[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5srhmtIGtC/springsettings.1152360.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc97001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1798 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152360/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449409b0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449409b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152360/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152360/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5863bba0,0x58b08f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 17e4e96059df74e469be77c74596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000016d51d2e0,00000001014bd8d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011316a060,00000000d56ac830}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5473,241.490356,2176]: 0 finished unit Engineer Commander [f=-000001] [0] Event [367,241.493652,2927]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2612, userid: 535154 [f=0000000] [0] PRO_Clopse, team: 1, elo:2183, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5328,241.47644,2272]: 0 finished unit Rover Assembly [f=0000006] [6] Event [544,241.487885,2896]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000241] [241] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000441] [441] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0000480] [480] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000601] [601] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000627] [627] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0000687] [687] Event [5512,241.47644,1992]: 0 finished unit Solar Collector [f=0000904] [904] Event [5608,241.412354,2088]: 0 finished unit Solar Collector [f=0000991] [991] Event [776,241.494751,3352]: 1 finished unit Solar Collector [f=0001206] [1206] Event [5672,241.247559,2200]: 0 finished unit Solar Collector [f=0001464] [1464] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001625] [1625] Event [5704,236.92627,2312]: 0 finished unit Solar Collector [f=0001655] [1655] Event [572,242.805603,2896]: 1 finished unit Welder [f=0001826] [1826] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0001851] [1851] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0001907] [1907] Event [1360,318.577576,3024]: 1 finished unit Radar Tower [f=0002146] [2146] Event [408,241.47644,2888]: 1 finished unit Solar Collector [f=0002407] [2407] Event [5488,241.45813,2208]: 0 finished unit Lotus [f=0002418] [2418] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0002644] [2644] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002655] [2655] Event [280,241.494751,2808]: 1 finished unit Solar Collector [f=0002759] [2759] Event [5608,236.047363,2376]: 0 finished unit Solar Collector [f=0002841] [2841] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0002893] [2893] Event [1784,241.494751,2824]: 1 finished unit Solar Collector [f=0003047] [3047] Event [168,241.47644,2904]: 1 finished unit Solar Collector [f=0003076] [3076] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0003250] [3250] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0003329] [3329] Event [280,241.485596,3000]: 1 finished unit Solar Collector [f=0003518] [3518] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0003525] [3525] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003587] [3587] Event [4784,305.686951,2736]: 0 finished unit Radar Tower [f=0003646] [3646] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0003794] [3794] Event [520,241.357422,3224]: 1 finished unit Solar Collector [f=0003900] [3900] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0003923] [3923] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0004139] [4139] Event [600,241.485596,3304]: 1 finished unit Solar Collector [f=0004170] [4170] Event [2544,237.796021,3216]: 1 finished unit Lotus [f=0004317] [4317] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0004321] [4321] Event [5088,239.004517,3744]: 0 finished unit Lotus [f=0004425] [4425] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0004442] [4442] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0004495] [4495] Event [3560.74048,241.134094,1349.59412]: 1 lost unit Kodachi [f=0004498] [4498] Event [680,241.47644,3224]: 1 finished unit Solar Collector [f=0004515] [4515] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [f=0004611] [4611] Event [4136,241.062317,3032]: 0 lost unit Solar Collector [f=0004705] [4705] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0004812] [4812] Event [600,241.47644,3144]: 1 finished unit Solar Collector [f=0004815] [4815] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0004905] [4905] Event [5040,240.350342,3888]: 0 finished unit Lotus [f=0005096] [5096] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0005243] [5243] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0005276] [5276] Event [4200,238.245544,3016]: 0 finished unit Metal Extractor [f=0005498] [5498] Event [2864,241.494751,2656]: 1 finished unit Lotus [f=0005531] [5531] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0005570] [5570] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0005865] [5865] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0005901] [5901] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0005962] [5962] Event [4669.35352,241.464264,3918.7168]: 1 lost unit Kodachi [f=0006310] [6310] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0006331] [6331] Event [2914.6355,241.485596,2467.5354]: 0 lost unit Scorcher [f=0006351] [6351] Event [2872.21094,241.483658,2562.35864]: 1 lost unit Engineer Commander [f=0006351] [6351] Event [2867.34546,241.491592,2538.75928]: 0 lost unit Scorcher [f=0006351] [6351] Event [2892.4707,241.494751,2536.56226]: 0 lost unit Scorcher [f=0006354] [6354] Event [2874.56152,238.932953,2518.18262]: 0 lost unit Scorcher [f=0006355] [6355] Event [2839.33545,237.866333,2529.69507]: 0 lost unit Scorcher [f=0006362] [6362] Event [2886.3894,228.347794,2516.56958]: 0 lost unit Scorcher [f=0006506] [6506] Event [2864,233.488922,2656]: 1 lost unit Lotus [f=0006624] [6624] Event [2808,237.334442,2680]: 1 lost unit Metal Extractor [f=0006685] [6685] Event [3896,241.577148,2632]: 0 finished unit Solar Collector [f=0006700] [6700] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0006788] [6788] Event [572,242.805603,2896]: 1 finished unit Ogre [f=0006910] [6910] Event [4136,241.062317,3032]: 0 finished unit Solar Collector [f=0007060] [7060] Event [1696.16833,241.485596,2484.46313]: 0 lost unit Scorcher [f=0007077] [7077] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0007088] [7088] Event [3866.7417,241.47644,2740.74976]: 0 lost unit Fencer [f=0007095] [7095] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0007145] [7145] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0007221] [7221] Event [3715.91919,241.395447,2584.18506]: 1 lost unit Kodachi [f=0007287] [7287] Event [3675.99341,241.47644,2619.77637]: 1 lost unit Kodachi [f=0007576] [7576] Event [4264,241.485596,4008]: 0 finished unit Solar Collector [f=0007637] [7637] Event [392,241.47644,3064]: 1 finished unit Storage [f=0007656] [7656] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0007841] [7841] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0007872] [7872] Event [5320,236.486816,2424]: 0 finished unit Caretaker [f=0008040] [8040] Event [3536,241.485596,2752]: 0 finished unit Lotus [f=0008065] [8065] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0008082] [8082] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0008435] [8435] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0008672] [8672] Event [4208,241.494751,3872]: 0 finished unit Lotus [f=0008687] [8687] Event [3379.24341,241.493759,2575.13062]: 0 finished unit Engineer Commander [f=0008687] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008687] [8687] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008799] [8799] Event [3168,241.496735,2512]: 0 finished unit Lotus [f=0008961] [8961] Event [572,242.805603,2896]: 1 finished unit Ogre [f=0008995] [8995] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0009196] [9196] Event [4071.92554,238.299149,3603.38599]: 0 lost unit Fencer [f=0009211] [9211] Event [5224,241.146851,2408]: 0 finished unit Caretaker [f=0009278] [9278] Event [4155.12451,241.338318,3539.61108]: 1 lost unit