[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.11Jnv7eokz/springsettings.1151198.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f786401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2223 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151198/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456856a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456856a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 529ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Amnykon, spectator, false, allyTeamID, 1, customKeys.elo, , 2532, nil [f=-000001] izirayd, spectator, false, allyTeamID, 0, customKeys.elo,
, 3103, nil [f=-000001] Team 0, 1, 3103 [f=-000001] Team 1, 1, 2532 [f=-000001] firstAllyTeamMean, 3103 [f=-000001] secondAllyTeamMean, 2532 [f=-000001] lowerWinChance, 0.03602194 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151198/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151198/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5955b850,0x59cfa560}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 832ee7604dce4ebca166de4418df2838 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000dafc2130,00000000da079700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x631cac40,0x71573a30}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Seige! [f=-000001] [0] Event [884,241.48584,2139]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5575,241.411209,2187]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] izirayd, team: 1, elo:3103, userid: 352411 [f=0000000] [0] Amnykon, team: 0, elo:2532, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [960,241.492462,2032]: 0 finished unit Hovercraft Platform [f=0000043] [43] Event [5440,241.485596,2176]: 1 finished unit Rover Assembly [f=0000271] [271] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000300] [300] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000418] [418] Event [928,241.485596,2032]: 0 finished unit Quill [f=0000511] [511] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000548] [548] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0000622] [622] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0000689] [689] Event [1325.33069,317.021912,2112.00024]: 0 finished unit Firefly [f=0000840] [840] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0000911] [911] Event [5640,235.864258,2344]: 1 finished unit Solar Collector [f=0001070] [1070] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0001156] [1156] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0001305] [1305] Event [5704,239.645386,2264]: 1 finished unit Solar Collector [f=0001356] [1356] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0001471] [1471] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0001557] [1557] Event [2382.80005,241.710815,2209.02246]: 0 lost unit Dagger [f=0001602] [1602] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0001623] [1623] Event [2486.48486,343.2883,2329.60474]: 0 lost unit Firefly [f=0001625] [1625] Event [584,241.485596,1816]: 0 finished unit Solar Collector [f=0001759] [1759] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0001949] [1949] Event [2375.66919,318.414124,1956.53857]: 0 finished unit Firefly [f=0001981] [1981] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0002073] [2073] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0002124] [2124] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Dart [f=0002140] [2140] Event [2919.27661,328.748291,2530.70215]: 0 lost unit Firefly [f=0002141] [2141] Event [536,241.448975,1896]: 0 finished unit Solar Collector [f=0002261] [2261] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Dart [f=0002306] [2306] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0002363] [2363] Event [2016.94458,241.439819,2743.65063]: 1 lost unit Scorcher [f=0002364] [2364] Event [1855.11169,240.692688,2663.00098]: 0 lost unit Dagger [f=0002459] [2459] Event [2718.16284,318.485596,1807.5415]: 0 finished unit Firefly [f=0002511] [2511] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0002631] [2631] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Mason [f=0002711] [2711] Event [2626.60571,323.769623,3120.73438]: 0 lost unit Firefly [f=0002794] [2794] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0002857] [2857] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002982] [2982] Event [1608.0813,237.710281,552.171875]: 0 lost unit Dagger [f=0003029] [3029] Event [2493.15137,318.477173,1967.3479]: 0 finished unit Firefly [f=0003039] [3039] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0003051] [3051] Event [1900.0365,241.876572,350.563354]: 1 lost unit Scorcher [f=0003100] [3100] Event [2384,241.357422,2016]: 0 finished unit Lotus [f=0003195] [3195] Event [2988.26074,332.825562,2317.45386]: 0 lost unit Firefly [f=0003197] [3197] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0003235] [3235] Event [1703.04578,240.911652,1532.5354]: 1 lost unit Dart [f=0003252] [3252] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0003432] [3432] Event [4448,238.006592,1888]: 1 finished unit Radar Tower [f=0003458] [3458] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0003491] [3491] Event [264,241.494751,1096]: 0 finished unit Solar Collector [f=0003509] [3509] Event [2493.15137,318.477173,1967.3479]: 0 finished unit Firefly [f=0003635] [3635] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Mason [f=0003679] [3679] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0003829] [3829] Event [4144,241.47644,1920]: 1 finished unit Lotus [f=0003860] [3860] Event [3932.32446,326.740356,962.40802]: 0 lost unit Firefly [f=0003873] [3873] Event [216,241.448975,1176]: 0 finished unit Solar Collector [f=0003917] [3917] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0004125] [4125] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0004169] [4169] Event [2825.64063,318.494751,1711.02905]: 0 finished unit Firefly [f=0004277] [4277] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0004471] [4471] Event [5640,241.082764,2120]: 1 finished unit Solar Collector [f=0004479] [4479] Event [4992,241.47644,560]: 1 finished unit Lotus [f=0004522] [4522] Event [928,241.485596,2032]: 0 finished unit Scalpel [f=0004555] [4555] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0004664] [4664] Event [910.628967,238.054138,1898.58716]: 1 lost unit Scorcher [f=0004666] [4666] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0004788] [4788] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0004813] [4813] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0004954] [4954] Event [5758.52881,241.420197,2572.16187]: 0 lost unit Dagger [f=0004988] [4988] Event [5989.6084,241.485825,2416.19873]: 1 lost unit Scorcher [f=0005010] [5010] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0005087] [5087] Event [296,240.762329,168]: 0 finished unit Solar Collector [f=0005121] [5121] Event [5821.92578,237.655701,2159.27295]: 1 lost unit Dart [f=0005136] [5136] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Mason [f=0005146] [5146] Event [5779.29346,240.417267,2278.20508]: 0 lost unit Dagger [f=0005157] [5157] Event [5560,241.467285,2024]: 1 finished unit Solar Collector [f=0005222] [5222] Event [5660.92627,240.628418,1987.87781]: 1 lost unit Scorcher [f=0005228] [5228] Event [3793.18262,332.233582,1983.10913]: 0 lost unit Firefly [f=0005241] [5241] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0005373] [5373] Event [3216,241.494751,1776]: 0 finished unit Picket [f=0005410] [5410] Event [928,241.485596,2032]: 0 finished unit Quill [f=0005461] [5461] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0005544] [5544] Event [248,238.024902,248]: 0 finished unit Solar Collector [f=0005549] [5549] Event [3245.33521,318.494751,1653.79163]: 0 finished unit Firefly [f=0005596] [5596] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0005767] [5767] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0005780] [5780] Event [3616,241.494751,1920]: 1 lost unit Lotus [f=0005821] [5821] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0006046] [6046] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0006113] [6113] Event [3907.79126,240.844711,3003.79175]: 0 lost unit Dagger [f=0006135] [6135] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Mason [f=0006202] [6202] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0006210] [6210] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0006260] [6260] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0006482] [6482] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0006486] [6486] Event [4101.45459,329.556305,1939.71606]: 0 lost unit Firefly [f=0006537] [6537] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0006600] [6600] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0006606] [6606] Event [936,241.366577,200]: 0 finished unit Solar Collector [f=0006669] [6669] Event [3568,241.494751,1776]: 0 finished unit Picket [f=0006809] [6809] Event [3474.86011,318.494751,1788.99182]: 0 finished unit Firefly [f=0006970] [6970] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Mason [f=0006982] [6982] Event [4117.90674,327.785645,2035.28894]: 0 lost unit Firefly [f=0007027] [7027] Event [3520,241.494751,1904]: 0 finished unit Picket [f=0007030] [7030] Event [840,241.494751,1784]: 0 finished unit Caretaker [f=0007041] [7041] Event [888,237.145996,280]: 0 finished unit Solar Collector [f=0007068] [7068] Event [928,241.485596,2032]: 0 finished unit Halberd [f=0007083] [7083] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0007089] [7089] Event [5640,235.123596,2280]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0007289] [7289] Event [3483.63477,318.494751,1867.86414]: 0 finished unit Firefly [f=0007321] [7321] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0007388] [7388] Event [3504,241.494751,1984]: 0 finished unit Picket [f=0007440] [7440] Event [4144,241.47644,1920]: 1 lost unit Lotus [f=0007448] [7448] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0007473] [7473] Event [4239.85449,241.485596,3210.10791]: 0 lost unit Dagger [f=0007474] [7474] Event [4200,241.494751,3016]: 1 lost unit Metal Extractor [f=0007541] [7541] Event [5003.22314,241.485596,3486.23486]: 0 lost unit Dagger [f=0007567] [7567] Event [5114.84424,241.485596,3549.47046]: 0 lost unit Dagger [f=0007573] [7573] Event [5302.20264,241.492691,3558.51685]: 1 lost unit Scorcher [f=0007628] [7628] Event [5393.74219,241.379791,3475.84937]: 0 lost unit Dagger [f=0007637] [7637] Event [5555.93652,241.489899,3452.24463]: 1 lost unit Scorcher [f=0007706] [7706] Event [5422.00781,242.130692,2176.02954]: 1 finished unit Scorcher [f=0007750] [7750] Event [728,238.227234,2120]: 0 finished unit Metal Extractor [f=0007765] [7765] Event [5722.74463,241.485596,3003.78223]: 1 lost unit Scorcher [f=0007781] [7781] Event [928,241.485596,2032]: 0 finished unit Bolas [f=0007855] !resign [f=0007855] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0007855] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0007856] > Poll: Resign team 1? [END:SUCCESS] [f=0007856] [7856] Event [undefined]: izirayd resigned [f=0007856] game_message: izirayd has been destroyed! [f=0007856] game_message: Amnykon wins! [f=0007856] Submitting stats [f=0007856] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007856] Part| Total Time|Time of the last 0.5s [f=0007856] Draw 8622.14ms 19.58% [f=0007856] Lua::Callins::Synced 3194.26ms 12.19% [f=0007856] Lua::Callins::Unsynced 12480.14ms 27.77% [f=0007856] Lua::CollectGarbage::Synced 173.79ms 0.80% [f=0007856] Lua::CollectGarbage::Unsynced 398.53ms 0.20% [f=0007856] Misc::Profiler::AddTime 34.50ms 0.00% [f=0007856] Sim 17662.03ms 65.83% [f=0007856] [7856] Received game_message: izirayd has been destroyed! [f=0007856] [7856] Received game_message: Amnykon wins! [f=0007856] > Team 1 resigned [f=0007857] [7857] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007857] [7857] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007857] [7857] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007857] [7857] Game End Stats Values: 2,2190,2065,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,6.33439922,5.27866602,5.27866602,6.33439922,0,0,0,0,0,0,0,0,915,790,790,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007857] [7857] Game