[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GnAQXUCnnS/springsettings.1151817.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74a401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2016 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151817/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4628a0e0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4628a0e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] the_green_squig was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151817/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151817/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541abff0,0x53be55f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6da1e860a81ae56c631ffefa5ad7d57b [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f8765490,00000000df61b620}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b24c19a0,00000001216a1e50}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Nomad! [f=-000001] hi maspy [f=-000001] hi rander [f=-000001] glhf! [f=-000001] gl hf [f=-000001] [0] Event [709,190.740723,3763]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5490,190.250549,2342]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3190, userid: 85949 [f=0000000] [0] Masper, team: 0, elo:3067, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [5384,190.719971,2360]: 1 finished unit Jumpbot Factory [f=0000009] [9] Event [880,186.133057,3712]: 0 finished unit Tank Foundry [f=0000240] [240] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000480] [480] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000544] [544] Event [5360,191.083588,2360]: 1 finished unit Constable [f=0000594] [594] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0000691] [691] Event [5360,191.083588,2360]: 1 finished unit Puppy [f=0000698] [698] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000834] [834] Event [5360,191.083588,2360]: 1 finished unit Puppy [f=0000859] [859] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001001] [1001] Event [5360,191.083588,2360]: 1 finished unit Puppy [f=0001055] [1055] Event [728,188.402344,3528]: 0 finished unit Solar Collector [f=0001108] [1108] Event [5720,315.106445,2888]: 1 finished unit Wind/Tidal Generator [f=0001333] [1333] Event [584,191.130859,3592]: 0 finished unit Solar Collector [f=0001342] [1342] Event [5800,324.666992,2904]: 1 finished unit Wind/Tidal Generator [f=0001410] [1410] Event [5360,191.083588,2360]: 1 finished unit Puppy [f=0001608] [1608] Event [5864,338.094727,2920]: 1 finished unit Wind/Tidal Generator [f=0001766] [1766] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0001833] [1833] Event [5928,355.099609,2920]: 1 finished unit Wind/Tidal Generator [f=0001853] [1853] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002036] [2036] Event [5992,384.167969,2936]: 1 finished unit Wind/Tidal Generator [f=0002246] [2246] Event [6056,426.105469,2936]: 1 finished unit Wind/Tidal Generator [f=0002318] [2318] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002381] [2381] Event [6056,399.561523,2872]: 1 finished unit Wind/Tidal Generator [f=0002429] [2429] Event [4352,128.890625,1728]: 1 finished unit Lotus [f=0002479] [2479] Event [908,185.567276,3712]: 0 finished unit Welder [f=0002516] [2516] Event [6008,378.087891,2856]: 1 finished unit Wind/Tidal Generator [f=0002742] [2742] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003058] [3058] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003066] [3066] Event [1896,185.050781,3160]: 0 finished unit Solar Collector [f=0003102] [3102] Event [5360,191.083588,2360]: 1 finished unit Constable [f=0003331] [3331] Event [616,186.189453,3832]: 0 finished unit Solar Collector [f=0003499] [3499] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0003522] [3522] Event [2112,188.456055,3200]: 0 finished unit Lotus [f=0003716] [3716] Event [4224,133.208984,1408]: 1 finished unit Lotus [f=0003842] [3842] Event [2288,296.554688,3392]: 0 finished unit Radar Tower [f=0003937] [3937] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0003971] [3971] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0004075] [4075] Event [908,185.567276,3712]: 0 