[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lDAZZ6lb6s/springsettings.1150807.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f421801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2447 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150807/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46861a60] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46861a60] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 474ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 543ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] insertnamehere, spectator, false, allyTeamID, 1, customKeys.elo, , 1613, nil [f=-000001] Ambulanss, spectator, false, allyTeamID, 0, customKeys.elo,
, 2210, nil [f=-000001] Team 0, 1, 2210 [f=-000001] Team 1, 1, 1613 [f=-000001] firstAllyTeamMean, 2210 [f=-000001] secondAllyTeamMean, 1613 [f=-000001] lowerWinChance, 0.03117075 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RandomHuman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150807/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150807/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e9f770,0x5d561540}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a115e660a229522f3098e9fb4596f592 [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Ambulanss changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from insertnamehere [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: insertnamehere changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x7f7747f0,0x819597a0}]" [f=-000001] Allies: I choose: Vainamoinen! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[Game::Load][lua{Rules,Gaia}={00000000eff34790,00000000eed0bc50}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [363,188.674805,4765]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4748,188.672424,269]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Ambulanss, team: 1, elo:2210, userid: 395479 [f=0000000] [0] insertnamehere, team: 0, elo:1613, userid: 537698 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4688,188.671875,384]: 1 finished unit Rover Assembly [f=0000188] [188] Event [4688.02979,189.316971,401.99234]: 1 finished unit Dart [f=0000217] [217] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000404] [404] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000405] [405] Event [4760,188.485107,200]: 1 finished unit Wind/Tidal Generator [f=0000450] [450] Event [536,188.671875,4568]: 0 finished unit Gunship Plant [f=0000525] [525] Event [4824,188.588867,248]: 1 finished unit Wind/Tidal Generator [f=0000575] [575] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0001034] [1034] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001078] [1078] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0001081] [1081] Event [536,209.671875,4568]: 0 finished unit Locust [f=0001280] [1280] Event [4688.02979,189.316971,401.99234]: 1 finished unit Mason [f=0001613] [1613] Event [536,209.671875,4568]: 0 finished unit Locust [f=0001754] [1754] Event [4560,188.671875,448]: 1 finished unit Lotus [f=0001933] [1933] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0002061] [2061] Event [667.722229,77.104187,3472.29468]: 1 lost unit Dart [f=0002143] [2143] Event [4679.67627,217.045029,466.883514]: 0 lost unit Locust [f=0002815] [2815] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0002866] [Game::ClientReadNet] added new player Heldenstein with number 2 to team 0 [f=0002867] > SPRINGIE:User Heldenstein|chickenlandqueen|5_4||False|C2||DE [f=0002881] Connection attempt from Heldenstein [f=0002881] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002881] -> Connection established (given id 2) [f=0002887] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0002887] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003063] [3063] Event [1368,66.479187,4040]: 0 lost unit Geothermal Generator [f=0003074] [3074] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0003092] [3092] Event [1323.30725,66.3839722,3848.25391]: 1 lost