007676] [7676] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0007681] [7681] Event [2679.85596,54.016983,3380.79688]: 1 lost unit Imp [f=0007693] [7693] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0007720] [7720] Event [792,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007826] [7826] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0007832] [7832] Event [792,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0007936] [7936] Event [912,254.219727,3632]: 0 finished unit Lotus [f=0007989] [7989] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0008018] [8018] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0008084] [8084] Event [792,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0008089] [8089] Event [800,254.091553,3712]: 0 finished unit Radar Tower [f=0008114] [8114] Event [2640,54.1220703,2848]: 1 finished unit Lotus [f=0008189] [8189] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0008217] Spectator cabinboy left the game: normal quit [f=0008217] [8217] Event [undefined]: cabinboy quit [f=0008318] [8318] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0008325] [8325] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0008354] [8354] Event [808,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0008415] [8415] Event [672,254.219727,3632]: 0 finished unit Lotus [f=0008463] no idea why play it.. [f=0008489] [8489] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0008581] [8581] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0008591] [8591] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0008609] [8609] Event [2848,54.0915527,2672]: 1 finished unit Lotus [f=0008624] [8624] Event [808,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0008692] [8692] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0008726] [8726] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0008797] [8797] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0008875] [8875] Event [505.600006,261.995605,808]: 1 finished unit Glaive [f=0008894] [8894] Event [808,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0008932] [8932] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0009068] [9068] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0009123] [9123] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0009148] [9148] Event [864.363098,113.348328,2883.67212]: 0 finished unit Engineer Commander [f=0009148] game_message: Morph complete: WFH lvl 1 -> WFH lvl 2 [f=0009148] [9148] Received game_message: Morph complete: WFH lvl 1 -> WFH lvl 2 [f=0009224] [9224] Event [792,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0009239] [9239] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0009334] [9334] Event [944,75.1303711,2704]: 0 finished unit Lotus [f=0009341] [9341] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0009376] [9376] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0009394] [9394] Event [1936,93.0563965,1152]: 1 finished unit Lotus [f=0009434] [9434] Event [800,88.4787598,2768]: 0 finished unit Radar Tower [f=0009449] [9449] Event [712,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0009457] [9457] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0009565] [9565] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0009674] [9674] Event [632,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0009703] [9703] Event [768,54.0915527,2528]: 0 finished unit Lotus [f=0009794] izirayd added point: [f=0009799] izirayd added point: [f=0009804] izirayd added point: [f=0009809] [9809] Event [2896,54.0305176,2576]: 1 finished unit Picket [f=0009887] [9887] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0009989] [9989] Event [552,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0010007] [10007] Event [4648,261.995605,4600]: 0 finished unit Caretaker [f=0010192] [10192] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0010207] [10207] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0010225] [10225] Event [2960,54.0366211,2528]: 1 finished unit Picket [f=0010274] [10274] Event [472,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0010280] [10280] Event [960,54.012207,2432]: 0 finished unit Faraday [f=0010303] [10303] Event [4312,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0010483] [10483] Event [2640,54.1220703,2848]: 1 lost unit Lotus [f=0010506] [10506] Event [1104,54.0305176,2416]: 0 finished unit Lotus [f=0010518] [10518] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Imp [f=0010529] [10529] Event [392,261.995605,136]: 1 finished unit Wind/Tidal Generator [f=0010576] [10576] Event [4232,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0010617] [10617] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0010705] [10705] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0010752] [10752] Event [4152,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0010799] [10799] Event [312,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0010802] [10802] Event [696,261.995605,824]: 1 finished unit Caretaker [f=0010805] [10805] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0010835] [10835] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0010910] [10910] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0010932] 1 imp and ezh game [f=0010954] ez [f=0010999] [10999] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0011009] [11009] Event [4072,254.457764,4552]: 0 finished unit Wind/Tidal Generator [f=0011029] [11029] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0011069] [11069] Event [232,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0011124] [11124] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011164] [11164] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0011201] [11201] Event [1312,54.2441406,2320]: 0 finished unit Lotus [f=0011214] [11214] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011281] [11281] Event [3992,239.968018,4536]: 0 finished unit Wind/Tidal Generator [f=0011303] [floomby] Allies: What does enabling smart ai on imp do? [f=0011305] [11305] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011330] [11330] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0011345] [11345] Event [2816,55.5380859,2480]: 1 finished unit Faraday [f=0011419] [11419] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0011482] [floomby] Allies: Do you know Masper? [f=0011502] [11502] Event [2173.44385,54.006794,1110.26904]: 0 lost unit Glaive [f=0011519] [11519] Event [792,261.995605,104]: 1 finished unit Wind/Tidal Generator [f=0011548] [11548] Event [1472,54.0427246,2176]: 0 finished unit Lotus [f=0011582] [11582] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0011591] [11591] Event [3912,223.195557,4536]: 0 finished unit Wind/Tidal Generator [f=0011608] [11608] Event [2288.41382,55.1002121,958.746216]: 0 lost unit Glaive [f=0011623] [11623] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0011664] [11664] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011680] [11680] Event [344,261.995605,856]: 1 finished unit Caretaker [f=0011710] [11710] Event [2286.78882,54.9687119,983.791626]: 0 lost unit Glaive [f=0011754] [11754] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011761] [11761] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0011795] [11795] Event [712,261.995605,88]: 1 finished unit Wind/Tidal Generator [f=0011815] [11815] Event [2323.14575,54.1585693,978.794067]: 0 lost unit Glaive [f=0011835] [11835] Event [2487.35181,54.0127029,1365.66455]: 0 lost unit Imp [f=0011844] [11844] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0011849] [11849] Event [3832,206.79541,4536]: 0 finished unit Wind/Tidal Generator [f=0011915] [11915] Event [2216.58203,54.0303307,880.333069]: 1 lost unit Imp [f=0011924] [11924] Event [2211.33545,54.0380669,1238.61511]: 0 lost unit Glaive [f=0011967] [11967] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0011992] [11992] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0011993] [11993] Event [2397.38843,54.0281868,1467.77759]: 1 lost unit Glaive [f=0011994] [11994] Event [1616,57.6865234,2032]: 0 finished unit Lotus [f=0012013] [12013] Event [2415.80835,54.0247078,1426.14209]: 1 lost unit Glaive [f=0012056] [12056] Event [2519.34058,54.0315552,1344.94043]: 1 lost unit Glaive [f=0012063] [12063] Event [2454.25195,54.0327072,1434.56445]: 1 lost unit Glaive [f=0012082] [12082] Event [2513.55591,54.0141716,1392.53528]: 1 lost unit Glaive [f=0012087] [12087] Event [632,261.995605,88]: 1 finished unit Wind/Tidal Generator [f=0012100] [12100] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0012107] [12107] Event [2525.31738,54.2482262,1361.44434]: 1 lost unit Glaive [f=0012120] [12120] Event [2267.53638,54.0604897,882.226257]: 0 lost unit Glaive [f=0012125] [12125] Event [2546.76538,55.2303276,1372.74377]: 1 lost unit Glaive [f=0012150] [12150] Event [3752,190.505127,4520]: 