[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vVnL2MDJnz/springsettings.1150893.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c8801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2428 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150893/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4507c700] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4507c700] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 541ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jimfuori10 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150893/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (272ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150893/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e71b00,0x5356e780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 973de6603852f38fb67ff4e84596f592 [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000792c2dd0,0000000144c66f60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={0000000113b43010,00000000e31c12f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] good luc jhave fun [f=-000001] [0] Event [686,191.226135,3715]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5423,191.6073,2424]: 1 finished unit Engineer Commander [f=0000000] [0] hedkeaf, team: 1, elo:1839, userid: 519614 [f=0000000] [0] iendarie, team: 0, elo:1716, userid: 474714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [5336,188.649414,2296]: 1 finished unit Shieldbot Factory [f=0000166] [166] Event [800,189.68335,3720]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000337] [337] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5544,189.304688,2312]: 1 finished unit Solar Collector [f=0000477] [477] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0000671] [671] Event [568,191.163086,3640]: 0 finished unit Solar Collector [f=0000708] [708] Event [809.599976,186.984375,3720]: 0 finished unit Conjurer [f=0000840] [840] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000850] [850] Event [568,186.210938,3768]: 0 finished unit Solar Collector [f=0000909] [909] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0001504] [1504] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001533] [1533] Event [624,190.078125,3568]: 0 finished unit Lotus [f=0001543] [1543] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0001557] [1557] Event [809.599976,186.984375,3720]: 0 finished unit Conjurer [f=0001790] [1790] Event [5432,190.862305,2632]: 1 finished unit Solar Collector [f=0002055] [2055] Event [5528,191.012695,2536]: 1 finished unit Solar Collector [f=0002070] [2070] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002309] [2309] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0002341] [2341] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0002415] [2415] Event [624,186.210938,3840]: 0 finished unit Lotus [f=0002663] [2663] Event [5448,191.28125,2392]: 1 finished unit Caretaker [f=0002878] [2878] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0002910] [2910] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0003031] [3031] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003032] [3032] Event [704.153748,191.161209,3644.14941]: 0 finished unit Engineer Commander [f=0003032] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003032] [3032] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003107] [3107] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0003283] [3283] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0003348] [3348] Event [715.983276,153.231445,2499.07739]: 0 lost unit Glaive [f=0003404] [3404] Event [684.409424,139.692993,2193.43628]: 1 lost unit Bandit [f=0003473] [3473] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0003504] [3504] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0003558] [3558] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0003664] [3664] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0003737] [3737] Event [4264,99.3925781,1560]: 1 finished unit Solar Collector [f=0003933] [3933] Event [744,189.874023,3640]: 0 finished unit Caretaker [f=0003945] [3945] Event [629.413086,184.226288,4057.30542]: 1 lost unit Bandit [f=0003999] [3999] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0004126] [4126] Event [4272,292.107422,1328]: 1 finished unit Radar Tower [f=0004154] [4154] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0004338] [4338] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0004389] [4389] Event [5384,185.394531,2760]: 1 finished unit Solar Collector [f=0004523] [4523] Event [5256,184.857422,2776]: 1 finished unit Solar Collector [f=0004606] [4606] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0004718] [4718] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0004761] [4761] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004854] [4854] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0004981] [4981] Event [800,188.466797,3344]: 0 finished unit Lotus [f=0004987] [4987] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005122] [5122] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005134] [5134] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0005155] [5155] Event [608,185.319336,4000]: 0 finished unit Lotus [f=0005257] [5257] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005324] [5324] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0005393] [5393] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005434] [5434] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0005497] [5497] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0005528] [5528] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005663] [5663] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005754] [5754] Event [809.599976,186.984375,3720]: 0 finished unit Conjurer [f=0005798] [5798] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0005871] [5871] Event [4296,185.09375,3032]: 1 finished unit Solar Collector [f=0005929] [5929] Event [664,182.44043,4008]: 0 finished unit Solar Collector [f=0005934] [5934] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006096] [6096] Event [840,186.329102,3416]: 0 finished unit Wind/Tidal Generator [f=0006113] [6113] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006131] [6131] Event [4799.51563,189.449982,2664.13916]: 0 lost unit Glaive [f=0006221] [6221] Event [744,182.397461,4008]: 0 finished unit Solar Collector [f=0006253] [6253] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006368] [6368] Event [4088,184.180664,3096]: 1 finished unit Solar Collector [f=0006370] [6370] Event [904,185.029297,3416]: 0 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006517] [6517] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006655] [6655] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0006914] [6914] Event [4200,183.095703,3096]: 1 finished unit Solar Collector [f=0007016] [7016] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0007782] [7782] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0007810] [7810] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0007948] [7948] Event [728,183.181641,3944]: 0 finished unit Caretaker [f=0008114] [8114] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0008257] [8257] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0008585] [8585] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0008722] [8722] Event [2462.26929,73.2465286,3025.646]: 0 lost unit Glaive [f=0008752] [8752] Event [2600.72192,55.9208603,3117.25269]: 0 lost unit Glaive [f=0008757] [8757] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0008789] [8789] Event [2630.59009,51.7028847,3042.76807]: 0 lost unit Glaive [f=0008830] [8830] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0008919] [8919] Event [5376,133.537109,2504]: 1 finished unit Fusion Reactor [f=0009076] [9076] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0009093] [9093] Event [1888,186.060547,3120]: 0 finished unit Picket [f=0009118] [9118] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0009128] [9128] Event [1888,186.060547,3120]: 0 lost unit Picket [f=0009144] [9144] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009150] [9150] Event [2045.36194,184.895065,3083.80542]: 1 lost unit Bandit [f=0009175] [9175] Event [2005.83264,188.470413,3196.86377]: 0 lost unit Glaive [f=0009287] [9287] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0009288] [9288] Event [1860.30518,183.880646,3157.72021]: 0 lost unit Glaive [f=0009314] [9314] Event [5496,189.250977,2696]: 1 finished unit Caretaker [f=0009391] [9391] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0009492] [9492] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0009639] [9639] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0009693] [9693] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0009703] [9703] Event [5592,189.197266,2648]: 1 finished unit Caretaker [f=0009813] [9813] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0009909] [9909] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0009957] [9957] Event [942.737366,194.844574,5006.65381]: 0 lost unit Glaive [f=0009964] [9964] Event [1085.29175,215.794022,5100.81006]: 1 lost unit Bandit [f=0009975] [9975] Event [1792.28833,185.870941,3296.00806]: 1 lost unit Bandit [f=0010052] [10052] Event [1931.94775,198.365997,3448.0498]: 0 lost unit Ronin [f=0010092] [10092] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0010113] [10113] Event [5608,191.453125,2536]: 1 finished unit Caretaker [f=0010115] [10115] Event [1718.89978,188.466797,3714.052]: 0 lost unit Ronin [f=0010119] [10119] Event [2102.07373,242.03508,3446.69873]: 0 lost unit Ronin [f=0010124] [10124] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0010145] [10145] Event [780.170166,185.137207,3924.61963]: 0 finished unit Engineer Commander [f=0010145] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010145] [10145] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010240] [10240] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0010362] [10362] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0010418] [10418] Event [809.599976,186.984375,3720]: 0 finished unit Conjurer [f=0010483] [10483] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0010605] [10605] Event [5324,188.56778,2296]: 1 finished unit Convict [f=0010659] [10659] Event [880,183.482422,3472]: 0 finished unit Picket [f=0010758] [10758] Event [1065.14001,188.964035,4657.81396]: 0 lost unit Glaive [f=0010769] [10769] Event [1055.56372,200.360275,4851.66699]: 1 lost unit Bandit [f=0010776] [10776] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0010815] [10815] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0010837] [10837] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0010910] [10910] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0010971] [10971] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011023] [11023] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0011031] [11031] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011091] [11091] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011106] [11106] Event [1697.42456,184.397903,4049.76172]: 1 lost unit Bandit [f=0011151] [11151] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011203] [11203] Event [1777.24255,182.327225,4151.43701]: 1 lost unit Bandit [f=0011218] [11218] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011229] [11229] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0011295] [11295] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011369] [11369] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011445] [11445] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0011446] [11446] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011521] [11521] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011596] [11596] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011650] [11650] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0011685] [11685] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011828] [11828] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0011859] [11859] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0011973] [11973] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012114] [12114] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012260] [12260] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012376] [12376] Event [809.599976,186.984375,3720]: 0 finished unit Reaver [f=0012400] [12400] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012544] [12544] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012655] [12655] Event [1688.91028,174.652344,4213.25293]: 0 lost unit Glaive [f=0012684] [12684] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012806] [12806] Event [680,191.227539,3704]: 0 finished unit Energy Pylon [f=0012830] [12830] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0012970] [12970] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0013144] [13144] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0013274] [13274] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013317] [13317] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0013342] [13342] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013402] [13402] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013462] [13462] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013509] [13509] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0013569] [13569] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013715] [13715] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0013722] [13722] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013781] [13781] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0013870] [13870] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0013894] [13894] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014021] [14021] Event [809.599976,186.984375,3720]: 0 finished unit Glaive [f=0014090] [14090] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014131] [14131] Event [5504,185.09375,2008]: 1 finished unit Fusion Reactor [f=0014225] [14225] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0014227] [14227] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014352] [14352] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014481] [14481] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014484] [14484] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0014489] [14489] Event [809.599976,186.984375,3720]: 0 finished unit Ronin [f=0014646] [14646] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014772] [14772] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0014777] [14777] Event [809.599976,186.984375,3720]: 0 finished unit Sling [f=0014808] [14808] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0014996] [14996] Event [5112,184.674805,1928]: 1 finished unit Energy Pylon [f=0015004] [15004] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0015066] [15066] Event [809.599976,186.984375,3720]: 0 finished unit Sling [f=0015188] [15188] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0015259] [15259] Event [4259.40137,53.5907822,5683.11768]: 1 lost unit Convict [f=0015304] [15304] Event [809.599976,186.984375,3720]: 0 finished unit Sling [f=0015308] [15308] Event [4312,56.6386719,5768]: 1 lost unit Metal Extractor [f=0015359] [15359] Event [undefined]: iendarie resigned [f=0015359] game_message: iendarie has been destroyed! [f=0015359] game_message: hedkeaf wins! [f=0015359] Submitting stats [f=0015359] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015359] Part| Total Time|Time of the last 0.5s [f=0015359] Draw 21206.54ms 22.96% [f=0015359] Lua::Callins::Synced 7239.80ms 12.03% [f=0015359] Lua::Callins::Unsynced 26100.14ms 28.43% [f=0015359] Lua::CollectGarbage::Synced 353.10ms 0.00% [f=0015359] Lua::CollectGarbage::Unsynced 960.97ms 1.09% [f=0015359] Misc::Profiler::AddTime 73.42ms 0.00% [f=0015359] Sim 47627.31ms 63.92% [f=0015359] [15359] Received game_message: iendarie has been destroyed! [f=0015359] [15359] Received game_message: hedkeaf wins! [f=0015360] [15360] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015360] [15360] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015360] [15360] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.33333349,5.33333349,4.9333334,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 3,2325,2345,2345,2325,0,2.6348815,2.6348815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.86666679,9.86666679,8.80000019,1275,1275,1275,1275,7,7.30899239,7.30899239,7,0,0,0,0,0,0,0,0,1050,1070,1070,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 4,2325,2420,2420,2325,5.72677469,5.92219114,5.92219114,5.72677469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,10,12,1275,1275,1275,1275,7.38178492,9.2191534,9.2191534,7.38178492,0,75,75,0,0,0,0,0,1050,1070,1070,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 5,2535,2655,2655,2535,14.2147427,8.44153404,8.44153404,14.2147427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,10,10,12,1275,1275,1275,1275,7.56586504,10.234622,10.234622,7.56586504,0,150,150,0,0,0,0,0,1170,1230,1230,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 6,2535,2815,2815,2535,23.8776226,14.0067778,14.0067778,23.8776226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,12.5333338,12.5333338,12,1275,1275,1275,1275,7.64419222,12.0376844,12.0376844,7.64419222,0,150,150,0,0,0,0,0,1170,1390,1390,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 7,2780,2995,2995,2780,32.1029663,17.5455303,17.5455303,32.1029663,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,12,14,14,12,1275,1275,1275,1275,9.14835644,13.2359152,13.2359152,9.14835644,65,150,150,65,0,0,0,0,1260,1570,1570,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 8,2925,3280,3280,2925,39.893074,23.4040031,23.4040031,39.893074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,12,14,14,12,1355,1275,1275,1355,9.51934147,13.6572313,13.6572313,9.51934147,130,225,225,130,0,0,0,0,1260,1780,1780,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015360] [15360] Game End Stats Values: 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35,6920,11895,11895,6920,654.436218,1659.66589,1659.66589,654.436218,0,0,0,0,0,0,0,0,0,0,0,0,885.394104,1326.06543,1326.06543,885.394104,460,0,0,460,16.8183002,96,96,16.8183002,1905,1330,1330,1905,12.5020771,37.8001709,37.8001709,12.5020771,2195,3675,3675,2195,645,1020,1020,645,2360,6890,6890,2360,1027.53333,867.666504,867.666504,1027.53333,30.001049,0,0,30.001049,1377.99951,962.43457,962.43457,1377.99951 [f=0015360] [15360] Game End Stats Values: 