[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HmrZAS4SNC/springsettings.1151131.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f702801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2272 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151131/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb5b70] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb5b70] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 483ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151131/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (420ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151131/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c79690,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5603e76053e3967bc670582c939337a8 [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000f26ffbb0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={0000000115aa05d0,0000000000000000}]" [f=-000001] <64_Bit_Dragon> Allies: I choose: Engineer! [f=-000001] I HATE THIS MAP [f=-000001] Allies: I choose: Recon! [f=-000001] <64_Bit_Dragon> understandable [f=-000001] [0] Event [5050,-15.985596,6726]: 0 finished unit Recon Commander [f=-000001] [0] Event [1462,-15.994263,3088]: 1 finished unit Engineer Commander [f=0000000] [0] 64_Bit_Dragon, team: 1, elo:2123, userid: 471644 [f=0000000] [0] BallMeat, team: 0, elo:1539, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5168,-1,6704]: 0 finished unit Hovercraft Platform [f=0000015] [15] Event [1600,-1,3072]: 1 finished unit Hovercraft Platform [f=0000271] [271] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000382] [382] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000497] [497] Event [5167.95068,0,6736]: 0 finished unit Quill [f=0000526] [526] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000563] [563] Event [1568,0,3072]: 1 finished unit Dagger [f=0000756] [756] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0000766] [766] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000895] [895] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000961] [961] Event [1528,0,3224]: 1 finished unit Wind/Tidal Generator [f=0001115] [1115] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0001154] [1154] Event [1568,0,3072]: 1 finished unit Quill [f=0001174] [1174] Event [1464,0,3208]: 1 finished unit Wind/Tidal Generator [f=0001244] [1244] Event [5080,0,6904]: 0 finished unit Wind/Tidal Generator [f=0001361] [1361] Event [1400,0,3176]: 1 finished unit Wind/Tidal Generator [f=0001540] [1540] Event [1336,0,3160]: 1 finished unit Wind/Tidal Generator [f=0001654] [1654] Event [1568,0,3072]: 1 finished unit Dagger [f=0001717] [1717] Event [1272,0,3144]: 1 finished unit Wind/Tidal Generator [f=0001737] [1737] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0001780] [1780] Event [5048,0,6824]: 0 finished unit Wind/Tidal Generator [f=0001818] [1818] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001918] [1918] Event [1208,0,3128]: 1 finished unit Wind/Tidal Generator [f=0002014] [2014] Event [5016,0,6744]: 0 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [1568,0,3072]: 1 finished unit Dagger [f=0002251] [2251] Event [4984,0,6664]: 0 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [5040,-5,6672]: 0 finished unit Lotus [f=0002617] [2617] Event [1480,-1,3144]: 1 finished unit Urchin [f=0002668] [2668] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0002711] [2711] Event [5016,0,6904]: 0 finished unit Wind/Tidal Generator [f=0002721] [2721] Event [1568,0,3072]: 1 finished unit Dagger [f=0002823] [2823] Event [5167.95068,0,6736]: 0 finished unit Quill [f=0002978] [2978] Event [4984,0,6824]: 0 finished unit Wind/Tidal Generator [f=0003191] [3191] Event [1568,0,3072]: 1 finished unit Dagger [f=0003211] [3211] Event [4936,0,6744]: 0 finished unit Wind/Tidal Generator [f=0003253] [3253] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0003393] [3393] Event [3707.57642,0,4969.70801]: 0 lost unit Dagger [f=0003394] [3394] Event [3641.20557,0,4788.26123]: 1 lost unit Dagger [f=0003469] [3469] Event [1432,0,2984]: 1 finished unit Caretaker [f=0003481] [3481] Event [4904,0,6664]: 0 finished unit Wind/Tidal Generator [f=0003508] [3508] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0003568] [3568] Event [1568,0,3072]: 1 finished unit Dagger [f=0003587] [3587] Event [4172.729,0,5289.18945]: 0 lost unit Dagger [f=0003861] [3861] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [4952,0,6920]: 0 finished unit Wind/Tidal Generator [f=0003905] [3905] Event [4356.84229,0,4891.94873]: 1 lost unit Dagger [f=0003910] [3910] Event [1568,0,3072]: 1 finished unit Quill [f=0003927] [3927] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0003988] [3988] Event [4491.54639,0,5059.8374]: 1 lost unit Dagger [f=0004012] [4012] Event [4448.71582,0,5215.38428]: 0 lost unit Dagger [f=0004080] [4080] Event [1568,0,3072]: 1 finished unit Dagger [f=0004091] [4091] Event [4504.31396,0,5119.3833]: 0 lost unit Dagger [f=0004128] [4128] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0004230] [4230] Event [4904,0,6840]: 0 finished unit Wind/Tidal Generator [f=0004280] [4280] Event [1568,0,3072]: 1 finished unit Dagger [f=0004283] [4283] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0004470] [4470] Event [4872,0,6760]: 0 finished unit Wind/Tidal Generator [f=0004483] [4483] Event [1568,0,3072]: 1 finished unit Dagger [f=0004571] [4571] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0004684] [4684] Event [1568,0,3072]: 1 finished unit Dagger [f=0004803] [4803] Event [4824,0,6680]: 0 finished unit Wind/Tidal Generator [f=0004826] [4826] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0004883] [4883] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0004939] [4939] Event [1568,0,3072]: 1 finished unit Dagger [f=0005091] [5091] Event [5167.95068,0,6736]: 0 finished unit Quill [f=0005108] [5108] Event [3016.44263,0,5505.26123]: 1 lost unit Dagger [f=0005119] [5119] Event [3181.20313,0,5572.16211]: 0 lost unit Dagger [f=0005172] [5172] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0005288] [5288] Event [1568,0,3072]: 1 finished unit Quill [f=0005354] [5354] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0005392] [5392] Event [3947.13452,0,4758.13428]: 0 lost unit Dagger [f=0005450] [5450] Event [1568,0,3072]: 1 finished unit Dagger [f=0005452] [5452] Event [4146.08057,0,4813.50586]: 0 lost unit Dagger [f=0005482] [5482] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0005637] [5637] Event [1568,0,3072]: 1 finished unit Dagger [f=0005644] [5644] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0005700] [5700] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0005810] [5810] Event [3865.62939,0,5250.27881]: 0 lost unit Quill [f=0005900] [5900] Event [4292.4917,0,5673.18066]: 0 lost unit Dagger [f=0005906] [5906] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0006074] [6074] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006162] [6162] Event [5167.95068,0,6736]: 0 finished unit Dagger [f=0006162] [6162] Event [2760,-1,2472]: 1 finished unit Urchin [f=0006424] [6424] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0006583] [6583] Event [undefined]: BallMeat resigned [f=0006583] game_message: BallMeat has been destroyed! [f=0006583] game_message: 64_Bit_Dragon wins! [f=0006583] Submitting stats [f=0006583] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006583] Part| Total Time|Time of the last 0.5s [f=0006583] Draw 8007.06ms 23.78% [f=0006583] Lua::Callins::Synced 2058.37ms 7.56% [f=0006583] Lua::Callins::Unsynced 10347.88ms 29.35% [f=0006583] Lua::CollectGarbage::Synced 184.34ms 