[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IWP1NWYo5u/springsettings.1152009.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8bd801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1953 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152009/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451db760] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451db760] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] RandomHuman, spectator, false, allyTeamID, 1, customKeys.elo, , 1519, nil [f=-000001] Brackman, spectator, false, allyTeamID, 0, customKeys.elo,
, 2326, nil [f=-000001] Team 0, 1, 2326 [f=-000001] Team 1, 1, 1519 [f=-000001] firstAllyTeamMean, 2326 [f=-000001] secondAllyTeamMean, 1519 [f=-000001] lowerWinChance, 0.00951368 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152009/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152009/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52422100,0x52badcc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 78f6e860e35a0336bfa944bbb20856bf [f=-000001] Connection attempt from Brackman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Brackman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RandomHuman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RandomHuman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomHuman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomHuman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 2 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1,player_elo|True|RSN|Empire|AU [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000001140d7ac0,00000000d1f76110}]" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Spectators: !predict [f=-000001] > Team RandomHuman has a 0.9% chance to win [f=-000001] > Team Brackman has a 99.1% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: 2B-3A 6BM! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000eba88e60,00000000e6279450}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomHuman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomHuman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RandomHuman" string="[Game::Load][lua{Rules,Gaia}={00000000be820210,00000000ea73f010}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5803,5.68261719,2937]: 0 finished unit Engineer Commander [f=-000001] [0] Event [364,8.50958252,2259]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Brackman, team: 1, elo:2326, userid: 245091 [f=0000000] [0] RandomHuman, team: 0, elo:1519, userid: 529192 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5968,4.68780518,2976]: 0 finished unit Hovercraft Platform [f=0000008] [8] Event [376,4.88235474,2376]: 1 finished unit Amphbot Factory [f=0000078] gl [f=0000241] [241] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000280] [280] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000304] [304] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0000481] [481] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000494] [494] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000510] [510] Event [6000,4.78088331,2976]: 0 finished unit Quill [f=0000583] [583] Event [184,4.74121094,2168]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [232,4.86328125,2088]: 1 finished unit Wind/Tidal Generator [f=0000852] [852] Event [520,17.2839355,2216]: 1 finished unit Solar Collector [f=0001033] [1033] Event [520,16.3531494,2136]: 1 finished unit Solar Collector [f=0001260] [1260] Event [464,15.9208174,2192]: 1 finished unit Lotus [f=0001274] [1274] Event [5512,9.19677734,2888]: 0 finished unit Solar Collector [f=0001506] [1506] Event [412,4.96398926,2376]: 1 finished unit Conch [f=0001633] [1633] Event [5592,8.0065918,2888]: 0 finished unit Solar Collector [f=0001679] [1679] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0001772] [1772] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0001821] [1821] Event [5656,6.29760742,2872]: 0 finished unit Wind/Tidal Generator [f=0001842] [1842] Event [520,13.560791,2296]: 1 finished unit Solar Collector [f=0002016] [2016] Event [5704,5.88562012,2872]: 0 finished unit Wind/Tidal Generator [f=0002063] [2063] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0002070] Spectators: Brackman's Amphbot Factory is idle [f=0002199] [2199] Event [6000,4.78088331,2976]: 0 finished unit Quill [f=0002211] [2211] Event [5752,5.41259766,2872]: 0 finished unit Wind/Tidal