[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sVkiJnOWDd/springsettings.1150898.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f3401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150898/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e1b550] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e1b550] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 464ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 535ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] captaine was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150898/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150898/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5138ede0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9540e660b04d812f7c02f89ebf54ffe2 [f=-000001] Connection attempt from Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010036c710,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={0000000125734610,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3809,147.396484,3855]: 0 finished unit Engineer Commander [f=-000001] [0] Event [256,147.373596,330]: 1 finished unit Recon Commander [f=0000000] [0] Clopse, team: 1, elo:1935, userid: 529075 [f=0000000] [0] iendarie, team: 0, elo:1607, userid: 474714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000027] [27] Event [160,147.370117,416]: 1 finished unit Tank Foundry [f=0000390] [390] Event [3352,90.2729492,3504]: 0 finished unit Cloakbot Factory [f=0000443] [443] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000644] [644] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0000737] [737] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0000747] [747] Event [3432,89.6455078,3432]: 0 finished unit Wind/Tidal Generator [f=0000837] [837] Event [3432,90.2729492,3496]: 0 finished unit Wind/Tidal Generator [f=0000848] [848] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000886] [886] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0000927] [927] Event [3432,91.527832,3560]: 0 finished unit Wind/Tidal Generator [f=0000937] [937] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0001017] [1017] Event [3432,96.5473633,3640]: 0 finished unit Wind/Tidal Generator [f=0001144] [1144] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0001236] [1236] Event [3512,90.9003906,3480]: 0 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [472,104.07666,520]: 1 finished unit Solar Collector [f=0001473] [1473] Event [3560,92.1552734,3480]: 0 finished unit Wind/Tidal Generator [f=0001532] [1532] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0001596] [1596] Event [188,148.690125,416]: 1 finished unit Welder [f=0002038] [2038] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Conjurer [f=0002211] [2211] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0002572] [2572] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0002657] [2657] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0002717] [2717] Event [3592.47998,144.943893,3792.10522]: 0 finished unit Engineer Commander [f=0002717] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002717] [2717] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002820] [2820] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0002926] [2926] Event [1800.17029,90.2729492,400.361115]: 0 lost unit Glaive [f=0002981] [2981] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0003114] [3114] Event [3560,92.1552734,3480]: 0 lost unit Wind/Tidal Generator [f=0003124] [3124] Event [873.731079,75.6117706,1714.93286]: 0 lost unit Glaive [f=0003156] [3156] Event [3512,90.6781464,3480]: 0 lost unit Wind/Tidal Generator [f=0003220] [3220] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0003348] [3348] Event [3463.02466,90.9003906,3072.4187]: 0 lost unit Glaive [f=0003421] [3421] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0003461] [3461] Event [3543.5769,90.9003906,3191.62256]: 0 lost unit Glaive [f=0003576] [3576] Event [3136,84.6259766,3184]: 0 finished unit Lotus [f=0003624] [3624] Event [3432,124.782227,3784]: 0 finished unit Solar Collector [f=0003638] [3638] Event [3221.84863,85.5813828,3266.03027]: 