0.20% [f=0006583] Lua::CollectGarbage::Unsynced 313.67ms 0.80% [f=0006583] Misc::Profiler::AddTime 26.18ms 0.00% [f=0006583] Sim 16877.83ms 59.00% [f=0006583] [6583] Received game_message: BallMeat has been destroyed! [f=0006583] [6583] Received game_message: 64_Bit_Dragon wins! [f=0006584] [6584] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006584] [6584] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006584] [6584] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006584] [6584] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.19999981,5.19999981,4.80000019,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006584] [6584] Game End Stats Values: 3,2360,2325,2325,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,8.86666679,8.86666679,7,80,80,80,80,0,0,0,0,1005,970,970,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006584] [6584] Game End Stats Values: 4,2475,2520,2520,2475,0,0.33244282,0.33244282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15999985,9.19999981,9.19999981,8.15999985,1275,1275,1275,1275,8.86666679,11.0221643,11.0221643,8.86666679,160,80,80,160,0,0,0,0,1040,1165,1165,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006584] [6584] Game End Stats Values: 5,2590,2705,2705,2590,0,1.02735305,1.02735305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.75087547,8.75087547,0,0,0,0,0,9.19999886,12.0800009,12.0800009,9.19999886,1275,1275,1275,1275,9,11.0463276,11.0463276,9,240,160,160,240,0,0,0,0,1075,1270,1270,1075,0,0,0,0,0,0,0,0,8.75087547,0,0,8.75087547 [f=0006584] [6584] Game End Stats Values: 6,2715,2820,2820,2715,3.11849618,5.01976585,5.01976585,3.11849618,0,0,0,0,0,0,0,0,0,0,0,0,0,8.75087547,8.75087547,0,0,0,0,0,10.8000011,14.7999983,14.7999983,10.8000011,1275,1275,1275,1275,10.9412336,11.26616,11.26616,10.9412336,240,240,240,240,0,0,0,0,1200,1305,1305,1200,0,0,0,0,0,0,0,0,8.75087547,0,0,8.75087547 [f=0006584] [6584] Game End Stats Values: 7,2840,3030,3030,2840,6.03923225,13.1560993,13.1560993,6.03923225,0,0,0,0,0,0,0,0,0,0,0,0,26.6693325,35.420208,35.420208,26.6693325,90,120,120,90,12.6400013,15.1999979,15.1999979,12.6400013,1275,1275,1275,1275,11.1947155,11.5424213,11.5424213,11.1947155,240,240,240,240,0,0,0,0,1235,1395,1395,1235,0,0,0,0,0,0,0,0,35.420208,26.6693325,26.6693325,35.420208 [f=0006584] [6584] Game End Stats Values: 8,3035,3110,3110,3035,15.5133858,19.5947227,19.5947227,15.5133858,0,0,0,0,0,0,0,0,0,0,0,0,26.6693325,35.420208,35.420208,26.6693325,90,120,120,90,14.1599998,15.1999979,15.1999979,14.1599998,1275,1275,1275,1275,11.6316109,13.4292421,13.4292421,11.6316109,240,320,320,240,0,0,0,0,1430,1395,1395,1430,0,0,0,0,0,0,0,0,35.420208,26.6693325,26.6693325,35.420208 [f=0006584] [6584] Game End Stats Values: 9,3105,3370,3370,3105,23.6791897,26.6950378,26.6950378,23.6791897,0,0,0,0,0,0,0,0,0,0,0,0,160.00798,168.75087,168.75087,160.00798,90,120,120,90,16.2399998,15.1999979,15.1999979,16.2399998,1275,1275,1275,1275,11.5443869,13.4733543,13.4733543,11.5443869,240,400,400,240,80,160,160,80,1500,1575,1575,1500,160,80,80,160,0,0,0,0,168.75087,160.00798,160.00798,168.75087 [f=0006584] [6584] Game End Stats Values: 10,3140,3425,3425,3140,37.0227661,33.5036469,33.5036469,37.0227661,0,0,0,0,0,0,0,0,0,0,0,0,266.669312,302.089508,302.089508,266.669312,90,120,120,90,17.920002,15.1999979,15.1999979,17.920002,1275,1275,1275,1275,11.8895721,14.120573,14.120573,11.8895721,240,240,240,240,240,240,240,240,1535,1790,1790,1535,240,240,240,240,0,0,0,0,302.089508,266.669312,266.669312,302.089508 [f=0006584] [6584] Game End Stats Values: 11,3300,3665,3665,3300,55.2505455,37.3959732,37.3959732,55.2505455,0,0,0,0,0,0,0,0,0,0,0,0,293.338654,328.750824,328.750824,293.338654,90,120,120,90,19.4400005,15.1999979,15.1999979,19.4400005,1275,1275,1275,1275,13.6818514,15.2594881,15.2594881,13.6818514,240,480,480,240,240,320,320,240,1695,1790,1790,1695,320,240,240,320,0,0,0,0,328.750824,293.338654,293.338654,328.750824 [f=0006584] [6584] Game End Stats Values: 12,3505,3915,3915,3505,74.3357162,41.2385521,41.2385521,74.3357162,0,0,0,0,0,0,0,0,0,0,0,0,293.338654,328.750824,328.750824,293.338654,90,120,120,90,21.4399986,15.1999979,15.1999979,21.4399986,1275,1275,1275,1275,14.4056797,15.6561728,15.6561728,14.4056797,320,640,640,320,240,320,320,240,1820,1880,1880,1820,320,240,240,320,0,0,0,0,328.750824,293.338654,293.338654,328.750824 [f=0006584] [6584] Game End Stats Values: 13,3550,4050,4050,3550,90.3482437,43.7461014,43.7461014,90.3482437,0,0,0,0,0,0,0,0,0,0,0,0,373.338654,515.420166,515.420166,373.338654,90,120,120,90,22.3999958,15.1999979,15.1999979,22.3999958,1275,1275,1275,1275,16.0675011,17.9671707,17.9671707,16.0675011,240,560,560,240,320,480,480,320,1945,2095,2095,1945,480,320,320,480,0,0,0,0,515.420166,373.338654,373.338654,515.420166 [f=0006584] [6584] Game End Stats Values: 14,3605,4210,4210,3605,115.647392,44.7021217,44.7021217,115.647392,0,0,0,0,0,0,0,0,0,0,0,0,373.338654,693.750977,693.750977,373.338654,90,120,120,90,22.3999958,15.1999979,15.1999979,22.3999958,1275,1275,1275,1275,18.6866112,19.0637341,19.0637341,18.6866112,240,720,720,240,320,685,685,320,2000,2095,2095,2000,685,320,320,685,0,0,0,0,693.750977,373.338654,373.338654,693.750977 [f=0006584] [6584] Game End Stats Values: 15,3685,4420,4420,3685,143.584915,44.9986382,44.9986382,143.584915,0,0,0,0,0,0,0,0,0,0,0,0,426.677338,800.420227,800.420227,426.677338,90,240,240,90,22.3999958,15.1999979,15.1999979,22.3999958,1275,1275,1275,1275,20.862505,19.819767,19.819767,20.862505,320,720,720,320,320,765,765,320,2000,2185,2185,2000,765,320,320,765,0,0,0,0,800.420227,426.677338,426.677338,800.420227 [f=0006584] [6584] Game End Stats Values: 16,3775,4420,4420,3775,155.560715,45.2392235,45.2392235,155.560715,0,0,0,0,0,0,0,0,0,0,0,0,426.677338,800.420227,800.420227,426.677338,90,240,240,90,22.3999958,15.1999989,15.1999989,22.3999958,1275,1275,1275,1275,26.9642391,21.0240593,21.0240593,26.9642391,320,720,720,320,320,765,765,320,2090,2185,2185,2090,824.666626,320,320,824.666626,0,0,0,0,800.420227,426.677338,426.677338,800.420227 [f=0006618] [6618] Event [5201.27783,0,6323.55078]: 0 lost unit Dagger [f=0006650] <64_Bit_Dragon> gg [f=0006704] [6704] Event [1568,0,3072]: 1 finished unit Claymore [f=0006707] Spectator BallMeat left the game: normal quit [f=0006707] [6707] Event [undefined]: BallMeat quit [f=0006749] Player 64_Bit_Dragon left the game: normal quit [f=0006749] [6749] Event [undefined]: 64_Bit_Dragon quit [f=0006755] No clients connected, shutting down server [f=0006755] Server shutdown [f=0006755] [6755] all players disconnected [f=0006871] [6871] Event [1288,0,3016]: 1 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0007052] [7052] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0007501] [7501] Event [1352,0,2968]: 1 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [1568,0,3072]: 1 finished unit Scalpel [f=0007842] [7842] Event [1144,-1,4904]: 1 finished unit Urchin [f=0007842] [7842] Event [1416,0,2904]: 1 finished unit Wind/Tidal Generator [f=0008071] [8071] Event [2760,-1,2200]: 1 finished unit Urchin [f=0008379] [8379] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0008445] [8445] Event [904,-1,5272]: 1 finished unit Urchin [f=0008477] [8477] Event [1568,0,3072]: 1 finished unit Scalpel [f=0008678] [8678] Event [4072,0,3016]: 1 finished unit Wind/Tidal Generator [f=0008904] [8904] Event [1568,0,3072]: 1 finished unit Scalpel [f=0008952] [8952] Event [4056,0,2936]: 1 finished unit Wind/Tidal Generator [f=0009058] [9058] Event [1568,0,3072]: 1 finished unit Dagger [f=0009194] [9194] Event [1568,0,3072]: 1 finished unit Dagger [f=0009243] [9243] Event [4024,0,2648]: 1 finished unit