Generator [f=0002324] [2324] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0002426] [2426] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0002481] [2481] Event [5800,5.01586914,2872]: 0 finished unit Wind/Tidal Generator [f=0002671] [2671] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0002675] [2675] Event [5848,4.86328125,2872]: 0 finished unit Wind/Tidal Generator [f=0002678] Spectators: Brackman's Amphbot Factory is idIe [f=0002820] [2820] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0002870] [2870] Event [5896,4.81750488,2872]: 0 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0003055] [3055] Event [5808.90723,2.06950307,2682.17554]: 0 lost unit Quill [f=0003080] [3080] Event [5944,4.72595215,2872]: 0 finished unit Wind/Tidal Generator [f=0003135] [3135] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0003233] [3233] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0003290] [3290] Event [5752,6.58752441,2920]: 0 finished unit Wind/Tidal Generator [f=0003329] [3329] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0003348] [3348] Event [1184,154.811401,864]: 1 finished unit Lotus [f=0003371] [3371] Event [5992,4.00878906,2808]: 0 lost unit Metal Extractor [f=0003410] [3410] Event [5949.5752,-1.6995617,2589.81494]: 1 lost unit Duck [f=0003444] [3444] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0003485] [3485] Event [5752,8.18969727,2968]: 0 finished unit Wind/Tidal Generator [f=0003540] [3540] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0003645] [3645] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0003680] [3680] Event [5752,7.85400391,3016]: 0 finished unit Wind/Tidal Generator [f=0003738] [3738] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0003841] [3841] Event [1176,101.878662,3672]: 1 finished unit Solar Collector [f=0003906] [3906] Event [6000,4.78088331,2976]: 0 finished unit Quill [f=0004090] [4090] Event [1304,102.427979,3480]: 1 finished unit Solar Collector [f=0004141] [4141] Event [412,4.96398926,2376]: 1 finished unit Conch [f=0004187] [4187] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0004225] [4225] Event [6000,4.78088331,2976]: 0 finished unit Quill [f=0004319] [4319] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0004406] [4406] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0004569] [4569] Event [1128,101.893921,3496]: 1 finished unit Solar Collector [f=0004645] [4645] Event [5564.59912,52.4677391,2124.95313]: 0 lost unit Dagger [f=0004663] [4663] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0004719] [4719] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0004772] [4772] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0004786] [4786] Event [1144,101.863403,3816]: 1 finished unit Solar Collector [f=0004906] [4906] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0004971] [4971] Event [5955.51074,4.2566843,2402.22388]: 0 lost unit Quill [f=0004977] [4977] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0005025] [5025] Event [1184,101.863403,3568]: 1 finished unit Lotus [f=0005048] [5048] Event [344,6.34338379,2248]: 1 finished unit Caretaker [f=0005089] [5089] Event [5944,51.7077637,2040]: 0 lost unit Metal Extractor [f=0005141] [5141] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0005172] [5172] Event [6000,4.78088331,2976]: 0 finished unit Dagger [f=0005272] [5272] Event [5484.09375,86.9505539,1625.86792]: 1 lost unit Duck [f=0005277] [5277] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0005279] [5279] Event [5563.94141,56.314621,1755.31787]: 0 lost unit Dagger [f=0005339] [5339] Event [4936,154.765625,4312]: 0 finished unit Stinger [f=0005342] [5342] Event [5491.229,84.5163116,1666.29065]: 0 lost unit Dagger [f=0005412] [5412] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0005547] [5547] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0005585] [5585] Event [5323.31494,103.185577,1457.6106]: 0 lost unit Quill [f=0005682] [5682] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0005716] [5716] Event [5235.91504,104.389229,1804.08557]: 0 lost unit Dagger [f=0005817] [5817] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006060] [6060] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006315] [6315] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006368] [6368] Event [392,0,2504]: 1 finished unit Caretaker [f=0006447] [6447] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006517] [6517] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0006523] [6523] Event [1296,154.796143,736]: 1 finished unit Radar Tower [f=0006547] [6547] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006657] [6657] Event [6000,4.78088331,2976]: 0 finished unit Quill [f=0006675] [6675] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [f=0006736] [6736] Event [412,4.96398926,2376]: 1 finished unit Conch [f=0006806] [6806] Event [1288,154.780884,664]: 1 finished unit Solar Collector [f=0006847] [6847] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0006951] [6951] Event [5784,0,2552]: 0 lost unit Stinger [f=0006956] [6956] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007041] [7041] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007159] [7159] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007212] [7212] Event [5704,5.88562012,2872]: 0 lost unit Wind/Tidal Generator [f=0007246] [7246] Event [6039.96533,36.1185341,2247.02368]: 0 lost unit Dagger [f=0007256] [7256] Event [1416,155.742188,1048]: 1 finished unit Solar Collector [f=0007274] [7274] Event [5656,4.87504196,2872]: 0 lost unit Wind/Tidal Generator [f=0007279] [7279] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007313] [7313] Event [5920.54297,4.31066227,2707.31128]: 0 lost unit Quill [f=0007331] [7331] Event [6005.10645,-0.7866579,2436.23535]: 1 lost unit Duck [f=0007332] [7332] Event [5752,4.95070839,2872]: 0 lost unit Wind/Tidal Generator [f=0007373] [7373] Event [6079.99707,0,2509.51123]: 0 lost unit Dagger [f=0007399] [7399] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007399] [7399] Event [5752,5.24739742,2920]: 0 lost unit Wind/Tidal Generator [f=0007455] [7455] Event [5800,3.11888146,2872]: 0 lost unit Wind/Tidal Generator [f=0007487] [7487] Event [5992,-1,2808]: 0 finished unit Metal Extractor [f=0007488] [7488] Event [1832,5.6262207,3208]: 1 finished unit Solar Collector [f=0007508] [7508] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007519] [7519] Event [5848,4.10319805,2872]: 0 lost unit Wind/Tidal Generator [f=0007583] [7583] Event [5896,3.39493847,2872]: 0 lost unit Wind/Tidal Generator [f=0007639] [7639] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007682] [7682] Event [5864.42236,4.52733612,2808.22168]: 0 lost unit Quill [f=0007724] [7724] Event [1800,3.23059082,3048]: 1 finished unit Solar Collector [f=0007750] [7750] Event [248,52.5164795,3096]: 1 finished unit Solar Collector [f=0007827] [7827] Event [6000,4.78088331,2976]: 0 finished unit Scalpel [f=0007833] [7833] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007859] [7859] Event [200,4.75646973,2264]: 1 finished unit Wind/Tidal Generator [f=0007917] [7917] Event [5719.25879,1.02099359,2702.17773]: 1 lost unit Duck [f=0007957] [7957] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0007965] [7965] Event [3608,101.863403,4744]: 0 finished unit Stinger [f=0007979] [7979] Event [5992,-1,2808]: 0 lost unit Metal Extractor [f=0007989] [7989] Event [5944,4.79658699,2872]: 0 lost unit Wind/Tidal Generator [f=0008001] [8001] Event [1432,154.811401,872]: 1 finished unit Solar Collector [f=0008091] [8091] Event [264,4.77172852,2184]: 1 finished unit Wind/Tidal Generator [f=0008094] [8094] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008095] [8095] Event [6000,5.24853182,2976]: 0 lost unit Scalpel [f=0008153] [8153] Event [5752,8.18969727,2968]: 0 lost unit Wind/Tidal Generator [f=0008162] [8162] Event [5512,9.19677734,2888]: 0 lost unit Solar Collector [f=0008185] [8185] Event [5752,6.07579708,3016]: 0 lost unit Wind/Tidal Generator [f=0008205] [8205] Event [5781.15039,1.69225585,2925.17017]: 1 lost unit Duck [f=0008206] [8206] Event [5515.64404,12.2785063,3136.5354]: 0 lost unit Scalpel [f=0008238] [8238] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008267] [8267] Event [376,7.62512207,2184]: 1 finished unit Wind/Tidal Generator [f=0008301] [8301] Event [6000,4.78088331,2976]: 0 lost unit Scalpel [f=0008304] [8304] Event [5816,4.68191147,3032]: 0 lost unit Metal Extractor [f=0008344] [8344] Event [1336,154.689331,808]: 1 finished unit Solar Collector [f=0008379] [8379] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008432] [8432] Event [280,4.77172852,2104]: 1 finished unit Wind/Tidal Generator [f=0008480] [8480] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008523] [8523] Event [6000,4.78088331,2976]: 0 lost unit Scalpel [f=0008598] [8598] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008674] [8674] Event [5257.46582,133.591675,3890.5332]: 1 lost unit Duck [f=0008690] [8690] Event [4792,52.8063965,3736]: 0 lost unit Metal Extractor [f=0008704] [8704] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008724] [8724] Event [6000,4.78088331,2976]: 0 lost unit Scalpel [f=0008724] [8724] Event [5968,4.78088331,2976]: 0 lost unit Hovercraft Platform [f=0008808] [8808] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008810] [8810] Event [5071.52881,154.732834,4135.18066]: 1 lost unit Duck [f=0008821] [8821] Event [5112,154.048462,4184]: 0 lost unit Metal Extractor [f=0008822] [8822] Event [5092.83789,155.23143,4111.63037]: 1 lost unit Duck [f=0008913] [8913] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0008945] [8945] Event [4957.4043,154.588242,4121.94873]: 1 lost unit Duck [f=0008957] [8957] Event [4955.90234,155.181351,4080.90894]: 1 lost unit Duck [f=0009018] [9018] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009080] [9080] Event [4514.07178,155.377563,4232.81494]: 1 lost unit Duck [f=0009083] [9083] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0009123] [9123] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009192] [9192] Event [3372.7002,54.8577995,4264.83691]: 1 lost unit Duck [f=0009202] [9202] Event [4936,154.765625,4312]: 0 lost unit Stinger [f=0009228] [9228] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009319] [9319] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0009334] [9334] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009438] [9438] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009540] [9540] Event [4424,154.811401,4456]: 0 finished unit Stinger [f=0009540] [9540] Event [5592,8.0065918,2888]: 0 lost unit Solar Collector [f=0009543] [9543] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009576] [9576] Event [4375.25781,157.569107,4176.31787]: 1 lost unit Duck [f=0009588] [9588] Event [4424,154.811401,4456]: 0 lost unit Stinger [f=0009648] [9648] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009753] [9753] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009858] [9858] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0009885] [9885] Event [4128.47803,157.157684,4349.01611]: 1 lost unit Duck [f=0009963] [9963] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010068] [10068] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010169] [10169] Event [3712,101.878662,4688]: 0 finished unit Picket [f=0010173] [10173] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010217] [10217] Event [4175.96729,158.251511,4396.23877]: 1 lost unit Duck [f=0010278] [10278] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010330] [10330] Event [2264,15.0256348,3816]: 1 finished unit Solar Collector [f=0010383] [10383] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010488] [10488] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010511] [10511] Event [4087.10254,157.483658,4543.7793]: 1 lost unit Duck [f=0010533] [10533] Event [1448,154.841919,952]: 1 finished unit Solar Collector [f=0010586] [10586] Event [3985.50293,146.338593,4509.6377]: 1 lost unit Duck [f=0010593] [10593] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010634] [10634] Event [4229.76855,155.87648,4481.55811]: 1 lost unit Duck [f=0010645] [10645] Event [312,53.3709717,2984]: 1 finished unit Solar Collector [f=0010651] [10651] Event [3414.64868,60.9708748,4386.48389]: 1 lost unit Duck [f=0010658] [10658] Event [3950.84741,139.144928,4493.55957]: 1 lost unit Duck [f=0010698] [10698] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010730] [10730] Event [3624,101.832886,4648]: 0 finished unit Stardust [f=0010734] [10734] Event [3933.59351,134.132263,4489.39844]: 1 lost unit Duck [f=0010763] [10763] Event [3624,101.832886,4648]: 0 lost unit Stardust [f=0010779] [10779] Event [3620.1189,104.990135,4490.80713]: 1 lost unit Duck [f=0010784] [10784] Event [3595.55713,103.705704,4516.64502]: 1 lost unit Duck [f=0010786] [10786] Event [3712,96.6320038,4688]: 0 lost unit Picket [f=0010803] [10803] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010807] Spectators: Brackman's widget: Remember air switch! [f=0010857] [10857] Event [3820.80493,107.41404,4578.76318]: 1 lost unit Duck [f=0010908] [10908] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0010921] [10921] Event [3604.62524,93.3900223,4584.38965]: 1 lost unit Duck [f=0010971] [10971] Event [3621.08179,90.5556488,4697.04883]: 1 lost unit Duck [f=0010985] [10985] Event [3839.5791,103.401054,4679.81299]: 0 lost unit Engineer Commander [f=0011005] [11005] Event [3906.50879,113.816467,4587.73926]: 1 lost unit Duck [f=0011008] [11008] Event [3756.75146,98.6247025,4575.96289]: 1 lost unit Duck [f=0011013] [11013] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011046] [11046] Event [3657.16211,101.295967,4545.26074]: 1 lost unit Duck [f=0011118] [11118] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011186] [11186] Event [3153.24438,52.6520729,4475.15039]: 1 lost unit Duck [f=0011223] [11223] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011251] game_message: RandomHuman has been destroyed! [f=0011251] [11251] Event [undefined]: RandomHuman resigned [f=0011251] game_message: Brackman wins! [f=0011251] Submitting stats [f=0011251] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011251] Part| Total Time|Time of the last 0.5s [f=0011251] Draw 23068.66ms 22.20% [f=0011251] Lua::Callins::Synced 7012.60ms 15.70% [f=0011251] Lua::Callins::Unsynced 26303.11ms 24.50% [f=0011251] Lua::CollectGarbage::Synced 359.55ms 0.30% [f=0011251] Lua::CollectGarbage::Unsynced 919.47ms 2.30% [f=0011251] Misc::Profiler::AddTime 70.28ms 0.00% [f=0011251] Sim 32074.45ms 60.80% [f=0011251] [11251] Event [3608,101.863403,4744]: 0 lost unit Stinger [f=0011251] [11251] Received game_message: RandomHuman has been destroyed! [f=0011251] [11251] Received game_message: Brackman wins! [f=0011252] [11252] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011252] [11252] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011252] [11252] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011252] [11252] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,7.4666667,9.33333302,1275,1275,1275,1275,7,5.83333349,5.83333349,7,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011252] [11252] Game End Stats Values: 3,2280,2375,2375,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.1799421,10.1799421,10,1275,1275,1275,1275,14.125,11.3000002,11.3000002,14.125,0,80,80,0,0,0,0,0,1005,1020,1020,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011252] [11252] Game End Stats Values: 4,2350,2535,2535,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10.166667,14.9764566,14.9764566,10.166667,1275,1275,1275,1275,15,12,12,15,0,80,80,0,0,0,0,0,1075,1090,1090,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011252] [11252] Game End Stats Values: 5,2510,2765,2765,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.166667,15.0135031,15.0135031,13.166667,1275,1275,1275,1275,15.5,12,12,15.5,0,160,160,0,0,0,0,0,1235,1240,1240,1235,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011252] [11252] Game End Stats Values: 6,2740,2915,2915,2740,0,0,0,0,0,0,0,0,0,0,0,0,17.6996155,0,0,17.6996155,0,0,0,0,0,90,90,0,17.8173752,17.0899429,17.0899429,17.8173752,1275,1275,1275,1275,17.5,12,12,17.5,0,240,240,0,0,0,0,0,1465,1310,1310,1465,0,0,0,0,0,0,0,0,0,0,0,0 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27,450,7570,7570,450,435.228119,758.538452,758.538452,435.228119,0,0,0,0,0,0,0,0,1967.19238,475.214661,475.214661,1967.19238,2449.42236,6309.0498,6309.0498,2449.42236,450,270,270,450,2.5,52.2179794,52.2179794,2.5,0,1330,1330,0,2.5,36.2613449,36.2613449,2.5,0,2160,2160,0,2400,4856.24609,4856.24609,2400,0,3810,3810,0,6310.41309,2480,2480,6310.41309,36.0416794,0,0,36.0416794,6793.57666,2646.82642,2646.82642,6793.57666 [f=0011328] [11328] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011394] Spectator RandomHuman left the game: normal quit [f=0011394] [11394] Event [undefined]: RandomHuman quit [f=0011400] Spectator GoogleFrog left the game: normal quit [f=0011400] [11400] Event [undefined]: GoogleFrog quit [f=0011433] [11433] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011512] No clients connected, shutting down server [f=0011512] Server shutdown [f=0011512] [11512] all players disconnected [f=0011538] [11538] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011643] [11643] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011748] [11748] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011853] [11853] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0011958] [11958] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012063] [12063] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012168] [12168] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012273] [12273] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012378] [12378] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012483] [12483] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012588] [12588] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012693] [12693] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012798] [12798] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0012903] [12903] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013008] [13008] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013113] [13113] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013217] [13217] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013322] [13322] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013427] [13427] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013532] [13532] Event [412,4.96398926,2376]: 1 finished unit Duck [f=0013619] Autoquit sending quit command. [f=0013619] [QuitAction] user exited to system [f=0013619] [SpringApp::Kill][1] fromRun=1 [f=0013619] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013619] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013619] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013619] [ThreadPool::SetThreadCount][2] workers=0 [f=0013619] [SpringApp::Kill][2] [f=0013619] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013619] [Game::KillLua][3] dtor=0 luaUI=0x524ba290 [f=0013619] Start widgetHandler:Shutdown [f=0013619] Shutdown - SaveOrderList Complete [f=0013619] Writing last game win data [f=0013619] Shutdown - SaveConfigData Complete [f=0013619] Shutdown Widget - Save/Load API [f=0013619] Shutdown Widget - Chili Highlight [f=0013619] Shutdown Widget - Draw After Chili [f=0013619] Shutdown Widget - EPIC Menu [f=0013619] Shutdown Widget - Chili Widget Selector [f=0013619] Shutdown Widget - Chili Minimap [f=0013619] Shutdown Widget - Local Team Colors [f=0013619] Shutdown Widget - Display Keys 2 [f=0013619] Shutdown Widget - Save Game Menu [f=0013619] Shutdown Widget - Unit Icons [f=0013619] Shutdown Widget - Noises [f=0013619] Shutdown Widget - HealthBars [f=0013619] Shutdown Widget - Win Counter [f=0013619] Shutdown Widget - BuildETA [f=0013619] Shutdown Widget - SpringRTS Replay Stats [f=0013619] Shutdown Widget - Modular Comm Info [f=0013619] Shutdown Widget - Stereo3D [f=0013619] Shutdown Widget - Showeco and Grid Drawer [f=0013619] Shutdown Widget - Point Tracker [f=0013619] Shutdown Widget - Missile Silo Range [f=0013619] Shutdown Widget - MetalFeatures (new) [f=0013619] Shutdown Widget - MinimapEvents [f=0013619] Shutdown Widget - Local Widgets Config [f=0013619] Shutdown Widget - Highlight Geos [f=0013619] Shutdown Widget - Grab Input [f=0013619] Input grabbing is disabled! [f=0013619] Shutdown Widget - Defense Range Zero-K [f=0013619] Shutdown Widget - Darkening [f=0013619] Shutdown Widget - Context Menu [f=0013619] Shutdown Widget - Chili Spectator Panels [f=0013619] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013619] Shutdown Widget - Chili Nuke Warning [f=0013619] Shutdown Widget - Chili EndGame Window [f=0013619] Shutdown Widget - Chili Economy Panel Default [f=0013619] Shutdown Widget - CameraShake [f=0013619] Shutdown Widget - State Reverse and Latency [f=0013619] Shutdown Widget - Music Player v2 [f=0013619] Shutdown Widget - Attack AoE [f=0013619] Shutdown Widget - Map Edge Extension [f=0013619] Shutdown Widget - Selection Send [f=0013619] Shutdown Widget - LupsManager [f=0013619] Shutdown Widget - Newton Firezone [f=0013619] Shutdown Widget - Chili Pro Console [f=0013619] Shutdown Widget - Persistent Build Height [f=0013619] Shutdown Widget - Lasso Terraform GUI [f=0013619] Shutdown Widget - Lups [f=0013619] Shutdown Widget - Chili Framework [f=0013619] Shutdown Widget - Mex Placement Handler [f=0013619] Shutdown Widget - Chili Core Selector [f=0013619] Shutdown Widget - Custom Markers [f=0013619] Shutdown Widget - Select Keys [f=0013619] Shutdown Widget - Pause Screen [f=0013619] Shutdown Widget - Text To Speech Control [f=0013619] Shutdown Widget - Layout Handler [f=0013619] End widgetHandler:Shutdown [f=0013619] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604395,74385709} {int,ext,rec}Allocs={12796254,0,0} {chunk,block}Bytes={74385709,0} [f=0013619] [Game::KillLua][1] dtor=0 