[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GlkKGDWhO1/springsettings.1151923.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f148801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1994 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151923/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462435e0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462435e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] aceunit1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151923/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (469ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151923/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53447a80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71cae8601e486cf41ed91f8952e76435 [f=-000001] Connection attempt from Cezetov [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Cezetov changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from muy31 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: muy31 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muy31" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muy31" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x885e1e00,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muy31" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muy31" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muy31" string="[Game::Load][lua{Rules,Gaia}={00000000b7995070,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x67f40b50,(nil)}]" [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1530,272.997375,1098]: 0 finished unit Strike Commander [f=-000001] [0] Event [6383,272.997803,6886]: 1 finished unit Engineer Commander [f=0000000] [0] Cezetov, team: 0, elo:1841, userid: 501804 [f=0000000] [0] muy31, team: 1, elo:1543, userid: 397003 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1488,272.993896,1200]: 0 finished unit Rover Assembly [f=0000021] [21] Event [6504,272.993896,6880]: 1 finished unit Cloakbot Factory [f=0000232] [232] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Dart [f=0000256] [256] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000325] [325] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0000327] [327] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0000511] [511] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000531] [531] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0000602] [602] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Mason [f=0000744] [744] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0000892] [892] Event [1760,272.993896,1312]: 0 finished unit Lotus [f=0001017] [1017] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0001036] [1036] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0001057] [Game::ClientReadNet] added new player Brackman with number 3 to team 0 [f=0001058] > SPRINGIE:User Brackman|staticrearm|5_6||False|Mean|Federation|DE [f=0001074] Connection attempt from Brackman [f=0001074] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001074] -> Connection established (given id 3) [f=0001082] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001082] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001243] [1243] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0001278] [1278] Event [1704,272.993896,1064]: 0 finished unit Wind/Tidal Generator [f=0001391] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0001406] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0001406] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000d1f7ca10,0000000000000000}]" [f=0001512] [1512] Event [6520,272.993896,7080]: 1 finished unit Solar Collector [f=0001548] [1548] Event [1720,272.993896,1016]: 0 finished unit Wind/Tidal Generator [f=0001741] [1741] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0001962] [1962] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0001988] [1988] Event [6368,272.993896,6992]: 1 finished unit Lotus [f=0002011] [2011] Event [1512,272.993896,1032]: 0 finished unit Wind/Tidal Generator [f=0002493] [2493] Event [6640,272.993896,6912]: 1 finished unit Lotus [f=0002681] [2681] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Conjurer [f=0002744] [2744] Event [1496,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0002795] [2795] Event [6456,272.993896,7160]: 1 finished unit Solar Collector [f=0002842] [2842] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0002980] [2980] Event [6616,272.993896,7128]: 1 finished unit Solar Collector [f=0003083] [3083] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0003235] [3235] Event [6360,272.993896,7176]: 1 finished unit Storage [f=0003565] [3565] Event [960,133.388184,2608]: 0 finished unit Lotus [f=0004016] [4016] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0004119] [4119] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0004331] [4331] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0004345] [4345] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0004556] [4556] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0004581] [4581] Event [2659.32935,32.9975586,3560.43091]: 1 lost unit Glaive [f=0004739] [4739] Event [1000,133.388184,2760]: 0 finished unit Solar Collector [f=0004787] [4787] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0004842] [4842] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Ronin [f=0004962] [4962] Event [904,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0005058] [5058] Event [2200.20166,21.0879326,3731.89746]: 1 lost unit Glaive [f=0005123] [5123] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0005147] [5147] Event [904,133.388184,2536]: 0 finished unit Wind/Tidal Generator [f=0005287] [5287] Event [6224,133.388184,4896]: 1 finished unit Radar Tower [f=0005330] [5330] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0005354] [5354] Event [904,133.388184,2584]: 0 finished unit Wind/Tidal Generator [f=0005397] [5397] Event [5384,133.38208,6840]: 1 finished unit Wind/Tidal Generator [f=0005487] [5487] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Reaver [f=0005547] [5547] Event [5256,133.388184,6824]: 1 finished unit Wind/Tidal Generator [f=0005573] [5573] Event [3060.71045,33.1038933,3171.20337]: 1 lost unit Glaive [f=0005613] [5613] Event [3172.20947,33.0158691,3393.73462]: 0 lost unit Scorcher [f=0005725] [5725] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0005775] [5775] Event [5320,133.388184,6792]: 1 finished unit Metal Extractor [f=0005796] [5796] Event [2987.29883,34.1420326,2998.0376]: 1 lost unit Glaive [f=0006015] [6015] Event [5264,133.388184,6736]: 1 finished unit Lotus [f=0006107] [6107] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0006115] [6115] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0006255] [6255] Event [5360,133.388184,6736]: 1 finished unit Lotus [f=0006314] [6314] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0006521] [6521] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0006550] [6550] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0006572] [6572] Event [1672,272.993896,1160]: 0 finished unit Caretaker [f=0006720] [6720] Event [2448,133.388184,3344]: 0 finished unit Radar Tower [f=0006732] [6732] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0006763] [6763] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0006870] [6870] Event [4752,133.388184,6544]: 1 finished unit Lotus [f=0006874] [6874] Event [6160,133.119629,4736]: 1 finished unit Picket [f=0006942] [6942] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0007110] [7110] Event [4792,133.388184,6632]: 1 finished unit Metal Extractor [f=0007139] [7139] Event [1640,272.993896,1256]: 0 finished unit Caretaker [f=0007150] [7150] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0007174] [7174] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Mason [f=0007242] [7242] Event [4712,133.369873,6680]: 1 finished unit Wind/Tidal Generator [f=0007332] [7332] Event [4808,133.388184,6696]: 1 finished unit Wind/Tidal Generator [f=0007361] [7361] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0007424] [7424] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0007571] [7571] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0007629] [7629] Event [4640,133.083008,6624]: 1 finished unit Picket [f=0007646] [7646] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0007782] [7782] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0007916] [7916] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0007993] [7993] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0008187] [8187] Event [1032,133.388184,2440]: 0 finished unit Wind/Tidal Generator [f=0008192] [8192] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0008201] [8201] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0008590] [8590] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0008696] [8696] Event [5813.8042,32.8670197,3679.48828]: 1 lost unit Glaive [f=0008726] [8726] Event [5707.16992,32.9609375,3614.14209]: 1 lost unit Glaive [f=0008767] [8767] Event [5509.86865,32.9975586,3425.44067]: 0 lost unit Fencer [f=0008768] [8768] Event [1080,133.388184,2440]: 0 finished unit Wind/Tidal Generator [f=0008846] [8846] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Reaver [f=0008863] [8863] Event [5740.0376,32.9299774,3668.53906]: 0 lost unit Scorcher [f=0008882] [8882] Event [5641.76807,32.9877243,3571.12012]: 1 lost unit Glaive [f=0008902] [8902] Event [5619.97412,32.9884338,3599.98462]: 1 lost unit Glaive [f=0008939] [8939] Event [5810.97705,32.9731445,3457.3645]: 1 lost unit Glaive [f=0008995] [8995] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0009126] [9126] Event [1256,-1,4152]: 0 finished unit Metal Extractor [f=0009411] [9411] Event [1128,133.388184,2440]: 0 finished unit Wind/Tidal Generator [f=0009412] [9412] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0009491] [9491] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Reaver [f=0009601] [9601] Event [5928,133.388184,4840]: 1 finished unit Geothermal Generator [f=0009740] [9740] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0009776] [9776] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0009859] [9859] Event [5134.15381,32.9975586,3852.77979]: 1 lost unit Glaive [f=0009867] [9867] Event [1344,-5,4288]: 0 finished unit Lotus [f=0009930] [9930] Event [1128,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0010059] [10059] Event [5190.21191,32.9975586,3632.95435]: 0 lost unit Scorcher [f=0010079] [10079] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0010089] [10089] Event [4960.12744,32.9975586,3629.19727]: 1 lost unit Glaive [f=0010095] [10095] Event [4901.85498,32.9975586,3680.97144]: 0 lost unit Fencer [f=0010103] [10103] Event [5157.39941,32.9975586,3704.69189]: 1 lost unit Glaive [f=0010136] [10136] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Reaver [f=0010205] [10205] Event [4775.73633,32.9975586,3745.30835]: 1 lost unit Glaive [f=0010283] [10283] Event [5124.35498,32.9975586,3941.32568]: 1 lost unit Glaive [f=0010308] [10308] Event [5054.52197,32.9975586,4003.03271]: 0 lost unit Scorcher [f=0010375] [10375] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0010409] [10409] Event [1080,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0010423] [10423] Event [4831.1875,32.9975586,3836.97998]: 1 lost unit Glaive [f=0010454] [10454] Event [4637.25244,32.9975586,3882.25146]: 0 lost unit Fencer [f=0010553] [10553] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0010574] [10574] Event [5199.80469,32.9975586,3948.44629]: 0 lost unit Scorcher [f=0010631] [10631] Event [5224.62744,32.9975586,4174.86084]: 0 lost unit Scorcher [f=0010664] [10664] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0010707] [10707] Event [4897.65088,32.9975586,3987.3313]: 0 lost unit Scorcher [f=0010819] [10819] Event [1032,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0010830] [10830] Event [5840,133.388184,4784]: 1 finished unit Picket [f=0010831] [10831] Event [2800,133.388184,1552]: 0 finished unit Lotus [f=0010919] [10919] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0011094] [11094] Event [5760,133.388184,4832]: 1 finished unit Picket [f=0011202] [11202] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Knight [f=0011244] [11244] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0011297] [11297] Event [1032,133.388184,2536]: 0 finished unit Wind/Tidal Generator [f=0011326] [11326] Event [1144,-1,4664]: 0 finished unit Metal Extractor [f=0011763] [11763] Event [1080,133.388184,2536]: 0 finished unit Wind/Tidal Generator [f=0011774] [11774] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0011900] [11900] Event [1248,-5,4688]: 0 finished unit Lotus [f=0012020] [12020] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Mason [f=0012106] [12106] Event [3072,133.388184,1744]: 0 finished unit Lotus [f=0012154] [12154] Event [1128,133.388184,2536]: 0 finished unit Wind/Tidal Generator [f=0012282] [12282] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Knight [f=0012286] [12286] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0012556] [12556] Event [1392,0,4512]: 0 finished unit Picket [f=0012592] [12592] Event [1128,133.388184,2584]: 0 finished unit Wind/Tidal Generator [f=0012755] [12755] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0012968] [12968] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0013025] [13025] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0013266] [13266] Event [1032,133.388184,2584]: 0 finished unit Wind/Tidal Generator [f=0013317] [13317] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0013362] [13362] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Knight [f=0013474] [13474] Event [1080,133.388184,2584]: 0 finished unit Wind/Tidal Generator [f=0013495] [13495] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0013772] [13772] Event [1128,133.388184,2632]: 0 finished unit Wind/Tidal Generator [f=0013854] [13854] Event [5917.10107,32.0491295,4051.8833]: 1 lost unit Glaive [f=0013863] [13863] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0014130] [14130] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0014150] [14150] Event [1080,133.388184,2632]: 0 finished unit Wind/Tidal Generator [f=0014201] [14201] Event [2844.32788,32.9853516,6211.75439]: 1 lost unit Glaive [f=0014229] [14229] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0014471] [14471] Event [1392,0,4512]: 0 lost unit Picket [f=0014476] [14476] Event [5704,123.45166,5144]: 1 finished unit Stinger [f=0014599] [14599] Event [1681.63477,-5.3923306,4725.99756]: 1 lost unit Ronin [f=0014623] [14623] Event [1032,133.388184,2632]: 0 finished unit Wind/Tidal Generator [f=0014646] [14646] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0014792] [Game::ClientReadNet] added new player RandomX with number 4 to team 0 [f=0014792] > SPRINGIE:User RandomX|shieldaa|6_3||False|ADVENT||US [f=0014804] Connection attempt from RandomX [f=0014804] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014804] -> Connection established (given id 4) [f=0014895] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0014895] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014979] [14979] Event [5657.80518,32.9412498,3843.35522]: 1 lost unit Reaver [f=0014999] [14999] Event [3981.37134,32.9975586,4900.83203]: 0 lost unit Scorcher [f=0015007] [15007] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0015040] [15040] Event [4062.77124,32.9975586,5155.40039]: 1 lost unit Knight [f=0015072] [15072] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0015182] [15182] Event [1032,133.388184,2680]: 0 finished unit Wind/Tidal Generator [f=0015206] [15206] Event [5487.93311,32.9975586,3702.70215]: 0 lost unit Scorcher [f=0015217] [15217] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0015288] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0015331] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0015331] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[Game::Load][lua{Rules,Gaia}={00000000b3b31530,0000000000000000}]" [f=0015582] [15582] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0015633] [15633] Event [1080,133.388184,2680]: 0 finished unit Wind/Tidal Generator [f=0015641] [15641] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Phantom [f=0015819] [15819] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0015830] [15830] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0015940] [15940] Event [1128,133.388184,2680]: 0 finished unit Wind/Tidal Generator [f=0016140] [16140] Event [6760,-1,4296]: 1 finished unit Metal Extractor [f=0016204] [16204] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0016222] [16222] Event [4792,133.388184,824]: 0 finished unit Metal Extractor [f=0016325] [16325] Event [1208,133.388184,2408]: 0 finished unit Wind/Tidal Generator [f=0016394] [16394] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Scythe [f=0016441] [16441] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0016575] [16575] Event [6824,-1,4056]: 1 finished unit Metal Extractor [f=0016983] [16983] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0017054] [17054] Event [7384,133.388184,2232]: 0 finished unit Metal Extractor [f=0017140] [17140] Event [6584,0,4136]: 1 finished unit Stardust [f=0017156] [17156] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Scythe [f=0017293] [17293] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0017294] [17294] Event [4402.0083,33.1823044,5934.06152]: 0 lost unit Fencer [f=0017331] [17331] Event [4888,133.308838,1080]: 0 finished unit Metal Extractor [f=0017367] [17367] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0017390] [17390] Event [5626.77686,32.9893379,3915.08545]: 1 lost unit Reaver [f=0017555] [17555] Event [2088,272.993896,1592]: 0 finished unit Wind/Tidal Generator [f=0017578] [17578] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0017607] [17607] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0017608] [17608] Event [5665.43311,32.9354286,3871.39355]: 1 lost unit Reaver [f=0017766] [17766] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0017787] [17787] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0017793] [17793] Event [2040,272.993896,1592]: 0 finished unit Wind/Tidal Generator [f=0017797] [17797] Event [4766.06396,45.219017,5877.00244]: 0 lost unit Fencer [f=0017811] [17811] Event [5390.42969,32.9975586,3736.00586]: 0 lost unit Fencer [f=0017815] [17815] Event [6712,0,3800]: 1 finished unit Stardust [f=0017815] [17815] Event [5635.04541,32.992115,3852.58594]: 1 lost unit Reaver [f=0017833] [17833] Event [7352,133.388184,2472]: 0 finished unit Metal Extractor [f=0017875] [17875] Event [5294.479,90.0981369,5531.94385]: 0 lost unit Scorcher [f=0017936] [17936] Event [4768,133.272217,1168]: 0 finished unit Lotus [f=0017997] [17997] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0018033] [18033] Event [1992,272.993896,1592]: 0 finished unit Wind/Tidal Generator [f=0018041] [18041] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0018207] [18207] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0018216] [18216] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0018278] [18278] Event [1944,272.993896,1592]: 0 finished unit Wind/Tidal Generator [f=0018495] [18495] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0018516] [18516] Event [1896,272.993896,1592]: 0 finished unit Wind/Tidal Generator [f=0018523] [18523] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Sling [f=0018556] [18556] Event [5096,133.388184,6760]: 1 finished unit Hacksaw [f=0018647] [18647] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Mason [f=0018708] [18708] Event [1896,272.987793,1640]: 0 finished unit Wind/Tidal Generator [f=0018802] [18802] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0018853] [18853] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Sling [f=0018878] [18878] Event [1944,272.993896,1640]: 0 finished unit Wind/Tidal Generator [f=0018914] [18914] Event [2374.03076,32.9931335,6234.2002]: 0 finished unit Strike Commander [f=0018914] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0018914] [18914] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0018945] [18945] Event [6648,0,3976]: 1 finished unit Stinger [f=0019096] [19096] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0019172] [19172] Event [1992,272.993896,1640]: 0 finished unit Wind/Tidal Generator [f=0019183] [19183] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Sling [f=0019266] [19266] Event [7384,133.388184,2696]: 0 finished unit Metal Extractor [f=0019335] [19335] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0019426] [19426] Event [1608,272.54834,1384]: 