36,7020,11895,11895,7020,657.987366,1677.2688,1677.2688,657.987366,0,0,0,0,0,0,0,0,0,0,0,0,888.692017,1326.06543,1326.06543,888.692017,460,0,0,460,16.8183022,96,96,16.8183022,1905,1330,1330,1905,12.7755613,37.8014374,37.8014374,12.7755613,2295,3675,3675,2295,655.666687,1020,1020,655.666687,2360,6890,6890,2360,1027.53333,878.333191,878.333191,1027.53333,30.001049,0,0,30.001049,1377.99951,965.732483,965.732483,1377.99951 [f=0015388] [15388] Event [1155.31543,182.704956,3422.76123]: 0 lost unit Glaive [f=0015402] [15402] Event [1202.27576,183.25148,3579.81934]: 0 lost unit Glaive [f=0015403] [15403] Event [1169.69763,183.526703,3475.16382]: 0 lost unit Glaive [f=0015406] [15406] Event [1186.44019,183.685638,3527.18359]: 0 lost unit Glaive [f=0015481] [15481] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0015497] Spectator iendarie left the game: normal quit [f=0015497] [15497] Event [undefined]: iendarie quit [f=0015649] No clients connected, shutting down server [f=0015649] Server shutdown [f=0015649] [15649] all players disconnected [f=0015744] [15744] Event [5672,185.609375,2160]: 1 finished unit Airplane Plant [f=0015777] [15777] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0015891] [15891] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016017] [16017] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016173] [16173] Event [1864,189.21875,2904]: 1 finished unit Stinger [f=0016226] [16226] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016406] [16406] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016407] [16407] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0016435] [16435] Event [5651.5,189.609375,2122.00024]: 1 finished unit Crane [f=0016514] [16514] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016687] [16687] Event [5324,188.56778,2296]: 1 finished unit Bandit [f=0016806] [16806] Event [4728,219.017578,1224]: 1 finished unit Energy Pylon [f=0016857] Autoquit sending quit command. [f=0016857] [QuitAction] user exited to system [f=0016857] [SpringApp::Kill][1] fromRun=1 [f=0016857] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016857] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016857] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016857] [ThreadPool::SetThreadCount][2] workers=0 [f=0016857] [SpringApp::Kill][2] [f=0016857] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016857] [Game::KillLua][3] dtor=0 luaUI=0x53485c60 [f=0016857] Start widgetHandler:Shutdown [f=0016857] Shutdown - SaveOrderList Complete [f=0016857] Writing last game win data [f=0016857] Shutdown - SaveConfigData Complete [f=0016857] Shutdown Widget - Chili Highlight [f=0016857] Shutdown Widget - Save/Load API [f=0016857] Shutdown Widget - Draw After Chili [f=0016857] Shutdown Widget - EPIC Menu [f=0016857] Shutdown Widget - Chili Minimap [f=0016857] Shutdown Widget - Chili Widget Selector [f=0016857] Shutdown Widget - Local Team Colors [f=0016857] Shutdown Widget - Display Keys 2 [f=0016857] Shutdown Widget - Save Game Menu [f=0016857] Shutdown Widget - HealthBars [f=0016857] Shutdown Widget - Noises [f=0016857] Shutdown Widget - Unit Icons [f=0016857] Shutdown Widget - Win Counter [f=0016857] Shutdown Widget - SpringRTS Replay Stats [f=0016857] Shutdown Widget - BuildETA [f=0016857] Shutdown Widget - Modular Comm Info [f=0016857] Shutdown Widget - Music Player v2 [f=0016857] Shutdown Widget - State Reverse and Latency [f=0016857] Shutdown Widget - CameraShake [f=0016857] Shutdown Widget - Chili Economy Panel Default [f=0016857] Shutdown Widget - Chili EndGame Window [f=0016857] Shutdown Widget - Chili Nuke Warning [f=0016857] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016857] Shutdown Widget - Chili Spectator Panels [f=0016857] Shutdown Widget - Context Menu [f=0016857] Shutdown Widget - Darkening [f=0016857] Shutdown Widget - Defense Range Zero-K [f=0016857] Shutdown Widget - Grab Input [f=0016857] Input grabbing is disabled! [f=0016857] Shutdown Widget - Highlight Geos [f=0016857] Shutdown Widget - Local Widgets Config [f=0016857] Shutdown Widget - MinimapEvents [f=0016857] Shutdown Widget - MetalFeatures (new) [f=0016857] Shutdown Widget - Missile Silo Range [f=0016857] Shutdown Widget - Point Tracker [f=0016857] Shutdown Widget - Showeco and Grid Drawer [f=0016857] Shutdown Widget - Stereo3D [f=0016857] Shutdown Widget - Attack AoE [f=0016857] Shutdown Widget - Map Edge Extension [f=0016857] Shutdown Widget - Selection Send [f=0016857] Shutdown Widget - LupsManager [f=0016857] Shutdown Widget - Newton Firezone [f=0016857] Shutdown Widget - Chili Pro Console [f=0016857] Shutdown Widget - Persistent Build Height [f=0016857] Shutdown Widget - Lasso Terraform GUI [f=0016857] Shutdown Widget - Chili Framework [f=0016857] Shutdown Widget - Lups [f=0016857] Shutdown Widget - Custom Markers [f=0016857] Shutdown Widget - Chili Core