[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Z7KF5rP6JE/springsettings.1152313.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b3401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1796 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152313/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44da1d40] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44da1d40] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 483ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 555ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152313/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11937,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152313/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516132f0,0x516075c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 89d4e9600671f8a7c81697925fdaa0bf [f=-000001] Connection attempt from CapitanCrazy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CapitanCrazy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CapitanCrazy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CapitanCrazy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CapitanCrazy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000d5b07c60,00000000e4d6e180}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CapitanCrazy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CapitanCrazy" string="[Game::Load][lua{Rules,Gaia}={000000005f47db50,00000000c3780b40}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] yt [f=-000001] [0] Event [4740,192.938477,4020]: 0 finished unit Strike Commander [f=-000001] [0] Event [929,191.269043,443]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 1, elo:1974, userid: 492723 [f=0000000] [0] CapitanCrazy, team: 0, elo:1850, userid: 400383 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000008] [8] Event [768,191.413345,416]: 1 finished unit Tank Foundry [f=0000194] [194] Event [4704,190.411987,3936]: 0 finished unit Radar Tower [f=0000282] [282] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000479] [479] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000571] [571] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000677] [677] Event [768,192.897766,444]: 1 finished unit Kodachi [f=0000824] [824] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001042] [1042] Event [4704,190.411987,3936]: 0 finished unit Sparrow [f=0001042] game_message: Morph complete: Radar Tower -> Sparrow [f=0001042] [1042] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0001062] [1062] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001244] [1244] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001471] [1471] Event [4584,190.938416,3960]: 0 finished unit Solar Collector [f=0001533] [1533] Event [1208,189.87793,472]: 1 finished unit Solar Collector [f=0001862] [1862] Event [4808,189.519348,4280]: 0 finished unit Solar Collector [f=0001874] [1874] Event [768,192.897766,444]: 1 finished unit Kodachi [f=0001928] [1928] Event [1208,189.847412,344]: 1 finished unit Solar Collector [f=0002131] [2131] Event [4904,192.281189,4088]: 0 finished unit Solar Collector [f=0002254] [2254] Event [1032,192.6474,280]: 1 finished unit Solar Collector [f=0002358] [2358] Event [4680,190.947952,4104]: 0 finished unit Amphbot Factory [f=0002642] [2642] Event [1184,191.014709,224]: 1 finished unit Lotus [f=0002737] [2737] Event [768,192.897766,444]: 1 finished unit Kodachi [f=0002941] [2941] Event [4644,188.001099,4104]: 0 finished unit Conch [f=0002988] [2988] Event [4435.44531,188.522537,4502.36621]: 1 lost unit Kodachi [f=0003040] [3040] Event [1152,207.150879,624]: 1 finished unit Lotus [f=0003109] [3109] Event [4408.57666,189.476151,4497.08154]: 0 finished unit Strike Commander [f=0003109] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003109] [3109] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003414] [3414] Event [4644,188.001099,4104]: 0 finished unit Conch [f=0003549] [3549] Event [4432,200.749817,3888]: 0 finished