0 finished unit Caretaker [f=0019472] [19472] Event [2040,272.993896,1640]: 0 finished unit Wind/Tidal Generator [f=0019567] [19567] Event [7312,133.308838,2848]: 0 lost unit Lotus [f=0019592] [19592] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0019662] [19662] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Gremlin [f=0019711] [19711] Event [7210.59326,133.388184,2464.82275]: 0 lost unit Mason [f=0019732] [19732] Event [1736,272.475098,1400]: 0 finished unit Caretaker [f=0019787] [19787] Event [2088,272.993896,1640]: 0 finished unit Wind/Tidal Generator [f=0019791] [19791] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0019805] [19805] Event [7352,133.388184,2472]: 0 lost unit Metal Extractor [f=0019863] [19863] Event [7384,133.388184,2696]: 0 lost unit Metal Extractor [f=0019918] [19918] Event [1736,272.993896,1256]: 0 finished unit Caretaker [f=0020022] [20022] Event [7384,133.388184,2232]: 0 lost unit Metal Extractor [f=0020042] [20042] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0020084] [20084] Event [2088,272.926758,1688]: 0 finished unit Wind/Tidal Generator [f=0020176] [20176] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0020218] [20218] Event [3296.91821,132.716095,6872.54053]: 0 finished unit Strike Commander [f=0020218] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0020218] [20218] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0020269] [20269] Event [2040,272.932861,1688]: 0 finished unit Wind/Tidal Generator [f=0020323] [20323] Event [5440.74658,32.9975586,4191.25879]: 1 lost unit Glaive [f=0020373] [20373] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0020428] [20428] Event [1992,272.975586,1688]: 0 finished unit Wind/Tidal Generator [f=0020493] [20493] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0020547] [20547] Event [1944,272.993896,1688]: 0 finished unit Wind/Tidal Generator [f=0020677] [20677] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0020711] [20711] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0020729] [20729] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Knight [f=0020742] [20742] Event [1896,272.987793,1688]: 0 finished unit Wind/Tidal Generator [f=0020821] [20821] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0020955] [20955] Event [7086.96387,133.388184,2453.0686]: 1 lost unit Glaive [f=0020967] [20967] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0021014] [21014] Event [7037.84961,133.388184,2299.41895]: 1 lost unit Glaive [f=0021018] [21018] Event [6914.95508,128.420776,2205.71899]: 0 lost unit Scorcher [f=0021064] [21064] Event [6993.85205,133.383499,2243.88062]: 1 lost unit Glaive [f=0021069] [21069] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0021226] [21226] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Badger [f=0021379] [21379] Event [7259.90918,133.402954,2681.75098]: 1 lost unit Glaive [f=0021391] [21391] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Badger [f=0021447] [21447] Event [3826.94189,32.9975586,4900.76074]: 0 lost unit Scorcher [f=0021558] [21558] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Badger [f=0021648] [21648] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0021661] [21661] Event [4052.16699,32.9975586,5344.58154]: 0 lost unit Scorcher [f=0021738] [21738] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Badger [f=0021741] [21741] Event [4040.42676,32.9975586,5541.19873]: 1 lost unit Knight [f=0021807] [21807] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Knight [f=0021918] [21918] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0021928] [21928] Event [4028.38159,32.9975586,5619.73779]: 0 lost unit Scorcher [f=0021952] [21952] Event [4156.6333,32.9975586,5693.59766]: 0 lost unit Scorcher [f=0022030] [22030] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0022089] [22089] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0022185] [22185] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0022283] [22283] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0022325] [22325] Event [4041.9082,32.9975586,6093.95313]: 0 lost unit Scorcher [f=0022334] [22334] Event [3936.16797,32.9975586,6206.99805]: 1 lost unit Knight [f=0022441] [22441] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0022444] [22444] Event [3691.6062,33.9443779,6400.61133]: 1 lost unit Phantom [f=0022495] [22495] Event [3552,133.223389,7072]: 0 finished unit Lotus [f=0022546] [22546] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0022692] [22692] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0022793] [22793] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0022900] [22900] Event [3472,32.942627,5520]: 0 finished unit Radar Tower [f=0022925] [22925] Event [2021.29004,133.44046,2437.44604]: 1 lost unit Scythe [f=0022946] [22946] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0023055] [23055] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0023176] [23176] Event [5552,133.388184,6680]: 1 finished unit Airplane Plant [f=0023202] [23202] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0023303] [23303] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0023455] [23455] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0023565] [23565] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0023711] [23711] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0023812] [23812] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0023935] [23935] Event [5572.65283,32.9975586,4430.37109]: 0 lost unit Badger [f=0023959] [23959] Event [5847.09229,133.388184,4849.73682]: 0 finished unit Claw [f=0023965] [23965] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0023965] [23965] Event [5847.09229,133.388184,4849.73682]: 0 lost unit Claw [f=0024031] [24031] Event [5590.03125,137.388184,6659.55811]: 1 finished unit Raven [f=0024075] [24075] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0024086] [24086] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Phantom [f=0024221] [24221] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0024322] [24322] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0024475] [24475] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0024489] [24489] Event [5698.90381,133.38208,4880.06445]: 0 finished unit Claw [f=0024502] [24502] Event [5684.41748,133.369461,4921.38281]: 0 finished unit Claw [f=0024541] [24541] Event [5818.29932,133.388184,4751.42188]: 0 finished unit Claw [f=0024549] [24549] Event [5818.29932,133.388184,4751.42188]: 0 lost unit Claw [f=0024585] [24585] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0024647] [24647] Event [5590.03125,137.388184,6659.55811]: 1 finished unit Raven [f=0024647] [24647] Event [5384.55322,32.9975586,4475.21484]: 0 lost unit Badger [f=0024657] [24657] Event [5727.45459,133.388184,4881.28564]: 0 finished unit Claw [f=0024672] [24672] Event [5673.53857,133.344055,4888.57324]: 0 finished