[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0PjqSEQSJ9/springsettings.1152003.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d9c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1953 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1152003/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 500ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4606bd60] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4606bd60] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 253ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1635ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Brackman, spectator, false, allyTeamID, 1, customKeys.elo, , 2326, nil [f=-000001] GoogleFrog, spectator, false, allyTeamID, 0, customKeys.elo,
, 2866, nil [f=-000001] Team 0, 1, 2866 [f=-000001] Team 1, 1, 2326 [f=-000001] firstAllyTeamMean, 2866 [f=-000001] secondAllyTeamMean, 2326 [f=-000001] lowerWinChance, 0.04275841 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RandomHuman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1152003/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1152003/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f277d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90f3e86048ffaead99731f324e5162e7 [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Brackman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Brackman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={0000000069cead90,0000000000000000}]" [f=-000001] Spectators: !predict [f=-000001] > Team Brackman has a 4.3% chance to win [f=-000001] > Team GoogleFrog has a 95.7% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000eba88e60,0000000000000000}]" [f=-000001] Allies: I choose: 2B-3A 6BM! [f=-000001] Allies: I choose: Builder! [f=-000001] glhf [f=-000001] [0] Event [3805,147.37146,3801]: 0 finished unit Engineer Commander [f=-000001] [0] Event [296,147.37561,261]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] GoogleFrog, team: 1, elo:2866, userid: 15114 [f=0000000] [0] Brackman, team: 0, elo:2326, userid: 245091 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000006] [6] Event [3696,147.370117,3808]: 0 finished unit Rover Assembly [f=0000166] [166] Event [200,147.370117,400]: 1 finished unit Cloakbot Factory [f=0000170] [170] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Dart [f=0000202] [202] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000321] [321] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000337] u2 [f=0000397] [397] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000454] [454] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0000502] [502] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Mason [f=0000556] [556] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000650] [650] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0000658] [658] Event [488,139.213379,264]: 1 finished unit Wind/Tidal Generator [f=0000775] [775] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0000935] [935] Event [3704,109.096191,3544]: 0 finished unit Solar Collector [f=0001114] [1114] Event [3800,129.174316,3544]: 0 finished unit Solar Collector [f=0001140] [1140] Event [200,147.370117,409.600006]: 1 finished unit Conjurer [f=0001277] [1277] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0001391] [1391] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0001447] [1447] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0001594] [1594] Event [360,147.370117,216]: 1 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0001795] [1795] Event [3616,102.194336,3552]: 0 finished unit Lotus [f=0001825] [1825] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0001975] [1975] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0002127] [2127] Event [264,147.370117,184]: 1 finished unit Solar Collector [f=0002143] [2143] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0002470] [2470] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0002557] [2557] Event [200,147.370117,409.600006]: 1 finished unit Conjurer [f=0002674] [2674] Event [2040,89.6455078,360]: 1 finished unit Metal Extractor [f=0002776] [2776] Event [2024,89.6455078,3896]: 0 finished unit Metal Extractor [f=0002904] [2904] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0002929] [2929] Event [664,90.2729492,552]: 1 finished unit Solar Collector [f=0003005] [3005] Event [3800,89.6455078,2216]: 0 finished unit Metal Extractor [f=0003055] [3055] Event [2024,90.9003906,3816]: 0 finished unit Solar Collector [f=0003056] [3056] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003201] [3201] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003264] [3264] Event [1944,89.6455078,3912]: 0 finished unit Solar Collector [f=0003349] [3349] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003384] [3384] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0003442] [3442] Event [3800,90.2729492,2136]: 0 finished unit Solar Collector [f=0003493] [3493] Event [999.075684,63.5931625,1734.02112]: 1 lost unit Glaive [f=0003510] [3510] Event [1049.2782,46.3520508,1951.69995]: 