[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eBV1JUdZSU/springsettings.1153139.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb92401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1570 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1153139/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4581ad10] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4581ad10] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] iendarie, spectator, false, allyTeamID, 0, customKeys.elo, , 1556, nil [f=-000001] Tin_Man_Black, spectator, false, allyTeamID, 1, customKeys.elo,
, 1311, nil [f=-000001] Team 0, 1, 1556 [f=-000001] Team 1, 1, 1311 [f=-000001] firstAllyTeamMean, 1556 [f=-000001] secondAllyTeamMean, 1311 [f=-000001] lowerWinChance, 0.19618148 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1153139/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1153139/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c23b90,0x51dd6780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5d63eb6016423c99e96fde8f2c9ceb70 [f=-000001] Connection attempt from Tin_Man_Black [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tin_Man_Black changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[Game::Load][lua{Rules,Gaia}={00000000c1899e60,00000000c1483990}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={0000000060c6ce10,000000005f7b0d90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4808,46.3369141,3370]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1276,46.3302612,551]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] iendarie, team: 0, elo:1556, userid: 474714 [f=0000000] [0] Tin_Man_Black, team: 1, elo:1311, userid: 510009 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4720,46.3260803,3256]: 0 finished unit Cloakbot Factory [f=0000258] [258] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000451] [451] Event [1064,47.2425613,664]: 1 finished unit Spider Factory [f=0000497] [497] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0000516] [516] Event [4776,46.3260803,3336]: 0 finished unit Wind/Tidal Generator [f=0000612] [612] Event [4792,47.3903809,3496]: 0 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [1100,47.5464783,664]: 1 finished unit Weaver [f=0001214] [1214] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001376] [1376] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0001473] [1473] Event [4544,48.615509,3168]: 0 finished unit Lotus [f=0001710] [1710] Event [1100,47.5464783,664]: 1 finished unit Venom [f=0001764] [1764] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001920] [1920] Event [4984,47.5464783,3352]: 0 finished unit Wind/Tidal Generator [f=0002012] [2012] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0002325] [2325] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0002410] [2410] Event [1100,47.5464783,664]: 1 finished unit Venom [f=0002582] [2582] Event [5120,46.3450012,3488]: 0 finished unit Lotus [f=0002616] [2616] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0002923] [2923] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0003039] [3039] Event [5032,46.3308105,3576]: 0 finished unit Solar Collector [f=0003142] [3142] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0003363] [3363] Event [5032,47.5464783,3448]: 0 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0003624] [3624] Event [4824,46.3260803,3256]: 0 finished unit Wind/Tidal Generator [f=0003664] [3664] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0003943] [3943] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0004100] [4100] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0004367] [4367] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0004626] [4626] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0004682] [4682] Event [4864,47.4518738,3664]: 0 finished unit Picket [f=0004845] [4845] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0005049] [5049] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0005268] [5268] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0005559] [5559] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0005838] [5838] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005882] [5882] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0006112] [6112] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0006142] [6142] Event [1125.50244,46.3437004,839.538025]: 0 lost unit Glaive [f=0006158] [6158] Event [1224,46.3308105,920]: 1 lost unit Jumpbot Factory [f=0006187] [6187] Event [1121.28162,46.4772034,817.976807]: 0 lost unit Glaive [f=0006187] [6187] Event [1164.83728,46.3649063,840.793701]: 0 lost unit Glaive [f=0006206] [6206] Event [1141.29675,46.4244576,849.785889]: 0 lost unit Glaive [f=0006240] [6240] Event [1159.44531,46.3291855,871.165344]: 0 lost unit Glaive [f=0006242] [6242] Event [1046.82849,46.3303032,807.685608]: 0 lost unit