[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ItOB1uk4z2/springsettings.1153148.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff95401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1570 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153148/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cd4b80] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cd4b80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 577ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] iendarie, spectator, false, allyTeamID, 0, customKeys.elo, , 1556, nil [f=-000001] Tin_Man_Black, spectator, false, allyTeamID, 1, customKeys.elo,
, 1311, nil [f=-000001] Team 0, 1, 1556 [f=-000001] Team 1, 1, 1311 [f=-000001] firstAllyTeamMean, 1556 [f=-000001] secondAllyTeamMean, 1311 [f=-000001] lowerWinChance, 0.19618148 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BlimBlam was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153148/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153148/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5897c0a0,0x5b096240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6868eb608c35f5b7bef55f83939337a8 [f=-000001] Connection attempt from Tin_Man_Black [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tin_Man_Black changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[Game::Load][lua{Rules,Gaia}={00000000c2c90020,00000000c189d970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={00000000e927a9e0,0000000114d01970}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1121,313.374023,3541]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5459,309.592224,273]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] iendarie, team: 0, elo:1556, userid: 474714 [f=0000000] [0] Tin_Man_Black, team: 1, elo:1311, userid: 510009 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [1280,313.269043,3560]: 0 finished unit Cloakbot Factory [f=0000360] [360] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000361] [361] Event [5352,312.158966,424]: 1 finished unit Spider Factory [f=0000448] [448] Event [952,312.820435,3560]: 0 finished unit Solar Collector [f=0000613] [613] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0000885] [885] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001420] [1420] Event [808,313.17749,3832]: 0 finished unit Solar Collector [f=0001519] [1519] Event [1568,313.342285,3424]: 0 finished unit Lotus [f=0001524] [1524] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0001730] [1730] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0001736] [1736] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0001946] [1946] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0002338] [2338] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0002450] [2450] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0002827] [2827] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002952] [2952] Event [371.678711,312.985291,3295.01587]: 0 finished unit Engineer Commander [f=0002952] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002952] [2952] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002973] [2973] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0002979] [2979] Event [1360,312.399292,3312]: 0 finished unit Lotus [f=0003162] [3162] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0003372] [3372] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0003668] [3668] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003831] [3831] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0003992] [3992] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0004134] [4134] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0004277] [4277] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0004323] [4323] Event [416,313.15918,2752]: 0 finished unit Lotus [f=0004459] [4459] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0004662] [4662] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0004968] [4968] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0005054] [5054] Event [136,313.378906,2840]: 0 finished unit Solar Collector [f=0005354] [5354] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0005793] [5793] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0005801] [5801] Event [240,313.323975,2656]: 0 finished unit Lotus [f=0006177] [6177] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0006309] [6309] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0006355] [6355] Event [1176,313.745117,3592]: 0 finished unit Wind/Tidal Generator [f=0006643] [6643] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0006731] [6731] Event [592,313.058472,2896]: 0 finished unit Lotus [f=0006964] [6964] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0007266] [7266] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0007391] [7391] Event [557.767029,313.653778,3000.01636]: 0 finished unit Engineer Commander [f=0007391] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007391] [7391] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007501] [7501] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0007681] [7681] Event [3792,308.389282,3792]: 0 finished unit Lotus [f=0007681] [7681] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0007823] [7823] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0008065] [8065] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0008100] [8100] Event [1032,313.479614,3608]: 0 finished unit Wind/Tidal Generator [f=0008323] [8323] Event [888,313.406372,3672]: 0 finished unit Wind/Tidal Generator [f=0008340] [8340] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0008572] [8572] Event [792,313.616943,3736]: 0 finished unit Wind/Tidal Generator [f=0008583] [8583] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0008670] [8670] Event [936,313.589478,3784]: 0 finished unit Wind/Tidal Generator [f=0008819] [8819] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0009050] [9050] Event [4998.41406,309.994049,231.620911]: 1 lost unit Weaver [f=0009066] [9066] Event [5056,310.293579,360]: 1 lost unit Antinuke [f=0009160] [9160] Event [4957.77783,310.042114,394.356018]: 1 lost unit Weaver [f=0009333] [9333] Event [4973.11377,312.461365,549.889648]: 0 lost unit Glaive [f=0009343] [9343] Event [5336,312.783813,632]: 1 finished unit Shieldbot Plate [f=0009358] [9358] Event [5030.6167,311.91861,642.923401]: 1 lost unit Weaver [f=0009392] [9392] Event [5052.26367,312.146484,614.192749]: 1 lost unit Weaver [f=0009399] [9399] Event [5136,312.124634,488]: 1 lost unit Cloakbot Factory [f=0009409] [9409] Event [5134.01758,311.909424,555.296082]: 0 lost unit Glaive [f=0009428] [9428] Event [5092.83984,312.124634,507.829224]: 0 lost unit Glaive [f=0009470] [9470] Event [5113.58398,311.610687,578.487976]: 0 lost unit Glaive [f=0009526] [9526] Event [5059.71777,312.229736,558.372498]: 0 lost unit Glaive [f=0009676] [9676] Event [5071.56396,311.067474,669.967773]: 0 lost unit Glaive [f=0010484] [10484] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0010604] [10604] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0010684] [10684] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0010724] [10724] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0010846] [10846] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0010966] [10966] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011086] [11086] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011120] [11120] Event [3992,308.343506,3784]: 0 finished unit Solar Collector [f=0011206] [11206] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011326] [11326] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011337] [11337] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0011445] [11445] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011569] [11569] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0011705] [11705] Event [3624,308.590698,3992]: 0 finished unit Solar Collector [f=0011816] [11816] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0012294] [12294] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0012837] [12837] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0013098] [13098] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0013400] [13400] Event [875.626526,312.583618,3551.68018]: 0 finished unit Engineer Commander [f=0013400] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0013400] [13400] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0013728] [13728] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0013840] [13840] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0014133] [14133] Event [5888,465.759277,2960]: 0 finished unit Lotus [f=0014141] [14141] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0014351] [14351] Event [2312,313.552856,2808]: 0 finished unit Wind/Tidal Generator [f=0014403] [14403] Event [1289.59998,312.82959,3560]: 0 finished unit Conjurer [f=0014606] [14606] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0014614] [14614] Event [72,313.012695,2968]: 0 finished unit Solar Collector [f=0014704] [14704] Event [72,312.463379,3096]: 0 finished unit Solar Collector [f=0014792] [14792] Event [72,311.630249,3224]: 0 finished unit Solar Collector [f=0014874] [14874] Event [2856,311.978149,3096]: 0 finished unit Wind/Tidal Generator [f=0015032] [15032] Event [232,312.857056,3224]: 0 finished unit Solar Collector [f=0015204] [15204] Event [344,312.216187,3112]: 0 finished unit Wind/Tidal Generator [f=0015320] [15320] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0015357] [15357] Event [456,313.66272,3112]: 0 finished unit Wind/Tidal Generator [f=0015411] [15411] Event [616,454.434204,3192]: 0 finished unit Wind/Tidal Generator [f=0015456] [15456] Event [616,471.444702,3272]: 0 finished unit Wind/Tidal Generator [f=0015469] [15469] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0015469] [15469] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0015501] [15501] Event [616,467.324829,3320]: 0 finished unit Wind/Tidal Generator [f=0015604] [15604] Event [1032,313.058472,3720]: 0 finished unit Caretaker [f=0015617] [15617] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0015718] [15718] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0015739] [15739] Event [664,315.246582,3464]: 0 finished unit Wind/Tidal Generator [f=0015867] [15867] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0015904] [15904] Event [776,314.065552,3464]: 0 finished unit Wind/Tidal Generator [f=0015928] [15928] Event [2792,312.097168,3176]: 0 finished unit Storage [f=0015981] [15981] Event [1144,312.243652,3720]: 0 finished unit Caretaker [f=0015996] [15996] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0016026] [16026] Event [872,313.168335,3464]: 0 finished unit Wind/Tidal Generator [f=0016109] [16109] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0016131] [16131] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0016358] [16358] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0016404] [16404] Event [1400,313.946533,3720]: 0 finished unit Caretaker [f=0016477] [16477] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0016801] [16801] Event [1144,311.877441,3832]: 0 finished unit Caretaker [f=0016809] [16809] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0017258] [17258] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0017533] [17533] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0017686] [17686] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0017798] [17798] Event [1032,313.195801,3912]: 0 finished unit Gunship Plant [f=0017863] [17863] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0017878] [17878] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0018155] [18155] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0018372] [18372] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0018449] [18449] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0018901] [18901] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019026] [19026] Event [1032,334.195801,3912]: 0 finished unit Hercules [f=0019106] [19106] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019219] [19219] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019329] [19329] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019439] [19439] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019540] [19540] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019578] [19578] Event [5039.7998,310.101959,348.543213]: 0 lost unit Glaive [f=0019583] [19583] Event [5088,310.531616,368]: 1 lost unit Hovercraft Platform [f=0019626] [19626] Event [5036.32959,310.707703,408.526184]: 0 lost unit Glaive [f=0019629] [19629] Event [6008,310.31189,3272]: 0 finished unit Solar Collector [f=0019640] [19640] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019672] [19672] Event [5145.40576,310.06778,334.261902]: 0 lost unit Glaive [f=0019672] [19672] Event [5124.33447,310.567841,268.7099]: 1 lost unit Weaver [f=0019681] [19681] Event [5080.12598,311.717255,609.793152]: 1 lost unit Weaver [f=0019733] [19733] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019838] [19838] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0019938] [19938] Event [1289.59998,312.82959,3560]: 0 finished unit Glaive [f=0020117] [20117] Event [5088.55811,310.922058,229.813156]: 1 lost unit Weaver [f=0020175] [20175] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0020211] [20211] Event [5125.74805,311.15799,239.944931]: 1 lost unit Weaver [f=0020212] [20212] Event [5162.83594,310.720276,207.379471]: 0 lost unit Glaive [f=0020254] [20254] Event [5161.23633,310.928345,223.382065]: 0 lost unit Glaive [f=0020256] [20256] Event [970.335449,313.430237,3677.24854]: 0 finished unit Engineer Commander [f=0020256] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0020256] [20256] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0020264] [20264] Event [5848,308.31604,3464]: 0 finished unit Solar Collector [f=0020292] [20292] Event [5037.64014,311.02475,154.54686]: 0 lost unit Glaive [f=0020476] [20476] Event [6008,309.82666,3352]: 0 finished unit Wind/Tidal Generator [f=0020652] [20652] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0020701] [20701] Event [6008,309.533691,3448]: 0 finished unit Wind/Tidal Generator [f=0020735] [20735] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0020810] [20810] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0020922] [20922] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0020926] [20926] Event [5944,308.764648,3464]: 0 finished unit Wind/Tidal Generator [f=0020939] [20939] Event [972.699158,397.180237,3681.65454]: 0 finished unit Firefly [f=0020994] [20994] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0021087] [21087] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0021121] [21121] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0021339] [21339] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0021374] [21374] Event [5640,308.334351,3464]: 0 finished unit Wind/Tidal Generator [f=0021423] [21423] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0021681] [21681] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0021718] [21718] Event [3320,310.614014,2536]: 0 finished unit Wind/Tidal Generator [f=0021768] [21768] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0021854] [21854] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0021890] [21890] Event [5560,308.288574,3448]: 0 finished unit Wind/Tidal Generator [f=0022028] [22028] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0022126] [22126] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0022394] [22394] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0022429] [22429] Event [5184,310.202026,912]: 1 lost unit Chainsaw [f=0022462] [22462] Event [5480,308.380127,3432]: 0 finished unit Wind/Tidal Generator [f=0022487] [22487] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0022501] [22501] Event [5088,310.531616,808]: 1 lost unit Cloakbot Factory [f=0022508] [22508] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0022582] [22582] Event [5142.66504,312.124634,432.249512]: 0 lost unit Glaive [f=0022627] [22627] Event [5026.1709,309.95929,345.65799]: 0 lost unit Glaive [f=0022676] [22676] Event [5135.98926,310.345123,357.99942]: 0 lost unit Glaive [f=0022683] [22683] Event [5057.51465,311.592377,421.911194]: 1 lost unit Weaver [f=0022715] [22715] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0022787] [22787] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0022861] [22861] Event [5060.78662,310.790894,385.776642]: 1 lost unit Weaver [f=0022907] [22907] Event [5400,308.370972,3400]: 0 finished unit Wind/Tidal Generator [f=0022973] [22973] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0022992] [22992] Event [5161.52246,309.862457,310.498444]: 0 lost unit Glaive [f=0023179] [23179] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0023263] [23263] Event [5320,308.416748,3384]: 0 finished unit Wind/Tidal Generator [f=0023376] [23376] Event [1289.59998,312.82959,3560]: 0 finished unit Reaver [f=0023543] [23543] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0023567] [23567] Event [5240,308.389282,3368]: 0 finished unit Wind/Tidal Generator [f=0023821] [23821] Event [5160,308.361816,3352]: 0 finished unit Wind/Tidal Generator [f=0024106] [24106] Event [5080,308.618164,3336]: 0 finished unit Wind/Tidal Generator [f=0024376] [24376] Event [5000,309.103394,3320]: 