0 lost unit Scorcher [f=0003534] [3534] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003675] [3675] Event [1955.41211,90.2729492,484.944214]: 1 lost unit Glaive [f=0003691] [3691] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003700] [3700] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Mason [f=0003706] Spectators: Brackman's Rover Assembly is idle [f=0003713] [3713] Event [2077.16724,89.6455078,429.254364]: 1 lost unit Glaive [f=0003713] [3713] Event [2040,89.6455078,360]: 1 lost unit Metal Extractor [f=0003718] [3718] Event [2194.02734,90.067955,467.358948]: 0 lost unit Scorcher [f=0003891] [3891] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0003916] [3916] Event [3856,89.6455078,2224]: 0 finished unit Lotus [f=0004018] [4018] Event [576,117.25293,1792]: 1 finished unit Radar Tower [f=0004037] [4037] Event [1493.55127,90.9003906,481.833191]: 1 lost unit Glaive [f=0004057] [4057] Event [2080,90.4820938,3856]: 0 finished unit Lotus [f=0004078] [4078] Event [1656.61096,94.0375977,215.843948]: 1 lost unit Glaive [f=0004081] [4081] Event [1406.40161,90.8518066,440.978851]: 0 lost unit Scorcher [f=0004144] [4144] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0004153] [4153] Event [1671.70862,93.4101563,163.034348]: 0 lost unit Scorcher [f=0004389] [4389] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0004400] [4400] Event [2136,89.0180664,3960]: 0 finished unit Solar Collector [f=0004452] [4452] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0004546] [4546] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0004720] [4720] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0004732] [4732] Event [3672,90.9003906,2232]: 0 finished unit Solar Collector [f=0004779] [4779] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0004817] [4817] Event [152,147.370117,248]: 1 finished unit Wind/Tidal Generator [f=0004920] [4920] Event [2520,88.390625,3320]: 0 finished unit Solar Collector [f=0005048] [5048] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0005103] [5103] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0005235] [5235] Event [3728,90.9003906,2304]: 0 finished unit Lotus [f=0005296] [5296] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0005302] [5302] Event [1800,48.8618164,2824]: 0 finished unit Metal Extractor [f=0005379] [5379] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0005453] [5453] Event [200,147.370117,409.600006]: 1 finished unit Sling [f=0005477] [5477] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0005480] [5480] Event [272.90448,89.6455078,2457.46436]: 0 lost unit Dart [f=0005690] [5690] Event [200,147.370117,409.600006]: 1 finished unit Sling [f=0005804] [5804] Event [1736,46.9794922,2824]: 0 finished unit Solar Collector [f=0005961] [5961] Event [3912,89.6455078,2200]: 0 finished unit Solar Collector [f=0005998] [5998] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Ripper [f=0005999] [5999] Event [1816,43.8422852,2744]: 0 finished unit Solar Collector [f=0006064] [6064] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0006167] [6167] Event [416,91.527832,1888]: 1 finished unit Lotus [f=0006196] [6196] Event [200,147.370117,409.600006]: 1 finished unit Conjurer [f=0006202] [6202] Event [1808,54.5087891,2864]: 0 finished unit Lotus [f=0006211] [6211] Event [2632,79.6064453,3192]: 0 finished unit Solar Collector [f=0006384] [6384] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0006597] [6597] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0006602] [6602] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Ripper [f=0006752] [6752] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0006904] [6904] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0006944] [6944] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0006951] [6951] Event [3824,90.9003906,1968]: 0 finished unit Radar Tower [f=0007053] [7053] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0007072] [7072] Event [1712,65.175293,3024]: 0 finished unit Lotus [f=0007119] [7119] Event [1309.80652,69.4655075,1085.74622]: 1 lost unit Glaive [f=0007138] [7138] Event [1371.89001,78.6566544,823.745728]: 0 lost unit Scorcher [f=0007203] [7203] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0007228] [7228] Event [1736,57.6459961,2952]: 0 finished unit Solar Collector [f=0007268] [7268] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0007305] [7305] Event [2472,64.4233398,1432]: 1 finished unit Metal Extractor [f=0007352] [7352] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0007367] [7367] Event [2040,89.1378479,360]: 1 finished unit Metal Extractor [f=0007544] [7544] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0007595] [7595] Event [3464,89.6455078,824]: 1 lost unit Metal Extractor [f=0007599] [7599] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0007604] [7604] Event [3676.62964,98.165329,628.209961]: 0 lost unit Scorcher [f=0007615] [7615] Event [3677.49805,90.9003906,733.798279]: 1 lost unit Glaive [f=0007642] [7642] Event [3600.97144,93.3074646,610.051941]: 1 lost unit Glaive [f=0007676] [7676] Event [3616.45532,102.726723,546.577942]: 0 lost unit Scorcher [f=0007699] [7699] Event [56,147.370117,264]: 1 finished unit Wind/Tidal Generator [f=0007903] [7903] Event [200,147.370117,409.600006]: 1 finished unit Ronin [f=0008022] [8022] Event [2830.20483,70.1948242,1227.69739]: 1 lost unit Glaive [f=0008027] [8027] Event [2847.87354,71.5700073,1070.46619]: 0 lost unit Scorcher [f=0008085] [8085] Event [72,147.370117,344]: 1 finished unit Wind/Tidal Generator [f=0008206] [8206] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0008208] [8208] Event [200,147.370117,409.600006]: 1 finished unit Ronin [f=0008217] [8217] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Ripper [f=0008407] [8407] Event [200,147.370117,409.600006]: 1 finished unit Ronin [f=0008465] [8465] Event [3736,142.978027,3688]: 0 finished unit Caretaker [f=0008517] [8517] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0008616] [8616] Event [200,147.370117,409.600006]: 1 finished unit Ronin [f=0008628] [8628] Event [3826.271,138.804749,662.294189]: 1 lost unit Glaive [f=0008675] [8675] Event [3901.54346,146.659332,675.519287]: 0 lost unit Scorcher [f=0008693] [8693] Event [3759.9292,104.06131,708.803894]: 1 lost unit Glaive [f=0008731] [8731] Event [3814.22803,120.468857,731.274414]: 1 lost unit Glaive [f=0008749] [8749] Event [1004.48291,90.9003906,3557.49805]: 0 finished unit Engineer Commander [f=0008749] game_message: Morph complete: 2B-3A 6BM lvl 1 -> 2B-3A 6BM lvl 2 [f=0008749] [8749] Received game_message: Morph complete: 2B-3A 6BM lvl 1 -> 2B-3A 6BM lvl 2 [f=0008779] [8779] Event [3925.88647,130.014114,798.64624]: 1 lost unit Glaive [f=0008779] [8779] Event [3948.2522,128.154587,800.896912]: 1 lost unit Glaive [f=0008799] [8799] Event [3656,134.193848,3688]: 0 finished unit Caretaker [f=0008821] [8821] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0008851] [8851] Event [3740.88062,134.617233,521.344666]: 1 lost unit Glaive [f=0008855] [8855] Event [3718.2019,130.644012,512.458313]: 1 lost unit Glaive [f=0008882] [8882] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0008900] [8900] Event [200,147.370117,409.600006]: 1 finished unit Ronin [f=0008956] [8956] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009025] [9025] Event [3824,90.9003906,1968]: 0 lost unit Radar Tower [f=0009060] [9060] Event [2620.51245,54.2890053,1492.14697]: 1 lost unit Glaive [f=0009076] [9076] Event [2681.28467,51.1287079,1545.82642]: 0 lost unit Scorcher [f=0009077] [9077] Event [616,89.6455078,3336]: 0 finished unit Metal Extractor [f=0009090] [9090] Event [3520,90.2729492,2336]: 0 finished unit Lotus [f=0009100] [9100] Event [40,147.370117,408]: 1 finished unit Solar Collector [f=0009100] [9100] Event [3720,137.73114,120]: 1 lost unit Metal Extractor [f=0009116] [9116] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0009132] [9132] Event [980.651672,66.6927872,1699.78223]: 1 lost unit Glaive [f=0009134] [9134] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009159] [9159] Event [3992,146.989716,136]: 1 lost unit Metal Extractor [f=0009176] [9176] Event [887.084961,71.5932388,1531.10083]: 0 lost unit Scorcher [f=0009232] [9232] Event [936.066223,74.3525543,1650.92188]: 1 lost unit Glaive [f=0009271] [9271] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009327] [9327] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0009405] [9405] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009455] [9455] Event [3568,90.9003906,1584]: 1 finished unit Lotus [f=0009458] [9458] Event [2568.97559,69.6358719,1342.15112]: 0 lost unit Scorcher [f=0009536] [9536] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0009541] [9541] Event [528,89.6455078,3296]: 0 finished unit Lotus [f=0009564] [9564] Event [486.372589,92.0438766,691.047791]: 0 lost unit Scorcher [f=0009592] [9592] Event [56,147.370117,520]: 1 finished unit Solar Collector [f=0009609] [9609] Event [3180.81006,90.9003906,626.097046]: 0 lost unit Ripper [f=0009644] [9644] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009747] [9747] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0009781] [9781] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009870] [9870] Event [3792,90.9003906,1616]: 1 finished unit Lotus [f=0009927] [9927] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0009927] [9927] Event [440,147.370117,3976]: 1 lost unit Metal Extractor [f=0009941] [9941] Event [3800,89.6455078,2216]: 0 lost unit Metal Extractor [f=0009950] [9950] Event [3563.7561,90.9003906,1449.53748]: 1 lost unit Sling [f=0009957] [9957] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0009996] [9996] Event [3409.61255,90.9003906,1374.25415]: 0 lost unit Ripper [f=0010059] [10059] Event [88,145.487793,600]: 1 finished unit Solar Collector [f=0010124] [10124] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010125] [10125] Event [184,147.370117,3976]: 1 lost unit Metal Extractor [f=0010140] [10140] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010155] [10155] Event [3376,83.9985352,1648]: 1 finished unit Lotus [f=0010255] [10255] Event [3568,108.46875,2240]: 0 finished unit Radar Tower [f=0010296] [10296] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010317] [10317] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010382] [10382] Event [3520,82.7436523,1840]: 1 finished unit Radar Tower [f=0010454] [10454] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010464] [10464] Event [836.866577,63.538723,1336.74805]: 1 lost unit Glaive [f=0010481] [10481] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010609] [10609] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010643] [10643] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010656] [10656] Event [1087.37769,77.6883926,1119.91663]: 1 lost unit Ronin [f=0010659] [10659] Event [3217.51709,48.2391739,2001.4928]: 0 lost unit Scorcher [f=0010756] [10756] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010771] [10771] Event [835.033997,89.6455078,932.589417]: 1 lost unit Glaive [f=0010772] [10772] Event [845.081848,89.6455078,909.321533]: 1 lost unit Glaive [f=0010774] [10774] Event [874.150085,88.955986,951.804321]: 1 lost unit Glaive [f=0010780] [10780] Event [836.792419,87.3605194,972.789307]: 1 lost unit Glaive [f=0010806] [10806] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010808] Spectators: Brackman's widget: Remember air switch! [f=0010911] [10911] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0010928] [10928] Event [584,89.6455078,616]: 1 lost unit Metal Extractor [f=0010942] [10942] Event [3568,89.6455078,1808]: 1 finished unit Picket [f=0010948] [10948] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0010975] [10975] Event [3209.34448,45.1774902,2024.25476]: 0 lost unit Scorcher [f=0010999] [10999] Event [403.937561,111.306931,555.408081]: 1 lost unit Glaive [f=0011052] [11052] Event [702.568054,95.2808456,469.284393]: 1 lost unit Glaive [f=0011057] [11057] Event [163.688782,126.664551,822.341919]: 0 lost unit Scorcher [f=0011092] [11092] Event [440,146.862457,3976]: 0 finished unit Metal Extractor [f=0011101] [11101] Event [400.762726,115.302559,535.349915]: 1 lost unit Glaive [f=0011114] [11114] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0011138] [11138] Event [3000.09985,72.3510056,1700.16943]: 0 lost unit Scorcher [f=0011153] [11153] Event [425.928192,94.5138092,756.03418]: 1 lost unit Glaive [f=0011184] [11184] Event [1244.74316,88.390625,964.795105]: 1 lost unit Glaive [f=0011196] [11196] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0011207] [11207] Event [355.532501,111.501053,750.858521]: 1 lost unit Glaive [f=0011251] [11251] Event [1184.94141,81.2810593,1028.49084]: 0 lost unit Scorcher [f=0011265] [11265] Event [189.998535,135.746338,700.205505]: 1 lost unit Glaive [f=0011292] [11292] Event [184,146.862457,3976]: 0 finished unit Metal Extractor [f=0011315] [11315] Event [227.799454,142.670273,655.465271]: 1 lost unit Glaive [f=0011321] [11321] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0011360] [11360] Event [72,147.370117,344]: 1 lost unit Wind/Tidal Generator [f=0011369] [11369] Event [178.232834,147.370117,497.515686]: 1 lost unit Glaive [f=0011381] [11381] Event [3669.57324,90.9003906,2156.17505]: 0 lost unit Scorcher [f=0011386] [11386] Event [3720,137.010773,120]: 1 finished unit Metal Extractor [f=0011409] [11409] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0011431] [11431] Event [692.50061,89.6466522,688.685791]: 0 lost unit Scorcher [f=0011433] [11433] Event [2727.74097,73.3320313,1226.53735]: 0 lost unit Scorcher [f=0011488] [11488] Event [200,147.370117,409.600006]: 1 lost unit Glaive [f=0011519] [11519] Event [128,147.370117,496]: 1 finished unit Lotus [f=0011548] [11548] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0011572] [11572] Event [129.928848,147.264832,363.195526]: 0 lost unit Scorcher [f=0011590] [11590] Event [128,147.210358,496]: 1 lost unit Lotus [f=0011598] [11598] Event [94.9861832,147.189255,485.457214]: 1 lost unit Conjurer [f=0011602] [11602] Event [185.946152,147.263718,476.950287]: 1 lost unit Glaive [f=0011646] [11646] Event [369.003296,135.083725,491.077118]: 1 lost unit Glaive [f=0011648] [11648] Event [361.986633,140.863495,466.957703]: 1 lost unit Glaive [f=0011650] [11650] Event [222.623383,147.376373,509.763489]: 0 lost unit Ripper [f=0011653] [11653] Event [3224.91113,45.5459938,2055.01978]: 0 lost unit Scorcher [f=0011683] [11683] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0011684] [11684] Event [200,147.223938,409.600006]: 1 finished unit Glaive [f=0011799] [11799] Event [3638.76367,90.2729492,1975.91125]: 0 lost unit Scorcher [f=0011818] [11818] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0011879] [11879] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0011953] [11953] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0012084] [12084] Event [3856,89.6455078,2224]: 0 lost unit Lotus [f=0012095] [12095] Event [3568,108.46875,2240]: 0 lost unit Radar Tower [f=0012140] [12140] Event [440,147.286346,3912]: 0 finished unit Solar Collector [f=0012175] [12175] Event [2935.24731,54.4265862,1792.14771]: 1 lost unit Ronin [f=0012219] [12219] Event [2868.23413,51.5928268,1845.17908]: 0 lost unit Scorcher [f=0012241] [12241] Event [200,147.302521,3912]: 0 finished unit Solar Collector [f=0012245] [12245] Event [3448,82.1162109,1704]: 1 finished unit Caretaker [f=0012252] [12252] Event [200,147.370117,409.600006]: 1 finished unit Conjurer [f=0012316] [12316] Event [3992,146.28125,136]: 1 finished unit Metal Extractor [f=0012372] [12372] Event [304,147.37912,3952]: 0 finished unit Lotus [f=0012389] [12389] Event [2472,64.4233398,1432]: 1 lost unit Metal Extractor [f=0012464] [12464] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0012525] [12525] Event [3728,90.9003906,2304]: 0 lost unit Lotus [f=0012543] [12543] Event [200,147.370117,409.600006]: 1 finished unit Imp [f=0012587] [12587] Event [3611.4563,89.6455078,2981.13843]: 0 finished unit Claw [f=0012612] [12612] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0012749] [12749] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0012754] [12754] Event [3607.09229,90.9003906,2756.6062]: 0 finished unit Claw [f=0012843] [12843] Event [328,146.115234,3800]: 0 finished unit Solar Collector [f=0012865] [12865] Event [3600.53418,94.8038712,2238.42261]: 0 lost unit Mason [f=0012916] [12916] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0012922] [12922] Event [3350.42896,80.6148911,2392.36035]: 0 finished unit Claw [f=0012957] [12957] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0012975] [12975] Event [800,54.5087891,2176]: 1 finished unit Lotus [f=0013006] [13006] Event [941.657837,90.2729492,684.835388]: 1 lost unit Glaive [f=0013015] [13015] Event [3592,92.1552734,3464]: 0 finished unit Solar Collector [f=0013025] [13025] Event [488,139.213379,264]: 1 lost unit Wind/Tidal Generator [f=0013047] [13047] Event [3642.18115,90.2729492,3036.27637]: 0 finished unit Claw [f=0013061] [13061] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0013093] [13093] Event [3478.23682,73.0245514,2090.03979]: 0 finished unit Claw [f=0013118] [13118] Event [355.654602,147.370117,160.439438]: 1 lost unit Imp [f=0013121] [13121] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0013182] [13182] Event [402.81073,147.197418,267.222107]: 1 lost unit Glaive [f=0013204] [13204] Event [449.733307,142.398407,148.060104]: 1 lost unit Glaive [f=0013213] [13213] Event [3457.85352,90.9003906,2808.16748]: 0 finished unit Claw [f=0013225] [13225] Event [424,143.605469,184]: 1 lost unit Metal Extractor [f=0013229] [13229] Event [495.362427,108.955872,481.532135]: 1 lost unit Glaive [f=0013230] [13230] Event [419.901276,147.441193,333.728973]: 0 lost unit Scorcher [f=0013248] [13248] Event [360,147.347076,216]: 1 lost unit Wind/Tidal Generator [f=0013258] [13258] Event [341.831055,147.107056,247.5383]: 1 lost unit Glaive [f=0013264] [13264] Event [3626.02588,90.2767334,1932.0061]: 0 finished unit Claw [f=0013275] [13275] Event [3626.02588,90.2767334,1932.0061]: 0 lost unit Claw [f=0013277] [13277] Event [314.138397,147.177963,236.367661]: 1 lost unit Glaive [f=0013310] [13310] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0013331] [13331] Event [200,147.370117,409.600006]: 1 finished unit Glaive [f=0013352] [13352] Event [168,147.370117,168]: 1 lost unit Metal Extractor [f=0013377] [13377] Event [3606.60815,91.527832,2385.52197]: 0 finished unit Claw [f=0013434] [13434] Event [3498.20044,79.3233414,1848.0105]: 0 finished unit Claw [f=0013442] [13442] Event [3595.65869,90.2729492,3073.27051]: 0 finished unit Claw [f=0013445] [13445] Event [3520,82.7436523,1840]: 1 lost unit Radar Tower [f=0013452] [13452] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0013475] [13475] Event [123.143387,147.235184,317.330536]: 1 lost unit Conjurer [f=0013481] [13481] Event [415.661316,147.320755,353.134094]: 1 lost unit Glaive [f=0013504] [13504] Event [152,147.402313,248]: 1 lost unit Wind/Tidal Generator [f=0013536] [13536] Event [56,147.445801,264]: 1 lost unit Wind/Tidal Generator [f=0013539] [13539] Event [3464,89.1378479,824]: 1 finished unit Metal Extractor [f=0013550] [13550] Event [3555.47046,88.7653275,2139.14014]: 0 finished unit Claw [f=0013579] [13579] Event [2040,89.1378479,360]: 1 lost unit Metal Extractor [f=0013596] [13596] Event [200,147.381256,400]: 1 lost unit Cloakbot Factory [f=0013597] [13597] Event [3571.05225,89.9318771,1771.66858]: 0 finished unit Claw [f=0013602] [13602] Event [3569.94751,89.6455078,2718.8291]: 0 finished unit Claw [f=0013607] [13607] Event [3571.05225,89.9318771,1771.66858]: 0 lost unit Claw [f=0013667] [13667] Event [264,147.448425,184]: 1 lost unit Solar Collector [f=0013699] [13699] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0013710] [13710] Event [3912,89.6455078,2200]: 0 lost unit Solar Collector [f=0013717] gg [f=0013774] [13774] Event [3516.44263,88.7390594,2442.71509]: 0 finished unit Claw [f=0013779] [13779] Event [3255.00098,56.3127594,1889.97058]: 0 finished unit Claw [f=0013780] [13780] Event [3530.0957,82.6148758,1856.33887]: 0 finished unit Claw [f=0013786] [13786] Event [undefined]: GoogleFrog resigned [f=0013786] game_message: GoogleFrog has been destroyed! [f=0013786] game_message: Brackman wins! [f=0013786] Submitting stats [f=0013786] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013786] Part| Total Time|Time of the last 0.5s [f=0013786] Draw 15612.69ms 21.24% [f=0013786] Lua::Callins::Synced 10211.58ms 17.95% [f=0013786] Lua::Callins::Unsynced 23988.20ms 30.51% [f=0013786] Lua::CollectGarbage::Synced 329.54ms 0.20% [f=0013786] Lua::CollectGarbage::Unsynced 829.57ms 0.30% [f=0013786] Misc::Profiler::AddTime 73.52ms 0.00% [f=0013786] Sim 42340.44ms 63.31% [f=0013786] [13786] Received game_message: GoogleFrog has been destroyed! [f=0013786] [13786] Received game_message: Brackman wins! [f=0013787] [13787] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,6420,5070,5070,6420,551.918396,104.976189,104.976189,551.918396,0,0,0,0,0,0,0,0,64.3833313,169.877136,169.877136,64.3833313,2244.4563,2352.10742,2352.10742,2244.4563,720,270,270,720,40.7999916,22.8806591,22.8806591,40.7999916,1505,1330,1330,1505,26.0946102,21.3420982,21.3420982,26.0946102,1355,1235,1235,1355,1595,1960,1960,1595,2840,2235,2235,2840,1960,1595,1595,1960,0,36.1666489,36.1666489,0,2392.09595,2352.21655,2352.21655,2392.09595 [f=0013787] [13787] Game End Stats Values: 24,6520,5145,5145,6520,592.405334,109.843689,109.843689,592.405334,0,0,0,0,0,0,0,0,64.3833313,169.877136,169.877136,64.3833313,2422.37476,2471.9165,2471.9165,2422.37476,720,360,360,720,39.1999969,23.6556396,23.6556396,39.1999969,1560,1330,1330,1560,23.5807076,18.5258999,18.5258999,23.5807076,1490,1330,1330,1490,1875,2290,2290,1875,2750,2125,2125,2750,2290,1875,1875,2290,0,36.1666489,36.1666489,0,2523.91699,2641.71387,2641.71387,2523.91699 [f=0013787] [13787] Game End Stats Values: 25,6645,4980,4980,6645,632.536316,124.642952,124.642952,632.536316,0,0,0,0,0,0,0,0,64.3833313,169.877136,169.877136,64.3833313,2984.40796,2661.86963,2661.86963,2984.40796,720,360,360,720,40.7999916,25.2165356,25.2165356,40.7999916,1560,1385,1385,1560,23.0769253,19.6434441,19.6434441,23.0769253,1615,1110,1110,1615,2290,2415,2415,2290,2750,2125,2125,2750,2415,2290,2290,2415,0,65.8334961,65.8334961,0,2721.89844,3207.53735,3207.53735,2721.89844 [f=0013787] [13787] Game End Stats Values: 26,6735,4730,4730,6735,667.572144,135.081665,135.081665,667.572144,0,0,0,0,0,0,0,0,64.3833313,169.877136,169.877136,64.3833313,3507.26636,3350.58203,3350.58203,3507.26636,720,460,460,720,40.7999916,26.8155441,26.8155441,40.7999916,1560,1385,1385,1560,28.1773148,17.2415066,17.2415066,28.1773148,1615,850,850,1615,2770,2790,2790,2770,2840,2035,2035,2840,2790,2770,2770,2790,73.4400558,72.3333969,72.3333969,73.4400558,3430.72559,3749.15869,3749.15869,3430.72559 [f=0013787] [13787] Game End Stats Values: 27,6210,4405,4405,6210,700.975342,152.382355,152.382355,700.975342,0,0,0,0,0,0,0,0,64.3833313,169.877136,169.877136,64.3833313,4586.82568,4053.59546,4053.59546,4586.82568,720,460,460,720,40.7999916,23.9191494,23.9191494,40.7999916,1560,1385,1385,1560,26.9488602,18.6767845,18.6767845,26.9488602,1000,590,590,1000,3454.66675,3540,3540,3454.66675,2930,1970,1970,2930,3780,3454.66675,3454.66675,3780,73.4400558,96.9996872,96.9996872,73.4400558,4157.33691,4876.22852,4876.22852,4157.33691 [f=0013787] [13787] Game End Stats Values: 28,6260,4470,4470,6260,734.641174,159.156525,159.156525,734.641174,0,0,0,0,0,0,0,0,64.3833313,176.720306,176.720306,64.3833313,4671.66064,4362.39844,4362.39844,4671.66064,630,460,460,630,40.6399956,21.7853508,21.7853508,40.6399956,1505,1385,1385,1505,27.4464149,18.5306664,18.5306664,27.4464149,1125,655,655,1125,3454.66675,3810,3810,3454.66675,3000,1970,1970,3000,4050,3454.66675,3454.66675,4050,73.4400558,108.499512,108.499512,73.4400558,4479.07666,4965.66357,4965.66357,4479.07666 [f=0013787] [13787] Game End Stats Values: 29,6465,4800,4800,6465,794.107788,163.767822,163.767822,794.107788,0,0,0,0,0,0,0,0,64.3833313,176.720306,176.720306,64.3833313,4841.8042,4642.19531,4642.19531,4841.8042,630,460,460,630,41.9199982,23.0895672,23.0895672,41.9199982,1505,1385,1385,1505,31.579813,18.2864933,18.2864933,31.579813,1260,685,685,1260,3634.66675,4025,4025,3634.66675,3070,2270,2270,3070,4265,3634.66675,3634.66675,4265,115.639412,128.832977,128.832977,115.639412,4763.90137,5138.67432,5138.67432,4763.90137 [f=0013787] [13787] Game End Stats Values: 30,6870,4920,4920,6870,842.423462,174.965683,174.965683,842.423462,0,0,0,0,0,0,0,0,64.3833313,176.720306,176.720306,64.3833313,4970.60498,4734.40967,4734.40967,4970.60498,630,550,550,630,45.1199951,26.8659573,26.8659573,45.1199951,1505,1385,1385,1505,31.9964104,25.7255592,25.7255592,31.9964104,1645,750,750,1645,3734.66675,4145,4145,3734.66675,3090,2235,2235,3090,4385,3734.66675,3734.66675,4385,163.43869,248.999786,248.999786,163.43869,4863.89502,5268.3208,5268.3208,4863.89502 [f=0013787] [13787] Game End Stats Values: 