unit Scorcher [f=0003162] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003183] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003183] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={00000000e8825960,00000000ee84a900}]" [f=0003242] [3242] Event [536,209.671875,4568]: 0 finished unit Locust [f=0003346] [3346] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0003567] [3567] Event [4232,188.671875,824]: 1 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003902] [3902] Event [536,209.671875,4568]: 0 finished unit Locust [f=0003974] [3974] Event [4200,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0004349] [4349] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004525] [4525] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0004688] [4688] Event [2984,77.104187,440]: 1 finished unit Solar Collector [f=0004721] [4721] Event [4208,188.671875,896]: 1 finished unit Radar Tower [f=0004751] [4751] Event [536,209.671875,4568]: 0 finished unit Locust [f=0004774] [4774] Event [360,188.671875,4776]: 0 finished unit Solar Collector [f=0005118] [5118] Event [3120,77.104187,576]: 1 finished unit Lotus [f=0005118] [5118] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0005233] [5233] Event [872,188.671875,4440]: 0 finished unit Solar Collector [f=0005374] [5374] Event [3104,77.104187,464]: 1 finished unit Radar Tower [f=0005674] [5674] Event [536,209.671875,4568]: 0 finished unit Locust [f=0005892] [5892] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0005949] [5949] Event [632,188.671875,4648]: 0 finished unit Energy Pylon [f=0006339] [6339] Event [536,209.671875,4568]: 0 finished unit Locust [f=0006341] [6341] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0006437] [6437] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006686] [6686] Event [747.173828,181.393753,3471.42896]: 0 lost unit Locust [f=0006758] [6758] Event [3528,50.7492065,1400]: 1 finished unit Solar Collector [f=0006872] [6872] Event [4312,188.671875,936]: 1 finished unit Razor [f=0006928] [6928] Event [1221.53296,74.1776047,3250.54932]: 0 lost unit Locust [f=0007032] [7032] Event [696,188.671875,4648]: 0 finished unit Caretaker [f=0007084] [7084] Event [536,209.671875,4568]: 0 finished unit Locust [f=0007135] [7135] Event [3376,42.4328613,1408]: 1 finished unit Lotus [f=0007196] [7196] Event [4136,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0007212] !predict [f=0007213] > Team insertnamehere has a 3.1% chance to win [f=0007213] > Team Ambulanss has a 96.9% chance to win [f=0007253] [7253] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0007426] [7426] Event [4248,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0007572] [7572] Event [536,209.671875,4568]: 0 finished unit Locust [f=0007644] [7644] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0007688] jeez [f=0008254] !predict [f=0008254] > Team insertnamehere has a 3.1% chance to win [f=0008254] > Team Ambulanss has a 96.9% chance to win [f=0008321] [8321] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0008652] [8652] Event [776,188.671875,4504]: 0 finished unit Gauss [f=0008700] [8700] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0008764] [8764] Event [536,209.671875,4568]: 0 finished unit Locust [f=0008896] [8896] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0008989] that doesn't mean much in most cases [f=0009254] [9254] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009369] [9369] Event [536,209.671875,4568]: 0 finished unit Locust [f=0009375] [9375] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0009381] [9381] Event [336,105.223083,3888]: 0 finished unit Lotus [f=0009496] [9496] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0009502] [9502] Event [770.766602,181.245575,3572.6189]: 0 lost unit Locust [f=0009612] [9612] Event [922.475586,186.799118,3367.85327]: 0 lost unit Locust [f=0009689] [9689] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0009732] [9732] Event [1169.05615,149.024185,3126.40332]: 0 lost unit Locust [f=0009753] [9753] Event [4145.18701,27.9666405,3082.55542]: 1 finished unit Strike Commander [f=0009756] [9756] Event [1235.88159,135.774246,2962.04907]: 0 lost unit Locust [f=0009778] [9778] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0009850] [9850] Event [560,92.5177002,3920]: 0 finished unit Lotus [f=0010001] [10001] Event [536,209.671875,4568]: 0 finished unit Locust [f=0010029] [10029] Event [4104,27.086792,3128]: 1 finished unit Solar Collector [f=0010375] [10375] Event [4632,77.104187,1880]: 1 finished unit Solar Collector [f=0010477] [10477] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0010603] [10603] Event [536,209.671875,4568]: 0 finished unit Harpy [f=0010811] [10811] Event [3792,162.067871,2992]: 1 finished unit Radar Tower [f=0010816] [10816] Event [4728,77.104187,1848]: 1 finished unit Solar Collector [f=0010856] [10856] Event [4688.02979,189.316971,401.99234]: 1 finished unit Mason [f=0011050] [11050] Event [1328,107.490234,4672]: 0 finished unit Lotus [f=0011235] [11235] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0011502] [11502] Event [536,209.671875,4568]: 0 finished unit Harpy [f=0011564] [11564] Event [4432,77.104187,1888]: 1 finished unit Lotus [f=0011602] [11602] Event [921.032959,170.555878,3899.55078]: 0 lost unit Locust [f=0011643] [11643] Event [1312,103.609619,4880]: 0 finished unit Lotus [f=0011712] [11712] Event [4216,29.291687,3112]: 1 finished unit Solar Collector [f=0011854] [11854] Event [682.472473,352.233093,4056.07227]: 0 lost unit Harpy [f=0011984] [11984] Event [1201.82617,212.405472,4036.00903]: 0 lost unit Locust [f=0012092] [12092] Event [1375.93726,210.749084,4141.71338]: 0 lost unit Harpy [f=0012106] [12106] Event [1579.80676,157.603455,4290.17627]: 0 lost unit Locust [f=0012160] [12160] Event [536,209.671875,4568]: 0 finished unit Harpy [f=0012205] [12205] Event [1892.00928,151.628006,3891.11499]: 0 lost unit Locust [f=0012215] [12215] Event [4560,100.367126,2048]: 1 finished unit Radar Tower [f=0012218] [12218] Event [2049.13403,140.092667,3956.68457]: 0 lost unit Locust [f=0012394] [12394] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0012568] [12568] Event [1581.04993,214.81459,4283.76123]: 0 lost unit Harpy [f=0012760] [12760] Event [536,209.671875,4568]: 0 finished unit Harpy [f=0012875] [12875] Event [4216,31.8908691,3000]: 1 finished unit Solar Collector [f=0013108] Spectator Heldenstein left the game: normal quit [f=0013108] [13108] Event [undefined]: Heldenstein quit [f=0013146] [13146] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0013172] [13172] Event [4536,188.671875,360]: 1 finished unit Caretaker [f=0013355] [13355] Event [4552,77.104187,1800]: 1 finished unit Solar Collector [f=0013360] [13360] Event [536,209.671875,4568]: 0 finished unit Harpy [f=0013478] [13478] Event [4159.90088,27.8994389,3152.45142]: 1 finished unit Strike Commander [f=0013718] [13718] Event [4048,23.979187,3216]: 1 finished unit Lotus [f=0013763] [13763] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0014010] [14010] Event [4552,188.671875,264]: 1 finished unit Caretaker [f=0014024] [14024] Event [536,209.671875,4568]: 0 finished unit Locust [f=0014071] [14071] Event [1328,107.490234,4672]: 0 lost unit Lotus [f=0014120] [14120] Event [1312,103.609619,4880]: 0 lost unit Lotus [f=0014157] [14157] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0014188] [14188] Event [1142.88574,129.031418,4773.48535]: 1 lost unit Scorcher [f=0014237] [14237] Event [1038.59802,158.373917,4728.59912]: 1 lost unit Scorcher [f=0014272] [14272] Event [999.961914,170.721954,4804.85547]: 1 lost unit Scorcher [f=0014282] [14282] Event [1556.75928,221.618973,4466.63525]: 0 lost unit Harpy [f=0014291] [14291] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0014292] [14292] Event [967.777344,178.969238,4741.04053]: 1 lost unit Scorcher [f=0014335] [14335] Event [810.7052,188.664856,4738.38965]: 1 lost unit Scorcher [f=0014341] [14341] Event [793.950134,188.716278,4767.43311]: 0 