0 finished unit Wind/Tidal Generator [f=0012160] [12160] Event [2550.63379,55.3764076,1427.52576]: 1 lost unit Glaive [f=0012188] [12188] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012207] [12207] Event [1904,105.751709,1824]: 1 lost unit Radar Tower [f=0012217] [floomby] Allies: It looks to be disabled by default [f=0012231] [12231] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0012297] [12297] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012328] [12328] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0012351] [12351] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0012357] [12357] Event [1344,54.0244141,2112]: 0 finished unit Lotus [f=0012374] [12374] Event [552,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0012432] [12432] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012470] [12470] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0012510] [12510] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0012513] [12513] Event [2098.36035,54.0280151,1091.69763]: 0 lost unit Glaive [f=0012515] [12515] Event [1936,93.0563965,1152]: 1 lost unit Lotus [f=0012517] [12517] Event [3672,174.153809,4520]: 0 finished unit Wind/Tidal Generator [f=0012534] [12534] Event [1988.33655,66.6249542,1181.46167]: 1 lost unit Imp [f=0012543] [12543] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0012621] [12621] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0012633] [Masper] Allies: is it [f=0012650] [12650] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0012673] [12673] Event [472,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0012737] [12737] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012764] [12764] Event [505.600006,261.995605,808]: 1 finished unit Imp [f=0012776] [12776] Event [3592,157.961182,4520]: 0 finished unit Wind/Tidal Generator [f=0012819] [12819] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012876] [12876] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0012909] [12909] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0012911] [12911] Event [1844.73352,65.5307846,1288.18994]: 0 lost unit Glaive [f=0012922] [12922] Event [1861.13147,76.4500351,1302.18298]: 0 lost unit Glaive [f=0012957] [12957] Event [392,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0012964] [12964] Event [1928.51758,84.3759384,1300.28394]: 0 lost unit Glaive [f=0012981] [12981] Event [2824.17847,54.0061035,3010.05908]: 0 lost unit Glaive [f=0012996] [12996] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0013027] [13027] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0013037] [floomby] Allies: what does enabling it do though [f=0013045] [13045] Event [3512,141.463379,4504]: 0 finished unit Wind/Tidal Generator [f=0013115] [13115] Event [2929.2959,54.0172729,2898.65601]: 0 lost unit Glaive [f=0013116] [13116] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0013144] [13144] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0013150] [13150] Event [3172.21289,54.033989,2767.23315]: 0 lost unit Ronin [f=0013192] [13192] Event [2960,54.0366211,2528]: 1 lost unit Picket [f=0013193] [13193] Event [2447.43701,55.4543533,3065.42651]: 0 lost unit Ronin [f=0013238] [13238] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013243] [13243] Event [2512,55.5075684,2752]: 1 lost unit Lotus [f=0013244] [13244] Event [312,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0013268] [13268] Event [2384.76221,55.5310707,2599.56372]: 0 lost unit Glaive [f=0013293] [13293] Event [2964.5293,54.0209579,2472.8313]: 0 lost unit Glaive [f=0013308] [13308] Event [3432,124.782471,4504]: 0 finished unit Wind/Tidal Generator [f=0013313] [13313] Event [2821.80981,55.4779282,2312.29565]: 0 lost unit Glaive [f=0013316] [13316] Event [2656,55.5380859,2656]: 1 lost unit Lotus [f=0013328] [13328] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013337] [13337] Event [2788.34937,55.5477982,2390.84009]: 0 lost unit Glaive [f=0013355] [13355] Event [2800.00122,55.5677757,2369.4978]: 0 lost unit Glaive [f=0013365] [13365] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0013366] [13366] Event [2816,55.5380859,2480]: 1 lost unit Faraday [f=0013377] [13377] Event [2848,54.0915756,2672]: 1 lost unit Lotus [f=0013386] [13386] Event [2896,54.6217995,2576]: 1 lost unit Picket [f=0013394] [13394] Event [2668.24927,56.2037125,2570.94482]: 0 lost unit Glaive [f=0013418] [13418] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013419] [13419] Event [2568,55.5813065,2568]: 1 lost unit Metal Extractor [f=0013429] [13429] Event [2768,55.4848328,2576]: 1 lost unit Lotus [f=0013447] [13447] Event [2978.06958,54.0414696,2711.12158]: 0 lost unit Glaive [f=0013478] [13478] Event [3166.44946,238.230988,2303.40942]: 1 lost unit Recon Commander [f=0013478] [floomby] Allies: does imp try and run away+ [f=0013519] [13519] Event [1019.00049,65.9660873,1973.06763]: 1 lost unit Ronin [f=0013532] [13532] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0013533] [13533] Event [1344,54.0244141,2112]: 0 lost unit Lotus [f=0013574] [13574] Event [3352,108.187012,4488]: 0 finished unit Wind/Tidal Generator [f=0013595] [Masper] Allies: lol [f=0013603] [floomby] Allies: *away? [f=0013638] [13638] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0013649] [13649] Event [1043.25647,57.8951492,1990.64026]: 1 lost unit Ronin [f=0013675] [13675] Event [1090.90076,70.6272202,1970.53223]: 1 lost unit Ronin [f=0013676] [13676] Event [232,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0013695] [Masper] Allies: that would be something [f=0013721] [13721] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013751] [13751] Event [945.450439,56.5790863,2072.30933]: 1 lost unit Ronin [f=0013783] [13783] Event [505.600006,261.995605,808]: 1 finished unit Reaver [f=0013792] [13792] Event [1312,54.2441406,2320]: 0 lost unit Lotus [f=0013817] [13817] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013828] [13828] Event [957.560059,60.4460869,2042.4679]: 0 lost unit Imp [f=0013867] [13867] Event [3272,91.7929688,4488]: 0 finished unit Wind/Tidal Generator [f=0013906] [13906] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0013928] [13928] Event [919.615295,60.8399277,2038.45227]: 1 lost unit Ronin [f=0013971] [13971] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0013992] [13992] Event [2412.43896,54.1634903,2265.44019]: 1 lost unit Reaver [f=0014015] [Masper] Allies: I think it tries to engage [f=0014033] [14033] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0014105] [14105] Event [899.16687,76.250267,1924.19275]: 1 lost unit Ronin [f=0014136] [14136] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0014149] [14149] Event [2811.02612,54.0182343,2219.12427]: 1 lost unit Imp [f=0014160] [14160] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0014164] [14164] Event [3192,75.496582,4488]: 0 finished unit Wind/Tidal Generator [f=0014175] [14175] Event [837.904358,64.4028244,1980.9231]: 1 lost unit Ronin [f=0014214] [floomby] Allies: Ok [f=0014295] [14295] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0014322] [14322] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Conjurer [f=0014430] [Masper] Allies: no idea tho [f=0014449] [14449] Event [505.600006,261.995605,808]: 1 finished unit Ronin [f=0014460] stupid game [f=0014482] [14482] Event [2164.5874,54.0026054,1625.42603]: 1 lost unit Reaver [f=0014509] [Masper] Allies: you usually fix it [f=0014525] [14525] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0014525] !resign [f=0014526] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014526] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014526] > Poll: Resign team 2? [END:SUCCESS] [f=0014526] [14526] Event [undefined]: izirayd resigned [f=0014526] game_message: izirayd has been destroyed! [f=0014526] game_message: PRO_rANDY wins! [f=0014526] Submitting stats [f=0014526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014526] Part| Total Time|Time of the last 0.5s [f=0014526] Draw 25381.03ms 26.45% [f=0014526] Lua::Callins::Synced 9440.28ms 17.66% [f=0014526] Lua::Callins::Unsynced 34675.67ms 33.23% [f=0014526] Lua::CollectGarbage::Synced 415.67ms 0.40% [f=0014526] Lua::CollectGarbage::Unsynced 1172.69ms 0.70% [f=0014526] Misc::Profiler::AddTime 101.60ms 0.00% [f=0014526] Sim 43061.07ms 56.29% [f=0014526] [14526] Received game_message: izirayd has been destroyed! [f=0014526] [14526] Received game_message: PRO_rANDY wins! [f=0014526] > Team 2 resigned [f=0014527] [14527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014527] [14527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014527] [14527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014527] [14527] Game End Stats Values: 2,2130,2185,2130,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80266666,5.48266697,4.80266666,5.48266697,65,0,65,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014527] [14527] Game