31,7255,4150,4150,7255,921.075623,174.965683,174.965683,921.075623,0,0,0,0,0,0,0,0,64.3833313,176.720306,176.720306,64.3833313,6088.40625,4978.45996,4978.45996,6088.40625,630,550,550,630,48,21.290432,21.290432,48,1505,1330,1330,1505,30.4455128,17.0455589,17.0455589,30.4455128,2030,370,370,2030,4634.66699,4270,4270,4634.66699,3090,1900,1900,3090,4510,4634.66699,4634.66699,4510,163.43869,268.333374,268.333374,163.43869,5139.18799,6447.53174,6447.53174,5139.18799 [f=0013787] [13787] Game End Stats Values: 32,7445,3310,3310,7445,975.659729,174.965683,174.965683,975.659729,0,0,0,0,0,0,0,0,64.3833313,176.720306,176.720306,64.3833313,6511.43164,5040.58301,5040.58301,6511.43164,630,550,550,630,47.0400009,15.580574,15.580574,47.0400009,1505,1330,1330,1505,30.6604557,13.2008686,13.2008686,30.6604557,2290,370,370,2290,5564.66699,4340,4340,5564.66699,3020,1060,1060,3020,4580,5618.66699,5618.66699,4580,163.43869,268.333374,268.333374,163.43869,5373.60449,6939.02734,6939.02734,5373.60449 [f=0013787] [13787] Event [664,90.2729492,552]: 1 lost unit Solar Collector [f=0013802] [13802] Event [3568,89.6455078,1808]: 1 lost unit Picket [f=0013814] [13814] Event [3076.18091,54.4505386,1852.92358]: 1 lost unit Engineer Commander [f=0013831] [13831] Event [3603.58521,90.5541382,3060.48755]: 0 finished unit Claw [f=0013834] [13834] Event [56,147.567108,520]: 1 lost unit Solar Collector [f=0013835] [13835] Event [88,145.559326,600]: 1 lost unit Solar Collector [f=0013867] [13867] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0013891] [13891] Event [232,146.115234,3800]: 0 finished unit Solar Collector [f=0014023] Player Brackman left the game: normal quit [f=0014023] [14023] Event [undefined]: Brackman quit [f=0014031] Spectator GoogleFrog left the game: normal quit [f=0014031] [14031] Event [undefined]: GoogleFrog quit [f=0014037] No clients connected, shutting down server [f=0014037] Server shutdown [f=0014037] [14037] all players disconnected [f=0014139] [14139] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0014289] [14289] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0014538] [14538] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0014681] [14681] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0014928] [14928] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0015070] [15070] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0015318] [15318] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0015460] [15460] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0015708] [15708] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0015850] [15850] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0016098] [16098] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Badger [f=0016240] [16240] Event [3678.00757,148.015213,3808.02954]: 0 finished unit Scorcher [f=0016283] Autoquit sending quit command. [f=0016283] [QuitAction] user exited to system [f=0016283] [SpringApp::Kill][1] fromRun=1 [f=0016283] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016283] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016283] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016283] [ThreadPool::SetThreadCount][2] workers=0 [f=0016283] [SpringApp::Kill][2] [f=0016283] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016283] [Game::KillLua][3] dtor=0 luaUI=0x523e2dd0 [f=0016283] Start widgetHandler:Shutdown [f=0016283] Shutdown - SaveOrderList Complete [f=0016283] Writing last game win data [f=0016283] Shutdown - SaveConfigData Complete [f=0016283] Shutdown Widget - Chili Highlight [f=0016283] Shutdown Widget - Save/Load API [f=0016283] Shutdown Widget - Draw After Chili [f=0016283] Shutdown Widget - EPIC Menu [f=0016283] Shutdown Widget - Chili Minimap [f=0016283] Shutdown Widget - Chili Widget Selector [f=0016283] Shutdown Widget - Local Team Colors [f=0016283] Shutdown Widget - Display Keys 2 [f=0016283] Shutdown Widget - Save Game Menu [f=0016283] Shutdown Widget - HealthBars [f=0016283] Shutdown Widget - Noises [f=0016283] Shutdown Widget - Unit Icons [f=0016283] Shutdown Widget - Win Counter [f=0016283] Shutdown Widget - SpringRTS Replay Stats [f=0016283] Shutdown Widget - BuildETA [f=0016283] Shutdown Widget - Modular Comm Info [f=0016283] Shutdown Widget - Music Player v2 [f=0016283] Shutdown Widget - State Reverse and Latency [f=0016283] Shutdown Widget - CameraShake [f=0016283] Shutdown Widget - Chili Economy Panel Default [f=0016283] Shutdown Widget - Chili EndGame Window [f=0016283] Shutdown Widget - Chili Nuke Warning [f=0016283] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016283] Shutdown Widget - Chili Spectator Panels [f=0016283] Shutdown Widget - Context Menu [f=0016283] Shutdown Widget - Darkening [f=0016283] Shutdown Widget - Defense Range Zero-K [f=0016283] Shutdown Widget - Grab Input [f=0016283] Input grabbing is disabled! [f=0016283] Shutdown Widget - Highlight Geos [f=0016283] Shutdown Widget - Local Widgets Config [f=0016283] Shutdown Widget - MinimapEvents [f=0016283] Shutdown Widget - MetalFeatures (new) [f=0016283] Shutdown Widget - Missile Silo Range [f=0016283] Shutdown Widget - Point Tracker [f=0016283] Shutdown Widget - Showeco and Grid Drawer [f=0016283] Shutdown Widget - Stereo3D [f=0016283] Shutdown Widget - Attack AoE [f=0016283] Shutdown Widget - UnitShapes [f=0016283] Shutdown Widget - Map Edge Extension [f=0016283] Shutdown Widget - Selection Send [f=0016283] Shutdown Widget - LupsManager [f=0016283] Shutdown Widget - Newton Firezone [f=0016283] Shutdown Widget - Chili Pro Console [f=0016283] Shutdown Widget - Persistent Build Height [f=0016283] Shutdown Widget - Lasso Terraform GUI [f=0016283] Shutdown Widget - Chili Framework [f=0016283] Shutdown Widget - Lups [f=0016283] Shutdown Widget - Custom Markers [f=0016283] Shutdown Widget - Chili Core Selector [f=0016283] Shutdown Widget - Mex Placement Handler [f=0016283] Shutdown Widget - Select Keys [f=0016283] Shutdown Widget - Pause Screen [f=0016283] Shutdown Widget - Layout Handler [f=0016283] Shutdown Widget - Text To Speech Control [f=0016283] End widgetHandler:Shutdown [f=0016283] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341052,54110944} {int,ext,rec}Allocs={12797393,0,0} {chunk,block}Bytes={54110944,0} [f=0016283] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016283] [Game::KillLua][2] dtor=0 luaRules=0x52f277d0 [f=0016283] Start gadgetHandler:Shutdown [f=0016283] Shutdown - StartSetup [f=0016283] Shutdown - UnitMorph [f=0016283] Shutdown - Carrier Drones [f=0016283] Shutdown - LupsNanoSpray [f=0016283] Shutdown - Missile Silo Controller [f=0016283] Shutdown - Modular Comm Info [f=0016283] Shutdown - Terrain Texture Handler [f=0016283] Shutdown - UnitCloakShield [f=0016283] Shutdown - Starlight Handler [f=0016283] End gadgetHandler:Shutdown [f=0016283] Start gadgetHandler:Shutdown [f=0016283] Shutdown - Save/Load [f=0016283] Shutdown - Teleport Throw [f=0016283] Shutdown - UnitMorph [f=0016283] Shutdown - Modular Comm Info [f=0016283] Shutdown - Retreat Command [f=0016283] Shutdown - Shockwaves [f=0016283] Shutdown - UnitCloakShield [f=0016283] Shutdown - Lups Cloak FX [f=0016283] Shutdown - Lups [f=0016283] Shutdown - Lups Shield [f=0016283] End gadgetHandler:Shutdown [f=0016283] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12797425,0,0} {chunk,block}Bytes={0,0} [f=0016283] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12797425,0,0} {chunk,block}Bytes={0,0} [f=0016283] [Game::KillLua][4] dtor=0 [f=0016283] [Game::~CGame][1] [f=0016283] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016283] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016283] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016283] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016283] [Game::KillLua][4] dtor=1 [f=0016283] [Game::KillMisc][1] [f=0016283] [Game::KillMisc][2] [f=0016283] [Game::KillMisc][3] [f=0016283] [Game::KillRendering][1] [f=0016283] [3DOParser::Kill] allocated 19 pieces [f=0016283] [S3OParser::Kill] allocated 373 pieces [f=0016283] [AssParser::Kill] allocated 25 pieces [f=0016283] [Game::KillInterface][1] [f=0016283] [Game::KillInterface][2] [f=0016283] [Game::KillSimulation][1] [f=0016283] [Game::KillSimulation][2] [f=0016283] [CCollisionHandler] dis-/continuous tests: 0/510830 [f=0016283] [Game::KillSimulation][3] [f=0016283] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016283] [~CPathCache(16x16)] cacheHits=88 hitPercentage=31% numHashColls=0 maxCacheSize=10 [f=0016283] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016283] [~CPathCache(32x32)] cacheHits=674 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016283] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016283] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016283] [LosHandler::Kill] raycast instance cache-{hits,misses}={8466,17168}; shared=3%; cached=30% [f=0016283] [Game::KillSimulation][4] [f=0016283] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016283] [Game::~CGame][2] [f=0016283] [Game::~CGame][3] [f=0016283] [SpringApp::Kill][3] [f=0016283] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173199 bytes sent 182844 bytes recv'd [f=0016283] [SpringApp::Kill][4] font=0x45f98aa0 [f=0016283] [SpringApp::Kill][5] [f=0016283] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46067f40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=3317ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=68ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=32ms file="luaui/widgets/api_set_springsettings.lua" indx=3858 inflSize=0kb readTime=29ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=21ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1850 inflSize=2kb readTime=19ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=18ms file="luaui/widgets/api_chili.lua" indx=3839 inflSize=11kb readTime=16ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1636 inflSize=1kb readTime=16ms file="icons/padamph.png" indx=1067 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32137087 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x46106170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46100040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46100120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d9c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]