[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.olomW5TZw1/springsettings.1152305.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faef401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1796 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152305/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466d3140] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466d3140] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CapitanCrazy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152305/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (273ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152305/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x546a8ce0,0x54683240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2cd3e960e3e7e5d6862dc5a7939337a8 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000104056840,0000000100f0dfd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000000005295fa80,0000000052962870}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hey [f=-000001] Allies: I choose: Engineer! [f=-000001] hey gl hf [f=-000001] Allies: !predict [f=-000001] > Team PRO_Clopse has a 1.6% chance to win [f=-000001] > Team dyth68 has a 98.4% chance to win [f=-000001] ditto [f=-000001] [0] Event [5337,192.541016,2510]: 0 finished unit Engineer Commander [f=-000001] [0] Event [616,186.600281,3813]: 1 finished unit Engineer Commander [f=0000000] [0] dyth68, team: 1, elo:2885, userid: 438381 [f=0000000] [0] PRO_Clopse, team: 0, elo:2168, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5200,191.227539,2504]: 0 finished unit Cloakbot Factory [f=0000025] [25] Event [712,189.414795,3800]: 1 finished unit Amphbot Factory [f=0000256] [256] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000337] [337] Event [748,189.736526,3800]: 1 finished unit Duck [f=0000345] [345] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000354] [354] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0000496] [496] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000561] [561] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0000585] [585] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000775] [775] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0000813] [813] Event [552,186.769531,3928]: 1 finished unit Solar Collector [f=0000931] [931] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [748,189.736526,3800]: 1 finished unit Conch [f=0001162] [1162] Event [5416,187.918945,2728]: 0 finished unit Solar Collector [f=0001195] [1195] Event [488,185.727539,3784]: 1 finished unit Solar Collector [f=0001317] [1317] Event [5496,202.571289,2776]: 0 finished unit Wind/Tidal Generator [f=0001420] [1420] Event [648,191.227539,3656]: 1 finished unit Solar Collector [f=0001420] [1420] Event [2962.36597,23.8925629,3235.07153]: 0 lost unit Glaive [f=0001451] [1451] Event [2715.30371,48.4043007,3152.70337]: 1 lost unit Duck [f=0001452] [1452] Event [5560,227.546875,2792]: 0 finished unit Wind/Tidal Generator [f=0001559] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=0001559] > SPRINGIE:User Jack500|chickens|5_3||False|||CA [f=0001571] Connection attempt from Jack500 [f=0001571] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001571] -> Connection established (given id 2) [f=0001587] [1587] Event [5624,264.220703,2808]: 0 finished unit Wind/Tidal Generator [f=0001727] [1727] Event [5688,293.62207,2824]: 0 finished unit Wind/Tidal Generator [f=0001877] [1877] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001885] [1885] Event [5190.3999,191.227539,2504]: 0 finished unit Conjurer [f=0002072] [2072] Event [728,188.466797,3560]: 1 finished unit Solar Collector [f=0002085] [2085] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0002139] [2139] Event [748,189.736526,3800]: 1 finished unit Duck [f=0002291] [2291] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0002502] [2502] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0002699] [2699] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0002707] [2707] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002877] [2877] Event [748,189.736526,3800]: 1 finished unit Archer [f=0002904] [2904] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0003107] [3107] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0003216] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0003216] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003310] [3310] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003480] [3480] Event [5190.3999,191.227539,2504]: 0 finished unit Conjurer [f=0003526] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0003529] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0003529] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e3026130,00000000656234f0}]" [f=0003595] [3595] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003701] [3701] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0003743] [3743] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0003753] [3753] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003795] [3795] Event [748,189.736526,3800]: 1 finished unit Archer [f=0003912] [3912] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004046] [Game::ClientReadNet] added new player Anarchid with number 3 to team 0 [f=0004046] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0004060] Connection attempt from Anarchid [f=0004060] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004060] -> Connection established (given id 3) [f=0004070] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0004070] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004122] [4122] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004245] [4245] Event [748,189.736526,3800]: 1 finished unit Conch [f=0004319] [4319] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004442] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0004450] [4450] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0004456] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0004456] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x49e77d50,0x8aee8600}]" [f=0004471] [4471] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004496] [4496] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004500] [4500] Event [748,189.763687,3800]: 1 finished unit Duck [f=0004514] [4514] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004591] [4591] Event [1832,183.632813,3160]: 1 finished unit Solar Collector [f=0004622] [4622] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0004709] [4709] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004740] [4740] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0004855] [4855] Event [752,189.755859,3648]: 1 finished unit Lotus [f=0004904] [4904] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0004923] [4923] Event [1784,189.637695,3080]: 1 finished unit Solar Collector [f=0004937] [4937] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0005019] [Game::ClientReadNet] added new player Inde_Irae with number 4 to team 0 [f=0005019] > SPRINGIE:User Inde_Irae|jumparty|7_6||False|TheGBC|Dynasty|BY [f=0005035] Connection attempt from Inde_Irae [f=0005035] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005035] -> Connection established (given id 4) [f=0005082] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0005082] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005099] [5099] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0005152] [5152] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0005160] [5160] Event [4144,188.305664,4880]: 0 finished unit Lotus [f=0005197] [5197] Event [2072,186.586914,3128]: 1 finished unit Solar Collector [f=0005256] [5256] Event [748,189.736526,3800]: 1 finished unit Archer [f=0005294] [5294] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0005382] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0005396] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0005396] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000c1392eb0,000000018b6cd5c0}]" [f=0005408] [5408] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0005428] [5428] Event [1952,302.742188,4848]: 1 finished unit Radar Tower [f=0005489] [5489] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0005689] [5689] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0005713] [5713] Event [3840,190.271484,5040]: 0 finished unit Lotus [f=0005839] [5839] Event [4032,173.631836,3104]: 0 finished unit Lotus [f=0005932] [5932] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0005933] [5933] Event [748,189.736526,3800]: 1 finished unit Archer [f=0005947] [5947] Event [2793.24683,54.0669785,4246.77881]: 0 lost unit Glaive [f=0006001] [6001] Event [1888,99.0166016,4560]: 1 finished unit Lotus [f=0006083] [6083] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0006186] [6186] Event [4048,187.585938,2960]: 0 finished unit Radar Tower [f=0006301] [6301] Event [3616,225.946289,832]: 0 finished unit Lotus [f=0006330] [6330] Event [2008,183.245209,3112]: 1 finished unit Metal Extractor [f=0006401] [6401] Event [748,189.736526,3800]: 1 finished unit Conch [f=0006405] [6405] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0006440] [6440] Event [2024,183.205933,3048]: 1 finished unit Solar Collector [f=0006550] [6550] Event [5190.3999,191.227539,2504]: 0 finished unit Conjurer [f=0006611] [6611] Event [920,184.651703,3432]: 1 finished unit Solar Collector [f=0006682] [6682] Event [748,189.736526,3800]: 1 finished unit Duck [f=0006741] [6741] Event [2080,180.485352,2928]: 1 finished unit Lotus [f=0006766] [6766] Event [4080,181.419922,3200]: 0 finished unit Lotus [f=0006880] [6880] Event [3392,100.251953,5744]: 0 finished unit Lotus [f=0007036] [7036] Event [1080,180.72168,3400]: 1 finished unit Solar Collector [f=0007075] [7075] Event [2112,190.615234,3232]: 1 finished unit Lotus [f=0007111] [7111] Event [3728,224.571289,720]: 0 finished unit Lotus [f=0007231] [7231] Event [748,189.736526,3800]: 1 finished unit Archer [f=0007263] [7263] Event [4176,179.765625,3168]: 0 finished unit Radar Tower [f=0007264] [7264] Event [3899.92847,163.831085,3364.08179]: 1 lost unit Archer [f=0007356] [7356] Event [3296,110.682617,5840]: 0 finished unit Lotus [f=0007417] [7417] Event [1240,184.921875,3368]: 1 finished unit Solar Collector [f=0007487] [7487] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007686] [7686] Event [720.202454,137.265244,2124.32568]: 0 lost unit Glaive [f=0007695] [7695] Event [3408,105.09668,5568]: 0 finished unit Lotus [f=0007698] [7698] Event [733.432068,143.542023,2209.08008]: 0 lost unit Glaive [f=0007702] [7702] Event [732.440186,141.854553,2189.6875]: 0 lost unit Glaive [f=0007718] [7718] Event [656.070374,139.900284,2218.63818]: 0 lost unit Glaive [f=0007719] [7719] Event [632.421997,137.662048,2211.05859]: 0 lost unit Glaive [f=0007731] [7731] Event [700.392029,146.970139,2291.78101]: 0 lost unit Glaive [f=0007739] [7739] Event [674.366028,144.023376,2286.56006]: 0 lost unit Glaive [f=0007753] [7753] Event [566.84314,133.81041,2292.33105]: 0 lost unit Glaive [f=0007753] [7753] Event [591.143066,136.289734,2299.6084]: 0 lost unit Glaive [f=0007756] [7756] Event [3864,226.429688,760]: 0 finished unit Solar Collector [f=0007757] [7757] Event [528.093506,135.913162,2422.65698]: 1 lost unit Archer [f=0007776] [7776] Event [760,183.12793,3992]: 1 finished unit Amphbot Plate [f=0007939] oh wrong uniots lol [f=0007943] [7943] Event [748,189.736526,3800]: 1 finished unit Archer [f=0008025] [8025] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008054] [8054] Event [3376,102.69043,5632]: 0 finished unit Picket [f=0008156] thought they were fucks [f=0008170] [Anarchid] Allies: and uh [f=0008264] [Anarchid] Allies: with this map situation [f=0008297] [8297] Event [794,183.12793,3992]: 1 finished unit Archer [f=0008327] [8327] Event [240,329.382813,3056]: 1 finished unit Radar Tower [f=0008342] [8342] Event [5368,193.945313,2568]: 0 finished unit Caretaker [f=0008453] [8453] Event [748,189.736526,3800]: 1 finished unit Conch [f=0008470] [8470] Event [3296,109.210938,5744]: 0 finished unit Picket [f=0008494] [8494] Event [4008,225.591797,712]: 0 finished unit Solar Collector [f=0008563] [Anarchid] Allies: it sure does like i was not joking about the bash [f=0008582] [8582] Event [2368,335.742188,4944]: 1 finished unit Radar Tower [f=0008617] [Anarchid] Allies: interesting [f=0008813] [8813] Event [5448,191.302734,2600]: 0 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [748,189.736526,3800]: 1 finished unit Duck [f=0008865] [8865] Event [3864,64.4482422,5896]: 0 finished unit Wind/Tidal Generator [f=0008888] [8888] Event [5190.3999,191.227539,2504]: 0 finished unit Conjurer [f=0008910] [8910] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0008981] Spectator Jack500 left the game: normal quit [f=0008981] [8981] Event [undefined]: Jack500 quit [f=0009017] [9017] Event [794,183.12793,3992]: 1 finished unit Archer [f=0009053] [9053] Event [2496,221.488281,5232]: 1 finished unit Lotus [f=0009056] [9056] Event [3944,61,5896]: 0 finished unit Solar Collector [f=0009113] [Inde_Irae] Allies: when it was catching up a thought they had reversed positions ngl [f=0009153] [9153] Event [2320,320.499023,3488]: 1 finished unit Radar Tower [f=0009236] [9236] Event [3960,54.6943359,5736]: 0 finished unit Solar Collector [f=0009359] [9359] Event [748,189.736526,3800]: 1 finished unit Archer [f=0009480] [9480] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0009574] [9574] Event [504,187.231445,4072]: 1 finished unit Solar Collector [f=0009600] [9600] Event [3728,228.578125,960]: 0 finished unit Lotus [f=0009615] [9615] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0009630] [9630] Event [794,183.12793,3992]: 1 finished unit Archer [f=0009727] [Inde_Irae] Allies: with no bulk dyth is about to cry at the sight of all the lotuses [f=0009790] [9790] Event [4200,58.7226563,5864]: 0 finished unit Solar Collector [f=0009833] [9833] Event [5512,187.016602,2648]: 0 