[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mMjblme5Bw/springsettings.1152206.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe4401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1839 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152206/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 339ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f3f7c0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f3f7c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 725ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 804ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ParGo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152206/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152206/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59cb1190,0x595dd160}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af96e9605e1de4a14a0911474596f592 [f=-000001] Connection attempt from Jenbak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jenbak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={00000000609d49e0,000000005fdf5070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000000011cf8a210,0000000116d71970}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Necromancer! [f=-000001] glhf [f=-000001] [0] Event [5108,312.235718,492]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1021,313.305908,3683]: 1 finished unit Engineer Commander [f=0000000] [0] Jenbak, team: 1, elo:2163, userid: 341369 [f=0000000] [0] hedkeaf, team: 0, elo:1868, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [1128,312.911987,3512]: 1 finished unit Amphbot Factory [f=0000013] [13] Event [4976,312.506866,568]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000362] [362] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0000402] u2 [f=0000430] [430] Event [5192,312.216187,520]: 0 finished unit Solar Collector [f=0000481] [481] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000547] [547] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0000583] [583] Event [856,313.644409,3768]: 1 finished unit Wind/Tidal Generator [f=0000610] [610] Event [5256,311.584473,424]: 0 finished unit Solar Collector [f=0000758] [758] Event [936,313.369751,3816]: 1 finished unit Wind/Tidal Generator [f=0000944] [944] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0000961] [961] Event [968,313.241577,3608]: 1 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [1164,313.175659,3512]: 1 finished unit Conch [f=0001308] [1308] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0001359] [1359] Event [984,312.628174,3464]: 1 finished unit Solar Collector [f=0001440] [1440] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0001567] [1567] Event [936,313.543701,3704]: 1 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0001904] [1904] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0001906] [1906] Event [5200,310.494995,768]: 0 finished unit Radar Tower [f=0001916] [1916] Event [4655.3418,312.967316,879.107056]: 0 lost unit Glaive [f=0002108] [2108] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0002122] [2122] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002223] [2223] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0002510] [2510] Event [2027.99011,312.518158,3074.7041]: 0 lost unit Glaive [f=0002517] [2517] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0002724] [2724] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0002828] [2828] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002844] [2844] Event [6040,312.65564,1336]: 0 lost unit Metal Extractor [f=0002950] [2950] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0003099] [3099] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0003204] [3204] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0003229] [3229] Event [5080,310.604858,760]: 0 finished unit Caretaker [f=0003389] [3389] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0003480] [3480] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0003505] [3505] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0003539] [3539] Event [5960.7207,311.983307,1425.93359]: 1 lost unit Duck [f=0003625] [3625] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0003669] [3669] Event [1164,313.175659,3512]: 1 finished unit Conch [f=0003670] [3670] Event [1072,313.48877,3584]: 1 finished unit Lotus [f=0003745] [3745] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0003910] [3910] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0003925] [3925] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0004125] [4125] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0004182] [4182] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0004189] [4189] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0004326] [4326] Event [3574.6272,313.504181,1022.83856]: 0 lost unit Glaive [f=0004393] [4393] Event [3166.97412,308.862762,1016.36981]: 1 lost unit Duck [f=0004402] [4402] Event [5960,312.664795,1096]: 0 finished unit Solar Collector [f=0004439] [4439] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0004470] [4470] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0004825] [4825] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0004859] [4859] Event [5291.40967,310.548645,1936.07007]: 0 lost unit Glaive [f=0004860] [4860] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0005027] [5027] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0005053] [5053] Event [1164,313.175659,3512]: 1 finished unit Archer [f=0005091] [5091] Event [6008,313.653564,1224]: 0 finished unit Solar Collector [f=0005117] [5117] Event [2083.78833,309.984375,1080.31091]: 0 lost unit Glaive [f=0005150] [5150] Event [5379.375,308.61731,2661.32129]: 0 lost unit Glaive [f=0005154] [5154] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0005158] [5158] Event [5383.9541,308.809265,2851.76172]: 1 lost unit Duck [f=0005211] [5211] Event [2059.08203,310.94632,1368.34546]: 1 lost unit Duck [f=0005440] [5440] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0005522] [5522] Event [1164,313.175659,3512]: 1 finished unit Conch [f=0005691] [5691] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0005732] [5732] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0005768] [5768] Event [207.616577,311.662628,1966.98694]: 0 lost unit Glaive [f=0005806] [5806] Event [230.906555,311.608154,1692.9397]: 1 lost unit Duck [f=0005814] [5814] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0005968] [5968] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006002] [6002] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0006013] [6013] Event [6040,312.60376,1336]: 0 finished unit Metal Extractor [f=0006029] [6029] Event [72,310.83374,1928]: 1 lost unit Metal Extractor [f=0006118] [6118] Event [40.0116081,311.568268,1568.62708]: 0 lost unit Glaive [f=0006139] [6139] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006191] [6191] Event [2390.22705,312.492554,1918.94678]: 1 finished unit Engineer Commander [f=0006297] [6297] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006340] [6340] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0006455] [6455] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006518] [6518] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0006544] [6544] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0006623] [6623] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006673] [6673] Event [4987.49463,310.896332,2938.51294]: 0 lost unit Glaive [f=0006677] [6677] Event [4857.91699,312.6521,2877.81299]: 1 lost unit Duck [f=0006765] [6765] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0006779] [6779] Event [2336,308.47168,384]: 0 finished unit Lotus [f=0006796] [6796] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0006819] [6819] Event [3920,308.343506,3840]: 1 finished unit Radar Tower [f=0006938] [6938] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007057] [7057] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007090] [7090] Event [3920,308.343506,3840]: 1 lost unit Radar Tower [f=0007177] [7177] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007282] [7282] Event [1032,313.305664,3672]: 1 finished unit Caretaker [f=0007284] [7284] Event [3992,308.224487,3720]: 1 lost unit Metal Extractor [f=0007297] [7297] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007304] [7304] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0007308] [7308] Event [4000,308.783569,3808]: 1 lost unit Lotus [f=0007417] [7417] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007537] [7537] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007596] [7596] Event [3909.10156,308.76651,3715.62622]: 0 lost unit Glaive [f=0007658] [7658] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007812] [7812] Event [4985.6001,312.445068,568]: 0 finished unit Glaive [f=0007903] [7903] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0008060] [8060] Event [3336,311.474609,2472]: 1 lost unit Metal Extractor [f=0008168] [8168] Event [2240,310.870361,256]: 0 finished unit Lotus [f=0008222] [8222] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0008305] [8305] Event [2856,310.824585,3032]: 1 lost unit Metal Extractor [f=0008326] [8326] Event [3992,303.711853,3720]: 1 finished unit Metal Extractor [f=0008491] [8491] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0008543] [8543] Event [3428.34058,309.628723,3363.91699]: 1 lost unit Duck [f=0008570] [8570] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0008748] [8748] Event [4000,309.291077,3808]: 1 lost unit Lotus [f=0008787] [8787] Event [3992,303.711853,3720]: 1 lost unit Metal Extractor [f=0008809] [8809] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0008812] [8812] Event [4073.76978,309.621887,3764.23657]: 1 lost unit Conch [f=0008900] [8900] Event [3624,308.261108,3928]: 1 lost unit Metal Extractor [f=0009016] [9016] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0009047] [9047] Event [4985.6001,312.445068,568]: 0 finished unit Conjurer [f=0009048] [9048] Event [1224,313.452148,3672]: 1 finished unit Solar Collector [f=0009134] [9134] Event [2712.3916,308.841553,1793.93506]: 1 finished unit Engineer Commander [f=0009464] [9464] Event [1164,313.175659,3512]: 1 finished unit Duck [f=0009466] [9466] Event [4640,310.302734,3056]: 0 finished unit Lotus [f=0009555] [9555] Event [2744,308.728027,1672]: 1 finished unit Solar Collector [f=0009620] [9620] Event [5112,312.033081,472]: 0 finished unit Solar Collector [f=0009698] [9698] Event [2608,308.810425,1616]: 1 finished unit Lotus [f=0009757] [9757] Event [1104,311.978149,3776]: 1 finished unit Lotus [f=0009796] [9796] Event [5128,310.220337,344]: 0 finished unit Solar Collector [f=0009985] [9985] Event [5112,310.83374,248]: 0 finished unit Solar Collector [f=0010115] [10115] Event [1112,312.67395,3688]: 1 finished unit Solar Collector [f=0010124] [10124] Event [1200,312.591553,1568]: 1 finished unit Lotus [f=0010129] [10129] Event [4704,309.405518,3328]: 0 finished unit Lotus [f=0010145] [10145] Event [5000,309.844971,248]: 0 finished unit Solar Collector [f=0010214] [10214] Event [2872,310.101318,1784]: 1 finished unit Solar Collector [f=0010245] [10245] Event [1168.18774,312.147217,3875.9126]: 0 lost unit Glaive [f=0010270] [10270] Event [1149.22534,312.054169,3857.73901]: 0 lost unit Glaive [f=0010272] [10272] Event [1104,311.978149,3776]: 1 lost unit Lotus [f=0010365] [10365] Event [4752,308.947754,3248]: 0 finished unit Lotus [f=0010370] [10370] Event [1130.73303,313.652405,3604.93408]: 0 lost unit Glaive [f=0010382] [10382] Event [1072,313.48877,3584]: 1 lost unit Lotus [f=0010385] [10385] Event [4968,311.254883,152]: 0 finished unit Solar Collector [f=0010422] [10422] Event [2976,311.959839,2016]: 1 finished unit Lotus [f=0010454] [10454] Event [1032,314.004211,3672]: 1 lost unit Caretaker [f=0010476] gg [f=0010537] [10537] Event [undefined]: Jenbak resigned [f=0010537] game_message: Jenbak has been destroyed! [f=0010537] game_message: hedkeaf wins! [f=0010537] Submitting stats [f=0010537] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010537] Part| Total Time|Time of the last 0.5s [f=0010537] Draw 9602.00ms 15.47% [f=0010537] Lua::Callins::Synced 4044.07ms 22.55% [f=0010537] Lua::Callins::Unsynced 14109.58ms 23.05% [f=0010537] Lua::CollectGarbage::Synced 213.79ms 0.20% [f=0010537] Lua::CollectGarbage::Unsynced 438.65ms 1.10% [f=0010537] Misc::Profiler::AddTime 42.49ms 0.10% [f=0010537] Sim 21436.67ms 68.56% [f=0010537] [10537] Received game_message: Jenbak has been destroyed! [f=0010537] [10537] Received game_message: hedkeaf wins! [f=0010538] [10538] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3975,4385,4385,3975,92.4292755,82.5259628,82.5259628,92.4292755,0,0,0,0,0,0,0,0,0,0,0,0,550.666809,763.087891,763.087891,550.666809,0,90,90,0,16,14.5919189,14.5919189,16,1330,1505,1505,1330,17.5221214,25.6475544,25.6475544,17.5221214,585,440,440,585,490,598,598,490,2060,2350,2350,2060,663,581.666626,581.666626,663,13.3333292,0,0,13.3333292,791.345947,579.333252,579.333252,791.345947 [f=0010538] [10538] Game End Stats Values: 17,4325,4475,4475,4325,98.6734314,83.9021835,83.9021835,98.6734314,0,0,0,0,0,0,0,0,0,261.953583,261.953583,0,740.175171,781.370544,781.370544,740.175171,90,90,90,90,16,13.3125849,13.3125849,16,1330,1505,1505,1330,18.133276,30.2431469,30.2431469,18.133276,845,440,440,845,545,598,598,545,2060,2440,2440,2060,663,636.666626,636.666626,663,13.3333292,0,0,13.3333292,809.628601,768.841614,768.841614,809.628601 [f=0010538] [10538] Game End Stats Values: 18,4455,4645,4645,4455,103.501938,84.5857849,84.5857849,103.501938,0,0,0,0,0,0,0,0,0,487.151825,487.151825,0,906.615173,944.991394,944.991394,906.615173,90,90,90,90,16,12.5719166,12.5719166,16,1330,1505,1505,1330,18.0389004,28.925272,28.925272,18.0389004,975,520,520,975,643.25,663,663,643.25,2060,2530,2530,2060,728,734.916626,734.916626,728,13.3333292,0,0,13.3333292,977.233887,937.903748,937.903748,977.233887 [f=0010538] [10538] Game End Stats Values: 19,4585,4645,4645,4585,105.062576,84.6887054,84.6887054,105.062576,0,0,0,0,0,0,0,0,0,729.819519,729.819519,0,996.615173,944.991394,944.991394,996.615173,90,90,90,90,16,15.2507343,15.2507343,16,1330,1505,1505,1330,18.9321537,31.4278603,31.4278603,18.9321537,1105,520,520,1105,733.25,663,663,733.25,2060,2530,2530,2060,744.666687,824.916626,824.916626,744.666687,13.3333292,36.25,36.25,13.3333292,977.233887,1027.90369,1027.90369,977.233887 [f=0010538] [10538] Game End Stats Values: 20,4885,4565,4565,4885,106.037277,85.4407272,85.4407272,106.037277,0,0,0,0,0,0,0,0,0,898.136108,898.136108,0,1166.61646,981.733337,981.733337,1166.61646,180,90,90,180,16,17.9295521,17.9295521,16,1330,1505,1505,1330,17.7819786,28.2233334,28.2233334,17.7819786,1105,440,440,1105,903.25,663,663,903.25,2270,2530,2530,2270,744.666687,994.916626,994.916626,744.666687,13.3333292,36.25,36.25,13.3333292,1068.06799,1197.90503,1197.90503,1068.06799 [f=0010538] [10538] Game End Stats Values: 21,5125,4235,4235,5125,108.399689,85.576355,85.576355,108.399689,0,0,0,0,0,0,0,0,0,1033.46887,1033.46887,0,1362.14978,981.733337,981.733337,1362.14978,180,90,90,180,16,17.2551556,17.2551556,16,1330,1505,1505,1330,19.9939957,27.1931438,27.1931438,19.9939957,1105,440,440,1105,1234.5,663,663,1234.5,2510,2200,2200,2510,744.666687,1326.16663,1326.16663,744.666687,13.3333292,36.25,36.25,13.3333292,1256.80249,1393.43835,1393.43835,1256.80249 [f=0010538] [10538] Game End Stats Values: 22,5245,5045,5045,5245,111.21312,87.1011581,87.1011581,111.21312,0,0,0,0,0,0,0,0,0,1184.06689,1184.06689,0,1362.14978,981.733337,981.733337,1362.14978,180,90,90,180,16,17.6902885,17.6902885,16,1330,2155,2155,1330,26.7573814,26.0140572,26.0140572,26.7573814,1105,440,440,1105,1234.5,663,663,1234.5,2630,2360,2360,2630,845.666443,1326.16663,1326.16663,845.666443,13.3333292,36.25,36.25,13.3333292,1256.80249,1393.43835,1393.43835,1256.80249 [f=0010538] [10538] Game End Stats Values: 23,5475,5375,5375,5475,119.942688,87.6747589,87.6747589,119.942688,0,0,0,0,0,0,0,0,14.289917,1293.72119,1293.72119,14.289917,1588.37964,1059.12756,1059.12756,1588.37964,270,270,270,270,17.333334,18.9349194,18.9349194,17.333334,1330,2155,2155,1330,20.4184742,26.233242,26.233242,20.4184742,1105,520,520,1105,1234.5,663,663,1234.5,2770,2430,2430,2770,845.666443,1326.16663,1326.16663,845.666443,13.3333292,36.25,36.25,13.3333292,1334.1969,1619.66821,1619.66821,1334.1969 [f=0010538] [10538] Game End Stats Values: 24,5575,5515,5515,5575,125.982635,88.7921066,88.7921066,125.982635,0,0,0,0,0,0,0,0,20.2501526,1400.91968,1400.91968,20.2501526,1884.04126,1225.73035,1225.73035,1884.04126,360,270,270,360,22.1333332,19.1342678,19.1342678,22.1333332,1330,2155,2155,1330,20.2391644,26.2694931,26.2694931,20.2391644,975,520,520,975,1324.5,793,793,1324.5,2910,2570,2570,2910,975.666443,1416.16663,1416.16663,975.666443,13.3333292,36.25,36.25,13.3333292,1561.70447,1929.28894,1929.28894,1561.70447 [f=0010538] [10538] Game End Stats Values: 25,5670,5335,5335,5670,133.256958,89.8370667,89.8370667,133.256958,0,0,0,0,0,0,0,0,26.1197205,1455.38257,1455.38257,26.1197205,2297.43921,1240.06409,1240.06409,2297.43921,450,270,270,450,25.1428566,18.6254539,18.6254539,25.1428566,1330,2155,2155,1330,20.8756886,26.3442802,26.3442802,20.8756886,910,520,520,910,1594.5,858,858,1594.5,2980,2390,2390,2980,1040.6665,1686.16663,1686.16663,1040.6665,13.3333292,36.25,36.25,13.3333292,1593.36792,2374.51416,2374.51416,1593.36792 [f=0010539] [10539] Event [1164,313.175659,3512]: 1 finished unit Archer [f=0010540] [10540] Event [3836.55713,308.440399,3534.77197]: 1 lost unit Archer [f=0010550] [10550] Event [1224,313.468323,3672]: 1 lost unit Solar Collector [f=0010552] [10552] Event [968,313.332275,3608]: 1 lost unit Wind/Tidal Generator [f=0010553] [10553] Event [1191.03137,313.188934,3511.47217]: 1 lost unit Archer [f=0010553] [10553] Event [1109.50146,311.303314,3576.29224]: 0 lost unit Glaive [f=0010554] [10554] Event [3944.05566,308.397919,3570.51514]: 1 lost unit Duck [f=0010569] [10569] Event [1128,313.508606,3512]: 1 lost unit Amphbot Factory [f=0010575] [10575] Event [3993.30444,308.40625,3438.56738]: 1 lost unit Duck [f=0010582] [10582] Event [1112,314.2453,3688]: 1 lost unit Solar Collector [f=0010583] [10583] Event [1118.75012,308.683777,3749.67188]: 1 lost unit Conch [f=0010605] [10605] Event [4768,308.828735,3216]: 0 finished unit Lotus [f=0010849] No clients connected, shutting down server [f=0010849] Server shutdown [f=0010849] [10849] all players disconnected [f=0014982] Autoquit sending quit command. [f=0014982] [QuitAction] user exited to system [f=0014982] [SpringApp::Kill][1] fromRun=1 [f=0014982] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014982] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014982] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014982] [ThreadPool::SetThreadCount][2] workers=0 [f=0014982] [SpringApp::Kill][2] [f=0014982] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014982] [Game::KillLua][3] dtor=0 luaUI=0x59ab7d60 [f=0014982] Start widgetHandler:Shutdown [f=0014982] Shutdown - SaveOrderList Complete [f=0014982] Writing last game win data [f=0014982] Shutdown - SaveConfigData Complete [f=0014982] Shutdown Widget - Chili Highlight [f=0014982] Shutdown Widget - Save/Load API [f=0014982] Shutdown Widget - Draw After Chili [f=0014982] Shutdown Widget - EPIC Menu [f=0014982] Shutdown Widget - Chili Minimap [f=0014982] Shutdown Widget - Chili Widget Selector [f=0014982] Shutdown Widget - Local Team Colors [f=0014982] Shutdown Widget - Display Keys 2 [f=0014982] Shutdown Widget - Save Game Menu [f=0014982] Shutdown Widget - HealthBars [f=0014982] Shutdown Widget - Noises [f=0014982] Shutdown Widget - Unit Icons [f=0014982] Shutdown Widget - Win Counter [f=0014982] Shutdown Widget - SpringRTS Replay Stats [f=0014982] Shutdown Widget - BuildETA [f=0014982] Shutdown Widget - Modular Comm Info [f=0014982] Shutdown Widget - Music Player v2 [f=0014982] Shutdown Widget - State Reverse and Latency [f=0014982] Shutdown Widget - CameraShake [f=0014982] Shutdown Widget - Chili Economy Panel Default [f=0014982] Shutdown Widget - Chili EndGame Window [f=0014982] Shutdown Widget - Chili Nuke Warning [f=0014982] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014982] Shutdown Widget - Chili Spectator Panels [f=0014982] Shutdown Widget - Context Menu [f=0014982] Shutdown Widget - Darkening [f=0014982] Shutdown Widget - Defense Range Zero-K [f=0014982] Shutdown Widget - Grab Input [f=0014982] Input grabbing is disabled! [f=0014982] Shutdown Widget - Highlight Geos [f=0014982] Shutdown Widget - Local Widgets Config [f=0014982] Shutdown Widget - MinimapEvents [f=0014982] Shutdown Widget - MetalFeatures (new) [f=0014982] Shutdown Widget - Missile Silo Range [f=0014982] Shutdown Widget - Point Tracker [f=0014982] Shutdown Widget - Showeco and Grid Drawer [f=0014982] Shutdown Widget - Stereo3D [f=0014982] Shutdown Widget - Attack AoE [f=0014982] Shutdown Widget - Map Edge Extension [f=0014982] Shutdown Widget - Selection Send [f=0014982] Shutdown Widget - LupsManager [f=0014982] Shutdown Widget - Newton Firezone [f=0014982] Shutdown Widget - Chili Pro Console [f=0014982] Shutdown Widget - Persistent Build Height [f=0014982] Shutdown Widget - Lasso Terraform GUI [f=0014982] Shutdown Widget - Chili Framework [f=0014982] Shutdown Widget - Lups [f=0014982] Shutdown Widget - Custom Markers [f=0014982] Shutdown Widget - Chili Core Selector [f=0014982] Shutdown Widget - Mex Placement Handler [f=0014982] Shutdown Widget - Select Keys [f=0014982] Shutdown Widget - Pause Screen [f=0014982] Shutdown Widget - Layout Handler [f=0014982] Shutdown Widget - Text To Speech Control [f=0014982] End widgetHandler:Shutdown [f=0014982] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453420,62177450} {int,ext,rec}Allocs={10413896,0,0} {chunk,block}Bytes={62177450,0} [f=0014982] [Game::KillLua][1] dtor=0 luaGaia=0x595dd160 [f=0014982] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386379,56689231} {int,ext,rec}Allocs={10413898,0,0} {chunk,block}Bytes={56689231,0} [f=0014982] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386379,56689231} {int,ext,rec}Allocs={10413898,0,0} {chunk,block}Bytes={56689231,0} [f=0014982] [Game::KillLua][2] dtor=0 luaRules=0x59cb1190 [f=0014982] Start gadgetHandler:Shutdown [f=0014982] Shutdown - StartSetup [f=0014982] Shutdown - UnitMorph [f=0014982] Shutdown - Carrier Drones [f=0014982] Shutdown - LupsNanoSpray [f=0014982] Shutdown - Missile Silo Controller [f=0014982] Shutdown - Modular Comm Info [f=0014982] Shutdown - Terrain Texture Handler [f=0014982] Shutdown - UnitCloakShield [f=0014982] Shutdown - Starlight Handler [f=0014982] End gadgetHandler:Shutdown [f=0014982] Start gadgetHandler:Shutdown [f=0014982] Shutdown - Save/Load [f=0014982] Shutdown - Teleport Throw [f=0014982] Shutdown - UnitMorph [f=0014982] Shutdown - Modular Comm Info [f=0014982] Shutdown - Retreat Command [f=0014982] Shutdown - Shockwaves [f=0014982] Shutdown - UnitCloakShield [f=0014982] Shutdown - Lups Cloak FX [f=0014982] Shutdown - Lups [f=0014982] Shutdown - Lups Shield [f=0014982] End gadgetHandler:Shutdown [f=0014982] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10413972,0,0} {chunk,block}Bytes={0,0} [f=0014982] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10413972,0,0} {chunk,block}Bytes={0,0} [f=0014982] [Game::KillLua][4] dtor=0 [f=0014982] [Game::~CGame][1] [f=0014982] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014982] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014982] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014982] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014982] [Game::KillLua][4] dtor=1 [f=0014982] [Game::KillMisc][1] [f=0014982] [Game::KillMisc][2] [f=0014982] [Game::KillMisc][3] [f=0014982] [Game::KillRendering][1] [f=0014982] [3DOParser::Kill] allocated 1 pieces [f=0014982] [S3OParser::Kill] allocated 221 pieces [f=0014982] [AssParser::Kill] allocated 6 pieces [f=0014982] [Game::KillInterface][1] [f=0014982] [Game::KillInterface][2] [f=0014982] [Game::KillSimulation][1] [f=0014982] [Game::KillSimulation][2] [f=0014982] [CCollisionHandler] dis-/continuous tests: 0/113150 [f=0014982] [Game::KillSimulation][3] [f=0014982] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014982] [~CPathCache(24x16)] cacheHits=33 hitPercentage=14% numHashColls=0 maxCacheSize=16 [f=0014982] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014982] [~CPathCache(48x32)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014982] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014982] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014982] [LosHandler::Kill] raycast instance cache-{hits,misses}={4306,7804}; shared=14%; cached=22% [f=0014982] [Game::KillSimulation][4] [f=0014982] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014982] [Game::~CGame][2] [f=0014982] [Game::~CGame][3] [f=0014982] [SpringApp::Kill][3] [f=0014982] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157072 bytes sent 142690 bytes recv'd [f=0014982] [SpringApp::Kill][4] font=0x45ecbaa0 [f=0014982] [SpringApp::Kill][5] [f=0014982] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44c707c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2533ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=40ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=29ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=25ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=23ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=18ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=16ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=16ms file="luarules/utilities/versioncompare.lua" indx=1942 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30058650 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x46033090) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460213c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f46c20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efe4401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]