Kodachi [f=0009279] [9279] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0009313] [9313] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0009319] [9319] Event [572,242.805603,2896]: 1 finished unit Welder [f=0009376] [9376] Event [4976,241.485596,640]: 0 finished unit Lotus [f=0009418] [9418] Event [4208,241.494751,3872]: 0 lost unit Lotus [f=0009471] [9471] Event [4336,241.485596,3888]: 0 lost unit Lotus [f=0009521] [9521] Event [4328,239.984375,3992]: 0 lost unit Metal Extractor [f=0009816] [9816] Event [4264,240.177124,4008]: 0 lost unit Solar Collector [f=0009985] [9985] Event [4601.78906,241.387054,3968.10864]: 1 lost unit Kodachi [f=0010048] [10048] Event [5896,241.494751,3016]: 0 finished unit Solar Collector [f=0010083] [10083] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Dominatrix [f=0010104] [10104] Event [5040,236.068954,3888]: 0 lost unit Lotus [f=0010207] [10207] Event [572,242.805603,2896]: 1 finished unit Ogre [f=0010217] [10217] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0010246] [10246] Event [5088,239.004517,3744]: 0 lost unit Lotus [f=0010297] [10297] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0010364] [10364] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0010384] [10384] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0010494] [10494] Event [2544,237.796021,3216]: 1 lost unit Lotus [f=0010497] [10497] Event [5944,241.494751,2936]: 0 finished unit Solar Collector [f=0010570] [10570] Event [5200,241.265869,3680]: 0 lost unit Lotus [f=0010627] [10627] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0010669] [10669] Event [5272,231.061707,3896]: 0 lost unit Metal Extractor [f=0010748] [10748] Event [5816,241.485596,1224]: 0 finished unit Solar Collector [f=0010865] [10865] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0010971] [10971] Event [5928,234.995575,3928]: 0 lost unit Metal Extractor [f=0010976] [10976] Event [6024,241.494751,2984]: 0 finished unit Solar Collector [f=0011058] [11058] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0011102] [11102] Event [2758.8208,241.514206,3165.57959]: 1 lost unit Kodachi [f=0011146] [11146] Event [572,242.805603,2896]: 1 finished unit Ogre [f=0011284] [11284] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0011396] [11396] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0011424] [11424] Event [5976,241.494751,3064]: 0 finished unit Solar Collector [f=0011481] [11481] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0011546] [11546] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0011741] [11741] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0011878] [11878] Event [5480,241.485596,936]: 0 finished unit Solar Collector [f=0011894] [11894] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0011913] [11913] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0011946] [11946] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0012105] [12105] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0012144] [12144] Event [3174.62158,241.480057,3044.53662]: 1 lost unit Kodachi [f=0012243] [12243] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [f=0012302] [12302] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0012313] [12313] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0012358] [12358] Event [3168,241.219177,2512]: 0 lost unit Lotus [f=0012434] [12434] Event [3256,235.370483,2488]: 0 lost unit Metal Extractor [f=0012517] [12517] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0012552] [12552] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0012622] [12622] Event [5928,230.828247,3928]: 0 finished unit Metal Extractor [f=0012679] [12679] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0012691] [12691] Event [3204.69556,241.503998,808.078674]: 1 lost unit Kodachi [f=0012794] [12794] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0012999] [12999] Event [572,242.805603,2896]: 1 finished unit Kodachi [f=0013062] [13062] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0013075] [13075] Event [5864,241.859818,3944]: 0 finished unit Solar Collector [f=0013082] [13082] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0013145] [13145] Event [5128,241.485596,664]: 