finished unit Solar Collector [f=0009926] [9926] Event [488,177.133789,4232]: 1 finished unit Solar Collector [f=0009934] [9934] Event [748,189.736526,3800]: 1 finished unit Archer [f=0010027] [Anarchid] Allies: nah [f=0010095] [10095] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0010199] [Inde_Irae] Allies: well unless there is like [f=0010204] [Anarchid] Allies: he'll just walk to main and win atm i think [f=0010216] [10216] Event [3696,226.666016,880]: 0 finished unit Picket [f=0010223] [10223] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0010265] [Inde_Irae] Allies: a direct route [f=0010285] [10285] Event [4296,60.1835938,5880]: 0 finished unit Solar Collector [f=0010301] [10301] Event [536,174.426758,4392]: 1 finished unit Solar Collector [f=0010301] [10301] Event [794,183.12793,3992]: 1 finished unit Archer [f=0010301] [Inde_Irae] Allies: lol [f=0010318] [10318] Event [5752,306.09375,2840]: 0 finished unit Wind/Tidal Generator [f=0010402] [10402] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0010428] [10428] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0010439] [10439] Event [748,189.736526,3800]: 1 finished unit Conch [f=0010465] [10465] Event [4216,58.25,5784]: 0 finished unit Solar Collector [f=0010524] [10524] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0010550] [10550] Event [5832,320.767578,2856]: 0 finished unit Wind/Tidal Generator [f=0010554] [10554] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0010620] [10620] Event [5336,191.345703,2456]: 0 finished unit Caretaker [f=0010681] [10681] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0010688] [10688] Event [748,189.736526,3800]: 1 finished unit Duck [f=0010688] [Inde_Irae] Allies: man sparrow is so meta for this map [f=0010703] [10703] Event [600,175.855469,4552]: 1 finished unit Solar Collector [f=0010747] [10747] Event [794,183.12793,3992]: 1 finished unit Archer [f=0010802] [10802] Event [4862.42578,178.731598,1496.87512]: 0 lost unit Glaive [f=0010809] [10809] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0010823] [10823] Event [4833.03125,200.677902,1356.94873]: 0 lost unit Glaive [f=0010844] [10844] Event [4781.49512,201.259598,1353.11938]: 0 lost unit Glaive [f=0010864] [10864] Event [5896,345.141602,2888]: 0 finished unit Wind/Tidal Generator [f=0010868] [10868] Event [4787.48584,162.157181,1648.16785]: 0 lost unit Glaive [f=0010879] [10879] Event [4791.10059,176.309418,1482.22314]: 0 lost unit Glaive [f=0010891] [10891] Event [3648,223.615234,752]: 0 finished unit Picket [f=0010900] [10900] Event [4770.34814,161.510498,1575.49268]: 0 lost unit Glaive [f=0010914] [10914] Event [4707.36426,154.444839,1593.14026]: 0 lost unit Glaive [f=0010929] [10929] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0011029] gg [f=0011050] [11050] Event [5190.3999,191.227539,2504]: 0 finished unit Glaive [f=0011055] [11055] Event [748,189.736526,3800]: 1 finished unit Archer [f=0011114] [11114] Event [648,172.632813,4712]: 1 finished unit Solar Collector [f=0011133] [11133] Event [5240,190.368164,1160]: 0 lost unit Metal Extractor [f=0011149] [11149] Event [5960,367.098633,2904]: 0 finished unit Wind/Tidal Generator [f=0011165] [Anarchid] Allies: you probably mean to say it's optimal [f=0011240] [11240] Event [1760,59.8183594,448]: 1 finished unit Radar Tower [f=0011303] [Anarchid] Allies: does not mean anyone knows it lol [f=0011312] [11312] Event [794,183.12793,3992]: 1 finished unit Archer [f=0011349] crashed energy terribly [f=0011357] [11357] Event [4717.85938,189.445847,1943.19421]: 0 lost unit Glaive [f=0011382] game_message: PRO_Clopse has been destroyed! [f=0011382] [11382] Event [undefined]: PRO_Clopse resigned [f=0011382] game_message: dyth68 wins! [f=0011382] Submitting stats [f=0011382] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011382] Part| Total Time|Time of the last 0.5s [f=0011382] Draw 24068.60ms 25.50% [f=0011382] Lua::Callins::Synced 5161.24ms 9.62% [f=0011382] Lua::Callins::Unsynced 29070.81ms 30.16% [f=0011382] Lua::CollectGarbage::Synced 379.79ms 0.10% [f=0011382] Lua::CollectGarbage::Unsynced 973.54ms 0.60% [f=0011382] Misc::Profiler::AddTime 82.60ms 0.00% [f=0011382] Sim 34167.05ms 58.93% [f=0011382] [11382] Received game_message: PRO_Clopse has been destroyed! [f=0011382] [11382] Received game_message: dyth68 wins! [f=0011383] [11383] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011383] [11383] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011383] [11383] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011383] [11383] Game End Stats Values: 