lost unit Engineer Commander [f=0014341] [14341] Event [828.788452,188.713959,4764.36035]: 1 lost unit Scorcher [f=0014348] [14348] Event [4184,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0014368] [14368] Event [929.237915,183.624878,4740.11133]: 1 lost unit Scorcher [f=0014382] [14382] Event [875.890381,189.301559,4573.83789]: 1 lost unit Scorcher [f=0014588] [14588] Event [4264,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0014637] [14637] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0014706] [14706] Event [536,209.671875,4568]: 0 finished unit Locust [f=0014828] [14828] Event [4344,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0014867] [14867] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0014911] well shit [f=0014949] [14949] Event [1328.98315,248.040756,4500.21973]: 0 lost unit Locust [f=0015026] [15026] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0015061] [15061] Event [4344,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0015280] [15280] Event [1315.24744,154.09552,4234.34814]: 0 lost unit Locust [f=0015310] [15310] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0015313] [15313] Event [1388.97205,85.5578003,4343.32129]: 0 lost unit Harpy [f=0015366] [15366] Event [4264,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0015540] [15540] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0015575] [15575] Event [4184,187.686157,552]: 1 finished unit Wind/Tidal Generator [f=0015699] [15699] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0015743] [15743] Event [4184,185.092163,472]: 1 finished unit Wind/Tidal Generator [f=0015989] [15989] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0016010] [16010] Event [4264,187.34375,472]: 1 finished unit Wind/Tidal Generator [f=0016245] [16245] Event [4688.02979,189.316971,401.99234]: 1 finished unit Crasher [f=0016265] [16265] Event [4344,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0016365] [16365] Event [536,209.671875,4568]: 0 finished unit Wasp [f=0016405] [16405] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0016445] [16445] Event [4344,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0016689] [16689] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0016709] [16709] Event [4264,187.743225,392]: 1 finished unit Wind/Tidal Generator [f=0016784] [16784] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0016906] [16906] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0017067] [17067] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0017081] [17081] Event [4184,184.6875,392]: 1 finished unit Wind/Tidal Generator [f=0017172] [17172] Event [992,172.450714,4752]: 0 lost unit Faraday [f=0017235] [17235] Event [984,181.748199,4928]: 0 lost unit Fusion Reactor [f=0017339] [17339] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0017490] [17490] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0017499] [17499] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0017769] [17769] Event [994.037964,178.393066,4647.64014]: 1 lost unit Ravager [f=0017801] [17801] Event [776,188.671875,4504]: 0 lost unit Gauss [f=0017824] [17824] Event [4904,188.671875,472]: 1 finished unit Razor [f=0017873] [17873] Event [696,188.671875,4648]: 0 lost unit Caretaker [f=0017942] [17942] Event [2232,21.7950439,520]: 1 finished unit Solar Collector [f=0017974] [17974] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0018067] [18067] Event [952,188.671875,4344]: 0 lost unit Metal Extractor [f=0018128] [18128] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0018143] [18143] Event [632,188.671875,4648]: 0 lost unit Energy Pylon [f=0018371] [18371] Event [536,209.671875,4568]: 0 lost unit Wasp [f=0018371] [18371] Event [536,188.671875,4568]: 0 lost unit Gunship Plant [f=0018403] [18403] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0018429] [18429] Event [872,188.671875,4440]: 0 lost unit Solar Collector [f=0018512] [18512] Event [669.774048,177.781815,4138.32813]: 1 lost unit Scorcher [f=0018514] [18514] Event [688.658386,188.091873,4099.88525]: 0 lost unit Wasp [f=0018517] [18517] Event [480,188.671875,4240]: 0 lost unit Faraday [f=0018540] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018541] [18541] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018563] [18563] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0018577] [18577] Event [742.023071,188.333633,4201.75293]: 1 lost unit Scorcher [f=0018722] [18722] Event [560,92.5177002,3920]: 0 lost unit Lotus [f=0018839] [18839] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0018892] [18892] Event [336,105.223083,3888]: 0 lost unit Lotus [f=0018999] [18999] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0019097] [19097] Event [376,188.671875,4872]: 0 lost unit Metal Extractor [f=0019159] [19159] Event [2232,25.9921265,408]: 1 finished unit Solar Collector [f=0019271] [19271] Event [264,188.671875,4776]: 0 lost unit Metal Extractor [f=0019274] [19274] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0019434] [19434] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0019632] game_message: insertnamehere has been destroyed! [f=0019632] [19632] Event [undefined]: insertnamehere resigned [f=0019632] game_message: Ambulanss wins! [f=0019632] Submitting stats [f=0019632] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019632] Part| Total Time|Time of the last 0.5s [f=0019632] Draw 33016.28ms 27.53% [f=0019632] Lua::Callins::Synced 8976.23ms 11.13% [f=0019632] Lua::Callins::Unsynced 42245.39ms 33.90% [f=0019632] Lua::CollectGarbage::Synced 475.24ms 0.20% [f=0019632] Lua::CollectGarbage::Unsynced 1482.97ms 0.80% [f=0019632] Misc::Profiler::AddTime 118.49ms 0.00% [f=0019632] Sim 55582.72ms 54.97% [f=0019632] [19632] Event [360,188.671875,4776]: 0 lost unit Solar Collector [f=0019632] [19632] Received game_message: insertnamehere has been destroyed! [f=0019632] [19632] Received game_message: Ambulanss wins! [f=0019633] [19633] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019633] [19633] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019633] [19633] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019633] [19633] Game End Stats Values: 2,1455,2140,2140,1455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,7.4666667,9.33333302,1275,1275,1275,1275,6.83333349,5.19999981,5.19999981,6.83333349,0,40,40,0,0,0,0,0,180,825,825,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019633] [19633] Game End Stats Values: 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36,2070,10140,10140,2070,18.8016682,367.944794,367.944794,18.8016682,0,0,0,0,0,0,0,0,361.276825,421.800629,421.800629,361.276825,1336.97217,6436.05371,6436.05371,1336.97217,580,730,730,580,7.5,33.0666389,33.0666389,7.5,0,2525,2525,0,10,25.2803688,25.2803688,10,0,3670,3670,0,1165,5670.49707,5670.49707,1165,1490,3215,3215,1490,6507.58008,1165,1165,6507.58008,0,88.3334198,88.3334198,0,6703.35693,1376.03479,1376.03479,6703.35693 [f=0019633] [19633] Game End Stats Values: 37,2070,10425,10425,2070,18.8016682,381.109406,381.109406,18.8016682,0,0,0,0,0,0,0,0,398.776825,421.800629,421.800629,398.776825,1336.97217,6436.05371,6436.05371,1336.97217,580,730,730,580,7.5,36.7516556,36.7516556,7.5,0,2525,2525,0,10,25.8776417,25.8776417,10,0,3920,3920,0,1165,5670.49707,5670.49707,1165,1490,3250,3250,1490,6507.58008,1165,1165,6507.58008,0,88.3334198,88.3334198,0,6703.35693,1376.03479,1376.03479,6703.35693 [f=0019633] [19633] Game End Stats Values: 38,2370,10840,10840,2370,18.8016682,394.507904,394.507904,18.8016682,0,0,0,0,0,0,0,0,436.278351,421.800629,421.800629,436.278351,1336.97217,6436.05371,6436.05371,1336.97217,580,730,730,580,7.5,38.9185715,38.9185715,7.5,0,2525,2525,0,10,25.8932323,25.8932323,10,0,4265,4265,0,1165,5670.49707,5670.49707,1165,1790,3320,3320,1790,6507.58008,1165,1165,6507.58008,0,88.3334198,88.3334198,0,6703.35693,1376.03479,1376.03479,6703.35693 [f=0019633] [19633] Game End Stats Values: 