0 finished unit Wind/Tidal Generator [f=0024646] [24646] Event [4920,308.947754,3288]: 0 finished unit Wind/Tidal Generator [f=0024790] [24790] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0024873] [24873] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0024916] [24916] Event [4840,308.966064,3272]: 0 finished unit Wind/Tidal Generator [f=0024948] [24948] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0025023] [25023] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0025098] [25098] Event [1032,334.195801,3912]: 0 finished unit Charon [f=0025185] [25185] Event [4760,308.99353,3256]: 0 finished unit Wind/Tidal Generator [f=0025231] [25231] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0025455] [25455] Event [4680,308.728027,3240]: 0 finished unit Wind/Tidal Generator [f=0026042] [26042] Event [5376,308.911133,272]: 1 finished unit Rover Assembly [f=0026528] [26528] Event [5316,311.948853,424]: 1 finished unit Weaver [f=0026724] [26724] Event [5316,311.948853,424]: 1 lost unit Weaver [f=0026752] [26752] Event [5081.68701,310.343231,328.084564]: 1 lost unit Weaver [f=0026759] [26759] Event [5316,311.948853,424]: 1 lost unit Weaver [f=0026765] [26765] Event [5088.54297,310.794342,289.658997]: 1 lost unit Weaver [f=0026805] [26805] Event [5094.90332,311.338074,501.182648]: 0 lost unit Reaver [f=0026848] [26848] Event [5311.99121,312.783813,623.418213]: 1 lost unit Recon Commander [f=0026874] [26874] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026877] [26877] Event [5161.51416,310.622894,249.273376]: 1 lost unit Weaver [f=0026882] [26882] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026903] [26903] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026916] [26916] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026932] [26932] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026947] [26947] Event [5316,315.413818,424]: 1 lost unit Weaver [f=0026953] [26953] Event [5336,277.518005,632]: 1 lost unit Shieldbot Plate [f=0026966] [26966] Event [5316,315.745911,424]: 1 lost unit Weaver [f=0026975] [26975] Event [5316,315.769348,424]: 1 lost unit Weaver [f=0026991] [26991] Event [5316,315.769348,424]: 1 lost unit Weaver [f=0027006] [27006] Event [5316,315.769348,424]: 1 lost unit Weaver [f=0027024] [27024] Event [5316,311.948853,424]: 1 lost unit Weaver [f=0027037] [27037] Event [5316,311.948853,424]: 1 lost unit Weaver [f=0027054] [27054] Event [5352,311.948853,424]: 1 lost unit Spider Factory [f=0027072] [27072] Event [5352,299.512329,536]: 1 lost unit Shieldbot Factory [f=0027161] [27161] Event [5164.30176,310.349762,198.354874]: 1 lost unit Weaver [f=0027204] [27204] Event [5200.12109,310.554626,204.133041]: 1 lost unit Weaver [f=0027307] game_message: Tin_Man_Black has been destroyed! [f=0027307] [27307] Event [undefined]: Tin_Man_Black resigned [f=0027307] game_message: iendarie wins! [f=0027307] Submitting stats [f=0027307] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027307] Part| Total Time|Time of the last 0.5s [f=0027307] Draw 20960.25ms 8.84% [f=0027307] Lua::Callins::Synced 10399.07ms 17.28% [f=0027307] Lua::Callins::Unsynced 30976.49ms 14.80% [f=0027307] Lua::CollectGarbage::Synced 456.22ms 1.79% [f=0027307] Lua::CollectGarbage::Unsynced 1027.71ms 0.20% [f=0027307] Misc::Profiler::AddTime 109.45ms 0.00% [f=0027307] Sim 58595.29ms 80.34% [f=0027307] [27307] Event [5376,309.846497,272]: 1 lost unit Rover Assembly [f=0027307] [27307] Received game_message: Tin_Man_Black has been destroyed! [f=0027307] [27307] Received game_message: iendarie wins! [f=0027308] [27308] Game End Stats Header: 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[f=0027308] [27308] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0027308] [27308] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027308] [27308] Game End Stats Values: 2,1975,2135,1975,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,5.13333321,4.94926643,5.13333321,4.94926643,0,0,0,0,0,0,0,0,700,860,700,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027308] [27308] Game End Stats Values: 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61,1740,17185,1740,17185,0,2866.66016,0,2866.66016,0,0,0,0,0,0,0,0,1.95692503,3610.4292,1.95692503,3610.4292,1339.12366,5949.34814,1339.12366,5949.34814,0,630,0,630,7.03999996,53.616478,7.03999996,53.616478,0,5905,0,5905,4.61999989,38.0504646,4.61999989,38.0504646,0,4620,0,4620,1250,4781.6001,1250,4781.6001,1740,6030,1740,6030,4781.6001,1250,4781.6001,1250,0,0,0,0,6305.17383,2976.65454,6305.17383,2976.65454 [f=0027308] [27308] Game End Stats Values: 62,700,16975,700,16975,0,2997.69971,0,2997.69971,0,0,0,0,0,0,0,0,21.7569256,4076.24268,21.7569256,4076.24268,1339.12366,7304.80225,1339.12366,7304.80225,0,630,0,630,2.20000005,91.2717819,2.20000005,91.2717819,0,5905,0,5905,2.20000029,42.3466911,2.20000029,42.3466911,0,4410,0,4410,1250,5824.16699,1250,5824.16699,700,6030,700,6030,6458.19092,1460,6458.19092,1460,0,0,0,0,7766.99072,3141.87915,7766.99072,3141.87915 [f=0027442] Player iendarie left the game: normal quit [f=0027442] [27442] Event [undefined]: iendarie quit [f=0027591] No clients connected, shutting down server [f=0027591] Server shutdown [f=0027591] [27591] all players disconnected [f=0027659] [27659] Event [5031.27734,396.663727,581.122131]: 0 finished unit Firefly [f=0030794] Autoquit sending quit command. [f=0030794] [QuitAction] user exited to system [f=0030794] [SpringApp::Kill][1] fromRun=1 [f=0030794] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0030794] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030794] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030794] [ThreadPool::SetThreadCount][2] workers=0 [f=0030794] [SpringApp::Kill][2] [f=0030794] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0030794] [Game::KillLua][3] dtor=0 luaUI=0x5877f710 [f=0030794] Start widgetHandler:Shutdown [f=0030794] Shutdown - SaveOrderList Complete [f=0030794] Writing last game win data [f=0030794] Shutdown - SaveConfigData Complete [f=0030794] Shutdown Widget - Chili Highlight [f=0030794] Shutdown Widget - Save/Load API [f=0030794] Shutdown Widget - Draw After Chili [f=0030794] Shutdown Widget - EPIC Menu [f=0030794] Shutdown Widget - Chili Minimap [f=0030794] Shutdown Widget - Chili Widget Selector [f=0030794] Shutdown Widget - Local Team Colors [f=0030794] Shutdown Widget - Display Keys 2 [f=0030794] Shutdown Widget - Save Game Menu [f=0030794] Shutdown Widget - HealthBars [f=0030794] Shutdown Widget - Noises [f=0030794] Shutdown Widget - Unit Icons [f=0030794] Shutdown Widget - Win Counter [f=0030794] Shutdown Widget - SpringRTS Replay Stats [f=0030794] Shutdown Widget - BuildETA [f=0030794] Shutdown Widget - Modular Comm Info [f=0030794] Shutdown Widget - Music Player v2 [f=0030794] Shutdown Widget - State Reverse and Latency [f=0030794] Shutdown Widget - CameraShake [f=0030794] Shutdown Widget - Chili Economy Panel Default [f=0030794] Shutdown Widget - Chili EndGame Window [f=0030794] Shutdown Widget - Chili Nuke Warning [f=0030794] Shutdown Widget - Chili Selections & CursorTip v2 [f=0030794] Shutdown Widget - Chili Spectator Panels [f=0030794] Shutdown Widget - Context Menu [f=0030794] Shutdown Widget - Darkening [f=0030794] Shutdown Widget - Defense Range Zero-K [f=0030794] Shutdown Widget - Grab Input [f=0030794] Input grabbing is disabled! [f=0030794] Shutdown Widget - Highlight Geos [f=0030794] Shutdown Widget - Local Widgets Config [f=0030794] Shutdown Widget - MinimapEvents [f=0030794] Shutdown Widget - MetalFeatures (new) [f=0030794] Shutdown Widget - Missile Silo Range [f=0030794] Shutdown Widget - Point Tracker [f=0030794] Shutdown Widget - Showeco and Grid Drawer [f=0030794] Shutdown Widget - Stereo3D [f=0030794] Shutdown Widget - Attack AoE [f=0030794] Shutdown Widget - Map Edge Extension [f=0030794] Shutdown Widget - Selection Send [f=0030794] Shutdown Widget - LupsManager [f=0030794] Shutdown Widget - Newton Firezone [f=0030794] Shutdown Widget - Chili Pro Console [f=0030794] Shutdown Widget - Persistent Build Height [f=0030794] Shutdown Widget - Lasso Terraform GUI [f=0030794] Shutdown Widget - Chili Framework [f=0030794] Shutdown Widget - Lups [f=0030794] Shutdown Widget - Custom Markers [f=0030794] Shutdown Widget - Chili Core Selector [f=0030794] Shutdown Widget - Mex Placement Handler [f=0030794] Shutdown Widget - Select Keys [f=0030794] Shutdown Widget - Pause Screen [f=0030794] Shutdown Widget - Layout Handler [f=0030794] Shutdown Widget - Text To Speech Control [f=0030794] End widgetHandler:Shutdown [f=0030794] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440305,61389140} {int,ext,rec}Allocs={16633691,0,0} {chunk,block}Bytes={61389140,0} [f=0030794] [Game::KillLua][1] dtor=0 