2,2130,2145,2145,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.33333349,5.33333349,4.9333334,65,80,80,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011383] [11383] Game End Stats Values: 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Spectator Anarchid left the game: normal quit [f=0011492] [11492] Event [undefined]: Anarchid quit [f=0011517] [11517] Event [712,173.019531,4872]: 1 finished unit Solar Collector [f=0011642] No clients connected, shutting down server [f=0011642] Server shutdown [f=0011642] [11642] all players disconnected [f=0011681] [11681] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0011767] [11767] Event [748,189.736526,3800]: 1 finished unit Archer [f=0011843] [11843] Event [794,183.12793,3992]: 1 finished unit Archer [f=0011918] [11918] Event [760,172.557617,5032]: 1 finished unit Solar Collector [f=0012128] [12128] Event [748,189.736526,3800]: 1 finished unit Conch [f=0012204] [12204] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0012278] [12278] Event [872,189.444336,5096]: 1 finished unit Solar Collector [f=0012360] [12360] Event [794,183.12793,3992]: 1 finished unit Archer [f=0012395] [12395] Event [748,189.736526,3800]: 1 finished unit Duck [f=0012662] [12662] Event [794,183.12793,3992]: 1 finished unit Archer [f=0012664] [12664] Event [1032,210.670898,5128]: 1 finished unit Solar Collector [f=0012825] [12825] Event [748,189.736526,3800]: 1 finished unit Archer [f=0013036] [13036] Event [794,183.12793,3992]: 1 finished unit Archer [f=0013066] [13066] Event [1192,224.055664,5160]: 1 finished unit Solar Collector [f=0013182] Autoquit sending quit command. [f=0013182] [QuitAction] user exited to system [f=0013182] [SpringApp::Kill][1] fromRun=1 [f=0013182] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013182] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013182] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013182] [ThreadPool::SetThreadCount][2] workers=0 [f=0013182] [SpringApp::Kill][2] [f=0013182] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013182] [Game::KillLua][3] dtor=0 luaUI=0x550019e0 [f=0013182] Start widgetHandler:Shutdown [f=0013182] Shutdown - SaveOrderList Complete [f=0013182] Writing last game win data [f=0013182] Shutdown - SaveConfigData Complete [f=0013182] Shutdown Widget - Save/Load API [f=0013182] Shutdown Widget - Chili Highlight [f=0013182] Shutdown Widget - Draw After Chili [f=0013182] Shutdown Widget - EPIC Menu [f=0013182] Shutdown Widget - Chili Widget Selector [f=0013182] Shutdown Widget - Chili Minimap [f=0013182] Shutdown Widget - Local Team Colors [f=0013182] Shutdown Widget - Display Keys 2 [f=0013182] Shutdown Widget - Save Game Menu [f=0013182] Shutdown Widget - Unit Icons [f=0013182] Shutdown Widget - Noises [f=0013182] Shutdown Widget - HealthBars [f=0013182] Shutdown Widget - Win Counter [f=0013182] Shutdown Widget - BuildETA [f=0013182] Shutdown Widget - SpringRTS Replay Stats [f=0013182] Shutdown Widget - Modular Comm Info [f=0013182] Shutdown Widget - Stereo3D [f=0013182] Shutdown Widget - Showeco and Grid Drawer [f=0013182] Shutdown Widget - Point Tracker [f=0013182] Shutdown Widget - Missile Silo Range [f=0013182] Shutdown Widget - MetalFeatures (new) [f=0013182] Shutdown Widget - MinimapEvents [f=0013182] Shutdown Widget - Local Widgets Config [f=0013182] Shutdown Widget - Highlight Geos [f=0013182] Shutdown Widget - Grab Input [f=0013182] Input grabbing is disabled! [f=0013182] Shutdown Widget - Defense Range Zero-K [f=0013182] Shutdown Widget - Darkening [f=0013182] Shutdown Widget - Context Menu [f=0013182] Shutdown Widget - Chili Spectator Panels [f=0013182] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013182] Shutdown Widget - Chili Nuke Warning [f=0013182] Shutdown Widget - Chili EndGame Window [f=0013182] Shutdown Widget - Chili Economy Panel Default [f=0013182] Shutdown Widget - CameraShake [f=0013182] Shutdown Widget - State Reverse and Latency [f=0013182] Shutdown Widget - Music Player v2 [f=0013182] Shutdown Widget - Attack AoE [f=0013182] Shutdown Widget - Map Edge Extension [f=0013182] Shutdown Widget - Selection Send [f=0013182] Shutdown Widget - LupsManager [f=0013182] Shutdown Widget - Newton Firezone [f=0013182] Shutdown Widget - Chili Pro Console [f=0013182] Shutdown Widget - Persistent Build Height [f=0013182] Shutdown Widget - Lasso Terraform GUI [f=0013182] Shutdown Widget - Lups [f=0013182] Shutdown Widget - Chili Framework [f=0013182] Shutdown Widget - Mex Placement Handler [f=0013182] Shutdown Widget - Chili Core Selector [f=0013182] Shutdown Widget - Custom Markers [f=0013182] Shutdown Widget - Select Keys [f=0013182] Shutdown Widget - Pause Screen [f=0013182] Shutdown Widget - Text To Speech Control [f=0013182] Shutdown Widget - Layout Handler [f=0013182] End widgetHandler:Shutdown [f=0013182] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={865393,92375189} {int,ext,rec}Allocs={15654119,0,0} {chunk,block}Bytes={92375189,0} [f=0013182] [Game::KillLua][1] dtor=0 luaGaia=0x54683240 [f=0013182] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={677252,80661702} {int,ext,rec}Allocs={15654120,0,0} {chunk,block}Bytes={80661702,0} [f=0013182] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={677252,80661702} {int,ext,rec}Allocs={15654120,0,0} {chunk,block}Bytes={80661702,0} [f=0013182] [Game::KillLua][2] dtor=0 luaRules=0x546a8ce0 [f=0013182] Start gadgetHandler:Shutdown [f=0013182] Shutdown - StartSetup [f=0013182] Shutdown - UnitMorph [f=0013182] Shutdown - Carrier Drones [f=0013182] Shutdown - LupsNanoSpray [f=0013182] Shutdown - Missile Silo Controller [f=0013182] Shutdown - Modular Comm Info [f=0013182] Shutdown - Terrain Texture Handler [f=0013182] Shutdown - UnitCloakShield [f=0013182] Shutdown - Starlight Handler [f=0013182] End gadgetHandler:Shutdown [f=0013182] Start gadgetHandler:Shutdown [f=0013182] Shutdown - Save/Load [f=0013182] Shutdown - Teleport Throw [f=0013182] Shutdown - UnitMorph [f=0013182] Shutdown - Modular Comm Info [f=0013182] Shutdown - Retreat Command [f=0013182] Shutdown - Shockwaves [f=0013182] Shutdown - UnitCloakShield [f=0013182] Shutdown - Lups Cloak FX [f=0013182] Shutdown - Lups [f=0013182] Shutdown - Lups Shield [f=0013182] End gadgetHandler:Shutdown [f=0013182] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15654152,0,0} {chunk,block}Bytes={0,0} [f=0013182] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15654152,0,0} {chunk,block}Bytes={0,0} [f=0013182] [Game::KillLua][4] dtor=0 [f=0013182] [Game::~CGame][1] [f=0013182] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013182] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013182] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013182] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013182] [Game::KillLua][4] dtor=1 [f=0013182] [Game::KillMisc][1] [f=0013182] [Game::KillMisc][2] [f=0013182] [Game::KillMisc][3] [f=0013182] [Game::KillRendering][1] [f=0013182] [3DOParser::Kill] allocated 19 pieces [f=0013182] [S3OParser::Kill] allocated 234 pieces [f=0013182] [AssParser::Kill] allocated 0 pieces [f=0013182] [Game::KillInterface][1] [f=0013182] [Game::KillInterface][2] [f=0013182] [Game::KillSimulation][1] [f=0013182] [Game::KillSimulation][2] [f=0013182] [CCollisionHandler] dis-/continuous tests: 0/1148530 [f=0013182] [Game::KillSimulation][3] [f=0013182] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013182] [~CPathCache(24x24)] cacheHits=43 hitPercentage=33% numHashColls=0 maxCacheSize=9 [f=0013182] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013182] [~CPathCache(48x48)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013182] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013182] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013182] [LosHandler::Kill] raycast instance cache-{hits,misses}={5926,10920}; shared=10%; cached=25% [f=0013182] [Game::KillSimulation][4] [f=0013182] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013182] [Game::~CGame][2] [f=0013182] [Game::~CGame][3] [f=0013182] [SpringApp::Kill][3] [f=0013182] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139403 bytes sent 187159 bytes recv'd [f=0013182] [SpringApp::Kill][4] font=0x4660daa0 [f=0013182] [SpringApp::Kill][5] [f=0013182] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46683510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1901ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=48ms file="objects3d/lotustest2.s3o" indx=5277 inflSize=97kb readTime=29ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=22ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4654 inflSize=12kb readTime=14ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="luaui/configs/unit_state_defaults.lua" indx=2961 inflSize=1kb readTime=11ms file="luaui/widgets/gui_attrition_counter.lua" indx=4633 inflSize=20kb readTime=9ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=8ms file="scripts/constants.lua" indx=5710 inflSize=5kb readTime=8ms file="luaui/widgets/gui_icontransition.lua" indx=4691 inflSize=13kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29750951 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46771ec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46764e40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4668c950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faef401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]