unit Claw [f=0024681] [24681] Event [5760,133.388184,4832]: 1 lost unit Picket [f=0024684] [24684] Event [5488,32.9914551,2560]: 0 finished unit Radar Tower [f=0024696] [24696] Event [4515.16211,38.4621201,6143.06641]: 0 lost unit Dart [f=0024698] [24698] Event [5684.41748,133.369461,4921.38281]: 0 lost unit Claw [f=0024702] [24702] Event [5281.61377,117.336143,5699.74219]: 0 lost unit Scorcher [f=0024713] [24713] Event [5828.36426,140.718948,4781.06641]: 0 finished unit Claw [f=0024731] [24731] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0024829] [24829] Event [5895.84521,154.045883,4817.30176]: 0 finished unit Claw [f=0024832] [24832] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0024832] [24832] Event [5568.89209,131.734894,5548.00049]: 1 lost unit Knight [f=0024842] [24842] Event [5335.27393,118.609512,5629.67334]: 0 lost unit Scorcher [f=0024914] [24914] Event [5832.62256,133.386505,4717.80762]: 0 finished unit Claw [f=0024936] [24936] Event [5840,133.388184,4784]: 1 lost unit Picket [f=0024985] [24985] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0025008] [25008] Event [5853.8501,133.38208,4707.45068]: 0 finished unit Claw [f=0025094] [25094] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0025112] [25112] Event [5296.00586,32.9975586,4721.07764]: 0 lost unit Badger [f=0025160] [25160] Event [5575.68164,111.207939,5333.28809]: 0 finished unit Claw [f=0025177] [25177] Event [5556.62354,99.1936569,5300.41357]: 0 finished unit Claw [f=0025241] [25241] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0025261] [25261] Event [5590.03125,137.388184,6659.55811]: 1 finished unit Raven [f=0025299] [25299] Event [4752,133.388184,6544]: 1 lost unit Lotus [f=0025342] [25342] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0025382] [25382] Event [4792,133.561218,6632]: 1 lost unit Metal Extractor [f=0025383] [25383] Event [4640,133.083008,6624]: 1 lost unit Picket [f=0025408] [25408] Event [4744.84326,457.150116,6209.74414]: 1 lost unit Raven [f=0025408] [25408] Event [4728.60498,456.090668,6209.62207]: 1 lost unit Raven [f=0025431] [25431] Event [4712,133.537415,6680]: 1 lost unit Wind/Tidal Generator [f=0025443] [25443] Event [4808,133.406647,6696]: 1 lost unit Wind/Tidal Generator [f=0025495] [25495] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0025506] [25506] Event [4990.45264,132.932938,6293.5249]: 0 lost unit Fencer [f=0025517] [25517] Event [5096,133.388184,6760]: 1 lost unit Hacksaw [f=0025579] [25579] Event [5114.28955,133.470795,6648.47803]: 0 lost unit Scorcher [f=0025586] [25586] Event [5264,133.388184,6736]: 1 lost unit Lotus [f=0025623] [25623] Event [5256,133.52475,6824]: 1 lost unit Wind/Tidal Generator [f=0025644] [25644] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0025674] [25674] Event [5320,133.385742,6792]: 1 lost unit Metal Extractor [f=0025687] [25687] Event [5360,133.475128,6736]: 1 lost unit Lotus [f=0025705] [25705] Event [5384,133.572205,6840]: 1 lost unit Wind/Tidal Generator [f=0025739] [25739] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0025767] [25767] Event [5514.03125,137.388184,6659.44189]: 1 lost unit Raven [f=0025817] [25817] Event [5224.41162,37.2106743,5308.40234]: 0 lost unit Scorcher [f=0025837] [25837] Event [5590.03125,137.274658,6659.55811]: 1 lost unit Phoenix [f=0025852] [25852] Event [5504.16064,132.961243,6749.57666]: 1 lost unit Conjurer [f=0025865] [25865] Event [5590.03125,137.254517,6659.55811]: 1 lost unit Phoenix [f=0025881] [25881] Event [5590.03125,137.206375,6659.55811]: 1 lost unit Phoenix [f=0025885] [25885] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0025893] [25893] Event [5590.03125,137.110168,6659.55811]: 1 lost unit Phoenix [f=0025927] [25927] Event [5590.03125,137.388184,6659.55811]: 1 lost unit Phoenix [f=0025946] [25946] Event [5590.03125,137.211273,6659.55811]: 1 lost unit Phoenix [f=0025953] [25953] Event [5289.41113,40.6002769,5289.68018]: 0 lost unit Fencer [f=0025966] [25966] Event [5590.03125,137.173187,6659.55811]: 1 lost unit Phoenix [f=0025966] [25966] Event [5552,133.173187,6680]: 1 lost unit Airplane Plant [f=0025986] [25986] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0026007] [26007] Event [5536.22705,133.388184,6387.22217]: 0 lost unit Ripper [f=0026074] [26074] Event [5600,99.3183594,5248]: 1 lost unit Faraday [f=0026086] [26086] Event [5754.98633,128.367279,5176.37207]: 0 finished unit Claw [f=0026095] [26095] Event [5279.5791,45.1518402,5338.84326]: 0 lost unit Ripper [f=0026115] [26115] Event [6856,-1,3816]: 1 finished unit Metal Extractor [f=0026139] [26139] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0026252] [26252] Event [5798.60303,132.615341,5152.61963]: 0 finished unit Claw [f=0026259] [26259] Event [5704,121.482208,5144]: 1 lost unit Stinger [f=0026278] [26278] Event [5798.60303,132.478271,5152.61963]: 0 lost unit Claw [f=0026289] [26289] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0026327] [26327] Event [6205.46631,133.388184,5445.60107]: 1 lost unit Gremlin [f=0026384] [26384] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0026452] [26452] Event [5844.09277,133.388184,4893.94238]: 0 finished unit Claw [f=0026459] [26459] Event [6015.31396,133.388184,4941.93506]: 1 lost unit Knight [f=0026525] [26525] Event [6224,133.388184,4896]: 1 lost unit Radar Tower [f=0026530] [26530] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0026536] [26536] Event [7384,132.227753,2696]: 0 finished unit Metal Extractor [f=0026549] [26549] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0026554] [26554] Event [5737.44775,132.006607,5388.13184]: 0 lost unit Fencer [f=0026614] [26614] Event [5996.9248,133.388184,4811.76123]: 0 finished unit Claw [f=0026632] [26632] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0026636] [26636] Event [5928,133.388184,4840]: 1 lost unit Geothermal Generator [f=0026733] [26733] Event [6160,133.832062,4736]: 1 lost unit Picket [f=0026739] [26739] Event [6634.10596,253.920959,6431.57959]: 1 lost unit Glaive [f=0026758] [26758] Event [6504.01465,272.993896,6870.3999]: 1 finished unit Glaive [f=0026765] [26765] Event [6364.77295,133.576813,4983.12842]: 1 lost unit Sling [f=0026765] [26765] Event [6337.09375,133.282654,4973.75977]: 1 lost unit Sling [f=0026784] [26784] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0026806] [26806] Event [6343.20557,131.862656,4940.06641]: 1 lost unit Sling [f=0026873] [26873] Event [6584.72021,268.423767,6541.9873]: 1 lost unit Glaive [f=0026934] [26934] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0026936] [26936] Event [6845.60645,272.993896,6870.94287]: 0 lost unit Scorcher [f=0026962] [26962] Event [6640,272.993896,6912]: 1 lost unit Lotus [f=0026968] [26968] Event [6504.01465,273.008911,6870.3999]: 1 finished unit Glaive [f=0027018] [27018] Event [6564.77441,272.993896,6767.71826]: 1 lost unit Glaive [f=0027025] [27025] Event [6678.90625,272.491272,6940.64014]: 0 lost unit Scorcher [f=0027029] [27029] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0027048] [27048] Event [6600,272.993896,6984]: 1 lost unit Metal Extractor [f=0027128] [27128] Event [6512.42529,-4.3151603,3439.95337]: 0 lost unit Scorcher [f=0027172] [27172] Event [6590.15674,-5.8921819,3510.15356]: 0 lost unit Scorcher [f=0027175] [27175] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0027178] [27178] Event [6504.01465,273.013428,6870.3999]: 1 finished unit Glaive [f=0027201] [27201] Event [6539.87207,273.013428,6804.67773]: 1 lost unit Glaive [f=0027261] [27261] Event [6504.01465,273.010071,6870.3999]: 1 lost unit Glaive [f=0027261] [27261] Event [6504,273.010071,6880]: 1 lost unit Cloakbot Factory [f=0027276] [27276] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0027364] [27364] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Mason [f=0027429] [27429] Event [6424,272.993896,7032]: 1 lost unit Metal Extractor [f=0027439] [27439] Event [6368,272.389221,6992]: 1 lost unit Lotus [f=0027492] [27492] Event [6552,272.993896,7192]: 1 lost unit Metal Extractor [f=0027502] [27502] Event [6466.54346,-5.2864165,3638.51758]: 0 lost unit Ravager [f=0027519] [27519] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0027582] [27582] Event [6520,273.101013,7080]: 1 lost unit Solar Collector [f=0027596] [27596] Event [1296,272.938965,1312]: 0 finished unit Lotus [f=0027639] [27639] Event [6360,272.839325,7176]: 1 lost unit Storage [f=0027703] [27703] Event [6616,272.993896,7128]: 1 lost unit Solar Collector [f=0027705] [27705] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0027722] [27722] Event [6712,0,3800]: 1 lost unit Stardust [f=0027726] [27726] Event [6285.92432,-3.5915561,4118.37451]: 0 lost unit Ravager [f=0027768] [27768] Event [6456,272.60144,7160]: 1 lost unit Solar Collector [f=0027803] [27803] Event [1272,271.577881,1416]: 0 finished unit Caretaker [f=0027805] [27805] Event [6456.15186,-0.915733,3418.68848]: 0 lost unit Fencer [f=0027814] [27814] Event [6584,0,4136]: 1 lost unit Stardust [f=0027861] [27861] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0027932] [27932] Event [6454.20117,-1.0734003,3442.75977]: 0 lost unit Fencer [f=0027954] [27954] Event [1336,272.145508,1368]: 0 finished unit Caretaker [f=0028005] [28005] Event [4782.83447,117.032593,6182.88623]: 0 lost unit Scorcher [f=0028101] [28101] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0028187] [28187] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0028210] [28210] Event [6373.00293,-5.8007131,4312.64453]: 0 lost unit Ripper [f=0028344] [28344] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0028351] [28351] Event [6205.67139,0.6687544,3801.0874]: 0 lost unit Fencer [f=0028490] [28490] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0028513] [28513] Event [5018.42578,133.388184,6580.82813]: 0 lost unit Scorcher [f=0028584] [28584] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0028765] [28765] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0028861] [28861] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0028946] [28946] Event [6235.67529,-1.9186099,4316.74561]: 0 lost unit Scorcher [f=0029037] [29037] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0029085] [29085] Event [6609.78613,-5.6925707,4296.01123]: 0 lost unit Scorcher [f=0029194] [29194] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0029220] [29220] Event [6376.44922,26.5345459,2230.68677]: 0 lost unit Mason [f=0029225] [29225] Event [6238.51953,-2.740473,4355.54395]: 0 lost unit Fencer [f=0029307] [29307] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0029309] [29309] Event [5374.16309,133.388184,6348.46582]: 0 lost unit Ripper [f=0029365] [29365] Event [6329.48291,-5.4211059,4328.78174]: 0 lost unit Fencer [f=0029368] [29368] Event [6760,-1,4296]: 1 lost unit Metal Extractor [f=0029379] [29379] Event [6843.32861,257.950012,6503.57031]: 0 finished unit Strike Commander [f=0029379] [29379] Event [6843.32861,257.950012,6503.57031]: 0 lost unit Strike Commander [f=0029379] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0029379] [29379] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0029457] [29457] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0029500] [29500] Event [6271.0459,-2.9555364,4244.61523]: 0 lost unit Fencer [f=0029542] [29542] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0029583] [29583] Event [6648,0,3976]: 1 lost unit Stinger [f=0029620] [29620] Event [4919.99365,131.761414,6841.29883]: 1 lost unit Phantom [f=0029666] [29666] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0029694] [29694] Event [6824,-1,4056]: 1 lost unit Metal Extractor [f=0029788] [29788] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0029829] [29829] Event [6856,-1,3816]: 1 lost unit Metal Extractor [f=0029867] [29867] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0029996] [29996] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0030080] [30080] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0030204] [30204] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0030324] [30324] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0030402] [30402] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0030531] [30531] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0030607] [30607] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0030742] [30742] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0030796] [30796] Event [5686.14697,32.9162598,1597.25476]: 0 lost unit Scorcher [f=0030874] [30874] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0030881] [30881] Event [5520,32.979248,1552]: 1 lost unit Tank Foundry [f=0030899] [30899] Event [5725.70801,32.6103096,1589.16528]: 1 lost unit Engineer Commander [f=0030915] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0030915] [30915] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0030957] [30957] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0031094] [31094] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0031110] [31110] Event [undefined]: muy31 resigned [f=0031110] game_message: muy31 has been destroyed! [f=0031110] game_message: Cezetov wins! [f=0031110] Submitting stats [f=0031110] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031110] Part| Total Time|Time of the last 0.5s [f=0031110] Draw 54208.57ms 20.20% [f=0031110] Lua::Callins::Synced 32662.10ms 23.08% [f=0031110] Lua::Callins::Unsynced 56007.52ms 18.71% [f=0031110] Lua::CollectGarbage::Synced 868.07ms 0.10% [f=0031110] Lua::CollectGarbage::Unsynced 2078.80ms 0.00% [f=0031110] Misc::Profiler::AddTime 163.83ms 0.00% [f=0031110] Sim 115530.48ms 68.66% [f=0031110] [31110] Received game_message: muy31 has been destroyed! [f=0031110] [31110] Received game_message: Cezetov