39,2370,11465,11465,2370,18.8016682,410.176971,410.176971,18.8016682,0,0,0,0,0,0,0,0,473.882599,421.800629,421.800629,473.882599,1336.97217,6436.05371,6436.05371,1336.97217,580,730,730,580,7.5,41.2746239,41.2746239,7.5,0,2525,2525,0,10,39.0001488,39.0001488,10,0,4640,4640,0,1165,5670.49707,5670.49707,1165,1790,3570,3570,1790,6507.58008,1331.33325,1331.33325,6507.58008,0,88.3334198,88.3334198,0,6703.35693,1376.03479,1376.03479,6703.35693 [f=0019633] [19633] Game End Stats Values: 40,2370,11930,11930,2370,18.8016682,443.801544,443.801544,18.8016682,0,0,0,0,0,0,0,0,511.174316,421.800629,421.800629,511.174316,1493.30029,6895.49756,6895.49756,1493.30029,580,730,730,580,7.5,44.1693687,44.1693687,7.5,0,2525,2525,0,10,31.3749714,31.3749714,10,0,5015,5015,0,1165,5949.89258,5949.89258,1165,1790,3660,3660,1790,6786.97559,1331.33325,1331.33325,6786.97559,0,88.3334198,88.3334198,0,7162.80078,1532.36292,1532.36292,7162.80078 [f=0019633] [19633] Game End Stats Values: 41,1790,12280,12280,1790,18.8016682,496.053101,496.053101,18.8016682,0,0,0,0,0,0,0,0,558.778259,421.800629,421.800629,558.778259,1586.97217,7233.50146,7233.50146,1586.97217,180,1010,1010,180,6.83333349,51.3021851,51.3021851,6.83333349,0,2525,2525,0,10,34.4834404,34.4834404,10,0,5015,5015,0,1415,6529.89258,6529.89258,1415,1610,3730,3730,1610,7366.97559,1581.33325,1581.33325,7366.97559,0,88.3334198,88.3334198,0,7568.14795,1626.03479,1626.03479,7568.14795 [f=0019633] [19633] Game End Stats Values: 42,730,12530,12530,730,18.8016682,599.805969,599.805969,18.8016682,0,0,0,0,0,0,0,0,609.090515,421.800629,421.800629,609.090515,1586.97217,8346.68262,8346.68262,1586.97217,180,1010,1010,180,5,53.7466621,53.7466621,5,0,2525,2525,0,8.16666698,37.9168587,37.9168587,8.16666698,0,5265,5265,0,1415,7589.89258,7589.89258,1415,550,3730,3730,550,8695.72656,1706.33325,1706.33325,8695.72656,0,88.3334198,88.3334198,0,8863.96973,2026.47302,2026.47302,8863.96973 [f=0019633] [19633] Game End Stats Values: 43,250,12655,12655,250,39.764801,717.022217,717.022217,39.764801,0,0,0,0,0,0,0,0,742.553345,421.800629,421.800629,742.553345,1815.7821,8679.08398,8679.08398,1815.7821,0,1010,1010,0,5.16666651,55.9665565,55.9665565,5.16666651,0,2525,2525,0,8.89754391,38.8144188,38.8144188,8.89754391,0,5390,5390,0,1665,7769.89258,7769.89258,1665,250,3730,3730,250,9247.60156,1956.33325,1956.33325,9247.60156,0,88.3334198,88.3334198,0,9199.53809,2262.23511,2262.23511,9199.53809 [f=0019633] [19633] Game End Stats Values: 44,70,13100,13100,70,51.933342,835.255249,835.255249,51.933342,0,0,0,0,0,0,0,0,847.221741,492.871521,492.871521,847.221741,1815.7821,8812.52148,8812.52148,1815.7821,0,1010,1010,0,4,57.0454597,57.0454597,4,0,2525,2525,0,6.97790432,38.8821983,38.8821983,6.97790432,0,5765,5765,0,1665,7949.89258,7949.89258,1665,70,3800,3800,70,9427.60156,1956.33325,1956.33325,9427.60156,0,88.3334198,88.3334198,0,9340.0293,2276.13623,2276.13623,9340.0293 [f=0019633] [19633] Game End Stats Values: 45,70,13225,13225,70,51.933342,877.243591,877.243591,51.933342,0,0,0,0,0,0,0,0,872.221741,492.871521,492.871521,872.221741,1815.7821,8875.46582,8875.46582,1815.7821,0,1010,1010,0,2.5,62.7784653,62.7784653,2.5,0,2525,2525,0,2.5,35.1988335,35.1988335,2.5,0,5890,5890,0,1665,7949.89258,7949.89258,1665,70,3800,3800,70,9427.60156,1956.33325,1956.33325,9427.60156,0,88.3334198,88.3334198,0,9402.97363,2276.13623,2276.13623,9402.97363 [f=0019683] gg [f=0019702] [19702] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0019708] [19708] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0019818] Player Ambulanss left the game: normal quit [f=0019818] [19818] Event [undefined]: Ambulanss quit [f=0019868] [19868] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0019916] No clients connected, shutting down server [f=0019916] Server shutdown [f=0019916] [19916] all players disconnected [f=0020142] [20142] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0020150] [20150] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0020306] [20306] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0020652] [20652] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0020797] [20797] Event [2090.75244,77.104187,4676.37695]: 1 finished unit Strike Commander [f=0020834] [20834] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0021103] [21103] Event [4688.02979,189.316971,401.99234]: 1 finished unit Ravager [f=0021263] [21263] Event [4688.