Selector [f=0016857] Shutdown Widget - Mex Placement Handler [f=0016857] Shutdown Widget - Select Keys [f=0016857] Shutdown Widget - Pause Screen [f=0016857] Shutdown Widget - Layout Handler [f=0016857] Shutdown Widget - Text To Speech Control [f=0016857] End widgetHandler:Shutdown [f=0016857] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={797963,83259000} {int,ext,rec}Allocs={16209388,0,0} {chunk,block}Bytes={83259000,0} [f=0016857] [Game::KillLua][1] dtor=0 luaGaia=0x5356e780 [f=0016857] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576900,69883341} {int,ext,rec}Allocs={16209389,0,0} {chunk,block}Bytes={69883341,0} [f=0016857] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576900,69883341} {int,ext,rec}Allocs={16209389,0,0} {chunk,block}Bytes={69883341,0} [f=0016857] [Game::KillLua][2] dtor=0 luaRules=0x52e71b00 [f=0016857] Start gadgetHandler:Shutdown [f=0016857] Shutdown - StartSetup [f=0016857] Shutdown - UnitMorph [f=0016857] Shutdown - Carrier Drones [f=0016857] Shutdown - LupsNanoSpray [f=0016857] Shutdown - Missile Silo Controller [f=0016857] Shutdown - Modular Comm Info [f=0016857] Shutdown - Terrain Texture Handler [f=0016857] Shutdown - UnitCloakShield [f=0016857] Shutdown - Starlight Handler [f=0016857] End gadgetHandler:Shutdown [f=0016857] Start gadgetHandler:Shutdown [f=0016857] Shutdown - Save/Load [f=0016857] Shutdown - Teleport Throw [f=0016857] Shutdown - UnitMorph [f=0016857] Shutdown - Modular Comm Info [f=0016857] Shutdown - Retreat Command [f=0016857] Shutdown - Shockwaves [f=0016857] Shutdown - UnitCloakShield [f=0016857] Shutdown - Lups Cloak FX [f=0016857] Shutdown - Lups [f=0016857] Shutdown - Lups Shield [f=0016857] End gadgetHandler:Shutdown [f=0016857] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16209421,0,0} {chunk,block}Bytes={0,0} [f=0016857] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16209421,0,0} {chunk,block}Bytes={0,0} [f=0016857] [Game::KillLua][4] dtor=0 [f=0016857] [Game::~CGame][1] [f=0016857] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016857] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016857] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016857] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016857] [Game::KillLua][4] dtor=1 [f=0016857] [Game::KillMisc][1] [f=0016857] [Game::KillMisc][2] [f=0016857] [Game::KillMisc][3] [f=0016857] [Game::KillRendering][1] [f=0016857] [3DOParser::Kill] allocated 1 pieces [f=0016857] [S3OParser::Kill] allocated 368 pieces [f=0016857] [AssParser::Kill] allocated 2 pieces [f=0016857] [Game::KillInterface][1] [f=0016857] [Game::KillInterface][2] [f=0016857] [Game::KillSimulation][1] [f=0016857] [Game::KillSimulation][2] [f=0016857] [CCollisionHandler] dis-/continuous tests: 0/654112 [f=0016857] [Game::KillSimulation][3] [f=0016857] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016857] [~CPathCache(24x24)] cacheHits=8 hitPercentage=21% numHashColls=0 maxCacheSize=8 [f=0016857] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016857] [~CPathCache(48x48)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016857] [LosHandler::Kill] raycast instance cache-{hits,misses}={8566,11478}; shared=5%; cached=37% [f=0016857] [Game::KillSimulation][4] [f=0016857] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016857] [Game::~CGame][2] [f=0016857] [Game::~CGame][3] [f=0016857] [SpringApp::Kill][3] [f=0016857] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177436 bytes sent 147274 bytes recv'd [f=0016857] [SpringApp::Kill][4] font=0x44fb2aa0 [f=0016857] [SpringApp::Kill][5] [f=0016857] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4502c350) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1872ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=19ms file="luarules/gadgets/lups_napalm.lua" indx=1710 inflSize=2kb readTime=16ms file="luaui/images/commands/states/stealth_off.png" indx=3259 inflSize=1kb readTime=14ms file="luaui/widgets/gui_chili_minimap.lua" indx=4659 inflSize=32kb readTime=12ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=11ms file="luaui/widgets/api_win_counter.lua" indx=3861 inflSize=10kb readTime=11ms file="luaui/images/commands/states/selection_rank_3.png" indx=3257 inflSize=0kb readTime=11ms file="luarules/configs/customcmds.lua" indx=1245 inflSize=3kb readTime=10ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29883785 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4510e830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4529f7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4502fbd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c8801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]