wins! [f=0031111] [31111] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2730,2670,2730,2670,1.16144669,9.79728508,1.16144669,9.79728508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10,11.0929804,10,11.0929804,1275,1275,1275,1275,12.370718,7.44180584,12.370718,7.44180584,325,290,325,290,0,0,0,0,1040,1015,1040,1015,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 7,2940,2670,2940,2670,1.84220159,20.0117435,1.84220159,20.0117435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,10,13.3555593,10,13.3555593,1275,1275,1275,1275,11.0453825,7.68096352,11.0453825,7.68096352,325,290,325,290,0,0,0,0,1160,1015,1160,1015,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 8,3080,2920,3080,2920,3.64151692,30.6319027,3.64151692,30.6319027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,11.8666668,13.8942862,11.8666668,13.8942862,1275,1275,1275,1275,11.1199551,8.90800953,11.1199551,8.90800953,325,415,325,415,0,0,0,0,1300,1140,1300,1140,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 9,3180,3010,3180,3010,16.2821045,37.1627998,16.2821045,37.1627998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,180,180,14,11.0961027,14,11.0961027,1275,1275,1275,1275,11.8427067,9.43539429,11.8427067,9.43539429,325,415,325,415,0,0,0,0,1400,1140,1400,1140,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 10,3180,3135,3180,3135,40.8877144,43.7975121,40.8877144,43.7975121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,180,180,14,11.1129866,14,11.1129866,1275,1275,1275,1275,12.6403751,9.44231319,12.6403751,9.44231319,325,540,325,540,0,0,0,0,1400,1140,1400,1140,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 11,3245,3315,3245,3315,62.3594055,48.9351501,62.3594055,48.9351501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,180,180,14,11.9415426,14,11.9415426,1275,1275,1275,1275,12.4314451,11.3425093,12.4314451,11.3425093,390,540,390,540,0,0,0,0,1400,1320,1400,1320,19.9999905,0,19.9999905,0,0,0,0,0,0,0,0,0 [f=0031111] [31111] Game End Stats Values: 12,3335,3510,3335,3510,80.4620132,52.3514099,80.4620132,52.3514099,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,65,13.671875,65,180,180,180,180,14,12.9453087,14,12.9453087,1275,1275,1275,1275,12.2068415,13.2277508,12.2068415,13.2277508,480,665,480,665,0,65,0,65,1400,1390,1400,1390,84.9999924,0,84.9999924,0,0,0,0,0,65,16.40625,65,16.40625 [f=0031111] [31111] Game End Stats Values: 13,3360,3830,3360,3830,83.696106,74.2930832,83.696106,74.2930832,0,0,0,0,0,0,0,0,0,0,0,0,38.28125,130,38.28125,130,180,180,180,180,14,19.0976028,14,19.0976028,1330,1275,1330,1275,11.2156057,15.5294456,11.2156057,15.5294456,415,790,415,790,0,130,0,130,1435,1585,1435,1585,150,0,150,0,0,0,0,0,130,46.484375,130,46.484375 [f=0031111] [31111] Game End Stats Values: 14,3500,3830,3500,3830,98.8862762,110.544495,98.8862762,110.544495,0,0,0,0,0,0,0,0,0,0,0,0,196.09375,307.704834,196.09375,307.704834,180,180,180,180,16.4341011,22.5450439,16.4341011,22.5450439,1330,1275,1330,1275,12.1460114,17.4167595,12.1460114,17.4167595,430,790,430,790,125,260,125,260,1560,1585,1560,1585,345,125,345,125,0,0,0,0,325.000061,212.5,325.000061,212.5 [f=0031111] [31111] Game End Stats Values: 15,3745,3955,3745,3955,105.202995,146.342896,105.202995,146.342896,0,0,0,0,0,0,0,0,0,0,0,0,196.09375,307.704834,196.09375,307.704834,360,180,360,180,17.490242,22.7022781,17.490242,22.7022781,1330,1275,1330,1275,13.4211149,17.3865604,13.4211149,17.3865604,495,915,495,915,125,260,125,260,1560,1585,1560,1585,345,125,345,125,0,0,0,0,325.000061,212.5,325.000061,212.5 [f=0031111] [31111] Game End Stats Values: 16,3940,4330,3940,4330,117.539177,173.198608,117.539177,173.198608,0,0,0,0,0,0,0,0,0,0,0,0,196.09375,307.704834,196.09375,307.704834,360,180,360,180,17.4943867,22.7154484,17.4943867,22.7154484,1330,1330,1330,1330,13.8224115,16.7903805,13.8224115,16.7903805,690,1055,690,1055,125,260,125,260,1560,1765,1560,1765,345,125,345,125,0,0,0,0,325.000061,212.5,325.000061,212.5 [f=0031111] [31111] Game End Stats Values: 17,4350,4755,4350,4755,119.181656,188.534134,119.181656,188.534134,0,0,0,0,0,0,0,0,0,0,0,0,196.09375,307.704834,196.09375,307.704834,550,180,550,180,17.7608395,23.5621853,17.7608395,23.5621853,1330,1330,1330,1330,13.3761654,16.0223694,13.3761654,16.0223694,820,1180,820,1180,125,260,125,260,1650,2065,1650,2065,345,125,345,125,0,0,0,0,325.000061,212.5,325.000061,212.5 [f=0031111] [31111] Game End Stats Values: 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[31111] Game End Stats Values: 70,250,25880,250,25880,2199.89502,2335.33789,2199.89502,2335.33789,0,0,0,0,0,0,0,0,4130.4248,1028.68115,4130.4248,1028.68115,11960.4961,15304.5215,11960.4961,15304.5215,0,810,0,810,6.4000001,101.260651,6.4000001,101.260651,0,3275,0,3275,4.19999981,51.6436577,4.19999981,51.6436577,250,16170,250,16170,8655.16699,14925.7998,8655.16699,14925.7998,0,5625,0,5625,15962.1533,8655.16699,15962.1533,8655.16699,102.800026,1704.59253,102.800026,1704.59253,15733.4326,12801.0078,15733.4326,12801.0078 [f=0031111] [31111] Game End Stats Values: 71,250,26120,250,26120,2199.89502,2335.33789,2199.89502,2335.33789,0,0,0,0,0,0,0,0,4134.4248,1028.68115,4134.4248,1028.68115,11960.4961,15304.5215,11960.4961,15304.5215,0,810,0,810,2,74.5015259,2,74.5015259,0,3275,0,3275,2,53.8339539,2,53.8339539,250,16410,250,16410,8655.16699,14925.7998,8655.16699,14925.7998,0,5625,0,5625,15962.1533,8655.16699,15962.1533,8655.16699,102.800026,1722.08826,102.800026,1722.08826,15733.4326,12801.0078,15733.4326,12801.0078 [f=0031134] [31134] Event [1912.52759,-52.058708,2229.62256]: 1 lost unit Scythe [f=0031177] [31177] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0031300] [31300] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0031416] No clients connected, shutting down server [f=0031416] Server shutdown [f=0031416] [31416] all players disconnected [f=0031432] [31432] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0031519] [31519] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0031668] [31668] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0031749] [31749] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0031902] [31902] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ravager [f=0032038] [32038] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Crasher [f=0032123] [32123] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Fencer [f=0032275] [32275] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Ripper [f=0032361] [32361] Event [1505.99231,273.639008,1199.97034]: 0 finished unit Scorcher [f=0032394] Autoquit sending quit command. [f=0032394] [QuitAction] user exited to system [f=0032394] [SpringApp::Kill][1] fromRun=1 [f=0032394] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032394] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032394] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032394] [ThreadPool::SetThreadCount][2] workers=0 [f=0032394] [SpringApp::Kill][2] [f=0032394] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032394] [Game::KillLua][3] dtor=0 