unit Lotus [f=0003555] [3555] Event [768,192.897766,444]: 1 finished unit Welder [f=0003658] [3658] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003664] [3664] Event [576,192.861023,496]: 1 finished unit Lotus [f=0004125] [4125] Event [4360,191.907349,4760]: 0 finished unit Solar Collector [f=0004343] [4343] Event [4440,192.891541,4712]: 0 finished unit Solar Collector [f=0004350] [4350] Event [4680,192.807617,4216]: 0 finished unit Caretaker [f=0004428] [4428] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0004487] [4487] Event [768,192.897766,444]: 1 finished unit Welder [f=0004620] [4620] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004973] [4973] Event [4744,191.487732,4200]: 0 finished unit Caretaker [f=0004997] [4997] Event [224,176.930847,1040]: 1 finished unit Picket [f=0005060] [5060] Event [4432,200.749817,3888]: 0 lost unit Lotus [f=0005102] [5102] Event [4552,192.029266,3880]: 0 lost unit Metal Extractor [f=0005272] [5272] Event [4644,188.001099,4104]: 0 lost unit Buoy [f=0005286] [5286] Event [4644,187.993469,4104]: 0 lost unit Buoy [f=0005302] [5302] Event [4644,187.993469,4104]: 0 lost unit Buoy [f=0005316] [5316] Event [4644,187.993469,4104]: 0 lost unit Buoy [f=0005402] [5402] Event [4744,191.487732,4200]: 0 lost unit Caretaker [f=0005534] [5534] Event [768,192.897766,444]: 1 finished unit Blitz [f=0005539] [5539] Event [4680,192.807617,4216]: 0 lost unit Caretaker [f=0005675] [5675] Event [4644,188.06427,4104]: 0 lost unit Buoy [f=0005692] [5692] Event [4644,188.06427,4104]: 0 lost unit Buoy [f=0005706] [5706] Event [4644,188.06427,4104]: 0 lost unit Buoy [f=0006003] [6003] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0006096] [6096] Event [4712,188.066101,4328]: 0 finished unit Solar Collector [f=0006459] [6459] Event [768,192.897766,444]: 1 finished unit Blitz [f=0006616] [6616] Event [4552,190.868835,3880]: 0 finished unit Metal Extractor [f=0006664] [6664] Event [4684.62646,189.562164,3914.9668]: 0 finished unit Strike Commander [f=0006664] [6664] Event [4684.62646,189.562164,3914.9668]: 0 lost unit Strike Commander [f=0006664] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0006664] [6664] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0006783] [6783] Event [4792,192.6474,4392]: 0 finished unit Solar Collector [f=0006811] [6811] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0006851] [6851] Event [1601.26257,83.8710022,1622.92883]: 0 lost unit Sparrow [f=0006941] [6941] Event [600,192.929688,312]: 1 finished unit Caretaker [f=0007040] [7040] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0007041] [7041] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0007064] [7064] Event [592,192.937317,656]: 1 finished unit Picket [f=0007074] [7074] Event [5000,192.922058,2392]: 0 finished unit Solar Collector [f=0007264] [7264] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0007277] [7277] Event [4920,192.052307,4344]: 0 finished unit Solar Collector [f=0007321] [7321] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0007360] [7360] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0007424] [7424] Event [768,192.897766,444]: 1 finished unit Blitz [f=0007568] [7568] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0007687] [7687] Event [4936,192.5177,4248]: 0 finished unit Solar Collector [f=0007845] [7845] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0007978] [7978] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0007994] [7994] Event [824,192.754211,184]: 1 finished unit Solar Collector [f=0008113] [8113] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0008256] [8256] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0008261] [8261] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0008404] [8404] Event [744,191.594543,184]: 1 finished unit Solar Collector [f=0008411] [8411] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0008614] [8614] Event [4864,186.620178,2336]: 0 finished unit Radar Tower [f=0008739] [8739] Event [4296,191.624298,4744]: 0 finished unit Metal Extractor [f=0008795] [8795] Event [664,192.616882,184]: 1 finished unit Solar Collector [f=0008944] [8944] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0009133] [9133] Event [192,192.914429,2176]: 1 finished unit Lotus [f=0009136] [9136] Event [584,192.815247,184]: 1 finished unit Solar Collector [f=0009161] [9161] Event [768,192.897766,444]: 1 finished unit Ogre [f=0009206] [9206] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0009315] [9315] Event [504,191.51825,184]: 1 finished unit Solar Collector [f=0009462] [9462] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0009587] [9587] Event [2114.56641,56.5217361,2563.74194]: 1 lost unit Kodachi [f=0009603] [9603] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0009678] [9678] Event [424,191.708984,184]: 1 finished unit Solar Collector [f=0009704] [9704] Event [272,192.929688,2240]: 1 finished unit Lotus [f=0009708] [9708] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0009962] [9962] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0010115] [10115] Event [416,192.922058,2256]: 1 finished unit Lotus [f=0010147] [10147] Event [3648,208.028259,4656]: 0 finished unit Faraday [f=0010168] [10168] Event [368.271576,186.830856,2506.84961]: 0 lost unit Duck [f=0010174] [10174] Event [768,192.897766,444]: 1 finished unit Ogre [f=0010217] [10217] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0010256] [10256] Event [412.038849,192.925842,2378.52026]: 0 lost unit Duck [f=0010293] [10293] Event [229.923904,181.364441,2382.70728]: 0 lost unit Duck [f=0010407] [10407] Event [465.111359,192.499146,2278.41968]: 0 lost unit Duck [f=0010414] [10414] Event [1355.64502,188.211334,675.099121]: 0 lost unit Duck [f=0010432] [10432] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0010464] [10464] Event [1349.74963,189.016464,661.294128]: 0 lost unit Duck [f=0010493] [10493] Event [4644,188.001099,4104]: 0 finished unit Duck [f=0010509] [10509] Event [1250.99878,189.466843,765.143188]: 0 lost unit Duck [f=0010538] [10538] Event [1240,192.937317,568]: 1 lost unit Metal Extractor [f=0010578] [10578] Event [640,178.66272,2160]: 1 finished unit Lotus [f=0010690] [10690] Event [3648,192.937317,4496]: 0 finished unit Faraday [f=0010955] [10955] Event [768,192.897766,444]: 1 finished unit Ogre [f=0011058] [11058] Event [800,148.709717,1920]: 1 finished unit Lotus [f=0011280] [11280] Event [1240,191.776886,568]: 1 finished unit Metal Extractor [f=0011385] [11385] Event [4536,192.6474,584]: 0 finished unit Solar Collector [f=0011553] [11553] Event [3704,207.555237,4696]: 0 finished unit Stinger [f=0011749] [11749] Event [4565.21777,120.530632,3437.8103]: 0 lost unit Duck [f=0011794] [11794] Event [4648,191.014709,600]: 0 finished unit Solar Collector [f=0011807] [11807] Event [4500.16699,111.99527,3429.48999]: 0 lost unit Duck [f=0011827] [11827] Event [4600.16162,104.722275,3389.39453]: 0 lost unit Duck [f=0011890] [11890] Event [4420.09717,85.2896194,3367.55029]: 0 lost unit Duck [f=0011968] [11968] Event [4486.71387,134.056305,3495.53906]: 0 lost unit Duck [f=0011983] [11983] Event [3648,180.951538,4368]: 0 finished unit Radar Tower [f=0012046] [12046] Event [4604.74609,179.947617,3612.26343]: 0 lost unit Duck [f=0012158] [12158] Event [4644,188.001099,4104]: 0 finished unit Buoy [f=0012168] [12168] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0012251] [12251] Event [4552,190.868835,3880]: 0 lost unit Metal Extractor [f=0012299] [12299] Event [888,191.419067,392]: 1 finished unit Caretaker [f=0012321] [12321] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0012356] [12356] Event [768,192.897766,444]: 1 finished unit Ogre [f=0012507] [12507] Event [4855.229,192.929688,3926.05493]: 0 lost unit Duck [f=0012513] [12513] Event [1016,192.876282,392]: 1 finished unit Caretaker [f=0012661] [12661] Event [4687.9624,191.797562,4028.72583]: 0 lost unit Buoy [f=0012995] [12995] Event [768,192.897766,444]: 