End Stats Values: 3,2350,2280,2280,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,8.75399876,8.97799873,8.97799873,8.75399876,160,125,125,160,0,0,0,0,915,880,880,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007857] [7857] Game End Stats Values: 4,2440,2545,2545,2440,0,0.84055144,0.84055144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,9.73333359,9.73333359,9.60000038,1275,1275,1275,1275,9.67199898,9.64603806,9.64603806,9.67199898,160,250,250,160,0,0,0,0,1005,1020,1020,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007857] [7857] Game End Stats Values: 5,2680,2670,2670,2680,0.36397251,4.54441881,4.54441881,0.36397251,0,0,0,0,0,0,0,0,0,0,0,0,85.4218826,108.005058,108.005058,85.4218826,0,0,0,0,10.2399998,12,12,10.2399998,1275,1275,1275,1275,13.9190636,9.83692551,9.83692551,13.9190636,240,375,375,240,0,80,80,0,1165,1020,1020,1165,80,0,0,80,0,0,0,0,108.005058,85.4218826,85.4218826,108.005058 [f=0007857] [7857] Game End Stats Values: 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8,3090,2835,2835,3090,4.07332087,20.9945641,20.9945641,4.07332087,0,0,0,0,0,0,0,0,0,0,0,0,325.003326,334.896362,334.896362,325.003326,90,0,0,90,14.3999977,12,12,14.3999977,1275,1275,1275,1275,14.6567202,11.2570829,11.2570829,14.6567202,400,330,330,400,250,240,240,250,1325,1230,1230,1325,240,250,250,240,0,0,0,0,401.841553,325.003326,325.003326,401.841553 [f=0007857] [7857] Game End Stats Values: 9,3320,2975,2975,3320,5.17168331,25.2078686,25.2078686,5.17168331,0,0,0,0,0,0,0,0,0,0,0,0,340,354.896362,354.896362,340,90,0,0,90,14.7199993,12,12,14.7199993,1275,1330,1330,1275,17.0892258,12.1658888,12.1658888,17.0892258,560,415,415,560,290,240,240,290,1395,1230,1230,1395,240,290,290,240,0,0,0,0,421.841553,340,340,421.841553 [f=0007857] [7857] Game End Stats Values: 10,3550,3185,3185,3550,6.56541538,27.3966179,27.3966179,6.56541538,0,0,0,0,0,0,0,0,0,0,0,0,348.333344,374.896393,374.896393,348.333344,90,90,90,90,17.4400005,12,12,17.4400005,1275,1330,1330,1275,17.1089172,12.0309162,12.0309162,17.1089172,720,415,415,720,290,240,240,290,1465,1350,1350,1465,240,290,290,240,0,0,0,0,441.841583,348.333344,348.333344,441.841583 [f=0007857] [7857] Game End Stats Values: 11,3550,3345,3345,3550,11.1829739,27.3966179,27.3966179,11.1829739,0,0,0,0,0,0,0,0,0,0,0,0,348.333344,764.046875,764.046875,348.333344,90,180,180,90,19.2000008,12,12,19.2000008,1275,1330,1330,1275,18.2418385,11.8849993,11.8849993,18.2418385,720,415,415,720,290,330,330,290,1465,1420,1420,1465,330,290,290,330,0,0,0,0,830.992065,348.333344,348.333344,830.992065 [f=0007857] [7857] Game End Stats Values: 12,4030,3345,3345,4030,13.8975153,30.369339,30.369339,13.8975153,0,0,0,0,0,0,0,0,0,0,0,0,554.72467,1042.57483,1042.57483,554.72467,90,180,180,90,19.2000008,13.8666668,13.8666668,19.2000008,1275,1330,1330,1275,19.2165699,12.0831814,12.0831814,19.2165699,1020,415,415,1020,415,330,330,415,1645,1420,1420,1645,330,415,415,330,0,0,0,0,1109.52014,554.72467,554.72467,1109.52014 [f=0007857] [7857] Game End Stats Values: 13,4040,3155,3155,4040,16.0526867,33.4892807,33.4892807,16.0526867,0,0,0,0,0,0,0,0,0,0,0,0,850.996216,1315.95996,1315.95996,850.996216,190,180,180,190,20.6400051,13.1999998,13.1999998,20.6400051,1275,1330,1330,1275,22.6676769,11.4809961,11.4809961,22.6676769,860,125,125,860,795,490,490,795,1715,1520,1520,1715,570,795,795,570,0,0,0,0,1403.64844,860.417419,860.417419,1403.64844 [f=0007857] [7857] Game End Stats Values: 14,4395,3370,3370,4395,29.5125504,37.9499664,37.9499664,29.5125504,0,0,0,0,0,0,0,0,0,0,0,0,925.508667,1324.29492,1324.29492,925.508667,190,180,180,190,23.0400009,14.1333332,14.1333332,23.0400009,1275,1330,1330,1275,23.4213257,12.5703745,12.5703745,23.4213257,1020,250,250,1020,858.999939,490,490,858.999939,1910,1610,1610,1910,570,858.999939,858.999939,570,0,19.8333302,19.8333302,0,1411.9834,934.929871,934.929871,1411.9834 [f=0007857] [7857] Game End Stats Values: 