0 finished unit Solar Collector [f=0013195] [13195] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0013332] [13332] Event [2424,240.201553,3384]: 1 lost unit Metal Extractor [f=0013375] [13375] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0013435] [13435] Event [4376,238.293396,1208]: 0 lost unit Metal Extractor [f=0013662] [13662] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0013789] [13789] Event [3256,231.098633,2488]: 0 finished unit Metal Extractor [f=0013890] [13890] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0013891] [13891] Event [1784,241.494751,2824]: 1 lost unit Solar Collector [f=0013919] [13919] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0013990] [13990] Event [3192,241.316254,2504]: 0 finished unit Solar Collector [f=0014011] [14011] Event [232,240.2771,184]: 1 lost unit Metal Extractor [f=0014142] [14142] Event [1360,318.577576,3024]: 1 lost unit Radar Tower [f=0014149] [14149] Event [5272,226.847229,3896]: 0 finished unit Metal Extractor [f=0014154] [14154] Event [572,242.805603,2896]: 1 finished unit Ogre [f=0014163] [14163] Event [5260.41162,238.228561,1442.00439]: 0 lost unit Ravager [f=0014184] [14184] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Ravager [f=0014211] [14211] Event [5347.5083,240.835297,1385.55103]: 0 lost unit Ravager [f=0014254] [14254] Event [5366.48291,239.699158,1235.48743]: 0 lost unit Ravager [f=0014280] [14280] Event [5394.4624,237.185944,1235.71472]: 0 lost unit Ravager [f=0014313] [14313] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [f=0014318] [14318] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [f=0014344] [14344] Event [3224,232.816925,2904]: 0 finished unit Metal Extractor [f=0014347] [14347] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0014476] [14476] Event [5266.14258,233.060486,741.341431]: 0 lost unit Mason [f=0014501] [14501] Event [1187.26453,236.910416,3313.79175]: 1 lost unit Kodachi [f=0014511] [14511] Event [5220.49414,241.485596,854.829773]: 0 lost unit Mason [f=0014514] [14514] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0014529] [14529] Event [3160,242.029755,2920]: 0 finished unit Solar Collector [f=0014535] [14535] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0014546] [14546] Event [5480,241.485596,936]: 0 lost unit Solar Collector [f=0014584] [14584] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0014593] [14593] Event [4976,238.727646,640]: 0 lost unit Lotus [f=0014626] [14626] Event [5128,241.480255,664]: 0 lost unit Solar Collector [f=0014633] [14633] Event [5208,237.921173,3912]: 0 finished unit Solar Collector [f=0014693] [14693] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0014823] [14823] Event [1413.42126,240.529373,3160.60083]: 0 lost unit Fencer [f=0014826] [14826] Event [475.077789,241.485596,2757.12134]: 1 lost unit Kodachi [f=0014862] [14862] Event [420.677124,241.489609,2830.73071]: 0 lost unit Scorcher [f=0014863] [14863] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0014880] [14880] Event [354.854187,241.675476,2832.6272]: 0 lost unit Scorcher [f=0014882] [14882] Event [398.408966,241.56749,2813.10645]: 0 lost unit Scorcher [f=0014882] [14882] Event [416.997772,241.491653,2749.29761]: 1 lost unit Kodachi [f=0014943] [14943] Event [2808,235.036926,2680]: 0 finished unit Metal Extractor [f=0014966] [14966] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0014977] [14977] Event [408,241.502991,2888]: 1 lost unit Solar Collector [f=0014997] [14997] Event [5880,237.027725,1208]: 0 lost unit Metal Extractor [f=0015000] [15000] Event [462.062653,241.938522,2962.44482]: 0 lost unit Scorcher [f=0015003] [15003] Event [5816,241.084061,1224]: 0 lost unit Solar Collector [f=0015112] [15112] Event [377.352081,240.563553,2837.71411]: 0 lost unit Scorcher [f=0015138] [15138] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Dominatrix [f=0015144] [15144] Event [2744,241.653595,2696]: 0 finished unit Solar Collector [f=0015356] [15356] Event [5776.80225,236.404449,1802.56775]: 0 lost unit Ogre [f=0015442] [15442] Event [5682.3623,241.084656,1866.26892]: 1 lost unit Ogre [f=0015512] [15512] Event [5508.05664,241.485596,1881.28821]: 1 lost unit Ogre [f=0015529] [15529] Event [776,241.494751,3352]: 1 lost unit Solar Collector [f=0015547] gg [f=0015588] [15588] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Dominatrix [f=0015730] [15730] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0015757] [15757] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0015843] [15843] Event [680,241.421967,3224]: 1 lost unit Solar Collector [f=0015850] [15850] Event [448.01355,239.828873,3191.75293]: 1 lost unit Ogre [f=0015854] game_message: PRO_Clopse has been destroyed! [f=0015854] [15854] Event [undefined]: PRO_Clopse resigned [f=0015854] game_message: RiposteR wins! [f=0015854] Submitting stats [f=0015854] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015854] Part| Total Time|Time of the last 0.5s [f=0015854] Draw 18246.05ms 30.20% [f=0015854] Lua::Callins::Synced 8800.00ms 9.20% [f=0015854] Lua::Callins::Unsynced 25477.66ms 38.30% [f=0015854] Lua::CollectGarbage::Synced 371.84ms 2.10% [f=0015854] Lua::CollectGarbage::Unsynced 802.70ms 1.40% [f=0015854] Misc::Profiler::AddTime 73.55ms 0.10% [f=0015854] Sim 40894.38ms 47.60% [f=0015854] [15854] Received game_message: PRO_Clopse has been destroyed! [f=0015854] [15854] Received game_message: RiposteR wins! [f=0015855] [15855] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015855] [15855] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015855] [15855] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015855] [15855] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.58466578,5.4316659,5.58466578,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015855] [15855] Game End Stats Values: 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34,4245,8805,4245,8805,643.844788,272.604034,643.844788,272.604034,0,0,0,0,0,0,0,0,609.037842,565.522705,609.037842,565.522705,6094.10938,5362.60156,6094.10938,5362.60156,0,180,0,180,19.8666668,38.9333344,19.8666668,38.9333344,0,1560,0,1560,12.2491636,32.328846,12.2491636,32.328846,2175,3775,2175,3775,3936.2334,3960,3936.2334,3960,2070,3290,2070,3290,4310,4076.2334,4310,4076.2334,0,549.239563,0,549.239563,5923.43994,6553.96973,5923.43994,6553.96973 [f=0015855] [15855] Game End Stats Values: 35,3820,8475,3820,8475,666.768799,287.12384,666.768799,287.12384,0,0,0,0,0,0,0,0,609.037842,565.522705,609.037842,565.522705,6463.99658,5617.24316,6463.99658,5617.24316,0,180,0,180,14.1333332,39.3333321,14.1333332,39.3333321,0,1560,0,1560,6.89427185,31.3659859,6.89427185,31.3659859,2000,3445,2000,3445,4471.2334,4385,4471.2334,4385,1820,3290,1820,3290,4735,4986.2334,4735,4986.2334,0,549.239563,0,549.239563,6241.19141,7081.94189,6241.19141,7081.94189 [f=0015855] [15855] Game End Stats Values: 36,2340,8895,2340,8895,689.122742,334.480927,689.122742,334.480927,0,0,0,0,0,0,0,0,609.037842,565.522705,609.037842,565.522705,6836.67822,6112.74023,6836.67822,6112.74023,0,180,0,180,14.666667,40,14.666667,40,0,1560,0,1560,5.78526306,33.4021378,5.78526306,33.4021378,500,3865,500,3865,4971.2334,5455,4971.2334,5455,1840,3290,1840,3290,5805,5486.2334,5805,5486.2334,0,550.172913,0,550.172913,6969.48877,7454.62354,6969.48877,7454.62354 [f=0015855] [15855] Game End Stats Values: 37,90,9035,90,9035,693.338928,345.567871,693.338928,345.567871,0,0,0,0,0,0,0,0,609.037842,565.522705,609.037842,565.522705,6836.67822,6118.3418,6836.67822,6118.3418,0,180,0,180,14,40,14,40,0,1560,0,1560,7.07029629,43.8667526,7.07029629,43.8667526,0,4005,0,4005,4971.2334,5455,4971.2334,5455,90,3290,90,3290,8401.08594,5486.2334,8401.08594,5486.2334,0,598.707092,0,598.707092,6975.09033,7454.62354,6975.09033,7454.62354 [f=0015908] [15908] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0016062] Player RiposteR left the game: normal quit [f=0016062] [16062] Event [undefined]: RiposteR quit [f=0016070] Spectator PRO_Clopse left the game: normal quit [f=0016070] [16070] Event [undefined]: PRO_Clopse quit [f=0016072] [16072] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0016076] No clients connected, shutting down server [f=0016076] Server shutdown [f=0016076] [16076] all players disconnected [f=0016217] [16217] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0016372] [16372] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0016442] [16442] Event [4328,233.935822,3992]: 0 finished unit Metal Extractor [f=0016536] [16536] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0016694] [16694] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0016851] [16851] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0017016] [17016] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0017161] [17161] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0017161] [17161] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0017316] [17316] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0017481] [17481] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0017626] [17626] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0017781] [17781] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0017926] [17926] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0017946] [17946] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0018092] [18092] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0018247] [18247] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Scorcher [f=0018411] [18411] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Fencer [f=0018556] [18556] Event [5310.00781,242.121536,2272.02954]: 0 finished unit Mason [f=0018567] Autoquit sending quit command. [f=0018567] [QuitAction] user exited to system [f=0018567] [SpringApp::Kill][1] fromRun=1 [f=0018567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018567] [ThreadPool::SetThreadCount][2] workers=0 [f=0018567] [SpringApp::Kill][2] [f=0018567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018567] [Game::KillLua][3] dtor=0 luaUI=0x58f99e00 [f=0018567] Start widgetHandler:Shutdown [f=0018567] Shutdown - SaveOrderList Complete [f=0018567] Writing last game win data [f=0018567] Shutdown - SaveConfigData Complete [f=0018567] Shutdown Widget - Chili Highlight [f=0018567] Shutdown Widget - Save/Load API [f=0018567] Shutdown Widget - Draw After Chili [f=0018567] Shutdown Widget - EPIC Menu [f=0018567] Shutdown Widget - Chili Minimap [f=0018567] Shutdown Widget - Chili Widget Selector [f=0018567] Shutdown Widget - Local Team Colors [f=0018567] Shutdown Widget - Display Keys 2 [f=0018567] Shutdown Widget - Save Game Menu [f=0018567] Shutdown Widget - HealthBars [f=0018567] Shutdown Widget - Noises [f=0018567] Shutdown Widget - Unit Icons [f=0018567] Shutdown Widget - Win Counter [f=0018567] Shutdown Widget - SpringRTS Replay Stats [f=0018567] Shutdown Widget - BuildETA [f=0018567] Shutdown Widget - Modular Comm Info [f=0018567] Shutdown Widget - Music Player v2 [f=0018567] Shutdown Widget - State Reverse and Latency [f=0018567] Shutdown Widget - CameraShake [f=0018567] Shutdown Widget - Chili Economy Panel Default [f=0018567] Shutdown Widget - Chili EndGame Window [f=0018567] Shutdown Widget - Chili Nuke Warning [f=0018567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018567] Shutdown Widget - Chili Spectator Panels [f=0018567] Shutdown Widget - Context Menu [f=0018567] Shutdown Widget - Darkening [f=0018567] Shutdown Widget - Defense Range Zero-K [f=0018567] Shutdown Widget - Grab Input [f=0018567] Input grabbing is disabled! [f=0018567] Shutdown Widget - Highlight Geos [f=0018567] Shutdown Widget - Local Widgets Config [f=0018567] Shutdown Widget - MinimapEvents [f=0018567] Shutdown Widget - MetalFeatures (new) [f=0018567] Shutdown Widget - Missile Silo Range [f=0018567] Shutdown Widget - Point Tracker [f=0018567] Shutdown Widget - Showeco and Grid Drawer [f=0018567] Shutdown Widget - Stereo3D [f=0018567] Shutdown Widget - Attack AoE [f=0018567] Shutdown Widget - Map Edge Extension [f=0018567] Shutdown Widget - Selection Send [f=0018567] Shutdown Widget - LupsManager [f=0018567] Shutdown Widget - Newton Firezone [f=0018567] Shutdown Widget - Chili Pro Console [f=0018567] Shutdown Widget - Persistent Build Height [f=0018567] Shutdown Widget - Lasso Terraform GUI [f=0018567] Shutdown Widget - Chili Framework [f=0018567] Shutdown Widget - Lups [f=0018567] Shutdown Widget - Custom Markers [f=0018567] Shutdown Widget - Chili Core Selector [f=0018567] Shutdown Widget - Mex Placement Handler [f=0018567] Shutdown Widget - Select Keys [f=0018567] Shutdown Widget - Pause Screen [f=0018567] Shutdown