0 lost unit Conjurer [f=0003667] [3667] Event [3079.53711,87.7994919,3190.17969]: 1 lost unit Kodachi [f=0003891] [3891] Event [3448,137.958496,3928]: 0 finished unit Solar Collector [f=0003967] [3967] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0004016] [4016] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0004385] [4385] Event [3608,147.370117,3976]: 0 finished unit Solar Collector [f=0004442] [4442] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Conjurer [f=0004477] [4477] Event [424,90.2729492,3464]: 1 finished unit Solar Collector [f=0004603] [4603] Event [2472,64.4233398,1432]: 1 finished unit Metal Extractor [f=0004773] [4773] Event [488,89.6455078,3336]: 1 finished unit Solar Collector [f=0004778] [4778] Event [3768,147.370117,3976]: 0 finished unit Solar Collector [f=0005078] [5078] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0005108] [5108] Event [696,89.6455078,3352]: 1 finished unit Solar Collector [f=0005309] [5309] Event [3848,147.370117,3976]: 0 finished unit Solar Collector [f=0005378] [5378] Event [680,90.2729492,3496]: 1 finished unit Solar Collector [f=0005464] [5464] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0005538] [5538] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0005629] [5629] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0005915] [5915] Event [616,89.6455078,3592]: 1 finished unit Solar Collector [f=0006039] [6039] Event [188,148.690125,416]: 1 finished unit Welder [f=0006303] [6303] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0006308] [6308] Event [3512,90.1814728,3480]: 0 finished unit Wind/Tidal Generator [f=0006323] [6323] Event [520,146.115234,3880]: 1 finished unit Solar Collector [f=0006341] [6341] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0006387] [6387] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Glaive [f=0006453] [6453] Event [2540.84473,90.9003906,3732.11108]: 0 lost unit Glaive [f=0006455] [6455] Event [72,144.23291,616]: 1 finished unit Solar Collector [f=0006642] [6642] Event [3848,147.370117,120]: 1 finished unit Solar Collector [f=0006740] [6740] Event [3560,91.4360504,3480]: 0 finished unit Wind/Tidal Generator [f=0006741] [6741] Event [200,145.487793,616]: 1 finished unit Solar Collector [f=0006757] [6757] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0006977] [6977] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0007007] [7007] Event [3856,147.370117,240]: 1 finished unit Lotus [f=0007028] [7028] Event [408,147.370117,3864]: 1 finished unit Solar Collector [f=0007153] [7153] Event [3316.13354,126.028572,3875.75757]: 0 finished unit Engineer Commander [f=0007153] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007153] [7153] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007178] [7178] Event [2753.46118,90.9003906,3729.23853]: 0 lost unit Glaive [f=0007200] [7200] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0007244] [7244] Event [2569.93311,90.9003906,3633.03223]: 0 lost unit Glaive [f=0007306] [7306] Event [2454.10107,90.2729492,3691.02515]: 0 lost unit Glaive [f=0007412] [7412] Event [3936,147.370117,256]: 1 finished unit Lotus [f=0007418] [7418] Event [248,146.742676,3848]: 1 finished unit Solar Collector [f=0007441] [7441] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0007538] [7538] Event [56,147.370117,296]: 1 finished unit Caretaker [f=0007708] [7708] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0007832] [7832] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0007852] [7852] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0007863] [7863] Event [168,147.370117,296]: 1 finished unit Caretaker [f=0007897] [7897] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0008123] [8123] Event [296,147.370117,3992]: 1 finished unit Solar Collector [f=0008137] [8137] Event [2302.15161,87.7631836,3951.47705]: 0 lost unit Sling [f=0008153] [8153] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0008199] [8199] Event [188,148.690125,416]: 1 finished unit Blitz [f=0008236] [8236] Event [3936,147.370117,368]: 1 finished unit Lotus [f=0008377] [8377] Event [296,147.370117,296]: 1 finished unit Caretaker [f=0008470] [8470] Event [72,144.23291,3848]: 1 finished unit Solar Collector [f=0008601] [8601] Event [3320,104.07666,3704]: 0 finished unit Caretaker [f=0008638] [8638] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0008723] [8723] Event [280,147.370117,168]: 1 finished unit Solar Collector [f=0008827] [8827] Event [136,124.782227,3672]: 1 finished unit Solar Collector [f=0008833] [8833] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0009054] [9054] Event [188,148.690125,416]: 1 finished unit Blitz [f=0009104] [9104] Event [584,134.193848,168]: 1 finished unit Solar Collector [f=0009139] [9139] Event [3864,147.370117,312]: 1 finished unit Stardust [f=0009165] [9165] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0009247] [9247] Event [2912,90.9003906,3696]: 0 finished unit Lotus [f=0009459] [9459] Event [188,148.690125,416]: 1 finished unit Blitz [f=0009502] [9502] Event [808,119.135254,136]: 1 finished unit Solar Collector [f=0009510] [9510] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0009780] [9780] Event [188,148.690125,416]: 1 finished unit Blitz [f=0009907] [9907] Event [3192,92.7827148,3688]: 0 finished unit Caretaker [f=0010024] [10024] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0010101] [10101] Event [188,148.690125,416]: 1 finished unit Blitz [f=0010189] [10189] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0010203] [10203] Event [3904,89.6455078,2000]: 1 finished unit Radar Tower [f=0010398] [10398] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Sling [f=0010442] [10442] Event [188,148.690125,416]: 1 finished unit Blitz [f=0010648] [10648] Event [3200,87.1357422,3456]: 0 finished unit Picket [f=0010684] [10684] Event [4077.84521,145.877838,3764.97314]: 0 lost unit Sling [f=0010690] [10690] Event [3800,89.6455078,2216]: 1 finished unit Metal Extractor [f=0010768] [10768] Event [3944,147.370117,3976]: 0 lost unit Metal Extractor [f=0010805] [10805] Event [3704.80054,147.370117,3912.0061]: 0 lost unit Sling [f=0010852] [10852] Event [188,148.690125,416]: 1 finished unit Blitz [f=0010918] [10918] Event [1800,48.8618164,2824]: 1 finished unit Metal Extractor [f=0010972] [10972] Event [3688,147.370117,3976]: 0 lost unit Metal Extractor [f=0011120] [11120] Event [3848,147.371185,3976]: 0 lost unit Solar Collector [f=0011129] [11129] Event [188,148.690125,416]: 1 finished unit Blitz [f=0011276] [11276] Event [3352.01465,90.2729492,3494.3999]: 0 finished unit Reaver [f=0011302] [11302] Event [3560,91.4360504,3480]: 0 lost unit Wind/Tidal Generator [f=0011328] [11328] Event [3512,89.9741058,3480]: 0 lost unit Wind/Tidal Generator [f=0011368] [11368] Event [3630.48364,90.2729492,3121.79443]: 0 lost unit Sling [f=0011370] [11370] Event [3501.27368,89.6455078,3277.2063]: 1 lost unit Kodachi [f=0011392] [11392] Event [188,148.690125,416]: 1 finished unit Blitz [f=0011406] [11406] Event [3432,89.7188263,3432]: 0 lost unit Wind/Tidal Generator [f=0011482] [11482] Event [3544,97.1748047,3544]: 0 lost unit Metal Extractor [f=0011509] [11509] Event [3320,115.998047,3784]: 0 finished unit Solar Collector [f=0011655] [11655] Event [188,148.690125,416]: 1 finished unit Blitz [f=0011915] [11915] Event [188,148.690125,416]: 1 finished unit Blitz [f=0012211] [12211] Event [188,148.690125,416]: 1 finished unit Blitz [f=0012545] [12545] Event [188,148.690125,416]: 1 finished unit Blitz [f=0012783] [12783] Event [3816,90.9003906,1960]: 1 finished unit Caretaker [f=0012812] [12812] Event [undefined]: iendarie resigned [f=0012812] game_message: iendarie has been destroyed! [f=0012812] game_message: Clopse wins! [f=0012812] Submitting stats [f=0012812] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012812] Part| Total Time|Time of the last 0.5s [f=0012812] Draw 11621.45ms 24.20% [f=0012812] Lua::Callins::Synced 5376.76ms 12.40% [f=0012812] Lua::Callins::Unsynced 17420.31ms 34.30% [f=0012812] Lua::CollectGarbage::Synced 262.25ms 0.00% [f=0012812] Lua::CollectGarbage::Unsynced 536.10ms 0.30% [f=0012812] Misc::Profiler::AddTime 50.33ms 0.00% [f=0012812] Sim 