[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dRDv7jerQI/springsettings.1151052.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4cd401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2315 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151052/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ff2ca0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ff2ca0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iendarie was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151052/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151052/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ce3500,0x5966b9c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d5c0e660f7cc85e657135d932c9ceb70 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={00000000483794b0,00000000c159d970}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009bc67f10,000000009a135e30}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [722,241.479858,1989]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5917,241.437622,1290]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2572, userid: 460566 [f=0000000] [0] captaine, team: 1, elo:1977, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5824,241.485596,1328]: 1 finished unit Rover Assembly [f=0000018] [18] Event [880,241.485596,2008]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000329] [329] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0000353] [353] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000435] [435] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Mason [f=0000507] [507] Event [5896,241.430664,1144]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000528] [528] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0000715] [715] Event [648,241.467285,2120]: 0 finished unit Solar Collector [f=0000912] [912] Event [616,241.339111,1976]: 0 finished unit Solar Collector [f=0001040] [1040] Event [5840,241.403198,1472]: 1 finished unit Lotus [f=0001127] [1127] Event [584,241.47644,1832]: 0 finished unit Solar Collector [f=0001132] [1132] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0001316] [1316] Event [5480,241.485596,904]: 1 finished unit Wind/Tidal Generator [f=0001400] [1400] Event [928,241.485596,1920]: 0 finished unit Lotus [f=0001542] [1542] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0001576] [1576] Event [5808,241.485596,1248]: 1 finished unit Radar Tower [f=0001833] [1833] Event [1040,320.765686,1520]: 0 finished unit Radar Tower [f=0001889] [1889] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0001942] [1942] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0002075] [2075] Event [5005.72266,241.485596,650.493103]: 0 lost unit Glaive [f=0002132] [2132] Event [5070.21436,241.81633,841.144592]: 0 lost unit Glaive [f=0002207] [2207] Event [5192,241.485596,696]: 1 finished unit Wind/Tidal Generator [f=0002252] [2252] Event [889.599976,241.494751,2008]: 0 finished unit Conjurer [f=0002469] [2469] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0002477] [2477] Event [5520,241.485596,2128]: 1 finished unit Lotus [f=0002681] [2681] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0002686] [2686] Event [5104,241.485596,624]: 1 finished unit Lotus [f=0002944] [2944] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0003060] [3060] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0003062] [3062] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0003364] [3364] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0003410] [3410] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Ripper [f=0003603] [3603] Event [2128,241.467285,1152]: 0 finished unit Lotus [f=0003672] [3672] Event [6007.73096,237.999939,1887.06104]: 0 lost unit Glaive [f=0003674] [3674] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0003706] [3706] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0003871] [3871] Event [2224,241.47644,1328]: 0 finished unit Lotus [f=0003982] [3982] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0004068] [4068] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Scorcher [f=0004090] [4090] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0004136] [4136] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0004301] [4301] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0004306] [4306] Event [5728,238.12561,2304]: 1 finished unit Lotus [f=0004474] [4474] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0004490] [4490] Event [5988.5,241.494751,2954.88428]: 0 lost unit Glaive [f=0004513] [4513] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0004544] [4544] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Scorcher [f=0004575] [4575] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0004710] [4710] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0004905] [4905] Event [2816,239.151001,880]: 0 finished unit Lotus [f=0004951] [4951] Event [3680,241.439819,848]: 1 finished unit Lotus [f=0005209] [5209] Event [5480,241.485596,904]: 1 lost unit Wind/Tidal Generator [f=0005212] [5212] Event [889.599976,241.494751,2008]: 0 finished unit Conjurer [f=0005225] [5225] Event [5376,241.494751,1872]: 1 finished unit Lotus [f=0005278] [5278] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0005292] [5292] Event [5544,241.053162,920]: 1 lost unit Metal Extractor [f=0005338] [5338] Event [5192,241.485596,696]: 1 lost unit Wind/Tidal Generator [f=0005345] [5345] Event [5339.47461,241.47644,652.24939]: 0 lost unit Glaive [f=0005417] [5417] Event [3760,241.494751,704]: 1 finished unit Lotus [f=0005475] [5475] Event [5019.21875,241.485596,530.294006]: 0 lost unit Glaive [f=0005486] [5486] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0005520] [5520] Event [3232,241.494751,1232]: 0 finished unit Lotus [f=0005535] [5535] Event [5146.74268,241.494751,515.121399]: 0 lost unit Glaive [f=0005572] [5572] Event [5104,241.930084,624]: 1 lost unit Lotus [f=0005862] [5862] Event [5688,241.018677,2232]: 1 finished unit Wind/Tidal Generator [f=0005904] [5904] Event [3706.91187,241.494751,333.766815]: 0 lost unit Glaive [f=0006001] [6001] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0006339] [6339] Event [3354.02393,241.494751,805.806274]: 1 lost unit Scorcher [f=0006341] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0006341] > SPRINGIE:User cabinboy|roost|6_6||False|||US [f=0006359] Connection attempt from cabinboy [f=0006359] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006359] -> Connection established (given id 2) [f=0006385] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0006385] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006402] [6402] Event [3744,241.47644,992]: 1 finished unit Lotus [f=0006518] [6518] Event [5608,240.615845,2232]: 1 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [3232,241.494751,1232]: 0 lost unit Lotus [f=0006551] [6551] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Scorcher [f=0006645] [6645] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0006753] [6753] Event [3752,241.47644,808]: 1 finished unit Wind/Tidal Generator [f=0006765] [6765] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0007008] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0007011] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0007011] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000078e8a9d0,000000009007f980}]" [f=0007021] [7021] Event [5480,241.485596,2072]: 1 finished unit Wind/Tidal Generator [f=0007052] [7052] Event [3264,241.642609,1120]: 0 finished unit Picket [f=0007123] [7123] Event [3768,241.47644,904]: 1 finished unit Wind/Tidal Generator [f=0007163] [7163] Event [3664.68701,241.494751,736.233459]: 1 lost unit Scorcher [f=0007268] [7268] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Scorcher [f=0007314] [7314] Event [3296,241.348419,1200]: 0 finished unit Picket [f=0007338] [7338] Event [5496,241.47644,1992]: 1 finished unit Wind/Tidal Generator [f=0007395] [7395] Event [3832,241.485596,904]: 1 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [3352,240.036926,1432]: 0 finished unit Metal Extractor [f=0007592] [7592] Event [520,241.494751,1688]: 0 finished unit Solar Collector [f=0007735] [7735] Event [3272,241.494751,1448]: 0 finished unit Solar Collector [f=0007760] [7760] Event [3648,241.448975,800]: 1 lost unit Picket [f=0007786] [7786] Event [5560,241.467285,1992]: 1 finished unit Solar Collector [f=0007840] [7840] Event [889.599976,241.494751,2008]: 0 finished unit Reaver [f=0007965] [7965] Event [3408,241.494751,1344]: 0 finished unit Lotus [f=0008135] [8135] Event [3696,241.448975,896]: 1 lost unit Picket [f=0008235] [8235] Event [3200,242.016602,1040]: 0 finished unit Lotus [f=0008262] [8262] Event [3712,241.467285,944]: 1 lost unit Picket [f=0008285] [8285] Event [856,236.331177,296]: 0 finished unit Solar Collector [f=0008320] [8320] Event [5656,241.000366,2040]: 1 finished unit Solar Collector [f=0008418] [8418] Event [5806.00781,242.130692,1328.02966]: 1 finished unit Fencer [f=0008499] [8499] Event [3328,241.97876,1232]: 0 finished unit Picket [f=0008580] [8580] Event [5686.57227,236.112503,2419.78516]: 0 lost unit Glaive [f=0008640] [8640] Event [5728,238.12561,2304]: 1 lost unit Lotus [f=0008665] [8665] Event [5749.80566,237.04187,2343.67773]: 0 lost unit Glaive [f=0008674] [8674] Event [889.599976,241.494751,2008]: 0 finished unit Ronin [f=0008676] [8676] Event [undefined]: captaine resigned [f=0008676] game_message: captaine has been destroyed! [f=0008676] game_message: DanWarior wins! [f=0008676] Submitting stats [f=0008676] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008676] Part| Total Time|Time of the last 0.5s [f=0008676] Draw 17968.66ms 19.14% [f=0008676] Lua::Callins::Synced 2643.08ms 11.96% [f=0008676] Lua::Callins::Unsynced 25257.15ms 27.52% [f=0008676] Lua::CollectGarbage::Synced 260.13ms 0.20% [f=0008676] Lua::CollectGarbage::Unsynced 842.25ms 0.30% [f=0008676] Misc::Profiler::AddTime 67.17ms 0.10% [f=0008676] Sim 15659.81ms 65.60% [f=0008676] [8676] Received game_message: captaine has been destroyed! [f=0008676] [8676] Received game_message: DanWarior wins! [f=0008677] [8677] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008677] [8677] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008677] [8677] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008677] [8677] Game End Stats Values: 2,2185,2130,2185,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.97266626,5.27866602,4.97266626,5.27866602,0,65,0,65,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008677] [8677] Game End Stats Values: 3,2220,2355,2220,2355,6.19479609,0.00151183,6.19479609,0.00151183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.06601429,8.66666698,9.06601429,8.66666698,1275,1275,1275,1275,7.70798635,8.97810078,7.70798635,8.97810078,0,130,0,130,0,0,0,0,945,950,945,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008677] [8677] Game End Stats Values: 4,2435,2495,2435,2495,7.71395779,4.70471478,7.71395779,4.70471478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8.93223381,12.5333338,8.93223381,12.5333338,1275,1275,1275,1275,8.31427574,9.90354824,8.31427574,9.90354824,0,130,0,130,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008677] [8677] Game End Stats Values: 5,2490,2650,2490,2650,13.4564791,14.4734716,13.4564791,14.4734716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8.48417473,14,8.48417473,14,1330,1275,1330,1275,9.97283459,10.24125,9.97283459,10.24125,0,195,0,195,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008677] [8677] Game End Stats Values: 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12,3735,3780,3735,3780,54.0770721,66.6867142,54.0770721,66.6867142,0,0,0,0,0,0,0,0,0,0,0,0,287.554443,198.503891,287.554443,198.503891,360,360,360,360,11.3198786,14,11.3198786,14,1330,1330,1330,1330,20.930315,18.2032127,20.930315,18.2032127,490,520,490,520,260,0,260,0,1555,1570,1555,1570,0,260,0,260,26.1333199,0,26.1333199,0,198.503891,287.554443,198.503891,287.554443 [f=0008677] [8677] Game End Stats Values: 13,3755,3925,3755,3925,54.7637558,68.8886871,54.7637558,68.8886871,0,0,0,0,0,0,0,0,141.376221,0,141.376221,0,377.007324,416.557739,377.007324,416.557739,540,360,540,360,8.99983788,14,8.99983788,14,1330,1330,1330,1330,20.8047771,19.3757973,20.8047771,19.3757973,490,455,490,455,325,160,325,160,1395,1780,1395,1780,160,325,160,325,26.1333199,0,26.1333199,0,429.661163,409.165161,429.661163,409.165161 [f=0008677] [8677] Game End