Widget - Layout Handler [f=0018567] Shutdown Widget - Text To Speech Control [f=0018567] End widgetHandler:Shutdown [f=0018567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={624852,71887182} {int,ext,rec}Allocs={15185338,0,0} {chunk,block}Bytes={71887182,0} [f=0018567] [Game::KillLua][1] dtor=0 luaGaia=0x58b08f70 [f=0018567] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388493,57764120} {int,ext,rec}Allocs={15185339,0,0} {chunk,block}Bytes={57764120,0} [f=0018567] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388493,57764120} {int,ext,rec}Allocs={15185339,0,0} {chunk,block}Bytes={57764120,0} [f=0018567] [Game::KillLua][2] dtor=0 luaRules=0x5863bba0 [f=0018567] Start gadgetHandler:Shutdown [f=0018567] Shutdown - StartSetup [f=0018567] Shutdown - UnitMorph [f=0018567] Shutdown - Carrier Drones [f=0018567] Shutdown - LupsNanoSpray [f=0018567] Shutdown - Missile Silo Controller [f=0018567] Shutdown - Modular Comm Info [f=0018567] Shutdown - Terrain Texture Handler [f=0018567] Shutdown - UnitCloakShield [f=0018567] Shutdown - Starlight Handler [f=0018567] End gadgetHandler:Shutdown [f=0018567] Start gadgetHandler:Shutdown [f=0018567] Shutdown - Save/Load [f=0018567] Shutdown - Teleport Throw [f=0018567] Shutdown - UnitMorph [f=0018567] Shutdown - Modular Comm Info [f=0018567] Shutdown - Retreat Command [f=0018567] Shutdown - Shockwaves [f=0018567] Shutdown - UnitCloakShield [f=0018567] Shutdown - Lups Cloak FX [f=0018567] Shutdown - Lups [f=0018567] Shutdown - Lups Shield [f=0018567] End gadgetHandler:Shutdown [f=0018567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15185371,0,0} {chunk,block}Bytes={0,0} [f=0018567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15185371,0,0} {chunk,block}Bytes={0,0} [f=0018567] [Game::KillLua][4] dtor=0 [f=0018567] [Game::~CGame][1] [f=0018567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018567] [Game::KillLua][4] dtor=1 [f=0018567] [Game::KillMisc][1] [f=0018567] [Game::KillMisc][2] [f=0018567] [Game::KillMisc][3] [f=0018567] [Game::KillRendering][1] [f=0018567] [3DOParser::Kill] allocated 1 pieces [f=0018567] [S3OParser::Kill] allocated 339 pieces [f=0018567] [AssParser::Kill] allocated 21 pieces [f=0018567] [Game::KillInterface][1] [f=0018567] [Game::KillInterface][2] [f=0018567] [Game::KillSimulation][1] [f=0018567] [Game::KillSimulation][2] [f=0018567] [CCollisionHandler] dis-/continuous tests: 0/422886 [f=0018567] [Game::KillSimulation][3] [f=0018567] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018567] [~CPathCache(24x16)] cacheHits=57 hitPercentage=26% numHashColls=0 maxCacheSize=28 [f=0018567] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018567] [~CPathCache(48x32)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018567] [LosHandler::Kill] raycast instance cache-{hits,misses}={3923,12390}; shared=2%; cached=22% [f=0018567] [Game::KillSimulation][4] [f=0018567] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018567] [Game::~CGame][2] [f=0018567] [Game::~CGame][3] [f=0018567] [SpringApp::Kill][3] [f=0018567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196577 bytes sent 225282 bytes recv'd [f=0018567] [SpringApp::Kill][4] font=0x44875aa0 [f=0018567] [SpringApp::Kill][5] [f=0018567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4493edb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2126ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=55ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=42ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=20ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=18ms file="luarules/gadgets/unit_timeslow.lua" indx=1827 inflSize=9kb readTime=16ms file="luaui/widgets/api_modularcomms.lua" indx=3854 inflSize=0kb readTime=12ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=11ms file="lups/particleclasses/airjet.lua" indx=4829 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39224408 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x449cbbf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449bfe00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4493d360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc97001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]