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0021452] Autoquit sending quit command. [f=0021452] [QuitAction] user exited to system [f=0021452] [SpringApp::Kill][1] fromRun=1 [f=0021452] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021452] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021452] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021452] [ThreadPool::SetThreadCount][2] workers=0 [f=0021452] [SpringApp::Kill][2] [f=0021452] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021452] [Game::KillLua][3] dtor=0 luaUI=0x52f38740 [f=0021452] Start widgetHandler:Shutdown [f=0021452] Shutdown - SaveOrderList Complete [f=0021452] Writing last game win data [f=0021452] Shutdown - SaveConfigData Complete [f=0021452] Shutdown Widget - Save/Load API [f=0021452] Shutdown Widget - Chili Highlight [f=0021452] Shutdown Widget - Draw After Chili [f=0021452] Shutdown Widget - EPIC Menu [f=0021452] Shutdown Widget - Chili Widget Selector [f=0021452] Shutdown Widget - Chili Minimap [f=0021452] Shutdown Widget - Local Team Colors [f=0021452] Shutdown Widget - Display Keys 2 [f=0021452] Shutdown Widget - Save Game Menu [f=0021452] Shutdown Widget - Unit Icons [f=0021452] Shutdown Widget - Noises [f=0021452] Shutdown Widget - HealthBars [f=0021452] Shutdown Widget - Win Counter [f=0021452] Shutdown Widget - BuildETA [f=0021452] Shutdown Widget - SpringRTS Replay Stats [f=0021452] Shutdown Widget - Modular Comm Info [f=0021452] Shutdown Widget - Stereo3D [f=0021452] Shutdown Widget - Showeco and Grid Drawer [f=0021452] Shutdown Widget - Point Tracker [f=0021452] Shutdown Widget - Missile Silo Range [f=0021452] Shutdown Widget - MetalFeatures (new) [f=0021452] Shutdown Widget - MinimapEvents [f=0021452] Shutdown Widget - Local Widgets Config [f=0021452] Shutdown Widget - Highlight Geos [f=0021452] Shutdown Widget - Grab Input [f=0021452] Input grabbing is disabled! [f=0021452] Shutdown Widget - Defense Range Zero-K [f=0021452] Shutdown Widget - Darkening [f=0021452] Shutdown Widget - Context Menu [f=0021452] Shutdown Widget - Chili Spectator Panels [f=0021452] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021452] Shutdown Widget - Chili Nuke Warning [f=0021452] Shutdown Widget - Chili EndGame Window [f=0021452] Shutdown Widget - Chili Economy Panel Default [f=0021452] Shutdown Widget - CameraShake [f=0021452] Shutdown Widget - State Reverse and Latency [f=0021452] Shutdown Widget - Music Player v2 [f=0021452] Shutdown Widget - Attack AoE [f=0021452] Shutdown Widget - Map Edge Extension [f=0021452] Shutdown Widget - Selection Send [f=0021452] Shutdown Widget - LupsManager [f=0021452] Shutdown Widget - Newton Firezone [f=0021452] Shutdown Widget - Chili Pro Console [f=0021452] Shutdown Widget - Persistent Build Height [f=0021452] Shutdown Widget - Lasso Terraform GUI [f=0021452] Shutdown Widget - Lups [f=0021452] Shutdown Widget - Chili Framework [f=0021452] Shutdown Widget - Mex Placement Handler [f=0021452] Shutdown Widget - Chili Core Selector [f=0021452] Shutdown Widget - Custom Markers [f=0021452] Shutdown Widget - Select Keys [f=0021452] Shutdown Widget - Pause Screen [f=0021452] Shutdown Widget - Text To Speech Control [f=0021452] Shutdown Widget - Layout Handler [f=0021452] End widgetHandler:Shutdown [f=0021452] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510949,62869641} {int,ext,rec}Allocs={20303620,0,0} {chunk,block}Bytes={62869641,0} [f=0021452] [Game::KillLua][1] dtor=0 luaGaia=0x5d561540 [f=0021452] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272375,48619938} {int,ext,rec}Allocs={20303621,0,0} {chunk,block}Bytes={48619938,0} [f=0021452] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272375,48619938} {int,ext,rec}Allocs={20303621,0,0} {chunk,block}Bytes={48619938,0} [f=0021452] [Game::KillLua][2] dtor=0 