finished unit Welder [f=0004122] [4122] Event [5755.69922,200.219482,2498.64575]: 1 lost unit Puppy [f=0004122] [4122] Event [5770.50342,191.227539,2507.44189]: 0 lost unit Kodachi [f=0004336] [4336] Event [4288,102.486328,1568]: 1 finished unit Picket [f=0004453] [4453] Event [4268.22168,132.725266,1787.53186]: 0 lost unit Kodachi [f=0004616] [4616] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0004635] [4635] Event [5120,193.644531,3104]: 1 finished unit Lotus [f=0005201] [5201] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0005258] [5258] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0005262] [5262] Event [908,185.567276,3712]: 0 finished unit Welder [f=0005292] [5292] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0005392] [5392] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0005650] [5650] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005821] [5821] Event [4272,177.499023,3152]: 1 finished unit Lotus [f=0005866] [5866] Event [4032,366.00293,1232]: 1 finished unit Radar Tower [f=0005933] [5933] Event [4637.28125,194.578049,3090.55615]: 0 lost unit Kodachi [f=0005973] [5973] Event [3840,124.9375,3056]: 0 finished unit Lotus [f=0006068] [6068] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0006183] [6183] Event [3840,124.9375,3056]: 0 lost unit Lotus [f=0006369] [6369] Event [3719.89209,87.0285492,3142.55884]: 0 finished unit Engineer Commander [f=0006369] [6369] Event [3719.89209,87.0285492,3142.55884]: 0 lost unit Engineer Commander [f=0006369] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006369] [6369] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006487] [6487] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006540] [6540] Event [2877.56494,44.0090065,2421.927]: 1 lost unit Puppy [f=0006544] [6544] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0006552] [6552] Event [984,199.133789,5016]: 0 finished unit Solar Collector [f=0006555] [6555] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0006722] [6722] Event [3377.77051,51.8645096,2804.81543]: 1 lost unit Puppy [f=0006912] [6912] Event [3875.7124,129.872467,3200.1665]: 1 lost unit Moderator [f=0006918] [6918] Event [3536.44092,66.696373,3370.8313]: 0 lost unit Engineer Commander [f=0006968] [6968] Event [3831.96973,131.21788,3289.79736]: 0 lost unit Kodachi [f=0006981] [6981] Event [3776,107.986328,3248]: 0 lost unit Lotus [f=0007057] [7057] Event [808,187.84375,3864]: 0 finished unit Caretaker [f=0007230] [7230] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0007249] [7249] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0007359] [7359] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0007370] [7370] Event [4016,183.708008,3408]: 1 finished unit Lotus [f=0007785] [7785] Event [3744,224.474609,896]: 1 finished unit Lotus [f=0007812] [7812] Event [952,190.25,3896]: 0 finished unit Storage [f=0007869] [7869] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0008037] [8037] Event [4088,183.052734,3336]: 1 finished unit Solar Collector [f=0008161] [8161] Event [4007.84912,172.751587,3277.9126]: 1 finished unit Recon Commander [f=0008317] [8317] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0008457] [8457] Event [3752.68457,225.683548,728.050415]: 0 lost unit Kodachi [f=0008469] [8469] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0008526] [8526] Event [2160,72.2685547,4544]: 0 finished unit Lotus [f=0008547] [8547] Event [5360,191.083588,2360]: 1 finished unit Constable [f=0008622] [8622] Event [5368,193.923828,2552]: 1 finished unit Caretaker [f=0008952] [8952] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0008978] [8978] Event [2056,87.6191406,4520]: 0 finished unit Solar Collector [f=0008995] [8995] Event [3864,226.429688,760]: 1 finished unit Solar Collector [f=0009074] [9074] Event [5400,192.419922,2616]: 1 finished unit Solar Collector [f=0009151] [9151] Event [2184,225.924805,5320]: 0 finished unit Solar Collector [f=0009246] [9246] Event [1944,101.798828,4472]: 0 finished unit Solar Collector [f=0009267] [9267] Event [5480,183.313293,2088]: 1 finished unit Solar Collector [f=0009321] [9321] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0009421] [9421] Event [3944,221.982422,808]: 1 finished unit Solar Collector [f=0009501] [9501] Event [5496,191.334961,2536]: 1 finished unit Solar Collector [f=0009527] [9527] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0009582] [9582] Event [5288,191.410156,2552]: 1 finished unit Caretaker [f=0009587] [9587] Event [2112,188.456055,3200]: 0 lost unit Lotus [f=0009642] [9642] Event [1848,119.910156,4424]: 0 finished unit Solar Collector [f=0009674] [9674] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0009794] [9794] Event [5432,193.44043,2552]: 1 finished unit Caretaker [f=0009886] [9886] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0009952] [9952] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0009998] [9998] Event [1896,185.050781,3160]: 0 lost unit Solar Collector [f=0010062] [10062] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0010180] [10180] Event [1768,185.18808,3144]: 0 lost unit Metal Extractor [f=0010240] [10240] Event [1688,143.84375,4408]: 0 finished unit Solar Collector [f=0010281] [10281] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0010286] [10286] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0010339] [10339] Event [2360,224.882813,5272]: 0 finished unit Solar Collector [f=0010416] [10416] Event [5456,191.260941,2592]: 1 finished unit Lotus [f=0010446] [10446] Event [5471.67627,207.829895,2956.69727]: 0 lost unit Kodachi [f=0010605] [10605] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0010822] [10822] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0010826] [10826] Event [5560,191.152344,2360]: 1 finished unit Solar Collector [f=0010837] [10837] Event [2512,221.660156,5296]: 0 finished unit Lotus [f=0010933] [10933] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0011061] [11061] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0011073] [11073] Event [3928,230.382813,920]: 1 finished unit Solar Collector [f=0011082] [11082] Event [1078.31787,180.345459,3534.08984]: 0 lost unit Kodachi [f=0011207] [11207] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0011244] [11244] Event [5256,190.142578,1288]: 1 finished unit Solar Collector [f=0011259] [11259] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0011295] [11295] Event [1438.31958,209.966278,2941.96899]: 1 lost unit Moderator [f=0011307] [11307] Event [3179.36182,34.6588974,3171.37012]: 1 finished unit Recon Commander [f=0011361] [11361] Event [1113.95642,219.200211,2804.55469]: 0 lost unit Kodachi [f=0011390] [11390] Event [1248.11572,227.565765,2648.08521]: 1 lost unit Moderator [f=0011527] [11527] Event [1544,158.291992,4408]: 0 finished unit Solar Collector [f=0011543] [11543] Event [767.704651,166.565384,2435.49878]: 1 lost unit Moderator [f=0011644] [11644] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0011647] [11647] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0011695] [11695] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0011702] [11702] Event [3760,226.558594,624]: 1 finished unit Lotus [f=0011876] [11876] Event [2288,296.554688,3392]: 0 lost unit Radar Tower [f=0011909] [11909] Event [180.115082,221.340027,2847.85303]: 1 lost unit Moderator [f=0012105] [12105] Event [1288,185.598633,4328]: 0 finished unit Solar Collector [f=0012151] [12151] Event [4128,189.798828,4144]: 1 finished unit Radar Tower [f=0012152] [12152] Event [3344,70.6787109,4000]: 0 finished unit Lotus [f=0012158] [12158] Event [908,185.567276,3712]: 0 finished unit Welder [f=0012185] [12185] Event [1936,189.051086,3248]: 1 finished unit Lotus [f=0012241] [12241] Event [3808,226.902344,688]: 1 finished unit Radar Tower [f=0012267] [12267] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0012322] [12322] Event [5288,192.3125,1432]: 1 finished unit Solar Collector [f=0012429] [12429] Event [908,185.567276,3712]: 0 finished unit Kodachi [f=0012457] [12457] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0012770] [12770] Event [1648,182.773438,3280]: 1 finished unit Lotus [f=0012913] [12913] Event [4216,58.7333984,5864]: 0 finished unit Solar Collector [f=0013051] [13051] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0013057] [13057] Event [1072,186.479492,3792]: 