29197.39ms 60.30% [f=0012812] [12812] Received game_message: iendarie has been destroyed! [f=0012812] [12812] Received game_message: Clopse wins! [f=0012813] [12813] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3290,4465,4465,3290,175.087784,12.3165607,12.3165607,175.087784,0,0,0,0,0,0,0,0,0,0,0,0,252.409439,587,587,252.409439,90,0,0,90,21.2008324,23.0666676,23.0666676,21.2008324,1355,1275,1275,1355,16.0577011,20.80509,20.80509,16.0577011,195,700,700,195,175,515,515,175,1650,2490,2490,1650,654.666687,233.66658,233.66658,654.666687,102.332939,0,0,102.332939,688.023499,274.117035,274.117035,688.023499 [f=0012813] [12813] Game End Stats Values: 17,3775,4890,4890,3775,215.944977,19.8364983,19.8364983,215.944977,0,0,0,0,0,0,0,0,0,0,0,0,292.942566,663.119141,663.119141,292.942566,90,90,90,90,26.2091999,28.3999996,28.3999996,26.2091999,1905,1275,1275,1905,13.7244482,23.2365417,23.2365417,13.7244482,130,875,875,130,175,580,580,175,1650,2650,2650,1650,719.666687,233.66658,233.66658,719.666687,102.332939,0,0,102.332939,764.142639,320.054596,320.054596,764.142639 [f=0012813] [12813] Game End Stats Values: 18,3845,5230,5230,3845,271.839661,43.5035133,43.5035133,271.839661,0,0,0,0,0,0,0,0,0,0,0,0,325.36908,793.11908,793.11908,325.36908,90,180,180,90,30.51548,30.7999992,30.7999992,30.51548,1905,1275,1275,1905,14.7269449,24.5797043,24.5797043,14.7269449,200,875,875,200,175,710,710,175,1650,2900,2900,1650,849.666687,233.66658,233.66658,849.666687,102.332939,0,0,102.332939,894.142578,360.587738,360.587738,894.142578 [f=0012813] [12813] Game End Stats Values: 19,4045,5590,5590,4045,308.147064,43.5035133,43.5035133,308.147064,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,847.513306,847.513306,361.424225,90,180,180,90,29.9139614,32,32,29.9139614,1905,1275,1275,1905,13.4211292,24.8687687,24.8687687,13.4211292,400,875,875,400,175,710,710,175,1650,3260,3260,1650,849.666687,233.66658,233.66658,849.666687,102.332939,0,0,102.332939,948.536804,396.642883,396.642883,948.536804 [f=0012813] [12813] Game End Stats Values: 20,4045,6300,6300,4045,357.484985,47.2054367,47.2054367,357.484985,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,893.118958,893.118958,361.424225,90,270,270,90,29.3124409,33.8666649,33.8666649,29.3124409,1905,1275,1275,1905,14.2898302,27.2491245,27.2491245,14.2898302,400,1175,1175,400,175,810,810,175,1650,3580,3580,1650,949.666687,233.66658,233.66658,949.666687,102.332939,0,0,102.332939,994.142456,396.642883,396.642883,994.142456 [f=0012813] [12813] Game End Stats Values: 21,4425,6440,6440,4425,406.718903,70.4124908,70.4124908,406.718903,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,893.118958,893.118958,361.424225,90,270,270,90,29.4088154,37.5999985,37.5999985,29.4088154,1905,1275,1275,1905,14.2828941,28.5494652,28.5494652,14.2828941,600,1175,1175,600,175,810,810,175,1830,3720,3720,1830,949.666687,233.66658,233.66658,949.666687,102.332939,0,0,102.332939,994.142456,399.2164,399.2164,994.142456 [f=0012813] [12813] Game End Stats Values: 22,4615,7030,7030,4615,457.143005,114.810799,114.810799,457.143005,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,893.118958,893.118958,361.424225,180,490,490,180,29.5752811,41.3333321,41.3333321,29.5752811,1905,1275,1275,1905,14.3622427,29.9622173,29.9622173,14.3622427,700,1475,1475,700,175,810,810,175,1830,3790,3790,1830,949.666687,233.66658,233.66658,949.666687,102.332939,0,0,102.332939,994.142456,399.2164,399.2164,994.142456 [f=0012813] [12813] Game End Stats Values: 23,4715,7700,7700,4715,507.789917,171.836838,171.836838,507.789917,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,893.118958,893.118958,361.424225,180,490,490,180,29.6223221,43.5999985,43.5999985,29.6223221,1905,1275,1275,1905,14.3770952,30.8040638,30.8040638,14.3770952,800,2075,2075,800,175,810,810,175,1830,3860,3860,1830,949.666687,233.66658,233.66658,949.666687,102.332939,0,0,102.332939,994.142456,399.2164,399.2164,994.142456 [f=0012813] [12813] Game End Stats Values: 