luaRules=0x52e9f770 [f=0021452] Start gadgetHandler:Shutdown [f=0021452] Shutdown - StartSetup [f=0021452] Shutdown - UnitMorph [f=0021452] Shutdown - Carrier Drones [f=0021452] Shutdown - LupsNanoSpray [f=0021452] Shutdown - Missile Silo Controller [f=0021452] Shutdown - Modular Comm Info [f=0021452] Shutdown - Terrain Texture Handler [f=0021452] Shutdown - UnitCloakShield [f=0021452] Shutdown - Starlight Handler [f=0021452] End gadgetHandler:Shutdown [f=0021452] Start gadgetHandler:Shutdown [f=0021452] Shutdown - Save/Load [f=0021452] Shutdown - Teleport Throw [f=0021452] Shutdown - UnitMorph [f=0021452] Shutdown - Modular Comm Info [f=0021452] Shutdown - Retreat Command [f=0021452] Shutdown - Shockwaves [f=0021452] Shutdown - UnitCloakShield [f=0021452] Shutdown - Lups Cloak FX [f=0021452] Shutdown - Lups [f=0021452] Shutdown - Lups Shield [f=0021452] End gadgetHandler:Shutdown [f=0021452] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20303653,0,0} {chunk,block}Bytes={0,0} [f=0021452] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20303653,0,0} {chunk,block}Bytes={0,0} [f=0021452] [Game::KillLua][4] dtor=0 [f=0021452] [Game::~CGame][1] [f=0021452] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021452] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021452] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021452] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021452] [Game::KillLua][4] dtor=1 [f=0021452] [Game::KillMisc][1] [f=0021452] [Game::KillMisc][2] [f=0021452] [Game::KillMisc][3] [f=0021452] [Game::KillRendering][1] [f=0021452] [3DOParser::Kill] allocated 19 pieces [f=0021452] [S3OParser::Kill] allocated 264 pieces [f=0021452] [AssParser::Kill] allocated 197 pieces [f=0021452] [Game::KillInterface][1] [f=0021452] [Game::KillInterface][2] [f=0021452] [Game::KillSimulation][1] [f=0021452] [Game::KillSimulation][2] [f=0021452] [CCollisionHandler] dis-/continuous tests: 0/44697 [f=0021452] [Game::KillSimulation][3] [f=0021452] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021452] [~CPathCache(20x20)] cacheHits=45 hitPercentage=26% numHashColls=0 maxCacheSize=12 [f=0021452] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021452] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021452] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021452] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021452] [LosHandler::Kill] raycast instance cache-{hits,misses}={11700,11592}; shared=2%; cached=48% [f=0021452] [Game::KillSimulation][4] [f=0021452] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021452] [Game::~CGame][2] [f=0021452] [Game::~CGame][3] [f=0021452] [SpringApp::Kill][3] [f=0021452] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226168 bytes sent 153029 bytes recv'd [f=0021452] [SpringApp::Kill][4] font=0x46798aa0 [f=0021452] [SpringApp::Kill][5] [f=0021452] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4680eac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2033ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=40ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=22ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=19ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=18ms file="luaui/widgets/map_edge_extension.lua" indx=4740 inflSize=14kb readTime=18ms file="objects3d/banshee.s3o" indx=4944 inflSize=42kb readTime=16ms file="scripts/chickenspire.lua" indx=5693 inflSize=0kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5525 inflSize=999kb readTime=14ms file="objects3d/bumblebee_d.dae" indx=4984 inflSize=1228kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41331165 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x468e3c70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468f5c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4680d3a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f421801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]