1 finished unit Ogre [f=0013042] [13042] Event [4574.25781,190.591766,3901.27271]: 1 lost unit Blitz [f=0013047] [13047] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0013052] [13052] Event [4644,188.001099,4104]: 0 finished unit Buoy [f=0013128] [13128] Event [4672.79541,192.341721,3776.53784]: 0 lost unit Duck [f=0013176] [13176] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0013192] [13192] Event [4603.90576,189.158508,4101.46338]: 1 lost unit Blitz [f=0013416] [13416] Event [4535.60498,207.256454,4081.95752]: 0 lost unit Buoy [f=0013599] [13599] Event [768,192.897766,444]: 1 finished unit Ogre [f=0013791] [13791] Event [3112,192.548218,4968]: 0 finished unit Solar Collector [f=0013932] [13932] Event [4644,188.001099,4104]: 0 finished unit Buoy [f=0014017] [14017] Event [3144,190.984192,4840]: 0 finished unit Solar Collector [f=0014094] [14094] Event [4736.14844,190.342712,4036.74414]: 1 lost unit Blitz [f=0014716] [14716] Event [3168,88.3459473,352]: 0 finished unit Lotus [f=0014750] [14750] Event [768,192.897766,444]: 1 finished unit Minotaur [f=0014787] [14787] Event [2952,192.616882,4696]: 0 finished unit Solar Collector [f=0014801] [14801] Event [4644,188.001099,4104]: 0 finished unit Buoy [f=0015280] [15280] Event [4644,188.001099,4104]: 0 finished unit Conch [f=0015422] [15422] Event [3168,88.3459473,352]: 0 lost unit Lotus [f=0015493] [15493] Event [1872,77.5427246,432]: 1 finished unit Picket [f=0015516] [15516] Event [2976,57.3324585,752]: 0 finished unit Lotus [f=0015544] [15544] Event [3065.84082,68.7096405,588.566895]: 1 lost unit Welder [f=0015746] [15746] Event [4644,188.001099,4104]: 0 finished unit Conch [f=0016029] [16029] Event [768,192.897766,444]: 1 finished unit Minotaur [f=0016114] [16114] Event [1776,77.5350952,864]: 1 finished unit Picket [f=0016130] [16130] Event [4648,191.222382,4200]: 0 finished unit Caretaker [f=0016169] [16169] Event [2976,55.610466,752]: 0 lost unit Lotus [f=0016175] [16175] Event [4644,188.001099,4104]: 0 finished unit Conch [f=0016367] [16367] Event [2944,181.18042,272]: 0 finished unit Lotus [f=0016381] [16381] Event [4556.02197,188.944641,3873.65796]: 0 lost unit Conch [f=0016466] [16466] Event [3021.0271,134.271637,347.461761]: 0 lost unit Conch [f=0016529] [16529] Event [4644,187.735565,4104]: 0 lost unit Buoy [f=0016561] [16561] Event [4644,186.694031,4104]: 0 lost unit Buoy [f=0016571] [16571] Event [4936.99463,184.079361,3919.26416]: 0 lost unit Buoy [f=0016612] [16612] Event [4644,186.166077,4104]: 0 lost unit Buoy [f=0016645] [16645] Event [4648,191.222992,4200]: 0 lost unit Caretaker [f=0016678] [16678] Event [4644,185.482086,4104]: 0 lost unit Buoy [f=0016686] [16686] Event [undefined]: CapitanCrazy resigned [f=0016686] game_message: CapitanCrazy has been destroyed! [f=0016686] game_message: Jack500 wins! [f=0016686] Submitting stats [f=0016686] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016686] Part| Total Time|Time of the last 0.5s [f=0016686] Draw 17421.48ms 11.98% [f=0016686] Lua::Callins::Synced 7697.63ms 19.16% [f=0016686] Lua::Callins::Unsynced 20553.30ms 15.57% [f=0016686] Lua::CollectGarbage::Synced 323.65ms 0.10% [f=0016686] Lua::CollectGarbage::Unsynced 646.46ms 0.40% [f=0016686] Misc::Profiler::AddTime 61.73ms 0.00% [f=0016686] Sim 40324.32ms 78.54% [f=0016686] [16686] Received game_message: CapitanCrazy has been destroyed! [f=0016686] [16686] Received game_message: Jack500 wins! [f=0016687] [16687] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016687] [16687] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016687] [16687] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 2,1330,2065,2065,1330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1330,1275,1275,1330,4.66666651,5.19999981,5.19999981,4.66666651,0,0,0,0,0,0,0,0,0,790,790,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 