15,4565,3580,3580,4565,35.9552078,41.373848,41.373848,35.9552078,0,0,0,0,0,0,0,0,0,0,0,0,925.508667,1341.34778,1341.34778,925.508667,190,180,180,190,24,16,16,24,1275,1330,1330,1275,23.3207092,16.4192429,16.4192429,23.3207092,1100,250,250,1100,858.999939,570,570,858.999939,2000,1820,1820,2000,650,858.999939,858.999939,650,0,84.8332062,84.8332062,0,1429.03625,934.929871,934.929871,1429.03625 [f=0007857] [7857] Game End Stats Values: 16,4815,3795,3795,4815,38.881279,44.0184784,44.0184784,38.881279,0,0,0,0,0,0,0,0,0,0,0,0,956.693359,1413.35327,1413.35327,956.693359,290,180,180,290,24.4799995,16,16,24.4799995,1275,1330,1330,1275,25.4730759,19.9016457,19.9016457,25.4730759,1180,375,375,1180,858.999939,570,570,858.999939,2070,1910,1910,2070,650,858.999939,858.999939,650,0,154.333344,154.333344,0,1501.04175,966.114563,966.114563,1501.04175 [f=0007857] [7857] Game End Stats Values: 17,5375,4095,4095,5375,42.3955917,44.0326767,44.0326767,42.3955917,0,0,0,0,0,0,0,0,0,0,0,0,1011.72522,1433.35718,1433.35718,1011.72522,390,180,180,390,27.0399952,16,16,27.0399952,1275,1330,1330,1275,26.2322903,19.8323936,19.8323936,26.2322903,1390,375,375,1390,858.999939,570,570,858.999939,2320,2210,2210,2320,650,858.999939,858.999939,650,16.5999908,196.001282,196.001282,16.5999908,1521.04565,1021.14642,1021.14642,1521.04565 [f=0007857] [7857] Game End Stats Values: 18,5235,3845,3845,5235,42.9499054,47.1170692,47.1170692,42.9499054,0,0,0,0,0,0,0,0,0,0,0,0,1373.50928,1775.43799,1775.43799,1373.50928,490,90,90,490,28.7999954,16,16,28.7999954,1275,1330,1330,1275,26.9949551,26.7488327,26.7488327,26.9949551,1150,125,125,1150,1289,890,890,1289,2320,2300,2300,2320,970,1289,1289,970,36.0000648,257.569092,257.569092,36.0000648,1877.63037,1401.15759,1401.15759,1877.63037 [f=0007857] [7857] Game End Stats Values: 19,5510,3845,3845,5510,44.4001808,50.0692863,50.0692863,44.4001808,0,0,0,0,0,0,0,0,0,0,0,0,1623.39319,1778.0675,1778.0675,1623.39319,490,90,90,490,28.7999992,16,16,28.7999992,1275,1330,1330,1275,26.2720394,32.8103256,32.8103256,26.2720394,1335,125,125,1335,1414,890,890,1414,2410,2300,2300,2410,970,1414,1414,970,36.0000648,311.201019,311.201019,36.0000648,1892.80457,1651.0415,1651.0415,1892.80457 [f=0007859] [7859] Event [5960,241.494751,3000]: 1 lost unit Metal Extractor [f=0007873] [7873] Event [792,241.053162,2104]: 0 finished unit Solar Collector [f=0007885] [7885] Event [5704,239.103699,2264]: 1 lost unit Solar Collector [f=0007905] [7905] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0007905] [7905] Event [5988.51074,238.359222,2781.39331]: 1 lost unit Mason [f=0007905] [7905] Event [5640,235.448914,2344]: 1 lost unit Solar Collector [f=0008108] [8108] Event [744,241.053162,2184]: 0 finished unit Solar Collector [f=0008128] [8128] Event [928,241.485596,2032]: 0 finished unit Halberd [f=0008144] Player Amnykon left the game: normal quit [f=0008144] [8144] Event [undefined]: Amnykon quit [f=0008150] No clients connected, shutting down server [f=0008150] Server shutdown [f=0008150] [8150] all players disconnected [f=0008308] [8308] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0008545] [8545] Event [928,241.485596,2032]: 0 finished unit Bolas [f=0008843] [8843] Event [928,241.485596,2032]: 0 finished unit Halberd [f=0008870] [8870] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0008900] [8900] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0008966] [8966] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0009217] [9217] Event [928,241.485596,2032]: 0 finished unit Bolas [f=0009245] [9245] Event [1864,241.494751,2232]: 0 finished unit Solar Collector [f=0009280] [9280] Event [344,241.47644,2904]: 0 finished unit Solar Collector [f=0009504] [9504] Event [928,241.485596,2032]: 0 finished unit Halberd [f=0009627] [9627] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0009685] [9685] Event [296,241.485596,2984]: 0 finished unit Solar Collector [f=0009878] [9878] Event [928,241.485596,2032]: 0 finished unit Bolas [f=0009944] [9944] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0010164] [10164] Event [928,241.485596,2032]: 0 finished unit Halberd [f=0010279] [10279] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0010287] [10287] Event [928,241.485596,2032]: 0 finished unit Dagger [f=0010327] [10327] Event [2264,241.567993,1480]: 0 finished unit Solar Collector [f=0010524] [10524] Event [2216,244.699097,1560]: 0 finished unit Wind/Tidal Generator [f=0010536] [10536] Event [928,241.485596,2032]: 0 finished unit Bolas [f=0010659] [10659] Event [664,241.485596,3192]: 0 finished unit Solar Collector [f=0010679] Autoquit sending quit command. [f=0010679] [QuitAction] user exited to system [f=0010679] [SpringApp::Kill][1] fromRun=1 [f=0010679] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010679] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010679] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010679] [ThreadPool::SetThreadCount][2] workers=0 [f=0010679] [SpringApp::Kill][2] [f=0010679] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010679] [Game::KillLua][3] dtor=0 luaUI=0x592b9030 [f=0010679] Start widgetHandler:Shutdown [f=0010679] Shutdown - SaveOrderList Complete [f=0010679] Writing last game win data [f=0010679] Shutdown - SaveConfigData Complete [f=0010679] Shutdown Widget - Chili Highlight [f=0010679] Shutdown Widget - Save/Load API [f=0010679] Shutdown Widget - Draw After Chili [f=0010679] Shutdown Widget - EPIC Menu [f=0010679] Shutdown Widget - Chili Minimap [f=0010679] Shutdown Widget - Chili Widget Selector [f=0010679] Shutdown Widget - Local Team Colors [f=0010679] Shutdown Widget - Display Keys 2 [f=0010679] Shutdown Widget - Save Game Menu [f=0010679] Shutdown Widget - HealthBars [f=0010679] Shutdown Widget - Noises [f=0010679] Shutdown Widget - Unit Icons [f=0010679] Shutdown Widget - Win Counter [f=0010679] Shutdown Widget - SpringRTS Replay Stats [f=0010679] Shutdown Widget - BuildETA [f=0010679] Shutdown Widget - Modular Comm Info [f=0010679] Shutdown Widget - Music Player v2 [f=0010679] Shutdown Widget - State Reverse and Latency [f=0010679] Shutdown Widget - CameraShake [f=0010679] Shutdown Widget - Chili Economy Panel Default [f=0010679] Shutdown Widget - Chili EndGame Window [f=0010679] Shutdown Widget - Chili Nuke Warning [f=0010679] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010679] Shutdown Widget - Chili Spectator Panels [f=0010679] Shutdown Widget - Context Menu [f=0010679] Shutdown Widget - Darkening [f=0010679] Shutdown Widget - Defense Range Zero-K [f=0010679] Shutdown Widget - Grab Input [f=0010679] Input grabbing is disabled! [f=0010679] Shutdown Widget - Highlight Geos [f=0010679] Shutdown Widget - Local Widgets Config [f=0010679] Shutdown Widget - MinimapEvents [f=0010679] Shutdown Widget - MetalFeatures (new) [f=0010679] Shutdown Widget - Missile Silo Range [f=0010679] Shutdown Widget - Point Tracker [f=0010679] Shutdown Widget - Showeco and Grid Drawer [f=0010679] Shutdown Widget - Stereo3D [f=0010679] Shutdown Widget - Attack AoE [f=0010679] Shutdown Widget - Map Edge Extension [f=0010679] Shutdown Widget - Selection Send [f=0010679] Shutdown Widget - LupsManager [f=0010679] Shutdown Widget - Newton Firezone [f=0010679] Shutdown Widget - Chili Pro Console [f=0010679] Shutdown Widget - Persistent Build Height [f=0010679] Shutdown Widget - Lasso Terraform GUI [f=0010679] Shutdown Widget - Chili Framework [f=0010679] Shutdown Widget - Lups [f=0010679] Shutdown Widget - Custom Markers [f=0010679] Shutdown Widget - Chili Core Selector [f=0010679] Shutdown Widget - Mex Placement Handler [f=0010679] Shutdown Widget - Select Keys [f=0010679] Shutdown Widget - Pause Screen [f=0010679] Shutdown Widget - Layout Handler [f=0010679] Shutdown Widget - Text To Speech Control [f=0010679] End widgetHandler:Shutdown [f=0010679] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={732477,87394118} {int,ext,rec}Allocs={10654711,0,0} {chunk,block}Bytes={87394118,0} [f=0010679] [Game::KillLua][1] dtor=0 luaGaia=0x59cfa560 [f=0010679] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={567219,76866480} {int,ext,rec}Allocs={10654712,0,0} {chunk,block}Bytes={76866480,0} [f=0010679] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={567219,76866480} {int,ext,rec}Allocs={10654712,0,0} {chunk,block}Bytes={76866480,0} [f=0010679] [Game::KillLua][2] dtor=0 