0 lost unit Picket [f=0013094] [13094] Event [908,185.567276,3712]: 0 finished unit Blitz [f=0013151] [13151] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0013334] [13334] Event [4424,58.7119141,5864]: 0 finished unit Solar Collector [f=0013505] [13505] Event [2800,141.308594,880]: 1 finished unit Radar Tower [f=0013555] [13555] Event [1728,188.466797,3600]: 1 finished unit Lotus [f=0013596] [13596] Event [976,190.894531,3936]: 0 finished unit Picket [f=0013717] [13717] Event [908,185.567276,3712]: 0 finished unit Blitz [f=0013724] [13724] Event [4344,180.270508,4792]: 1 lost unit Metal Extractor [f=0013904] [13904] Event [4304,185.265625,4688]: 0 finished unit Lotus [f=0013922] [13922] Event [976,187.177734,3808]: 0 finished unit Picket [f=0013975] [13975] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0014111] [14111] Event [3792,154.209961,5376]: 1 finished unit Lotus [f=0014216] [14216] Event [1449.43188,181.791733,3627.99805]: 1 finished unit Recon Commander [f=0014216] [14216] Event [1449.43188,181.791733,3627.99805]: 1 lost unit Recon Commander [f=0014222] [14222] Event [1360,181.935547,3616]: 1 finished unit Lotus [f=0014318] [14318] Event [848,188.563477,3792]: 0 finished unit Picket [f=0014349] [14349] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0014355] [14355] Event [976,187.177734,3808]: 0 lost unit Picket [f=0014371] [14371] Event [908,185.567276,3712]: 0 finished unit Blitz [f=0014372] [14372] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0014373] [14373] Event [1332.52722,188.466797,4182.11377]: 0 lost unit Kodachi [f=0014381] [14381] Event [1172.50378,190.819931,4015.61938]: 0 lost unit Kodachi [f=0014441] [14441] Event [4528,57.4873047,5728]: 0 finished unit Lotus [f=0014441] [14441] Event [1220.90271,188.304428,3808.28467]: 0 lost unit Kodachi [f=0014465] [14465] Event [1248,183.074219,3664]: 1 lost unit Lotus [f=0014492] [14492] Event [1386.8324,188.302399,3884.14258]: 0 lost unit Kodachi [f=0014498] [14498] Event [3872,162.320313,5344]: 1 finished unit Radar Tower [f=0014529] [14529] Event [1360,181.935547,3616]: 1 lost unit Lotus [f=0014565] [14565] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0014568] [14568] Event [1305.37012,186.795441,3810.21851]: 0 lost unit Kodachi [f=0014747] [14747] Event [5304,193.204102,1576]: 1 finished unit Solar Collector [f=0014767] [14767] Event [1433.93933,181.001633,3608.12939]: 1 lost unit Moderator [f=0014803] [14803] Event [1232,183.067841,3616]: 1 lost unit Lotus [f=0014847] [14847] Event [1135.26941,182.261597,3472.74658]: 0 lost unit Blitz [f=0014886] [14886] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0015006] [15006] Event [1137.72595,182.117889,3546.54175]: 0 lost unit Kodachi [f=0015042] [15042] Event [1042.14734,189.383957,4063.98999]: 0 lost unit Blitz [f=0015058] [15058] Event [976,190.894531,3936]: 0 lost unit Picket [f=0015070] [15070] Event [1248,185.061523,3520]: 1 finished unit Lotus [f=0015093] [15093] Event [1086.51904,188.524765,4106.38477]: 0 lost unit Blitz [f=0015101] [15101] Event [848,184.986328,3632]: 0 finished unit Picket [f=0015162] [15162] Event [1287.98828,186.138504,3800.67432]: 1 lost unit Moderator [f=0015218] [15218] Event [848,184.986328,3632]: 0 lost unit Picket [f=0015219] [15219] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0015233] [15233] Event [908,185.567276,3712]: 0 finished unit Ogre [f=0015294] [15294] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0015335] [15335] Event [848,188.563477,3792]: 0 lost unit Picket [f=0015342] [15342] Event [1041.67749,183.282623,3723.92944]: 0 lost unit Ogre [f=0015372] [15372] Event [952,190.25,3896]: 0 lost unit Storage [f=0015458] [15458] Event [898.954712,184.247269,3662.24561]: 0 lost unit Welder [f=0015492] [15492] Event [832,183.086182,3520]: 0 lost unit Picket [f=0015523] [15523] Event [1040,191.206055,3936]: 1 finished unit Lotus [f=0015562] [15562] Event [731.111511,190.8992,3766.13257]: 0 lost unit Welder [f=0015627] [15627] Event [808,187.84375,3864]: 0 lost unit Caretaker [f=0015630] [15630] Event [880,184.247269,3712]: 0 lost unit Tank Foundry [f=0015630] [15630] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0015630] [15630] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0015631] [15631] Event [728,188.427155,3528]: 0 lost unit Solar Collector [f=0015631] [15631] Event [584,191.153015,3592]: 0 lost unit Solar Collector [f=0015631] [15631] Event [616,186.217468,3832]: 0 lost unit Solar Collector [f=0015634] [15634] Event [4175.25049,185.83522,4788.38232]: 0 lost unit Welder [f=0015638] game_message: Masper has been destroyed! [f=0015638] [15638] Event [undefined]: Masper resigned [f=0015638] game_message: PRO_rANDY wins! [f=0015638] Submitting stats [f=0015638] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015638] Part| Total Time|Time of the last 0.5s [f=0015638] Draw 20253.81ms 9.55% [f=0015638] Lua::Callins::Synced 9152.98ms 35.62% [f=0015638] Lua::Callins::Unsynced 26008.02ms 13.93% [f=0015638] Lua::CollectGarbage::Synced 401.57ms 0.40% [f=0015638] Lua::CollectGarbage::Unsynced 875.78ms 1.89% [f=0015638] Misc::Profiler::AddTime 70.26ms 0.00% [f=0015638] Sim 48750.85ms 80.50% [f=0015638] [15638] Received game_message: Masper has been destroyed! [f=0015638] [15638] Received game_message: PRO_rANDY wins! [f=0015639] [15639] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015639] [15639] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015639] [15639] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015639] [15639] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.9333334,4.9333334,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015639] [15639] Game End Stats Values: 3,2420,2385,2385,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.73333359,7.66666651,7.66666651,8.73333359,175,90,90,175,0,0,0,0,970,1020,1020,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015639] [15639] Game End Stats Values: 4,2560,2500,2500,2560,0.05950413,0,0,0.05950413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.50957966,8.50957966,9.0666666,1275,1275,1275,1275,11.0039673,9,9,11.0039673,175,135,135,175,0,0,0,0,1110,1090,1090,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015639] [15639] Game End Stats Values: 5,2735,2580,2580,2735,2.02653241,0,0,2.02653241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,10.7958202,10.7958202,11.8666668,1275,1275,1275,1275,11.131135,9.22222328,9.22222328,11.131135,350,180,180,350,0,0,0,0,1110,1125,1125,1110,0,3.33333325,3.33333325,0,0,0,0,0,0,0,0,0 [f=0015639] [15639] Game End Stats Values: 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Values: 34,4935,10175,10175,4935,88.4134369,546.868835,546.868835,88.4134369,0,0,0,0,0,0,0,0,670.358582,0,0,670.358582,3801.91333,5646.66016,5646.66016,3801.91333,650,1180,1180,650,30,40.8300743,40.8300743,30,0,3225,3225,0,21.562067,28.3932858,28.3932858,21.562067,775,2160,2160,775,1825.59998,4877.3999,4877.3999,1825.59998,3510,3610,3610,3510,5067.39941,1918.93335,1918.93335,5067.39941,251.448883,982.926025,982.926025,251.448883,5745.71387,3929.47437,3929.47437,5745.71387 [f=0015639] [15639] Game End Stats Values: 35,4560,10595,10595,4560,122.513947,596.301331,596.301331,122.513947,0,0,0,0,0,0,0,0,670.358582,0,0,670.358582,4523.97461,7040.41504,7040.41504,4523.97461,550,1270,1270,550,30,41.4091187,41.4091187,30,0,3225,3225,0,22.3316994,28.4288387,28.4288387,22.3316994,500,2400,2400,500,2065.6001,5852.3999,5852.3999,2065.6001,3510,3700,3700,3510,6042.39941,2158.93335,2158.93335,6042.39941,256.018951,982.926025,982.926025,256.018951,7142.9082,4664.11182,4664.11182,7142.9082 [f=0015639] [15639] Game End Stats Values: 36,70,10685,10685,70,185.91333,632.516663,632.516663,185.91333,0,0,0,0,0,0,0,0,990.433594,0,0,990.433594,4610.74023,7786.88037,7786.88037,4610.74023,0,1360,1360,0,26.6333332,40.4197426,40.4197426,26.6333332,0,3225,3225,0,25.0603638,30.0179386,30.0179386,25.0603638,0,2400,2400,0,2065.6001,7124.99121,7124.99121,2065.6001,70,3700,3700,70,10554.9902,2158.93335,2158.93335,10554.9902,263.649109,982.926025,982.926025,263.649109,7890.33496,4769.22705,4769.22705,7890.33496 [f=0015705] [15705] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0015752] Player PRO_rANDY left the game: normal quit [f=0015752] [15752] Event [undefined]: PRO_rANDY quit [f=0015882] [15882] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0015922] No clients connected, shutting down server [f=0015922] Server shutdown [f=0015922] [15922] all players disconnected [f=0016035] [16035] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0016125] [16125] Event [4032,95.203125,5504]: 1 finished unit Lotus [f=0016311] [16311] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0016583] [16583] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0016714] [16714] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0016853] [16853] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0017061] [17061] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0017098] [17098] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0017298] [17298] Event [5360,191.083588,2360]: 1 finished unit Moderator [f=0017500] Autoquit sending quit command. [f=0017500] [QuitAction] user exited to system [f=0017500] [SpringApp::Kill][1] fromRun=1 [f=0017500] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017500] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017500] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017500] [ThreadPool::SetThreadCount][2] workers=0 [f=0017500] [SpringApp::Kill][2] [f=0017500] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017500] [Game::KillLua][3] dtor=0 luaUI=0x54b068c0 [f=0017500] Start widgetHandler:Shutdown [f=0017500] Shutdown - SaveOrderList Complete [f=0017500] Writing last game win data [f=0017500] Shutdown - SaveConfigData Complete [f=0017500] Shutdown Widget - Save/Load API [f=0017500] Shutdown Widget - Chili Highlight [f=0017500] Shutdown Widget - Draw After Chili [f=0017500] Shutdown Widget - EPIC Menu [f=0017500] Shutdown Widget - Chili Widget Selector [f=0017500] Shutdown Widget - Chili Minimap [f=0017500] Shutdown Widget - Local Team Colors [f=0017500] Shutdown Widget - Display Keys 2 [f=0017500] Shutdown Widget - Save Game Menu [f=0017500] Shutdown Widget - Unit Icons [f=0017500] Shutdown Widget - Noises [f=0017500] Shutdown Widget - HealthBars [f=0017500] Shutdown Widget - Win Counter [f=0017500] Shutdown Widget - BuildETA [f=0017500] Shutdown Widget - SpringRTS Replay Stats [f=0017500] Shutdown Widget - Modular Comm Info [f=0017500] Shutdown Widget - Stereo3D [f=0017500] Shutdown Widget - Showeco and Grid Drawer [f=0017500] Shutdown Widget - Point Tracker [f=0017500] Shutdown Widget - Missile Silo Range [f=0017500] Shutdown Widget - MetalFeatures (new) [f=0017500] Shutdown Widget - MinimapEvents [f=0017500] Shutdown Widget - Local Widgets Config [f=0017500] Shutdown Widget - Highlight Geos [f=0017500] Shutdown Widget - Grab Input [f=0017500] Input grabbing is disabled! [f=0017500] Shutdown Widget - Defense Range Zero-K [f=0017500] Shutdown Widget - Darkening [f=0017500] Shutdown Widget - Context Menu [f=0017500] Shutdown Widget - Chili Spectator Panels [f=0017500] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017500] Shutdown Widget - Chili Nuke Warning [f=0017500] Shutdown Widget - Chili EndGame Window [f=0017500] Shutdown Widget - Chili Economy Panel Default [f=0017500] Shutdown Widget - CameraShake [f=0017500] Shutdown Widget - State Reverse and Latency [f=0017500] Shutdown Widget - Music Player v2 [f=0017500] Shutdown Widget - Attack AoE [f=0017500] Shutdown Widget - Map Edge Extension [f=0017500] Shutdown Widget - Selection Send [f=0017500] Shutdown Widget - LupsManager [f=0017500] Shutdown Widget - Newton Firezone [f=0017500] Shutdown Widget - Chili Pro Console [f=0017500] Shutdown Widget - Persistent Build Height [f=0017500] Shutdown Widget - Lasso Terraform GUI [f=0017500] Shutdown Widget - Lups [f=0017500] Shutdown Widget - Chili Framework [f=0017500] Shutdown Widget - Mex Placement Handler [f=0017500] Shutdown Widget - Chili Core Selector [f=0017500] Shutdown Widget - Custom Markers [f=0017500] Shutdown Widget - Select Keys [f=0017500] Shutdown Widget - Pause Screen [f=0017500] Shutdown Widget - Text To Speech Control [f=0017500] Shutdown Widget - Layout Handler [f=0017500] End widgetHandler:Shutdown [f=0017500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651498,72755389} {int,ext,rec}Allocs={15873552,0,0} {chunk,block}Bytes={72755389,0} [f=0017500] [Game::KillLua][1] dtor=0 