Wind/Tidal Generator [f=0009331] [9331] Event [1568,0,3072]: 1 finished unit Dagger [f=0009483] [9483] Event [4008,0,2584]: 1 finished unit Wind/Tidal Generator [f=0009534] [9534] Event [1568,0,3072]: 1 finished unit Quill [f=0009640] Autoquit sending quit command. [f=0009640] [QuitAction] user exited to system [f=0009640] [SpringApp::Kill][1] fromRun=1 [f=0009640] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009640] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009640] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009640] [ThreadPool::SetThreadCount][2] workers=0 [f=0009640] [SpringApp::Kill][2] [f=0009640] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009640] [Game::KillLua][3] dtor=0 luaUI=0x52d133d0 [f=0009640] Start widgetHandler:Shutdown [f=0009640] Shutdown - SaveOrderList Complete [f=0009640] Writing last game win data [f=0009640] Shutdown - SaveConfigData Complete [f=0009640] Shutdown Widget - Chili Highlight [f=0009640] Shutdown Widget - Save/Load API [f=0009640] Shutdown Widget - Draw After Chili [f=0009640] Shutdown Widget - EPIC Menu [f=0009640] Shutdown Widget - Chili Minimap [f=0009640] Shutdown Widget - Chili Widget Selector [f=0009640] Shutdown Widget - Local Team Colors [f=0009640] Shutdown Widget - Display Keys 2 [f=0009640] Shutdown Widget - Save Game Menu [f=0009640] Shutdown Widget - HealthBars [f=0009640] Shutdown Widget - Noises [f=0009640] Shutdown Widget - Unit Icons [f=0009640] Shutdown Widget - Win Counter [f=0009640] Shutdown Widget - SpringRTS Replay Stats [f=0009640] Shutdown Widget - BuildETA [f=0009640] Shutdown Widget - Modular Comm Info [f=0009640] Shutdown Widget - Music Player v2 [f=0009640] Shutdown Widget - State Reverse and Latency [f=0009640] Shutdown Widget - CameraShake [f=0009640] Shutdown Widget - Chili Economy Panel Default [f=0009640] Shutdown Widget - Chili EndGame Window [f=0009640] Shutdown Widget - Chili Nuke Warning [f=0009640] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009640] Shutdown Widget - Chili Spectator Panels [f=0009640] Shutdown Widget - Context Menu [f=0009640] Shutdown Widget - Darkening [f=0009640] Shutdown Widget - Defense Range Zero-K [f=0009640] Shutdown Widget - Grab Input [f=0009640] Input grabbing is disabled! [f=0009640] Shutdown Widget - Highlight Geos [f=0009640] Shutdown Widget - Local Widgets Config [f=0009640] Shutdown Widget - MinimapEvents [f=0009640] Shutdown Widget - MetalFeatures (new) [f=0009640] Shutdown Widget - Missile Silo Range [f=0009640] Shutdown Widget - Point Tracker [f=0009640] Shutdown Widget - Showeco and Grid Drawer [f=0009640] Shutdown Widget - Stereo3D [f=0009640] Shutdown Widget - Attack AoE [f=0009640] Shutdown Widget - UnitShapes [f=0009640] Shutdown Widget - Map Edge Extension [f=0009640] Shutdown Widget - Selection Send [f=0009640] Shutdown Widget - LupsManager [f=0009640] Shutdown Widget - Newton Firezone [f=0009640] Shutdown Widget - Chili Pro Console [f=0009640] Shutdown Widget - Persistent Build Height [f=0009640] Shutdown Widget - Lasso Terraform GUI [f=0009640] Shutdown Widget - Chili Framework [f=0009640] Shutdown Widget - Lups [f=0009640] Shutdown Widget - Custom Markers [f=0009640] Shutdown Widget - Chili Core Selector [f=0009640] Shutdown Widget - Mex Placement Handler [f=0009640] Shutdown Widget - Select Keys [f=0009640] Shutdown Widget - Pause Screen [f=0009640] Shutdown Widget - Layout Handler [f=0009640] Shutdown Widget - Text To Speech Control [f=0009640] End widgetHandler:Shutdown [f=0009640] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={856330,88250533} {int,ext,rec}Allocs={9417557,0,0} {chunk,block}Bytes={88250533,0} [f=0009640] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009640] [Game::KillLua][2] dtor=0 luaRules=0x52c79690 [f=0009640] Start gadgetHandler:Shutdown [f=0009640] Shutdown - StartSetup [f=0009640] Shutdown - UnitMorph [f=0009640] Shutdown - Carrier Drones [f=0009640] Shutdown - LupsNanoSpray [f=0009640] Shutdown - Missile Silo Controller [f=0009640] Shutdown - Modular Comm Info [f=0009640] Shutdown - Terrain Texture Handler [f=0009640] Shutdown - UnitCloakShield [f=0009640] Shutdown - Starlight Handler [f=0009640] End gadgetHandler:Shutdown [f=0009640] Start gadgetHandler:Shutdown [f=0009640] Shutdown - Save/Load [f=0009640] Shutdown - Teleport Throw [f=0009640] Shutdown - UnitMorph [f=0009640] Shutdown - Modular Comm Info [f=0009640] Shutdown - Retreat Command [f=0009640] Shutdown - Shockwaves [f=0009640] Shutdown - UnitCloakShield [f=0009640] Shutdown - Lups Cloak FX [f=0009640] Shutdown - Lups [f=0009640] Shutdown - Lups Shield [f=0009640] End gadgetHandler:Shutdown [f=0009640] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9417588,0,0} {chunk,block}Bytes={0,0} [f=0009640] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9417588,0,0} {chunk,block}Bytes={0,0} [f=0009640] [Game::KillLua][4] dtor=0 [f=0009640] [Game::~CGame][1] [f=0009640] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009640] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009640] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009640] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009640] [Game::KillLua][4] dtor=1 [f=0009640] [Game::KillMisc][1] [f=0009640] [Game::KillMisc][2] [f=0009640] [Game::KillMisc][3] [f=0009640] [Game::KillRendering][1] [f=0009640] [3DOParser::Kill] allocated 1 pieces [f=0009640] [S3OParser::Kill] allocated 213 pieces [f=0009640] [AssParser::Kill] allocated 0 pieces [f=0009640] [Game::KillInterface][1] [f=0009640] [Game::KillInterface][2] [f=0009640] [Game::KillSimulation][1] [f=0009640] [Game::KillSimulation][2] [f=0009640] [CCollisionHandler] dis-/continuous tests: 0/48101 [f=0009640] [Game::KillSimulation][3] [f=0009640] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009640] [~CPathCache(32x32)] cacheHits=2 hitPercentage=10% numHashColls=0 maxCacheSize=3 [f=0009640] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009640] [~CPathCache(64x64)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009640] [LosHandler::Kill] raycast instance cache-{hits,misses}={2537,5901}; shared=1%; cached=29% [f=0009640] [Game::KillSimulation][4] [f=0009640] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009640] [Game::~CGame][2] [f=0009640] [Game::~CGame][3] [f=0009640] [SpringApp::Kill][3] [f=0009640] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101347 bytes sent 76678 bytes recv'd [f=0009640] [SpringApp::Kill][4] font=0x45eebaa0 [f=0009640] [SpringApp::Kill][5] [f=0009640] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45f58bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1899ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=30ms file="luarules/gadgets/unit_factory_flatten.lua" indx=1758 inflSize=2kb readTime=19ms file="luaui/configs/lang/interface.en.json" indx=2900 inflSize=8kb readTime=18ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=15ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4686 inflSize=2kb readTime=14ms file="luaui/widgets/gui_chili_ai_start_pos.lua" indx=4637 inflSize=5kb readTime=12ms file="luarules/gadgets/unit_cloak_shield.lua" indx=1746 inflSize=25kb readTime=12ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=12ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=11ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29979851 bytes cached in 2770 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x46080d90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4607b740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f5ee80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f702801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]