[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xGXa1HDjW6/springsettings.1151015.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd7401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2359 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1151015/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453ffc50] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453ffc50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AI was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1151015/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (313ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1151015/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530e3a80,0x5301f070}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5c94e6605097ab86d4505e564596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player noobula with number 2 to team 0 [f=-000001] > SPRINGIE:User noobula|energyheavygeo|7_5|donator_0|False||Dynasty|CA [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000014bc107c0,0000000154380e60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000d73ce170,000000006d6d7c60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000065e63ab0,000000009dd811e0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [614,26.1212158,2596]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6510,26.1199951,2445]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2742, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2596, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6408,26.1159515,2328]: 1 finished unit Amphbot Factory [f=0000035] [35] Event [752,26.1159515,2600]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000270] [270] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000400] [400] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0000481] [481] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000504] [504] Event [6372,26.1159515,2328]: 1 finished unit Conch [f=0000510] [510] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000603] [603] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0000700] [700] Event [504,26.1159515,2584]: 0 finished unit Solar Collector [f=0000706] [706] Event [6696,23.7723999,2360]: 1 finished unit Solar Collector [f=0000894] [894] Event [504,26.1159515,2440]: 0 finished unit Solar Collector [f=0000942] [942] Event [6616,26.1159515,2440]: 1 finished unit Solar Collector [f=0001118] [1118] Event [568,26.1159515,2712]: 0 finished unit Solar Collector [f=0001168] [1168] Event [6520,26.1159515,2536]: 1 finished unit Solar Collector [f=0001403] [1403] Event [784,26.1159515,2688]: 0 finished unit Lotus [f=0001517] [1517] Event [6424,26.1159515,2600]: 1 finished unit Solar Collector [f=0001573] [1573] Event [768,26.1159515,2496]: 0 finished unit Radar Tower [f=0001623] [1623] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0001923] [1923] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0002136] [2136] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0002216] [2216] Event [5888,21.2026367,864]: 1 finished unit Radar Tower [f=0002266] [2266] Event [6512,26.1159515,2416]: 1 finished unit Lotus [f=0002298] [2298] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0002351] [2351] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0002550] [2550] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0002618] [2618] Event [6520,26.1159515,2664]: 1 finished unit Solar Collector [f=0002745] [2745] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0002862] [2862] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0002956] [2956] Event [6543.81445,26.1159515,2735.81592]: 0 lost unit Glaive [f=0002988] [2988] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003025] [3025] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0003186] [3186] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0003305] [3305] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0003379] [3379] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0003539] [3539] Event [2280,26.1159515,2328]: 0 finished unit Solar Collector [f=0003539] [3539] Event [6974.89258,19.3163376,1113.18298]: 0 lost unit Glaive [f=0003621] [3621] Event [6352,187.341446,3360]: 