Glaive [f=0006289] [6289] Event [1038.12439,46.3260803,836.551453]: 0 lost unit Glaive [f=0006344] [6344] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0006432] [6432] Event [4888,46.3260803,3480]: 0 finished unit Caretaker [f=0006438] [6438] Event [1100,47.5464783,664]: 1 finished unit Widow [f=0006529] [6529] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0006681] [6681] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0006849] [6849] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0007025] [7025] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0007348] [7348] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0007671] [7671] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0007777] [7777] Event [4016,75.5021057,3120]: 0 finished unit Picket [f=0007997] [7997] Event [1100,47.5464783,664]: 1 finished unit Hermit [f=0008162] [8162] Event [4815.7627,46.340271,3569.92676]: 0 finished unit Engineer Commander [f=0008162] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008162] [8162] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008345] [8345] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0008633] [8633] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0009058] [9058] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0009147] [9147] Event [5568,17.6041565,2016]: 0 finished unit Lotus [f=0009426] [9426] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0009678] [9678] Event [4710.3999,45.9098206,3256]: 0 finished unit Conjurer [f=0009891] [9891] Event [3664,74.2958984,3104]: 0 finished unit Picket [f=0010117] [10117] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0010568] [10568] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0010878] [10878] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0011042] [11042] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0011219] [11219] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0011219] [11219] Event [5584,17.1642456,1856]: 0 finished unit Lotus [f=0011395] [11395] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0011612] [11612] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0011892] [11892] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0012392] [12392] Event [4640,46.3260803,3488]: 0 finished unit Picket [f=0012412] [12412] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0012701] [12701] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0012989] [12989] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0013175] [13175] Event [576,76.8833313,3760]: 0 finished unit Lotus [f=0013269] [13269] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0013312] [13312] Event [1320,47.4897156,424]: 1 finished unit Gunship Plant [f=0013403] [13403] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0013422] [13422] Event [3736,74.3999634,3224]: 0 finished unit Caretaker [f=0013454] [13454] Event [5328,75.5021057,448]: 0 finished unit Lotus [f=0013976] [13976] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014060] [14060] Event [4815.7627,46.340271,3569.92676]: 0 finished unit Engineer Commander [f=0014060] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014060] [14060] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014073] [14073] Event [1488,45.8814392,808]: 1 lost unit Fusion Reactor [f=0014082] [14082] Event [1502.24963,46.7242622,963.64563]: 0 lost unit Glaive [f=0014126] [14126] Event [1485.75891,45.8814392,841.342529]: 0 lost unit Glaive [f=0014141] [14141] Event [1491.30273,46.2518768,874.51123]: 0 lost unit Glaive [f=0014148] [14148] Event [1366.42798,46.3260803,746.234497]: 1 lost unit Venom [f=0014155] [14155] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014168] [14168] Event [1460.58252,45.8938065,840.196594]: 0 lost unit Glaive [f=0014184] [14184] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0014195] [14195] Event [1361.79602,46.4232864,705.005615]: 1 lost unit Widow [f=0014232] [14232] Event [1280.29492,46.3847733,656.642029]: 0 lost unit Glaive [f=0014255] [14255] Event [1304.4613,46.4522285,588.393921]: 0 lost unit Glaive [f=0014265] [14265] Event [1302.68152,46.4210281,663.934875]: 0 lost unit Glaive [f=0014282] [14282] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014283] [14283] Event [1168.48816,46.7918739,499.667297]: 0 lost unit Glaive [f=0014293] [14293] Event [1287.21924,46.5702705,693.483521]: 0 lost unit Glaive [f=0014297] [14297] Event [1296.55591,45.8765984,667.31311]: 0 lost unit Glaive [f=0014359] [14359] Event [1008,46.4585266,440]: 1 lost unit Cloakbot Factory [f=0014402] [14402] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014406] [14406] Event [1106.75256,46.3386497,378.277374]: 0 lost unit Glaive [f=0014426] [14426] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0014440] [14440] Event [948.545532,46.4585266,454.259674]: 0 lost unit Glaive [f=0014522] [14522] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014556] [14556] Event [1140.38965,47.5115471,749.572144]: 0 lost unit Glaive [f=0014559] [14559] Event [1134.59131,46.5278435,456.878479]: 0 lost unit Glaive [f=0014643] [14643] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0014832] [14832] Event [3616,20.1111755,2736]: 0 finished unit Picket [f=0015330] [15330] Event [616,75.6203613,3672]: 0 finished unit Wind/Tidal Generator [f=0015367] [15367] Event [3656,74.1161499,2984]: 0 finished unit Caretaker [f=0015669] [15669] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0015761] [15761] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0015824] [15824] Event [5184,46.3260803,3344]: 0 finished unit Picket [f=0015866] [15866] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0015875] [15875] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0015956] [15956] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0016046] [16046] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0016136] [16136] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0016226] [16226] Event [4710.3999,45.9098206,3256]: 0 finished unit Glaive [f=0016272] [16272] Event [1320,68.4897156,424]: 1 finished unit Locust [f=0016568] [16568] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0016725] [16725] Event [5048,47.224823,3336]: 0 finished unit Caretaker [f=0016789] [16789] Event [1040.79504,74.2818069,1832.63513]: 1 lost unit Weaver [f=0017253] [17253] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0017414] [17414] Event [3808,26.7287598,2560]: 0 finished unit Picket [f=0017801] [17801] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0018164] [18164] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0018431] [18431] Event [4936,46.52948,3272]: 0 finished unit Solar Collector [f=0018602] [18602] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0018662] [18662] Event [5096,46.3308105,3656]: 0 finished unit Solar Collector [f=0018846] [18846] Event [5016,46.4490662,3656]: 0 finished unit Solar Collector [f=0018911] [18911] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019082] [19082] Event [4776,46.3733826,3576]: 0 finished unit Solar Collector [f=0019112] [19112] Event [3640,74.286438,3176]: 0 finished unit Solar Collector [f=0019205] [19205] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019303] [19303] Event [4696,46.3355408,3576]: 0 finished unit Solar Collector [f=0019472] [19472] Event [3928,75.5021057,3288]: 0 finished unit Solar Collector [f=0019483] [19483] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019512] [19512] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0019544] [19544] Event [4616,46.3260803,3576]: 0 finished unit Solar Collector [f=0019652] [19652] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019771] [19771] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019839] [19839] Event [880,75.5115662,3648]: 0 finished unit Lotus [f=0019875] [19875] Event [5496,76.4859924,328]: 0 finished unit Caretaker [f=0019881] [19881] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0019986] [19986] Event [4710.3999,45.9098206,3256]: 0 finished unit Sling [f=0020106] [20106] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020214] [20214] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020332] [20332] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020476] [20476] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020730] [20730] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020843] [20843] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0020961] [20961] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021081] [21081] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021201] [21201] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021354] [21354] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021526] [21526] Event [5880,18.3278809,2024]: 0 finished unit Wind/Tidal Generator [f=0021580] [21580] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021767] [21767] Event [3344,26.3125,2688]: 0 finished unit Picket [f=0021800] [21800] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0021939] [21939] Event [5768,17.5663147,1928]: 0 finished unit Wind/Tidal Generator [f=0021956] [21956] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022114] [22114] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022262] [22262] Event [5784,17.1547852,2152]: 0 finished unit Wind/Tidal Generator [f=0022272] [22272] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022416] [22416] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022576] [22576] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022646] [22646] Event [4880,46.3450012,3568]: 0 finished unit Radar Tower [f=0022729] [22729] Event [5752,17.7697144,2248]: 0 finished unit Wind/Tidal Generator [f=0022801] [22801] Event [4710.3999,45.9098206,3256]: 0 finished unit Imp [f=0022925] [22925] Event [4960,46.4774475,3568]: 0 finished unit Radar Tower [f=0022934] [22934] Event [1344,46.3260803,808]: 1 finished unit Fusion Reactor [f=0023025] [23025] Event [5688,27.0362244,2312]: 0 finished unit Wind/Tidal Generator [f=0023303] [23303] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0023430] [23430] Event [4880,46.3450012,3568]: 0 finished unit Sparrow [f=0023430] game_message: Morph complete: Radar Tower -> Sparrow [f=0023430] [23430] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0023635] [23635] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0023746] [23746] Event [5640,57.4894104,2440]: 0 finished unit Solar Collector [f=0023904] [23904] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0024184] [24184] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0024348] [24348] Event [1500.09497,150.50177,808.258545]: 1 lost unit Locust [f=0024452] [24452] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0024509] [24509] Event [5544,74.5560608,2600]: 0 finished unit Solar Collector [f=0024521] [24521] Event [1341.0592,46.4175682,947.108704]: 0 lost unit Glaive [f=0024573] [24573] Event [1417.71313,46.3260803,882.686096]: 0 lost unit Glaive [f=0024604] [24604] Event [1361.34277,46.3265457,920.789551]: 0 lost unit Glaive [f=0024612] [24612] Event [1344,46.3260803,808]: 1 lost unit Fusion Reactor [f=0024699] [24699] Event [4710.3999,45.9098206,3256]: 0 finished unit Reaver [f=0024878] [24878] Event [1229.39563,30.1125183,810.286682]: 1 lost unit Engineer Commander [f=0024906] [24906] Event [1360.36621,21.9734478,738.47467]: 0 lost unit Reaver [f=0025086] [25086] Event [5464,74.286438,2760]: 0 finished unit Solar Collector [f=0025129] [25129] Event [1401.19458,49.0412102,609.470703]: 0 lost unit Imp [f=0025186] [25186] Event [1369.71362,48.7971268,614.638489]: 0 lost unit Imp [f=0025517] [25517] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025555] [25555] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025560] [25560] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025586] [25586] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025590] [25590] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025619] [25619] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025623] [25623] Event [5384,74.286438,2920]: 0 finished unit Solar Collector [f=0025643] [25643] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025650] [25650] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025703] [25703] Event [1331.36609,51.5753632,562.017395]: 0 lost unit Imp [f=0025709] [25709] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025761] [25761] Event [1349.91602,50.6431541,594.162354]: 0 lost unit Imp [f=0025788] [25788] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025795] [25795] Event [1387.32385,49.4966507,521.366638]: 0 lost unit Imp [f=0025829] [25829] Event [1410.91284,49.8106956,529.518616]: 0 lost unit Imp [f=0025836] [25836] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025852] [25852] Event [1234.84241,31.7836494,718.176636]: 0 lost unit Glaive [f=0025865] [25865] Event [1411.76819,43.9668274,649.522644]: 0 lost unit Imp [f=0025872] [25872] Event [5304,71.760498,3064]: 0 finished unit Solar Collector [f=0025905] [25905] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025930] [25930] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025935] [25935] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025965] [25965] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0025967] [25967] Event [1409.57666,47.9173927,505.489685]: 0 lost unit Glaive [f=0026059] [26059] Event [5176,46.425415,3192]: 0 finished unit Solar Collector [f=0026085] [26085] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0026100] [26100] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0026115] [26115] Event [1100,47.5464783,664]: 1 lost unit Crab [f=0026136] [26136] Event [1101.65112,45.2030754,818.578552]: 0 lost unit Imp [f=0026224] [26224] Event [5016,46.3308105,3192]: 0 finished unit Solar Collector [f=0026326] Player Tin_Man_Black left the game: normal quit [f=0026326] [26326] Event [undefined]: Tin_Man_Black quit [f=0026543] iendarie has forced a win due to dropped opposition. [f=0026543] game_message: Tin_Man_Black has been destroyed! [f=0026543] [26543] Event [undefined]: Tin_Man_Black resigned [f=0026543] game_message: iendarie wins! [f=0026543] Submitting stats [f=0026543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026543] Part| Total Time|Time of the last 0.5s [f=0026543] Draw 32092.54ms 27.20% [f=0026543] Lua::Callins::Synced 12201.80ms 7.60% [f=0026543] Lua::Callins::Unsynced 44144.16ms 35.10% [f=0026543] Lua::CollectGarbage::Synced 573.84ms 0.40% [f=0026543] Lua::CollectGarbage::Unsynced 1494.73ms 0.50% [f=0026543] Misc::Profiler::AddTime 146.92ms 0.10% [f=0026543] Sim 81167.39ms 54.00% [f=0026543] [26543] Received