luaGaia=0x5b096240 [f=0030794] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373744,55936217} {int,ext,rec}Allocs={16633693,0,0} {chunk,block}Bytes={55936217,0} [f=0030794] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373744,55936217} {int,ext,rec}Allocs={16633693,0,0} {chunk,block}Bytes={55936217,0} [f=0030794] [Game::KillLua][2] dtor=0 luaRules=0x5897c0a0 [f=0030794] Start gadgetHandler:Shutdown [f=0030794] Shutdown - StartSetup [f=0030794] Shutdown - UnitMorph [f=0030794] Shutdown - Carrier Drones [f=0030794] Shutdown - LupsNanoSpray [f=0030794] Shutdown - Missile Silo Controller [f=0030794] Shutdown - Modular Comm Info [f=0030794] Shutdown - Terrain Texture Handler [f=0030794] Shutdown - UnitCloakShield [f=0030794] Shutdown - Starlight Handler [f=0030794] End gadgetHandler:Shutdown [f=0030794] Start gadgetHandler:Shutdown [f=0030794] Shutdown - Save/Load [f=0030794] Shutdown - Teleport Throw [f=0030794] Shutdown - UnitMorph [f=0030794] Shutdown - Modular Comm Info [f=0030794] Shutdown - Retreat Command [f=0030794] Shutdown - Shockwaves [f=0030794] Shutdown - UnitCloakShield [f=0030794] Shutdown - Lups Cloak FX [f=0030794] Shutdown - Lups [f=0030794] Shutdown - Lups Shield [f=0030794] End gadgetHandler:Shutdown [f=0030794] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16633774,0,0} {chunk,block}Bytes={0,0} [f=0030794] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16633774,0,0} {chunk,block}Bytes={0,0} [f=0030794] [Game::KillLua][4] dtor=0 [f=0030794] [Game::~CGame][1] [f=0030794] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0030794] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0030794] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0030794] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0030794] [Game::KillLua][4] dtor=1 [f=0030794] [Game::KillMisc][1] [f=0030794] [Game::KillMisc][2] [f=0030794] [Game::KillMisc][3] [f=0030794] [Game::KillRendering][1] [f=0030794] [3DOParser::Kill] allocated 1 pieces [f=0030794] [S3OParser::Kill] allocated 521 pieces [f=0030794] [AssParser::Kill] allocated 23 pieces [f=0030794] [Game::KillInterface][1] [f=0030794] [Game::KillInterface][2] [f=0030794] [Game::KillSimulation][1] [f=0030794] [Game::KillSimulation][2] [f=0030794] [CCollisionHandler] dis-/continuous tests: 0/675165 [f=0030794] [Game::KillSimulation][3] [f=0030794] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030794] [~CPathCache(24x16)] cacheHits=47 hitPercentage=36% numHashColls=0 maxCacheSize=6 [f=0030794] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030794] [~CPathCache(48x32)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0030794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030794] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030794] [LosHandler::Kill] raycast instance cache-{hits,misses}={9084,13917}; shared=7%; cached=32% [f=0030794] [Game::KillSimulation][4] [f=0030794] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0030794] [Game::~CGame][2] [f=0030794] [Game::~CGame][3] [f=0030794] [SpringApp::Kill][3] [f=0030794] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 321017 bytes sent 169641 bytes recv'd [f=0030794] [SpringApp::Kill][4] font=0x44c0eaa0 [f=0030794] [SpringApp::Kill][5] [f=0030794] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44d666d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2385ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=51ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=48ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=24ms file="luaui/widgets/mission_objectives.lua" indx=4748 inflSize=12kb readTime=21ms file="luagaia/gadgets/feature_game_counter.lua" indx=1216 inflSize=0kb readTime=16ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=15ms file="effects/fires.lua" indx=660 inflSize=10kb readTime=15ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="unittextures/tatex/amhov0800.tga" indx=7489 inflSize=3kb readTime=11ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33748978 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44d68d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d57060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c7d550) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff95401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]