1 finished unit Radar Tower [f=0003733] [3733] Event [2248,26.1159515,2504]: 0 finished unit Solar Collector [f=0003757] [3757] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0003793] [3793] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0003879] [3879] Event [5792,19.1757813,768]: 1 finished unit Lotus [f=0004080] [4080] Event [2448,26.1159515,2288]: 0 finished unit Lotus [f=0004117] [4117] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0004186] [4186] Event [5720,19.1757813,760]: 1 finished unit Solar Collector [f=0004195] [4195] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0004337] [4337] Event [2416,26.1159515,2624]: 0 finished unit Lotus [f=0004388] [4388] Event [5552.45068,-0.2632985,1042.99622]: 0 lost unit Glaive [f=0004430] [4430] Event [5605.25586,-7.7372665,1133.89807]: 0 lost unit Glaive [f=0004490] [4490] Event [2352,26.1159515,2416]: 0 finished unit Radar Tower [f=0004600] [4600] Event [6372,26.1159515,2328]: 1 finished unit Conch [f=0004842] you already have more resources somehow [f=0004874] [4874] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0004974] [4974] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0005004] [5004] Event [761.599976,26.1159515,2600]: 0 finished unit Reaver [f=0005028] [5028] Event [1739.8606,-8.6210938,4046.80737]: 0 lost unit Glaive [f=0005043] [5043] Event [1930.28113,-8.6210938,4042.19653]: 1 lost unit Duck [f=0005182] [5182] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0005289] [5289] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0005290] [5290] Event [761.599976,26.1159515,2600]: 0 finished unit Ronin [f=0005346] maybe [f=0005476] [5476] Event [6328,26.1159515,4504]: 1 finished unit Solar Collector [f=0005618] this is dumb [f=0005669] [5669] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0005683] [5683] Event [956.145813,26.1159515,422.599579]: 0 lost unit Glaive [f=0005703] [5703] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0005749] [5749] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0005752] [5752] Event [1242.5553,33.0085411,255.859268]: 1 lost unit Duck [f=0005753] [5753] Event [761.599976,26.1159515,2600]: 0 finished unit Ronin [f=0005811] [5811] Event [6376,26.1159515,4424]: 1 finished unit Solar Collector [f=0005934] even again [f=0006045] [6045] Event [3208,26.1159515,1480]: 0 finished unit Solar Collector [f=0006076] [6076] Event [6760,26.1159515,296]: 1 finished unit Solar Collector [f=0006109] [6109] Event [680,26.1159515,2696]: 0 finished unit Caretaker [f=0006235] [6235] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0006250] [6250] Event [6400,26.1159515,4512]: 1 finished unit Lotus [f=0006282] [6282] Event [6408,26.1159515,2216]: 1 finished unit Caretaker [f=0006370] [6370] Event [3376,26.1159515,1424]: 0 finished unit Lotus [f=0006424] [6424] Event [6372,26.1159515,2328]: 1 finished unit Archer [f=0006484] [6484] Event [680,26.1159515,2760]: 0 finished unit Storage [f=0006509] [6509] Event [1448,19.1757813,4248]: 0 lost unit Metal Extractor [f=0006747] [6747] Event [761.599976,26.1159515,2600]: 0 finished unit Reaver [f=0006751] [6751] Event [1883.59473,-8.6210938,4935.61914]: 0 lost unit Glaive [f=0006752] [6752] Event [6372,26.1159515,2328]: 1 finished unit Archer [f=0006876] [6876] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0006915] [6915] Event [761.599976,26.1159515,2600]: 0 finished unit Ronin [f=0007273] [7273] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0007322] [7322] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0007345] [7345] Event [761.599976,26.1159515,2600]: 0 finished unit Ronin [f=0007362] [7362] Event [621.441528,15.3627043,4836.41992]: 0 lost unit Conjurer [f=0007408] [7408] Event [520,24.1252899,4840]: 0 lost unit Metal Extractor [f=0007452] [7452] Event [4216,26.1159515,1624]: 0 finished unit Solar Collector [f=0007485] [7485] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0007549] [7549] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007577] [7577] Event [6372,26.1159515,2328]: 1 finished unit Conch [f=0007703] [7703] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0007830] [7830] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0007833] [7833] Event [4416,26.3059692,1664]: 0 finished unit Lotus [f=0007911] [7911] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008013] [8013] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0008020] [8020] Event [5352,28.5409393,3992]: 1 finished unit Solar Collector [f=0008034] [8034] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008119] [8119] Event [534.836304,-6.313736,3579.41382]: 1 lost unit Duck [f=0008124] [8124] Event [531.954041,-6.2995143,3621.3916]: 1 lost unit Duck [f=0008148] [8148] Event [540.130798,-6.2466331,3652.67798]: 1 lost unit Duck [f=0008160] [8160] Event [545.002319,-6.313736,3714.96411]: 1 lost unit Duck [f=0008161] [8161] Event [525.276367,-6.3177376,3700.97876]: 1 lost unit Duck [f=0008177] [8177] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008214] [8214] Event [6312,26.1159515,2216]: 1 finished unit Caretaker [f=0008231] danbg [f=0008277] [8277] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0008290] [8290] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008338] [8338] Event [5408,27.5637054,3968]: 1 finished unit Lotus [f=0008394] [8394] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0008438] [8438] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008496] [8496] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0008640] [8640] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0008726] [8726] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0008804] [8804] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0008855] [8855] Event [4976,137.583954,3888]: 1 finished unit Radar Tower [f=0008930] [8930] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0009008] [9008] Event [6372,26.1159515,2328]: 1 finished unit Bulkhead [f=0009063] [9063] Event [4295.99902,2.28536844,628.655151]: 0 finished unit Engineer Commander [f=0009063] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009063] [9063] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009275] [9275] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0009302] [9302] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0009391] [9391] Event [6372,26.1159515,2328]: 1 finished unit Bulkhead [f=0009583] [9583] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0009605] [9605] Event [4720,21.6731567,64]: 1 finished unit Lotus [f=0009768] [9768] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0009825] [9825] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0009837] [9837] Event [4344,26.1159515,104]: 1 lost unit Metal Extractor [f=0009872] [9872] Event [4373.67236,26.1159515,422.802002]: 0 lost unit Glaive [f=0009898] [9898] Event [4444.47607,22.2659664,486.912506]: 1 lost unit Duck [f=0009928] [9928] Event [4296,26.1159515,344]: 0 lost unit Metal Extractor [f=0009943] [9943] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0009992] [9992] Event [4363.28369,25.8295937,473.323578]: 1 lost unit Duck [f=0010041] [10041] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0010074] [10074] Event [728,26.1159515,680]: 0 finished unit Solar Collector [f=0010122] [10122] Event [4213.34375,26.1159515,347.893524]: 1 lost unit Duck [f=0010148] [10148] Event [4223.87549,26.1159515,279.803589]: 1 lost unit Duck [f=0010154] [10154] Event [4920,26.1159515,2632]: 1 finished unit Solar Collector [f=0010163] [10163] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010208] [10208] Event [4220.80615,26.0938015,304.851746]: 1 lost unit Archer [f=0010219] [10219] Event [4592,26.0888062,256]: 1 finished unit Lotus [f=0010256] [10256] Event [4038.57813,25.7361526,349.776825]: 0 lost unit Engineer Commander [f=0010344] [10344] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010363] [10363] Event [4152,24.7586823,248]: 0 lost unit Stinger [f=0010379] [10379] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0010463] [10463] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010515] [10515] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0010553] [10553] Event [6584,26.1159515,2744]: 1 finished unit Solar Collector [f=0010598] [10598] Event [744,26.1159515,552]: 0 finished unit Solar Collector [f=0010629] [10629] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010704] [10704] Event [5024,26.1159515,2608]: 1 finished unit Lotus [f=0010726] [10726] Event [4256.41064,26.1159515,3424.07227]: 0 lost unit Glaive [f=0010780] [10780] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0010846] [10846] Event [6584,26.1159515,2856]: 1 finished unit Solar Collector [f=0010849] [10849] Event [4808.9126,26.1159515,2428.12109]: 0 lost unit Glaive [f=0010864] [10864] Event [4840,26.1159515,2568]: 1 lost unit Metal Extractor [f=0010865] [10865] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0010941] [10941] Event [5024,26.1159515,2608]: 1 lost unit Lotus [f=0010973] [10973] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0010978] [10978] Event [5088,26.1159515,2720]: 1 lost unit Lotus [f=0011001] [11001] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011047] [11047] Event [1448,18.0153694,4248]: 0 finished unit Metal Extractor [f=0011066] [11066] Event [5042.82422,26.1159515,2766.03857]: 0 lost unit Glaive [f=0011087] [11087] Event [4943.2666,26.1159515,2805.19312]: 0 lost unit Glaive [f=0011119] [11119] Event [4882.28955,26.1159515,2874.90991]: 0 lost unit Glaive [f=0011148] [11148] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011153] [11153] Event [4894.11377,26.1159515,2992.72046]: 0 lost unit Glaive [f=0011192] [11192] Event [6584,26.1159515,2968]: 1 finished unit Solar Collector [f=0011203] [11203] Event [4869.49072,26.1159515,3210.15625]: 0 lost unit Glaive [f=0011262] [11262] Event [688,26.1159515,848]: 0 finished unit Lotus [f=0011288] [11288] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0011322] [11322] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011393] [11393] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0011484] [11484] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0011509] [11509] Event [4863.31787,26.1159515,2847.94434]: 1 lost unit Duck [f=0011539] [11539] Event [6568,22.1255798,3080]: 1 finished unit Solar Collector [f=0011636] [11636] Event [4867.05078,26.1174145,2996.80762]: 0 lost unit Reaver [f=0011686] [11686] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0011696] [11696] Event [4892.09717,26.1159515,3025.26538]: 0 lost unit Reaver [f=0011708] [11708] Event [5120,26.1159515,2800]: 1 finished unit Lotus [f=0011769] [11769] Event [6372,26.1159515,2328]: 1 finished unit Buoy [f=0011786] [11786] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0011886] [11886] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0011903] [11903] Event [896,26.1159515,688]: 0 finished unit Lotus [f=0011913] [11913] Event [6568,17.8094635,3192]: 1 finished unit Solar Collector [f=0012008] [12008] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012113] [12113] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012218] [12218] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012243] [12243] Event [800,26.1159515,768]: 0 finished unit Radar Tower [f=0012282] [12282] Event [1392,19.1757813,4496]: 0 finished unit Lotus [f=0012287] [12287] Event [6568,27.672287,3304]: 1 finished unit Solar Collector [f=0012323] [12323] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012414] [12414] Event [761.599976,26.1159515,2600]: 0 finished unit Reaver [f=0012427] [12427] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012532] [12532] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012577] [12577] Event [4840,24.9555397,2568]: 1 finished unit Metal Extractor [f=0012614] [12614] Event [760,26.1159515,2760]: 0 finished unit Caretaker [f=0012637] [12637] Event [3987.45239,27.4580612,540.815247]: 0 lost unit Glaive [f=0012637] [12637] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012644] [12644] Event [6568,31.6536102,3416]: 1 finished unit Solar Collector [f=0012667] [12667] Event [4035.11914,20.6815796,428.406097]: 0 lost unit Glaive [f=0012675] [12675] Event [4151.88232,24.3633804,385.062836]: 1 lost unit Archer [f=0012716] [12716] Event [4261.10645,26.7668743,439.611511]: 0 lost unit Glaive [f=0012731] [12731] Event [4431.43311,26.1159515,353.275024]: 1 lost unit Duck [f=0012742] [12742] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012751] [12751] Event [4296,26.5521812,344]: 1 lost unit Metal Extractor [f=0012760] [12760] Event [4276.4585,26.8051796,254.873383]: 0 lost unit Glaive [f=0012794] [12794] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0012795] [12795] Event [4536.55859,26.1159515,319.775665]: 0 lost unit Glaive [f=0012829] [12829] Event [4543.07178,26.1159515,183.687302]: 0 lost unit Glaive [f=0012847] [12847] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012872] [12872] Event [4592,26.0888062,256]: 1 lost unit Lotus [f=0012878] [12878] Event [1552,23.7000122,4416]: 0 finished unit Lotus [f=0012880] [12880] Event [4416,26.3059692,1664]: 0 lost unit Lotus [f=0012935] [12935] Event [4751.8667,17.4150715,118.838806]: 0 lost unit Glaive [f=0012952] [12952] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0012963] [12963] Event [4694.26221,24.2612667,12.6027479]: 1 lost unit Duck [f=0012967] [12967] Event [4722.5332,20.468462,122.78965]: 0 lost unit Glaive [f=0012978] [12978] Event [4689.0874,23.5912533,110.322227]: 0 lost unit Glaive [f=0012990] [12990] Event [6568,30.7578125,3528]: 1 finished unit Solar Collector [f=0013000] [13000] Event [761.599976,26.1159515,2600]: 0 finished unit Conjurer [f=0013058] [13058] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013162] [13162] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013214] [13214] Event [761.599976,26.1159515,2600]: 0 finished unit Ronin [f=0013215] [Game::ClientReadNet] added new player AI with number 3 to team 0 [f=0013216] > SPRINGIE:User AI|energysolar|6_5|donator_0|False||Federation|RU [f=0013234] Connection attempt from AI [f=0013234] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013234] -> Connection established (given id 3) [f=0013242] [13242] Event [4560,26.1159515,112]: 1 finished unit Lotus [f=0013244] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0013244] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013267] [13267] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013333] [13333] Event [6552,26.1159515,3640]: 1 finished unit Solar Collector [f=0013359] [13359] Event [4816,26.1159515,2736]: 1 finished unit Radar Tower [f=0013372] [13372] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013392] [13392] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0013477] [13477] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013506] [13506] Event [4216,26.1159515,1624]: 0 lost unit Solar Collector [f=0013582] [13582] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013592] [13592] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0013594] [13594] Event [1368,19.1757813,4376]: 0 finished unit Solar Collector [f=0013602] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0013625] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0013625] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={00000000b0ce3210,00000000f6d08700}]" [f=0013686] [13686] Event [4896,25.8731651,2544]: 1 finished unit Lotus [f=0013687] [13687] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013693] [13693] Event [6552,26.1159515,3752]: 1 finished unit Solar Collector [f=0013737] [13737] Event [4264,26.1159515,1528]: 0 lost unit Metal Extractor [f=0013779] [13779] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0013792] [13792] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0013897] [13897] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014002] [14002] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014038] [14038] Event [6552,26.1159515,3864]: 1 finished unit Solar Collector [f=0014041] [14041] Event [761.599976,26.1159515,2600]: 0 finished unit Glaive [f=0014041] [14041] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0014107] [14107] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014164] [14164] Event [undefined]: DanWarior resigned [f=0014164] game_message: DanWarior has been destroyed! [f=0014164] game_message: RiposteR wins! [f=0014164] Submitting stats [f=0014164] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014164] Part| Total Time|Time of the last 0.5s [f=0014164] Draw 26765.04ms 19.80% [f=0014164] Lua::Callins::Synced 8384.91ms 14.95% [f=0014164] Lua::Callins::Unsynced 30784.14ms 23.76% [f=0014164] Lua::CollectGarbage::Synced 