game_message: Tin_Man_Black has been destroyed! [f=0026543] [26543] Received game_message: iendarie wins! [f=0026544] [26544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0026544] [26544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0026544] [26544] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026544] [26544] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,5.13333321,5.33333349,5.13333321,5.33333349,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026544] [26544] Game End Stats Values: 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59,1750,13165,1750,13165,0,1161.14087,0,1161.14087,0,0,0,0,0,0,0,0,5.07614708,786.828308,5.07614708,786.828308,2582.9104,5212.59814,2582.9104,5212.59814,0,1430,0,1430,2.20000029,43.1839828,2.20000029,43.1839828,0,1810,0,1810,2.20000029,30.5926533,2.20000029,30.5926533,350,5240,350,5240,2740,4605.36865,2740,4605.36865,1400,4685,1400,4685,4777.40918,3608,4777.40918,3608,0,0,0,0,6186.07764,2935.01001,6186.07764,2935.01001 [f=0026544] [26544] Game End Stats Values: 60,1750,13115,1750,13115,0,1274.02942,0,1274.02942,0,0,0,0,0,0,0,0,7.64281416,1174.71826,7.64281416,1174.71826,2702.9104,5212.67822,2702.9104,5212.67822,0,1430,0,1430,2.20000029,43.9799156,2.20000029,43.9799156,0,1810,0,1810,2.20000029,30.5259342,2.20000029,30.5259342,350,5120,350,5120,2860,4605.36865,2860,4605.36865,1400,4755,1400,4755,4777.40918,3728,4777.40918,3728,0,0,0,0,6186.15771,3055.01001,6186.15771,3055.01001 [f=0026563] [26563] Event [1064,47.5464783,664]: 1 lost unit Spider Factory [f=0026567] [26567] Event [1320,47.4897156,424]: 1 lost unit Gunship Plant [f=0026715] Player iendarie left the game: normal quit [f=0026715] [26715] Event [undefined]: iendarie quit [f=0026721] No clients connected, shutting down server [f=0026721] Server shutdown [f=0026721] [26721] all players disconnected [f=0028359] Autoquit sending quit command. [f=0028359] [QuitAction] user exited to system [f=0028359] [SpringApp::Kill][1] fromRun=1 [f=0028359] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028359] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028359] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028359] [ThreadPool::SetThreadCount][2] workers=0 [f=0028359] [SpringApp::Kill][2] [f=0028359] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028359] [Game::KillLua][3] dtor=0 luaUI=0x51cbfce0 [f=0028359] Start widgetHandler:Shutdown [f=0028359] Shutdown - SaveOrderList Complete [f=0028359] Writing last game win data [f=0028359] Shutdown - SaveConfigData Complete [f=0028359] Shutdown Widget - Save/Load API [f=0028359] Shutdown Widget - Chili Highlight [f=0028359] Shutdown Widget - Draw After Chili [f=0028359] Shutdown Widget - EPIC Menu [f=0028359] Shutdown Widget - Chili Widget Selector [f=0028359] Shutdown Widget - Chili Minimap [f=0028359] Shutdown Widget - Local Team Colors [f=0028359] Shutdown Widget - Display Keys 2 [f=0028359] Shutdown Widget - Save Game Menu [f=0028359] Shutdown Widget - Unit Icons [f=0028359] Shutdown Widget - Noises [f=0028359] Shutdown Widget - HealthBars [f=0028359] Shutdown Widget - Win Counter [f=0028359] Shutdown Widget - BuildETA [f=0028359] Shutdown Widget - SpringRTS Replay Stats [f=0028359] Shutdown Widget - Modular Comm Info [f=0028359] Shutdown Widget - Stereo3D [f=0028359] Shutdown Widget - Showeco and Grid Drawer [f=0028359] Shutdown Widget - Point Tracker [f=0028359] Shutdown Widget - Missile Silo Range [f=0028359] Shutdown Widget - MetalFeatures (new) [f=0028359] Shutdown Widget - MinimapEvents [f=0028359] Shutdown Widget - Local Widgets Config [f=0028359] Shutdown Widget - Highlight Geos [f=0028359] Shutdown Widget - Grab Input [f=0028359] Input grabbing is disabled! [f=0028359] Shutdown Widget - Defense Range Zero-K [f=0028359] Shutdown Widget - Darkening [f=0028359] Shutdown Widget - Context Menu [f=0028359] Shutdown Widget - Chili Spectator Panels [f=0028359] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028359] Shutdown Widget - Chili Nuke Warning [f=0028359] Shutdown Widget - Chili EndGame Window [f=0028359] Shutdown Widget - Chili Economy Panel Default [f=0028359] Shutdown Widget - CameraShake [f=0028359] Shutdown Widget - State Reverse and Latency [f=0028359] Shutdown Widget - Music Player v2 [f=0028359] Shutdown Widget - Attack AoE [f=0028359] Shutdown Widget - UnitShapes [f=0028359] Shutdown Widget - Map Edge Extension [f=0028359] Shutdown Widget - Selection Send [f=0028359] Shutdown Widget - LupsManager [f=0028359] Shutdown Widget - Newton Firezone [f=0028359] Shutdown Widget - Chili Pro Console [f=0028359] Shutdown Widget - Persistent Build Height [f=0028359] Shutdown Widget - Lasso Terraform GUI [f=0028359] Shutdown Widget - Lups [f=0028359] Shutdown Widget - Chili Framework [f=0028359] Shutdown Widget - Mex Placement Handler [f=0028359] Shutdown Widget - Chili Core