24,5095,8055,8055,5095,553.005859,230.009583,230.009583,553.005859,0,0,0,0,0,0,0,0,0,0,0,0,361.424225,893.118958,893.118958,361.424225,180,490,490,180,29.7699966,44,44,29.7699966,1905,1330,1330,1905,15.7483711,30.8805141,30.8805141,15.7483711,1000,2375,2375,1000,175,810,810,175,2010,3860,3860,2010,949.666687,233.66658,233.66658,949.666687,128.466431,0,0,128.466431,994.142456,399.2164,399.2164,994.142456 [f=0012813] [12813] Game End Stats Values: 25,5105,8445,8445,5105,598.338318,294.22757,294.22757,598.338318,0,0,0,0,0,0,0,0,0,0,0,0,577.755127,1164.95825,1164.95825,577.755127,280,490,490,280,28.9520969,44,44,28.9520969,1905,1330,1330,1905,14.0228062,31.5502205,31.5502205,14.0228062,1000,2675,2675,1000,175,1000,1000,175,1920,3950,3950,1920,1139.66675,233.66658,233.66658,1139.66675,128.466431,0,0,128.466431,1269.59106,644.250122,644.250122,1269.59106 [f=0012813] [12813] Game End Stats Values: 26,4845,9135,9135,4845,624.002502,347.752258,347.752258,624.002502,0,0,0,0,0,0,0,0,0,0,0,0,577.755127,1376.00854,1376.00854,577.755127,280,490,490,280,19.4872112,44,44,19.4872112,1905,1330,1330,1905,9.64458179,33.9043274,33.9043274,9.64458179,900,3275,3275,900,175,1260,1260,175,1760,4040,4040,1760,1399.66675,233.66658,233.66658,1399.66675,128.466431,0,0,128.466431,1489.74487,663.497192,663.497192,1489.74487 [f=0012813] [12813] Game End Stats Values: 27,4830,9560,9560,4830,630.667664,397.032745,397.032745,630.667664,0,0,0,0,0,0,0,0,0,0,0,0,832.009033,1647.0481,1647.0481,832.009033,280,490,490,280,19.7211723,44,44,19.7211723,1905,1330,1330,1905,6.64447212,34.2881203,34.2881203,6.64447212,1010,3700,3700,1010,350,1555,1555,350,1635,4040,4040,1635,1694.66675,408.666565,408.666565,1694.66675,128.466431,0,0,128.466431,1829.2821,923.141785,923.141785,1829.2821 [f=0012813] [12813] Game End Stats Values: 28,4830,9860,9860,4830,630.667664,447.960236,447.960236,630.667664,0,0,0,0,0,0,0,0,0,0,0,0,832.009033,1647.0481,1647.0481,832.009033,280,490,490,280,22.3667278,44,44,22.3667278,1905,1330,1330,1905,5,34.3979149,34.3979149,5,1010,4000,4000,1010,350,1555,1555,350,1635,4040,4040,1635,1694.66675,408.666565,408.666565,1694.66675,139.13324,0,0,139.13324,1829.2821,923.141785,923.141785,1829.2821 [f=0012813] [12813] Game End Stats Values: 29,4830,10460,10460,4830,630.667664,499.854034,499.854034,630.667664,0,0,0,0,0,0,0,0,0,0,0,0,832.009033,1647.0481,1647.0481,832.009033,280,490,490,280,22.5448856,44,44,22.5448856,1905,1330,1330,1905,7.4000001,34.4623413,34.4623413,7.4000001,1010,4600,4600,1010,350,1555,1555,350,1635,4040,4040,1635,1694.66675,408.666565,408.666565,1694.66675,164.733582,0,0,164.733582,1829.2821,923.141785,923.141785,1829.2821 [f=0012813] [12813] Game End Stats Values: 30,4830,10640,10640,4830,630.667664,526.508789,526.508789,630.667664,0,0,0,0,0,0,0,0,0,0,0,0,832.009033,1647.0481,1647.0481,832.009033,280,490,490,280,23.2508163,44,44,23.2508163,1905,1330,1330,1905,9.5,34.3346024,34.3346024,9.5,1010,4600,4600,1010,350,1555,1555,350,1635,4220,4220,1635,1694.66675,408.666565,408.666565,1694.66675,201.000732,0,0,201.000732,1829.2821,923.141785,923.141785,1829.2821 [f=0012830] [12830] Event [3544,96.6671448,3544]: 0 finished unit Metal Extractor [f=0012857] [12857] Event [3768,147.370865,3976]: 0 lost unit Solar Collector [f=0012859] [12859] Event [188,148.690125,416]: 1 finished unit Blitz [f=0013024] Spectator iendarie left the game: normal quit [f=0013024] [13024] Event [undefined]: iendarie quit [f=0013063] [13063] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013097] No clients connected, shutting down server [f=0013097] Server shutdown [f=0013097] [13097] all players disconnected [f=0013213] [13213] Event [2024,89.6455078,3896]: 1 finished unit Metal Extractor [f=0013259] [13259] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013400] [13400] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013548] [13548] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013696] [13696] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013843] [13843] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0013987] [13987] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014134] [14134] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014281] [14281] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014430] [14430] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014579] [14579] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014728] [14728] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0014878] [14878] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015024] [15024] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015170] [15170] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015318] [15318] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015465] [15465] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015614] [15614] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015761] [15761] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0015908] [15908] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0016054] [16054] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0016201] [16201] Event [188,148.690125,416]: 1 finished unit Kodachi [f=0016299] Autoquit sending quit command. [f=0016299] [QuitAction] user exited to system [f=0016299] [SpringApp::Kill][1] fromRun=1 [f=0016299] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016299] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016299] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016299] [ThreadPool::SetThreadCount][2] workers=0 [f=0016299] [SpringApp::Kill][2] [f=0016299] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016299] [Game::KillLua][3] dtor=0 luaUI=0x50e8a470 [f=0016299] Start widgetHandler:Shutdown [f=0016299] Shutdown - SaveOrderList Complete [f=0016299] Writing last game win data [f=0016299] Shutdown - SaveConfigData Complete [f=0016299] Shutdown Widget - Chili Highlight [f=0016299] Shutdown Widget - Save/Load API [f=0016299] Shutdown Widget - Draw After Chili [f=0016299] Shutdown Widget - EPIC Menu [f=0016299] Shutdown Widget - Chili Minimap [f=0016299] Shutdown Widget - Chili Widget Selector [f=0016299] Shutdown Widget - Local Team Colors [f=0016299] Shutdown Widget - Display Keys 2 [f=0016299] Shutdown Widget - Save Game Menu [f=0016299] Shutdown Widget - HealthBars [f=0016299] Shutdown Widget - Noises [f=0016299] Shutdown Widget - Unit Icons [f=0016299] Shutdown Widget - Win Counter [f=0016299] Shutdown Widget - SpringRTS Replay Stats [f=0016299] Shutdown Widget - BuildETA [f=0016299] Shutdown Widget - Modular Comm Info [f=0016299] Shutdown Widget - Music Player v2 [f=0016299] Shutdown Widget - State Reverse and Latency [f=0016299] Shutdown Widget - CameraShake [f=0016299] Shutdown Widget - Chili Economy Panel Default [f=0016299] Shutdown Widget - Chili EndGame Window [f=0016299] Shutdown Widget - Chili Nuke Warning [f=0016299] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016299] Shutdown Widget - Chili Spectator Panels [f=0016299] Shutdown Widget - Context Menu [f=0016299] Shutdown Widget - Darkening [f=0016299] Shutdown Widget - Defense Range Zero-K [f=0016299] Shutdown Widget - Grab Input [f=0016299] Input grabbing is disabled! [f=0016299] Shutdown Widget - Highlight Geos [f=0016299] Shutdown Widget - Local Widgets Config [f=0016299] Shutdown Widget - MinimapEvents [f=0016299] Shutdown Widget - MetalFeatures (new) [f=0016299] Shutdown Widget - Missile Silo Range [f=0016299] Shutdown Widget - Point Tracker [f=0016299] Shutdown Widget - Showeco and Grid Drawer [f=0016299] Shutdown Widget - Stereo3D [f=0016299] Shutdown Widget - Attack AoE [f=0016299] Shutdown Widget - UnitShapes [f=0016299] Shutdown Widget - Map Edge Extension [f=0016299] Shutdown Widget - Selection Send [f=0016299] Shutdown Widget - LupsManager [f=0016299] Shutdown Widget - Newton Firezone [f=0016299] Shutdown Widget - Chili Pro Console [f=0016299] Shutdown Widget - Persistent Build Height [f=0016299] Shutdown Widget - Lasso Terraform GUI [f=0016299] Shutdown Widget - Chili Framework [f=0016299] Shutdown Widget - Lups [f=0016299] Shutdown Widget - Custom Markers [f=0016299] Shutdown Widget - Chili Core Selector [f=0016299] Shutdown Widget - Mex Placement Handler [f=0016299] Shutdown Widget - Select Keys [f=0016299] Shutdown Widget - Pause Screen [f=0016299] Shutdown Widget - Layout Handler [f=0016299] Shutdown Widget - Text To Speech Control [f=0016299] End widgetHandler:Shutdown [f=0016299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={294097,50493564} {int,ext,rec}Allocs={12012709,0,0} {chunk,block}Bytes={50493564,0} [f=0016299] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016299] [Game::KillLua][2] dtor=0 luaRules=0x5138ede0 [f=0016299] Start gadgetHandler:Shutdown [f=0016299] Shutdown - StartSetup [f=0016299] Shutdown - UnitMorph [f=0016299] Shutdown - Carrier Drones [f=0016299] Shutdown - LupsNanoSpray [f=0016299] Shutdown - Missile Silo Controller [f=0016299] Shutdown - Modular Comm Info [f=0016299] Shutdown - Terrain Texture Handler [f=0016299] Shutdown - UnitCloakShield [f=0016299] Shutdown - Starlight Handler [f=0016299] End gadgetHandler:Shutdown [f=0016299] Start gadgetHandler:Shutdown [f=0016299] Shutdown - Save/Load [f=0016299] Shutdown - Teleport Throw [f=0016299] Shutdown - UnitMorph [f=0016299] Shutdown - Modular Comm Info [f=0016299] Shutdown - Retreat Command [f=0016299] Shutdown - Shockwaves [f=0016299] Shutdown - UnitCloakShield [f=0016299] Shutdown - Lups Cloak FX [f=0016299] Shutdown - Lups [f=0016299] Shutdown - Lups Shield [f=0016299] End gadgetHandler:Shutdown [f=0016299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12012741,0,0} {chunk,block}Bytes={0,0} [f=0016299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12012741,0,0} {chunk,block}Bytes={0,0} [f=0016299] [Game::KillLua][4] dtor=0 [f=0016299] [Game::~CGame][1] [f=0016299] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016299] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016299] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016299] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016299] [Game::KillLua][4] dtor=1 [f=0016299] [Game::KillMisc][1] [f=0016299] [Game::KillMisc][2] [f=0016299] [Game::KillMisc][3] [f=0016299] [Game::KillRendering][1] [f=0016299] [3DOParser::Kill] allocated 1 pieces [f=0016299] [S3OParser::Kill] allocated 350 pieces [f=0016299] [AssParser::Kill] allocated 0 pieces [f=0016299] [Game::KillInterface][1] [f=0016299] [Game::KillInterface][2] [f=0016299] [Game::KillSimulation][1] [f=0016299] [Game::KillSimulation][2] [f=0016299] [CCollisionHandler] dis-/continuous tests: 0/54094 [f=0016299] [Game::KillSimulation][3] [f=0016299] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016299] [~CPathCache(16x16)] cacheHits=48 hitPercentage=47% numHashColls=0 maxCacheSize=8 [f=0016299] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016299] [~CPathCache(32x32)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016299] [LosHandler::Kill] raycast instance cache-{hits,misses}={3365,7018}; shared=0%; cached=32% [f=0016299] [Game::KillSimulation][4] [f=0016299] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016299] [Game::~CGame][2] [f=0016299] [Game::~CGame][3] [f=0016299] [SpringApp::Kill][3] [f=0016299] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171121 bytes sent 138641 bytes recv'd [f=0016299] [SpringApp::Kill][4] font=0x44d55aa0 [f=0016299] [SpringApp::Kill][5] [f=0016299] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44dcc470) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2065ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=69ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=17ms file="luaui/widgets/gui_chili_vote.lua" indx=4670 inflSize=9kb readTime=17ms file="luarules/gadgets/bank.lua" indx=1644 inflSize=2kb readTime=17ms file="luaui/widgets/unit_decoration_handler.lua" indx=4788 inflSize=6kb readTime=16ms file="luaui/configs/tipconfig.lua" indx=2958 inflSize=6kb readTime=15ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=13ms file="scripts/dynstrike.lua" indx=5722 inflSize=24kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39304888 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x44ea6c70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44eb8100) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e98300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0f3401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]