423.63ms 0.20% [f=0014164] Lua::CollectGarbage::Unsynced 1099.29ms 0.89% [f=0014164] Misc::Profiler::AddTime 92.07ms 0.00% [f=0014164] Sim 42417.73ms 66.44% [f=0014164] [14164] Received game_message: DanWarior has been destroyed! [f=0014164] [14164] Received game_message: RiposteR wins! [f=0014165] [14165] Game End Stats Header: 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30,4865,9440,9440,4865,296.440369,426.91864,426.91864,296.440369,0,0,0,0,0,0,0,0,0,0,0,0,3620.51831,4192.17529,4192.17529,3620.51831,720,540,540,720,20,50.2933426,50.2933426,20,165,1440,1440,165,22.1667576,36.1569214,36.1569214,22.1667576,570,3540,3540,570,1982.99988,4177.60254,4177.60254,1982.99988,3410,3920,3920,3410,4278.06934,1986.33325,1986.33325,4278.06934,161.252319,647.48291,647.48291,161.252319,4683.43164,3821.29199,3821.29199,4683.43164 [f=0014165] [14165] Game End Stats Values: 31,5020,10055,10055,5020,297.841064,467.278046,467.278046,297.841064,0,0,0,0,0,0,0,0,0,0,0,0,3620.51831,4261.51563,4261.51563,3620.51831,720,630,630,720,19.0666676,46.6399956,46.6399956,19.0666676,165,1495,1495,165,22.09338,31.6906242,31.6906242,22.09338,725,3940,3940,725,1982.99988,4177.60254,4177.60254,1982.99988,3410,3990,3990,3410,4278.06934,1986.33325,1986.33325,4278.06934,161.252319,647.48291,647.48291,161.252319,4752.77197,3821.29199,3821.29199,4752.77197 [f=0014165] [14165] Game End Stats Values: 32,5060,10535,10535,5060,299.554596,525.667053,525.667053,299.554596,0,0,0,0,0,0,0,0,0,0,0,0,3620.51831,4416.21143,4416.21143,3620.51831,720,720,720,720,19.333334,48.9333344,48.9333344,19.333334,165,1495,1495,165,21.3142338,32.8925972,32.8925972,21.3142338,855,4260,4260,855,1982.99988,4337.60254,4337.60254,1982.99988,3320,4060,4060,3320,4438.06934,1986.33325,1986.33325,4438.06934,161.252319,647.48291,647.48291,161.252319,4907.75879,3821.29199,3821.29199,4907.75879 [f=0014165] [14165] Game End Stats Values: 33,5215,10765,10765,5215,299.978668,577.169678,577.169678,299.978668,0,0,0,0,0,0,0,0,0,0,0,0,3949.14551,4544.86768,4544.86768,3949.14551,720,720,720,720,20,51,51,20,165,1495,1495,165,20.803009,39.8128281,39.8128281,20.803009,920,4420,4420,920,1982.99988,4337.60254,4337.60254,1982.99988,3410,4130,4130,3410,4438.06934,1986.33325,1986.33325,4438.06934,161.252319,682.48291,682.48291,161.252319,5036.41504,4149.91895,4149.91895,5036.41504 [f=0014167] [14167] Event [3136.23047,22.4686928,3170.99951]: 0 lost unit Ronin [f=0014176] [14176] Event [3170.52686,17.1905327,3123.66235]: 0 lost unit Ronin [f=0014182] [14182] Event [3086.78442,21.326601,3112.24219]: 0 lost unit Ronin [f=0014191] [14191] Event [3141.93774,39.8127136,3056.4834]: 0 lost unit Ronin [f=0014212] [14212] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014308] Spectator DanWarior left the game: normal quit [f=0014308] [14308] Event [undefined]: DanWarior quit [f=0014316] [14316] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014383] [14383] Event [6552,26.1159515,3976]: 1 finished unit Solar Collector [f=0014385] Player RiposteR left the game: normal quit [f=0014385] [14385] Event [undefined]: RiposteR quit [f=0014421] [14421] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014423] No clients connected, shutting down server [f=0014423] Server shutdown [f=0014423] [14423] all players disconnected [f=0014526] [14526] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014631] [14631] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014736] [14736] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014742] [14742] Event [6552,26.1159515,4088]: 1 finished unit Solar Collector [f=0014841] [14841] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0014909] [14909] Event [4192,126.246231,3808]: 1 finished unit Radar Tower [f=0014946] [14946] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015051] [15051] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015087] [15087] Event [6536,26.1159515,4200]: 1 finished unit Solar Collector [f=0015156] [15156] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015261] [15261] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015366] [15366] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015447] [15447] Event [6536,26.1159515,4312]: 1 finished unit Solar Collector [f=0015471] [15471] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015499] [15499] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0015576] [15576] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015681] [15681] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015786] [15786] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015792] [15792] Event [6536,26.1159515,4424]: 1 finished unit Solar Collector [f=0015891] [15891] Event [6372,26.1159515,2328]: 1 finished unit Duck [f=0015949] Autoquit sending quit command. [f=0015949] [QuitAction] user exited to system [f=0015949] [SpringApp::Kill][1] fromRun=1 [f=0015949] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015949] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015949] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015949] [ThreadPool::SetThreadCount][2] workers=0 [f=0015949] [SpringApp::Kill][2] [f=0015949] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015949] [Game::KillLua][3] dtor=0 luaUI=0x52f00310 [f=0015949] Start widgetHandler:Shutdown [f=0015949] Shutdown - SaveOrderList Complete [f=0015949] Writing last game win data [f=0015949] Shutdown - SaveConfigData Complete [f=0015949] Shutdown Widget - Save/Load API [f=0015949] Shutdown Widget - Chili Highlight [f=0015949] Shutdown Widget - Draw After Chili [f=0015949] Shutdown Widget - EPIC Menu [f=0015949] Shutdown Widget - Chili Widget Selector [f=0015949] Shutdown Widget - Chili Minimap [f=0015949] Shutdown Widget - Local Team Colors [f=0015949] Shutdown Widget - Display Keys 2 [f=0015949] Shutdown Widget - Save Game Menu [f=0015949] Shutdown Widget - Unit Icons [f=0015949] Shutdown Widget - Noises [f=0015949] Shutdown Widget - HealthBars [f=0015949] Shutdown Widget - Win Counter [f=0015949] Shutdown Widget - BuildETA [f=0015949] Shutdown Widget - SpringRTS Replay Stats [f=0015949] Shutdown Widget - Modular Comm Info [f=0015949] Shutdown Widget - Stereo3D [f=0015949] Shutdown Widget - Showeco and Grid Drawer [f=0015949] Shutdown Widget - Point Tracker [f=0015949] Shutdown Widget - Missile Silo Range [f=0015949] Shutdown Widget - MetalFeatures (new) [f=0015949] Shutdown Widget - MinimapEvents [f=0015949] Shutdown Widget - Local Widgets Config [f=0015949] Shutdown Widget - Highlight Geos [f=0015949] Shutdown Widget - Grab Input [f=0015949] Input grabbing is disabled! [f=0015949] Shutdown Widget - Defense Range Zero-K [f=0015949] Shutdown Widget - Darkening [f=0015949] Shutdown Widget - Context Menu [f=0015949] Shutdown Widget - Chili Spectator Panels [f=0015949] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015949] Shutdown Widget - Chili Nuke Warning [f=0015949] Shutdown Widget - Chili EndGame Window [f=0015949] Shutdown Widget - Chili Economy Panel Default [f=0015949] Shutdown Widget - CameraShake [f=0015949] Shutdown Widget - State Reverse and Latency [f=0015949] Shutdown Widget - Music Player v2 [f=0015949] Shutdown Widget - Attack AoE [f=0015949] Shutdown Widget - UnitShapes [f=0015949] Shutdown Widget - Map Edge Extension [f=0015949] Shutdown Widget - Selection Send [f=0015949] Shutdown Widget - LupsManager [f=0015949] Shutdown Widget - Newton Firezone [f=0015949] Shutdown Widget - Chili Pro Console [f=0015949] Shutdown Widget - Persistent Build Height [f=0015949] Shutdown Widget - Lasso Terraform GUI [f=0015949] Shutdown Widget - Lups [f=0015949] Shutdown Widget - Chili Framework [f=0015949] Shutdown Widget - Mex Placement Handler [f=0015949] Shutdown Widget - Chili Core Selector [f=0015949] Shutdown Widget - Custom Markers [f=0015949] Shutdown Widget - Select Keys [f=0015949] Shutdown Widget - Pause Screen [f=0015949] Shutdown Widget - Text To Speech Control [f=0015949] Shutdown Widget - Layout Handler [f=0015949] End widgetHandler:Shutdown [f=0015949] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556504,69427025} {int,ext,rec}Allocs={16445827,0,0} {chunk,block}Bytes={69427025,0} [f=0015949] [Game::KillLua][1] dtor=0 luaGaia=0x5301f070 [f=0015949] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340248,56235300} {int,ext,rec}Allocs={16445828,0,0} {chunk,block}Bytes={56235300,0} [f=0015949] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340248,56235300} {int,ext,rec}Allocs={16445828,0,0} {chunk,block}Bytes={56235300,0} [f=0015949] [Game::KillLua][2] dtor=0 luaRules=0x530e3a80 [f=0015949] Start gadgetHandler:Shutdown [f=0015949] Shutdown - StartSetup [f=0015949] Shutdown - UnitMorph [f=0015949] Shutdown - Carrier Drones [f=0015949] Shutdown - LupsNanoSpray [f=0015949] Shutdown - Missile Silo Controller [f=0015949] Shutdown - Modular Comm Info [f=0015949] Shutdown - Terrain Texture Handler [f=0015949] Shutdown - UnitCloakShield [f=0015949] Shutdown - Starlight Handler [f=0015949] End gadgetHandler:Shutdown [f=0015949] Start gadgetHandler:Shutdown [f=0015949] Shutdown - Save/Load [f=0015949] Shutdown - Teleport Throw [f=0015949] Shutdown - UnitMorph [f=0015949] Shutdown - Modular Comm Info [f=0015949] Shutdown - Retreat Command [f=0015949] Shutdown - Shockwaves [f=0015949] Shutdown - UnitCloakShield [f=0015949] Shutdown - Lups Cloak FX [f=0015949] Shutdown - Lups [f=0015949] Shutdown - Lups Shield [f=0015949] End gadgetHandler:Shutdown [f=0015949] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16445860,0,0} {chunk,block}Bytes={0,0} [f=0015949] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16445860,0,0} {chunk,block}Bytes={0,0} [f=0015949] [Game::KillLua][4] dtor=0 [f=0015949] [Game::~CGame][1] [f=0015949] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015949] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015949] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015949] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015949] [Game::KillLua][4] dtor=1 [f=0015949] [Game::KillMisc][1] [f=0015949] [Game::KillMisc][2] [f=0015949] [Game::KillMisc][3] [f=0015949] [Game::KillRendering][1] [f=0015949] [3DOParser::Kill] allocated 1 pieces [f=0015949] [S3OParser::Kill] allocated 333 pieces [f=0015949] [AssParser::Kill] allocated 0 pieces [f=0015949] [Game::KillInterface][1] [f=0015949] [Game::KillInterface][2] [f=0015949] [Game::KillSimulation][1] [f=0015949] [Game::KillSimulation][2] [f=0015949] [CCollisionHandler] dis-/continuous tests: 0/1550198 [f=0015949] [Game::KillSimulation][3] [f=0015949] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015949] [~CPathCache(28x20)] cacheHits=84 hitPercentage=38% numHashColls=0 maxCacheSize=18 [f=0015949] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015949] [~CPathCache(56x40)] cacheHits=100 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015949] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015949] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015949] [LosHandler::Kill] raycast instance cache-{hits,misses}={10005,15139}; shared=9%; cached=31% [f=0015949] [Game::KillSimulation][4] [f=0015949] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015949] [Game::~CGame][2] [f=0015949] [Game::~CGame][3] [f=0015949] [SpringApp::Kill][3] [f=0015949] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169194 bytes sent 220311 bytes recv'd [f=0015949] [SpringApp::Kill][4] font=0x45337aa0 [f=0015949] [SpringApp::Kill][5] [f=0015949] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x453a4e60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2021ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=51ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=29ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=27ms file="luaui/widgets/chili_old/controls/window.lua" indx=4246 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=15ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=13ms file="luaui/widgets/init_startup_info_selector.lua" indx=4735 inflSize=15kb readTime=12ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=11ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4565 inflSize=1kb readTime=10ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 36177999 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x454967e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454cc4b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453b7180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcd7401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]