Selector [f=0028359] Shutdown Widget - Custom Markers [f=0028359] Shutdown Widget - Select Keys [f=0028359] Shutdown Widget - Pause Screen [f=0028359] Shutdown Widget - Text To Speech Control [f=0028359] Shutdown Widget - Layout Handler [f=0028359] End widgetHandler:Shutdown [f=0028359] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517754,64385001} {int,ext,rec}Allocs={21493752,0,0} {chunk,block}Bytes={64385001,0} [f=0028359] [Game::KillLua][1] dtor=0 luaGaia=0x51dd6780 [f=0028359] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285050,50419930} {int,ext,rec}Allocs={21493753,0,0} {chunk,block}Bytes={50419930,0} [f=0028359] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285050,50419930} {int,ext,rec}Allocs={21493753,0,0} {chunk,block}Bytes={50419930,0} [f=0028359] [Game::KillLua][2] dtor=0 luaRules=0x51c23b90 [f=0028359] Start gadgetHandler:Shutdown [f=0028359] Shutdown - StartSetup [f=0028359] Shutdown - UnitMorph [f=0028359] Shutdown - Carrier Drones [f=0028359] Shutdown - LupsNanoSpray [f=0028359] Shutdown - Missile Silo Controller [f=0028359] Shutdown - Modular Comm Info [f=0028359] Shutdown - Terrain Texture Handler [f=0028359] Shutdown - UnitCloakShield [f=0028359] Shutdown - Starlight Handler [f=0028359] End gadgetHandler:Shutdown [f=0028359] Start gadgetHandler:Shutdown [f=0028359] Shutdown - Save/Load [f=0028359] Shutdown - Teleport Throw [f=0028359] Shutdown - UnitMorph [f=0028359] Shutdown - Modular Comm Info [f=0028359] Shutdown - Retreat Command [f=0028359] Shutdown - Shockwaves [f=0028359] Shutdown - UnitCloakShield [f=0028359] Shutdown - Lups Cloak FX [f=0028359] Shutdown - Lups [f=0028359] Shutdown - Lups Shield [f=0028359] End gadgetHandler:Shutdown [f=0028359] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21493857,0,0} {chunk,block}Bytes={0,0} [f=0028359] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21493857,0,0} {chunk,block}Bytes={0,0} [f=0028359] [Game::KillLua][4] dtor=0 [f=0028359] [Game::~CGame][1] [f=0028359] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028359] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028359] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028359] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028359] [Game::KillLua][4] dtor=1 [f=0028359] [Game::KillMisc][1] [f=0028359] [Game::KillMisc][2] [f=0028359] [Game::KillMisc][3] [f=0028359] [Game::KillRendering][1] [f=0028359] [3DOParser::Kill] allocated 40 pieces [f=0028359] [S3OParser::Kill] allocated 377 pieces [f=0028359] [AssParser::Kill] allocated 0 pieces [f=0028359] [Game::KillInterface][1] [f=0028359] [Game::KillInterface][2] [f=0028359] [Game::KillSimulation][1] [f=0028359] [Game::KillSimulation][2] [f=0028359] [CCollisionHandler] dis-/continuous tests: 0/2296601 [f=0028359] [Game::KillSimulation][3] [f=0028359] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028359] [~CPathCache(24x16)] cacheHits=27 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0028359] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028359] [~CPathCache(48x32)] cacheHits=130 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028359] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028359] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028359] [LosHandler::Kill] raycast instance cache-{hits,misses}={8654,9791}; shared=11%; cached=36% [f=0028359] [Game::KillSimulation][4] [f=0028359] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028359] [Game::~CGame][2] [f=0028359] [Game::~CGame][3] [f=0028359] [SpringApp::Kill][3] [f=0028359] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 297185 bytes sent 169088 bytes recv'd [f=0028359] [SpringApp::Kill][4] font=0x45754aa0 [f=0028359] [SpringApp::Kill][5] [f=0028359] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x457cd090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1825ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=52ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=25ms file="luarules/gadgets/unit_oneclick_weapon.lua" indx=1789 inflSize=6kb readTime=12ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=11ms file="bitmaps/groundring.tga" indx=484 inflSize=51kb readTime=11ms file="anims/cursornormal_9.png" indx=98 inflSize=1kb readTime=9ms file="anims/cursornormal_8.png" indx=97 inflSize=1kb readTime=8ms file="luaui/widgets/gui_savegame.lua" indx=4713 inflSize=16kb readTime=8ms file="bitmaps/pd/bloodblast.png" indx=533 inflSize=25kb readTime=8ms file="luarules/gadgets/unit_dgun_aim.lua" indx=1751 inflSize=1kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30669452 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x458ad370) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458bcc60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45811ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb92401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]