Stats Values: 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18,4000,4360,4000,4360,67.6201706,75.968483,67.6201706,75.968483,0,0,0,0,0,0,0,0,752.901123,523.185852,752.901123,523.185852,685.808167,1157.57092,685.808167,1157.57092,630,560,630,560,14.0724506,14,14.0724506,14,1330,1330,1330,1330,17.1261692,28.3344097,17.1261692,28.3344097,490,260,490,260,672.399963,590,672.399963,590,1550,2210,1550,2210,590,672.399963,590,672.399963,26.1333199,0,26.1333199,0,1174.48657,727.025146,1174.48657,727.025146 [f=0008677] [8677] Game End Stats Values: 19,4070,4730,4070,4730,73.9160538,78.3026428,73.9160538,78.3026428,0,0,0,0,0,0,0,0,801.181335,730.949036,801.181335,730.949036,685.808167,1396.5376,685.808167,1396.5376,630,650,630,650,14.1722412,17.4666672,14.1722412,17.4666672,1330,1330,1330,1330,16.8947277,30.4006081,16.8947277,30.4006081,490,470,490,470,672.399963,637.19989,672.399963,637.19989,1620,2280,1620,2280,637.19989,672.399963,637.19989,672.399963,26.1333199,0,26.1333199,0,1413.45325,727.025146,1413.45325,727.025146 [f=0008677] [8677] Game End Stats Values: 20,4280,4990,4280,4990,76.845459,80.1677094,76.845459,80.1677094,0,0,0,0,0,0,0,0,819.630737,916.309509,819.630737,916.309509,718.309143,1684.60474,718.309143,1684.60474,630,840,630,840,13.7374659,18.9333324,13.7374659,18.9333324,1330,1330,1330,1330,16.6702938,30.3693352,16.6702938,30.3693352,630,470,630,470,672.399963,749.732849,672.399963,749.732849,1690,2350,1690,2350,749.732849,672.399963,749.732849,672.399963,26.1333199,0,26.1333199,0,1701.52039,759.526123,1701.52039,759.526123 [f=0008677] [8677] Game End Stats Values: 21,4190,4950,4190,4950,76.997963,80.4831161,76.997963,80.4831161,0,0,0,0,0,0,0,0,822.50647,970.678955,822.50647,970.678955,805.141541,2024.7854,805.141541,2024.7854,540,840,540,840,14.9374638,20,14.9374638,20,1330,1330,1330,1330,16.5055027,30.3080807,16.5055027,30.3080807,630,430,630,430,802.399963,839.732849,802.399963,839.732849,1690,2350,1690,2350,839.732849,802.399963,839.732849,802.399963,26.1333199,0,26.1333199,0,2051.5918,873.582153,2051.5918,873.582153 [f=0008682] [8682] Event [5688,241.265564,2232]: 1 lost unit Wind/Tidal Generator [f=0008701] [8701] Event [3988.64087,241.494751,930.84082]: 1 lost unit Ripper [f=0008702] [8702] Event [5640,238.550934,2280]: 1 lost unit Metal Extractor [f=0008705] [8705] Event [424,241.494751,1592]: 0 finished unit Solar Collector [f=0008717] [8717] Event [5608,240.258911,2232]: 1 lost unit Wind/Tidal Generator [f=0008723] [8723] Event [3746.13208,241.533432,865.701111]: 1 lost unit Recon Commander [f=0008754] [8754] Event [3232,241.494751,1072]: 0 finished unit Picket [f=0008788] Player DanWarior left the game: normal quit [f=0008788] [8788] Event [undefined]: DanWarior quit [f=0008794] Spectator captaine left the game: normal quit [f=0008794] [8794] Event [undefined]: captaine quit [f=0008938] No clients connected, shutting down server [f=0008938] Server shutdown [f=0008938] [8938] all players disconnected [f=0009001] [9001] Event [889.599976,241.494751,2008]: 0 finished unit Ronin [f=0009027] [9027] Event [872,237.503052,424]: 0 finished unit Solar Collector [f=0009201] [9201] Event [392,241.494751,1448]: 0 finished unit Solar Collector [f=0009644] [9644] Event [889.599976,241.494751,2008]: 0 finished unit Reaver [f=0009677] [9677] Event [1104,241.467285,256]: 0 finished unit Lotus [f=0009711] [9711] Event [376,241.494751,1304]: 0 finished unit Solar Collector [f=0009942] [9942] Event [889.599976,241.494751,2008]: 0 finished unit Ronin [f=0010220] [10220] Event [344,241.494751,1160]: 0 finished unit Solar Collector [f=0010223] [10223] Event [889.599976,241.494751,2008]: 0 finished unit Ronin [f=0010276] [10276] Event [1104,241.485596,448]: 0 finished unit Lotus [f=0010595] [10595] Event [889.599976,241.494751,2008]: 0 finished unit Conjurer [f=0010745] [10745] Event [312,241.494751,1016]: 0 finished unit Solar Collector [f=0010802] [10802] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0011009] [11009] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0011206] [11206] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0011211] [11211] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0011255] [11255] Event [280,241.494751,872]: 0 finished unit Solar Collector [f=0011414] [11414] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0011616] [11616] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0011672] [11672] Event [1912,241.439819,152]: 0 finished unit Solar Collector [f=0011765] [11765] Event [264,241.146851,728]: 0 finished unit Solar Collector [f=0011819] [11819] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0012021] [12021] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0012224] [12224] Event [889.599976,241.494751,2008]: 0 finished unit Glaive [f=0012291] [12291] Event [232,233.016968,584]: 0 finished unit Solar Collector [f=0012300] [12300] Event [2016,241.485596,144]: 0 finished unit Lotus [f=0012303] Autoquit sending quit command. [f=0012303] [QuitAction] user exited to system [f=0012303] [SpringApp::Kill][1] fromRun=1 [f=0012303] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012303] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012303] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012303] [ThreadPool::SetThreadCount][2] workers=0 [f=0012303] [SpringApp::Kill][2] [f=0012303] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012303] [Game::KillLua][3] dtor=0 luaUI=0x58d7f800 [f=0012303] Start widgetHandler:Shutdown [f=0012303] Shutdown - SaveOrderList Complete [f=0012303] Writing last game win data [f=0012303] Shutdown - SaveConfigData Complete [f=0012303] Shutdown Widget - Chili Highlight [f=0012303] Shutdown Widget - Save/Load API [f=0012303] Shutdown Widget - Draw After Chili [f=0012303] Shutdown Widget - EPIC Menu [f=0012303] Shutdown Widget - Chili Minimap [f=0012303] Shutdown Widget - Chili Widget Selector [f=0012303] Shutdown Widget - Local Team Colors [f=0012303] Shutdown Widget - Display Keys 2 [f=0012303] Shutdown Widget - Save Game Menu [f=0012303] Shutdown Widget - HealthBars [f=0012303] Shutdown Widget - Noises [f=0012303] Shutdown Widget - Unit Icons [f=0012303] Shutdown Widget - Win Counter [f=0012303] Shutdown Widget - SpringRTS Replay Stats [f=0012303] Shutdown Widget - BuildETA [f=0012303] Shutdown Widget - Modular Comm Info [f=0012303] Shutdown Widget - Music Player v2 [f=0012303] Shutdown Widget - State Reverse and Latency [f=0012303] Shutdown Widget - CameraShake [f=0012303] Shutdown Widget - Chili Economy Panel Default [f=0012303] Shutdown Widget - Chili EndGame Window [f=0012303] Shutdown Widget - Chili Nuke Warning [f=0012303] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012303] Shutdown Widget - Chili Spectator Panels [f=0012303] Shutdown Widget - Context Menu [f=0012303] Shutdown Widget - Darkening [f=0012303] Shutdown Widget - Defense Range Zero-K [f=0012303] Shutdown Widget - Grab Input [f=0012303] Input grabbing is disabled! [f=0012303] Shutdown Widget - Highlight Geos [f=0012303] Shutdown Widget - Local Widgets Config [f=0012303] Shutdown Widget - MinimapEvents [f=0012303] Shutdown Widget - MetalFeatures (new) [f=0012303] Shutdown Widget - Missile Silo Range [f=0012303] Shutdown Widget - Point Tracker [f=0012303] Shutdown Widget - Showeco and Grid Drawer [f=0012303] Shutdown Widget - Stereo3D [f=0012303] Shutdown Widget - Attack AoE [f=0012303] Shutdown Widget - Map Edge Extension [f=0012303] Shutdown Widget - Selection Send [f=0012303] Shutdown Widget - LupsManager [f=0012303] Shutdown Widget - Newton Firezone [f=0012303] Shutdown Widget - Chili Pro Console [f=0012303] Shutdown Widget - Persistent Build Height [f=0012303] Shutdown Widget - Lasso Terraform GUI [f=0012303] Shutdown Widget - Chili Framework [f=0012303] Shutdown Widget - Lups [f=0012303] Shutdown Widget - Custom Markers [f=0012303] Shutdown Widget - Chili Core Selector [f=0012303] Shutdown Widget - Mex Placement Handler [f=0012303] Shutdown Widget - Select Keys [f=0012303] Shutdown Widget - Pause Screen [f=0012303] Shutdown Widget - Layout Handler [f=0012303] Shutdown Widget - Text To Speech Control [f=0012303] End widgetHandler:Shutdown [f=0012303] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476483,62215542} {int,ext,rec}Allocs={13716157,0,0} {chunk,block}Bytes={62215542,0} [f=0012303] [Game::KillLua][1] dtor=0 