luaGaia=0x52badcc0 [f=0013619] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536254,68825544} {int,ext,rec}Allocs={12796256,0,0} {chunk,block}Bytes={68825544,0} [f=0013619] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536254,68825544} {int,ext,rec}Allocs={12796256,0,0} {chunk,block}Bytes={68825544,0} [f=0013619] [Game::KillLua][2] dtor=0 luaRules=0x52422100 [f=0013619] Start gadgetHandler:Shutdown [f=0013619] Shutdown - StartSetup [f=0013619] Shutdown - UnitMorph [f=0013619] Shutdown - Carrier Drones [f=0013619] Shutdown - LupsNanoSpray [f=0013619] Shutdown - Missile Silo Controller [f=0013619] Shutdown - Modular Comm Info [f=0013619] Shutdown - Terrain Texture Handler [f=0013619] Shutdown - UnitCloakShield [f=0013619] Shutdown - Starlight Handler [f=0013619] End gadgetHandler:Shutdown [f=0013619] Start gadgetHandler:Shutdown [f=0013619] Shutdown - Save/Load [f=0013619] Shutdown - Teleport Throw [f=0013619] Shutdown - UnitMorph [f=0013619] Shutdown - Modular Comm Info [f=0013619] Shutdown - Retreat Command [f=0013619] Shutdown - Shockwaves [f=0013619] Shutdown - UnitCloakShield [f=0013619] Shutdown - Lups Cloak FX [f=0013619] Shutdown - Lups [f=0013619] Shutdown - Lups Shield [f=0013619] End gadgetHandler:Shutdown [f=0013619] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12796287,0,0} {chunk,block}Bytes={0,0} [f=0013619] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12796287,0,0} {chunk,block}Bytes={0,0} [f=0013619] [Game::KillLua][4] dtor=0 [f=0013619] [Game::~CGame][1] [f=0013619] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013619] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013619] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013619] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013619] [Game::KillLua][4] dtor=1 [f=0013619] [Game::KillMisc][1] [f=0013619] [Game::KillMisc][2] [f=0013619] [Game::KillMisc][3] [f=0013619] [Game::KillRendering][1] [f=0013619] [3DOParser::Kill] allocated 1 pieces [f=0013619] [S3OParser::Kill] allocated 313 pieces [f=0013619] [AssParser::Kill] allocated 33 pieces [f=0013619] [Game::KillInterface][1] [f=0013619] [Game::KillInterface][2] [f=0013619] [Game::KillSimulation][1] [f=0013619] [Game::KillSimulation][2] [f=0013619] [CCollisionHandler] dis-/continuous tests: 0/721312 [f=0013619] [Game::KillSimulation][3] [f=0013619] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013619] [~CPathCache(24x20)] cacheHits=19 hitPercentage=28% numHashColls=0 maxCacheSize=4 [f=0013619] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013619] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013619] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013619] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013619] [LosHandler::Kill] raycast instance cache-{hits,misses}={9359,7792}; shared=1%; cached=54% [f=0013619] [Game::KillSimulation][4] [f=0013619] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013619] [Game::~CGame][2] [f=0013619] [Game::~CGame][3] [f=0013619] [SpringApp::Kill][3] [f=0013619] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143970 bytes sent 118676 bytes recv'd [f=0013619] [SpringApp::Kill][4] font=0x4510baa0 [f=0013619] [SpringApp::Kill][5] [f=0013619] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4518ddd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2346ms file="bitmaps/pd/dosray.tga" indx=541 inflSize=8kb readTime=33ms file="unitpics/striderfunnelweb.png" indx=6648 inflSize=11kb readTime=33ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=24ms file="unitpics/dronecarry.png" indx=6453 inflSize=10kb readTime=21ms file="luaui/savetable.lua" indx=3826 inflSize=3kb readTime=17ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=17ms file="anims/cursorunload_10.png" indx=177 inflSize=1kb readTime=16ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=16ms file="unitpics/striderhub.png" indx=6649 inflSize=10kb readTime=16ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4661 inflSize=43kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30691485 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x452ad580) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452ad1e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4518b1d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8bd801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]