3,1510,2330,2330,1510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1330,1275,1275,1330,6.86666679,8.19999981,8.19999981,6.86666679,0,175,175,0,0,0,0,0,180,880,880,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 4,1780,2420,2420,1780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.26666641,10.0666666,10.0666666,9.26666641,235,175,175,235,0,0,0,0,270,970,970,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 5,1850,2490,2490,1850,4.1937499,0.33426395,0.33426395,4.1937499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.9333334,8.9333334,9.19999981,1275,1275,1275,1275,11.2795839,11.0222836,11.0222836,11.2795839,235,175,175,235,0,0,0,0,340,1040,1040,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 6,1990,2735,2735,1990,13.8537474,0.93874002,0.93874002,13.8537474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,11.1999998,11.1999998,11.7333336,1275,1275,1275,1275,11.6439991,11.0402985,11.0402985,11.6439991,235,350,350,235,0,0,0,0,480,1110,1110,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 7,2690,2895,2895,2690,40.4825821,1.68767905,1.68767905,40.4825821,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,13.7333336,13.7333336,14,1275,1275,1275,1275,12.7752562,11.0499287,11.0499287,12.7752562,235,350,350,235,0,0,0,0,1180,1180,1180,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016687] [16687] Game End Stats Values: 8,2920,2985,2985,2920,49.9915123,6.21967793,6.21967793,49.9915123,0,0,0,0,0,0,0,0,0,0,0,0,169.053726,121.764412,121.764412,169.053726,0,180,180,0,14,14,14,14,1355,1275,1275,1355,13.8339453,11.3021345,11.3021345,13.8339453,235,350,350,235,175,0,0,175,1330,1180,1180,1330,0,175,175,0,42.6666489,0,0,42.6666489,143.300659,174.999893,174.999893,143.300659 [f=0016687] [16687] Game End Stats Values: 9,3160,3170,3170,3160,52.3188553,13.8686714,13.8686714,52.3188553,0,0,0,0,0,0,0,0,0,0,0,0,169.053726,121.764412,121.764412,169.053726,90,180,180,90,14,14,14,14,1355,1275,1275,1355,13.6218061,11.5099325,11.5099325,13.6218061,235,350,350,235,175,0,0,175,1480,1365,1365,1480,0,175,175,0,69.9999466,0,0,69.9999466,143.300659,174.999893,174.999893,143.300659 [f=0016687] [16687] Game End Stats Values: 10,3250,3260,3260,3250,67.1645508,23.6231194,23.6231194,67.1645508,0,0,0,0,0,0,0,0,0,0,0,0,169.053726,121.764412,121.764412,169.053726,90,270,270,90,14,14,14,14,1355,1275,1275,1355,13.5897121,11.6502972,11.6502972,13.5897121,235,350,350,235,175,0,0,175,1570,1365,1365,1570,0,175,175,0,69.9999466,0,0,69.9999466,143.300659,174.999893,174.999893,143.300659 [f=0016687] [16687] Game End Stats Values: 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38,6115,9870,9870,6115,1103.52136,239.45192,239.45192,1103.52136,0,0,0,0,0,0,0,0,647.958496,132.685394,132.685394,647.958496,2290.70459,5521.43506,5521.43506,2290.70459,1060,1120,1120,1060,37.2000008,26,26,37.2000008,1865,1275,1275,1865,20.2423725,25.5664368,25.5664368,20.2423725,360,4700,4700,360,1525,3916.33521,3916.33521,1525,2830,2775,2775,2830,4251.66895,1700,1700,4251.66895,107.499947,824.503418,824.503418,107.499947,5917.4624,2706.55737,2706.55737,5917.4624 [f=0016687] [16687] Game End Stats Values: 39,6115,9870,9870,6115,1109.70386,239.45192,239.45192,1109.70386,0,0,0,0,0,0,0,0,647.958496,132.685394,132.685394,647.958496,2386.24902,5763.87109,5763.87109,2386.24902,1060,1120,1120,1060,38,26,26,38,1865,1275,1275,1865,22.0912476,28.5,28.5,22.0912476,360,4700,4700,360,1525,3932.66846,3932.66846,1525,2830,2775,2775,2830,4268.00244,1700,1700,4268.00244,107.499947,837.452515,837.452515,107.499947,6180.35742,3022.36963,3022.36963,6180.35742 [f=0016705] [16705] Event [4680,185.552628,4104]: 0 lost unit Amphbot Factory [f=0016711] [16711] Event [4904,192.365189,4088]: 0 lost unit Solar Collector [f=0016716] [16716] Event [2944,179.812927,272]: 0 lost unit Lotus [f=0016723] [16723] Event [5080.81641,106.775864,3767.92969]: 0 lost unit Buoy [f=0016734] [16734] Event [4974.76074,178.26329,4125.0459]: 0 lost unit Duck [f=0016735] [16735] Event [4584,191.324615,3960]: 0 lost unit Solar Collector [f=0016836] Spectator CapitanCrazy left the