luaGaia=0x5966b9c0 [f=0012303] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296934,50970204} {int,ext,rec}Allocs={13716158,0,0} {chunk,block}Bytes={50970204,0} [f=0012303] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296934,50970204} {int,ext,rec}Allocs={13716158,0,0} {chunk,block}Bytes={50970204,0} [f=0012303] [Game::KillLua][2] dtor=0 luaRules=0x58ce3500 [f=0012303] Start gadgetHandler:Shutdown [f=0012303] Shutdown - StartSetup [f=0012303] Shutdown - UnitMorph [f=0012303] Shutdown - Carrier Drones [f=0012303] Shutdown - LupsNanoSpray [f=0012303] Shutdown - Missile Silo Controller [f=0012303] Shutdown - Modular Comm Info [f=0012303] Shutdown - Terrain Texture Handler [f=0012303] Shutdown - UnitCloakShield [f=0012303] Shutdown - Starlight Handler [f=0012303] End gadgetHandler:Shutdown [f=0012303] Start gadgetHandler:Shutdown [f=0012303] Shutdown - Save/Load [f=0012303] Shutdown - Teleport Throw [f=0012303] Shutdown - UnitMorph [f=0012303] Shutdown - Modular Comm Info [f=0012303] Shutdown - Retreat Command [f=0012303] Shutdown - Shockwaves [f=0012303] Shutdown - UnitCloakShield [f=0012303] Shutdown - Lups Cloak FX [f=0012303] Shutdown - Lups [f=0012303] Shutdown - Lups Shield [f=0012303] End gadgetHandler:Shutdown [f=0012303] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13716208,0,0} {chunk,block}Bytes={0,0} [f=0012303] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13716208,0,0} {chunk,block}Bytes={0,0} [f=0012303] [Game::KillLua][4] dtor=0 [f=0012303] [Game::~CGame][1] [f=0012303] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012303] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012303] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012303] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012303] [Game::KillLua][4] dtor=1 [f=0012303] [Game::KillMisc][1] [f=0012303] [Game::KillMisc][2] [f=0012303] [Game::KillMisc][3] [f=0012303] [Game::KillRendering][1] [f=0012303] [3DOParser::Kill] allocated 1 pieces [f=0012303] [S3OParser::Kill] allocated 323 pieces [f=0012303] [AssParser::Kill] allocated 21 pieces [f=0012303] [Game::KillInterface][1] [f=0012303] [Game::KillInterface][2] [f=0012303] [Game::KillSimulation][1] [f=0012303] [Game::KillSimulation][2] [f=0012303] [CCollisionHandler] dis-/continuous tests: 0/119894 [f=0012303] [Game::KillSimulation][3] [f=0012303] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012303] [~CPathCache(24x16)] cacheHits=9 hitPercentage=17% numHashColls=0 maxCacheSize=3 [f=0012303] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012303] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012303] [LosHandler::Kill] raycast instance cache-{hits,misses}={2545,4558}; shared=4%; cached=32% [f=0012303] [Game::KillSimulation][4] [f=0012303] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012303] [Game::~CGame][2] [f=0012303] [Game::~CGame][3] [f=0012303] [SpringApp::Kill][3] [f=0012303] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129768 bytes sent 101197 bytes recv'd [f=0012303] [SpringApp::Kill][4] font=0x44f26aa0 [f=0012303] [SpringApp::Kill][5] [f=0012303] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f93d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2228ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=51ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=26ms file="luaui/widgets/gui_chili_cheats.lua" indx=4640 inflSize=19kb readTime=26ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4694 inflSize=62kb readTime=24ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=23ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=20ms file="unitpics/plateamph.png" indx=6544 inflSize=10kb readTime=16ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=13ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32096645 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x450bd810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452593e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f9cbc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4cd401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]