luaGaia=0x53be55f0 [f=0017500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424229,59063242} {int,ext,rec}Allocs={15873553,0,0} {chunk,block}Bytes={59063242,0} [f=0017500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424229,59063242} {int,ext,rec}Allocs={15873553,0,0} {chunk,block}Bytes={59063242,0} [f=0017500] [Game::KillLua][2] dtor=0 luaRules=0x541abff0 [f=0017500] Start gadgetHandler:Shutdown [f=0017500] Shutdown - StartSetup [f=0017500] Shutdown - UnitMorph [f=0017500] Shutdown - Carrier Drones [f=0017500] Shutdown - LupsNanoSpray [f=0017500] Shutdown - Missile Silo Controller [f=0017500] Shutdown - Modular Comm Info [f=0017500] Shutdown - Terrain Texture Handler [f=0017500] Shutdown - UnitCloakShield [f=0017500] Shutdown - Starlight Handler [f=0017500] End gadgetHandler:Shutdown [f=0017500] Start gadgetHandler:Shutdown [f=0017500] Shutdown - Save/Load [f=0017500] Shutdown - Teleport Throw [f=0017500] Shutdown - UnitMorph [f=0017500] Shutdown - Modular Comm Info [f=0017500] Shutdown - Retreat Command [f=0017500] Shutdown - Shockwaves [f=0017500] Shutdown - UnitCloakShield [f=0017500] Shutdown - Lups Cloak FX [f=0017500] Shutdown - Lups [f=0017500] Shutdown - Lups Shield [f=0017500] End gadgetHandler:Shutdown [f=0017500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15873585,0,0} {chunk,block}Bytes={0,0} [f=0017500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15873585,0,0} {chunk,block}Bytes={0,0} [f=0017500] [Game::KillLua][4] dtor=0 [f=0017500] [Game::~CGame][1] [f=0017500] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017500] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017500] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017500] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017500] [Game::KillLua][4] dtor=1 [f=0017500] [Game::KillMisc][1] [f=0017500] [Game::KillMisc][2] [f=0017500] [Game::KillMisc][3] [f=0017500] [Game::KillRendering][1] [f=0017500] [3DOParser::Kill] allocated 1 pieces [f=0017500] [S3OParser::Kill] allocated 397 pieces [f=0017500] [AssParser::Kill] allocated 6 pieces [f=0017500] [Game::KillInterface][1] [f=0017500] [Game::KillInterface][2] [f=0017500] [Game::KillSimulation][1] [f=0017500] [Game::KillSimulation][2] [f=0017500] [CCollisionHandler] dis-/continuous tests: 0/761369 [f=0017500] [Game::KillSimulation][3] [f=0017500] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017500] [~CPathCache(24x24)] cacheHits=59 hitPercentage=23% numHashColls=0 maxCacheSize=16 [f=0017500] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017500] [~CPathCache(48x48)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017500] [LosHandler::Kill] raycast instance cache-{hits,misses}={3738,10817}; shared=0%; cached=25% [f=0017500] [Game::KillSimulation][4] [f=0017500] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017500] [Game::~CGame][2] [f=0017500] [Game::~CGame][3] [f=0017500] [SpringApp::Kill][3] [f=0017500] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186514 bytes sent 269517 bytes recv'd [f=0017500] [SpringApp::Kill][4] font=0x461c2aa0 [f=0017500] [SpringApp::Kill][5] [f=0017500] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f677c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2077ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=60ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=42ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_shield_guard.lua" indx=4805 inflSize=7kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=20ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1849 inflSize=2kb readTime=20ms file="bitmaps/pd/smoke1.tga" indx=563 inflSize=16kb readTime=17ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=14ms file="luarules/configs/icon_generator.lua" indx=1251 inflSize=10kb readTime=14ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39359441 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46327400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4631c3a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462433c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f74a401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]