game: normal quit [f=0016836] [16836] Event [undefined]: CapitanCrazy quit [f=0016970] No clients connected, shutting down server [f=0016970] Server shutdown [f=0016970] [16970] all players disconnected [f=0016980] [16980] Event [1616,77.2528076,1296]: 1 finished unit Picket [f=0017232] [17232] Event [768,192.897766,444]: 1 finished unit Minotaur [f=0018382] [18382] Event [768,192.897766,444]: 1 finished unit Minotaur [f=0019742] Autoquit sending quit command. [f=0019742] [QuitAction] user exited to system [f=0019742] [SpringApp::Kill][1] fromRun=1 [f=0019742] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019742] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019742] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019742] [ThreadPool::SetThreadCount][2] workers=0 [f=0019742] [SpringApp::Kill][2] [f=0019742] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019742] [Game::KillLua][3] dtor=0 luaUI=0x51432530 [f=0019742] Start widgetHandler:Shutdown [f=0019742] Shutdown - SaveOrderList Complete [f=0019742] Writing last game win data [f=0019742] Shutdown - SaveConfigData Complete [f=0019742] Shutdown Widget - Chili Highlight [f=0019742] Shutdown Widget - Save/Load API [f=0019742] Shutdown Widget - Draw After Chili [f=0019742] Shutdown Widget - EPIC Menu [f=0019742] Shutdown Widget - Chili Minimap [f=0019742] Shutdown Widget - Chili Widget Selector [f=0019742] Shutdown Widget - Local Team Colors [f=0019742] Shutdown Widget - Display Keys 2 [f=0019742] Shutdown Widget - Save Game Menu [f=0019742] Shutdown Widget - HealthBars [f=0019742] Shutdown Widget - Noises [f=0019742] Shutdown Widget - Unit Icons [f=0019742] Shutdown Widget - Win Counter [f=0019742] Shutdown Widget - SpringRTS Replay Stats [f=0019742] Shutdown Widget - BuildETA [f=0019742] Shutdown Widget - Modular Comm Info [f=0019742] Shutdown Widget - Music Player v2 [f=0019742] Shutdown Widget - State Reverse and Latency [f=0019742] Shutdown Widget - CameraShake [f=0019742] Shutdown Widget - Chili Economy Panel Default [f=0019742] Shutdown Widget - Chili EndGame Window [f=0019742] Shutdown Widget - Chili Nuke Warning [f=0019742] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019742] Shutdown Widget - Chili Spectator Panels [f=0019742] Shutdown Widget - Context Menu [f=0019742] Shutdown Widget - Darkening [f=0019742] Shutdown Widget - Defense Range Zero-K [f=0019742] Shutdown Widget - Grab Input [f=0019742] Input grabbing is disabled! [f=0019742] Shutdown Widget - Highlight Geos [f=0019742] Shutdown Widget - Local Widgets Config [f=0019742] Shutdown Widget - MinimapEvents [f=0019742] Shutdown Widget - MetalFeatures (new) [f=0019742] Shutdown Widget - Missile Silo Range [f=0019742] Shutdown Widget - Point Tracker [f=0019742] Shutdown Widget - Showeco and Grid Drawer [f=0019742] Shutdown Widget - Stereo3D [f=0019742] Shutdown Widget - Attack AoE [f=0019742] Shutdown Widget - Map Edge Extension [f=0019742] Shutdown Widget - Selection Send [f=0019742] Shutdown Widget - LupsManager [f=0019742] Shutdown Widget - Newton Firezone [f=0019742] Shutdown Widget - Chili Pro Console [f=0019742] Shutdown Widget - Persistent Build Height [f=0019742] Shutdown Widget - Lasso Terraform GUI [f=0019742] Shutdown Widget - Chili Framework [f=0019742] Shutdown Widget - Lups [f=0019742] Shutdown Widget - Custom Markers [f=0019742] Shutdown Widget - Chili Core Selector [f=0019742] Shutdown Widget - Mex Placement Handler [f=0019742] Shutdown Widget - Select Keys [f=0019742] Shutdown Widget - Pause Screen [f=0019742] Shutdown Widget - Layout Handler [f=0019742] Shutdown Widget - Text To Speech Control [f=0019742] End widgetHandler:Shutdown [f=0019742] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586559,67725202} {int,ext,rec}Allocs={12794466,0,0} {chunk,block}Bytes={67725202,0} [f=0019742] [Game::KillLua][1] dtor=0 luaGaia=0x516075c0 [f=0019742] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338583,52931973} {int,ext,rec}Allocs={12794467,0,0} {chunk,block}Bytes={52931973,0} [f=0019742] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338583,52931973} {int,ext,rec}Allocs={12794467,0,0} {chunk,block}Bytes={52931973,0} [f=0019742] [Game::KillLua][2] dtor=0 luaRules=0x516132f0 [f=0019742] Start gadgetHandler:Shutdown [f=0019742] Shutdown - StartSetup [f=0019742] Shutdown - UnitMorph [f=0019742] Shutdown - Carrier Drones [f=0019742] Shutdown - LupsNanoSpray [f=0019742] Shutdown - Missile Silo Controller [f=0019742] Shutdown - Modular Comm Info [f=0019742] Shutdown - Terrain Texture Handler [f=0019742] Shutdown - UnitCloakShield [f=0019742] Shutdown - Starlight Handler [f=0019742] End gadgetHandler:Shutdown [f=0019742] Start gadgetHandler:Shutdown [f=0019742] Shutdown - Save/Load [f=0019742] Shutdown - Teleport Throw [f=0019742] Shutdown - UnitMorph [f=0019742] Shutdown - Modular Comm Info [f=0019742] Shutdown - Retreat Command [f=0019742] Shutdown - Shockwaves [f=0019742] Shutdown - UnitCloakShield [f=0019742] Shutdown - Lups Cloak FX [f=0019742] Shutdown - Lups [f=0019742] Shutdown - Lups Shield [f=0019742] End gadgetHandler:Shutdown [f=0019742] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12794499,0,0} {chunk,block}Bytes={0,0} [f=0019742] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12794499,0,0} {chunk,block}Bytes={0,0} [f=0019742] [Game::KillLua][4] dtor=0 [f=0019742] [Game::~CGame][1] [f=0019742] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019742] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019742] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019742] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019742] [Game::KillLua][4] dtor=1 [f=0019742] [Game::KillMisc][1] [f=0019742] [Game::KillMisc][2] [f=0019742] [Game::KillMisc][3] [f=0019742] [Game::KillRendering][1] [f=0019742] [3DOParser::Kill] allocated 19 pieces [f=0019742] [S3OParser::Kill] allocated 394 pieces [f=0019742] [AssParser::Kill] allocated 74 pieces [f=0019742] [Game::KillInterface][1] [f=0019742] [Game::KillInterface][2] [f=0019742] [Game::KillSimulation][1] [f=0019742] [Game::KillSimulation][2] [f=0019742] [CCollisionHandler] dis-/continuous tests: 0/1796506 [f=0019742] [Game::KillSimulation][3] [f=0019742] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019742] [~CPathCache(20x20)] cacheHits=44 hitPercentage=42% numHashColls=0 maxCacheSize=5 [f=0019742] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019742] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019742] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019742] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019742] [LosHandler::Kill] raycast instance cache-{hits,misses}={2959,9427}; shared=3%; cached=21% [f=0019742] [Game::KillSimulation][4] [f=0019742] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019742] [Game::~CGame][2] [f=0019742] [Game::~CGame][3] [f=0019742] [SpringApp::Kill][3] [f=0019742] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208478 bytes sent 163250 bytes recv'd [f=0019742] [SpringApp::Kill][4] font=0x44cd6aa0 [f=0019742] [SpringApp::Kill][5] [f=0019742] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x43a7b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2220ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=99ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=59ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=29ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=23ms file="unitpics/vehsupport.png" indx=6692 inflSize=11kb readTime=21ms file="unitpics/assaultcruiser.png" indx=6357 inflSize=10kb readTime=20ms file="luaui/cache.lua" indx=1945 inflSize=5kb readTime=19ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40856491 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44e35780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e42d40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44da3ec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b3401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]