luaRules=0x5955b850 [f=0010679] Start gadgetHandler:Shutdown [f=0010679] Shutdown - StartSetup [f=0010679] Shutdown - UnitMorph [f=0010679] Shutdown - Carrier Drones [f=0010679] Shutdown - LupsNanoSpray [f=0010679] Shutdown - Missile Silo Controller [f=0010679] Shutdown - Modular Comm Info [f=0010679] Shutdown - Terrain Texture Handler [f=0010679] Shutdown - UnitCloakShield [f=0010679] Shutdown - Starlight Handler [f=0010679] End gadgetHandler:Shutdown [f=0010679] Start gadgetHandler:Shutdown [f=0010679] Shutdown - Save/Load [f=0010679] Shutdown - Teleport Throw [f=0010679] Shutdown - UnitMorph [f=0010679] Shutdown - Modular Comm Info [f=0010679] Shutdown - Retreat Command [f=0010679] Shutdown - Shockwaves [f=0010679] Shutdown - UnitCloakShield [f=0010679] Shutdown - Lups Cloak FX [f=0010679] Shutdown - Lups [f=0010679] Shutdown - Lups Shield [f=0010679] End gadgetHandler:Shutdown [f=0010679] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10654750,0,0} {chunk,block}Bytes={0,0} [f=0010679] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10654750,0,0} {chunk,block}Bytes={0,0} [f=0010679] [Game::KillLua][4] dtor=0 [f=0010679] [Game::~CGame][1] [f=0010679] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010679] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010679] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010679] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010679] [Game::KillLua][4] dtor=1 [f=0010679] [Game::KillMisc][1] [f=0010679] [Game::KillMisc][2] [f=0010679] [Game::KillMisc][3] [f=0010679] [Game::KillRendering][1] [f=0010679] [3DOParser::Kill] allocated 19 pieces [f=0010679] [S3OParser::Kill] allocated 342 pieces [f=0010679] [AssParser::Kill] allocated 21 pieces [f=0010679] [Game::KillInterface][1] [f=0010679] [Game::KillInterface][2] [f=0010679] [Game::KillSimulation][1] [f=0010679] [Game::KillSimulation][2] [f=0010679] [CCollisionHandler] dis-/continuous tests: 0/15986 [f=0010679] [Game::KillSimulation][3] [f=0010679] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010679] [~CPathCache(24x16)] cacheHits=44 hitPercentage=28% numHashColls=0 maxCacheSize=20 [f=0010679] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010679] [~CPathCache(48x32)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010679] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010679] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010679] [LosHandler::Kill] raycast instance cache-{hits,misses}={4609,8136}; shared=11%; cached=25% [f=0010679] [Game::KillSimulation][4] [f=0010679] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010679] [Game::~CGame][2] [f=0010679] [Game::~CGame][3] [f=0010679] [SpringApp::Kill][3] [f=0010679] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113428 bytes sent 116510 bytes recv'd [f=0010679] [SpringApp::Kill][4] font=0x455beaa0 [f=0010679] [SpringApp::Kill][5] [f=0010679] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4563c0f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1978ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=27ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=21ms file="scripts/aimposterraform.lua" indx=5619 inflSize=1kb readTime=17ms file="unitpics/turretantiheavy.png" indx=6672 inflSize=11kb readTime=14ms file="bitmaps/pd/lightningball_purple.png" indx=549 inflSize=32kb readTime=13ms file="luaui/widgets/unit_selectionblurryhalo.lua" indx=4803 inflSize=17kb readTime=13ms file="units/bomberriot.lua" indx=6725 inflSize=3kb readTime=12ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4664 inflSize=4kb readTime=11ms file="luaui/widgets/chili/skins/evolved/tech_progressbar_full.png" indx=4113 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30693168 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45760ee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45753670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4568f6d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f786401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]