luaUI=0x5b496390 [f=0032394] Start widgetHandler:Shutdown [f=0032394] Shutdown - SaveOrderList Complete [f=0032394] Writing last game win data [f=0032394] Shutdown - SaveConfigData Complete [f=0032394] Shutdown Widget - Save/Load API [f=0032394] Shutdown Widget - Chili Highlight [f=0032394] Shutdown Widget - Draw After Chili [f=0032394] Shutdown Widget - EPIC Menu [f=0032394] Shutdown Widget - Chili Widget Selector [f=0032394] Shutdown Widget - Chili Minimap [f=0032394] Shutdown Widget - Local Team Colors [f=0032394] Shutdown Widget - Display Keys 2 [f=0032394] Shutdown Widget - Save Game Menu [f=0032394] Shutdown Widget - Unit Icons [f=0032394] Shutdown Widget - Noises [f=0032394] Shutdown Widget - HealthBars [f=0032394] Shutdown Widget - Win Counter [f=0032394] Shutdown Widget - BuildETA [f=0032394] Shutdown Widget - SpringRTS Replay Stats [f=0032394] Shutdown Widget - Modular Comm Info [f=0032394] Shutdown Widget - Stereo3D [f=0032394] Shutdown Widget - Showeco and Grid Drawer [f=0032394] Shutdown Widget - Point Tracker [f=0032394] Shutdown Widget - Missile Silo Range [f=0032394] Shutdown Widget - MetalFeatures (new) [f=0032394] Shutdown Widget - MinimapEvents [f=0032394] Shutdown Widget - Local Widgets Config [f=0032394] Shutdown Widget - Highlight Geos [f=0032394] Shutdown Widget - Grab Input [f=0032394] Input grabbing is disabled! [f=0032394] Shutdown Widget - Defense Range Zero-K [f=0032394] Shutdown Widget - Darkening [f=0032394] Shutdown Widget - Context Menu [f=0032394] Shutdown Widget - Chili Spectator Panels [f=0032394] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032394] Shutdown Widget - Chili Nuke Warning [f=0032394] Shutdown Widget - Chili EndGame Window [f=0032394] Shutdown Widget - Chili Economy Panel Default [f=0032394] Shutdown Widget - CameraShake [f=0032394] Shutdown Widget - State Reverse and Latency [f=0032394] Shutdown Widget - Music Player v2 [f=0032394] Shutdown Widget - Attack AoE [f=0032394] Shutdown Widget - Map Edge Extension [f=0032394] Shutdown Widget - Selection Send [f=0032394] Shutdown Widget - LupsManager [f=0032394] Shutdown Widget - Newton Firezone [f=0032394] Shutdown Widget - Chili Pro Console [f=0032394] Shutdown Widget - Persistent Build Height [f=0032394] Shutdown Widget - Lasso Terraform GUI [f=0032394] Shutdown Widget - Lups [f=0032394] Shutdown Widget - Chili Framework [f=0032394] Shutdown Widget - Mex Placement Handler [f=0032394] Shutdown Widget - Chili Core Selector [f=0032394] Shutdown Widget - Custom Markers [f=0032394] Shutdown Widget - Select Keys [f=0032394] Shutdown Widget - Pause Screen [f=0032394] Shutdown Widget - Text To Speech Control [f=0032394] Shutdown Widget - Layout Handler [f=0032394] End widgetHandler:Shutdown [f=0032394] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313039,54188423} {int,ext,rec}Allocs={24402844,0,0} {chunk,block}Bytes={54188423,0} [f=0032394] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0032394] [Game::KillLua][2] dtor=0 luaRules=0x53447a80 [f=0032394] Start gadgetHandler:Shutdown [f=0032394] Shutdown - StartSetup [f=0032394] Shutdown - UnitMorph [f=0032394] Shutdown - Carrier Drones [f=0032394] Shutdown - LupsNanoSpray [f=0032394] Shutdown - Missile Silo Controller [f=0032394] Shutdown - Modular Comm Info [f=0032394] Shutdown - Terrain Texture Handler [f=0032394] Shutdown - UnitCloakShield [f=0032394] Shutdown - Starlight Handler [f=0032394] End gadgetHandler:Shutdown [f=0032394] Start gadgetHandler:Shutdown [f=0032394] Shutdown - Save/Load [f=0032394] Shutdown - Teleport Throw [f=0032394] Shutdown - UnitMorph [f=0032394] Shutdown - Modular Comm Info [f=0032394] Shutdown - Retreat Command [f=0032394] Shutdown - Shockwaves [f=0032394] Shutdown - UnitCloakShield [f=0032394] Shutdown - Lups Cloak FX [f=0032394] Shutdown - Lups [f=0032394] Shutdown - Lups Shield [f=0032394] End gadgetHandler:Shutdown [f=0032394] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24402876,0,0} {chunk,block}Bytes={0,0} [f=0032394] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24402876,0,0} {chunk,block}Bytes={0,0} [f=0032394] [Game::KillLua][4] dtor=0 [f=0032394] [Game::~CGame][1] [f=0032394] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032394] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032394] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032394] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032394] [Game::KillLua][4] dtor=1 [f=0032394] [Game::KillMisc][1] [f=0032394] [Game::KillMisc][2] [f=0032394] [Game::KillMisc][3] [f=0032394] [Game::KillRendering][1] [f=0032394] [3DOParser::Kill] allocated 19 pieces [f=0032394] [S3OParser::Kill] allocated 738 pieces [f=0032394] [AssParser::Kill] allocated 138 pieces [f=0032394] [Game::KillInterface][1] [f=0032394] [Game::KillInterface][2] [f=0032394] [Game::KillSimulation][1] [f=0032394] [Game::KillSimulation][2] [f=0032394] [CCollisionHandler] dis-/continuous tests: 0/856935 [f=0032394] [Game::KillSimulation][3] [f=0032394] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032394] [~CPathCache(32x32)] cacheHits=625 hitPercentage=42% numHashColls=0 maxCacheSize=39 [f=0032394] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032394] [~CPathCache(64x64)] cacheHits=426 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032394] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032394] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032394] [LosHandler::Kill] raycast instance cache-{hits,misses}={34937,47433}; shared=3%; cached=40% [f=0032394] [Game::KillSimulation][4] [f=0032394] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0032394] [Game::~CGame][2] [f=0032394] [Game::~CGame][3] [f=0032394] [SpringApp::Kill][3] [f=0032394] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 345196 bytes sent 486806 bytes recv'd [f=0032394] [SpringApp::Kill][4] font=0x4617daa0 [f=0032394] [SpringApp::Kill][5] [f=0032394] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f227c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2448ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=62ms file="luaui/images/factory.png" indx=3357 inflSize=6kb readTime=29ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=28ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=18ms file="units/cloakcon.lua" indx=6759 inflSize=2kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5525 inflSize=999kb readTime=15ms file="luarules/gadgets/cmd_onoff.lua" indx=1668 inflSize=5kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 46486914 bytes cached in 2855 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x462d8dc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462f1730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4623f830) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f148801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]