End Stats Values: 3,2340,2310,2340,2310,0,1.59471178,0,1.59471178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.18239498,8,8.18239498,1275,1275,1275,1275,7.1760006,8.23431396,7.1760006,8.23431396,65,0,65,0,0,0,0,0,1000,1035,1000,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014527] [14527] Game End Stats Values: 4,2440,2560,2440,2560,0,2.48055363,0,2.48055363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.90455055,9.67982483,8.90455055,9.67982483,1275,1275,1275,1275,9.08000088,11.0430555,9.08000088,11.0430555,130,0,130,0,0,0,0,0,1035,1285,1035,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014527] [14527] Game End Stats Values: 5,2630,2665,2630,2665,0,8.19150925,0,8.19150925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.736495,18.0338211,10.736495,18.0338211,1275,1275,1275,1275,9.75999928,13.5407276,9.75999928,13.5407276,195,0,195,0,0,0,0,0,1160,1390,1160,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014527] [14527] Game End Stats Values: 6,2795,2920,2795,2920,0,20.7030487,0,20.7030487,0,0,0,0,0,0,0,0,0,0,0,0,0,42.3913155,0,42.3913155,0,0,0,0,12.3505058,21.070322,12.3505058,21.070322,1275,1275,1275,1275,11.119997,13.9941015,11.119997,13.9941015,325,65,325,65,0,0,0,0,1195,1580,1195,1580,0,0,0,0,0,0,0,0,42.3913155,0,42.3913155,0 [f=0014527] [14527] Game End Stats Values: 7,2985,3205,2985,3205,0,30.8495998,0,30.8495998,0,0,0,0,0,0,0,0,0,0,0,0,0,42.3913155,0,42.3913155,0,0,0,0,11.4207773,17.1854763,11.4207773,17.1854763,1275,1330,1275,1330,12.3439989,13.8364363,12.3439989,13.8364363,390,260,390,260,0,0,0,0,1320,1615,1320,1615,0,0,0,0,0,0,0,0,42.3913155,0,42.3913155,0 [f=0014527] [14527] Game End Stats Values: 8,3120,3395,3120,3395,1.59461629,44.6463699,1.59461629,44.6463699,0,0,0,0,0,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0,0,0,0,13.2573223,18.7631798,13.2573223,18.7631798,1275,1330,1275,1330,13.2663078,14.0797844,13.2663078,14.0797844,455,325,455,325,0,0,0,0,1390,1740,1390,1740,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0 [f=0014527] [14527] Game End Stats Values: 9,3375,3560,3375,3560,4.77117443,59.6869774,4.77117443,59.6869774,0,0,0,0,0,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0,0,0,0,15.5159044,19.7988625,15.5159044,19.7988625,1275,1330,1275,1330,14.5957689,16.0667076,14.5957689,16.0667076,585,455,585,455,0,0,0,0,1515,1775,1515,1775,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0 [f=0014527] [14527] Game End Stats Values: 10,3600,3905,3600,3905,9.34143448,77.9405365,9.34143448,77.9405365,0,0,0,0,0,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0,90,0,90,16.8502216,21.193655,16.8502216,21.193655,1275,1330,1275,1330,16.3206825,16.4169025,16.3206825,16.4169025,650,585,650,585,0,0,0,0,1675,1900,1675,1900,0,0,0,0,0,0,0,0,97.499939,0,97.499939,0 [f=0014527] [14527] Game End Stats Values: 11,3845,4090,3845,4090,12.3816462,92.3470001,12.3816462,92.3470001,0,0,0,0,0,0,0,0,0,0,0,0,0,162.499786,0,162.499786,0,90,0,90,16.7453785,18.9659443,16.7453785,18.9659443,1330,1330,1330,1330,17.4426765,18.3977623,17.4426765,18.3977623,650,770,650,770,0,65,0,65,1865,1900,1865,1900,65,5,65,5,0,0,0,0,162.499786,0,162.499786,0 [f=0014527] [14527] Game End Stats Values: 12,4090,4285,4090,4285,16.4693985,104.362267,16.4693985,104.362267,0,0,0,0,0,0,0,0,0,0,0,0,73.9021835,212.94545,73.9021835,212.94545,0,90,0,90,18.7806892,19.4538326,18.7806892,19.4538326,1330,1330,1330,1330,17.5125141,18.0410156,17.5125141,18.0410156,860,965,860,965,65,65,65,65,1900,1900,1900,1900,65,70,65,70,0,0,0,0,218.880234,73.9021835,218.880234,73.9021835 [f=0014527] [14527] Game End Stats Values: 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[992,57.4608841,2064]: 0 finished unit Picket [f=0014540] [14540] Event [2563.27588,55.3568764,1406.74841]: 1 lost unit Reaver [f=0014562] [Masper] Allies: to a spot [f=0014570] [14570] Event [1912.3501,90.7721024,1181.44885]: 1 lost unit Conjurer [f=0014570] [14570] Event [588.276001,116.86335,1727.06372]: 1 lost unit Ronin [f=0014595] [14595] Event [3112,61.3547363,4472]: 0 finished unit Wind/Tidal Generator [f=0014625] [14625] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0014658] Spectator Masper left the game: normal quit [f=0014658] [14658] Event [undefined]: Masper quit [f=0014707] [14707] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0014713] Player PRO_rANDY left the game: normal quit [f=0014713] [14713] Event [undefined]: PRO_rANDY quit [f=0014787] No clients connected, shutting down server [f=0014787] Server shutdown [f=0014787] [14787] all players disconnected [f=0014822] [14822] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0014864] [14864] Event [3032,54.3845215,4472]: 0 finished unit Wind/Tidal Generator [f=0014927] [14927] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0015007] [15007] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015097] [15097] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015172] [15172] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015195] [15195] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0015272] [15272] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0015377] [15377] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0015457] [15457] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015532] [15532] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015607] [15607] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015707] [15707] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0015812] [15812] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Ronin [f=0015892] [15892] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0015982] [15982] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0016057] [16057] Event [4776.01465,261.995605,4502.3999]: 0 finished unit Glaive [f=0016090] Autoquit sending quit command. [f=0016090] [QuitAction] user exited to system [f=0016090] [SpringApp::Kill][1] fromRun=1 [f=0016090] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016090] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016090] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016090] [ThreadPool::SetThreadCount][2] workers=0 [f=0016090] [SpringApp::Kill][2] [f=0016090] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016090] [Game::KillLua][3] dtor=0 luaUI=0x5235c520 [f=0016090] Start widgetHandler:Shutdown [f=0016090] Shutdown - SaveOrderList Complete [f=0016090] Writing last game win data [f=0016090] Shutdown - SaveConfigData Complete [f=0016090] Shutdown Widget - Chili Highlight [f=0016090] Shutdown Widget - Save/Load API [f=0016090] Shutdown Widget - Draw After Chili [f=0016090] Shutdown Widget - EPIC Menu [f=0016090] Shutdown Widget - Chili Minimap [f=0016090] Shutdown Widget - Chili Widget Selector [f=0016090] Shutdown Widget - Local Team Colors [f=0016090] Shutdown Widget - Display Keys 2 [f=0016090] Shutdown Widget - Save Game Menu [f=0016090] Shutdown Widget - HealthBars [f=0016090] Shutdown Widget - Noises [f=0016090] Shutdown Widget - Unit Icons [f=0016090] Shutdown Widget - Win Counter [f=0016090] Shutdown Widget - SpringRTS Replay Stats [f=0016090] Shutdown Widget - BuildETA [f=0016090] Shutdown Widget - Modular Comm Info [f=0016090] Shutdown Widget - Music Player v2 [f=0016090] Shutdown Widget - State Reverse and Latency [f=0016090] Shutdown Widget - CameraShake [f=0016090] Shutdown Widget - Chili Economy Panel Default [f=0016090] Shutdown Widget - Chili EndGame Window [f=0016090] Shutdown Widget - Chili Nuke Warning [f=0016090] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016090] Shutdown Widget - Chili Spectator Panels [f=0016090] Shutdown Widget - Context Menu [f=0016090] Shutdown Widget - Darkening [f=0016090] Shutdown Widget - Defense Range Zero-K [f=0016090] Shutdown Widget - Grab Input [f=0016090] Input grabbing is disabled! [f=0016090] Shutdown Widget - Highlight Geos [f=0016090] Shutdown Widget - Local Widgets Config [f=0016090] Shutdown Widget - MinimapEvents [f=0016090] Shutdown Widget - MetalFeatures (new) [f=0016090] Shutdown Widget - Missile Silo Range [f=0016090] Shutdown Widget - Point Tracker [f=0016090] Shutdown Widget - Showeco and Grid Drawer [f=0016090] Shutdown Widget - Stereo3D [f=0016090] Shutdown Widget - Attack AoE [f=0016090] Shutdown Widget - Map Edge Extension [f=0016090] Shutdown Widget - Selection Send [f=0016090] Shutdown Widget - LupsManager [f=0016090] Shutdown Widget - Newton Firezone [f=0016090] Shutdown Widget - Chili Pro Console [f=0016090] Shutdown Widget - Persistent Build Height [f=0016090] Shutdown Widget - Lasso Terraform GUI [f=0016090] Shutdown Widget - Chili Framework [f=0016090] Shutdown Widget - Lups [f=0016090] Shutdown Widget - Custom Markers [f=0016090] Shutdown Widget - Chili Core Selector [f=0016090] Shutdown Widget - Mex Placement Handler [f=0016090] Shutdown Widget - Select Keys [f=0016090] Shutdown Widget - Pause Screen [f=0016090] Shutdown Widget - Layout Handler [f=0016090] Shutdown Widget - Text To Speech Control [f=0016090] End widgetHandler:Shutdown [f=0016090] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354825,54812476} {int,ext,rec}Allocs={17229786,0,0} {chunk,block}Bytes={54812476,0} [f=0016090] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016090] [Game::KillLua][2] dtor=0 luaRules=0x5253fc10 [f=0016090] Start gadgetHandler:Shutdown [f=0016090] Shutdown - StartSetup [f=0016090] Shutdown - UnitMorph [f=0016090] Shutdown - Carrier Drones [f=0016090] Shutdown - LupsNanoSpray [f=0016090] Shutdown - Missile Silo Controller [f=0016090] Shutdown - Modular Comm Info [f=0016090] Shutdown - Terrain Texture Handler [f=0016090] Shutdown - UnitCloakShield [f=0016090] Shutdown - Starlight Handler [f=0016090] End gadgetHandler:Shutdown [f=0016090] Start gadgetHandler:Shutdown [f=0016090] Shutdown - Save/Load [f=0016090] Shutdown - Teleport Throw [f=0016090] Shutdown - UnitMorph [f=0016090] Shutdown - Modular Comm Info [f=0016090] Shutdown - Retreat Command [f=0016090] Shutdown - Shockwaves [f=0016090] Shutdown - UnitCloakShield [f=0016090] Shutdown - Lups Cloak FX [f=0016090] Shutdown - Lups [f=0016090] Shutdown - Lups Shield [f=0016090] End gadgetHandler:Shutdown [f=0016090] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17229854,0,0} {chunk,block}Bytes={0,0} [f=0016090] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17229854,0,0} {chunk,block}Bytes={0,0} [f=0016090] [Game::KillLua][4] dtor=0 [f=0016090] [Game::~CGame][1] [f=0016090] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016090] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016090] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016090] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016090] [Game::KillLua][4] dtor=1 [f=0016090] [Game::KillMisc][1] [f=0016090] [Game::KillMisc][2] [f=0016090] [Game::KillMisc][3] [f=0016090] [Game::KillRendering][1] [f=0016090] [3DOParser::Kill] allocated 37 pieces [f=0016090] [S3OParser::Kill] allocated 225 pieces [f=0016090] [AssParser::Kill] allocated 2 pieces [f=0016090] [Game::KillInterface][1] [f=0016090] [Game::KillInterface][2] [f=0016090] [Game::KillSimulation][1] [f=0016090] [Game::KillSimulation][2] [f=0016090] [CCollisionHandler] dis-/continuous tests: 0/1317574 [f=0016090] [Game::KillSimulation][3] [f=0016090] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016090] [~CPathCache(20x20)] cacheHits=146 hitPercentage=35% numHashColls=0 maxCacheSize=27 [f=0016090] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016090] [~CPathCache(40x40)] cacheHits=116 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016090] [LosHandler::Kill] raycast instance cache-{hits,misses}={24039,23994}; shared=5%; cached=45% [f=0016090] [Game::KillSimulation][4] [f=0016090] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016090] [Game::~CGame][2] [f=0016090] [Game::~CGame][3] [f=0016090] [SpringApp::Kill][3] [f=0016090] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170458 bytes sent 272066 bytes recv'd [f=0016090] [SpringApp::Kill][4] font=0x45b05aa0 [f=0016090] [SpringApp::Kill][5] [f=0016090] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45b73b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2182ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=436 inflSize=18kb readTime=52ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=42ms file="lups/particleclasses/jet.lua" indx=4834 inflSize=5kb readTime=30ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=18ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=14ms file="lups/particleclasses/jitterparticles.lua" indx=4835 inflSize=11kb readTime=13ms file="luaui/images/commands/states/metal_medium.png" indx=3235 inflSize=3kb readTime=13ms file="luaui/widgets/missilesilo_range.lua" indx=4745 inflSize=5kb readTime=12ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="luarules/configs/cai/buildtasks.lua" indx=1234 inflSize=18kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30163828 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45c64a40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c7a630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bd5660) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9a801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]